Funny musicians playing. Musical games in the summer for children and adults. Consultation for parents New fun music games for children

The traditional Russian way of having fun: singing your favorite songs in chorus with an accordion (or without it) is still popular, especially among the older generation, but new musical entertainments, games and competitions are added, which bring variety, warmth and enthusiasm to the entertainment programs of the holidays.

The most favorite musical entertainments at the holiday are: karaoke, various songs-rework, music quizzes, song re-songs with tasks or performance of the text of a famous song in a different style: rap ,folk, musical, etc. If a music company is going to, then the whole scenario can be conceived as a show, let the guests demonstrate their talents all evening - for example, "Become a Star" (you can watch it).

Music games and contests from our selection are very diverse: absolutely new and loved for a long time, lyrical and funny, drinking and play.

1. Musical game "Noise decorators".

(to download - click the file)

6. Musical warm-up.

Remember the KVN “Warm-up” competition, and arrange the same improvisation at the holiday, just not from jokes, but from songs. Teams should exchange questions and answers from songs, i.e. one team recalls an interrogative line from the songs, the other an affirmative one that fits the meaning. Then they switch roles. For example, the question: "Why are you standing, swaying, thin rowan?", The answer: "I'm drunk, I won't get home!" Or: "Where are you, Marusya, who are you walking with?" - "... I'm on the sleepers, again on the sleepers going home out of habit."

You can play until your fantasy runs out.

7. Musical compliments.

In the program of any holiday, and especially a corporate one, you can include a musical exchange of compliments between the male and female half of the hall. It is very simple to do this: the women's team recalls flattering lines from songs about men, and men, on the contrary, sing excerpts from songs that can be regarded as compliments to the ladies. And in turn, they begin to exchange these musical compliments.

As an example of praise to the gentlemen, the presenter can recite the following lines from A. Sviridova's song:

“How good! You can trust a man!

How good! And don't think about anything! "

As a songful curtsy towards the beautiful ladies - a verse from the hit of Y. Antonov:

“Attention, men! There is no reason to laugh!

Today, in every business, women match us,

And we, of our own free will, teach others roles,

The team that gives more musical compliments within ten minutes wins, although there is no need to count, let friendship win.

This stream of singing compliments can be directed in one direction, for example, on the women's holiday on March 8, arrange a musical congratulation - a medley, which will consist of excerpts of compliment songs.

8. Song encyclopedia.

For this song rehash, you can divide the hall into several teams (depending on the number of guests) and prepare cards in advance with the intended themes of the songs: animals, birds, plants, travel, love, and so on. Each team draws three to five cards. Five to seven minutes are given for reflection.

Then, by drawing lots of themes, each team presents their musical illustrations, for example, the theme "Stones": "Give me a moonstone", "He has a granite stone in his chest", "I can do everything, I can do everything - my heart is not a stone." Singing as one line from a song, as well as a whole verse or chorus is allowed. The main thing is to correspond to the meaning of the assignment.

For each in the topic, the given answer is a point. The winners are determined by the amount of points earned.

9. "Orchestra of virtual instruments".

From the guests (10 - 15 people) we create an Orchestra of Virtual Instruments - everyone draws a card with a written instrument, all of them, of course, are different. Participants should portray the playing of the instruments very expressively, so that it is clear who is playing the music.

Then the presenter explains that he will be a conductor, but also a drummer. However, the lead conductor will always "switch" to any other instrument, and the player whose instrument is currently portrayed by the lead must immediately stop his movements.

In this way, those “musicians” who “missed” the new movement of the presenter gradually drop out of the playing of the virtual orchestra. The most attentive player wins.

10. Musical alphabet.

Music always and everywhere accompanies us, reflecting our mood like no other art form. There are few people among people who do not hum at least mentally their favorite tunes.

It is impossible to imagine a holiday without music. Of course, contests that require encyclopedic knowledge and musical education are not suitable for an ordinary company of merry friends, relatives, colleagues: why put someone in an awkward position? Musical games for adults should be fun, take place naturally, focus exclusively on the love of singing and music.

National musical karaoke game

In recent decades, the musical fun of karaoke has become truly nationwide. In a recreation park, on the coast, on the square on the day of fairs, at birthday celebrations, at weddings, the microphone and the running line screen attract crowds of people who want to try their hand at singing, support performers or just have fun. There are even television projects in which all interested passers-by are invited to participate.

Guess the melody

At corporate parties, men and women willingly participate in the game, which has also become popular thanks to the famous TV show "Guess the Melody". Two participants or two teams tell the presenter from how many first notes they will guess the known melody. If the players manage to do this, they receive points. If the melody from the first three or five notes is not guessed (I must say that three is not enough even for a connoisseur), the opponent makes his bid.

The tour lasts until the melody is called or until 10-12 notes, when the presenter, having not received an answer, calls the piece himself. Then it sounds performed by the players to the soundtrack or professional vocalists, which decorates the event.

A simpler version of the game is to guess the artist or. For this, the toastmaster selects fragments of not the most famous hits. The age of the participants must be taken into account. Those who are 30-40 are not fond of teenage music, just as they will not know the songs of the 60s, 70s.

Music casino

4-5 players are invited to participate. From the equipment you will need a familiar top with an arrow, as in “What? Where? When? ”, And a table with sectors for assignments. Quests are two or three clues contained in theses or questions that will help players guess the name of the singer or singer.

The trick is that the questions should not be too serious, but rather with humor. For example: “He thinks that it’s better than somehow” (A. Buinov), “For his shocking appearance and hoarseness in his voice, this singer scares naughty children” (N. Dzhigurda), “He is the only one in the whole country” (N . Basque).

If the player guesses correctly, a piece of the song is played. An incentive for the winner will be the right to order the next musical composition of the evening.

Song in pantomime

One of the players must, exclusively with the help of gestures, depict the content of some lines of the song. His teammates have to guess what song the "toil" is trying to "sound" with his pantomime. In order to "mock" the wriggling pantomimer, one can pre-persuade the guesser-participants not to name the correct answer under any circumstances, but in order, on the contrary, to simplify the task, one can simply call the name of the performer or. Two or three teams are playing, 2 songs are proposed for each team. The reward for the victory is the honorable right to sing karaoke together.

Musical games for adults at the table

Table music games for adults keep the audience engaged while it is interesting. Therefore, to the well-known competition "Who will sing whom" you need to be creative. These should not be just songs, the text of which contains female or male names, the names of flowers, dishes, cities ...
It is more interesting when the toastmaster suggests the beginning: "What! .." Meanwhile, the maestro, as if by chance, can play several notes from different songs - sometimes this hint helps to avoid unwanted pauses.

By the way, a video example of such a game is the scene of a wolf with a chorus of bunny boys from the famous cartoon series "Just You Wait!". We look and feel touched!

Another fun music game just for fun is "Additives"... The toastmaster offers everyone a familiar song. While he explains the terms, this melody sounds quietly. While singing the song, the participants add funny phrases at the end of each line, for example, "in socks", "without socks", alternating between them. (With a tail, without a tail, under a table, on a table, under a pine tree, on a pine tree ...). It turns out like this: “In the field, a birch tree stood ... in socks. In the field, the curly one stood ... without socks ... ". You can ask one team to prepare phrases for the "add-on", and the other - to choose a song, and then sing together.

Music games for adult parties are good because they quickly cheer up the whole company and help to relax, leaving after only pleasant emotions and vivid impressions of a cool holiday spent in the company of friends.

The players are divided into three teams, three dance "snakes". Each team - "snake" will have its own personal melody, which they are invited to listen to. For example, the first "snake" has the melody "Samba de Janeiro". The team can walk to this melody in any direction. For the second "snake" the melody "Cucaracha" sounds. And for the third "snake" the melody "Americano" sounds. But there is one more condition of the game, all the "snakes" move at the same time when the melody of the dance "Letka - Enka" sounds.

2. Dance-game "The Fifth Element".

The presenter invites everyone to stand in circles of four and join hands. The first element is "Top - leg". In the rhythm of the melody, you need to stomp: first with your right foot, then with your left. The second element is "Round dance".

Dancers in circles first move to the right, then to the left. The third element is "Star". All dancers raise their left hands up and join them in the center of their circle. The "stars" rotate to the right, then change hands, now the right hand is up. The stars are spinning to the left. The fourth element is "Vorotz". Each four dancers are divided into two pairs. The first number in a pair raises the right hand, and the second number raises the left. Hands raised up are connected to make a "collar".

The first pair goes to the hoop of the second pair, then the second pair goes to the hoop of the first pair. The fifth element is "Fan". Couples, standing facing each other, arms bent at the elbows, interlock and whirl like a fan. First to the right, then change hands, rotate to the left. We connect all the elements together. For the fact that the dancers quickly learned this dance, the presenter adds a sixth element - "Snakes"

As soon as he says: "Snakes!", Everyone gathers in one long dance "snake" and all dance together. Then everything is repeated from the beginning.

3. Dance game "Another Lambada".

The dancers are invited to stand in a "snake" one after another, put their hands on the shoulders of the next-door neighbor. The melody of the dance sounds, everyone moves forward, as in "Lambada". The difference is that during the dance, the positions of the hands change: one hand is at the waist, the other is on the shoulder. Both are at the waist.

One at the waist, the other on the neighbor's head. Both are on the head. Both are on the shoulders.

4. Dance game "Cool Lambada"

The dancers stand up one after another "snake", as in the usual "Lambada".

At the signal from the leader, everyone simultaneously turns in the opposite direction. The one who was the last becomes the first and everyone continues the dance.

5. The game "Mercy"

Props: Handkerchief

All players stand in a circle. The host hands over a handkerchief to one of the participants in the game. The player is invited to walk in a circle and touch someone from the opposite sex with a handkerchief on the shoulder. Then together they go to the center of the circle, spread the handkerchief, kneel on it and kiss three times on the cheek.

6. Game "Overtake the headscarf"

Props: Handkerchief

All players stand in a circle. One driver is selected. At the signal from the leader, all the players in a circle pass a handkerchief from hand to hand. And the driver runs around the players and tries to run faster than the handkerchief will be passed. You need to stop where the handkerchief began to be handed over.

7. Dance. "Hugs"

To a rhythmic melody, the presenter suggests dancing in small circles for three people.

Then they dance in circles of five, seven, 10, 20 people, until in the final one common circle is obtained.

8. Dance "Scarecrows".

The presenter counts to three, and the dancers at this time gather in two circles: boyish and girlish. If the boy's circle is smaller, it means that he will be inside a large - girlish one. As soon as the music starts, everyone dances in their circles. When silence comes, all the boys "turn" into "ghosts" and say to the girls: "A-ah-ah!" And the girls, as if they were frightened, answer them: "Oh, I'm afraid, I'm afraid!" Then the dancers change roles.

9. "Golden Cage"

Those who will be drawn will play the role of "birds", the rest of the players will play the role of "golden cage". Team players

"golden cages" stand in a circle, hold hands and raise their hands high above their heads. Music sounds, "birds" fly by, fly out of the circle, come back, circle inside the "golden cage". In a word, frolic. But as soon as there is silence, the "golden cage" closes, that is, everyone puts their hands down. Which of the "birds" was caught, they stand in a circle - in a "golden cage"

10. Musical game "Chunga-Changa"

A fragment of V. Shainsky's song to the verses of Yu. Entin "Chunga - Changa" is played.

The host suggests turning this song into a game. On the word "Chunga" - you need

all the boys jump on the spot. On the word "Changa" - girls jump in place. In the first part of the chorus, we use our hands to depict the dancing inhabitants of the island. And in the second part of the chorus we represent the "wheel" with our hands.

11. "Four Elements"

On the word "earth" - everyone SITS;

On the word "water" - everything is GRABUT;

On the word "air" - all WAVE WING;

On the word "fire" - we represent the FLAME with our hands.

12. "Free space"

All players stand in a common circle. The host walks in a circle, patting some players on the shoulder. Those who have been touched on the shoulder follow the leader; who walks in a snake, in circles, the players follow him. But as soon as the presenter gives a signal, the players need to take any empty seat, who failed - to drive. The presenter also takes someone else's place.

13. Find your place "

Everyone is in a tight circle. The presenter also takes a place in the circle, then leaves it, and asks the players to put their hands behind their backs. As soon as the music starts, the leader will run in a circle, to whom he touches with his hand,

he runs in the opposite direction, meeting on the way, squatting in front of each other and loudly calling their names. Then they continue to move in a circle. Whoever takes an empty seat earlier becomes there, and the loser drives.

14. "Warm and cold words"

The facilitator lists different words, some are "warm" and others are "cold." If the players think that the words are "warm" - raise their hands above their heads and depict a "house", if they think that the words are "cold" - they cross their arms over their chest and pat themselves on the shoulders. For example, a fur coat, snow, felt boots, frost, mittens, blizzard, ice, snowdrift, boiling water, blizzard, blanket.

15. Game "Catch a stick"

Props: stick

Players are placed in a circle and are settled in numerical order. Leading

stands in the center of the circle, takes a stick and sets it upright. Whose number calls, he runs out and catches a stick. If caught - becomes the leader, if not caught - jumps on a stick and returns to his place in the circle.

16. "Acquaintance in a circle"

The players stand around the presenter and loudly call their names in a clockwise direction. And then they call their names in the opposite direction, counterclockwise. For example, Sasha - Ashas, ​​Olya - Yalo.

17. "Knots for memory"

Props: rope

The leader shows everyone a small piece of rope. He invites guests to say their wishes to the birthday boy, ties a knot for each wish. Having tied six to seven knots, the presenter gives the birthday man a rope with knots as a keepsake.

18. "Music game" Keep the beat "

Props: whistle

The presenter sets the rhythm with a whistle, the players repeat it with claps

in your hands. The facilitator whistles another rhythm pattern and asks the players to beat off this rhythm with their right hand in the palm of the neighbor on the right. The presenter whistles the third rhythmic pattern and offers to repeat it with his left hand in the palm of the neighbor on the left.

19. "Signalman"

Props: checkboxes.

The presenter hands the player two colored flags and offers to become a signalman. Signal: Congratulations! We love! Hooray! Raised Right Hand - Congratulations! Left hand above - Love! Hands spread apart - Hurray! The presenter asks the audience to help the signalman, who shows the movements, and the audience - to decipher their meaning, i.e. name the corresponding words.

20. "Lookout"

Props: binoculars

The presenter hands over binoculars to the player. You need to look at the audience through it and give a verbal portrait of one of them.

21. "Go through the paper"

Props : paper, scissors

The presenter takes out a sheet of A4 paper from his pocket and invites the players to go through this sheet of paper. The players are trying to do this. The presenter shows how you can get through the paper. To do this, cuts are made on the sheet, as shown in the figure. It is not difficult to crawl into the resulting ring.

22. "Sotik"

Props: paper, pencils, bag

The presenter invites everyone to write their cell phone numbers on sheets of paper and throw the notes into the bag. Then all the pieces of paper are mixed and one is selected. The presenter calls the dropped number.

Whoever has the phone rings gets the prize.

23. "Airplane"

Props: paper, pencils

The presenter writes the word "Happiness" on a piece of paper. He makes an airplane and launches it towards the audience with the words: "And you will have happiness!" Whoever catches the airplane gets a prize.

23. "Tail of Luck"

Props: three ropes, handle

The presenter takes out three multi-colored ropes from the outer pocket of his jacket. There is a prize tied to one of these rope tails. The players take turns choosing one of the ropes and pulling it. The lucky one gets a prize.

24. "Guess"

Props: false - bills

In each pocket of the presenter there is a bill - a tab, in denominations of 10 to 500 rubles. Players are asked to guess in which pocket which bill is. Guessed it - got a bill.

25. "Ravachi"

Props: newspapers

Two players are invited to take one of the corners of the newspaper and, at the signal of the leader, pull in your direction. The winner is the one with the largest piece of newspaper.

26. "Newspaper in the palm of your hand"

Props: newspapers

The presenter gives the players a newspaper and offers to hold it vertically in the palm of your hand. The newspaper is taken at opposite corners: one hand on top, the other on the bottom. Pulls so that a crease forms in the center. To make the newspaper stand on your hand, you need to bend the bottom corner a little.

27. Lemon Race

Props: lemons, pencils, plastic cups

The presenter marks the distance with the help of plastic glasses: start - finish. Each player is awarded a lemon and a pencil. All players are invited to stand on the same start line and use a pencil to roll the lemon to the finish line and back. The one who goes the first distance is the winner.

28. "Dragging with a pencil"

Props: pencil

Two players stand opposite each other, take up a pencil with one hand and, at the signal of the leader, pull in their direction.

The one who pulled the pencil out of the opponent's hands is the winner.

29. "Three pencils"

Props: pencils, plastic cups

Participants participate in competitions in pairs. Each pair receives three pencils.

Team members hold one pencil in their hands parallel to each other, and the third lies on top of them. Relay participants are invited to run the distance marked with plastic cups and not drop their pencils.

30. "Catch the button from the elbow"

Props: buttons

The host distributes buttons to the players. He suggests placing a button on the elbow of the bent arm, then straightening the arm and catching the button.

31. Pass the button from finger to finger "

Props: buttons

The leader puts a big button on the index finger to one of the players and asks him to pass it to the next

the player, also on the index finger, etc. The main thing is not to drop the button, which will pass through the index fingers of all players in both directions: back and forth. Then the big button is changed to a small one. The relay is repeated.

32. "Sensations"

Props: bag of dummies

The presenter shows a cloth bag, inside which there are dummies of vegetables and fruits. Players are encouraged to feel by touch which fruits and vegetables are inside.

33. "Toss in the hat"

Props: hat, buttons

The leader in the center of the playground puts his hat on the floor. Asks players to hit the hat with a button from three steps. Then with five steps. With seven steps. The one who hits the hat with a button from the longest distance becomes the champion of the competition.

34. "Throwing from hand to hand"

Props: buttons

This game is played in pairs. Each pair is given a button. Players stand opposite each other, throw buttons from hand to hand, each time taking a step back from each other. The winner is the pair that does not drop the button and has the greatest distance between the players.

35. "Guess by ear - how many buttons"

Props: pouch with buttons

The presenter shows the players a fabric bag with buttons and suggests taking turns to determine by ear how many buttons there are. Whoever guesses gets the prize.

36. "Even-Odd"

Props: buttons

Each player is given five buttons. The presenter clamps a few buttons in his fist, pulls it in the direction of the player and asks:

"Odd or even?" The player answers, if he guessed right, he takes the buttons for himself, if he guessed wrong, he gives his own, the same amount as was held in the leader's hand. The game goes on until one of its participants accumulates 10 buttons.

37. "Prize in a circle"

Props: prize

The host invites the players to stand in a circle. To the music, he passes the prize in a circle. As soon as the music dies down, everyone freezes. The one who was the last to transfer the prize, and not the one who has it in the hands at the moment, is eliminated.

38. "Zigzag of Fortune"

Props: plastic glasses, blindfold

The presenter puts plastic cups in one line. Players are invited to pass a zigzag between them blindfolded and not drop them. The one who dropped the glass is eliminated, the rest continue to play. In the second round of this game, the presenter offers the players another zigzag walk between the glasses, only moving backwards and looking in the mirror!

39. "Pumping"

Props: plastic cups

The presenter places two plastic glasses in the center of the playground at a distance of half a meter from each other. Asks players to walk so that the glasses are between their legs and do not fall. To determine the absolute champion of this game, the glasses are gradually moved apart.

40. "Jumpers and Tadpoles"

Props: elastic

Players stand with their left foot in a stretched elastic band tied in a circle. While the music is playing, everyone is walking in unison one after the other to the right, but as soon as the music stops playing, you need to jump out of the rubber band. The one who does this last, guesses the riddle of the leader. If the answer is correct, it continues to play. If the answer is not correct, he is eliminated from the game.

41. Pencil Squat

Props: pencils

The presenter distributes pencils to the players and offers to hold them between the nose and upper lip. Then try to sit down three times without dropping your pencil.

42. "Fairy alphabet"

Props: chalk

Each player is given a piece of chalk. The host names the letters of the Russian alphabet, and the players write the names of famous fairy-tale characters on these letters.

Whoever has more names is the winner. For example: A - Aibolit,

B - Pinocchio, C - Winnie the Pooh, G - Gerda, D - Thumbelina, E - Emelya,

F - Tin Woodman, W - Cinderella, I - Ivan Tsarevich, K - Carlson,

L - fox Alice, M - Malvina, N - Dunno, O - Ole - Lukkoye, P - Piglet,

R - Little Mermaid, S - Sivka - Burka, T - Tortila, U - Urfin Deuce, F - Fedora,

X - Hottabych, C - Tsar Dodon, H - Cheburashka, W - Shapoklyak, U - Nutcracker,

E - Elf, I - Yaga.

43. "Steps"

Props: chalk

Each player is given chalk. The host asks to write the letter A.

Then, under this letter, you need to write a word of two letters so that the first letter in the word is again A. For example, AR. Next, you need to write a word of three letters, so that the first letter is A. For example, ACC, ARA. Etc.

These can be words: ARIA, ASTRA, ANSHLAG, ATTRIBUTE, ARBITRATION, ARGENTINA, ASTRONOMY ...

44. "Dance Suite"

Musical fragments of popular dances sound, the presenter invites the players to show the basic movements of these dances with only one hand.

45. "Orchestra"

The presenter names musical instruments and depicts how they are played. If he does the right thing, the players will repeat the movements after him. If wrong, the players will clap their hands loudly.

46. ​​"Aquarius"

Props: table, chairs, plastic mugs, buckets, water

Two players are seated at the coffee table. On the table are two small buckets half filled with water, two plastic glasses. Players take turns calling proverbs and sayings about water. While the opponent is recalling folk wisdom, the player pours water from his bucket with a glass into the opponent's bucket. The winner is the one who quickly scoops up the water from his bucket.

Moskaleva Yulia Mikhailovna
Musical games in the summer for children and adults. Consultation for parents

Outside the window, the sun is shining more and more often, the air is getting warmer and warmer, and one already wants to leave the apartment that has boring over the winter as soon as possible. It is tempting to go out into nature, walk barefoot on the ground, breathe fresh air filled with the smells of young greenery. And, of course, going out of town, you will take your child with you. He will rediscover for himself the forgotten over the winter, and somewhere even a new world. If the birthday or name day of the baby falls on a warm season, then the celebration can be transferred to nature, but even without a proper reason, such a trip will be received with enthusiasm.

We bring to your attention several interesting, exciting games that you and your child and his friends will like to play both in nature and at home ...

The game "Favorite song"

Teaches listening skills

Any song develops language skills and listening skills.

Pick a song that your child is familiar with and chant it a couple of times to make sure the child knows the words and to think of actions that accompany them.

Explain to your child that you intend to sing the song with him, performing the same movements, but replacing the words with different sounds, for example, "La-la-la" or "Oh-oh-oh-oh" by simply whistling or humming the entire line of its initial letter.

Do not sing anything at all, just follow the action. You won't believe how quiet children can be!

The game "Let's go for a ride"

Gives vehicle information

Talk with your child about different modes of transportation and different means of transportation.

Try to select and sing songs for each mode of transportation with your child. It can be poems that you will sing with him to famous melodies or simply recite ( example: A. Barto "Mushroom Train")

The game « Musical ups and downs»

Teaches gamut

Sing the basic scale. It turns out that you know her very well! Well, of course: do, re, mi, fa, salt, la, si, do.

Begin chanting with your body low to the ground, and then gradually straighten up as the sounds rise.

When you reach high "before" then should stand on tiptoe with arms extended high up.

Now start high "before" and in the same way move down the scale.

Another version of the range is as follows: to climb up the scale slowly and descend very quickly.

The game "Songs about the sun"

Develops memory

Paint a round paper plate yellow and glue it to a stick

Talk to the children about the sun and how it makes them feel.

Sing a few songs about the sun or learn a few poems.

Let the children rotate, squat, and straighten the different movements of the sun that are spoken of in the songs you sing.

Songs about the sun include:

The circle of the sun, the sky around

This is a drawing of a boy ...

Repeat this game, but with songs or poems about the moon or stars.

The game "Mysterious music»

Teaches listening skills

Take the melody of a familiar song and purr it, sing it with your mouth closed, or instead of words sing it on "La-la-la".

Let the child recognize this song.

Repeat the song from the beginning, stopping on a word.

See if the child can recognize the word.

Ask him what the next word in the song should be.

We also offer games for the little ones:

Staging

Russian folk song "Zainka"

Zainka, bunny!

Little bunny!

(the child turns right and left arms bent at the elbows, freely lowering the hands)

Long ears,

(puts open palms to the head, "ears")

Fast legs.

(slaps his hands on his knees)

Zainka, bunny!

Little bunny!

(turns from side to side the arms bent at the elbows.)

You are afraid of children

Bunny bunny.

(shakes his lowered hands, "The bunny is trembling")

A song that many people know from childhood

"Pies" (music A. Filippenko)

I bake, bake, bake

Children all on a pie

And for dear mommy

I'll bake two gingerbread cookies.

(children bake pies - then one hand on top, then the other)

Eat, eat, mommy,

Delicious two gingerbread cookies.

(stretch out arms forward, palms up)

And I'll call the guys -

I'll treat you to pies.

(Beckon with handles. Bow, stretching out their hands forward)

Summer is such a time when your child develops physically by running and jumping, in addition to this, he learns a lot. Let the warm season leave a bright mark on your child's memory!

Related publications:

Consultation for parents "What are music lessons for?" Musical education is a multifaceted process, which is the formation of a child's personality through the influence of music on him. Views.

Consultation for parents "Observing nature in summer" The long-awaited summer has come. The days are warm, sunny and long. "Dawn converges with dawn," they say among the people, because it is a bright short night.

Consultation for parents "Rest with a child in summer" Summer is a great time of the year. The long-awaited rest is a well-deserved reward for long days of work, everyday life, and care. Family vacation is the maximum.

Consultation for parents "We have a rest in the summer" Consultation for parents "We have a rest in the summer" Summer is a delicious time, And it is always watermelon. And in winter - no watermelon, It's just a disgrace.

Consultation for parents "Table etiquette for young children" The system of work on the formation of the norms and rules of the cultural behavior of the child at the table must be organized from early childhood. They are being worked out.

Number of players: any
Optional: red scarves or headbands
All players are divided equally into two teams. Players from one team are nominated by the "People": they are marked with either bright red headscarves around their necks, or bright red wide tape wrapped around the biceps of both arms. Players on the other team are nominated by "Vampires" and do not have any bandage markers. The goal of the "Vampires" is to capture as many "People" as possible, who, after being captured, also become "Vampires". The main charm of the game lies in the fact that "Vampires" do not have any bandage markers and "People" are in constant tension and readiness to run away from the "Vampires" filling the playing territory.

Snowballs - winter game for children

Number of players: any
Optional: snow
In winter, you can remember this old Russian fun.
Usually two teams participate in the game, throwing snowballs at each other.

Monkey tag - a game for children

Number of players: any
Optional: no
The driver must imitate the escaper like a monkey. For example, if the pursued unexpectedly (the escaper will do such things intentionally) jumps on one leg, then the driver must jump after him on one leg. If the driver did not have time to repeat the movements of the runner in time, then the "salting" is not considered and the runner is given 5 seconds to run away again.

Gate - an outdoor game for children

Number of players: child and adult
Optional: no
If you have a very small, but too active child, then you can try to captivate him in this way.
We play on the street! The child runs up to you, you spread your legs ... and, as it were, "step over" over him. Comes back, runs up to you, you again pass it under you, as if through a "gate". The main thing is energy in a peaceful way. The game can be improved and furnished with jokes, add additional items and tasks such as "take the ball, carry it through the gate, put it in the stroller ...".

Catch-riders - an outdoor game for children

Number of players: any
Optional: 2 spools of thread or very long threads of two colors (preferably blue and red)
Choosing a presenter. A thread is tied to everyone's hand in a conspicuous place, but the knot is not tightly tightened. Boys and girls have different colors.
The task is to catch up with any person and break the thread from him. The difficulty is that the one who is caught can also pluck the thread from the hand of the rider. Whoever's thread has been torn off goes to the leader.

Escape from the dungeon - a game for children

Number of players: any
Optional: no
The game is reminiscent of the old cat-and-mouse fun. The participants of the game, holding hands, form a circle. Inside is a prisoner or captive, outside is his or her friend. The prisoner must break out, his assistant must deceive the guards. The one who misses the captive takes his place.

Bells - an outdoor game for children

Number of players: any
Optional: bell
Children stand in a circle. Two people come out in the middle - one with a bell or bell, the other with a blindfold. Everyone is singing:
Tryntsy-bryntsy, bells,
The daredevils rang:
Digi-digi-digi-don,
Guess where the ringing comes from!
After these words "blind man's buff" catches the dodging player.

Bottomless barrel - game for children

Number of players: any
Optional: barrel without bottom, ball
An ordinary barrel without a bottom is suspended on the playground, at a height of three meters. The player on the run must throw the ball into the barrel with an accurate blow from the bottom up. The winner is the one who does it three times.