The best hero teams by faction in Star Wars: Galaxy of Heroes. Review of the mobile strategy Star Wars: Galaxy of Heroes - monetization features and social aspects of Star Wars heroes of the galaxy

Hello mobile users, in this article I will give a detailed review of the above mentioned game. I will tell you what you need to do in order to feel comfortable in it, not to donate and unlock new heroes by collecting the required number of fragments, and you need a lot of them and it all ultimately comes down to this.
Well Firstly, you need to play it often, every day (oh horror!) 3-4 times, to be sure! spend all types of energies (if you are in a clan) and buy equipment in supplies that become available every 6 hours. Yes, guys, you need to do this, I stupidly went into the game... bought some equipment and that’s it.

Secondly, you need to go through the entire list of tasks from the daily tests, as a reward you will receive all sorts of different valuables as a reward. All this, guys, will help you level up heroes faster and unlock new ones.

Third, go through the battles of the Galactic War, this will give you skill in battles, you will gain combat skills and become better at fighting in the arena. You can also earn military tokens there (those little green crystals), and with them you can also buy shards for heroes. Now in the last 2-3 battles up to three can drop! fragments of random heroes. And for completing the entire line of battles you will receive ~650k money.

Fourth, if you have accumulated crystals, then spend them primarily on energy, you can now do this 3 times (before that it was possible 2), paying for the purchase for 50 crystals. What's the catch? - but the fact is that in addition to 120 units of energy, you also get 20! combat coupons, which will give you the opportunity to instantly carry out battles and not be stuck in each battle for 2-4 minutes, or even more. You see that buying energy costs 100 crystals, that means that’s it - you’re doing great and you can stop there, you’ve completed the maximum program.
Fifthly, take part in Cantina battles, this will give you the opportunity to also knock out hero shards and earn Cantina credits, for which you can also buy hero shards.


At sixth, guild raids, also participate in them, you definitely need to do this, spend all your attempts and contribute to the common cause of the guild, there you also receive the corresponding guild currency, which you can spend in its own store, here. You also have a chance to knock out the robber's fragments Han Solo and Jedi General Kenobi, as well as rare equipment that can only be obtained in guild raids; without them you will not be able to level up your heroes’ equipment.


Seventh, play in battles for the dark and light sides, having completed the Normal level of one branch, the Difficult level of the same branch becomes available to you, but in which for victory you can, with a certain probability, knock out the much-needed fragments, equipment and materials for leveling up your abilities.

Friends, the main thing in this game is the ability to win, and in order to win, you need to know the capabilities of the heroes, as well as their weaknesses and strengths. There are plenty of characters here, you will find your favorites, those without whom it is difficult to play at all, those with whom it is fun for you to play, and similar options for assembling squads for certain battles. I’ll tell you what I’m aiming for, what abilities of the heroes, in my opinion, of course, are more preferable in all battles.
And so, in the game, hero-healers have the ability to heal the entire squad or just themselves, this is an obvious advantage in battle, what can I say, these include the following Persians: Luminara Andali, Ahsoka Tano, Jedi Consul, Talya, Ayla Secura ( only himself), Jedi Knight (only himself), Ewok Elder (resurrects), IG-88 (only himself), Darth Sidious (only himself), Asajj Vetress (only himself), Old Daka (resurrects), Briss Offee, Chief Chirpa, Palpatine (himself only).
There are characters that can stun the enemy, these are the following heroes: Jedi It Cat And Ayla Secura, sisters of the night Asajj Ventress And Old Dhaka, Imperial Guard, Luke Skywalker with a gun, Cad Bane, Count Dooku, Coruscant Policeman, Yoda, Palpatine, Dengar.
There are characters who can counterattack, i.e. when you hit him, he will attack you back with a certain probability, or call one of your ally to support (a second attack on the enemy), in other words, there is a chance to inflict as many as two attacks on one enemy, it happens that three players will attack back - an obvious bonus. These bonuses are available Captain Phasma from the First Order with the leadership ability to call someone for support, Geonosian soldier, droid IG-86, Qui-Gon Jinn, Ayla Secura, TIE pilot from First Order, Sith Count Dooku, clone "FIVES", robber Cad Bane, scoundrel Greedo, Ima-Gan Di with a leadership ability to counterattack, Kit Fisto, B2 Super Battle Droid, Kylo Ren and Leia.
Perhaps we should highlight heroes with the ability to attack all enemies of the enemy squad: this is the sister of the night Asajj Ventress, Captain Phasma, droid IG-88, Darth Vader, Jedi Knight (Defender)- very strange name, Java, droid MagnaGuard IG-100, Snowtrooper, Java Dafcha, clone Sergeant Phase I, Sith Darth Sidious, imperial General Veers, no longer a loser Boba Fett, cool Super Battle Droid B2, damage dealer Darth Maul, Lando Calrissian, imperial Grand Moff Tarkin and a strange guy Kylo Ren. That's it, guys. There are also characters who catch 1-2 enemies or who throw grenades at enemies, but I’m not interested in writing about them at all.
There are heroes that everyone should have due to their strong qualities and, if possible, well-trained. Well, first of all: Darth Sidious, Captain Phasma, Rey, Luminara, Count Dooku, Leia, Darth Maul and Qui Gon Jin. I would say less priority Ewoks, Jawas, Rogues, Geonosians, Tuskens., download them with caution. I will still give the branch of championship to the Jedi Luminara Andali.


The movie "Rogue One" added a whole bunch of heroes to the game: the rebels Bistan, Chirrut Imwe, Jyn Erso, Cassian Andor, K-2SO, Baze Malbus And Rebel Pathfinder. In contrast to them, the Imperials: Shoretrooper, Director Krennic, And Death Trooper. In my opinion, this was a useless introduction. The rebels in the game are already well represented. The most you will meet in the arena is the droid K-2SO and that’s it. The rest remain irrelevant, since everyone rocks the classics. And me too. Moreover, their fragments cannot be taken in battles. Oh my God, Bistan, why was he introduced into the game? Who needs it? For the sake of the ship? And who needs his ship with him? - Bistan, the most ridiculous thing that happened in the Rogue One update. Only Director Krennic, I think, turned out to be a more adequate hero of this patch. If anyone is wondering whether to upgrade Krennic or not, the answer is clear - upgrade, his leadership skills will greatly strengthen the squad.

Rogue One: A Star Wars Story


The line of Sith characters is also being developed: Sith Assassin, Sith Trooper And Darth Nihilus It’s especially impressive, I’ll tell you, he has interesting abilities - kill one enemy at once and reset the cooldown of enemies’ skills in battle. And I liked the Sith. Nowadays there is a tendency that when introducing new heroes, developers come up with interesting and more unique skills. And this is good.

Darth Nihilus


And so, our ranks are replenished again, now we are given in addition characters from the animated series "Star Wars: Rebels". And this is a whole Phoenix squad, it will include Jedi rebels Kanan Jarus And Ezra Bridger, commander of the Phoenix squad Hera Syndula, Mandalorian Sabine Wren, Lasatni warrior Garazeb "Zeb" Orrelios and a droid named S1-10R Chopper. It is very strange that Zeb, Sabine and Chopper were not given the Rogues faction. In my opinion, this would be logical. A very persistent faction, the squad often exchanges Sabina for Chopper. First of all, give the Z to Kanan, he will significantly strengthen the squad, then you can wait, just upgrade their equipment.

The Phoenix Squadron


And so, in November an update was released that concerned faction rebalancing Night sisters. The faction was also replenished with new heroes (they could be seen again in the same animated series “Star Wars: Rebels.”) - these are Zombie, Spirit And Mother Talzin with a very interesting leadership ability that increases the speed and efficiency of the sisters and gives them the ability to infect the enemy with plague when using special abilities. In addition, they will also be able to revive dead sisters in battle, call on her for help and increase their turn scale. Guys, if before the sisters were sad and they did not have a leader with whom they could resist the Sith and Jedi, now this is becoming a reality. So go ahead sisters. Personally, I pump them up and they are my number 1 squad in the arena.

The Nightsisters


I also want to say a little about the Gummi bears, yes - they were rebalanced and some more characters were added, but they were still crap and remained: useless, unnecessary, not playable, no, no, no... Although, if there are any of course upgrade and put Chirpa in the lead, then... No, it doesn’t matter who needs them? Ahahahhh... In fact, without B, I saw such a detachment in the arena and he didn’t even let my sidham walk, they carried me out stupidly with crooked sticks and stones, shouting “Weeeeeeeee...”. So I won’t criticize them completely, guys, they still have potential, I admit.

The Ewoks team


They waited, it seems they started to think about the Jedi. Guardian Bastila Shan and doctor Jolie Bindo joined the ranks of the warriors of light. Both characters are interesting and have their own strengths and weaknesses. These characters take us back to the days of the Old Republic and the Civil War. Bastila has a leadership ability that increases the additional defense and attack of the Jedi, it has become possible to play with her even in the arena, the squad is greatly transformed with her and becomes more powerful and interesting. And Master Jolie can resurrect fallen Jedi... take care of him in battle and he will help you.

Jedi Bastila Shan


Re-soldered most of the Headhunters... introduced Bosska with an interesting, in my opinion, leader and Dengara, but the result and no one’s attitude towards them has changed. Yes, Bobbu, they use it the way they use it... but on the whole, the faction clearly falls to the same Sith, Rebels and Jedi. They gave them dubious contracts, which I immediately became confused about and didn’t even bother delving into, because as it turned out, there was no benefit from them.

The Headhunters


The characters from SOLO are not visible at all... it is clear that there is no access to the fragments yet. And it seems to me that they are as sad as the face of the youngest Solo. Also, the characters in the SOLO series were given a new ability called Readiness. Guys, I also didn’t understand what its meaning was and what advantages I got from it. At the moment, these are heroes who have not revealed their talents, except for the imperial stormtrooper in a furry collar and magnetic boots - the Range Trooper (Patrol Stormtrooper), aka Snowball. This is a very useful hero who makes a squad of stormtroopers more attacking and fun, without being the leader. I advise everyone to invest in it. Its enhancement makes it possible for stormtroopers to call on any other stormtrooper for help, it... let me tell you, it looks funny.

The SOLO team


Range Trooper


NEW. The collection of heroes is growing... meet the knight, crusader, Jedi, traitor and warrior, REVAN. It has only just been introduced and it’s too early to talk about the pros and cons. But it has a leader and quite a lot of letters in it, we’ll see. We looked: Revan has the entire top of the Arena, well... that means he’s really cool.


Here we will talk about the general characteristics of the heroes. About buffs and debuffs in battle. What are they and what is useful to pay attention to.

And at the beginning, an important point, friends: in the game, behind the terms Protection-Armor-Defense there is one icon - this is the sign of the Shield. Perhaps this error arose as a result of localization of the game or existed initially. This can be seen in the example of Wukka, as you know, he has the “Defiant Roar” skill, while he strengthens his defense and the corresponding buff icon appears - Shield. And if you click on this shield above the character, it will say +50% to defense. This is the kind of desynchronization we have, guys. It seems that somewhere in some places the developers should have drawn the Defense/Armor/Defense icons differently.

1. Health- no comments.

2. Protection And Bonus protection- additional health, shown above the character’s health bar in green. First, the defense decreases, as it disappears, health begins to decrease. It becomes available when increasing the level of equipment (level SN.) VII. How it works? - if defense is +50, then all heroes of the squad receive 50% of their defense as a plus. Those. the defense was 6000, will become 9000. How does this work in battle? - who the hell knows. I myself do not understand the mechanism of how the buff works, since the protection bar does not seem to increase in any way. But bonus protection is added to the protection in the form of a purple stripe, i.e. It turns out that the defense has one more defense. And this purple stripe may appear more than once in battle. After the Bonus Protection is reset, the normal Protection begins to decrease.

3. Speed- determines with what frequency the character gets the right to move - this is written in the description of the game, I would say that this is not entirely true. This means that you will make a move earlier/first than a character with a speed parameter lower than yours. At the very beginning, everyone has 100 units. Associated with the parameter - progress scale.

4. Stroke scale (SH)- every player who has been playing this game for a long time knows the value of this parameter. And so, in your own words, the turn scale is a parameter that is involved in determining the order of the Hero’s turn in battle. The more you give your squad heroes various bonuses to increase SH, the more often they will make a move and, accordingly, the less the enemy will make a move, which greatly increases your chances of winning - this is a simple truth, friends.
5. Efficiency- increases the likelihood of applying harmful (red) effects to opponents. The default is 0% for everyone. Also upgraded with equipment and modules. A very vague characteristic, for example, there is a chance of applying a debuff/buff, depending on the application of Crituron, how will efficiency help me here? - she, what will increase the chance of krituron? - nope, some kind of bullshit.
6. Durability- the likelihood of reflecting harmful (red) effects. How this works using an example: if the enemy has an effectiveness of 50%, and you have 20% durability, then it is clear that the effectiveness of applying a harmful buff to you will already be 30%. Also upgraded with equipment and modules. Useful thing. Manifests itself in battle using the word "Reflection".

7. Health theft- some have 0%, some have 5%, some have 30%. This characteristic is inherent to specific characters and is unlocked when certain equipment is activated.

8. Resistance- reduces special damage, also as a percentage. There is no corresponding buff, it works by default. Accordingly, its value depends on the level of equipment and nothing more.

9. Armor- reduces physical damage. Those. if you have 50% armor, then all enemies will deal only half the physical damage. Almost all of the heroes' first attacks have physical damage. Not to be confused with special damage. Available only in equipment and modules.

10. DEFENSE- increases the base value of the Armor and Resistance characteristics by the specified percentage. Whether it makes sense to download only the Defense parameter instead of Armor or Defense is not yet clear.
11. Tactical genius- an ally using a special skill under such a buff is healed and receives 100% of the turn scale. Admiral Akbar has it.
12. Dazed- a hero under such a debuff cannot provide support, counterattack or receive a bonus to the turn scale. Maul has it.
13. Foresight- 100% evasion from the next attack, if the attacker does not specifically ignore such evasion (this happens, for example, with Rancor - these are guild battles).
14. Weakness- a hero under such a debuff, when attacked, loses 100% of his turn scale.
15. Shock- a hero under such a debuff cannot receive health, positive effects and a bonus to the turn scale.
16. Slowdown- reduces the speed indicator by an average of 15-25 units. Red buff in the form of a frozen running man.
17. Critical Chance- this is the chance of applying critical damage, which every character also has. Everyone has it at 150% by default, which means you deal x2.5 damage at the time of a critical hit.

Fighters, each of the heroes belongs to different races, factions or conclaves of the SW universe, for example: Jedi, Empire, robbers, Sith, rebels, resistance, clones, first order, droids, Geonosians, Ewoks, Jawas, Nightsisters, Tuskens, Separatists.
Each hero can have a combination of these same factions. What’s really funny is that by assembling a squad from one faction, let’s say the Jedi, and making the leader of the squad (this is the very first cell) a Jedi with the leader ability, we get a squad that is covered by the bonus of that very leadership ability. I hope I wrote it clearly. The same goes for the Empire, Droids, and so on. But there are also heroes whose leadership abilities do not have a clear affiliation, i.e. their bonus applies to all heroes of the squad without exception. For example, the droid IG-88's leadership ability is that it increases the chance of a critical hit for everyone, and Captain Phasma increases the chance of a counterattack for any ally from his squad. Having assembled, for example, a squad of heroes from different factions who are strong in your opinion, you put 88 as the leader and, wow, they all have an increased chance of crit. So use these leadership moves skillfully.

What squad assemblies, in my opinion, are very attractive: the leader of the assembly squad is at the beginning of the list, then the rest. I’ll also write down my rating for squad survivability on a 10-point scale, I’m considering heroes with 6-7 stars and 8-9 equipment levels, let’s go:

Build #1.1 - Jedi 1: Ima-Gan Di, Luminara, Sedge, Ayla Secura, Kit Fisto. This build is strong because it constantly counterattacks. Very beneficial against enemies who attack the entire squad. There are healers. 8/10.
Build #1.2 - Jedi 2: Qui Gon Jin (zetta), Luminara, Sedge, Ayla Secura, Yoda. This assembly is strong because it constantly has the effect of foresight. Yoda can also give everyone his "eye". 9/10.
NEW. Build #1.3 - Jedi 3: Bastila Shan, Ayla Secura, Yoda, Qui Gon Jin, Ezra Bridger/Kainan/Hermit Yoda. This build is strong because it constantly has additional protection from the leader Bastila. Be sure to buff Yoda, and Yoda will already buff everyone. The hermit further strengthens the defense of the entire squad. 8/10.
Build #2 - Droids and Geonisians (synergy): Poggle Jr., Geonosian Soldier, Droids IG-86 and 88, some Droid or Geonosian. This build is strong because under Poggle’s buff it infuses enormous damage to everyone, and in combination with the double attacks of IG-86 and the soldier they become very attractive. The Geonosians need rebalance. 6/10.
Assembly No. 3 - First order: Cap Phasma, TIE Pilot, Stormtrooper, Officer, Kylo Ren. This build is strong because it has second attacks and imposes many negative effects. High squad damage. 6/10.
Build #4 - Rebels: Wedge, Leia, Admiral Ackbar/Han Solo/Bodhi Rook, Biggs Darklighter and Lando Calrissian. This build is strong because it has a frequent attack and high damage. For me, this is the strongest build to date. Another point, the rebels are needed for the events "Death of the Emperor", where you knock out the fragments Palpatine and to the “Assault: Military Power” event, where you knock out other Imperials. Be sure to download the squad. 10/10 .
Assembly No. 5 - Solyanka: Darth Sidious/Phasma, Vader, Dooku/Guard, Luminara, Rey. They're just annoying in the arena. Good squad survivability. 7/10.
Build #6 - Droids and Jawas (synergy): HK-47, Droids IG-86 and 88, Java Engineer and Chief Nebit. Now I often see a similar assembly. Once I got into one of these, I couldn’t overcome it even once. They took my entire squad after the Java buff to Krituron. No chance of survival. I bet them too 10/10 .


The picture shows assembly squads No. 1 and No. 6


Build #7 - Clones: Cody/Fives, Echo, Phase I, Plo Koon. The assembly is strong with counterattacks and frequent moves, very difficult to take out, since there is a lot of HP. If someone has at least 2-3 clones downloaded, then download further. Low squad damage. 7/10.
Build #8.1 - Sith 1: Darth Nihilus (zetta), Darth Vader, Count Dooku, Darth Sidious, any other Sith. Restores a lot of HP from the leader of Nihilus. 7/10.
Build #8.2 - Sith 2: Darth Maul (zetta), Darth Vader, Count Dooku, Darth Sidious, any other Sith. With Zetta Mola is a must. Often hidden, often evasive. It is difficult to focus damage on someone, so they are very durable. 9/10.
Build #8.3 - Sith 3: Darth Vader (zetta), Count Dooku, Darth Sidious, Darth Maul and Palpatine. With Vader's Zette for sure. They go often. The enemy is standing because The progress bar will drop frequently. Therefore, the squad must have heroes who beat everyone. 9/10.
Build #9.1 - Empire 1: Darth Vader (Zetta), Guardsman, Tarkin, Shoretrooper and Palpatine. They often go at the expense of Vader's Z, the Stormtrooper absorbs all the initial damage, if he manages to survive after the first round of enemy attack, then consider yourself a winner. 6/10
NEW. Build #9.2 - Empire (stormtroopers): General Veers, Death Trooper, Colonel Stark, Patrol Trooper and, at your discretion, someone Coastal, Snowy or Magma. Huge damage from double attacks with buffs to crit and crit damage. The turn scale grows with each gain, it turns out that some enemy units don’t even move, and my assaults cause damage for 3 circles in a row. Also not suitable for the arena, but for everything else for pleasure. 9/10.
Build No. 10 - Javas: All Javas. I don't like this build. They have little total damage, but a lot of HP, they often go into stealth, which makes them long and tedious to endure. They are necessary in a guild raid on an AAT (tank), so we give each Java at least 4 modules out of six for TENANCE so that red debuffs do not stick to them. 4/10.
Build #11 - Ewoks: Chirpa and all the rest of the bullshit. Not of current interest. If you’ve already leveled up the others, then level up these cubs, maybe you’ll take the arena to 1st place with them. I will not rate them, because my opinion regarding them is inadequate.
Build #12 - Sisters of the Night: Mother Talzin, Old Daka, Zombie, Talya and Asajj. A very tenacious unit that casts a lot of curses. Yes, Talya, I don’t use the archer and Milena (similar to MK3), because for me it’s more important to reset the enemy’s turn scale and remove debuffs from allies than to add more oil. Download Daka, Talia and Asajj. Asajj with Zetka in the lead is also very good, I also recommend it. Strange as it may seem, a squad of average leveling is suitable for completing Galactic battles and even battles in the arena up to the top 300. 9/10.
Build #13 - Robbers: Boba Fett, Cad Bane, IG-88, Chewbacca, Nute Gunray/Greedo. Nobody really plays them in the arena, and neither do I. But, there is one BUT, they are needed in events for money and training droids (for experience). Therefore, you need to pump up at least 5 heroes to assemble a squad. 4/10.
Build #14 - Counterattack Squad: Captain Phasma, Count Dooku, Aayla Secura, Clone Fives and Jedi Kit Fisto. There are no doctors. 5/10.
Build #15 - Phoenix Squad: Hera, Chopper, Zeb, Ezra and Kenan. Yes, without Sabina, because... In my opinion, Chopper goes a little better, you can alternate his provocation with Kanan - sometimes you can use it successfully. The top pumped squad in the arena, it’s some kind of cheat, HP and Armor are restored, I still don’t understand how to kill them. First of all, give the zeck to Kanan. 10/10.
NEW. Build #16 - Headhunters: Bossk (zetta), Cad Bane, IG-88, Boba Fett, Dengar. With Bossk under Zetta, the squad began to play with other colors. Vitality is huge, since Zetta Bosska restores HP and Armor with every enemy resistance. The total damage of the squad remains so-so, since Dengar and the Bossk lizard itself are far from damage dealers. Not suitable for the arena, but very good for everything else. 7/10.
Build #17 - Stun Squad: Captain Phasma, Count Dooku, Aayla Secura, Palpatine, old Daka/Imperial Guard. Sometimes it drags, if you're a little lucky. Enemies are almost always stunned and do not move at all. Arena 7/10. GB 9/10.
Build #18 - Droids: HK-47, IG-88, BB8, R2-D2, B2 Battle Droid. An incredibly durable and homemade pack. Took my Sisters out for once. 10/10.

Guys, I’ll try to describe these categories a little so that you can generally understand how to eat all this without choking. How to find a suitable clan for yourself and how to start collecting the pirate Solo and Commander Kenobi. The topic is actually large, so I will write gradually.
And so, Guilds. Well, everyone understands what this is... this is a gathering of like-minded nerds who all carry out guild tasks together and pump up unique characters, whose fragments are given only as part of the Guild and nowhere else. For example, I was in three or four clans (guilds, the same thing, it’s just easier to speak and write), at the moment I’m in a clan with a GM of 30k. This is not bad, I tell you, but they won’t attack the heroic Tank, but they beat the Rancor, so you can quietly earn equipment and fragments of the pirate Han Solo.
Why didn't I manage to stay in previous clans? But here it’s interesting: in one place everything just died down, and the people, represented by the head, disappeared somewhere... everyone fled. In another, with a GM of 50k+, the leader was offered to break up the clan and join a stronger one with a GM of 100k+, the clan also eventually folded, since not everyone was satisfied with the conditions of that other clan upon arrival in it. In another, this is the most interesting part, Rancor and Tank were only allowed to be hit by one build once. Afterwards, the tops came and took him away, i.e. all the top places (and, accordingly, the prizes) were taken by already inflated people and they wanted to shit on others. If you are reading this post and you have such a rule in your Guild, start a rebellion, change the head or leave it, taking the people with you. If people are trampled from the clan, then they will not be able to participate in TB and Raids, since there will be stupidly few assets, and this is the beginning of the end of such a shitty clan.
Here are the most democratic conditions for staying in the Guild: bring 400 raid coupons per day (Coupons are given when spending energy on battles of the light and dark side and cantina battles. That is, spending 1 energy point gives 1 coupon.), participate in raids, participate in territorial battles. Raids are completed in 2 days, guys, that is. in the first 24 hours (starts at 19:00 (+-2 hours) Moscow time) all participants enter the raid as one player and cause ZERO damage (i.e. you need to hit NOT the main enemy, but his minions: among pigs these are the extreme boars, in the tank, anyone except Grievous). This is done so that everyone can take part in this event, because our country is big and we are all different people, who work, who study, who do other mischief. Then the next day at the same time a dull headache begins. Here, as they say, to everyone according to their capabilities. But what about the uber tops in the clan, who always take first place in raids: these people either play every other time or act according to their conscience, giving the others the opportunity to level up.
The most important moments in Territory Battles:
1. First we go through the special. missions
2. Then we go through simple combat missions
3. Then fill the plateau
4. And after that we deploy troops on the territory
Guys, if the current battle consists not of 1, but of 2 parts, then you need to throw the remains of the light side on one part, and the dark side on the second part. On the Plateau, bonus abilities are unlocked that are necessary in missions; without them, you will not complete the following combat missions.

For over a year now we have been playing the wonderful game Star Wars: Galaxy of Heroes from EA. Still popular and in demand. Now we decided to focus on the review - best hero teams by faction in Star Wars: Galaxy of Heroes. The indicated balance of forces in the squads may change, but not very much, so calculate your strength when you start assembling one of the teams in Star Wars: Galaxy of Heroes.

First order

Great damage and a lot of support.

  • Phasma (collected from GW)
  • PP Officer (Cantina supplies)
  • Kylo Ren (cantina 4, 6 battles)
  • Shocktrooper PP (difficult battles)
  • Pilot of the LED Fighter PP (difficult battles)

Resistance

Excellent damage, very frequent turns (especially buffed resistance soldiers with speed above 187).

  • By(supplies Cantina)
  • Rey (difficult battles)
  • Resistance Soldier (Challenging Battles)
  • Resistance Pilot (Galactic Wars)
  • Finn (Cantina)

Imperials

In my opinion, one of the most difficult teams to assemble, by the way, it’s not worth it.

  • Grand Moff Tarkin (data cards only, 4* is enough)
  • Darth Vader (only with achievement and then 5*)
  • Stormtrooper (Cantina supplies)
  • General Veers (difficult battles)
  • Snowtrooper (Challenging Battle 8-B)

Rebels

The easiest and fastest team to assemble, good damage, they often walk under Akbar, a lot of stuns and crits from Luke and Scout, or Leia.

  • Admiral Ackbar (Arena supplies)
  • Biggs Darklighter(GW)
  • Luke Skywalker (Cantina)
  • Rebel Scout (Cantina supplies) or Princess Leia (donation only)
  • Rebel Khan (Arena supplies)

Classic droids

Easy to assemble, excellent speed thanks to Lobot and Poggle, good damage.

  • Lobot (difficult battles)
  • IG-86 (GV)
  • IG-88 (Arena supplies)
  • HK-47 (Arena supplies)
  • Poggle (GW)

Improved Droids

Leader Poggle adds +25% to Droids and Soldiers, with a buff it’s +75%, they can one-shot almost anyone + they move well, thanks to Poe Dameron they will live to see their turn.

  • Poggle (GW)
  • IG-86 (GV)
  • IG-88 (Arena supplies)
  • Geonosian soldier
  • Poe Dameron

Sith

2 out of 5 are very difficult to assemble and the team itself, in comparison with others, is not very good. Worth collecting for collection purposes only.

  • Count Dooku (Cantina)
  • Darth Sidious (Arena supplies)
  • Darth Vader (achievements only)
  • Savage Opress (Arena supplies)
  • Darth Maul (donation only)

Jedi (not donation)

The juice of the non-donated Jedi is Qui Gon and Anakin, who can buff their attack, 2 Healers to survive where others cannot, and good speed thanks to Qui Gon. Super damage from Qui Gon, Luminara, Ima and Ani, oh yes, Anakin is a hidden AOE imba, he hits at 6-7k under all buffs, even putting a buff on the team when killing, under Qui Gon he is one of the fastest, Ima-Gan Di In general, it hits 6k without any enhancements.

  • Qui Gon (cantina supplies)
  • Ima Gan Di (difficult battles)
  • Luminara Anduli (GW)
  • Anakin Skywalker (difficult battles)
  • Consul (Cantina) / if there is Yoda, then we definitely install him (only for tests)

Jedi (donat)

The best part is 3 characters who can buff the attack, Lumi who is simply a goddess, Ben a debuffer, very frequent moves and damage probably at the level of droids.

  • Qui Gon (Cantina supplies, donuts)
  • Yoda (challenge only) or Ayla Secura (donation only)
  • Obi-Wan Kenobi (donation only)
  • Luminara Anduli (GW)
  • Anakin Skywalker (difficult battles, donat)

Jedi (easy to assemble)

These are Jedi who can be collected without much effort but also without expecting a special reaction from them, and there is Ahsoka who hits 6k, with dodges, massive healing, powerful crits, etc. 2 Hila, so as not to die prematurely, because everyone who is represented here, except for Lumi and the Consul, is crystal and bursts from droids at once. Plo Clune is a free Ben that can debuff attacks. After Qui Gon was added to the Cantina, the Jedi began to play in a new way.

  • Qui Gon (Cantina supplies)
  • Ahsoka Tano (Cantina supplies)
  • Luminara Anduli (GW)
  • Jedi Consul (Cantina)
  • Plo Clune (cantina) (he's not very good, but he's essentially free Ben)

Robbers

A team consisting of AoE sharers, if not the best damage in the game, then very good. Boba blocking abilities, Greedo, Nut, Goon with AoE, and stunner Cad.

  • Boba Fett (Cantina supplies)
  • Greedo (Arena supplies)
  • Cad Bane (donation only)
  • Nute Gunray (Arena supplies)
  • Cutthroat (Cantina supplies)

Sisters of the Night

After the update, the Nightsisters blossomed, Assaj buffs speed, Daka who simply stuns and resits unrealistically, Talya heals 100% of her damage, one of the fattest characters in the game Nightsister is an adept and a novice who goes into inviz.

  • Assaj Ventress (Arena supplies)
  • Starai Dhaka (Cantina supplies)
  • Nightsister - Novice (Cantina)
  • Taglia (Cantina)
  • Nightsister Adept (GV)

Ewoks

The most unusual and interesting team, Tibo who can turn all characters into invisibility, 2 characters who can resurrect, the Elder can also do this with 2 skills + heal through a debuff and remove them, Daka is simply tormented by stuns.

  • Thibault (GW)
  • Ewok Elder (difficult battles)
  • Ewok scout (difficult battles, bronze packs)
  • Luminara Anduli (GW)
  • Old Dhaka (Cantina supplies)

Clones

Clones make dirt. Rex's leader and Khan's Taunt buff the turn scale, namely when Khan is shot at +20% for each shot, Rex when his allies receive critical damage of 20%, that is, in fact, 40% of the turn scale for everyone, Fives and Rex themselves are quite thick and powerful , and the Clone Sergeant lowers the AoE progress scale, a pretty cool command, hard to collect.

  • Rex (donate only)
  • Clone Sergeant (difficult battles)
  • Fives (Cantina supplies)
  • Khan (Arena supplies)
  • Dhaka (Cantina supplies)

Star Wars™: Galaxy of Heroes is a new chapter in the eternal confrontation between the Light and Dark sides of the force, the confrontation between the Jedi and the Sith, the confrontation between the Empire and the Resistance. Take part in dozens of legendary battles from the epic saga! You will see battles on Hoth, Tatooine, Coruscant and many other corners of the Galaxy, in which you can use Yoda, Darth Vader, Han Solo, Chewbacca, Jedi, Sith, stormtroopers, droids, Ewoks... in general, almost any character. Gather a squad of your favorite heroes, use their unique skills and return balance to the Force or turn everything into Darkness - the choice is yours! However, not all at once - in order to become a real Jedi Master or Sith Lord, you will first have to develop your tactical skills, because the game is a turn-based tactical role-playing game in which you need to manage a squad of heroes, upgrade them, find uniforms for them and use unique skills and tactics in battles. Inspired by classic tactics games, Star Wars™: Galaxy of Heroes will amaze you with its depth and variety—hundreds of character combinations, skills, and equipment will allow you to find your unique playstyle and become the best squad leader. Use fast Jedi, powerful droids and tough soldiers to take on any opponent! Draw fire onto yourself with Chewbacca, choke your enemies with Darth Vader, deceive your opponents with Han Solo, cloud your opponents' eyes with Obi-Wan Kenobi - the list of available actions can go on for a long time! A convenient gaming system will allow you to gradually receive new and better characters every day, and the game will be played in a new way every time! Prepare for an epic showdown in Star Wars™: Galaxy of Heroes and find your side of the Force!

Assemble a team of unique characters. Fight in iconic locations such as the worlds of Naboo and Tatooie, a Rebel cruiser, or aboard a Star Destroyer.

Game process

At the very beginning, gamers are asked to choose the Light or Dark Side with the ability to upgrade the corresponding main character.

Users are encouraged not so much to follow the plot of the film series of the same name, but to find unique characters, develop their skills and special abilities, in order to later be transported using holo-boards to battlefields.

Players will have to create their own squads from unique heroes. In team battles, each group member will gain experience. Having reached a certain level, a character unlocks new skills, improves old ones, gets the opportunity to use weapons of a higher level, and increases his static indicators, which has a positive effect on his combat effectiveness.

Peculiarities

The visual component of Star Wars: Galaxy of Heroes is designed at the highest level, but, nevertheless, it is lightweight and has minor requirements for the technical characteristics of mobile devices.

Fans will be able to enjoy the action, and those who cannot install Star Wars: Kotor will be especially pleased. The events in the game take place on the planet Quintana, but there are characters from different eras there. The developers leveled out this inconsistency by the presence of holo-boards, which were discussed above.

On our website you can download the game Star Wars: Galaxy of Heroes hacked for Android.

"Star Wars: Galaxy of Heroes" - the great franchise has received a fresh RPG!

About the game

A long time ago in a galaxy far, far away... Electronic Arts studio continues to create games based on the Star Wars universe, and they do it very well. First, the epic intergalactic shooter Battlefront, and this time a simple, but cheerful and interesting role-playing game. In it, the user will be able to choose the side of the Force, for which he will play with various favorite characters from films, books, and comics of the universe. What is the difference between this game and other RPGs? Which characters should you choose? What are the advantages and disadvantages of the game? Why is it really worth downloading Star Wars: Galaxy of Heroes on your computer? You will learn about this in this review. Begin!

Video review

Gameplay and features of the game on PC

The main task of the game is to level up your characters. There are more than 100 of them in the game - from some minor heroes to Emperor Palpatine, who can easily kill enemies with lightning and discharges. At the beginning of the game, it is very easy for a beginner to get lost among the abundance of all these characters - it is not clear which ones are best to buy, why some of them may be ineffective in many situations, and much more.

First, buy characters of different roles! There are supports who can heal allies at any time, tanks who take all the damage themselves, and damage dealers who deal the main damage using their powerful abilities. Only if you combine characters of different roles can you achieve success.

In terms of battles, the game is a standard turn-based role-playing strategy, in which the player for each character will need to select the necessary ability and direct it to either an enemy or an allied unit. There are both passive skills that work automatically, as well as active ones, which often require the expenditure of Strength - an analogue of mana from the classic RPG.

Over time, after reaching level 30, you will be able to join guilds and cooperate with other players to obtain special tickets.

These guilds practice raids - when several players simultaneously attack enemy artificial intelligence. In such battles, the activities of guild members are especially important, since you will need at least 10 active participants who, if something happens, can enter the game and also start fighting powerful bosses with a high level of health. Don’t try to immediately go to higher-level raids if there are no truly experienced players in the guild - it’s better to start simple, because this way you will lose less time and get tickets in a more rational way.

Graphic arts

The key feature of the graphics in the game is the many high-quality models of hundreds of different characters, as well as interesting animations of attacks and the use of abilities.

Optimization

The game is perfectly optimized for different operating systems - there are no lags even in complex raids involving a huge number of players. 60 FPS, of course, is not here, but in role-playing games the standard 30 frames per second is enough.

Game controls

Control of the game is quite simple, and it is done using the mouse. I really liked the interface - the menu is made in the form of several tables at which the characters sit. Each table is responsible for a specific section of the game, which adds even more atmosphere, the same spirit of the original trilogy.

Features of Star Wars: Galaxy of Heroes on PC:

  • The ability to run both from a computer via an emulator and from a phone - play your favorite game on any platform.
  • Interesting gameplay that will keep you hooked for a long time.
  • High-quality optimization.
  • Hundreds of your favorite heroes in one game.
  • The ability to cooperate with other players and organize large-scale raids to capture enemy camps.
  • Constant thematic additions.
  • The built-in purchasing system affects the progress of the game, but does not create such a big divide between donors and regular players.

How to install Star Wars: Galaxy of Heroes on your computer

It's simple - you just need to download, which allows you to download any application from Google Play within a few minutes and use it on your PC without any threats or viruses. Excellent optimization coupled with rich functionality and a high level of security - use applications in a good program!

Method 1 - installation via Play Market

  1. Download the installer from our website.
  2. Launch it and follow the on-screen instructions. You will need to select a location to install the application on your hard drive, add a shortcut on the desktop, etc.
  3. Launch the program and log in to your Google account. If you haven’t registered before, then create an account in just a couple of clicks by entering your login, email and other data. We recommend entering an additional email address and mobile phone number, as this will help you quickly restore your account if you lose it.
  4. Search for the required application through the built-in search engine, and then install using the “Install” button next to the icon of the program itself. Congratulations - you can now play Star Wars: Galaxy of Heroes on your computer!

Method 2 - installation via archive

  1. Installation archive from our website.
  2. Extract its contents to your desktop or other location on your hard drive.
  3. Installing the emulator and the accompanying apk. game file (there will be detailed installation instructions inside).

Summarize

So, is it worth downloading Star Wars: Galaxy of Heroes on your computer? Of course yes! This game has many advantages - interesting gameplay, colorful graphics, a well-developed guild system, constant updates from developers, exciting raids, the ability to choose your own team from several characters with certain abilities. To summarize, we can say that the game is suitable for fans of turn-based strategies and RPGs, and will also appeal to fans of Star Wars, as there are a huge number of characters, heaps of references to films and animated series. It's cool to play as your favorite hero!