Vaccped - Hyde for pumping reputation (WoW Legion). Hyde for Suramar in Wow Legion: local tasks, reputation, ancient mana rewards for reputation with strange

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Praised - This is a faction that is located in Suramar, on the split islands. Unlike other fractions, initially staramed to the player are hostile, so you will not be able to immediately begin pumping reputation without performing preparatory tasks.

Reverence with strangers is required to achieve a diplomat of split islands, which in turn is necessary for tracker of split islands, part 1. Increasing with strangers is counted to achieve friends on split islands.

A small overview of the strange:

In this guide, we will tell about the ways of pumping reputation and the awards that can be obtained from strange.

1. How to pump a reputation with strange

1.1. Hostility with dimmed

Before you can interact with strange, you need to earn their trust. The desired task chain consists of 6 parts, the reward is given the achievement is dimmed, but not forgotten.

Tasks are issued only at 110 levels. Pumping the character to the maximum level, open the adventure magazine and start the task that leads from Dalaran to Suramar. In Suura, there are tons of other tasks that have nothing to do with achievement, so we describe each part of the chain in detail:

  • Twilight - the first part of the chain, begins with the task of the adventure magazine. The first task is called the opening of Kadgar, the last - thirsty magic.
  • Nutrition Shal "Aran begins with Shal" Aran, ends with food Shal "Aran.
  • The main teleman is the bait begins with an eyepiece workshop, ends according to the results of intelligence ....
  • Clavicle Kel "Danat begins with the old ally, ends the heritage of Kel" Danat.
  • Masquerade begins with a masquerade, the first contact ends.
  • The light in the dungeon begins with the sorcerer unity, the burden of the wanderer of the share ends.

After performing all the tasks and getting an achievement, you can perform local tasks for staramed.

1.2. Local tasks

Having achieved 110 levels, you can perform local tasks. These tasks appear on the map for any character of the maximum level, and it does not need to be taken in the usual way. Arriving in the zone of active task, you can immediately begin to fulfill it, as for further purposes in Draenor.

On the split islands, local tasks imply one of the following:

  • battle with other players;
  • murder of the world boss;
  • objective to the dungeon or as part of the group;
  • tracking and killing rare elite monsters;
  • participation in the battle of pets;
  • objective, associated with one of the available professions;
  • tracking and murdering conventional elite monsters;
  • performing single goals.

Thus, you can choose to taste yourself. Not all tasks give reputation glasses, so choose them with the mind. It should also be noted that the complexity of tasks is different. Some of them can be performed alone, some will require a group.

Combine with other players! So it will be easier and faster. With an increase in the level of equipment, it is possible that the need for help will disappear, but at the moment it is just necessary.

If you are going to download a reputation on local tasks, we advise you to install Addnon World Quest Tracker or Broker_WorldQuests plugin for Data Broker addon. It will simplify the interaction with the local task interface (for example, you can definitely find out how soon this or that task will disappear and what reputation you will receive for its execution).

Reputation with stranged is given for the execution of local tasks in suramar. For one task you can get 50-350 units. Reputation, depending on the purpose. The desired tasks are not available at any time.


There are also additional tasks, during which there will have several main tasks in a particular zone. After completing 4 local tasks in Suramar, you will receive a task from the messenger of the strata (, it is the tribute to the fraction). 1500 units are given for the implementation of the additional task. Reputation.

1.3. Local tasks of Kirin Torah

For the most part, local tasks on the split islands give a reputation with one of the six main fractions. Nevertheless, some tasks are issued by Kirin Torah representatives. Local tasks from Kirin Torah may appear in any location.

As a rule, they are a little more complex than ordinary local tasks. For example, you may be offered to carry a certain object, following a specific route. Of course, it is much more interesting than just killing monsters.

After trying the Kirin Torah, you will receive an improved award. Since the reputation with Kirin-Toron could be downloaded in Wrath of the Lich King, you can choose a token giving a reputation to one of the new factions.

By passing the task of the Messenger of Kirin Tora, you can get:

  • 750 units. Reputation with dimmed
  • 1500 units. Reputation with any other fraction of split islands

1.4. Learning withered

Once a few days you will be invited to visit. With it, you can participate in the script - hire withers and send them for valuable resources. The number of hired witty depends on the existing amount of ancient mana (Suramar currency). To access the script, perform the main chain of plot tasks in Suramar. Reaching the assignment of troops, start executing the script. The size of the army of witty depends on the number of ancient mana, which you are willing to spend. Prices are as follows:

  • 8 withers - 400 servings of ancient mana
  • 10 withers - 650 servings of ancient mana
  • 12 withers - 900 portions of an ancient mana
  • 15 withers - 1300 servings of ancient mana
  • 20 withers - 2000 portions of ancient mana

The goal is to kill as many monsters as possible, retaining the life of withers. Killing monsters, you pick up glasses. The greater the score, the more value there will be a reward.

As the scenario admits, you will be able to open chests with improvements for withers (for example, a bonus for health or combat skills). To pick up the prey from the chest, you will have to exclude a few withers from the fight that will carry to the starting point.

The script ends at the moment when the latter is dying.

1.4.1. Mining from the script

As a reward for the passage of the script, it is possible to obtain not only improvements for the withers, but also other items. The higher the score, the better the prey. You can get:

  • items giving a reputation with strange (maximum 425 units per scenario);
  • objects for the character and defenders from;
  • objects giving;

1.5. Marked signs

The mark of the stared gives 250 units. Reputation. They can be found in the chests scattered on the split islands, as well as get as a reward for the execution of the tasks of the class of the class.

1.6. Dungeon

In some dungeons of the Legion, you can get a reputation with certain fractions. Reputation with stranged is given for the murder of bosses in the district of stars and catacombs of Suramar.

1.7. Duration of pumping with strange

With the fact that local tasks appear irregularly, it is difficult to give an accurate assessment. On average, reputation scaling with stranged takes 1-2 months (provided that you will perform all the appearing local tasks).

If tasks refer to other fractions or give too little reputation, pumping can take longer. Nevertheless, it can be accelerated by collecting signs from the chests and visiting the dungeons mentioned above.

2. Reputation awards with vague

The forehead and the messenger of strange names. Below is a list of items that can be purchased from it (indicating the cost):

ThingReputationCost
Shoes of night gamingFriendliness500
Refugee boots from an iron grove shelterFriendliness500
Twilight shoesFriendliness500
Trophy shoes of the desecrated soulFriendliness500
Treasure map: SuramarRespect20
Dar of the seeker manaRespect100
Mobile Lighthouse TelemantaRespect300
Mittens VoevodaRespect500
Mittens of the Lord of DeathRespect500
Predicter mittensRespect500
Mittens of the Order of Silver DlannRespect500
Gloves of the Gloom Harvest CouncilRespect500
Gloves groves dreamsRespect500
Gloves of the Supreme PrieseRespect500
Gloves split abyssRespect500
Love glovesRespect500
Gloves of the Guardians of TirisfalRespect500
Crague of the Great MastersRespect500
in Wow Legion Polon secrets and riddles and although the surroundings of the Great Once of the city are now present and the picturesque, but still the ruins, the city itself boils life to this day. Adventure seeker opens the road to the most rich in the events Location LEGION only at the 110th level, but a huge storage of quests, two epochal dungeons, a raid and in general the rust of interesting things are exactly the time to wait a bit.

To do in Suramar is there anything and first of all you can admire local landscapes - they, as always in World of Warcraft, just fascinate. But this is the little things, the most important thing begins after Cadgar himself contact you to ask for help with a certain interesting case (the quest "Opening of Kadgara") - Suramar's plot starts.

There is no need to talk about the plot - there are solid spoilers, so you just know that the plot of Suramar is worth watching him and get it completely, besides, it is worth a good award in the form of reputation, gold, artifact forces, and even the epic Mount, But about all this in order.

This guide will help beginners to navigate in Suramar, as well as those who just want to make sure that he missed anything. For convenience, it is divided into several sections.

In general, the plot quests are filtered do not cause any difficulties, but it is worth mentioning about Telemante. Shortly after your acquaintance with him, the ochelet asks some things from his old dwelling and during the task "the delicate art of Telemania" you fall into the teleport site. Finding the right enough simply - the tools of the eyepiece lie in the laboratory of distortion and laboratory of telemetry, but a couple of secrets is also hidden here.

Teleport "Library" will take you to a distorted space from which you will hurry to pull out the diplex, but if you look at the distortion more carefully, you can detect hidden treasures. In order for the dipping, it is before the time to "save" you, you need to quickly reach one of the radiant lilac circles and thus follow the distortion. At the output, you will be waiting for the statue of elf and a reward in the form of a chest with the trifle and artifact power.

Next, the Talisar will send you to explore the Nisina Anora in Quest "Connecting to the Silent Lines". Waltraua, which is just there, will be glad to see you, but when he finds out about the Talisra, it will become much more conspiract. Together with the waltra, you need to activate the power line of the Nizna Anora, and the puzzle itself, which is proposed to be solved, is extremely simple, but after activating the power line, you get the ability to activate other power lines throughout suramar. It is better to take care of this in advance, as it is further on the plot you will still be forced to restart all the caches, and it will be better if you have to run not so much.

Side Quests

Side quests of Suramar on twistedness are not inferior to the storyline, and sometimes even surpass them. The main reward for their implementation will be, again, the strength of the artifact, but also the achievement of "good suramarityan" without them too.

If you used to pass by the Vurekul settlement of Yandwick, where the day and night are fighting the Vurekula and Nagi, then probably noticed that they and others do not like you. However, you can become a Yandwick Jarl - you can start the plot of this settlement in the forest near the village, where the Vysonkul lady named Toril only waiting for someone to help her to run Nag.

In addition to the forces of the artifact, several portions of the ancient mana and the useless title of Jarl Yandwick, you will also get the opportunity to breathe under water and quickly swim in the nearby bay, and since there are several local quests, then such a reward will definitely be useful.

In the same place, in the city of nightborn, it is possible to complete the quest chain "Blood and Wine" and get a pet freed by Manazmenesh for the quest "Balance as a gift".

One of the local quests in Suramar sends you to train the withered so that of them extended. The purpose of the preparation of withers is to get to Telemann of Okulta at the other end of the ruins and at the same time survive, bringing with him at least one witty. This is not as simple as it may seem, but with the right approach, everything is possible.

  • After ten thousand years, conducted under the influence of the night well. Their ruler is the Grand Master of Elisanda, who was forced to declare a union with a flaming legion after the start of a new invasion. Gul "Dan and Demons used nightborn as their pawns while warfired on split islands.

    Formation

    Legion. To World of Warcraft.

    Once nightbaths were ordinary night elves who lived in Suramar. Because of the great split, most of the city turned out to be on the ocean day, but some areas remained in their place due to the efforts of highborne, which created the magic barrier around them. The barrier lasted more than ten thousand years, and the residents of Suramar believed that the outside world had long been destroyed. Under the influence of the energy of the night well, in the past millennia, they turned into a new race called incentive.

    As soon as food reserves ended in the city, residents began to use magic from a night well as a source of food and were able to avoid hungry death. The punishment for crimes among the nightborn was the exile, which deprived the elf access to the night well. At first, the expelled turned into a stared, hunger experiencing. If fasting continued, he degraded into the awesome, deprived of the last spurh of the mind. The last state is irreversible and in the end leads to death.

    The fight between the two nightborn is called Tal "Ashar. Typically, such contractions occur among the aristocrats who fight for power. The winner who destroyed the enemy in the battle, gets the opportunity to take his position or clears his name from false accusations. Since all the life of nightborn is permeated with nightburn. Well, the battle occurs in a place where the devastating spells will not damage anyone except fighting. However, they can put advocates who will take part in the duel instead of them.

    Allies of Legion

    Faces of nightborn from the comic "Twilight in Suramar"

    With the beginning of the new invasion of the Burning Legion, the Grand Master of Alisanda decided to accept the proposal of the Gul. "Dana and removed the magic barrier, who defended Suramar. Night births became allies of the Legion, although not all of them were agreed with the decision of Alisanda. Since the first uprising was quickly suppressed, the rebels were kept. Its thoughts in secret. Demons filled the streets, and ordinary residents constantly felt fear. Between the loyalists who tried to earn the favor of Elisanda and Legion, the struggle for power did not stop.

    The first magicade of the Talisar, which was able to escape from the city, began to raise a massive uprising, combining night born, stared, withered and night elves, which lived around the city or were refugees from Val "Balls. Talisar supported Lee" years of Lunarh - Suramar aristocrat from rich and rich and famous family. Thanks to the help of the heroes of the Alliance and Horde, the rebels achieved considerable success.

    Manavino

    Source of information in this section - Supplement Legion. To World of Warcraft.

    Nightborn fell into the energy from the night well, not the most common way - through the processed manavino. Judging by what he saw in Suramar, this wine is even with several gradations of the fortress. The inhabitants of the city are so accustomed to this method of use of energy, which is difficult to pass to others, including an ancient mana of power lines, and call it "feeding with garbage". By the way, Suramar children do not forcing wine. For them, there is a manask to which they, however, are getting used to no less than adults to their guilt.

    As soon as nightborn stop consuming the energy of the night well, they feel the decline and helplessness. The Grand Master of Alisanda took advantage of this to suppress any uprisings after the arrival of the Legion. She announced a shortage of magician wine and ordered to issue it with limited portions that were barely enough even for maintaining forces. At the same time, Lizoblyuds and the richness still almost bathed in Manavina, watching them less rich or cunning relatives fall straight on the streets from overwork.

    The situation was taken into their hands the praised - exiles from Suramar, who tried to start a new uprising and expel the demons. They organized a chain of delivery of wine into poor areas, imperceptibly kidding bottles from boxes that owes rich. A familiar Gondoller delivered stolen wine into the tavernu "Lunar twilight", from where it applied among those who felt thirst for the strongest. For example, mothers who gave their portions to children so that they did not have to suffer, and they dried in their eyes.

    Famous representatives

    • Alisanda is the Grand Master and the Governor of Suramar.

    The history of Suramar will continue in the patch of 7.1 quest chain, the achievement of the "rebellion" and the Arcanist Mount "S Manasaber. The task chain is already available for testing at 7.1 ptr and we were keen so much that we were all the way!

    Spoilers await you ahead! If you want to enjoy the development of the plot yourself, in the game, please stop reading right now.

    For the execution of each part of the storyline as a reward, players receive a thing in the range from 830 to 850 Ilvel. In addition, the reputation marked for reputation will sell a new subject Recipe: Potion of Prolonged Power.

    Insulation

    When you return to Suramar, at first everything looks fine. Located by the usual, quiet life in Shal "Aran. They returned their original appearance, and the cave is full of refugees and jewels.


    Nevertheless, the connection with the lunar twilight stopped (crackdown), so during the inspection you will find many killed or captured citizens. Suramar puts even more demons than before, even such that will immobilize you and immediately remove the disguise.


    The teleport of the lunar twilight is destroyed and your first task is to help residents (many of them you met in the initial quests of Suramar) to escape. The mistress of the lunar twilight killed, but her family is safe. The benefactor Scarlet and her girls skillfully fell off from the demons and now they will go to Shal "Aran, they are not needed to save them. Master Devlin will not leave, until he takes his invaluable vase, and Torvos will not want to leave his son of the Valent.

    You will help them to escape on one of the gondola, and then you need to contact the dipping so that he opens a new portal in Shal "Aran on the top of Evermoon Terrace.

    Missing

    The first magician of the Talisar received bad news about the uprising of the risen and need your help.

    Nightborn are deserted from the army (More Like Me). Viktoriir brings you news that the inhabitants grabbed (Missing Persons), taken to the Astra harbor and planted on boats going to the demonic island.


    Hurry up and save them (Hostage Situation), masking under the prisoner and freeing citizens from demons (in the business of souls, smuggled!). For this, get a level 830 relic.

    Trading tyranny

    Lee "has completed the deal. The first magician of the Talisar needs your help to act according to the new information.

    Lee "years warns you that Vantira wants to make an indicative example in the center of Suramar to see what happens for disobedience. He was thrown into a magic prison where the guy is slowly dying in sight of the whole city. You must detect the location (Essence TriGulation) Vantira and save him, until it became too late (nullified, Sign of the Dusk Lily, Waxing Crescent!). For this, get your shoulders and chest 835 levels.

    Inside Shal "Aran is a hologram Lee" years and for the first five weeks of conclusion, she has a new message for you. She will even notify you about the new obsession of the nightborn bird pepe:

    No promotion. I suspect that Alisanda is quite comfortable with such a climate in the city. Here quietly. Perhaps our people are afraid to cry after the atrocities in the lunar twilight ...

    I am not able to locate Vantira. I do not see his name.

    Funny, Alisanda is the most punctual person I've ever had a misfortune to serve.

    I will say again as soon as I can. Take care of yourself.

    At your request, I asked about the situation in the overtance of a spread soul. It seems that your efforts slowed down the smuggling. But unfortunately, most likely, they will not leave it.

    Rumors about stripping deserters after events in the Astra Harbor. Advise your people to be alert. You can join even more replete.

    Good news, in the palace new fashion. All are obsessed with decorative orange people on their heads. Strange.

    As usual, I continue to look for our common friend. As soon as I recognize more, I will personally talk to you.

    Be a strong, first sorceress!

    I'm so glad that Vantir is safe. Give him the best! I hope to meet him personally in the near future.

    Voltage grows. Twilight Lily really scared the nobles. They do not agree with how to cope with the situation and consider violence the most suitable option. I worry about those stuck in a trap in the city.

    I noticed some movement in the boardwalk - they strengthen the positions. Do not miss them from the view.

    I will inform when I have more information.

    Your new allies did not remain unnoticed.

    I do not know where you found such a group, but I like how they are being introduced into the Promenade.

    Anxiety grows. Nobles no longer ascend themselves with illusions, about avoiding hostilities. Alisanda will not allow them to remain indifferent while Suramar was flooded alien.

    We have not won my friend.

    Be careful, and stay strong. See you soon.

    I do not have much time. Unfortunately, this report will be brief.

    Alisanda in rage. She plans something, but I have no details.

    I am attentive than ever. As soon as I find out what she plans, immediately contact you.

    Be careful.

    Elf problem

    Alliance and Horde arrived in Suramar. The first magician of the Talisar needs your help in preparing.

    In this chapter, you will meet with a thorada of the rustle of the wind, Lady Liadrine and the Veris of the winder. They created a military camp on the side of the city gate. Tensions are growing, since various elven cultures intersect in the nightburn. This is especially emotionally for Tyranda, she was born in Suramar and does not trust the Taliser.


    You help in creating a camp, clean the demons in the Great Promenade (Down to Business, Powering Down The Portal), and come into contact with the spies of the night elves and blood elfs in the city (Taking a Promenade). Then you win the right hand of the Master (Break An ARM). In the award, you will receive legs or levels 835 levels.

    Tyranda:

    I am glad to see a friend's face on the battlefield.

    It ... It's hard ... For me, go to Suramar again. Already ten thousand years have passed since then my legs last felt the grass on these lands.

    Then we saved from the glowing legion.

    I would never believe that I would have to return to the place of my birth, to snatch him from the hands of those whom I once considered my people.


    Lady Liadrine:

    Veris is so obsessed with the desire of revenge Horde, that we cannot trust her our flank.

    Tyranda is a pedestrian. She knows about the wars of this type. While its intelligence is useful, she must save the feces "Dorati from the main attack.

    My bloody knights are the only capable of standing in this conflict.

    Crafting war

    The first magician of the Talisar needs your help, in the snap and teaching its growing rebel army.

    Each person is loaded by work, so you will help everyone NPC! First, Shal "Aran is filled with refugees, and lack the fruit of Arkan" Dora to feed everyone. You will go to Azsun together with Waltra to redirect the magic power lines to Shal "Aran (Oculeth Ex Machina). In this quests, Waltraua serves Stelegoz, and they argue who is better in magic and placement of power lines (The Art of Flow). But However, at the end of the quest, they become good friends and fall asleep each other compliments (a dance with Dragons). In the award you will receive an accessory or ring 840.

    Then, the Alliance and Horde begin the problems in the camps (Trolling Them). You will have to expose the cords of the nightborn and put an end to the stakes of the alliance and the hordes over the other. For example, in the Horde camp you will find a gold disk called "Sunny Well".

    Your ultimate task is to bring the army of statched in combat form. Viktorir is dissatisfied with the combat spirit of warriors and sends them to the Fortress of the Black Journey for Fighting Ghosts (We Need Weapons, Citizens Army, Learning From The Dead). For this you get the shoulders or wrists 840 levels.


    After your return, Rosezel attacks Meredil (Trial by Demonfire), so you need to prepare your army to test.

    Offensive at Suramar

    The combined power of the elven armies is ready to attack Suramar. All they need is your order.

    Tyranda, Liadrine and Veris follow the Talisra plan to storm Suramar (Ready for Battle). Cadgar is very impressed that the Talisar received the consent of all three!

    You break through the Great Promenade and Concourse of Destiny with the support of the Alliance, Hordes and Stranded. Kirin-Tor creates a base on the second floor of the harbor (Full Might of the Elves), and the exhibition creates a new teleport in Shal "Aran (Staging Point). Your award: helmet or level 840 raincoat.


    Kadgar and the dipping becomes good friends. The dipper is impressed by the story of Kadgar about moving Dalaran.

    Report by Alisanda

    The rebels are ready to attack night birthday to the gate.

    Alisanda offends three elven leaders and imposes a powerful temporary spell on the members of the uprising, actually freezing them in place (Gates of the Nighthold). Only you and Cadgar avoided the spell actions because they were not on the front line.

    Alisanda:

    Caldoraians? You disgraced the glorious past, hiding on the trees and hiding behind the false piousness. You grew up like savage, as trolls that are hung in your forest.

    Kel "Doraitsa? You are the peasants playing the nobility, too willingly mixed with lower races, diluting the blood line. You are not worthy of the names of the highest elves.

    Sin "Doraitsa? Of all the elves, I thought only would you understand the choice I did to save my people. Instead, you united with losers and monsters.

    All you humiliate your proud origin. All you have forgotten the ancient power, which is yours right.


    You both want to break in a temporary bubble to pull the tyranda, but it is too risky strategy. The talisar indicates that the encoded messages of Lee "years have not recently come and it is afraid that these events are connected. When you decode her messages, you will learn that whether" years has been at the new Council meetings (Those Scriding Eyes). She advises not to attack the main gate, and reports that there is not a protected entrance to the sanctuary of order. After that, its message breaks sharply.

    Together with Waltra, you explore the barrier under the branch of the order. This magic barrier does not eat from the night well. Alisanda draws strength with nearby power lines. After their research (The Seal "s Power), Waltraua begins to work on a barrier shutdown plan. For this task you get a foot or chest 845 levels.

    Penetration

    The time of the final attack on the night citadel came.

    Lee "took captive the evil first sorceress of Adriassa Naransin (a Message From Our Enemies). Most likely he is a long-range relative of Atrikus Naransin from the initial quest lines.

    You and the Talisra go to save Lee "years, but your army of withered can not stand up against magic of a nightborn. After saving a frightened personnel," Years (a Challenge from Our Enemies), you will begin to explore protection against magic badge and test new ways to confront enemies in Optice of the deficient soul (resisting arrest). However, the archlet exams the terrace of order to collect data (Survey The City) and some notes from its old workshop for further research (Experimental Instability). Now you can stand against the bad (Felborne No More). Your reward will be a level 845 relic.

    Strong like our will

    It takes your help to rise from the knees and become a full-fledged army.

    The essence of the Waltra Plan is that several power lines immediately need to break. This will definitely destroy the barrier. After placing the breakdowns (), you follow the sanctuary and fight the security (Breaching the Sanctum). With the sphere of telemancia and the help of a sustainable magic of the wisen of withered, you break through the shrine of order. The shield of Adrias is vulnerable to withers, and they easily won it.

    Cadgar and the Talisar are waiting outside the entrance to the night's Citadel. They say that you are heroically destroyed the temporary barrier and freed the captured alliance and the Horde. For this you get legs or hands 850 levels.

    Cadgar deliberately tells you: "There are no longs for a long time here. They collect the elite group of champions and will fight to the end. I'm sure you are familiar with such tactics! We will be right for you."

    In Suramar, there were still several unpainted plot lines, for example: Lady's fate "years, but it seems to be told in future updates to Legion.