INJUSTICE GODS AMONG US RESERVE. Overview of the game Injustice: Gods Among US. What to press and where to run

They managed to create a queue of those who wish to participate in the superhero sparring. Since then, so many words have been said about the game and shown so much rollers that by the time of release ripened a completely reasonable question: what we have not seen this yet in Injustice.? After acquaintance with the project it becomes clear that we have not seen how much. We will fix the shortness in the video border from website.

Mixed to a bunch of superooudi.

The authors of the ninth part are clearly able to keep secrets - throughout the entire marketing campaign they managed to leave the plot of the fighting fighter. Why is it suddenly all the characters of the Universe DC staged a super-kuch-small, and kindly started to take care of each other's fellows, and there is no no eradication. DC Comics Writers who worked on the script Injustice., allowed themselves very laudatory frivolism, mixing the classical universe with parallel. The trend on a bad neighboring measurement is operated by the scripts properly, without putting the idea of \u200b\u200btraveling around the worlds at the head of the table, but deftly binding fate and the characters of heroes.

The story told is distinguished by its maturity.On the screens, such scuffle are not new, remember at least animation films Batman & Superman. Sample or year. But not in vain on the box with Injustice. There is hardly the highest age rating - the story told is distinguished by its maturity, and it is not shy to once again demonstrate the process of murder and its moral consequences. Using experience Mortal battleThe developer adds the story of the mouth of various participants by changing the acting person after four victories and sometimes entertaining the user with various QTE scenes. The plot will trust the player only half of the available characters, the total number of which was exactly two dozen. True, the number of this constant will not be possible - the expansion of the playing pantheon by the DLC therapy is not far off.

Each character, whether he is a hero or villain, has an excellent fight from other techniques. Aquamen perfectly writes remote combo; Slow powerful lexier armor Lurator is simultaneously strong, and its weak feature; Only skillfully using nano-gadgets Batman becomes a dangerous opponent. No imbalance - any hero is suitable for battle with any hero. Developers Injustice. Gamer-infothat the mechanics of combat will be focused on both newcomers and maters. The guys restrained his promise: after three minutes later, the unfortunate fighter will apply crushing strikes. And a short training course and straight hands will allow him to resist the owner of the prefix that with a smile of a noble troll suggested a friendly match.

Diversity: Combo among us.

Various combat techniques are fraught with various shock dodging systems. Standard "Go Back" requires manicure processing under each opponent - whose blow is better to prevent your own, from whose will save only a jump. Some heroes at all have a block-combination, which turn the beating of the attacking side. In addition, every fighter has a unique ability to which he can resort from time to time: flash slows down all movements on the screen, except for their own, green lamp covers themselves with a shield, a green arrow leads fire from the bow.

Bloody finished rollers game will not offer, but on board the super-shock system, which is a rethinking of the X-Ray scale from Mortal Kombat.. Gradually filling out, it allows you to strengthen the special techniques of each character - the breath of Superman does not simply discard the enemy, but freezes it, and after the trivial automotive queue, Destrook gives the enemy to the grenade. The gain price is one of the four divisions of the strip of supersila. If a player is an economoman in nature, he will be able to afford no longer super-, and Superman has a bit, which will be carried out in exchange for all power savings.

Each character has a different battle from other techniques.Without a filled scale of the ability, the character becomes vulnerable: sometimes with pathetic faces and words, opponents throw each other, while players make bets, to whom how many strength cells do not pity. Who wins the auction, he gets an increase to health, and who loses, gets no less interesting bonus - feeding on the face. Even after that, the opponent remains a desire to present arguments in the dispute, a heavy blow in the best traditions of Chuck Norris can be sent to another arena. On the way, the Supostat will destroy the walls, breaks the floor, breaks the ceilings and ribs. Endless travels from a card on the map will be interrupted rather a death of the enemy than the lack of new features for flight. If suddenly the last thing happened, there are numerous objects at the disposal of the player to interact. It is not necessary to neglect them - pressing only one button turns out good health loss for the enemy. In addition, as you know, you do not score - they score you.

For those who have five hours of campaigns will seem just a light warm-up, NETHERREALM. Prepared an indecent amount of additional content. Getting experience in single or network battles, the player opens the character costumes, art concepts, network avatar and new battle modes for aka tower staircase. The passage of the stairs for a loved character is pleased that each of the twenty-four will tell the personal ending of the game. Star Labs Test Mode, in turn, offers 240 different tests, the execution of which is estimated by a three-star system. DC version of the Surov and will require serious skill - the following tests open only with a certain number of stars for the passage of the previous ones.

Injustice: Gods Among US - An independent work that will be interested even to the players that far from the DC universe. The same, who is not a familiar sign with the source of MARVEL inspiration, NETHERREALM. Fan amenvis coat portion is prepared. From Solomon Grandi Solomon comes the canonical belonging, the stock of cryptonite is stored even in a parallel Bet cave, Bain bread does not feed, but let me reversal someone's spine about the knee ... A lot of heroes of the Universe DC perform in the game as an extract, carabizing Aren or by taking direct participation in battles during painful flights killed from a fighter card. Remove Fanvis - and you still will still have exemplary fighting game: dynamic, diverse and balanced. Now any owner of the console and friends can be forgiven Mortal Kombat.in his collection. If, of course, there is Injustice..

It is worth noting that this is not the first experience of communicating Netherrealm Studios from the Universe of Superman and Batman - even at that time when the developers called Midway Games, they released not the most successful crossover called Mortal Kombat VS DC Universe. However, since then, Netherrealm Studios had enough time to realize their mistakes and release a decent game. Today INJUSTICE: Gods Among US is also the first available fighting game for PS4. Not to mention that not so long ago, the game with all the additional characters, including scorpion from Mortal Kombat, has also published PC, which created a new wave of interest around her.

The first thing is to dispel the doubts of those who are familiar with the studio games only superficially: Injustice: Gods Among US only looks like a Mortal Kombat of the 2011 sample. First, here you can divide all fighters into two classes. The class of "Hebiators" contains fighters like Solomon Grande or Beane - large, slow and smooth, but at the same time very strong. The speed of their movement is noticeably limited, but the damage applied noticeably increased. The class of "Delkachi" is intended for those who like to quickly attack, put a few sudden blows and immediately bounce away. This class has the speed of movement of characters comparable to the one that there is a fighter in the ninth part of Mortal Kombat, but damage from shocks is noticeably less than that of major fighters.

Naturally, not a combination of blows. True, players who still from the time of Mortal Kombat love to reproduce entire series of special strikes, not allowing the enemy to fall to the ground, conventionally saying "juggling" the opponent's body may not like that the juggling system in terms of time intervals has become more apparent for novice players. However, it had a positive impact on the visual component of fighting, after several hours of workouts turning into a real enchanting from beautiful blows and powerful special effects - the most for the game in the company of friends. And the fighters can interact with the elements of the environment in the arena. Grab the computer and "put" his opponent's head? Not a problem. Attach the enemy about the standing column? You are welcome! Moreover, each character interacts with the surroundings in its own way. And if a player has time to reproduce a strong blow at the moment when his enemy stands on the edge of the arena, you can observe a special beauty flight with a variety of traumatic shocks about a variety of objects with a subsequent landing on a completely new arena.

No in Injustice: Gods Among US and rounds in the usual understanding of this word. To defeat the enemy, you need to first knock down the first level of bandwidth, and then the second. As soon as the first level is shot down, the game takes a pause, so that both players can get ready. Also, the short-term duel mode was added to the standard fight. So, if your opponent has time to bring down a special key combination your special-strike, the game gives you a chance to recoup, while spending the amount of super-energy required in your opinion, which accumulates depending on how well you are fighting. By the way, the full block was decided to sacrifice the super-ability unique for each character. So, for example, a superman on a short moment becomes noticeably stronger, and the mechanical bats begin around Batman, which at any time can be put on the enemy. The blocking system of shocks, between those who have not disappeared anywhere, but you need to steal back, while the character will beat the blows. As for the X-Ray attacks who debut in Mortal Kombat, the developers decided to leave some of their analogue and in Injustice. Only instead of saving the demonstrations of breaking bones in sub-fees, we demonstrate how cruel and inventive super sudden can be. As part of the age rating, 16+, of course. So, for example, Flash can run the enemy in the flock of a fist. And, while the opponent in Sloe-mo is pumped up, our brave hero suits the race around the whole globe to gain inhuman speed and to imprint the enemy to the ground with a second blow.

As for the storyline, everything is not much better than in Mortal Kombat 2011. DC publisher, apparently, gave Netherrealm Studios, and they gave the story necessary only to make newcomers to meet characters. As a result, we have a storyline, where in one of the universes Superman goes crazy due to the death of his beloved Lois Lane (who was, besides, pregnant), kills Joker involved in this and captures power on the planet. The noble Batman becomes defense of the earthlings, declares the war to a person from steel and climbs for help to himself from the parallel universe. No revelations and unexpected turns of the plot should not be expected, there is even an explanation for the fact that any hero, even without super abilities, is able to cope with the same green lantern, gave extremely stupid. So we do not advise you to perceive the plot company as a serious addition to the world DC. It is better to read the comic-prequel, in which it is noticeably better with the story.

Of course, Injustice: Gods Among is not the perfect fighting game. He has shortcomings. And the balance between the characters is not perfect. But as a less brutal alternative to Mortal Kombat for a good time in the company of friends, it is quite suitable.

Iga Injustice: Gods Among US Ultimate Edition is available on PC, PS4, PS Vita, PS3, Xbox 360, Wii U, IOS and Android platforms.

Warner Bros. Having pleased the players this year at once two loud projects, finally reaches RS. In the middle of the year it did it Well, and now came out INJUSTICE: Gods among us, yes immediately in the variant Ultimate Edition.. The same game device running Android, but it looks like a pale shadow of what is a full version, with which everyone will finally familiarize themselves.

Training base

For many complete surprise, the release of the FIGHTING Mortal Kombat: Komplete Edition, but not a smaller surprise has become porting Injustice: Gods among us. So it turned out that the fightings recently go out only on consoles, and there is no place for the RS - too high competition.

However, both NETHERREALM games can be called successful and thank for it should be different game universes on which they are built. Mortal Kombat I. Injustice. If the first is used original heroes, the second is based on the United States DC Comics combined into a single whole world.

A video review was also prepared. This time with poor sound quality, especially for our sophisticated users.


The developers really conducted a serious job and added a bunch of characters. I think those who understand them will be very interesting to play in Gods among US, which offers a plot company, Competitions with a computer and multiplayer battles.

If you do not belong to the number of comic fans, you will hardly understand the entire storyline, as well as some of the abilities of superheroes, for each of them a lot. In this case, you better pay attention to Mortal Kombat: KOMPLETE EDITION.

One day "League of Justice"

If you are interested in the plot and his feed, then I can immediately conclude - we should not expect something supernatural. In fact, we are in front of us one day from the life of the League of Justice. In the pursuit of the profit of the comic world, they fled to such an extent that now there is a bunch of parallel universes in which there are the same superheroes. So, on opposing one world to another and put the entire plot.

I am glad that there are several years, so after a successful combo it is possible to break the wall with an opponent and be in a new place. Other special strikes allow you to direct the opponents into the sky or under the ground and put it there several pathos squeezed blows. However, the usual combinations of light and heavy blows are most effective, and you can apply them both standing and jumping on the enemy or rolling under the opponent.

In addition, players can use healthy subjects. This makes the scene of the battles not only very spectacular, but also allows you to apply a large additional damage to enemies. In Single, such a blow can be fatal for a computer blank, but the rivals will be more accurate and become more angry when they get a huge iron beam or canister with gasoline.

Bay them!

If you are interested in the features of the gameplay and combo strikes, then Injustice: Gods Among US can offer something new in this regard. In places the battle system copies what we have seen in Mortal Kombat, and sometimes different.

Even ordinary acceptors available on the battle arena are more than a dozen, which we can talk about special and unique receptions! To learn the management of one character and its special techniques will leave a bunch of time, and remember the teams of all characters, perhaps it is impossible. If you, of course, are not a superman or batman.

Control is an important element of any fighting and in Injustice is at a sufficiently high level. You simply master it if you know how to manage with the joystick from the consoles. Otherwise, it is better to play on the keyboard, since each action can be assigned a separate button.

Assist in the development of all skills should play a game against artificial intelligence. Here you can comfortably hone skill performing certain techniques, as well as remember cunning and useful combinations.

Next, you can try your hand in game mode against another player or in a multiplayer. In the first case, it is enough to plant a friend for the keyboard or joystick and measure the forces. In the second case, you will be waiting for a more serious test, because the best abilities and the best characters still need to open. And do it, taking into account the skills of some gamers, is not so easy. Beginner players, the joy of victories will not soon eager bitterness of defeats.

Conclusion

IN Injustice: Gods Among US to developers from Netherrealm managed to transfer the whole magic of the DC Comics series. There is a storyline, simple and natural for comic lovers, the opportunity to face forces with friends or computer opponents, as well as a game on the network.

However, the game can not be called simple. At high levels of complexity, and when a game with live players, you have to go through this test. The mission will be impracticable to those who first met the fights, but if you are a fan of games of this genre and have long been waiting Injustice on the PC, then the game will definitely like it.

What could be better than a good bloody fighting game? Only a good fighting game in which we are given the opportunity to fill faces the coolest heroes and villains of the Universe DC Universe!

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Grandi Solomon levets a stupid smirk on the face of Joker with pudders. A woman-cat is furious by space expanses after a successful superman apppeat. Aquamen feeds his manual shark with a green lantern. Since its injustice announcement: Gods Among US was one of the most anticipated firefighters from Netherrealm. Violence lovers were very hoping that the craftsmen from Netherrealm, the authors of the restart Mortal Kombat, will not let us down and will give us the opportunity to arrange the most famous heroes and villains DC Comics. Have they justified expectations? Whether the next Mortal Kombat VS has not turned out. DC Universe? Now we will find out.

In many fighting fighters, the plot will move into the background - all the same, most of the players are missing plot inserts, trying to begin the fruit as soon as possible. And therefore, in many fighting fighters, this is an amorphous something (except Blazblue and Soul Calibur, of course), which is unconvincing something to convey to the player, but eventually causes only disgust. But, like Mortal Kombat (2011), Injustice firmly fixes the player's attention on the screen, causing carefully listening to each pathetic (where without it in the Universe DC) the replica of heroes.

With the help of the head of Lexa Luther, humorist Joker took possession of a nuclear bomb, he connected the detonator to the heart of Lois Lane, who was also pregnant for a consulting drama, and deceit on her superman, who thought he was fighting again with Dumsdayey. It is not surprising that when the deception revealed, Superman went and killed Joker, and so that this would not happen again, I installed my order in the world. Now his word is a law that cannot be broken. In no way. But then Batman interferes: calls for superheroes from another dimension, from the one in which Joker did not come out of anything, and tries to stop the tyranny of Superman.


Not attracted by ears. Interesting. Will come down for the fighting. The Injustice script, having such a simple design and deprived of any dashing turns, perfectly makes you get along with all the 24 guest heroes together, and at the same time you will not have thoughts about the incoherence of individual episodes. What is very good, because in total you are waiting for about 50 hours, stretched for 6-7 hours of the story story. Justs only the absence of the violence characteristic of the Netherrealm of the rampant level - it would be interesting to see, let's say, as a superman pulls out the night knight of the limb - although all the receptions of heroes and villains look very painful.

Speaking of receptions. The green lamp makes the bombers on the Orlitsa. Grand Solomon breaks the tombstone about Joker's head. Dumsday drives superman in the planet, yes so that he descends to the nucleus itself. And Bane again breaks Batman's spine about the knee. The level of violence, of course, does not reach Mortal Kombat 2011, but it elevates Injustice over the closest analogue, - Mortal Kombat VS. DC Universe - as much as possible. Characters do not regret the strength and laid out in the fights in full, and if the superman invests his entire strength in a blow, then the unlucky opponent will definitely leave the earth's atmosphere limits and imprinted the profile on the MCS housing. At such moments it remains only to lean in the chair and wonder the fantasy developers.

During the fights, not only the heroes themselves are suffering, but the levels are subject to significant changes: the buildings turn into dust, the trains are started under the slope, architectural monuments do not withstand the tension of the contractions and are reluctant to destroy the ones of the irritable energy of breeding heroes. Yes, and the characters themselves do not mind to use the environment for their own purposes: can knock on the head by car, fry with a laser, run into another dimension in which unprecedented entities are inhabited, willingly distributing the fellows to all guests. Each Arena is unique in its own way and is created with trembling attention to trifles. Sometimes I want to interrupt the duel to make a pretty showing what is happening in the background.


In terms of game mechanics, Injustice is played (and managed) just like Mortal Kombat (yes, again, this is a comparison). The heroes are moved by the arena with slowly or jerks, if you twice the analog (cross) in the desired direction. For the sheets, blows in the solar plexus, sonorous Uppercots and the unique skills of each hero correspond to numerous combinations (up, down, kick, etc.) that need to be kept constantly in the head. But, despite the explicit similarity with MK, Injustice remains true to itself, offering a player of the scuffle, full of spectacular and staged pathos, and not a meat grinder with meat and blood.

As in the case ofMortalKombat if you have andPS3 I.Xbox 360, then it is better to choosePS3 version. There is a cresset better. If you haveXbox 360 ... Well, reserve patience

Very competent developers approached both balance. Each character has not only an impressive set of advantages, but also a considerable amount of disadvantages that can competently use his opponents in battle.

There was even a strategic approach to fights. So, not all characters can raise and throw through the entire arena a hefty piece of iron weighing a few hundred tons. Heroes devoid of supersil, such as, for example, Nytving, take speed and dexterity. Yes, such a decision of the developers poorly fit with the phenomenal endurance of all heroes. If the same superman can break through the hero's carcass several concrete walls, fly his head into the car, and then get up, but it did not happen, the same focus, just done by the elegant body of a cat, will look at least implausible.


Although most of the fights are based on the competent ability to control the course of the battle, the unique ability of each hero is able to destroy any strategy and causing surprise even an experienced player (not always, of course, but there is a chance). This is the same X-Ray of MK - spectacular, painful, very effective.

There are exceptions to which we will not tell, to leave you the opportunity to enjoy unpleasant surprises in the network game.

Only the so-called betting system is annoying - when the player can sacrifice the accumulated energy, having exchanged her health to continue the battle. Paris is annoying even more when playing with artificial intelligence, because silicon loves them to use them even when it really does not threaten anything.


In addition to the plot regime, training and simple battles in the game there are so-called S.T.A.R. Labs. This is perhaps the most interesting mode that includes 240 missions (10 for each of the presented characters), which transform each battle to the harsh test of your nerves, then in a comical and even absurd representation. What you will tell about the mission in which the shames should fly and blow up meteorites, as in classical arcades; Or a fight in which you take on the role of a cat cat's cat.

Like bots inMortalKombat, dwarfs inInjustice:Gods.Among.US will be able to make decent competition even experienced players. Artificial intelligence skillfully uses the abilities of heroes, in time puts blocks and skillfully juggles the player, tying together long combinations from various blows

Like MK to her, Injustice has a rather low trip threshold, because it does not need to learn ten-story combinations, as in Tekken or Street Fighter, to then sit down in the game, trying to learn them correctly apply. This is a simple game in which it is interesting to just play and get a simple pleasure from this.

And trying to create an interesting story with the heroes of DC Comics and a good fighting game, in Netherrealm succeeded in both other things.