Download test server update 9.20 1. Download test server World of Tanks. List of tested changes

World of Tanks test server

While playing World of Tanks, we all repeatedly asked questions about which branch of tanks to download next, which premium tank to buy, what awaits us at the tenth level of this or that tree of development, and so on. Even more similar questions arise for newcomers who have just come to tanks. And of course, we have all heard more than once about the test server, which will somehow help us make a choice and answer all questions about pumping and choosing a vehicle. So what is the World of Tanks test server, what are its advantages and how to get to it?

Test Server Overview

So, first of all, it's worth understanding that the test server always opens a few weeks before the release of the game update. This gives developers a great way to check the new version of the game for all sorts of flaws, malfunctions, bugs and much more. After all, users playing on the World of Tanks test server may encounter similar performance problems, if any, and write about it on the forum. Thus, a lot of trouble can be avoided when the update is launched on the main World of Tanks servers. In addition, players have the opportunity to get acquainted with a number of upcoming innovations with their own eyes, to try out new elements of the tested version.

However, the players have found another application for the test - this is the opportunity to ride various vehicles, try out premium tanks and decide on a further plan for pumping or buying a particular vehicle.

Why is this possible? Everything is very simple, on the test server, each player is credited with:
20 thousand game gold;
100 Million Free XP
100 million credits.

Thanks to such generous "gifts", you can pump any tank you are interested in in a few minutes and go to battle on it, in order to learn about its advantages and decide whether to go to it on your main account.

As for gold, it will be enough for a maximum of two premium tanks of the 8th level, but more often for one, so many create several accounts on the test server in order to try out several cars and choose the only one that they will then buy on the "basis" and will fill on her game currency and experience.

But remember, whatever you purchase on the test server will never go to your main account, it's just a way to try out an upcoming update, determine future goals, get an idea of ​​a certain type of technology, or dispel your misconceptions.

How to download and install a client to play on the World of Tanks test server

First of all, you need to wait for Wargaming to start working on the update. To do this, you only need to visit the official World of Tanks website a few times a day and view the news feed. As soon as the test client opens, the developers will definitely notify the players about this event on the main page of the site, and you can download the client for playing on the World of Tanks general test. This news looks like the one shown in the screenshot below.

6.5.2017 Views

General test of update 9.19 released

General information about the test server:

  • Due to the large number of players on the test server, there is a restriction on the entry of users. All new players wishing to take part in testing the update will be queued and will be able to enter the server as it becomes available.
  • If the user changed the password after 23:59 (Moscow time) on April 28, 2017, authorization on the test server will be available only with the password that was used before the specified time.

Features of Test Server 9.19:

  • No payments are made to the test server.
  • In this testing, the earnings of experience and credits do not increase.
  • Achievements on the test server will not go to the main server.

We also inform you that during testing of 9.19, scheduled maintenance will be carried out on the test server:

  • The first server is 7:00 (Moscow time) daily. The average duration of the work is 25 minutes.
  • The second server is 8:00 (Moscow time) daily. The average duration of the work is 25 minutes.
  • Note! The test server is subject to the same rules as the main game server, and therefore, penalties apply for violation of these rules in accordance with the User Agreement.
  • The Customer Support Center does not process Shared Test tickets.
  • We remind you: downloading the World of Tanks client, as well as its test versions and updates, is most reliable in a special section on the official game portal. By downloading the game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as for their content) on third-party resources.

Participation in testing 9.19:

  • Download (4 MB).
  • Run the installer, which will download and install the test version of the client 9.19 (7.45 GB for the SD version and an additional 4.85 GB for the HD version). When you start the installer, it will automatically offer to install the test client in a separate folder on your computer; you can also specify the installation directory yourself.
  • If you have the previous test version (9.18_test3) installed, then when you start the general test launcher, it will be updated: 372 MB for the SD version and an additional 186 MB for the HD version.
  • Please note that installing to a folder containing test client files from previous versions may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before 23:59 (MSK) on April 28, 2017 can take part in the test.

Changelog of the first general test 9.19:

  • The "Company battle" mode has been removed from the game.
  • The Combat Brotherhood and Combat Girlfriends skills will work in mixed crews.
  • Added a new mode - Ranked Battles
  • Combat missions have been reworked:

    As part of the first iteration of reworking combat missions, the visual and functional part of the combat missions and actions window was significantly changed.

    A new item "Combat missions" has appeared in the Hangar, through which you can get to the corresponding screen. Combat missions are conventionally divided into three sections: strategic, tactical, and missions for the selected vehicle.

    Strategic objectives include tasks that will require significant effort (such as marathons).

    Tactical missions include those that can be grouped into specific groups by meaning (for example, daily combat missions, combat training, etc.).

    Each task is displayed as a tile, and they are all conveniently sorted with the highest priority. A detailed description of each task can be seen by expanding the tile. Thanks to the new presentation of tasks in the hangar interface, it will be much easier for you to understand them!

    Various promotions are constantly taking place in the game - in most of them prices for vehicles, equipment, experience transfer and much more are reduced. And now promotions are available from the "Store" menu item. Each promotion is presented in the form of a tile with a detailed description of the item on which the discount is valid, the size of the discount and other information. All tiles are interactive - by clicking on any of them, you can take advantage of the offer for the promotion directly in the game client.

  • Clan management changes:

    In the new version, the possibilities for managing the clan will expand. Now, without leaving the game client, it will be possible to:

    • distribute gold from the clan treasury;
    • change the positions of clan players;
    • transfer control of the clan;
    • view extended statistics for clan players.
  • Stronghold Improvements 1.6:

    The following medals, which were awarded for activities in the Stronghold prior to version 9.17.1, have been moved to the "Special" category:

    • "Warrior";
    • “For Decisive Battles”;
    • "The Conqueror";
    • Fortress Crusher;
    • "Counterstrike".
  • Voice acting changes: Introduced female voice acting for all nations. Instead of the old version of the "national" voice acting in the settings window, you can now select the "command" voice acting. The choice of "command" voice acting makes voice notifications appropriate not only for the nation, but also for the gender of the crew commander of the vehicle chosen by the player. Thus, if the commander of your car is a girl, then the car itself will "speak" in a woman's voice.
  • The following vehicles have been redesigned in HD quality: KV-13, T-44, IS-2, BDR G1B, Renault FT 75 BS, Renault UE 57, Renault FT AC, Alecto, Excelsior, Vickers Mk.E Type B, STA -1, MTLS-1G14
  • Changes in technique:
    • Changes in the German tech tree: Tank added to Supertesters: Tiger 131
    • Changes in the Chinese tech tree: Added tanks to Supertesters - WZ-120-1G FT, WZ-120G FT
    • Changes in the USSR tech tree: Tank added to Supertesters: T-103
    • Changes in the US vehicle tree: M4A3E8 Sherman - Armor of the gun mantlet has been increased. M4A3E8 Fury - Armor on the gun mantlet has been increased. M4A3E2 Sherman Jumbo - Armor of the gun mantlet has been increased.

And finally, about Ranked Battles:

The Common Test client server has a test version of your Wargaming account, meaning that all the vehicles purchased and the research that you have completed will be the same. But don "t forget these key points:

  • Though your login details are the same, your test account is still completely separate from your normal account. Achievements and research that you complete on the test client will not be carried over to your normal play account
  • Real money transactions are not possible on the test server and payments will not be accepted
  • All test accounts will receive a one-time payment of:
    • 100,000,000
    • 100,000,000
    • 20,000
  • Depending on the aims of the test, Credits and Experience rates may not be increased

The test server is subject to the same EULA and general rules as the World of Tanks game server. This means that you still need to play nice, or you will be subject to the same consequences as on the regular, "production" game servers.

Getting started

Installing and playing in the Common Test is virtually the same as installing the "regular" World of Tanks. To participate in the test, you need to take the following steps:

  • Install the Common Test client,

  • Update World of Tanks via the launcher (total download depends on the update, but is more than 8 GB)

  • If you have already installed the Common Test game client, the launcher will update to the new version automatically

Be sure to install the Test launcher in a different folder from the current game client version. Also, close all game clients before installing the update.

If you previously installed the Test client and are having problems updating or starting, we recommend uninstalling and reinstalling the Test client.

Feedback

Once you have logged into the test client, you are free to play as much or as little as you want. We encourage you to try out all the new features and see what you can do!

Once you have been playing for a while, please let us know your feedback by posting in the dedicated forum threads. The appropriate links will be provided in the respective announcement. Wargaming community managers will collect feedback and report to the development team after the test period.

What makes good feedback? Here "s some examples of things you can bring up:

  • Any bugs or glitches that you have found in the game. Got stuck in the scenery? Game crashes when you do a certain action? Tell us all about it!
  • Honest feedback about vehicles and game mechanics. If you think something doesn "t function well, then please tell us
  • Feedback isn "t just about being negative! Anything you particularly like? Do you love the new stats for a vehicle? If the developers get a sense of what the community likes, it can allow them to focus on other improvements

Remember that the Common Test is about testing! Every new feature is subject to change before the final release.

Server Cycles

In order to make the test experience more efficient, it may be necessary to limit the number of players on the test server. If the server is full when you log in, you "ll be placed into a queue.

In addition, each periphery (server) of the Common Test will be restarted regularly according to the following schedule:

  • First Periphery: Every EVEN day of the month. Average duration will be around 25 minutes
  • Second Periphery: Every ODD day of the month. Average duration will be around 25 minutes
  • Central Database: Every day. Average duration will be around 2 or 3 minutes
  • The test server may also be subject to unscheduled restarts and maintenance.

Finally, the Common Test is also updated a few times each test period to address collected feedback or add other new features. Keep an eye on the Common Test article (s) and the forum for details on new iterations!


The first General Test of Update 9.22 is here. If you want personally
test the rebalancing of the USSR equipment, you have such
opportunity. And after testing, be sure to go
to the forum and share your opinion.

If you missed the detailed overview of the update or want to
to familiarize yourself with it, follow the link:

Learn more

How
get on the general test?

Participation in testing

  • Download the special installer
  • Run the installer, which will download and install the test
    client version 9.22 (8.54 GB for SD version and
    5.46 GB for the HD version). When you run the installer, it
    will automatically offer to install the test client in a separate
    a folder on your computer; also you can specify the directory yourself
    for installation.
  • If you have the previous test version (9.21) installed, then
    in this case, when you start the shared test launcher, it will be
    updated: 346 MB for SD version and 210 MB for
    HD versions.
  • Please note: installation in the folder containing the files
    test clients of previous versions, may cause technical
    Problems.
  • Run the installed test version.
  • Only those players can take part in the test who
    registered in World of Tanks before 23:59 (MSK) 8
    January 2018.

general information

  • Due to the large number of players on the test server
    a restriction on the entry of users has been set. All new players
    those wishing to take part in testing the update will
    are queued and will be able to enter the server as it is
    liberation.
  • If the user changed the password after 23:59 (Moscow time) on January 8
    2018, authorization on the test server will be available only by
    the password that was used before the specified time.

Peculiarities

  • No payments are made to the test server.
  • In this testing, the earnings of experience do not increase and
    credits.
  • Achievements on the test server will not go to the main server
    server.

We also inform you that during testing
9.22 on test servers will be scheduled technical
work at 7:00 (Moscow time) daily. Average duration of work - 25
minutes.

  • Note! The test server is covered by the same
    rules, as on the main game, and therefore apply
    penalties for violation of these rules in accordance with the License Agreement.
  • Customer Support Center does not process applications,
    related to the common test.
  • We remind you: download the World of Tanks client, as well as its
    test versions and updates are most reliable in a special section on the official portal
    games. By downloading the game from other sources, you expose your
    computer at risk of malware infection. The development team is not
    is responsible for links to the game client and updates (and
    also for their content) on third-party resources.

Changelog for version 9.22

Improvements to the template balancer

  • Balancer improvements will result in more uniform
    distribution of battle modes (standard battle, assault, counter battle,
    general battle). When choosing a mode, history will be taken into account
    player fights. This is done so that the general battle does not fall out.
    several times in a row.

Improvements to the mechanism for changing the appearance

  • The icon “On
    technique "for the elements that are applied to the machine.
  • Increased clickable area on emblem placement points and
    inscriptions.

Ranked Battles

Changes in the new season:

  • The season now lasts 21 days and is not divided into stages.
  • The number of ranks has been increased from 5 to 15.
  • Reworked the conditions for obtaining chevrons:
  • Top 10 players on the winning team, as well as the player taking 1st
    place in experience on the losing team, will receive one at a time
    chevron.
  • The top 3 players on the winning team will receive an additional
    chevron.
  • The players finishing 11-15th on the winning team and 2nd-5th places in the
    the loser will not lose the chevron.
  • Players finishing 6-15 on the losing team will lose
    chevron.
  • Added new functionality - rank protection. She will be
    act for some ranks and have strength points.
  • Reworked the home screen interface of the "Ranked Battle" mode
    for the correct display of information about 15 ranks.
  • Reworked the UI of the Rank and Season Rewards screen.
    It is accessible from the home screen and includes:
  • information about the awards for each of the ranks;
  • information on rewards at the end of the season.
  • Changed the visualization of vehicle ranks - now they are rank points.
    The principle of earning them has not changed.
  • Removed the display of vehicle ranks from the vehicle panel (so
    called a carousel), and in the achievements of the car they are replaced with points
    rank.
  • Reworked the progress interface by vehicle rank: now
    players reaching the maximum rank will see in the Garage
    the number of rank points earned.

Stronghold improvements

  • Added room for the Commander in Skirmishes and Advances.
    the ability to transfer the right to use combat reserves
    (Airstrike and Artobstel) to any player in the squad, including a legionnaire.
    This player becomes the Gunner and operates the reserves in battle.

In Update 9.22, there will be two
announced cars:

  • Tier X vehicle following the T-10.
  • Tier X vehicle following Object 430 Variant II.

The announced vehicles will be presented in the research tree.
a special symbol indicating that in the next updates
the corresponding car will be added at the place of the announcement.

Changes to vehicle parameters

Added cars:

  • Object 705A (Tier IX): All experience gained on the KV-13 will be duplicated on the IS.
    if the IC was examined through the KV-13. This is done to
    players who bought the KV-13 after the announcement of a new branch at WG Fest did not
    wasted time.
  • Object 705 (Tier X)
  • IS-M (Tier VIII)
  • "Object 430U" (instead of "Object 430" at level X)
  • Object 268 Option 4 (instead of Object 263 at Tier X)
  • Object 257 (Tier IX)
  • Object 263 (Tier IX)
  • Object 430 (Tier IX)

Removed cars:

  • Object 263 (Tier X)
  • Object 430 (Tier X)
  • SU-122-54 (Tier IX)


VIII
T-54 first
sample:

T-44-100:


  • km / h.
  • Changed the power of the V-44 engine from 520 to 760 hp with.

T-44-100M:

  • Changed the power of the V-44 engine from 520 to 760 hp with.

T-44-100 (R):

  • Decreased dispersion during movement of the suspension by 40%.
  • Decreased dispersion on hull traverse by 40%.
  • Maximum reverse speed changed from 20 to 23
    km / h.
  • Changed the power of the V-44 engine from 520 to 760 hp with.


VIII T-44:

  • Decreased dispersion on the move for the T-44 suspension by 20%.
  • Decreased dispersion on the move for the T-44M suspension by 22%.
  • Decreased dispersion on hull traverse of the T-44 suspension by 20%.
  • Decreased dispersion on hull traverse of the T-44M suspension by 22%.
  • Maximum reverse speed changed from 20 to 23
    km / h.
  • Changed the power of the V-54-6 engine from 680 to 760 hp with.


VIII SU-101:

Gun 122 mm D-25S mod. 1944 with 28 rounds of ammunition
replaced by the 122 mm D-25-SU-101 gun with 28 rounds of ammunition and
the following performance characteristics:

  • elevation angle 18.3 degrees;
  • declination angle 3 degrees;
  • spread of 0.44 m per 100 m;
  • reload time 11.1 s;
  • aiming time 2.5 s.

The performance characteristics of the shells of this gun are as follows:

  • UBR-471: damage 390 HP, penetration 210 mm;
  • BR-471D: damage 390 HP, penetration 248 mm;
  • UOF-471: damage 530 HP, penetration 64 mm.
  • Decreased dispersion during movement of the SU-101 suspension by 33%.
  • Decreased dispersion during movement of the SU-102 suspension by 37%.
  • Dispersion on hull traverse of the SU-101 suspension decreased by 33%.
  • Decreased dispersion on hull traverse of the SU-102 suspension by 37%.
  • Suspension traverse speed SU-101 changed from 34 to 23
    deg / s.
  • Suspension traverse speed SU-102 changed from 36 to 25
    deg / s.
  • Dispersion of the gun 100 mm D-10S mod. 1944 gun from 0.35 m to
    0.4 m.
  • Changed dispersion of the 100 mm D-54S gun from 0.35 m to 0.39 m
  • Changed dispersion of the 122 mm M62-C2 gun from 0.37 m to 0.42 m
  • Dispersion of the gun 100 mm D-10S mod. 1944 when turning the barrel in
    firing sector increased by 25%.
  • Dispersion of the 100 mm D-54S gun when turning the barrel in the sector
    shelling increased by 25%.
  • Dispersion of the 122 mm M62-C2 gun when turning the barrel in the sector
    shelling reduced by 25%.

  • 6.2 to 7.1 s.
  • Reload time for 100 mm D-54S gun changed from 6.7 to 9.1
    with.
  • Reload time of the 122 mm M62-C2 gun changed from 12 to 12.6
    with.
  • Aiming speed of the gun 100 mm D-10S mod. 1944 changed from
    1.7 to 2.3 s.
  • Aiming speed of the 100 mm D-54S gun from 2.1 to 2.3 s.
  • Aiming speed for 122 mm М62-С2 gun changed from 3.1 to
    2.5 sec.
  • Vision changed from 380 to 350 m

  • deg / s.
  • Reinforced hull armor.
  • Decreased flight speed of the UOF-472 shell for the 122 mm M62-C2 gun
    on 10%.
  • Decreased flight speed of the BR-472 shell for the 122 mm M62-C2 gun
    on 10%.
  • Decreased the flight speed of the BK-9 shell for the 122 mm M62-C2 gun by
    8%.
  • Depression angle of the gun 100 mm D-10S mod. 1944 changed from 2.3
    up to 3 deg.
  • Depression angle of 100 mm D-54S gun changed from 2.3 to 3
    hail.
  • Changed the depression angle of the 122 mm M62-C2 gun from 2.2 to 3
    hail.

  • and 100 mm D-54S changed from -9.3 / 9.3 to -10/12 deg.
  • The horizontal guidance angles of the 122 mm M62-C2 gun changed from
    −7.3 / 7.3 to −10/12 deg.
  • Maximum reverse speed changed from 16 to 18
    km / h.
  • The SU-101's durability has changed from 990 to 1100 HP.


Vii SU-100M1:

  • Decreased dispersion during movement of the SU-100M1 suspension by
    30%.
  • Decreased dispersion during movement of the SU-100M1 Bis suspension by
    33%.
  • Decreased dispersion on hull traverse of the SU-100M1 suspension by
    30%.
  • Decreased dispersion on hull traverse of the SU-100M1 Bis suspension by
    33%.
  • Traverse speed of SU-100M1 suspension changed from 32 to 23
    deg / s.
  • Changed the traverse speed of the SU-100M1 Bis suspension from 34 to 25
    deg / s.
  • Dispersion of the gun 100 mm D-10S mod. 1944 changed from 0.37 to 0.42
    m.
  • Changed dispersion of the 100 mm LB-1S gun from 0.33 m to 0.41 m
  • Dispersion of the gun 100 mm D-10S mod. 1944 when turning the barrel
    increased by 25%.
  • The dispersion of the 100 mm LB-1S gun on barrel rotation increased by
    25%.
  • Reload time for the 100 mm D-10S mod. 1944 changed from
    7.3 to 7.1 s.
  • Reload time for 100 mm LB-1S gun changed from 5.9 to 7.1
    with.
  • Aiming time for gun 100 mm D-10S mod. 1944 changed from
    2 to 2.3 s.
  • Aiming time of the 100 mm LB-1S gun changed from 1.7 to 2.3
    with.
  • Vision changed from 360 to 350 m
  • Traverse speed changed from 44 to 26
    deg / s.
  • Reinforced hull armor.
  • Penetration of the UBR-412P shell for the 100 mm LB-1S gun
    changed from 235 to 258 mm
  • Changed penetration of the UBR-412 shell for the 100 mm LB-1S gun
    from 183 to 212 mm.
  • Angles of horizontal guidance of guns 100 mm D-10S mod. 1944 g.
    and 100 mm LB-1S changed from -8/8 to -12/12 deg.
  • Maximum forward speed changed from 50 to 54
    km / h.
  • Maximum reverse speed changed from 14 to 16
    km / h.
  • The durability of the SU-100M1 has changed from 830 to 850 HP.

Technique converted to HD quality

  • AMX 40 (Tier IV French light tank)

When we started working on the new graphics engine, HD maps and new sounds, we set a goal for ourselves - to create such graphics and sound in the game so that when you enter the battle, you would just be stunned and say: this is incredible! This game can't be eight years old!

Today this moment has come. You can literally immerse yourself in exciting battles in realistic terrain thanks to updated HD maps, atmospheric sounds of the environment and original music themes. And that is not all. We not only bring you a new gaming experience in World of Tanks 1.0, but we also invite you to be a part of these grand changes.

In this article, we will talk about what will be tested at this stage, what will be added in the near future, and what you can expect when the update is released to the main servers in March. Go!

Participation in testing
DOWNLOAD SPECIAL INSTALLER
Run the installer, which will download and install the 1.0 test version of the client (8.73 GB for the SD version and 15.4 GB for the HD version). When you start the installer, it will automatically offer to install the test client in a separate folder on your computer; you can also specify the installation directory yourself.
If you have the previous test version (9.22_test2) installed, then when you start the general test launcher, it will be updated: 5.36 GB for the SD version and 7.49 GB for the HD version.
Please note: Installing to a folder containing legacy test client files may cause technical problems.
Run the installed test version.
Only those players who registered in World of Tanks before 23:59 (MSK) on February 4, 2018 can take part in the test.

general information
Due to the large number of players on the test server, there is a restriction on the entry of users. All new players wishing to take part in testing the update will be queued and will be able to enter the server as it becomes available.
If the user changed the password after 23:59 (Moscow time) on February 4, 2018, authorization on the test server will be available only with the password that was used before the specified time.

Peculiarities

No payments are made to the test server.
In this testing, the earnings of experience and credits do not increase.
Achievements on the test server will not go to the main server.

We would also like to inform you that during the testing of 1.0, scheduled maintenance will be carried out on the test servers at 7:00 (Moscow time) daily. The average duration of the work is 25 minutes.

Note! The test server is subject to the same rules as the main game server, and therefore, penalties for violating these rules apply in accordance with the License Agreement.
The Customer Support Center does not process Shared Test tickets.
We remind you: downloading the World of Tanks client, as well as its test versions and updates, is most reliable in a special section on the official game portal. By downloading the game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as for their content) on third-party resources.