Warlock - What is Warlock? Swing the Warlock: Hyde for beginners of the proclinkers How to name the Warlock in the Second World War

(works only outside the battle)

  • To get fragments of the soul in battle, you must kill the enemy who brings experience or honor by supporting the spell the abduction of the soul. It will give you 3 fragments. In the branch, destruction you can use the burner of darkness for the same effect.
  • Spirit is now almost useless, now you do not get the power of spells from the Spirit. Only the replenishment of mana.
  • Intellect now gives power spells, rating a critical strike and mana.
  • A new feature has been added - art. Its bonuses depend on what kind of you use at the moment.
  • The power of the spells was completely removed from the equipment, with the exception of weapons and intents.
  • Soul split now reduces a threat of 90%, instead of 50%.
  • Now you can invoke your guard of horror and infernal without any ingredients and help members of the group. Use it in all nurses!
  • Talent trees have been changed and simplified (31 talented points). You get only 41 talent at 85 levels.
  • Health Stone is changed and now replenishes the percentage of your basic health instead of a fixed amount.
  • Magic void has been added as a passive ability that increases your intelligence by 5%.
  • You need 17% of the accuracy - 804 rating of the accuracy (85 yards) on equipment since the talents were accuractedly removed and darkness and munkins do not give 3%.
  • Curse of agony and rock curse were turned into a biothe. Now they are not in the category of curses, which makes it possible to simultaneously use one beat and one curse (weakness, exhaustion, elements, kosonazychy)
  • Beach of destiny - curses the target inexorable rock, inflicting damage every 15 seconds. When drawing damage, the spell with a probability of 20% will cause the emergence of a demonic guard. The warlock can impose on each target only one "Beach" spell, and the spell can only act on one target. (Beach agony is better to use witchcraft in the branch).
  • The curse of weakness is changed - reduces the purpose of the physical damage by 10% for 2 minutes. The warlock can apply only one curse on each target.
  • All dots benefit from speed rating and critical strike, including the abduction of life. With the exception of the Beach of Fate and the abduction of the soul, which do not benefit from speed rating, but can cause critical damage.
  • All dots are now recalculated on each tick, that is, now there is no need to crack the arrow of darkness for 5% of the Crete or update the damage at the level of health less than 25% (decisions of death)
  • New glyphs were added to the game and all the glyphs can now be used to use after their study.
  • You can no longer lose the last Dot Tick. (Dota inverting will add its full duration only after the next tick)
  • Dots are best updated immediately after the penultimate teak. This means that if Dota 10 Tikov, update it at once the field of the ninth (penultimate TIK). Thus, your dot will continue to tick without a break between the tenth tick and the first tick of the next Dot. However, do not interrupt spells to do it. Only if possible.
  • Now you can use the peroxide for your items.

List of all characters

List of all characters for the Warlock in the cataclysm.

Basic symbols

  • The symbol of the Beach Agony - increases the time of the "Beach agony" spell by 4 seconds.
  • Chaos Arrow Symbol - Reduces the recovery time of the ability of Khaos Arrow for 2 sec.
  • The ignition symbol - reduces the recovery time of the "ignition" spell by 2 sec.
  • Symbol of damage - when damage is damage to the "damage" by a 4% probability, you can enter the state of the shadow trance. In this state, the pronouncement time of the next spell "Arrow Darkness" decreases by 100%.
  • The character of the guard is bad - increases the damage applied by the ability of the "Legion Bunch" of the guard is 5%.
  • The symbol of the wandering spirit - increases the bonus to the periodic damage from the ability of the "Wandering Spirit" by another 3%.
  • Symbol of sacrificial fire - increases periodic damage from your sacrificial fire spell by 10%.
  • The demon symbol - increases the damage caused by your demon with the "Fire Arrow" spell, by 20%.
  • Symbol of sewing - increases damage from the "Sillaring" spell by 5%.
  • A symbol of a surge pain - increases the damage caused by a surge spell "splash of pain", by 25%.
  • Metamorphosis symbol - increases the time of the "metamorphosis" to 6 seconds.
  • Burn symbol - if you fail to finish off the enemy with a health margin of 20% or less ability to "burn the darkness", its recovery time is instantly completed. Effect recovery time - 6 seconds.
  • The symbol of unstable witchcraft - reduces the time to utter the spell "unstable witchcraft" by 0.2 seconds.

Professions

Alchemy, blacksmithing, char imposition, drawing, tailoring, jewelry, engineering and leatherworking - all are very good professions. Grass collection is not so bad since it is bugked.

Bonuses from different professions:

  • Char overlay: 80 intelligence
  • Jewelry: 81 intelligence
  • Leatherworking: 130 intelligence, but you lose 65 rating speeds
  • Alchemy: 80 intelligence
  • Blacksmithing: 80 intelligence
  • Intelligence: 80 intelligence
  • Tailoring: 580 Spells for 15 seconds. ~ 145 Spell forces, but you lose the intelligence intent.
  • Engineering: 480 speed rating for 12 seconds. When using (gloves) ~ 80 speed rating + such devices such as reactive acceleration / invisibility / shield, etc. The negative side is that you lose 65 arts on gloves, that is, the choice is a small increase in damage or peppers.
  • Collection of herbs: ~ 40 speed rating, but you get a healing spell that you can save your life. Dead is not DPS.

In order to maximize damage, choose a jewelry and tailoring. But they are very close to the collection of herbs and engineering. So choose what you like more - the difference is not great.

I will stay with my imposition of char and jewelry. Spraying the whole that you get during pumping gives you a good increase in gold and people always need intents and stones.

Equipment in Cataclysm.

To take a queue in the system of searching the dungeons, you must execute two conditions:

a) find and open the entrance to the dungeon
b) have a certain average level of things.

You can always just go to the dungeon, despite the point b)

The minimum required average level of things for each dungeon for 5 people and is shown below:

Fractions

Items for warlocks that can be bought from representatives of fractions:

For respect, we get items 346 LVL, and for exceeding the epipple of 359 LVL.

Clan Dragon Pasta / Clan Thunder Hammer

Guardians Hijala

Equipment from dungeons

List of BIS (Best Epic Things)

New abilities

In the process of pumping to 85, you have 3 new abilities:

Now there is no viable SPECA abduction or arrows of darkness, nevertheless, the spelling of life is a little worse in all situations, and will give you a lot of inconvenience.

Stones / Pobesta

The first thing you need to know is that you need to throw as much as possible rating of a critical strike in the ratings of the accuracy and speed.

After reaching the cabin accuracy, if you can no longer be delivered in speed, choose art.

[The fear symbol] can be very useful in dungeons / raids to protect the mobs from the pool of half the dungeon.

Small characters are not particularly affected by any of them, since no of them gives rise to damage, except [Soul's abduction symbol], which can increase your mana.

It seems to me that the most useful is the symbol of the soul ritual and the symbol of endless breathing.

[The symbol of the demone enslavement] can also be useful if Blizzard introduces bosses in battle with which they will need to enslave demons.

Servants

Use the hunter perfect for the demone soul

Spell priority

Deep burner of the soul\u003e Wandering Spirit\u003e Right\u003e Unstable Witchcraft\u003e

Once you have become on your position, use the wandering spirit\u003e unstable witchcraft and start spamming the arrow of the darkness.

List of priorities (when driving):

Burning souls + soul burn (if there is no deep burn burn)\u003e vitality\u003e damage\u003e Beach agony

Tips for the Warlock, specializing in witchcraft

  • Use the burning of the soul in 10 seconds to the pool and immediately the shower harvest to get a fragment back. Thus, you get an additional fragment in battle, which can be used for instant soul burn on the run after damage / scorching agony / guard of horror.
  • Drink the volcanic potion right in front of the boss pool (so you can use 2 potions for the fight).
  • Use the burning of the soul to burn the soul.
  • Do not use the lives during the free accessories.
  • The exchange of shower with a symbol is a very good thing, do not forget! In battles with servants, use it on each cooldown. In the battles with one goal, use it to update your dots instantly on the go. It is better to update the unstable witchcraft / beat of agony in the usual way than with the sharing of shower. Nevertheless, the exchange of shower is good while driving.
  • After that, use Hul'dana's hand on Kuldown (to extend the sacrificial fire and damage). Metamorphosis also use CD. Do not forget about damage. If you are standing in the zone, use the flames of darkness. After the fixation of the fiery departures, the chopping. PRODUCTIONS- The time for burning the soul. If there is nothing to crack, use the arrow of darkness.

    Opening of rotation (on the run)

    Burning soul + soul burn\u003e Beach destiny\u003e damage

    Metamorphosis\u003e Arrow Darkness (if nothing more in the raid gives 5% of Crete) If there is no sacrificial fire\u003e Hul'dana's hand\u003e Sacrificial fire

    After that, we follow the priorities from the point "Opening of rotation (standing on the spot)".

    Burning shower + soul burn (if there is no improved soul burn)\u003e Life\u003e Metmorfoza\u003e Beach of Fate\u003e Spice\u003e Sacrificial Bonfire\u003e Flame Darkness

    Tips for Warlocks specializing in demonology:

    • Drink a volcanic potion before attacking the boss (then you can use 2 potions for the fight).
    • Drink a volcanic potion on the execution phase.
    • Use the fiery zev on the "execution phase" (when the boss has less than 35% of health).
    • Make sure you have enough mana for metamorphosis, use the livelihood in metamorphosis is bad.
    • Try to avoid using lives during accessories.
    • The demonic jump is not the embezzlement of global kuldown in the bulleting with a damage from the demonic jerk. It causes a sufficient number of damage and delivers you to the near distance, where you can use the sacrificial bonfire and the shadow flame. He also damage all the goals at a distance of 5 yards, so that there are a lot of damage on any packs.

    • Self-serving

      Demon.

      Spell priorities

      Improved Burn Soul\u003e Sacrificial Fire\u003e Gilt\u003e Beach Fights\u003e Flame Darkness\u003e Spicy\u003e Chaos Arrow\u003e Burning Soul + Soul Burn\u003e Burning Soul (If the Mighty Devinus Burned)\u003e Slope

      Opening of rotation (standing still)

      Burn (we start to crack so that it cursed at the moment when the tank agrites mob)\u003e sacrificial fire\u003e ignition\u003e Beach of Fate\u003e Flame Darkness (if we stand in miles)\u003e damage\u003e Chaos Arrow

      Separation fill the gaps between the KD of other Spellov. We use the proki of a powerful demon. Support Buff Superior Burn of the Soul (Burning Soul + Burn Soul by CD). Do not forget about the scourge of fate, damage, sacrificial fire.

      Opening of rotation (on the run)

      Beach of Fate\u003e Pagter\u003e Burning Soul + Soul Burn\u003e Flame Darkness

      As soon as they got to position

      Sacrificial Fire\u003e Gilt\u003e Chaos Arrow

      After that, I don't try the point "Opening of rotation (standing on the spot)"

      List of priorities while driving

      Burning Soul + Burn of the Soul (If there is no Improved Burn Soul)\u003e Life\u003e Beach of Fate\u003e Spicy\u003e Gilt\u003e Flame Darkness

      Tips for Warlocks specializing in destruction:

      • Take the burning soul in 10 seconds in front of the pool and use the shower harvest to restore the fragment. So you get on one shard more on the battle.
      • Drink a volcanic potion before attacking the boss (then you can use 2 potions for the fight).
      • Use fiery zev on the CD.
      • Make sure Buffa Superior Burn Soul hangs on you.
      • Try not to use the lives during Trinok.
      • Use the macro / Cast [@petTarget] Firebolt.

I want to introduce you to, my favorite, Class of the Warlock. I warn you in advance that if you are interested in this class, you will have to read not yet one guide, and as you need to improve your skills. I advise you to swing from level 1, since the class is not from the lungs and to master it costs from 0.

Many advise not to start acquaintance with World of Warcraft playing by the Warlock. I believe that this is a delusion, since at least it is not from the lung classes, but it is very interesting and dynamic. Yes, and interest in the game increases more when overcome the obstacle. And if this class learn is good, playing getting a lot of pleasure.

So let's get acquainted!

Warlock - a character possessing the ability to fight, thanks to black magic. He has demons who obey him and help attack, take an attack on themselves, treat, distract and, even, seduce opponents.

In the playing jargon of the Warlock, they call Locom (cut from the English. Warlock).
This class (reduction from the English. Damage Dealer), causes damage by spells at a distance (caster), which it studies as the level (kac) increases. Armor- tissue. In the indicators there are health and man.

Weapons: Sour, daggers, wands, one-handed swords. If you use a one-handed sword or dagger, then in your left hand, it must be rod. The characteristics of the weapon increases the overlap of the char.
At first, the clothes will fall out of the mobs (gem), which has only armor, but over time will appear with the characteristics (stats). Lats, mail, skin- you do not wear, as well as clothes that will be higher than your level. Your characteristics are intelligence, endurance, art, speed, critical strike, accuracy. Do not forget to enchant clothing and insert stones into the slot - it will raise your stats. For each direction of the game, there is "its" clothes. While you are gaining experience and pump the character, I advise you to choose intelligence and endurance.

Talents Increase the power of the spells, the radius of damage (OE), help control the opponents, increase the curse, cause periodic damage (dota), makes stronger demons. Lokal 3 types of talents: destruction, witchcraft, demonology. You can change talents at 10 levels, and 30 add an additional branch.

Warlock with talents destruction, called Destro- Lok. (from English Destruction). The abilities are target, periodic, as well as damage by region with the help of fire. It may apply a strong critical damage and taking advantage of dotami, and the control of the enemy to win the battle. Main abilities: Arrow Chaos - applies target, critical damage (HB - Chaos Bolt), sacrificial fire - periodic damage from fire (immo), sewing - a periodic damage from fire (INSI, INCINERATE), burns soul - applies critical damage (SF, SOUL FIRE), the burn is dark, infinite damage when the enemy has less than 20% of health.

Talent Witchcraft - Aphlia (from English Affliction). In this branch of talents prevails periodic damage. As Messengers say - "Brought and Kaitish." Kait - means not to give an attacker to damage and control yourself. It sounds easily, but in fact, especially in PvP (a player against the player), no one, so simple, will not give. The critical effect is achieved at the expense of dot. If you use demons and control the demons and control correctly, you can succeed. The main abilities: the wandering spirit - applies the target damage and periodic (HOUNT, HAUNT), damaged - periodically damage damage from the dark magic (Corrption), unstable witchcraft- periodically damage damage from the dark magic (UA, UNSTABLE AFFLICTION), the abduction of life Restores health and causes damage to the enemy (Drayn, Drain Life).

Lock demon Connected the ability to apply a powerful critical damage (burst), dots and control. It is easier to put the bushnisms similar to Batman, which at the time of the transformation raise the power of the damage and the speed of pronouncing spells. Can control and quickly destroy. Main Abilities: Strela Darkness - Damage (SB, Shadow Bolt), Demonic Shields Reduces Physical and Magic Damage, Demonic Fire - Performance and Strengthens Damage, Metamorphosis - Transformation into a Demon (Meta), Gul's Hand "Damn the purpose and opponents Within a radius of action, the touch of chaos (increases damage from the magic of chaos, the heat is under the downdown area around and causes opponents damage.

The abilities that are in all talents: The stone is healthy- raises the level of health (xs, HealthStone), the stone souls- can resurrect both its character and others, to death or after (SS, SOULSTONE), a soul ritual (stand), demonic Circle - teleports to the distance from the enemy (TP).

In order to be more comfortable to swing, I advise you to choose Speck (talents) of a demon or Afild. Then everything will depend on the direction of the game. If playing B. Pvp.- The advantage has the spec in which you can, most quickly control the enemy and apply the maximum damage. Here, again, preference is given to demons and afilds. IN PVE (Player against Mob) Good results Show pictures. Try to distribute talents so that they are in the balance sheet, give the advantage of spells and speed. Stats you will be viewed, depending on the direction and patch.

Rasa can choose to your liking. Previously, it was relevant, but now there is no special privilege. There are opinions that for the horde is better to play Orc, Andted (undead), blood elf, troll. For alliance, man.

Since this class does not have the ability to "go into invisibility", I advise you to start choosing a PVE server that will make tasks without the aggression of the opposite faction players. In the game there is the concept of gang-killing the player not ready for battle. During the game, you will have the opportunity to fight the players on the battlefield, and then you decide that you like more if you want to change the server.

Remember the main rule playing Lok: you maximum move away From the opponent and if you find yourself close, try to abide by the distance by applying abilities (abilities) that control.

For warlocks is of great importance overclocking Damaga (from English. Damage - damage). The longer you fight the opponent, the higher the probability that you win it. The main thing is not to give yourself to immobilize.

Professions now do not give a bonus for the character, and therefore choose what you want. I advise one of the professions to make a tailoring case, as your character is wearing a cloth and sew things for themselves with the necessary stats (characteristics) more profitable than buying them or knock out from mobs.

Now simplified the game for beginners and added a lot of new and interesting. There was an opportunity to master much more professions that help during the game at the 100th level. A variety of directions allows one character to familiarize themselves with what was not available before.

When I met the World of Warcraft, it was the beginning of the addition of the cataclysm. Then the Varlocks were difficult, but it did not prevent me from reaching 85 levels and play PvP. The spells were then a lot and the buttons lived a lot, at high speed to protect themselves. Now the spells have become less and they are almost placed in 2 panels. In each class there are difficulties, benefits, and unequivocally assert what class is worse correctly. If you competently use spells, then any class will be in the top of the best.

I communicated with many experienced players who played logs and many of them agree that this class is interesting.
I do not insist that this is the best class in the game, but if you are interested in not afraid to try. It is possible that you will like and you will be happy to play, learning new secrets of black magic.

To start, just go to the game and create a character, in the process you will see you like to play or not.
If you have any questions, please write, with pleasure, I will answer.

I suggest watch a video, where I will clearly show how to start playing the warlock. Video writing the first time, so if something is wrong, I apologize in advance.

C.ereship can be able to call seven demons. In addition, he is available to the ability " Construction of the Demon", Through which he can also get control over other demons, however, for limited time. Each of the demons serves for certain purposes. At the moment ( The wrath of the Lich King3.3) Three major demon are directly related to PVE with branches of the warlock talents. So, the demon helps to increase damage to the destroyers, and the guard is bad - the main weapon of the demonologist. The demonstration demon (ability to see robbers and shield) and Sukkub (control) uses great popularity in PvP. In more detail about how to find demons and what to do with them, in this guide.

Imp

Imp

T.rebans level: 1 .

Pheavy reinforcement demon, outwardly similar on green flavor. In my opinion, the strongest of all, the point is joking, sometimes very in the subject. This is Ranj DD, the main damage of which falls on fiery balls. The deva has a relatively small margin of health, but it is capable of going to the astral, that is, becomes inaccessible for enemy attacks of any level and strength. Being in Astral, the dev cannot attack. In addition, the demon is capable of imposing a spell on the warlock and his comrades " Fire Shield", Which will cause damage to those who attack the mile attack goal under this spell.

Pyou can coat the demon by having learned the corresponding spell from the coach or passing a simple quest at the first level. As long as you do not have a demon of the abyss, I advise you to walk with Bannik - more fun and faster. The challenges are not required for shower fragments.

Demon vague

Bruise

T.rebans level: 10 .

INthe a demon who is often called "bruise" because of the color. A dark blue demon-tank is available on a tenth level. He has the ability to create a shield around the warlock. The shield will absorb damage and disappear if the number of damage exceeds the capabilities of the shield or after a certain time. The demon applies mile damage. Also, possessing a large margin of health, the bruise can create an additional aggro, thereby allowing the warlock to shoot enemies from afar. To work with it in a pair at low levels, I advise you to pump first aid skill. And finally, another body capacity allows him to restore health, parallel to the effect on the group, which makes it possible to see the enemy in the insistence mode. In PvP it is useful for battles with robber and druids.

N.anyone to call for a demon of the abyss you can fulfill a simple quest at 10 levels. Alliance Quest " Invitation Gakina."You need to take a marcot's belt in a stormagra. Ordans take the quest from Amerona Kargala (Brill, rejected), offka (Durotartar, Orcs), Karendina Halgar (Podgorod, bloody elves). The challenge of the demon is required by the soul fragment.

Sukkub

Sukkub

T.rebans level: 20 .

T.reta demon, woman in frank dress with horns, tail, whip and wings. Deals mile damn whip. Also, like a demon, can hide. Has the ability " Seduction", With the help of which may be seduced by humanoids (including players ... and their characters). Sukkuba is an excellent assistant in PVP, as well as in PVE, if you can control it by controlling ability. For this you need some practice. Groups of some monsters for The lack of a magician with his "transformation" is perfectly amenable to "seduction" of sukkuba. At low levels of Sukkub, it will help you to develop the character faster, because its damage will exceed the damage of the abyss, and the ability to survive is similar effects of the Bernomot.

Psuccuba Rizaiv - Reward for Quest. Quest W. Alliance It begins at Lago, angrin (Stalgorn), the quest is called " Invitation Gakina.". Go to Gakina (stormagrad). He will send you to the steppe, where you will meet with the most real provible. Well, the providers are shitted into the ash forest behind the tree, after which you will have to go back to the stormagrad. Now the most important thing is to call upon Sukkuba and defeat His. After that, give the quest and get the skill. U Hordes Quails are somewhat. Orcs and others take the quest from Gan "Rules in Orgrimmar. Bloody elves at Alamma (Lunosvet). Call Sukkub requires a fragment of the soul.

Hunter is bad

Hunter

T.rebans level: 30 .

C.hardening daemon similar to a dog. The dog's eyes are located on two anteks, and the color of the red dog. The dog makes a good physical damage and works perfectly against magicians, both monsters and players. Thanks to the skills of not imagination and clinking caste, the dog is very effective in PVP. In PVE, on some bosses, its skill is also useful. At low levels, the hunter is a great way to diversify the development of the character, alternative to Sukkubu. From the point of view of DPS its positions are constantly changing, so you can calculate the exact parameters only on your own on the mannequin or during the battle. In some builds and patches, she is a comfortable satellite sorcerer.

Phunter can be coached in Quest " Looking for an obraity", Which gives Lago angrier (Alliance, Stalgorn) or Gan" RULES Bloody Eye and Careyan Khalgar (Horde). For the passage of the quest you will receive not only the skill, but also a bag for the shower fragments (14 cells). To call the hunter requires a fragment of the soul.

Infernal

Infernal

T.rebans level: 50 .

Pthrough the demon, looks like ... Infernal. Several glowing green stones folded in the form of a person. Infernal falls from the sky, stunches enemies around him and helps the warlock for three minutes. At the same time, if you had a different demon, it will disappear. Calling Infernal Warlocks love to mass-pvp, as well as before the heroism of shamans in battle with bosses. The effectiveness of the invocation of the infernal depends directly from how your daemon should help you: with your immediate damage or buff to your damage. For example, a sorcerer will be rational to call it during the battle, if its main demon causes little damage. At the same time, the demonologist to cause infernal is not recommended, because its main demon will almost certainly cause more damage.

Pholding the infernal is difficult, but the real Warlock is simply obliged to get all the demons, right? Well, first of all, there is a small chance that you will find a grimar in a black grief from local warlocks. The difficult path is in conversation with Nibe - Great Warlock. We take a quest " What wants Nibie". We speak with a banen. The dev will send you over different entities, getting it quite difficult if you pass the quest at 50 level. After that, go back to the demon. He will say to talk to Nibi, after this conversation kill the crossus. Now Nibi will tell you a call Infernal. And he will call ... No, you should see it yourself. The challenge of the infernal requires a stone of Infernal, which can be bought in the store ingredients.

Guard of horror

Guard of horror

T.rebans level: 60 .

Sheat demon, looks like a big scary orange orc with wings and horns. Moves through the air, sometimes it grows loudly. The demon can be caused by fifteen minutes with the help of rock ritual. For the ritual, a group of five people is required, including the Warlock. After the ritual, one member of the group (randomly) loses most of the health, some time ago after the ritual, the member of the group died. But this poorly reflected at the desire of the group to cause the guard, so now more and more humane. You can use the Guardians in completely different situations, it is worth remembering that during the battle it will not work. The following combination is interesting: before the battle, the warlock causes guards when he disappears, causes infernal, and, if necessary, after the disappearance of the infernal causes a major demon. It is important to impose as much the necessary buffs as possible, then the damage will be very high. When competent handling can add +3 to DPS. In PVP, the use of the guard is difficult due to the complexity of the call.

Phorror's roasting can be having to do with the corresponding spell on the book: Grimoire died. The chance of falling out does not exceed 2%, you need to kill elite monsters, at 60 level you just can't do it. Elite monsters of scorched lands pose a threat even for a level 80 player. It's easier and more interesting to pass the quest. You can take it from Daio Dyrychoe, which is located in Scorched lands. There will be several instructions: go to winter keys, kill there a few monsters and visit the forgotten city for the blood of Satir's blood. Quests at 60 level are complex, require the presence of a good (thinking) group, preferably with a chieler and tank. The last quest chain, "imprisonment" requires special training. You will have to clear your way among elite monsters and fight with the most elite of them. On this before Need a chieler. If you are 80 levels just observe caution, physical. Demon damage knocks your spells. For rock ritual, a demonic statuette is needed, sold in the store of reagents, along with the stone of the infernal.

Guardian is bad

Woodcutter

T.rebans level: 50 .

FROMthe disintegration of the demon, it looks like an ironwood, is also called in the people, walks with secretion. Says terrible things, it looks great in the company with a worn-gnome. The basis of damage for the Warlock of the branches of the demonology, requires careful care: the boughs, health replenishment, etc. In PvP is interesting only to the fact that it can damage at the time while the Winnapper itself is derived from the battle or is far away (read runs from the warrior). In other cases, preferably the use of other demons. In PVE, sometimes warlocks with guards go to decent places in DPS, but in the event of a demone loss (aeu boss, a change of tactics and space) DPS owner falls to the level of tanks. He needs an eye with his eyes, although it is seen from afar.

Pthe Riza of the Demon is studied thanks to the talent of the branch demonology, the talent is at the very bottom. There are no other ways to get this demon, unless you find such somewhere in the warranty, and do not subdominate it. The challenge of the guard is a soul fragment.

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View all 1 2 3 4 Next ยป

Wheelchair 22 Jan 2015 at 16:10 Reply

Yes, everything is clear, the only thing that infuriates this thing that the fragments in one bar do not fold on 20, a lot of space occupy

Guest 08 Dec 2013 at 15:32 Reply

damn found two mentors that gives a quarter to the hunter they don't have

Guest 07 Dec 2013 at 16:58 Reply

I come to the Stalgorn to take a kvaar on the dog and it is not, what to do help!

Vitalik 22 Nov 2013 at 01:37 Reply

all kV robin woofing for the hint wipe pleasant to play the spokest

Guest 14 Nov 2013 at 19:11 Reply

and I have no task ((

Warlock "Demonology" It is capable of achieving the desired by strangers - in particular, designed by demons, many designed demons. He himself is gaining strength in order to accomplish these demons and strengthen them. In general, read this guide on the filmmaker of demonology - we tell everything in it in detail.

Introduction

Basic Information on Loop:

Warlock "demonology"uses 2 main resources - fragments of the soul and mana. The number of fragments of shower outside the battle always seeks to 3. Maximum can have 5. They are spent on severe spells and on the call of pets-demons. Mana is used as a resource for any spells.

Let's consider the strengths and weaknesses of this specialization:

Strengths:

  • Strong permanent damage in a single goal
  • Good Brasse and Stable Oo

Weak sides:

  • Very mediocre sweat
  • Extremely ineffective on the clip
  • DPS very much depends on the number of movements in battle

Slika

Slika

Oo

Buff

Burst

Gir

GKD

Debuff

Dot

DPS.

Clier

Kuldown.

Mile and Range Zone

Trete

Wow for Russian players initially existed only in foreign languages, as the native language of the game is English, many terms to this day are formed from the English names of the established mechanic and many abilities.

Oo - (From the English. Area of \u200b\u200bEffect) literally is an area on which the effect occurs whether damage is applied in this area, or healing is made - it does not matter. Usually this abbreviation is used as a team to apply a group / raid to several goals. It is also used to describe any boss ability with the effect described above.

Buff - positive effect. By default, it is displayed to the left of the ministry at its top edge.

Burst - (from the English. Burst), the ability that gives a lot of damage in a different way in a short time.

Gir - (from the English. Gear) in essence is an equipment.

GKD - (Reduced by English Global Cooldown) This is the total recovery time of abilities.

Debuff - Negative effect. By default, it is displayed to the left of the ministry at its bottom edge.

Dot - (from the English. Damage Over Time) is the effect that damage is damage

DPS. - (from the English. DPS - Damage Per Second) This is the value that displays the damage applied per second.

Clier - (from English Cleave) The ability to damage the secondary goals damage, through the application of damage on the main goal, while not having losses (or with a minimum loss) on the main one.

Kuldown. - (from the English Cooldown, you can often meet the abbreviation of the "CD", or "Kdshka"), the main value is the time of restoration of the ability. Also often used in relation to the bustam or various protective abilities.

Mile and Range Zone - (from English MELEE and Ranged, respectively) Miles - means a melee zone, also use for the name of all classes / specs that cause effective damage directly in this zone. Range (can also be found "Renzh") - means a zone that is not a melee zone, and, accordingly, is also used to name all classes / specs that can apply effectively damage from the distance.

Trete - (from English trait) the name of "talents" of your azerovite armor.

Basic abilities

Attacking abilities

Borsti, important DPS Kultown and Passive Effects

Talents

General information. To achieve several new levels, you will be opened with new "ties" talents. In each such line, you can only select only one talent. Talents can affect the ability differently in different ways: add new, replace old, modify passively different effects and spells. You can change talents in the sanctuations or in any rest zones, however, if there are no such places near such places, you can use the "foliant of a serene-minded mind", which will allow you to change talents within a minute. Talents cannot be changed in battle. The talent cannot be changed, if the talent of the CD talent is selected in this dash, first will have to wait for its recovery.

Tire 1. 15 LVL.

Tire 4. 60 LVL.

  • From the shade. Call of sinister huntersmajes the resulting damage goal from your Dark Flame spells by 12 seconds.
  • Blow soul. Additional attack by your guard is bad with CD at 10 seconds. Creates 1 fragment of the soul.
  • Call of marriage. For 1 fragments of the soul, call the marriage for 15 seconds, which will attack your goal.

* It is classically believed that the call of marriage is a choice for a single target, and the blow of the soul for oo. On a single goal, you can choose any of these talents, and here is an exceptionally blow to the soul.

Tire 5. 75 LVL.

  • Dark fury. Reduces the restoration time of the ability of the Fury of Darkness by 15 seconds.
  • Leick Tlen. You can turn the enemy to flight for 3 seconds and thereby restore 20% of the maximum health stock. Application radius - 20 meters. CD 45 seconds.
  • Demonic circle. You create a portal for 15 minutes. You are also learning the demonic circle: Teleportation, it is this ability to teleport to a pre-installed portal, as well as remove all the effects of deceleration from the Warlock.

* The choice comes from your situation. We need a mill more often - dark fury. Need additional mobility or teleportation itself is a demonic circle. Leick Tlen - additional control or the possibility of a small self-describing in battle.

TIR 6. 90 LVL.

  • Intermediary shower.Gives 20% chance not to spend the soul fragment on the use of spell, requiring this resource.
  • Internal demons. Once in 12 seconds you will call on the wild demon passively. But with a probability of 10%, you can call on a stronger demon for 15 seconds.
  • Grimoire: Guardian is bad. Call for the second guard is a firm for 15 seconds. He is 25% stronger than your permanent pet, and also after the call, he immediately stuns your goal, makes a jerk and after a few seconds it uses a storm of the storm.
  1. Demonic Strength / Explosive Zloles
  2. Mediator shower / Grimoire: Mustache

Without traits (weak option):

  1. Demonic Strength / Explosive Zloles
  2. Grimoire: Guardy Slores / Mediator Shower
  3. Void Gate / sacrificing sacrifices

Azerite traits

A new system of traits on things was introduced into the FBU. Helmet, shoulders and bib - now these are special, reinforced by the objects, on which there are several rings with so-called traits providing various combat boosters.

We will try to collect several certain traits that are top.The following traits will be for us in priority:

The first thing is to strive to - collect x3 implosive potential. This combination increases the wrong damage in the greatest way.

Also be sure to have at least 1 malicious charms, because And Tyrant himself is strong and this is very much increases the number of fragments of the soul for the fight.

Since the demonologist is strong in mythik +, it is worth strengthened Gul'Dan's hand at least 1 triplet is a demonic meteorite.

It should also be noted a strong raid trait

Faced with the demons, most of the heroes see only death. Warlocks see huge opportunities. Their goal is power, dark arts helps them in its achievement. These sorcerers call for demons who fight on their side. First, they are only available to the servants-demons, but as the knowledge of the Warlock is heard, he is beginning to obey seductive suits, the demons of the abyss and terrible hunters are bad, the time of anyone who oppose their owner.

Warlocks, in the game they are also called Loki from the English Warlock - class inflows damage magic of fire, dark magic and knowing how to call various demons. Warlocks specialists in the imposition of various negative effects on enemies that lower their characteristics and cause damage. Able to call to themselves, they know how to resurrect themselves after death and their allies in battle and outside the battle, the Demons of Warlocknikov have a large "Arsenal" spells and can perform various functions.

Warlocks have a large arsenal controlling spells, and are considered a good class for PVP.

Depending on the direction that the Winnapper chose, it has certain bonuses:

  • Demonology - Warlock Demonologist (demonology) knows how to call a large number of demons, each of the demons has certain functions and gives certain bonuses for the Warlock and Reidagroup. Also, the demonologist causes damage by spells of fire and magic, but still, part of the damage it depends on the demons. The demonologist is able to take the form of a demon, due to which it increases damage and other characteristics.
  • Witchcraft - the damage of the Aflika Warlock (Afffliction) depends on the negative effects of imposed on the enemy and damage damage to it, specializes in dark magic. It has a large number of curses that reduce the characteristics of enemies, the big "arsenal" of the control spells.
  • Destruction - Destro Warlock (Destruction) specializes in the magic of fire, his spells immediately apply damage, as soon as they get into the enemy. The most dynamic specialization of the warlock.

What is useful to the Warlocks

Warlocks are useful in the raid and group thanks to:
May resurrect allies in battle, they can also resurrect themselves if the soul stone hung in advance;
Call allies to themselves at any distance and in any quantity - a ritual of the call;
Create stones that heal - health stones;
Have a large arsenal of negative effects imposed on enemies with declining characteristics - curses;
Raidagroup's endurance characteristic - bloody union;
Enhance the power of the spells of the group and raid - the Demonic Union.

Other

Resources: Mana, soul fragments
Available Armor: Fabric
Affordable weapon: Daggers, one-handed swords, Sour

Available classes for the Alliance for Mages -gnum, Dwarf, Man, Worgen.

There is no choice for the Warlocks for the Alliance, only - Vornegen, thanks to the bonus "Ombotty" - + 1% to the characteristic "Critical Punch".

For PVP - Alliance - People - Everyone for themselves - this racial ability removes all the effects of deceleration and control with you, which will allow you to wear damage or enhancing your characteristics of the accessory.

Available classes for the Horde - renounced, blood elf, goblin, orc, troll.

To apply damage, a warlock playing at the Horde is best to take an orc - "bloody fury" - increases the power of attack, for 15 seconds, once every 2 minutes. "Pulse" - increases the strength of the attack of the designed demons, constantly.

For the magician in PVP (player against the player) of the Horde - Elf of the Blood - the Racial Ability of the Blood Elf "Magic Stream" - will allow you to restore 6% of manna, as well as impose a negative effect of not necessary on all opponents within a radius of 8 meters for 2 seconds, And also to interrupt reading spells with opponents, if the enemy is not another player, for 3 seconds, it can be used every 2 minutes.