Skyrim Legendary Edition - codes on ingots of ore. Kirk in Skyrim: Description, Finding, Tips for use Where to find Kirk in Skyrim
The addition of DragonBorn has made many changes, but the main thing was the addition of a new type of ore - Stalgrim. You will learn to add it using the console team in any quantity.
Kraft in Skyrim has always been one of the most exciting activities. Although he gave a huge advantage, the process of creating items is rather balanced. It is quite simple, so you can create good things from the very first coming to Wetran, although it is very difficult to collect reagents for daederic items. In SkyrimlegendaryEdition, codes help get one or another subject through the console, but it greatly facilitates the game and can make the passage less interesting. Because for those who first meet this legendary game, it is better to limit the codes to Skyrim on the ore or other consumables, their addition using console teams will almost not affect the gameplay.
If you decide to use the console, it is necessary to clarify that in Skyrim Legendary Edition codes are entered using the same commands as in the original version. The exception is only the fact that to add objects from additions in each ID, it is necessary to introduce not 00, and 04, which corresponds to the DragonBorn add-on. It is the last for the fifth part of TES. In the legendary edition of Skyrim codes on bars and any items from the original version are entered with the usual ID without any changes. The exception is only new types of ore from additions. In the world, they exist only in very limited quantities, because in SkyrimlegendaryEdition codes and only codes will allow you to crafting the items you need.
Mining Stalgrim and Kraft
With the arrival of DRAGONBORN add-on in Skyrim, the code for an ebonite ingot ceased to be relevant. Although the ebony is still needed to improve and craft the top things, a new kind of ore came to a shift - Stalgrim. This is a special breed, which can be produced only in Saltheim. For the mining of ore, special Kirk is needed, because if you have thrown it on arrival on the island, then without console it is not necessary. To add an ancient Nordic Kirk in Skyrime, the code should be administered with the addition of supplement, because in the legendary edition instead of "XX" there will be "04" figures. To add a thing to open the console and enter the "Player.additem040398E6 N" command, where "N" is the number of items.
If you do not want to mess around with mining mining and enter the code on the ancient Nordic Kirk in Skyrim, then you can immediately add ready-made ore. To do this, you need to use the same command, but change the Item ID on XX02B06B, where instead of the "XX" will be the number "04". All other codes for ingots in Skyrim will be introduced without taking into account the addition number, and the ID number of ore and ingots will begin with "00".
All those codes that make you a game
To open the console, press [~] (Tilda) and enter the following cheat codes:
tGM - invulnerability mode
tCL - walk through the walls
tMM 1 - open map of the world (all points on the map)
kILLALL - kill everyone (friends / enemies) in the visibility zone
pSB - Get all spells, dragons and talents
qQQ - Exit the game
advlevel - raise the level. Does not add glasses abilities
tFC - "free" camera mode
tDETECT - theft without consequences. Disable vision from NPC.
tCAI - turns off and includes artificial intelligence. After use, everyone stops fighting.
set TimeScale to 0 - Stop Time. Default: 20. If instead of entering 10,000, then one day will pass in a few seconds
Sexchange - Change the floor to the opposite. The face does not change :)
Showracemenu - Open the Character Creation Window, where you can change: Ras, Paul, Appearance and character name. After changing the race, in the early versions of the game, the level of your character will become 1. It will also lead to the discharge of all pumped skills. In the version of the game 1.3.10.0 after changing the race, the character level remains the same. Before applying this command, do not forget to keep the game.
player.Setav Invisibility 1 - Include Invisibility. After that you will not be noticed enemies or friends. To disable invisibility instead of 1 Enter 0
player.Modav Carryweight X - increase the maximum load capacity of the character on X units
player.Setav Speedmult X - set the speed of moving x%. Applied after running with a pinch key. Default: 100%.
player.Setscale x - increase the growth of your character, where x: 1 - 100%, 2 -200%, etc.
sETGS FJUMPHEIGHTMIN 100 - the height of jumps 100% (default).
player.Setav Stamina X - Install Max. The number of power in X units. If you set great importance, the character will not be tired during running.
player.Setav AttackDamagemult N - increase the damage from weapons in n times
player.Setav LeftWeaponspeedMult N - increase the speed of the attack weapon in the left hand in n times
player.Setav WeaponspeedMult N - increase the speed of attack weapon in the right hand and two-handed weapons in n times
player.Setav Leftitemcharge N - charge a weapon in the left hand on n charges
player.Setav RightItemcharge N - charge weapons in the right hand on n charges
player.additem 0000000f n - get n gold
player.Additem 0000000a N - Get N Machine
player.Placeatme 0010BF90 - call on the spectral horse. Can be used indoors
player.Setcrimegold 0 - Cancel the reward for your head
player.Addspell 00092C48 - Listing Starting. Skill for converting a wolf / iswolf. Appears in the "Talents" section. To activate, use the [Z] key. Cancel skills. The opposite transformation into a person will automatically happen, after a certain period of time
player.Addspell 000B8780 - Vampirism. Adds the Sangwinar Vampiris disease. After 3 days after infection, you have a 10% chance that you will become a vampire. If after 3 days after using this code in the "Magic" section - "Active Effects" will appear "Vulnerability to Fire" - you vampire. And if nothing happened - use the player.removespell 000b8780 command, after which the player.addspell 000b8780 is again
player.Removespell 000B8780 - heres from vampirism, Sangwinar Vampiris disease, which appears in the first stage of transformation (after bite). After transformation into a vampire, this code does not work
setStage 000EAFD5 10 - cure from vampirism. Always heals, but only works 1 time, since the cure takes place after the completion of the quest (this code completes the quest)
player.moveto (without brackets) - teleport to the specified object (character)
cOC QASMOKE - Moves to the test location. There are all game items and fixtures for the manufacture of any items.
coc Riverwood - exit the test location, moves to Riverwood. If instead of "riverwood" enter another name, then teleport will occur in the specified location. How to find out the names of locations for teleportation, read a little lower.
player.Setpos [axis] [Number] (without brackets) - Move your character to the specified coordinates. Instead of the axis, you must specify x, y or z. And instead of the number - the displacement of the selected axis
pRID (without brackets) - highlight the object by its ID. Analogue to the next act: open the console - click on the object. After this command in the console, the inscription "" (object ID) should appear. After that, all the cheats can be applied below, not highlighting the object. Using this cheat code, you can highlight a highly remote object and apply the necessary action to it. For example, resurrect someone or see the contents of the inventory.
In order to work in the following codes, it is necessary to come in front of "focus" to the creature (animal or character) or the necessary object, open the console and click on it with the mouse, while the inscription "" (ID_OP) should appear in the console. After that, enter these cheats:
stopcombat - stop the battle with the specified friendly character
Before applying this command, apply Player.Setcrimegold 0 If you have several enemy NPCs, then to stop the battle you need to apply this cheat for everyone at once without closing the console.
If at least one NPC to attack you (you did not apply this code to it), then all others will be attacked.
If nothing happens - output the attackers from the city (before that it is recommended to enable TGM invulnerability mode) - apply the TCAI command (so that everything is frozen and have never moved) - take a convenient position (so that everyone is in the visibility zone) - not closing the console Apply to all in turn, the StopCombat command. After the commands were applied to all characters, enter TCAI and TGM again (if these modes included).
All the characters hostile to you are shown in red dots at the compass at the top and while these points will not disappear they will attack you.
On constant enemies (monsters and plot NPCs), those who are always attacking you, this team does not work.
kill - kill the selected character / animal
resurRect 1 - Resurrection
resetAi - restore the default dialogs - erase the memory of the selected NPC. This command must be applied only if you killed someone, resurrected and after that refuses to talk to you
openActorContainer 1 - Open inventory of the selected being. You can exchange objects
removeallItems - Clean the inventory of the specified character. Equipitem ID_BERMET - to equip the selected character with the specified subject (subject ID items below). With this chub, you can wear any character, give it a weapon and put on him armor.
inv - Show Inventory Content (List) of the Selected Object
duplicateallItems Player - copy all items from the inventory of the specified NPC or an object in your inventory
resetInventory - reset the contents of the inventory. Dress on the chosen character in the default equipment, the initial
setowNership - Get ownership of the specified subject
unlock - open the lock of the specified object
disable - Hide the specified object
enable - show an object that was hidden using Chita Disable
markFordelete - Delete a selected object or character. Attention! With this code, you can remove not only some chest, but also invisible objects that can be highlighted using the mouse and which are necessary for the normal functioning of the game. You will be careful using this command. The objects you create are removed immediately, while others are after saving and downloading the game. There are no commands with reverse action. It is not recommended to apply this command, as you can remove some wall, floor or a whole building. To remove items, it is recommended to use the Disable command, as it only hides the subject, and does not delete the object.
Obtaining control over NPC
With the help of the following cheats, you can get control over any monster or character. Make everything strictly in the specified sequence. We switched to "a third-face appearance" [F] (it will not work otherwise); come to the necessary character or monster; Open the console, click on it with the mouse and enter the following code;
and close the console.
To return to an ordinary game and get control over your main character Enter in the console: TC and Player.tc
Notes: After receiving management over NPC, you can only move and you cannot attack. If you press an attack, then your main character will attack, and not the one that is under your control. How to make NPC attack - unknown. If you find a solution to this problem - write in the comments.
Satellites
In Skyrim, almost any character can be made by your own partner, satellite. To do this, do the following:
Come to the necessary character;
Open the console and click on it (highlight);
Enter SetrelationshipRank Player 3
Enter AddFac 0005C84D 1
After that, this character will have a dialogue: "Follow me. I need your help."
Strengthening skills
All codes below enhance one or another skill on (basic value * N%). That is, if the base damage from weapons you have 15 units, and as the value you have entered 200, then the initial damage will be (15 + 15 * 2) \u003d 45 units. To turn off the modifier as a value, enter 0. Exactly the same formula is used to calculate the length of the spells.
Example: Player.Setav DestructionPowerMod 100 - increase damage from all spells of a 100% destruction school spells
OneHandedPowerMod - one-handed weapon
TwohandedPowerMod - two-handed weapons
MarksmanPowerMod - Luke
Blockpowermod - Shield
SmithingPowerMod - Blacksmithing
HeavyARMORPOWERMOD - Heavy Armor
LightARMORPOWERMOD - Light Armor
PickPocketPowerMod - Pocket Stall
LockpickingPowerMod - hacking
SneakpowerMod - secrecy
AlchemypowerMod - Alchemy
SpeechcraftPowerMod - eloquence
AlterationPowerMod - change
ConjurationPowerMod - Witchcraft
DESTRUCTIONPOWERMOD - Destruction
IllusionPowerMod - Illusion
RestorationPowerMod - Restoration
EnchantingPowerMod - Enchantment
Note. Changes in these modifiers are displayed in the description of spells and weapons.
We remove the squares when entering cheat codes
We go to the folder with the game and find the following file:
Skyrim \\ Data \\ Interface \\ FontConfig.txt. We replace the following line:
map "$ Consolefont" \u003d "Arial" Normal
map "$ Consolefont" \u003d "FutratcyLigCon" Normal
Note. If after this file fontconfig.txt does not want to save or proposes to save a copy of this file, then do the following: look at the properties of this file, you should not check "read only"; If it is worth - remove, change the file, save it and put this check mark back.
Install English in the console
Go to C: \\ Users \\<имя_пользователя>\\ Documents \\ My Games \\ Skyrim and open the Skyrim.ini file. After rows:
Slanguage \u003d russian.
add (not replace) next line
sconsole \u003d english
Now in the console you will have English, instead of Russian.
Note. If, after adding this line, the language in the Skyrim console remains the same or you cannot find the Skyrim.ini file (the start folder or it is not) then delete the string sconsole \u003d English (if added) and install the default language in the operating system.
Pumping of all skills
Using data, cheat codes for Skyrim you can quickly pump all the skills and get all the peppers. For this we will need the following cheats:
advskill N x - Raise the skill N to X units of experience. Main team for pumping all skills and perks
player.Setav N X - set x Skill level N. This cheat does not add "glasses of abilities", but it is necessary when the level of your skill reaches 100
player.Setlevel N is to set the character level N (1-255). Can be used to reduce the character level after applying Chita Advskill
List of all skills for Advskill and Player.Setav commands
Example of use:
advskill Destruction 100 - raise "destruction" per 100 experience (not levels)
player.Setav Block 50 - Set 50 Block Skill Level
Alchemy - Alchemy
Alternation - change
Conjuration - Witchcraft
Destruction - Destruction
Enchanting - Engagement
Illusion - Illusion
Restoration - Restoration
Marksman - Shooting
Block - block
HeavyARMOR - Heavy Armor
Lightarmor - Light Armor
Lockpicking - hacking
OneHanded - one-handed weapon
Twohanded - two-handed weapons
Pickpocket - Pocket Stall
Smithing - blacksmithing
Sneak - secrecy
SPEECHCRAFT - eloquence
To pump all the peppers of all skills, we do the following:
With the help of Chita Advskill (description above) raise any skill to 100 levels
After that, apply the Player.SetAV code [Skill Name] 0 (without brackets) - Install 0 level of the specified skill
We repeat the paragraph 1 and 2 until they pump all the peppers.
If after that you still do not understand how to add "glasses of abilities", for pumping perks, then enter this several times (in turn):
advskill Destruction 999999.
player.Setav Destruction 0.
After these manipulations, you will receive the required number of "abilities' glasses" and can spend them on pumping all the perks available in Skyrim.
To change the number of magic, lives and stock, use the following cheats:
player.Setav Health X - Install Max. Number of lives in x units
player.Setav Magicka X - Install Max. Number of magic in x units
player.Setav Stamina X - Install Max. Number of stock in X units
Kits for armor (sets)
To get the desired armor set, enter the cheat codes in the following form:
player.additem [code_Bronic] [quantity] (without brackets)
Example: Player.additem 00013938 1 - Get 1 Glass Boots
A set of dwell armor:
0001394D - Armor
0001394E - Gloves
0001394C - Boots
0001394F - helmet
00013950 - Shield
A set of daederic armor
0001396B - Armor
0001396A - boots
000D7A8C - Fire suppression boots - + 50% fire resistance
000D7A8B - Silent Boots - Silent Movement
000D7A8A - Mammoth boots - +50 units. Grandflowing
0001396D - helmet
0001396C - Gloves
0001396E - Shield
000D7AF9 - Grounding Shield - + 70% Electric Resistance
000D7AF6 - heat shield - + 70% cold resistance
0010DFA3 - denial shield - + 22% of magic resistance
Set of glass armor
00013938 - Boots
00013939 - Armor
0001393A - Gloves
0001393B - helmet
0001393C - Shield
A set of imperial armor
000136D5 - Armor
000136D6 - Boots
000136D4 - violation
00013EDC - helmet
000135BA - Shield
Set of elven armor
000896A3 - Armor
0001391A - Boots
0001391C - Gloves
0001392A - Gold Plated Armor
0001391D - helmet
0001391E - Shield
Set of leather armor
0003619E - Armor
00013920 - Boots
00013921 - violation
00013922 - Helmet
Kit Dragon Pacar Body
00013965 - Boots
00013966 - Armor.
00013967 - Gloves
00013969 - helmet
00013968 - Shield
Kit dragon scaly armor
0001393D - Boots
0001393E - Armor
0001393F - Gloves
00013940 - Helmet
00013941 - Shield
Embonite armor kit
00013960 - Boots
00013961 - Armor.
00013962 - Gloves
00013963 - helmet
00013964 - Shield
Set of row of armor
00013956 - Boots
00013957 - Armor
00013958 - Guidelines
00013959 - helmet
00013946 - Shield
Kit armor Izoev
000D8D50 - armor
000D8D4E - boots
000D8D55 - violation
000D8D52 - Helmet (Horn)
Set of nightingian armor
000fcc0f - armor
000FCC11 - Gloves
000fcc0d - boots
000FCC12 - Hood (helmet)
Bronkov reservation kit
0004F912 - Shield
0004B28F - helmet
0004B288 - Boots
0004B28D - Gloves
0004B28B - armor
Set of wolf armor
000CAE15 - Armor
000CEE7C - Boots
000CEE7E - Gloves
0004C3D0 - helmet
Officer armor brothers storm
0008697E - Armor
00086981 - Boots
00086983 - Gloves
00086985 - helmet
Ancient Nordic Armor.
00018388 - Armor
00056A9D - Boots
00056A9E - helmet
00056B17 - Gloves
Armor Guild thieves
000D3AC4 - Gloves
000D3ACE - Hood
000D3ACC - armor
000D3AC2 - Boots
Armor chapter guild thieves
000E35D7 - Armor
000E35D9 - Hood (helmet)
000E35D8 - Gloves
000E35D6 - Boots
Unique armor with bonuses
0007C932 - "Odine Archima" (armor) - + 100% to the rate of recovery of magic; All spells consume 15% less magic
000F9904 - "Diadem Scientist" (helmet) - All spells spend less magic
000FC5BF - "Tarch Bloodthirsty" (Shield) - Blowing the shield causes 3 units. damage for 5 seconds
000E41D8 - "Shield of Isgramor" - + 20% Magic Resistance; +20 units. Health
000295F3 - "Ingola Helm" - + 30% cold resistance
Accessories with bonuses
000С8911 - "Amulet Akatosh" - + 25% to the rate of recovery of magic
0002D773 - "Amulet of Handira" - +30 units. Magic, health and stock forces
00100E65 - "Necklace of immunity and diseases" - 100% immunity to disease
000C891B - "Amulet Mary" - recovery spells spend 10% less magic. We are necessary for the wedding.
Masks (helmets) with bonuses
00061CB9 - "Crosis" - + 20% to hacking skills, archery and alchemy
00061C8B - "MOROKS" - + 100% to the recovery rate of magic
00061CA5 - "Sailry" - School spells of destruction and recovery spend 20% less mana; +50 Mana
00061CC9 - "Vobun" - School spells of illusion, changes and witchcraft consumption 20% less mana
00061CC2 - "Otar" - the resistance of fire, electricity and cold increases
00061CC0 - "Ragot" - +70 units in power
00061CAB - "Wolzung" - 20% discount on all goods; Breathing under water; +70 load-loading
00061CC1 - Hevnokrak - Immunity to disease and poisons
00061CCA - "Wooden Mask"
00061CD6 - "CONARIK" - with a low level of health gives a chance to heal the carrier and cause damage to nearby enemies
Sets of weapons
To get the necessary weapons, enter the cheat codes in the following form: Player.additem [Code_Article] [Number] (without brackets).
Example: Player.additem 000139a8 1 - Get 1 glass bow
Glass weapons:
000139A3 - one-handed ax
000139A4 - two-handed ax
000139A9 - one-handed sword
000139A7 - two-handed sword
000139A8 - Bulava
000139AA - combat hammer (two-handed)
000139A5 - Luk.
000139A6 - Dagger
Daederic weapons
000139B4 - secrei
0001DDFB - Clear Inferno - +30 units. damage from fire; Goes the goal
0001DFCB - secreir thunderstorm - +30 units. damage from electricity; Takes 15 units. of magic
000139B5 - LUK.
0001DFEF - Loars of Petrament - a chance to paralyze target for 6 seconds
0001DFE6 - onions inferno - +30 units. damage from fire; Goes the goal
0001DFE9 - Winter bow - +30 units. Damage from the cold; takes 30 units. stock of power
0001DFF2 - Onion thunderstorms - +30 units. damage from electricity; Takes 15 units. of magic
0001DFFC - the sacred onion - undead 40 levels and below appeals to flight for 30 seconds
000139B6 - Dagger
000139B7 - two-handed sword
000139B8 - Bulava
000139B9 - Sword
000139B3 - battle ax
000139BA - combat hammer
Imperial weapons
000135B8 - Sword
00013841 - LUK.
Delmer weapons
00013994 - secrei
00013995 - Luk.
00013996 - Dagger
00013997 - two-handed sword
00013998 - Bulava
00013999 - Sword
00013993 - Combat ax
0001399A - combat hammer
Elf weapons
0001399C - Combat Ax
0001399E - Dagger
0001399F - big sword
000139A0 - Bulava
000139A1 - Sword
0001399D - LUK.
000139A2 - Combat Hammer
Ebonite weapons
000139B1 - Sword
000139AD - LUK.
000139B2 - Combat Hammer
000139B0 - Bulava
000139AC - battle ax
000139AB - secoire
000139AF - two-handed sword
000139Ae - Dagger
Orochier weapons
0001398B - battle ax
0001398C - secreir
0001398d - Luk.
0001398E - Dagger
0001398F - two-handed sword
00013990 - Bulawa
00013991 - Sword
00013992 - Combat Hammer
Weapon of isoev
000SS829 - Topor
000SDE9 - Sword
000CEE9B - LUK.
000AE087 - Heath geys (5 units. Additional damage Nordam)
Nightingale weapon
000F6527 - Blade
000F652C - LUK.
Weapons Klinkov
0003AEB9 - Sword
Ancient Nordic weapon
0002C66F - Sword
000236A5 - two-handed sword
0001C864 - Molot.
0002C672 - Topor.
Dragon weapons
One-hand
XX 014FCB - Dagger from Dragon Bones
XX 014fce - sword from dragon bone
XX 014FCF - Battle Ax Dragon Bone
XX 014FCD - Dragon Bone Bulaw
Two-handed
XX 014FCC - Two-handed sword from dragon bone
XX 014FC3 - Dragon bone sequir
XX 014FD0 - Warm Molt from Dragon Bones
XX
0176F1 - Dragon bone bow
Unique weapons with bonuses
000F1AC1 - "Beach Dragons" - +40 units. damage dragons and +10 units. damage from electricity against all
000F5D2D - "Pale blade" - +25 units. damage by cold; Take 50 reserves for the purpose of the goal; Weathequent creatures and people turn to flight for 30 seconds
000956B5 - "Wutrad" - especially deadly against elves
000B3DFA - "Eye of Chalks" - Fire explosion causes 40 units. damage within a radius of 4.5 m. and settles the goals
000A4DCE - "Bloody Ship" - fills the stone a stone if the enemy dies within 3 seconds
00053379 - "Luty" - +15 units. damage by cold; Takes 15 units. reserves of the enemy
000F8317 - "Cooler" - +30 units. damage by cold; chance to paralyze target for 2 seconds
0001C4E6 - "Sorrow Ax" - takes 20 units. reserves of the enemy
00035369 - "Staff Magnus" - absorbs 20 units. Magic per second, if the opponent has no magic - absorbs her health
0010076D - "Havnraka Staff" - within 30 seconds. Inflicts 50 units. damage per second from lightning. Applied to the surface
000AB704 - "Staff Holdira" - soothes the weak opponents by 60 seconds. or captures their souls if they are dying
000E5F43 - "Staff of Yurik Goldurson" - inflicts 25 units. damage and takes 50 units. of magic
00094A2B - "Phantom blade" - +3 units. extra damage, ignoring armor
000AB703 - "Curse of the Red Eagle" - ignites the undead level 13 and below, and turns to flight for 30 seconds
0009FD50 - "Rage of the Red Eagle" - +5 units. Fire damage and set fire to
000B994E - "Happy Valdar Dagger" - + 25% to a chance of a critical strike
0006A093 - "Tandyla Staff" (staff) - creatures and people levels level 12 and do not fight below 60 seconds
Notes:
Additional arms damage was indicated for the character of the first level without pumped skills. All descriptions and names were taken from the game. "Staff of the Jurika Goldurson" - this is how it is called in the game, and not "Erika". Perhaps this is a localization error. Only the last (most powerful) versions of weapons were added.
Unbearable armor
Example: Player.additem 000D8D50 1 - Get 1 Irane Armor
Light armor
Armor of Izoev
000D8D50 - Rogue Armor
000D8D4E - Rogue Boots
000D8D55 - Rogue Gloves
000D8D52 - Rogue Headdress
Armor Penitus Okulatus
000D3EA0 - Penitus Okulatus armor
000D3EAA - Penitus Okulatus helmet
000D3EAB - Bracers Penitus Okulatus
000D3EA7 - Penitus Okulatus Boots
Linvi Armor
00108544 - Linvi armor
00108546 - Linvi Hood
00108545 - Linvi Gloves
00108543 - Linvi boots
Fur armor
0010594B - Fur armor (PT.1)
0010594D - Fur armor (PT.2)
0010594F - Fur armor (PT.3)
0006F393 - Fur armor (PT.4)
0006F398 - Fur Boots
000A6D7F - fur boots
0006F39B - Fur Bra
000A6D7D - Fur Gloves
0006F39E - Fur Helmet
Officer Armor Brotherhood
0008697E - officer armor brothers storm
00086983 - officer's violation brothers storm
00086981 - Officer Boots Barry Boots
00086985 - Burry Brothers Officer Helmet
Armor Guild thieves
000D3AC3 - Armor Guild thieves
000D3AC4 - thieves guild gloves
000D3Ac5 - Hoody thieves guild
000D3AC2 - Waiv Guild Boots
(Improved armor: improved armor of the thieves guild - can be exchanged only one part of the armor after the quest "Caprice Scounding)
000D3ACC - Armor Guild thieves
000D3ACD - thieves guild gloves
000D3ACE - Hydia Hydia Thieves
000D3AcB - Wort Guild Boots
Armor Chapter Guild
000E35D7 - armor head of the guild
000E35D9 - Guild Hoods
000E35D8 - Guild Head Gloves
000E35D6 - Boots of the Guild Chapters
Nightingale armor
Each armor element has several options with different IDs.
000fcc0c -
0005DB85 - Nightingale boots
000fcc0d -
0005DB86 -
000fcc0e - Nightingale Armor
000fcc0f -
0005DB87 -
000FCC10 - Nightingale Gloves
000FCC11 -
0005DB88 -
000FCC13 - Nightingale Hood
000FCC12 -
Armor Tsuna
000C0165 - Tsuna armor
000C0166 - Tsuna boots
Armor of the Dark Brotherhood
000D2844 - armor of shadows
000D2845 - Shadow Boots
000D2843 - Shadow Gloves
000D2842 - Hood shadows
0005ABC4 - Hood shadows with mask
Ancient Armor of the Dark Brotherhood
000E1F15 - Ancient Shadow Armor
000E1F14 - Ancient shadow boots
000E1F16 - Ancient shadow gloves
000E1F17 - Ancient Shadow Hood
Heavy armor
Wolf Armor.
000CAE15 - Wolf Armor
000CEE7C - Wolf boots
000CEE7E - Wolf Gloves
0004C3D0 - Wolf helmet
Falmersky Armor
000B83CB - Falmer armor
000B83CD - Falmer boots
000B83CF - Falmers Gloves
0004C3CB - Falmer Helmet
0005C06C - Falmer Shield
Armor Klinkov
0004B28B - armor blades
0004B288 - Blast boots
0004B28D - Blast Gloves
0004B28F - Helmet Klinkov
0004F912 - Blast shield
Artifacts
000295F3 - Ingola helmet
000F9904 - scientist diadem
0002AC61 - Skura Savior
Unbearable weapons
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 0009F25D 1 - Get 1 Heavenly Steel Dagger
Blades of possession
Such blades player gets when it becomes a tan in a particular possession. All indicators of such blades vary depending on the level of the player, namely: material (10 options), type (7 options for each material) and the enchantment (more than 8 options). Thus, the player can get one blade from a huge number of different options, which will have each ID.
Heavenly weapons
0009F25D - Heavenly Steel Dagger
0009F25C - Heavenly Steel Sword
0009F260 - Heavenly Steel Martial Top
Weapons Klinkov
0003AEB9 - sword blades
000F1AC1 - Beach Dragons
Weapon of isoev
000CADE9 - Rogue Sword
000Cee9B - Rogue bow
Weapon from Vologdruda
0008Adfb - ceremonial ax
0008Adfc - ceremonial sword
0008FFDE - Okincons
0008FFDF - Eduzh
Ancient and good ancient Nordic weapon
0002C66F - Ancient Nordic Sword
0002C672 - Ancient Nordic Combat Ax
0005BF14 - Good ancient Nordic Sword
0005BF15 - good ancient Nordic battle ax
Nightingale weapon
0007A917 --- | Nightingale blade
000F6524 --- | Nightingale blade
000F6525 --- | Nightingale blade
000F6526 --- | Nightingale blade
000F6527 --- | Nightingale blade
0007E5C3 --- | Nightingale
000F6529 --- | Nightingale
000F652A --- | Nightingale
000F652B --- | Nightingale
000F652C --- | Nightingale
Other
00029B91 - Great Stake
00046E0B - Magic Staff Gatnor
000B3DFA - eye chalk
000E57F0 --- | Rod control spiders
000C19FF --- | Rod control spiders
Luki.
0003B562 - Long bow
0006B9AD - Daravina bow
000AB705 - Hunting Bow
000C0186 - Formions onions
000F82FC - Luk Beach Maga
00013985 - Hunting Bow
One-handed weapon
000f5d2d - pale blade
00013983 - Battle Ax Balgruf
000Ae087 - Heath Gaces
00079B1D - sacrificial blade
000426C8 - sharpening
000ECD54 - Dagger Alesandra (I know what is written with two s, just the bug was, so I cut it)
00043E1E - Dagger Borvira
0001C1fe - Dragon Priest Dagger
000ECD53 - Rundi Dagger
000C1989 - Bolara Blade
0009CCDC --- | Blade burning
000964C9 --- | Blade burning
000D0758 - kaverin fang
0001C492 - Horde
000A4DCE - bloody spike
0003B0B7 --- | Moon Steel Sword
0003B0BA --- | Moon Steel Sword
0003B0BD --- | Moon Steel Sword
00053379 - Lyuty
0009F25E - Vilkas Sword
000AB85D - Queen Freudis Sword
00068976 - Hyalty Sword
000f71dd - sword shredder
You can get a sword only by passing the quest "deadly field", and only if both brothers are alive. - Cooler
0001F25A - Knife
0001F25B - fork
Two-handed weapon
0006AF63 - Beach Trolls
0002ACD2 - Volentrang
000956B5 - Vutrad
000223FB - Forester friend
000461DA --- | Dubin Giant
000C334F --- | Dubin Giant
Other things
000461DA --- | Discarded kirk
000C334F --- | Discarded kirk
001019D4 --- | Discarded kirk
000E3C16 - Kirka
0002F2F4 - Colunde
List of small arms
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.Additem 0001398D 1 - Get 1 oroch onions
Created weapon
Luki.
0001398D - Orochy Bow
00068C57 - Nordic Leek Hero
00013995 - Delmer bow
0001399D - Elfi Onion
XX026232 - Nordic Onion (DragonBorn)
000139A5 - Glass Bow
000139AD - Ebonite onions
XX026231 - STAGRIMAL LUK (DRAGONBORN)
000139B5 - Daedric bow
XX0176F1 - Dragon Bone Bow (DragonBorn)
Arbalet
XX000801 - Arbalet (Dawnguard)
XX00B647 - Dwell Arbelt (Dawnguard)
Special weapons
Luki.
0003B562 - Long bow
00013985 - Hunting Bow
000302CA - Ancient Nordic Bow
00013841 - Imperial bow
00038340 - Falmersky bow
000Cee9B - Rogue bow
0005D179 - Flexible Ancient Nordic Onions
000F82FC - Luk Beach Maga
00083167 - Flexible Falmers
Unique weapons
Luki.
000C0186 - Formions onions
0006B9AD - Daravina bow
000CC392 - Onion Angi
000A5DEF - Black onions of Handwood
000AB705 - Hunting Bow
XX00CFB6 - Marshmallow (Dawnguard)
00017059 - Death of Firiniel
XX02C01A - Double Black Fate Bow (DragonBorn)
XX018ED5 - Glass Bow Prince-deer (DragonBorn)
Artifacts
Luki.
0007E5C3 - Nightingale onions
XX000800 - Louk Auriel (Dawnguard)
Ammunition
Arrows
000CAB52 - Training Arrow
000E738A - Rusty Arrow
00038341 - Falmer Arrow
000CEE9E - Rota Street
0001397D - Iron Arrow
00034182 - Ancient Nordic Arrow
0001397F - Steel Arrow
XX017720 - Spear Riecling (DragonBorn)
000139BB - Orching Arrow
000139BC - Delmer Arrow
XX02623B - Nordic Arrow (DRAGONBORN)
000139BD - Elf Arrow
XX0098A1 - Solar Elf Arrow (Dawnguard)
XX0098A0 - Elven Blood Curse Arrow (Dawnguard)
000139BE - Glass Arrow
0007B932 - Arrow of the Delberry Sphere
000139BF - Ebonite Arrow
XX026239 - Stallrim Strela (DRAGONBORN)
0010B0A7 - designed arrow
000EAFDF - Nordic Arrow Hero
000139C0 - Daederic Arrow
XX0176F4 - Strela from Dawnguard Dragon (Dawnguard)
Bolts.
XX00590c - Test bolt (Dawnguard)
XX000BB3 - Steel Bolt (Dawnguard)
XX00D099 - Dwemer Bolt (Dawnguard)
List of two-handed weapons
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 0001359d 1 - Get 1 iron two-handed sword
Created weapon
Swords
0001359D - iron two-handed sword
00013987 - Steel two-handed sword
0001398F - Orochy two-handed sword
00013997 - Two-handed sword
0001399F - Elfi two-handed sword
XX01CDAF - Nordic Two-handed Sword (DragonBorn)
000139A7 - Glass Two-handed Sword
000139AF - Ebonite two-handed sword
XX01CDB6 - Stalgistic Two-Sword (DragonBorn)
000139B7 - Daederic Two-handed Sword
XX014FCC - Dragon Dark Bone Twin Sword (Dawnguard)
Secrei
00013980 - Iron Clea
00013984 - Steel sequir
0001398C - Socira Orching
00013994 - Delmer secreir
0001399C - elven secreir
XX01cdad - Nordic sequir (DragonBorn)
000139A4 - Glass sequir
000139AC - Ebonite sequir
XX01CDB4 - stagnic sequir (DRAGONBORN)
000139B4 - Daederic sequir
XX014FC3 - Dragon Bone Cucky (Dawnguard)
Molots
00013981 - Iron Battle Hammer
0001398A - steel combat hammer
00013992 - Orochy combat hammer
0001399A - Double Combat Hammer
000139A2 - Elfi combat hammer
XX01CDB3 - Nordic Combat Hammer (DRAGONBORN)
000139AA - glass combat hammer
000139B2 - Ebonite combat hammer
XX01CDBA - Stalgistic Milot Hammer (DragonBorn)
000139BA - Daederic Combat Hammer
XX014FD0 - Dracoon Bone Combat Hammer (Dawnguard)
Special weapons
Swords
000236A5 - ancient Nordic two-handed sword
0005BF13 - good ancient Nordic two-handed sword
0009F25E - Heavenly Steel Two-handed Sword
0010C6FB - Silver two-handed sword
Secrei
0001CB64 - Ancient Nordic Cleaner
0005BF12 - good ancient Nordic secreir
0009F25F - Heavenly Steel Cleaner
0005BF12 - Cleaner-blood
Molots
XX00DD55 - War Hammer Guard Dawnguard (Dawnguard)
Unique weapons
Swords
XX026B0B - Storm Fang (DRAGONBORN)
XX01aea4 - Blade Bladskal (DRAGONBORN)
Secrei
000223FB - Forester friend
000BE25E - Top Palace
Molots
000D2AFE - Curse of Aegis
0006AF63 - Beach Trolls
XX01A578 - Dubic Defender (DragonBorn)
000C334F - Dubin Giant
Quest weapons
Swords
000946FC - two-handed sword of Balgruf
Molots
00022265 - Battle Hammer Sharpola
Artifacts
Swords
0004A38F - Ebonite Blade
Secrei
0001C4E6 - Sorrow
000956B5 - Vutrad
Molots
XX011Bad - Rune Hammer Guard Dawnguard (Dawnguard)
0002ACD2 - Volentrang
Daederic artifacts
ID of daederic artifacts that are below, you must use in the cheat code as follows: Player.additem [Number] (without brackets)
Example: Player.additem 000240D2 1 - Get 1 Dagger "Razor Merness"
Weapons
000240D2 - "Razor Merness" (Dagger) - a chance to kill the enemy when applying damage
000233E3 - "Mel Malag Bala" (Bulava) - takes 25 units. Stock and magic stock. Fills the stone shower if the enemy dies in 3 seconds
0004E4EE - "Lighting of Dawn" (sword) - +10 units. damage. Under the murder of undead, there is a chance of a fiery explosion, which freezes or destroys the undead nearby
000EA29C - "Ebonite blade" (two-handed sword) - the goal does not perceive the attack with weapons as an attack
0001C4E6 - "Sorrow" ax "(two-handed ax) - takes 20 units. reserves of the enemy
0002ACD2 - "Volentrang" (two-handed hammer) - takes 50 units. stock of power
0002AC6F - "Vabbagek" (staff) - random effect each time
0001CB36 - "Rosa Sanguine" (staff) - Calls upon Dremora for 60 seconds
00035066 - Skull Porki (staff) - +20 units. damage. Sleeping dreams of dreams increase damage up to 50
Armor
0002Ac61 - Skura Savior (Light Armor) - + 50% Resistance to Poons and + 15% Magic
00052794 - "Ebonite Kolchug" (heavy armor) - you are moving quieter, and opponents approached too close, 5 units of damage to poison per second
000D2846 - "WILL KE DOWER MASK" (heavy helmet) +10 to eloquence. Speed \u200b\u200brecovery magic + 5%. Favorable prices + 20%
00045F96 - "Spell Destroyer" (shield) - after blocking absorbs up to 50 units. damage from spells
Other
0002C37B - "Ring Normia" - +50 units. stock of forces. Devouring corpses, you raise your health level and recovery rate
0002AC60 - "Hirsina Ring" - additional transformation for revolves
0001A332 - OGMA Infinum (Book) - After reading, you can get +5 to the following skills (only 1 out of 3 lines are randomly selected):
Blacksmithing, blocking, shooting, one-handed weapon, two-handed weapons, heavy armor, hacking, light armor, secrecy, pocket, eloquence, alchemy, illusion, witchcraft, destruction, restoration, enchantment, change
00063B27 - "Star Azura" - endless stone shower
00063B29 - "Black Star" - stone shower
0003A070 - "Skeleton Key" - an infinite latter
Dragon cries
With the help of the PSB cheat code "We get all spells, dragons and talent screams" or add only the necessary screams with the help of readers:
player.teachWord - learn a cry (list of all scream ID below) Example: Player.teachWord 20E17 - learn the first word scream "Fire Breathing"
To learn 3, the word Dragon Creek first need to learn 1 and 2, it will not work in a different way. To explore the "Ice Form" 3 level, you must enter the following:
player.TeachWord 602A3 - First word
player.TeachWord 602A4 - Second
player.TeachWord 602A5 - Third
Dragon Creek ID for Player.teachWord code (without brackets) First word / second / third - Creek Name (Use only 1 of 3):
46B89 / 46B8A / 46B8B - Call of the Dragon
13E22 / 13E23 / 13E24 - ruthless power
602A3 / 602A4 / 602A5 - Ice form
6029A / 6029B / 6029C - Thunderstorm Call
20E17 / 20E18 / 20E19 - Fire Breathing
48ACA / 48ACB / 48ACC - Time Slow
2F7BB / 2F7BC / 2F7BD - rapid jerk
60291/60292/60293 - Friendship with beasts
3291D / 3291E / 3291F - element rage
32917/32918/32919 - Accident
5D16C / 5D16D / 5D16E - Frosty Breath
5FB95 / 5FB96 / 5FB97 - Disarmament
3CD31 / 3DC32 / 3CD33 - Clean sky
51960/51961/51962 - Call valor
44251 / 44252/44253 - Dragon
60297/60298/60299 - death sentence
60294/60295/60296 - Aura whisper
6029D / 6029E / 6029F - Mir Kin
3291A / 3291B / 3291C - fright
To use dragon cries to start, you need to activate them with the help of dragon shower. That is, kill a dragon or add the required amount with the help of Chita:
player.Modav Dragonsouls N - Get N Dragon Shower. This cheat sets the total number of Dragon shower absorbed, and does not add n pc.
To activate dragon screams, press - magic - screams - choose the desired cry you want to activate - click [R] - OK. Now you can use this cry.
player.Setav ShoutRecoveryMult 0 - Dragon cries do not have recharge, recovery time to reuse. If you have entered this code after used a cry, it will be necessary to wait until it restores, after which it will be possible to use this cry all the time without expecting its recovery.
In order to get things from the game, you must enter into the console: Player.additem N
Mass paralysis - 00021876
Curse of non-love - 000218F2
Fire Arrow - 00096598
Ice spike - 00096599
Lightning - 0009659A.
Candle Light - 0009659B
Oak flesh - 0009659C
Zombie revival - 0009659E
Pet call - 0009659F
Courage - 000965A0.
Rage - 000965A1
Magic Light - 000965A2
Stone flesh - 000965a3
Corpse revival - 000965A4
Challenge Fire Atronarch - 000965A5
Capture shower - 000965A7
Fire Rune - 000965A8
Frosty Rune - 000965A9
Thunderstorm Rune - 000965AA
Mute steps - 000965ab
Soothing - 000965ad
Fear - 000965ae.
Fast treatment - 000965AF
Scaring undead - 000965B0
Fire Cloak J`Wargo - 000967E3
Life detection001019AE - 001019Ae
Shalidor's work: Destruction - 001076e7
Shalidor's work: Illusion - 001076E8
Shalidor's work: Change - 001076e9
Shalidor's work: Restoration - 001076EA
Shalidor's work: Witchcraft - 001076EB
Shalidor's work: Magic - 001076EC
Iron flesh - 000A449B
Water Breath - 000A449C
Palsy - 000a449d.
Ebonite flesh - 000A449E
Exile Daedra - 000A449F
Call Ice Atron - 000A44A0
Challenge of Thunderstorm Atron - 000A44A1
Ghost - 000A44A3.
Daera order - 000A44A4
Horrible Zombie - 000A44A5
Offer Daedra - 000A44A6
Dead Trell - 000A44A7
Fire Trell - 000A44A8
Ice Trell - 000A44A9
Thunder Trell - 000A44AA
Fire Cloak - 000A44AB
Frosty raincoat - 000A44AC
Lightning raincoat - 000A44AD
Fireball - 000A44AE
Ice storm - 000A44AF
Chain Lightning - 000A44B0
Fire Storm - 000A44B1
Buran - 000A44B2.
Celebration - 000A44B5.
Frenzy - 000A44B6.
Invisibility - 000A44B7.
Defection - 000A44B9
Rauta - 000A44BA.
Katavasiya - 000A44BB.
Harmony - 000A44BC.
Hysteria - 000A44BD.
Call for arms - 000A44BE
Scaring the younger undead - 000A44BF
Treatment of neighbor - 000A44C1
Repulsion of younger undead - 000A44C2
Circle protection - 000A44C3
Higher Treatment - 000A44C4
Unsubsying undead - 000A44C5
Scaring the older undead - 000A44C6
Rage - 000A44C7
Random Scroll - 000A44C8
Random Scroll - 000A44C9
Treatment of RAS - 000B64B3
Protective circle - 000E0CD5
Dragon skins - 000E0CD6
Puchis scuties
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem. XX019534 10 - Get 10 explosive fiery spiders
Description:
Spanish scrolls (the conditional name of the group of items entered in the addition of The Elder Scrolls V: DragonBorn.) - These are magical items that can be created using a camera for filling, a device located in the Kurgan of the White Range in Saltheim. The name of the obtained objects does not have the word "scroll", but they are placed in this category of inventory. Spider scrolls can be equipped with each hand.
The creature of this category looks like a spider, which Dovakin keeps in hand before throwing. The creation and final use of spiders does not require the cost of magic, but each separate spider scroll (like an ordinary scroll or volume of spells) is one-time application and disappears after the establishment of the being commissioned.
Fiery spiders
XX019534 - Explosive fire spider (spider throw, which explodes while approaching the enemy, inflicting damage to fire.) + Recipe: Ruby, damaged abdomena-albinos spider
XX01952C - hidden fire spider (spider throw attacking the fire of all approaching enemies.) + Recipe: Ruby, salt, abdomen spider albino
XX014480 - Jumping fiery spider (spider throw, which himself attacks the nearest enemy and explodes, causing damage to fire.) + Recipe: Rubin, BRUSHERA-ALBINOS PUBLIC
Ice spiders
XX0206d3 - explosive ice spider (spider throw, which explodes when the enemy is approaching, causing damage by cold.) + Recipe: Sapphire, damaged abdomena-albinos spider
XX0206d9 - Hidden Ice Spider (spider throw attacking all approaching enemies.) + Recipe: Sapphire, salt, abdomen spider albino
XX0206DB - Jumping icy spider (spider throw, which himself attacks the nearest enemy and explodes, causing damage by cold.) + Recipe: Sapphire, Abstrunk Spider Albino
Thunderstorm spiders
XX02095F - explosive thunder spider (spider throw, which explodes while approaching the enemy, inflicting damage with shock.) + Recipe: Amethyst, damaged abdomena-albino spider
XX020960 - hidden thunderstorm spider (throw of a spider attacking the zipper of all approaching enemies.) + Recipe: Amethyst, salt, abdomen spider albino
XX020961 - Jumping thunder spider (spider throw, which himself attacks the nearest enemy and explodes, causing damage with shock.) + Recipe: Amethyst, Abstrunk Spider Albino
Poisonous spiders
XX01707B - explosive poisonous spider (spider throw, which explodes while approaching the enemy, causing damage to poison.) + Recipe: Emerald, damaged abdomena-albino spider
XX01CAB0 - hidden poisonous spider (spider throw attacking the poison of all approaching enemies.) + Recipe: Emerald, salt, abdomen spider albino
XX01445E - a jumping poisonous (spider throw, which himself attacks the nearest enemy and explodes, causing damage to poison.) + Recipe: Emerald, abdomen spider albino
Other spiders
XX016E1C - controlling spider (creatures and people under the influence of spider fight on the side of the hero for 30 seconds.) + Recipe: Any stone shower, abdomen Spider-albino (note: One spider is created in one launch. Any stone is suitable for azura stars Since they cannot be disassembled.)
XX02749D - Oil spider (calls on a spider that highlights the puddle of flammable oil.) + Recipe: Delmer oil, belt-albino belt (Note: One spider is created in one launch.)
XX027490 - Glowing spider (spider, accompanying the hero and attacking enemies.) + Recipe: Glowing mushroom, belt-albino belt (Note: Not included in the game.)
XX0274a5 - Bind Spider (calls on a spider, no more than one at a time that can carry things.) + Recipe: Bone Flour, Abstrunk Spider-Albino (Note: Not included in the game.)
Note:
At the same time, the existence in the applied form up to 6 spiders is permissible. By occupying separate slots, spiders can be coherent with a designed being - either two in the presence of Dovakin the ability of the skill "Witchcraft" - "paired souls".
Allied spiders, struggling along with Dovakin, are urged indefinitely. In contrast to the basic units, the exploding spider exists until the explosion, and activated, abandoned by the enemy the controlling spider exists 30 seconds.
Spiders follow the hero when changing location, including fast movement.
If you apply at least one of the spiders damage, then they all become hostile and attack.
Explosive spiders can be discarded by a crick "ruthless force".
Located to the south of Kurgan Blaskal, all the eggs containers containing the abdock-albinos abdomen are restored, but only once.
When using impeccable gems, 6 spiders are created, and not 3 (from others 2 and 1, respectively).
Light and pack spiders can be obtained in the development room in which you can get using the COC QASMOKE console command.
Books spells. Part 1
What ( XX
Change spells
Candle light - 0009E2A7
Oak flesh - 0009e2a8
Magic Light - 000A26E2
Stone flesh - 000A26E3
Life detection - 000A26E7
Iron flesh - 000A26E4
Telekinis - 000A26E5
Transmutation - 00109112
Water Breath - 000A26E6
Death Detection - 000A26EA
Ebonite flesh - 000A26E9
Palsy - 000A26E8.
Dragon skins - 000D2B4E
Mass paralysis - 000DD646
Equilibrium - 000f4997.
Witchcraft spells
Called Sword - 0009E2A9
Pet call - 0009E2ab
Zombie revival - 0009E2AA
Used sequir - 000a26ed
Call bone person - XX0045B0.
Challenge Fire Atron - 000A26EC
Fire Pet - 000B45F7
Corpse revival - 000A26EB
Capture shower - 0009CD54
Exile Daedra - 000A26EE
Called onion - 000A26F1
Call Ice Atron - 000A26EF
Calling a foggy man - XX0045B1
Ghost - 000A26F2.
Order Daedra - 000A26F6
Call Lord Dormora - 0010FD60
Call the thunderstorm atron - 000A26F0
Calling a fierce person - XX0045B2.
Horrible Zombie - 000A26F7
Offer Daedra - 000A26F8
Fire Trell - 000A26FA
Dead Trell - 000A26F9
Ice Trell - 000A26FB
Thunder Trell - 000A26FC
Ghostly Arrow - 000B3165
Books spells. Part 2
In order to get these items, you must enter in the console: Player.additem
What ( XX?) 00E8D6 in id? Look in the sections, there I explain what it is and what to do to get one or another thing.
Destruction spells
Flame - 0009CD51
Frostbite - 0009CD52
Sparks - 0009CD53
Fire Runa - 000A2700
Fire Arrow - 000A26FD
Frosty Rune - 000A2701
Ice spike - 000a26fe
Lightning - 000A26FF.
Thunderstorm Rune - 000A2702
Chain Lightning - 000A2708
Fireball - 000A2706
Fire Cloak - 000A2703
Frosty raincoat - 000A2704
Ice storm - 000A2707
Lightning raincoat - 000A2705
Ice spear - 0010F7F3
Sevement - 0010F7F4.
Thunder discharge - 0010F7F5
Wall of Flame - 000A2709
Wall cold - 000A270A
Thunderstorm Wall - 000A270B
Blizzard - 000A270D.
Fire Storm - 000A270C
Lightning Storm - 000A270E
Illusion spells
Clairvoyance - 000ff7d1
Courage - 0009E2AD.
Rage - 0009e2ac
Soothing - 000A2711
Fear - 000A2712
Mute steps - 000A270F
Rabies - 000A2714.
Celebration - 000A2713
Invisibility - 000A2715
Poverty - 000A2717
Flight - 000A2718.
Hysteria - 000a271c.
Call for arms - 000A271B
Harmony - 000A271A.
Katavasiya - 000A2719
Recovery spells
Treatment - 0009E2AF.
Small chaff - 0009e2ae
Fast treatment - 000A271D
Healing Hands - 000A271E
Necromancer treatment - XX00E8D5
Sustainable Wubble - 000A2720
Sun Fire - XX003F51
Scaring the younger undead - 000A271F
Research from RAS - 0010F64D
Big Wereg - 000A2722
Treatment of neighbor - 000A2727
Treatment of undead - XX00E8D6.
Repulsion of younger undead - 000a2725
Aura Standarra - XX003F4E.
Scaring undead - 000a2721
Beach Vampires - XX003F4d.
Circle protection - 000A2728
Higher Treatment - 000DD643
Unsubsying undead - 000a2726
Scaring the older undead - 000A2729
Damn Nezhdi - 000DD647
Protective Circle - 000FDE7B
Ingredients, Stones Shower, Potions, Arrows
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 00039BE5 10 - Get 10 potions of full health recovery
Potion
00039BE5 - completely restores health
00039BE7 - completely restores magic
00039CF3 - fully restores the reserves
00073F34 - "deadly poison" - 65 units. damage poade
00039D12 - "Electioner Elixir"
00039967 - "Elixir Kuznez"
Stones souls
0002E4F4 - big (empty)
0002E4FB - big (big)
0002E4FC - Great (empty)
0002E4FF - Great (Great)
0002E500 - black (empty)
0002E504 - Black (Great)
00063B27 - Azura Star (empty)
00063B29 - Black Azura Star (empty)
Arrows
00038341 - Falmerskaya
00034182 - Ancient Nordic
000236dd - dart (can be obtained only after passing the main storyline)
00020F02 - Rusty Iron
00020DDF - Iron
000139C0 - Daederic
000139BF - Ebonite
000139BE - Glass
000139BD - Elf
000139BC - Dvuberskaya
000139BB - Orching
0001397F - Steel
XX0176F4 - Dragonia
Ingots
0005ACE5 - Steel
0005ACE4 - Iron
0005ACE3 - silver
0005AD93 - Karundovy
0005AD99 - Orihalkovka
0005AD9D - Ebonite
0005AD9E - Golden
0005ADA0 - mercury
000DB8A2 - Metal Delmer
0005ADA1 - Purified Malachite
0005AD9F - Purified Moonstone
Skury
0003AD52 - Bear Skura
0003AD53 - cave bear skins
0003AD54 - White Bear Skur
0003Ad6d - Skore Savuba
0003Ad6e - Snow Splesuba Skur
0003Ad74 - Wolf Skura
0003Ad75 - Snow Wolf Skur
0003Ad8e - Goat Shkura
0003Ad8F - cow skull
0003AD90 - Deer Skura
0003Ad93 - horsepower
000D4B35 - Liser's skin
000D4BE7 - Skin Liser Skur
000FE6A9 - Vervolf Skura
Gems
00063B46 - Amethyst
00063B47 - Brilliant
00063B45 - Granat
00063B43 - Emerald
00063B42 - Rubin
00063B44 - Sapphire
0006851E - impeccable amethyst
0006851F - impeccable diamond
00068521 - impeccable grenade
00068520 - impeccable emerald
00068522 - impeccable ruby
00068523 - impeccable sapphire
Other
0003AD5B - Daedra's Heart
0003ADA3 - Dragon Scales
0003ADA4 - Dragon bones
000E7ED0 - hawp feathers
0003Ad60 - Empty Salt
Ingredients PT.1.
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.Additem 00106e1b 10 - Get 10 Abesinsky perch
Abesin Okun. - 00106E1B (vulnerability to cold, raising skill: secrecy, vulnerability to poison, raising skill: recovery)
Scarlet root Nurna - 000B701A (damage to health, damage to the stock of forces, invisibility, magic resistance)
Belyanka - 0004DA22 (vulnerability to cold, raising skill: heavy armor, recovery of magic, emptying magic)
Bezovsky mushroom - 0004DA23 (damage to health, protracted health damage, paralysis, health restoration)
Fight fish - 00106E1A (Health Damage, Raising Skill: Change, Delay, Improvement Weight)
Swamp pod - 0007E8B7 (resistance to electricity, protracted damage magic, paralysis, health restoration)
Large horns - 0006BC0A (reserving stock of forces, increasing stock of forces, slowing, damage to regeneration of the stock of forces)
Bearded Moss. - 00057F91 (damage magic, health increase, damage to the regeneration of magic, raising skill: one-handed weapon)
Hardwood heart - 0003Ad61 (Restoration of magic, raising skill: blocking, paralysis, increase magic)
Thistle branch - 000134AA (resistance to cold, emptying of power, resistance to poisons, raising skill: heavy armor)
Jazbi grapes - 0006Ac4a (vulnerability to magic, increasing magic, regeneration of magic, improving health)
Giant lichen - 0007E8C1 (vulnerability to electricity, improving health, vulnerability to poison, recovery of magic)
Eye Sablezuba - 0006BC07 (reserve reserve, emptying health, damage magic, health restoration)
Rinch Namira - 0004DA24 (damage magic, raising skill: hacking, fear, health regeneration)
Blue Gornoziver - 00077E1C (health restoration, raising skill: witchcraft, health improvement, damage to the regeneration of magic)
Deluma oil - 000F11C0 (Vulnerability to Magic, Raising Skill: Illusion, Magic Regeneration, Restoration of Magic)
Fried Zerokrycia Leather - 00052695 (Restoration of the stock of forces, healing diseases, resistance to poisons, health restoration)
Pearl - 000854FE (reserving stock of forces, raising skill: blocking, recovery of magic, electricity resistance)
Zhivitsa Spriggana - 00063B5F (damage to the regeneration of magic, raising skill: enhancing, raising skill: blacksmithing, raising skill: change)
Fat Troll - 0003AD72 (resistance to poisons, raising skill: two-handed weapons, rabies, damage to health)
Ice ghost teeth - 0003Ad6a (vulnerability to cold, raising skill: heavy armor, invisibility, vulnerability to fire)
Killer fish caviar - 0007E8C5 (resistance to poisons, promotion skill: pocket theft, protracted damage to health, raising forces)
Root Nirna - 00059B86 (damage to health, damage to the stock of forces, invisibility, magic resistance)
Red Gornoclass - 00077E1D (Restoration of magic, emptying magic, magic increase, health damage)
Pleasses of mud crab - 0006BC00 (Restoration of the stock of forces, healing diseases, resistance to poisons, fire resistance)
Fang Sablezuba - 0006BC04 (reserve reserve, raising skill: heavy armor, skill increase: blacksmithing, vulnerability to poison)
Beak Yastreba - 000E7EBC (reserving stock of forces, resistance cold, increasing portable weight, electricity resistance)
Claw Wheel - 0006B689 (Magic resistance, protracted damage magic, skill increase: Enchantment, Trade Art)
Bone flour - 00034CDD (damage to the stock of forces, fire resistance, rising skill: witchcraft, empty of the stock of forces)
Bloody Venets - 0004DA20 (vulnerability to fire, raising skill: blocking, vulnerability to poison, magic resistance)
Wing moon moth - 000727DF (damage magic, raising skill: light armor, health regeneration, invisibility)
Wing of monarch - 000727E0 (restoration of health, improving the art of trade, protracted damage to the stock of forces, damage magic)
Wing of blue butterfly - 000727de (damage to the stock of forces, raising skill: witchcraft, damage to the regeneration of magic, raising skill: enchantment)
Egg - 00023D77 (Magic resistance, damage to the regeneration of magic, water breathing, protracted damage to the stock of forces)
Lavender - 00045C28 (Magic resistance, reserve increase, emptying magic, raising skill: witchcraft)
Lilac mining - 00077E1E (reserve reserves, raising skill: secrecy, protracted damage magic, cold resistance)
Lunny Sugar. - 000D8E3F (vulnerability to fire, cold resistance, magic recovery, magic regeneration)
Lyut mushroom - 0004DA25 (damage to the stock of forces, rabies, health restoration, rising skill: blacksmithing)
Little pearl - 00085500 (reserve reserve, raising skill: one-handed weapon, rising skill: recovery, cold resistance)
Little horns - 0006BC0B (poison vulnerability, raising skill: recovery, protracted damage to the stock of forces, health damage)
Bear claws - 0006BC02 (Restoration of the stock of forces, health increase, increased skill: one-handed weapons, damage to the regeneration of magic)
Honeycomb - 000B08C5 (reserve reserve, raising skill: blocking, raising skill: light armor, emptying of power)
Mora Tapineella - 000EC870 (Restoration of magic, protracted health damage, regeneration of power, increase skill: illusion)
Frosty Miriam - 00034D32 (Resistance to cold, raising skill: secrecy, emptying of magic, regeneration damage for power)
Frosty salt - 0003Ad5F (vulnerability to fire, cold resistance, recovery of magic, raising skill: witchcraft)
Sea Yellow - 0007EDF5 (damage magic, water breathing, health regeneration, raising skill: pocket thefts)
Torman - 0004DA00 (fire resistance, skill increase: two-handed weapons, rabies, regeneration of power)
Fiery salt - 0003Ad5e (vulnerability to cold, fire resistance, magic recovery, magic regeneration)
Ingredients PT.2
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 000BB956 10 - Get 10 orange dragonflies
Orange dragonfly - 000BB956 (reserve reserve, emptying magic, rising skill: pocket theft, protracted damage to health)
Finger Giant - 0003Ad64 (damage to the stock of forces, improving health, increasing the portable weight, damage to the regeneration of power)
Nightshade - 0002F44C (damage to health, damage to the regeneration of magic, protracted damage to the stock of forces, raising skill: destruction)
Sphew egg - 0009151B (damage to the stock of forces, damage to the regeneration of magic, an increase in skill: hacking, improving the art of an archer)
Pelona Dymka - 0006BC0E (reserving stock of forces, raising skill: destruction, enhancement of portable weight, magic resistance)
Feathers vigori - 0003Ad66 (damage magic, raising skill: witchcraft, rabies, vulnerability to electricity)
Feathers Yastreba - 000E7ED0 (Healing diseases, raising skill: light armor, raising skill: one-handed weapon, raising skill: secrecy)
Creeping vine - 000B2183 (Recovery of magic, regeneration damage to the regeneration of power, increasing portable weight, vulnerability to magic)
Vampire dust - 0003Ad76 (invisibility, recovery of magic, health regeneration, healing diseases)
Cotton grass - 0003F7F8 (Magic Resistance, Improvement Magic, Raising Skill: Blocking, Improving Art Trade)
Bee - 000A9195 (Restoration of the stock of forces, devastation of the stock of forces, regeneration of the stock of forces, vulnerability to electricity)
Bee Nest. - 000a9191 (resistance to poisons, raising skill: light armor, raising skill: secrecy, raising skill: destruction)
Wheat - 0004B0BA (health restoration, health improvement, regeneration damage for power, protracted damage magic)
Glowing dust - 0003AD73 (damage of magic, damage to the regeneration of magic, raising skill: destruction, resistance to electricity)
Glowing mushroom - 0007EE01 (resistance to electricity, raising skill: destruction, raising skill: blacksmithing, health improvement)
Heart daedera - 0003Ad5B (restoration of health, damage to regeneration of power, damage magic, fear)
Silver Okun. - 00106e1c (reserve reserves, damage to the regeneration of power, emptying health, cold resistance)
Blue dragonfly - 000E4F0C (resistance to electricity, raising skill: pocket theft, health restoration, fear)
Syrarodil Lopatohvost. - 00106E19 (damage to the stock of forces, raising skill: restoration, fear, improving health)
Snow berries - 0001B3BD (fire resistance, raising skill: enchantment, cold resistance, electricity resistance)
Dog root - 0006ABCB (damage to the stock of forces, raising skill: one-handed weapon, archer improvement, paralysis)
Salt - 00034CDF (Magic Vulnerability, Raising Skill: Recovery, Deletion, Magic Regeneration)
Salt emptiness - 0003AD60 (vulnerability to electricity, resistance magic, health damage, increase magic)
Taproot - 0003Ad71 (vulnerability to magic, raising skill: illusion, magic regeneration, recovery of magic)
Thusted tusk Mammoth - 0006BC10 (reserve reserves, raising skill: secrecy, vulnerability to fire, fear)
Thorax Firefly - 0004DA73 (Restoration of the stock of forces, protracted damage of magic, vulnerability to magic, raising the stock of forces)
Herbal pod - 00083E64 (resistance to poisons, emptying magic, raising skill: change, restoration of magic)
Ear Falmer - 0003AD5D (damage to health, rabies, resistance to poisons, raising skill: hacking)
Tail Zokrysa - 0003Ad6f (damage to regeneration of power, emptying health, health damage, raising skill: light armor)
Histcarp - 00106E18 (reserve of power, increase magic, regeneration damage for power, water breathing)
Human heart - 000B18CD (damage to health, damage magic, damage to regeneration magic, rabies)
Man meat - 001016B3 (damage to health, paralysis, recovery of magic, raising skill: secrecy)
Garlic - 00034D22 (resistance to poisons, raising the stock, regeneration of magic, health regeneration)
Scales - 0006F950 (vulnerability to magic, raising skill: illusion, regeneration of the stock of forces, increasing portable weight)
Scales Killer Fish - 0003Ad70 (Resistance to cold, prolonged health damage, raising skill: heavy armor, booster increase: blocking)
Ectoplasm - 0003Ad63 (Restoration of magic, raising skill: destruction, increase magic, health damage)
Elf Eho - 00034D31 (Restoration of magic, improving the art of archer, vulnerability to cold, fire resistance)
Juniper berries - 0005076E (vulnerability to fire, improving the art of archer, health regeneration, damage to the regeneration of the stock of forces)
Poisonous bell - 000516C8 (damage to health, emptying of power, slowdown, vulnerability to poison)
Dragon language - 000889A2 (resistance of fire, improving the art of trade, raising skill: illusion, skill increase: two-handed weapons)
Egg Corusa - 0003AD56 (vulnerability to poison, raising the stock of forces, damage magic, invisibility)
Origma Egg - 0007E8C8 (health restoration, skill increase: one-handed weapon, damage to the stock of forces, vulnerability to magic)
Pine Drozda Egg - 00023D6F (restoration of power reserve, raising skill: hacking, vulnerability to poison, electricity resistance)
Dawnguard
Yellow Gornoziver. - XX 002A78 (Poison Resistance, Health Improvement, Raising Skill: Restoration, Power Regeneration Damage)
Wing Moth ancestor - XX 0059ba (damage to the stock of forces, raising skill: witchcraft, damage to the regeneration of magic, raising skill: enchantment)
Glowing flower - XX 00B097 (Magic resistance, fear, health regeneration, paralysis)
Mustache Corusa Hunter - XX 0183B7 (damage to the stock of forces, raising skill: witchcraft, damage to the regeneration of magic, raising skill: enchantment)
Poisonous flower - XX 0185FB (Health Damage, Fear, Improvement Weight Improvement)
Hearthfire.
Salmon caviar - XX 003545 (water breathing, increasing magic, regeneration of magic, reserving of power)
Egg Yastreba - XX 00F1CC (resistance of magic, water breathing, damage to the regeneration of magic, protracted damage to the stock of forces)
DragonBorn.
Malware - XX 017E97 (emptying health, emptying of power, emptying magic, protracted damage to health)
Wood burned Spriggana - XX 01CD6E (vulnerability to fire, raising skill: change, damage to regeneration magic, slowdown)
Jelly Nescha - XX 01CD72 (paralysis, increasing the portable weight, reserving power, fear)
Jelly ash jumper - XX 01CD71 (health restoration, skill increase: light armor, electricity resistance, cold vulnerability)
Imperial umbrella moss - XX 01FF75 (health damage, magic increase, health regeneration, skill increase: two-handed weapons)
Kabani Klyk - XX 01CD6F (raising the stock of forces, health improvement, rising skill: blocking, rabies)
Root tram - XX 017008 (vulnerability to electricity, increasing portable weight, damage magic, slowdown)
Ash driving - XX 01CD6D (emptying the stock of forces, fire resistance, raising skill: enchanting, emptying magic)
Ash creeping vine - XX 01CD74 (damage to the stock of forces, invisibility, fire resistance, raising skill: destruction)
Feathers of Felsadskaya Krachk - XX 03CD8E (Health Restore, Raising Skill: Light Armor, Healing Diseases, Magic Resistance)
Pod of ash grass - XX 016E26 (fire resistance, vulnerability to electricity, raising skill: hacking, rising skill: secrecy)
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.Additem 00065C9A 10 - Get 10 goat grooves
Raw
Goat ham - 00065C9A.
horsemeat - 00065C9c. (Restores 2 units. Health)
Crab legs (Hearthfire) - XX 003540
Chicken breast - 000F2011 (Restores 2 units. Health)
Salmon - 00065C9F. (Restores 2 units. Health)
Kabana Meat (DragonBorn) - XX 03BD14. (Restores 2 units. Health)
Ashpong Meat (DragonBorn) - XX 03BD15 (Restores 2 units. Health)
Meat oyster - 000eba03. (Restores 1 unit. Health)
Meat Horker - 00065C9B. (Restores 1 unit. Health)
Ashpong Leg (DragonBorn) - XX
03D125 (Restores 2 units. Health)
Venison - 000669A2. (Restores 2 units. Health)
Fresh meat - 0010211A.
Dogcatin - 000EDB2E. (Restores 2 units. Health)
Crude beef - 00065C99. (Restores 2 units. Health)
Raw rabbit leg - 00065C9E. (Restores 2 units. Health)
Pheasant breast - 00065C9D. (Restores 2 units. Health)
Trunk Mammoth - 000669A4. (Restores 5 units. Health)
Vegetables and fruits
Green apple - 00064B2F. (Restores 2 units. Health)
Cabbage - 00064B3F. (Restores 1 unit. Health)
Potatoes - 00064B41 (Restores 1 unit. Health)
Red Apple - 00064B2E. (Restores 2 units. Health)
Leek - 000669A5. (Restores 1 unit. Health)
Carrot - 00064B40. (Restores 1 unit. Health)
Ash Bathat (DragonBorn) - XX
0206E7. (Restores 1 unit. Health)
A tomato - 00064B42. (Restores 1 unit. Health)
Pumpkin - 0010D666. (Restores 1 unit. Health)
Bakery products
HEARTHFIRE (Hearthfire) - XX
0009db. (Restores 2 units. Health, increases portable weight by 5 within 30 s.)
Grape Croste (Hearthfire) - XX
00353A. (Restores 10 units. Health, Magic reserve is increased by 4 units. For 60 p.)
homemade food - 000CD614. (Restores 25 units. Health at 600 c., Restores 25 units. The stock of forces by 600 c., Restores 25 units. Magic by 600 c.)
Potato bread (Hearthfire) - XX
003537 (Restores 3 units. Health)
Juniper Croste (Hearthfire) - XX
003539 (Restores 4 units. Health, restores 2 units. Health per second, operates 60 p.)
Cupcake with custard - 00064B30.
Sweet Roulet - 00064B3D. (Restores 5 units. Health)
Hearthfire Puff (Hearthfire) - XX
0117FF. (Restores 15 units. Health, restores 1 units. Health per second, operates 120 p.)
HearthFire Puff (Hearthfire) - XX
011801 (Restores 5 units. Health, Magic reserve increased by 10 units. For 60 s., Gives 10% the resistance of the magic to 60 s.)
Apple Puff (Hearthfire) - XX
003533 (Restores 5 units. Health, arrows are applied by 5% more damage for 60 p.)
Snowfire (Hearthfire) - XX
00353B. (Restores 10 units. Health, neutralizes 4% fiery damage, 60 p.)
Bread (v.1) - 00065C97. (Restores 2 units. Health)
Bread (V.2) - 00065C98. (Restores 2 units. Health)
Garlic bread (Hearthfire) - XX
0009DC. (Restores 2 units. Healing all diseases)
Apple pie - 00064B43. (Restores 10 units. Health)
Meat dishes
Bifstex from Horker - 0007224E. (Restores 10 units. Health)
Boar Meat Kabana (DragonBorn) - XX
03cf72.
Beef with spices - 000CADFB. (Restores 5 units. Health)
Fried horse - 000722B0. (Restores 10 units. Health)
Fried rabbit leg - 000722C2. (Restores 5 units. Health)
Fried chicken breast - 000E8947 (Restores 5 units. Health)
Fried killer fish - 00064B3C. (Restores 5 units. Health)
Roasted meat Zokrysa - 000E8448. (Restores 2 units. Health)
Fried Goat Gold - 0007224C. (Restores 10 units. Health)
Salo Steak - 00064B3B. (Restores 5 units. Health)
Salo Steak (Hearthfire) - XX
003541 (Restores 5 units. Health)
Deer chop - 000722BD. (Restores 5 units. Health)
Boiled beef - 000721E8. (Restores 10 units. Health)
Steak from Mammoth - 000722bb. (Restores 10 units. Health)
Stew crab legs (Hearthfire) - XX
00353F. (Restores 12 units. Health)
Phase roast - 000722C7 (Restores 5 units. Health)
Soups and praise
Beef praise - 000F4314. (The reserves are increased by 25 units. For 720 p., Restores 2 units. The stock of forces per second, operates 720 p.)
Cabbage soup - 000eba02. (Restores 10 units. Health, Restores 8 units. Stock stock)
Cabbage soup with potatoes - 000f431b.
Potato Soup (Hearthfire) - XX
00353d. (Restores 10 units. Health, restores 10 units. Stock of forces)
Vegetable soup - 000F431E. (Restores 1 un. Health per second, operates 720 c., Restores 1 unit. The stock of forces per second, operates 720 c.)
Praise from cabbage and apples - 000eba01 (Restores 15 units. Stock reserve, restores 10 units. Health)
Olenina praise - 000f431d. (Restores 15 units. Stock reserve, restores 1 units. Health per second, 720 c., Restores 1 unit. The reserve of forces per second, operates 720 c.)
Praise from Horker - 000F4315 (Restores 15 units. Stock reserve, restores 15 units. Health, restores 1 unit. Health per second, operates 720 c.)
Bracker from Horker with Bathatas (DragonBorn) - XX
03CD5B. (Restores 16 units. Health, restores 12 units. Stock of forces)
Hearthfire soup - XX
00353E. (Restores 10 units. Health, restores 10 units. Stock of forces)
Tomato soup - 000f431c. (Restores 10 units. Health, restores 10 units. Stock of forces)
Elsweirkoy fondue - 000F4320 (Magic is reduced by 25% faster for 720 c., Magic reserve is increased by 100 units. For 720 c.)
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 00064b33 10 - Get 10 circles of goat cheese
Cheese
Goat cheese
Slice of goat cheese - 00064b31 (Restores 1 unit. Health)
Correct Goat Cheese Circle - 00064B35
Goat Cheese Circle - 00064B33 (Restores 15 units)
Aydarsky cheese
Slice of Aydar Cheese - 00064B32 (Restores 1 unit. Health)
Eidark Cheese Circle - 00064B36 (Restores 15 units)
Circle of the Eidark Cheese - 00064B34 (Restores 15 units)
Other
Fried leek - 00064B3E (Restores 6 units. Health)
Milk Jug (Hearthfire) - XX003534 (Restores 2 units. Health)
Oil (Hearthfire) - XX00353C. (Restores 2 units. Health)
Flour bag (Hearthfire) - XX003538 (Restores 1 unit. Health)
Mammoth Cheese Bowl - 000669A3 (Restores 10 units. Health, restores 15 units. Stock stock)
Nuts in honey - 00064b38 (Restores 5 units. Health)
Burning potatoes - 00064B3A (Restores 5 units. Health)
Bee honey - 0010394D (Restores 2 units. Health)
Shower Pod (DragonBorn) - XX014dc4. (Interrupts the effect of pulling the soul in the Cairo shower, gives 10% the resistance of magic by 10 c.)
Tyantchka - 00064B39 (Restores 10 units. Health, Restores 5 units. Stock of forces)
Beverages
Argonian El - 0009380D
Argonian Blood Wine (Hearthfire) - XX003535 (40% of the resilience of poisons, operates 50 s., You can breathe under water for 50 s., The reserves are restored by 30% slower for 30 s.)
Velvet luck - 00065C37
White Gold Tower - 00065C38 (Restores 25 units. Stock stock)
Wine (v.1) - 0003133C (Restores 15 units. Stock reserve, the stock of the forces is restored by 30% slower for 30 p.)
Wine (v.2) - 000C5348 (Restores 15 units. Stock reserve, the stock of the forces is restored by 30% slower for 30 p.)
Wine "Alto" (v.1) - 0003133B (Restores 15 units. Stock reserve, the stock of the forces is restored by 30% slower for 30 p.)
Wine "Alto" (v.2) - 000C5349 (Restores 15 units. Stock reserve, the stock of the forces is restored by 30% slower for 30 p.)
Wine Brothers Surili (Hearthfire) - XX003536 (Restores 15 units. Stock reserve, the stock of the forces is restored by 30% slower for 30 p.)
Jessica wine - 000f257e (Restores 5 units. Stock of forces)
Esbard Potion - 000E6DF5 (Gives you the ability of "dragon bones and scales")
Rold Honey (DragonBorn) - XX03572f. (Restores 40 units. Stock reserve, the reserves are restored by 50% slower for 30 s.)
(Restores 25 units. Stock reserve, prices become 20% more profitable for 30 p., The reserves are restored by 30% slower for 30 p.)
MatsT (DragonBorn) - XX0248CE (Restores 10 units. The stock of the forces is neutralized by 20% of the cold damage, 60 s is valid., Reduces the regeneration of the target magic to 25%, operates 60 p.)
Honey with juniper berries - 00107A8A (Restores 20 units. Stock reserve, the reserves are restored by 30% slower for 40 s.)
Honning Hongning - 000508CA (Restores 20 units. Stock reserves, the reserves are restored by 25% slower for 20 s.)
Nordic Honey - 00034C5D (Restores 15 units. Stock reserve, the stock of the forces is restored by 30% slower for 30 p.)
Fire Honey - 000555E8 (Restores 20 units. Stock reserve, the reserves are restored by 30% slower for 60 p.)
Fire Wine - 0001895F (Restores 20 units. The stock of forces, the reserves are restored by 30% slower for 45 s., It neutralizes 15% of the cold damage, and 45 s.)
Spicy Wine - 00085368 (Restores 25 units. Stock reserve, the reserves are restored by 30% slower for 50 s.)
Holy Water - 000A9661 (Restores 25 units. Stock stock)
Sirodil Brandy - 000B91D7 (Restores 25 units. Stock reserve, the stock of the forces is restored by 25% slower for 30 s.)
Rock Rider - 00065c39 (Restores 25 units. Stock stock)
Stroke M "Kalaya Rom - 000D055E (Restores 25 units. Stock stock)
Judasman (DragonBorn) - XX0207E6.
Sadrij's judges (DRAGONBORN) - XX024E0B. (Restores 25 units. Stock reserve, reduces the regeneration of the reserve of the target for 30%, is valid 60 p.)
Coal Wine (DragonBorn) - XX0320df. (Restores 25 units. Stock reserve, reduces the regeneration of the reserve of the forces of the target of 60%, operates 120 p.)
Flin (DragonBorn) - XX0207E5. (Restores 25 units. The stock of forces, reduces the regeneration of the stock of the forces of the target by 20%, operates 120 p.)
Black Honey - 0002C35A
Covenate selected honey - 000f693f (Restores 25 units. Stock reserve, the reserves are restored by 40% slower for 30 s.)
Shane - XX0248Cc. (Restores 25 units. Stock reserve, reduces the regeneration of the reserve of the target for 30%, is valid 60 p.)
El - 00034c5e (Restores 25 units. Stock reserve, the stock of the forces is restored by 30% slower for 30 s.)
Materials for the manufacture of items
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 000DB5D2 10 - Get 10 skin
Leather
000DB5D2 - leather
000800E4 - skin strips
Ingots
0005ACE5 - steel ingot
0005ACE4 - Iron ingot
0005ACE3 - silver ingot
0005AD93 - Corundic ingot
0005Ad99 - Oriher
0005AD9D - Ebonite ingot
0005AD9E - Gold Cock
0005ADA0 - ingot of mercury ore
000DB8A2 - Metal Blum
0005ADA1 - Purified Malachite
0005AD9F - Purified Moonstone
Dragon scales and bone
0003ADA3 - Dragon Scales
0003ADA4 - Dragon Bone
Ore
00071CF3 - Iron Ore
00071CDB - Corundic Ore
00071CDC - Ebonite Ore
00071CDE - Golden Ore
00071ce1 - Malachite Ore
00071ce0 - Moon Ore
00071CDD - Orihalkaya Ore
00071ce2 - mercury ore
00071CDF - silver ore
XX02B06B - Stalgrim
Gems
The precious stones come across during the extraction of various ores, in gaming containers, as well as on the bodies of some dead creatures. You can sometimes buy from merchants. With increasing level, it is beginning to meet more often, but the likelihood of finding expensive stone (for example, an impeccable diamond) still remains rather low. Also contributes to the more frequent finding the valuable stones the effect of "thieves good luck". They can be used in blacksmithing in the manufacture of jewelry or sell. Some precious stones are needed for the passage of quests.
In The Elder Scrolls V: DragonBorn, a new possibility of use for precious stones appears - now they are needed for the manufacture of spiders. Since disposable scrolls, there is a reason not to sell stones, but to save them.
00063B46 - Amethyst
00063B47 - Brilliant
00063B45 - Granat
00063B43 - Emerald
00063B42 - Rubin
00063B44 - Sapphire
0006851E - impeccable amethyst
0006851F - impeccable diamond
00068521 - impeccable grenade
00068520 - impeccable emerald
00068522 - impeccable ruby
00068523 - impeccable sapphire
Skury
0003AD52 - Bear Skura
0003AD53 - cave bear skins
0003AD54 - White Bear Skur
0003Ad6d - Skore Savuba
0003Ad6e - Snow Splesuba Skur
0003Ad74 - Wolf Skura
0003Ad75 - Snow Wolf Skur
0003Ad8e - Goat Shkura
0003Ad8F - cow skull
0003AD90 - Deer Skura
000D284D - Deer Shkura
000CF89E - Deer Shkura
0003Ad93 - horsepower
000D4B35 - Liser's skin
000D4BE7 - Skin Liser Skur
XX011999 - Skura Valine Deer (Dawnguard)
XX01199A - Valley Savuba Skura (Dawnguard)
Hearthfire.
Manufactured subjects
XX003035 - Iron fittings
XX003011 - Door loop
XX00300F - Nails
XX003012 - Castle
XX005A69 - Glass
XX003043 - Clay
XX00306C - Career Stone
XX00303F - Goat Rog
XX005A68 - Soloma
Other
XX011CF7 - Claw bone hawk
XX002994 - bone hawp feathers
XX002993 - bone hawk skull
0003AD57 - Corusa Hitin
XX0195AA - Huting Zhuka-Shecirnik
XX01CD7C - Skura Nashcha (DRAGONBORN)
00034CDD - bone flour
0003AD5B - Daedra's Heart
0006F993 - Polaney
Pot.1
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 000f84ae 10 - Get 10 potions fugitive
Potion fugitive
000f84ae - Potion Potion
000F84AF - fugitive medicine
000f84b0 - fugitive drug
000F84B1 - Fugitive Elixir
000F84B2 - Great Fugitive Elixir
000F84B3 - Excellent Fugitive Elixir
Beserka potion
0003EB2B - Berserka Potion
00039974 - Berrice Money
00039980 - Berrice Drug
00039AA6 - Berserka Elixir
Potion Solochka Speech
000D6948 - Potion Speech Boy
000D6949 - Money Speech Boy
000D697F - Drug Speech Boy
000D6980 - Elixir Speech Boy
Potion cracker
00039930 - Burglar Potion
00039945 - Burglar Money
00039946 - cracker drug
00039948 - Burglar Elixir
Warrior potions
0003EB2A - Warrior Potion
00039954 - warrior medicine
00039955 - Warrior Drug
00039956 - Warrior Elixir
Potion thieves
000f84a7 - Viora Potion
000F84A8 - thief medicine
000F84A9 - Tip Drug
000F84AA - Elixir Vora
000F84AB - Great Elixir Vora
000F84AC - Excellent Evil
Potions of the breadthor
000F84C1 - Potion
000F84C2 - mining medicine
000F84C3 - Drug Emergency
000F84C4 - Electioner Elixir
000F84C5 - Great Electioner Elixir
000F84C6 - Excellent Emergency Elixir
Zadira potions
000F84B5 - Zadira Potion
000F84B6 - Money Jasper
000F84B7 - Zadira Drug
000f84b8 - Elixir Zadira
000F84B9 - Great Elixir Zadira
000F84BA - Excellent Elixir Zadira
Potion arrows
000F84BB - Potion Arrow
000F84BC - Money Arrow
000F84BD - Drug Arrow
000F84BE - Elixir Arrow
000F84BF - Great Elixir Arrow
000F84C0 - Excellent Elixir Arrow
Potion Shot
0003EB30 - Potion Single
000398FD - Singing Money
00039903 - Singing Drug
00039904 - Elixir Shot
Pot.2
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 00039CFB 10 - Get 10 potions of the Engineer
Engine fascinator
00039CFB - Engineering Potion
00039D02 - Engine Engineer
00039D0A - Concerning Drug
00039D12 - Encloser Elixir
Protector potion
0003EB32 - Defender's Potion
0003989B - Defender Money
000398AB - Defender Drug
000398AC - Defender Elixir
Change potions
0003EB36 - Change Potion
0003988E - Money Change
00039899 - Change Drug
0003989A - Elixir change
Potions of illusion
0003EB39 - illusion potion
0003994E - illusion medicine
00039950 - illusion drug
00039951 - Illusion Elixir
Potion sorcerer
0003EB37 - Witching Potion
000398AD - Koldun Money
000398EC - sorcerer drug
000398ED - Caldun Elixir
Potion grasshopper
0003EB2E - Blacksmith Potion
0003995D - Kuznez Money
00039962 - Blacksmith Drug
00039967 - Elixir Kuznez
Potion merchant
0003EB35 - merchant potion
00039970 - merchant medicine
00039971 - merchant drug
00039973 - merchant elixir
Potions of light legs
0003EB33 - Lightweight Potion
0003EB0E - Light Foot Money
00039969 - Light Foot Drug
0003996F - Elixir Light Foot
Potion Lekary
0003EB3A - Lekary Potion
0003995A - Hex Money
0003995B - Lekary Drug
0003995C - Lekary Elixir
Potion accuracy
0003EB2C - Potion of the accuracy
00039949 - Money accuracy
0003994B - acceleration
0003994E - elixir accuracy
Potions of destruction
0003EB38 - destruction potion
000398EE - Destruction Money
000398F1 - Destruction Drug
000398F3 - Destruction Elixir
Potion pocket
0003EB31 - Poverty Poverty
00039957 - Pickpit medicine
00039959 - Pickpocket Drug
00039958 - Pocket Elixir
Knight's potion
0003EB2F - Knight's Potion
000398F4 - Knight's medicine
000398F5 - knight's drug
000398F6 - Knight Elixir
PT.3 potion
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
In some IDs there are XX signs, what it is and how to get this item. See in the section "What is XX in Item Item"
Example: Player.additem 0003EB11 10 - Get 10 potions of vigor
Potion cheerful
0003EB11 - Potion of vigor
00039B0C - Beverages
0003EB14 - Drugstion
000FFA02 - Elixir vigor
Water breathing potions
0003Ac2e - Water Respiratory Potion
0003Ac2F - water breathing medicine
0003Ac30 - water breathing drug
0003AC31 - water respiratory elixir
Invisibility potions
0003EB3E - Right Invisibility Potion
0003EB40 - Invisibility Potion
0003EB3F - Central Invisibility Potion
0003EB41 - Lower Invisibility Potion
Potion of additional magic
00033EAF7 - Extreme Magic Potion
0003EAFA - Power Magic Money
0003EAFB - Extreme Magic Drink
0003EAFC - Drug Additional Magic
000FF9FD - Extreme Magic Elixir
Potion stock of power
0003EAE5 - Weak Potion Stock Potion
0003EAE1 - Potion Stock Potion
00033EAE7 - Strong Potion Stock Potion
00039CF3 - Strong Potion Stock Potion
00033EAE6 - Best Potion Stock Potion
00039CF3 - Ideal Potion Stock Power
Enhanced Potion
00033EAFD - the potion of the improved stock
0003EB00 - Medica of the Improved Stock
0003EAFE - Drink of improved stock
0003EAFF - the drug improved power
000FFA01 - Enhanced stock enclosure
Scum
XX01391D - red-breed
00057A7A - Skoma
00057A7B - Cordiar Scum
0003F4BD - dual distillation
000DC172 - Balm Xin
Unique potions
0005F6DF - Apathy Vermina
000Aed90 - Sleeping Wow
XX018EF3 - blood potion
0005566A - horsepower potion
XX0390E0 - Potion Water Cream
000E6DF5 - Esbard Potion
0005661F - Unknown Potion
000E2D3D - Curse of Ice Ghost
000A9661 - Holy Water
000B91D7 - Syrarodil Brandy
000663E1 - Phantom Drug
000D055E - Stroke M "Kalya Rom
00076F17 - Falmersky Blood Elixir
00058CFB - lotus extract
XX015A1E - shower pod extract
000F9642 - Ice Ghost Essance
Poison
00065A6F - weak poison
00073F35 - Pliva
00073F36 - Strong Pill
00073F37 - Digital Pill
00073F38 - deadly reflection
Potion PT.4.
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 00065a70 10 - Get 10 Antimagia Poison
Antimagia poisoning
00065A70 - Antimagia Pill
00073F3D - protracted antimagia reflection
00073F3E - a continuous reflection of antimagia
00073F3F - Long-term reflection of antimagia
00073F40 - an incessant reflection of antimagia
Poison decline for power
00065A71 - Piva Filkness
00073F45 - Lucky Film Film
00073F46 - Long-term decline of the forces
00073F47 - Long-term reflection of the forces
00073F48 - Increable decline of forces
Poys of rabies
00065A69 - weak poison of rabies
00073F5A - poison of rabies
00073F5B - strong poison of rabies
00073F5C - Viruble Panes
00073F5D - fatal poison of rabies
Paralyach poisons
00065A6A - weak poison paralysis
00074a38 - poison paralysis
00074A39 - strong poison paralysis
00074A3A - Viruble Phenic Phenich
00074A3B - death poison paralysis
Poisons of fear
00065A68 - weak poison of fear
00073F5E - poison of fear
00073F5F - a strong poison of fear
00073F60 - Viruble Poison Fear
00073F61 - death poison
Poisons decline forces
00065A66 - weak poison decline forces
00073F41 - poison decline forces
00073F42 - strong poison decline forces
00073F43 - Virutant poison decline forces
00073F44 - fatal poison decline forces
Pt.5 potion
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 0003EAF2 10 - Get 10 potions of health
Potions Health
0003EAF2 - Health Potion
0003EAF4 - Health Money
0003EAF6 - Health Drink
0003EAF5 - Health Drug
000FF9FS - Health Elixir
Others
000Ae723 - Potion of Healing Diseases
000E41B8 - Poison frostbite
00065A64 - Antidote
Potions of treatment
0003EADD - weak treatment
0003EADE - treatment potion
0003EADF - Strong Care Potion
0003EAE3 - strong treatment potion
00039BE4 - Best Care Potion
00039BE5 - the perfect potion of treatment
Potion magic
0003EAE0 - Weak Magic Potion
0003EAE1 - Magic Potion
0003EAE2 - Strong Potion Magic
00033EAE4 - Strong Magic Potion
00039BE6 - Best Potion Magic
00039BE7 - Perfect Magic Potion
Magic resistance potions
00039E52 - Magic Resistance Potion
00039E53 - MAGI resistance medicine
00039E54 - Magic Resistance Drug
00039E55 - Magic resistance elixir
Potion revenge Magic
00065A6E - weak rejection of magic
00073F56 - rejection of magic
00073F57 - Strong rejection of magic
00073F58 - a detrimental rejection of magic
00073F59 - deadly rejection of magic
Poons of antimagia
00065A65 - a weak poison of antimagia
00073F39 - antimagia poison
00073F3A - strong antimagia poison
00073F3B - Digital Poison Antimagia
00073F3C - fatal antimagia poison
Poons of irregular
00073F90 - weak poison of irregular
00073F91 - Poison of irregular
00073F92 - Strong poison of irregular
00073F93 - Independent poison of irregular
00073F94 - death poison of irregular
Magic potions
0003EB0D - Magic Potion
0003EB0E - Money Magic Forces
0003EB0F - Magic Drink
0003EB10 - Magic Drug
000FFA00 - Magic Elixir
Power potions
0003EB02 - Potion Potion
0003EB05 - power medicine
0003EB03 - Drink forces
0003EB04 - Power Drug
000FF9FE - power elixir
Pt.6 potion
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Example: Player.additem 00039b4a 10 - get 10 potions of resistance to fire
Potions of fire resistance
00039B4A - fire resistance potion
0003EAE9 - Fire Resistance Money Study
00039B4B - Drug resistance fire
00033EAEF - Elixir Resistance Fire
Resistance potions cold
00039B8A - cold resistance potion
0003EAED - cold resistance medicine
00039BDF - Drug resistance cold
0003EAF0 - Cool Resistance Elixir
Potion resistance to electricity
00039BE1 - electricity resistance potion
0003EAEE - electricity resistance medicine
00039BE3 - Drug resistance electricity
0003EAF1 - Electric resistance elixir
Potion regeneration
0003EB09 - Regeneration Potion
0003EB0A - regeneration medicine
0003EB0B - Regeneration Drink
0003EB0C - Regeneration Drug
000FF9FF - Regeneration Elixir
Potion rejection frost
00065A6C - a weak rejection of frost
00073F4D - rejection of frost
00073F4E - Strong rejection of frost
00073F4F - a detrimental rejection of frost
00073F50 - fatal rejection of frost
Potion rejection fire
00065A6B - weak rejection of fire
00073F49 - rejection of fire
00073F4A - a strong rejection of fire
00073F4B - a detrimental rejection of fire
00073F4C - deadly rejection of fire
Potion rejection electricity
00073F52 - Weak electricity rejection
00065A6D - rejection of electricity
00073F53 - Strong rejection of electricity
00073F54 - Difficult rejection of electricity
00073F55 - deadly rejection of electricity
Poisons fatigue
00073F8B - weak fatigue poison
00073F8C - Poison fatigue
00073F8D - strong poison fatigue
00073F8E - a detrimental poison of fatigue
Poison
0003A5A4 - weak poison
00073F31 - poison
00073F32 - strong poison
00073F33 - Viruble poison
00073F34 - deadly poison
Building materials
In addition to HearthFire in construction, you will need materials.
In order to add straw 10 pcs. We must enter:
player.Additem 03005A68 10.
where 03005A68 10 - 03 Because in the Hearthfire launcher is the third in the queue of loading add-ons. If the cheat code does not work, enter the first numbers 04. or 02, or 01 instead of XX (if the addition is loaded with 4 minutes, 2nd or first).
Found / purchased materials
Glass - Xx005A69.
Shed log - Xx00300E.
Straw - Xx005A68.
Skin strips - 000800E4
Manufactured subjects
Door hinge - Xx003011
Iron Details - Xx003035
Lock - Xx003012
Nails - Xx00300F.
Living
Wolf Skura - 0003Ad74
Bear Skura - 0003Ad52
Deer Shkura - 0003AD90
Skore Savabeb - 0003Ad6d
Skin Skore Savab - 0003Ad6e
Goat Shkura - 0003Ad8e
Scales killer fish - 0003AD70
Mud Craft Craft - 0006BC00
Fang Horker - 0003Ad68
Fang Savabeb - 0006BC04
Big horns - 0006bc0a
Goat horns - XX00303F.
Stones and ores
Purified Moonstone - 0005AD9F
Ingot of mercury ore - 0005ada0
Iron ingot - 0005ACE4
Corundic ingot - 0005AD93
Career Kamen - Xx00306C.
Clay - Xx003043
Great stone shower - 0002E4FC, 0002E4FF
miscellanea
Children's doll - XX00c1de
Wooden Sword - XX004D91.
Amulet Akatosh - 000C8911
Amulet Julianosa - 000C8917
Amulet Dibella - 000C8915
Zenitar Amulet - 000878BB
Amulet Kinaret - 000C8919
Standard Amulet - 000CC844
Amulet Talos - 000CC846
Amulet Arkey - 000CC848
Amulet Mary - 000C891B
Treasure chests
Each of the chests contains all the items of their class. For example, the chest with the staff contains all the peas, and the ingredient chest is all ingredients. To get these treasure chests, use the following cheat codes for Skyrima: Player.Placeatme (without brackets)
Example: Player.Placeatme 000C2CDE - Get a chest with all the staff
000C2CDF - Enchanted Weapon
000C2CD7 - Enchanted armor, jewelry, clothes on the magician and robber
000C2CE0 - Standard Weapon
000C2CD6 - Standard Armor
000C2CDE - Sources
000C2CD8 - armor and jewelry, clothes on the magician and robber
0010D9FF - Books Skills
000C2CD9 - Spell Books
000C2D3B - ordinary books
000C2CD4 - arrows
000C2CDA - Ingredients
000C2CDB - keys
000C2CE1 - Scrolls with spells
000C2CE2 - potions, elixirs and tinctures
Notes: After the opening of some chests (with enchanted weapons and armor), Skyrim hangs on 30-60 seconds. (Depending on the power of your CPU). Wait for a while and everything will be fine. If, after opening a chest with enchanted weapons / armor instead of some kind of item to press [R] (take everything), then the duration of hanging will be reduced several times. The chests contain all the things of their class - there are a lot of things. In each chest, only 1 copy of each thing. If you want to make such items (ingredients) a lot - learn its object ID (read it below) and create the required number of these things using Chita Player.additem ID Number
Masks of dragon priests
To get the necessary object, the IDs are below, you must use the cheat code in the following form: player.additem [quantity] (without brackets)
Some IDs have signs XXwhat it is and how to get this item See in the section "What is XX in Item Item"
Example: Player.additem 00061cca 1 - Get 1 Wooden Mask
List of masks:
Wooden mask - 00061cca
Winsung - 00061CAB
Morokai - 00061C8B.
Vostov - 00061CC9.
Crossis - 00061CB9.
Otar - 00061cc2.
Hubnarak - 00061CS1
Ragot - 00061cc0.
Sailing - 00061CA5
Konarik - 00061CD6.
In DragonBorn.:
Mirac - this mask belongs to the character of the same name, the former Dragon Zresz. You can only get it at the end of the quest "on the top of the apocryph", taking the Miracle from the body.
Zakrisosh - XX024037
Dukan - XX0240FF.
Azidal - XX0240fe
Passing quests
To pass the quests in Skyrim, we will need the following cheat codes:
showQuestTargets - Shows an ID of an active quest
getStage (without brackets) - shows the step of performing the specified quest (the number obtained is not% of execution)
setStage [Stage] (without brackets) - set the execution step
movetoqt (without brackets) - Teleportation to the key point (last incomplete stage) of the specified task
sQS (without brackets) - show a list of all stages of an active quest (for each quest they are different). Used in SETSTAGE
rESETQUEST (without brackets) - reset all stages of the quest, after which it can be renovated. To make this quest from the "Job Journal" you need to save and download the game
player.comPleteQuest (without brackets) - Complete the quest. This command is not recommended to be applied, as you can not get the following quest, if it is a quest chain. Apply only in the cases if you want to complete the quest without the possibility of its further passage.
Quest items
Skeletal key - 0003A070
Precious flask - 00044e67
Precious Cup - 00044E6C
Precious jug - 00044e6e
Gem pendant - 00023DF8
Precious Candlestick - 00044E6A
Golden ship model - 00044E8B
Gold Urn - 00044E63
Mercer Plans - 00037CE9
Crown Barenzia - 0009DFF5
Items that can be sold Delwin:
Bust Gray Fox - 00019954
Countess Honning Honning - 00019952
Left eye Falmer - 0001994F
Figurine bee - 00019958
Double Puzzle - 0005598C
Marine Map of the Eastern Imperial Company - 00060CC2
Ship Model - 0006F266
Dragon claws:
Diamond claw - 000ab375
Iron Claw - 0008CDFA
Golden claw - 00039647
Emerald Dragon Claw - 000ED417
Coral Dragon Claw - 000B634C
Bone dragon claw - 000ab7bb
Sapphire Dragon Claw - 000663d7
Glass claw - 0007C260
Ruby Dragon Claw - 0004B56C
Ebonite claw - 0005AF48
Ingredients:
Jazbi Grapes - 0006AC4A
Ranger root - 0001BCBC
Prah Berita - 000705b7
Scarlet root Nurne - 000B701A
Heath Heart - 0003Ad61
Nurne root - 00059b86
Fire Salt - 0003Ad5e
Easy - 0002F44c.
Thick Mammoth Test - 0006BC10
Poisonous bell - 000516c8
Snowless snow - 0002С25С
Food:
Argonian El - 0009380D
Jessica wine - 000f257e
Kolyany Brandy - 00036D53
Fire Box - 0003EC95
Stone Barenzia
Player.moveto.
Using RefID you cannot get a stone, but you can move to where it must be, using the Player.moveto console team
1) Refid 2) place where to search 3) detailed description
0007FB5D Ansilvund north-east of the settlement stone Shor, Zone "Feline Drawings", on the table between sarcophagi.
0007F908 The Collegium of Winterhold lies on the shelf in the rest of the archch. People become available after the quest "in the depths of Saartal."
0007F95D Dragon Limit in one of the rooms of the chalk chambers. Lies on the bedside table.
0007F956 Hall of the Dead Weitran Zone "Catacombs". On one of the gravestones at the end of the hall.
0007F923 Yorrvskr Zone "Residential premises". Peace Codolk White Mane.
0007F965 House clan Children's shield House is located in Windhelm.
0007F962 Royal Palace in Windhelm Upper Floor. Room of the Waunfert is non-living. Related Quest "Blood in the snow".
0007FB54 Swaming cave next to the corpse of necromancer. Up to Patch 1.4 This stone was in the Talmorsky Embassy.
0007FB4A Ingvilde Trone Hall, a room behind the throne of Arondila.
Related quest "Games with the Deadians" (Guild of Thieves).
0007FB58 Felling Fall in the room with an alchemical laboratory and a souls pentagram. Related Quest "Library Books" (College Winterhold).
0007F909 Museum of Dwemer Museum is located in the Podcast Fortress in Marcage. The stone lies with the golden lattice door, on the table. Related Quest "Difficult Answers" (Guild of Thieves).
0007F925 Treasury in Marcage in the bedroom of Tonara, on the end of the bed on the right. Related quest "Conspiracy of isoev".
0007FB64 Resident Rannweig on the table in the room with cells.
0007FB65 Stone Cave Cave near the Alchemical Laboratory.
0007FB63 Cave Hobbow to the left of the Alchemical Laboratory.
0007F927 Picky slots on the table next to the captain chest. Related quest "People's Snoads" (Guild of Thieves).
0007FB51 Divided Gorge North-west Falkrite. The stone lies on the table in front of the wall of the words.
0007FB55 Mattle Fortress in Refthe Naval Audley. The stone lies on the end of the bed to the left.
0007FB56 Residence "Black Heather" not far from Rip Natten. The stone is on the top floor, on the bedside table in the room. The associated quest "gave the word - keep".
0007F926 Blue Palace in Solitude in the Shallow Quicks.
0007FB3A "High Spire" estate is in solidude. One of the purchased houses for the main character. Stone in a room near the bed.
The Elder Scrolls V: Skyrim (without additions and custom modifications) has XX, equal to 00. The most common numbers for DLC:
DLC THE ELDER SCROLLS V: DawnGuard - 02
DLC THE ELDER SCROLLS V: Hearthfire - 03
DLC THE ELDER SCROLLS V: DragonBorn - 04
Going to the temple of the crow Rock Supreme Priest will tell you that the dead in the central hall began to revive the dead creatures. He will ask you to clean the temple from them and give you the key from the hall. Start into the temple inside and destroy all the evil. After that, let the priest that the temple is clean and is again available to residents of the city. In a reward you get gold.
Improving bone armor for Glover Melori
Local blacksmith Glover Melorori, who is Melvina Melori's mother brother from Rophiena's thieves guild, will tell us that Esmond Tyne stole a recipe for improved bone armor with which he fled to the north of the island. Go to his searches. Find it, more precisely, its remains, you can find caves of the castle of Kartar. You will see them at the input of the cave, on the left. Take a note and return to Glover.
As a sign of gratitude, you will get the key from the secret of the guild of thieves in the house of Glover Melori, from which you can take gold, precious stones and a set of unique thieves for black guardians. In addition, a letter of Glover to Sapphire will grab the chick in the chest.
Mystery sapphire
Read the letter of Glover to Sapphire, found in the cache of the thieves Guild in the house of Glover Melori. It says that the girl with a hard fate is the daughter of Glover. It's time to find out who her real family. Go to the rifle raggy flask and show the sapphire letter her father. In gratitude for the pleasant news you will get an exquisite sapphire worth 5000 septimov.
Folitan for Sindiri Arano
Sindari Arano, the wife of the first adviser home is Redorane, asks you to find an ancient folio for her on a broken ship "Terrible Skwalk". This ship failed during the fog in the south-west of Sttsheim. Now there are gangsters at the crash site. Disappear with the gang and in one of the ship chests, find the right folio. Returning his Sindiri Arano, you will receive a certain amount of gold as a sign of gratitude.
Embrella Zhele for Milora
The hostess of the alchemical bearing of the crow Rocks of Milora will ask you to find the necessary ingredient for it - the jelly rope. She needs five servings. You can find the worship of the ingredient from merchants, or you can get, killing the poor abnormal, the whole flock of which can be found on the west coast of Sttsheim.
When you fulfill the order of Milora, it will give you a whole set of varied potions. Now you can learn from her alchemy.
Eastern imperial pendants
Fetis Alor Merchant, which can be found near his dwelling in the crow, is looking for rare pendants with a symbol of an eastern imperial company. These pendants are scattered throughout the island and are stored special safes. You can find safes in the following pictures:
♦ Manor Morwein
♦ Alora estate
♦ House Melori.
♦ Ebonite mine (two safes)
♦ Mine Broken Test
♦ Ship "Grozny Shkalk"
♦ Northern Pier
♦ Grove stroke
♦ Pass Moirling
♦ Fort frosty moth
♦ Old shopping post
♦ Oven Hacnira
♦ camp north of the Sun Stone
♦ Parking southeast of water stone
♦ Parking southwest from Kurgan Herotmund
♦ Bengongerike Cave
♦ Entrance to the Ice Cave
♦ Northeast Island
Sadrij's judges
The owner of the tavern "Intrusted Netch" Geldis Sadri invented a new grade of judges. He will ask you to offer a test of ten bottles of this drink to citizens. Come around the city and offer drinks to residents, however, not everyone will be happy to perceive your offer. After it is possible to distribute all the bottles, come back to the innkeeper. In the reward, he will pay for gold.
Ancient Nordic Cyrk
Blacksmith Voronene Rock Glover Melori will complain that the hereditary miner of Creation ceremonies took away from him and does not want to return the ancient Nordic Kirk. This Kirk is valuable in that it is possible to produce an ancient magic ice to Stalgrim. This is a very rare and valuable material for the creation of armor and weapons. You can find a miner in an ebony mine. Kirk will immediately return to you, but will ask to investigate the circumstances of the death of his grandfather.
Kuznets, as a sign of gratitude, leaves you to pick you. Do not sell it, only by it you can get a stalre.
Decisive
The main source of income and welfare of the inhabitants of the Voronene Rock for many years was an ebony mine, which is currently closed. For the age of one and a half years, brought income and prosperity of the roron cliff. Creation Cereals, the grandson of a large connoisseur of Ebonite lived Hurata Cellia, does not believe in what they talk about the disappearance of his grandfather in the mine and wants to investigate the circumstances of his death. He will ask for help you.
Go down to the mine. In the first fork, turn right and reach the boarding passage boards, break them on and go further. Open the grille in the tomb, which gave you cereals. Right from the lattice is a safe with a pendant of an imperial company. Go straight, painting with drarars, to the hall with a large grid in the floor. Racing by the drains, take things from the chest on the left and enter the door. Pay attention to the custody of the Stalrift, it can be extracted with ancient Nordic Kirk. Come past the alchemical table, neutralize the trap shooting the stones of the shower, and go through a large door to a large abandoned room with draraircers. On the right there is a grid, which can be opened by a switch located near the conclusion table. On the fork, taking the left spell book, go upstairs, neutralize the soul stone trap and go through the gallery. Turning left, you will find yourself in the secret part of the cave. Jump down. Near the strange gate, you will find the remains of the Horace of Cereches, take it a diary and blade Bladskal. Below you will find the remains of the assistant Horace - Malia.
Read the diary, it is said there as with the help of the sword of Bladskal, open sealed gate magic. It is necessary to be in the direction of red cracks (two horizontal impacts, two vertical, two horizontal and one vertical).
After the passage is open and go on. Run through a corridor with flying axes, activate the lever and enter the room with a wall of word words with a cry "Power - the embodiment of the dragon". Here you have a battle with the dragon priest, Zakrisos. As a reward for the victory over him, you will get a scatter mask. Here is the black book "Wind of Changes".
When you leave the cave, then you will find yourself on the mounds Boldly north of the crow Rock, where bandits live. Returning to the city, tell all the Cyssia Cepese. After a few days, the ebonite mines will open again.
Marsh Dead
Coming out from the crown rocks to the east, you will come across the detachment of the guards of the Redorant, which fight with ash monsters. Throwing them to help, the guards will not be able to save, but the captain tie will remain alive. Searching what will remain from ash monsters, you will find a document "Announcement of War", which should be displayed by Captain Veletu. That most of all surprises him, so this is what the document was signed by General Falkom Karius, which has long died.
Tellete will send you to the Ruins of the Fort of the Snow Motive, in which the general died, and find out what is the matter. Reaching forty, come inside. Initially, in the fork, go to the left, in the room with spiders get precious stones from deposits. Then head to the central passage, there you will find the key and the diary of Necromancer Ildari. After reading the diary, you will understand that she resurrected the Karius General to manage ash monsters. Now go to the right for the fork, opening the keys locked the door. Combate with General Carius. Crashing in the enemy, go back to the captain of the vetell.
In the award, you will receive the hammer "Dubb Hero".
Served cold
After your victory over the General Kariius will increase your trust from the authorities of the Voronene Rock. Captain Roet will send you to a meeting with Adril Arano - the first adviser to the house REDOAN. He, in turn, needs your help to find spies to Hlaalau, who have been hunting for many years to hunt the Learil Material - the head of the house is Redorane.
Investigate, start with the visit to the tavern, disperse Geldis Sadri, who will mention that someone visits the generic tomb of uvennes. Closer to the night, head to the tomb and wait. You will see how Tilis Severin will go to the tomb, which suggests that the Severin family is somehow connected with the house of Hlaala. Tell us about your suspicions Adril Arano. He will suggest to get into the estate of Severinov and find evidence of their work at the House of Hlaala. Adril Arano will give you the key from the estate.
Go to the estate of Severs, located in the northern part of the city. As soon as you go, Tylis and her daughter will attack us. Crashing with them, a hotel's ahead of their bodies and take the key from the safe. In the safe there is a letter with the proofs of their guilt. Take the letter of Arano.
Now all you have to deal with the head of the Severin family. To do this, you need to go to the center of the island, where the guards of the Redorant will be waiting for you. Once in place, you will see that the guards are dead. Having understood with members of Morag Tong, go to the nearest dungeon where Severin hides. Having finished with the criminal, return to Arano, who organizes you an audience with Learl Moraserin, who wants to personally to thank you.
The award will be the estate of Severinov with all the property.
Cache with wine
Ask the captain of the vellet about the state of his warriors. He complains that some soldiers drink hardened wine in their posts, but he does not know where they take it. We need to find a cache with wine and tell the vetell. The cache is located in a barrel, which stands between two unfinished houses that are located on the road leading from the abandoned house to the Stone of the Earth.
From under the ground
Questionating about rumors from the Taucher Sadri, you will learn that south of the city in the Kurgan Kolynorn and one Deeler wants to carry out excavations. Go to Kurgan and talk to Ralian Sedaris. He will tell about his grand planners, but complain about the lack of money. You can become a sponsor of his adventures.
Part 1
To start, Ralis will ask 1000 gold. A few days later, we will find the messenger and will give a letter from Ralis. Returning to the excavations, you will have to listen to his complaints about the defenders. Go to Kurgan and destroy the revived undead. After that, Ralis will ask for another 2000 septimov to continue work.
Part 2
A few days later you will get another letter asking Ralis to come on excavations. It turns out that miners whom Ralis hired, they disappeared and the drags appeared again. You need to go to search for missing miners who could survive. Descend to Kurgan. In the hall you are a dead miner Brandil. In the room, in the center of which is the ring on the chains, you jerk for it and go to the right. After activating the second chain, the room back will open. After it, left to the lattice with four switches, which can be activated in the following sequence 1-2-1-4 (from top to bottom). You will see the body of the Milliel, you can take a letter that she wrote before the death of the mother. Go on. Switch, which you will see on the right, opens a secret room with an azidal ring. Now you can leave the mound. 3000 gold to still hire workers and guards.
Part 3.
And again Ralis will call you through the messenger. This time the miners will stay alive, but the guards will die. You again will come down to Kurgan and deal with the dramrams. We go to the place where the azidal ring was found last time and go to the left. Behind the door, locked on the castle of the expert level, spiders, chest and emerald lived; Go to the right and descend down, then right to the chain switch on the left, then right. You will find yourself at the cliff, the door and the switch-switch on the right is, which opens the passage into the room with the azidal gloves. Go down to the left, then up right, and you will find yourself in a large room with pressure plates on the floor. On the left there is a room with an artifact. If you step on the tile, it will be high up for a few seconds. To open the grille, you need to quickly rest and highlight all tiles. Take the second Azidal Ring and rise up. Sitting along the corridor with axes, activate the switch circuit and exit through the bottom of the excavation from the mound. This time, Ralyce will require 5,000 gold.
Part 4.
After receiving the next letter from Ralis and returning to Kurgan, you will see that the camp is empty, and everywhere bloody traces of the battle. Ralnis left his diary from which you learn that he began to worship a azidal.
Go to the Kurgan in search of Ralis. At the beginning, go to the swap wall of the word strength and study the cry "Wind-cyclone". Now go a room with plates on the floor, straightening along the way with the dragrams. Go down to the stairs and go to the room where tremps are sitting on the thrones. Disappear with them, turn the column so that fish can be seen, and activate the lever. Take the azidal armor and turn the column to be two birds. It will open the hatch down. Get down, destroy the trecra and share the stallrim. Now turn the column so that there are two snakes and take the Azidla helmet. Beyond the door you will meet Ralis and the azidal himself, who kills whom, you will free the Ralis from the Dark Char. Take the Azidal mask and go to the opened passage, there you will find two chests and a black book "Thread and Filigree". To get out of the Kurgan, go to the next room, activate the lever and the stairs come out.
Many gamers played Skyrim. This game has won the hearts of computer and console games for their graphics and capabilities. For example, the open world. The player creates a character, after which he can travel, perform tasks and even build at home! In The Elder Scrolls V, you can find a lot of interesting items. One of these - Kirk. In "Skyrim", many are interested in this object. But why is it needed? How and where to find it?
Short description
Kirk is a tool representing a peculiar ax. It is used to mining ore deposits in mines and caves. Initially, Kirk in Skyrime had only a peaceful purpose.
This object can be used as a one-handed weapon, it can be attached. Improve the usual kirk is not subject.
In The Elder Scrolls V, you can find:
- ordinary pick-up;
- jazbed kirk;
- ancient Nordic Kirk.
Each of the items has the same purpose, but different parameters.
Where to find
Kirk in "Skyrim" can be found or buy. But where?
Ordinary Kirk is most often about solitary locations of ore or mines. Discarded - on the sip of the world, between malachite and ebonite veins. This tool can apply 5 units of damage with electricity and pumps the blacksmatic character skills.
Nordic Kirk allows you to extract not only ore, but also to the stallrim. You can find it, walking through the pillow. The ancient Nordic Kirk in "Skyrime" is given for the task "Service for the service". The subject sells Baldor Iron Swamp in Poksheim.
"White Opens"
There is another Kirk in Skyrim. It is called "white frost." This object appears after installing Skyrim: DragonBorn. It can be used as an ordinary Kirk, and as a weapon.
The "white frost" hits with cold, slows down the enemy by 50% for 3 seconds and can freeze it. Charge is enough for 46 shots. Disassemble the "white frost" on the pentagram of the souls can not.
This Kirk in Skyrim is issued for the "excavation" quest. It can be bought at Ralis Sedaris in Kurgan Kolbjorn.
Codes for receipt
There is a simpler way to obtain studied objects. We are talking about the use of the gaming console. With it, you can give yourself any item in The Elder Scrolls V.
Here are the crook codes in Skyrim:
- Normal - Player.additem E3C16 1.
- Discarded - Player.additem 001019D4 1 or 001019D3 1.
- Ancient Nordic - Player.Additem XX0398E6 1.
- "White Inay" - Player.additem XX0179C9 1.