Blow up the bubble game. The game "Blow Up, Bubble. "Bunny Jumping Over a Stream"

Municipal budgetary preschool educational institution

"Panaevksy kindergarten of general developmental type" Little Red Riding Hood "

Card file for outdoor games

Educator: Plotnikova N.L.

Panaevsk - 2014.

Outdoor game "Round dance"

Target: teach children to lead a round dance; exercise in squats.

Children speak the words behind the teacher. Hand in hand, walk in a circle.

Around rose bushes, among herbs and flowers

Circling, circling a round dance, oh, we are cheerful people!

We started spinning so much that we fell to the ground.

Boo!

When pronouncing the last phrase, squats are performed.

Outdoor game "Carousel"

Target: develop children's balance in movement, running skills, increase emotional tone.

Description. The teacher invites the children to ride the carousel. He holds a hoop in his hands (being in the middle of the hoop) with multi-colored ribbons tied to it. Children take up the ribbons, the teacher moves with the hoop. Children walk and then run in circles. The teacher says:

Barely, barely, the merry-go-rounds spun,

And then, and then all run, run, run!

Hush, hush, don't run, stop the carousel,

One and two, one and two, that's the end of the game!

The children stop.

An outdoor game "Sparrows and a car"

Target: teach children to run in different directions without bumping into each other, start moving and change it at the signal of the teacher, find their place.

Description. Children - "sparrows" sit on the bench - "nests". The teacher portrays a "car". After the teacher's words: "Fly, little sparrows, to the path" - the children get up and run around the site, waving their arms - "wings". At the signal of the teacher: "The car is going, fly, little sparrows, to their nests!" - the "car" leaves the "garage", the "sparrows" fly into the "nests" (sit on the benches). The "car" returns to the "garage".

An outdoor game "One, two, three - run!"

Target: train children in the ability to act on a signal; to develop speed of running, coherence of collective actions.

Description. Children stand near the teacher and listen to what he has to say. If the teacher says: "One, two, three, run to the tree," the children run to the tree and wait for the teacher. If the teacher says: "One, two, three, run to the sandbox," the children run to the sandbox and wait for the teacher.

Outdoor game "Veisya, wreath"

Target: teach children to lead a round dance; exercise in running.

Description. Children and the teacher stand near a tree around which you can form a circle and dance in a circle. The teacher says: “You guys are the leaves from which I will weave wreaths. A breeze blew, leaves flew "(children are running around the playground). At the signal of the teacher: “Hang, wreath! Curl up, wreath! Don't get confused! " (children run to the teacher). The teacher helps to form a circle. Together with the teacher, the children dance around the tree, pronouncing rhymed lines:

Let's go out, go out for a walk, take a walk in the garden,

We will collect the leaves, make a wreath.

We collect a lot of leaves, yellow and red,

And we will weave wreaths from different leaves.

Outdoor game "Shark and fish"

Target: development of children's ability to run in a certain direction; navigate in space.

Children - "fish" "swim". At the signal of the teacher: "Shark" - the children hide, "swim away" into the shelter (a house made of a rope).

An outdoor game "Little white bunny is sitting"

Target: teach children to listen to the text and perform movements with the text; teach them to jump, clap their hands, run away after hearing the last words of the text; bring joy to children.

Description. Children - "bunnies" are sitting on the bench. The teacher offers the "bunnies" to run out to the middle of the site ("clearing"). Children go to the middle of the site, stand near the teacher and squat down. The teacher says the text:

Little white bunny sitsChildren wiggle their brushes

And wiggles his ears. hands, raising them to the head,

Like this, like that imitating bunny ears.

He wiggles his ears.

Bunny is cold to sitClap their hands.

We need to warm the paws

Clap, clap, clap, clap,

It is necessary to warm the paws.

Bunny is cold to standBounce on both

The bunny must jump. legs in place.

Skok-skok, skok-skok,

The bunny must jump.

(Toy name) scared the bunny, Specifically indicated

Who scared the bunny

Bunny jumped and galloped away.(the teacher shows

Toy).

Children run away to their places.

Instructions for carrying out.The game can be played with any number of children. Before the start of the game it is imperative to prepare places where children - "bunnies" will run away. At first, you do not need to single out the driver, all children simultaneously perform movements in accordance with the text. After repeated repetition of the game, you can select the child for the role of "bunny" and put him in the middle of the circle. Having finished reading the text, you should not quickly run after the children, you must give them the opportunity to find a place for themselves. There is no need to demand from children that they must sit in their place; each one takes a free seat on the bench. With a systematic game, children remember their places well and quickly find them.

Outdoor game "My jolly ringing ball"

Target: teach children to jump on two legs, listen carefully to the text and run away only when the last words are spoken.

Description. Children stand on one side of the playground, near them a teacher with a ball in his hands. He shows how easily and high the ball bounces if hitting it with a hand, accompanying the actions with the words:

My jolly jingle ball

Where have you set off to gallop?

Red, yellow, blue

Can't keep up with you.

Then the teacher invites the children to jump, while hitting the ball on the ground. After reading the poem again, he says: "Now I will catch up!" Children stop jumping and run away. The teacher pretends to catch them. The teacher, without using the ball, invites the children to jump, while he himself raises and lowers his hand over the heads of the children, as if hitting the balls.

Outdoor game "It is snowing"

Target: teach to correlate your own actions with the actions of the participants in the game; exercise children in running, make turns around you.

The teacher reads a poem:

White fluffy snow is spinning in the air,

And on the ground quietly, falls, lies down.

Children run in circles, spinning.

Outdoor game "Sun and Rain"

Target: teach children to walk and run scattered, without bumping into each other, to teach them to act at the signal of the teacher.

Description. Children squat behind the line indicated by the teacher. The teacher says: “There is a sun in the sky! You can go for a walk. " Children run around the playground. At the signal: “Rain! Hurry home! " - run over the designated line and squat down. The teacher says again: “Sunny! Go for a walk, ”and the game repeats itself.

Outdoor game "Aircraft"

Target: teach children to run in different directions without bumping into each other; train them to listen carefully to the signal and start moving on the verbal signal.

Description. The teacher invites the children to prepare for the "flight", having shown in advance how to "start" the engine and how to "fly". The teacher says: “Get ready for the flight. Start the motors! " - children make rotational movements with their hands in front of the chest and pronounce the sound: "Rrr". After the teacher's signal: "Fly!" - children spread their arms to the sides (like the wings of an airplane) and "fly" - scatter in different directions. At the signal of the teacher: "Landing!" - children sit on the bench.

Outdoor game "Bubble"

Target: teach children to stand in a circle, make it wider, then narrower, teach them to coordinate their movements with the spoken words.

Description. Children, together with the teacher, hold hands and form a small circle, standing close to each other. The teacher says:

Blow up, bubble, blow up, big

Stay that way and don't burst.

The players step back and hold hands until the teacher says: "The bubble has burst!", Then they lower their arms and squat down, while saying: "Clap!" You can also invite children after the words: "Bubble burst" to move to the center of the circle, still holding hands and while saying the sound: "Shhhh" (air comes out). Then the children "inflate" the bubble again - they move back, forming a large circle.

Outdoor game "Snowflakes and Wind"

Target: development of children's imagination, attentiveness, the ability to play in a team; exercise in running, make turns around yourself, in squats.

The teacher says the words:

And now I'll see:

Who knows how to have fun

Who is not afraid of frost.

The teacher - "wind" imitates the wind, and children - "snowflakes" move around the site, depicting the flight of snowflakes. Children hide (sit down) when the teacher stops blowing.

Outdoor game "Train"

Target: teach children to walk and run in a convoy one at a time, speed up and slow down, make stops at a signal; to teach children to find their place in the column, not to push their comrades, to be attentive.

Description. Children stand in a column one at a time (without holding on to each other). The first is a "steam locomotive", the rest are "cars". The teacher gives a beep, and the "train" begins to move forward slowly at first, then faster, faster, and finally, the children start running. After the teacher's words “The train is approaching the station,” the children gradually slow down - the train stops. The teacher invites everyone to go out, take a walk, pick flowers, berries in an imaginary meadow. At the signal, the children again gather in a column - and the train begins to move.

An outdoor game "Sparrows and a cat"

Target: teach children to jump gently, bending their knees, run without touching each other, dodge the catch, quickly run away, find their place, teach children to be careful when taking a place, not to push comrades.

Description. Children - "sparrows" sit in their "nests" (in circles marked on the ground, or painted on the asphalt) on one side of the site. On the other side of the site is the "cat". As soon as the "cat" slumbers, the "sparrows" "fly out" to the road, "fly" from place to place, looking for crumbs, grains (children squat, knock their fingers on their knees, as if pecking). But the “cat” “wakes up”, “meows” and runs after the “sparrows”, which “fly away” to their “nests”. First, the role of the "cat" is performed by the educator, and then by one of the children.

Outdoor game "Hares and the wolf"

Target: teach children to listen carefully to the teacher, to perform jumps and other actions in accordance with the text; learn to navigate in space, find your place.

Description. Children - "hares" are hiding behind bushes and trees. To the side, behind a bush, there is a "wolf". "Hares" run out into the clearing, jump, nibble the grass, frolic. At the signal of the teacher: "The wolf is coming!" - "hares" run away and hide behind bushes and trees. The "Wolf" is trying to catch up with them. You can use a poetic text in the game:

Bunnies jump: gallop, gallop, gallop -

On a green meadow.

They pinch the weed, eat,

Listen carefully

Isn't the wolf coming?

Children perform movements on the text. With the end of the text, a "wolf" appears and begins to catch "hares". At first, the role of the "wolf" is played by the educator.

Outdoor game "Shaggy dog"

Target : teach children to move in accordance with the text, quickly change the direction of movement, run, trying not to get caught by the catching person and not pushing.

Description. Children stand on one side of the playground. One child on the opposite side represents a "dog". Children quietly approach him, while the teacher says:

Here lies a shaggy dog

Burying my nose in my paws,

Quietly, calmly, he lies,

Either asleep or asleep.

Let's go to him, wake him up

And let's see: "Something will happen?"

Children approach the "dog". As soon as the teacher finishes reading the poem, the "dog" jumps up and loudly "barks". Children scatter, the "dog" is trying to catch someone. When all the children hide, the "dog" returns to its place.

Outdoor game "Catch Me"

Target:

Description. Children are sitting on the bench. The teacher invites them to catch up with him and runs to the side opposite from the children. Children run after the teacher, trying to catch him. When they run up to him, the teacher stops and says: "Run away, run away, I will catch up!" Children run back to their places.

Instructions for carrying out.The teacher should not run away from the children too quickly: they are interested in catching him. Do not run too quickly after children, as they may fall. At first, the run is carried out in only one direction. When the children run up to the teacher, it should be noted that they can run fast. When the game is repeated, the teacher can change direction, running away from the children.

Outdoor game "Frost Red Nose"

Target: development of the ability to perform characteristic movements; exercise children to run.

The teacher stands in front of the children at a distance of 5 meters and pronounces the words:

I am Frost Red Nose. All overgrown with a beard.

I'm looking for animals in the forest. Come out soon!

Come out, bunnies! Girls and boys!

(Children go to meet the teacher.)

I will freeze! I will freeze!

The teacher is trying to catch the guys - "bunny". Children scatter.

Outdoor game "Chickens in the garden"

Target: develop coordination of movements, speed of reaction; exercise in running, squatting and crawling.

Description. In the middle of the site, a small area is limited - a "vegetable garden". Not far from it, on one side of the platform, a chair is placed - this is the "house" of the watchman, on the other hand, at the level of the child's chest, a rail is strengthened on racks or a tape is pulled - a "house" for chickens. The role of the “watchman” is performed first by the educator, and then by the more active children. The rest are “chickens”. At the signal of the teacher: "Go, chickens, walk" - children - "chickens" crawl under the "fence" (rail), make their way into the "garden", run, "look for" food, "cluck". The "watchman" notices the "chickens" and drives them out of the "garden" - claps his hands, saying: "Shoot, shove!" Children - "chickens" run away, crawl under the rail and hide in the "house". The "watchman" bypasses the "vegetable garden" and sits down again. The game repeats itself. If the game is played for the first time, then the area of ​​the "vegetable garden" is not indicated. Children run using the entire area.

Outdoor game "Birds in their nests"

Target: teach children to walk and run scattered, without bumping into each other; to teach them to act quickly at the signal of the teacher, to help each other.

Description. On one side of the site, hoops ("nests") are freely laid out according to the number of children. Each child ("bird") stands in its own "nest". At the signal of the teacher, the children - "birds" run out of the hoops - "nests" - and scatter across the entire site. The teacher imitates the feeding of the “birds” in one or the other end of the playground: children squat down, hitting their knees with their fingertips - they “peck” the food. "Birds flew to their nests!" - says the teacher, children run to the hoops and get into any free hoop. The game repeats itself. When the game is mastered by the children, new rules can be introduced: lay out 3-4 large hoops - “several birds live in the nest”. At the signal: "Birds flew to their nests" - children run, 2-3 children stand in each hoop. The teacher makes sure that they do not push, but help each other get into the hoop, use the entire area allocated for the game.

Outdoor game "Along a flat path"

Target: develop in children the consistency of the movement of arms and legs; teach to walk freely in a column one at a time; develop a sense of balance, orientation in space.

Description. Children, freely grouping, go with the teacher. The teacher at a certain pace pronounces the following text, the children perform movements according to the text:

On a flat path Go step by step.

On a flat path

Our legs are walking:

One is two, one is two.

By pebbles, pebbles,Jump on two legs with

Moving forward.

By pebbles, by pebbles ...

Into the hole - boo! To squat.

Climb up.

The poem is repeated again. After several repetitions, the teacher says another text:

On a flat path, on a flat path

Our legs are tired, our legs are tired,

This is our home - this is where we live.

At the end of the text, the children run to the "house" - a predetermined place behind a bush, under a tree, etc.

Outdoor game "Shepherd and herd"

Target: to consolidate in children the ability to play by the rules of the game, to exercise in walking and running.

Description. Children represent a “herd” (cows, calves, sheep). They choose a "shepherd", give him a pipe and a "whip" (jumping rope). The teacher pronounces the words, the children perform movements along the text:

Early - early in the morning

Shepherd boy: "Tu-ru-ru-ru",

("Shepherd Boy" plays the pipe.)

And the cows fit him

Delayed: "Mu-mu-mu".

Children - "cows" moo. Then the "shepherd" drives the "flock" into the field (on the agreed lawn), everyone walks on it. After a while, the "shepherd" clicks a whip (jump rope), drives the "flock" home. The game repeats itself.

Outdoor game "Horses"

Target: teach children to move together one after the other, to coordinate movements, not to push the runner in front, even if he is not moving very quickly.

Description. Children are divided into two groups: some depict "horses", others - "grooms". Each "groom" has "reins" - jump ropes. At the signal of the educator, the “grooms” catch the “horses”, “harness” them (put on the “reins”). At the instruction of the teacher, children can ride (run in pairs) quietly, trot or gallop. After a while, the "horses" are unharnessed and released into the meadow, the "grooms" sit down to rest. After 2-3 repetitions of the game, the children change roles. In the game, children alternate movements: they run, jump, walk, etc. You can offer different stories of trips: to the races, to the hay, to the forest for firewood. If the “groom” cannot “catch” any of the “horses” for a long time, other “grooms” help him.

Outdoor game "Hen - crested"

Target: exercise children to quickly respond to the teacher's signal; exercise children to walk.

The teacher depicts a "chicken", children - "chickens". One child (older) is a "cat". The "cat" sits on a chair aside. "Hen" and "chickens" walk around the site. The teacher says:

A hen came out - a crested hen, with her yellow chickens,

The chicken coughs: "Ko-ko, don't go far."

Approaching the "cat", the teacher says:

A cat has lain down on a bench by the path and is sleeping ...

The cat opens its eyes and catches up with the chickens.

The "cat" opens its eyes, meows and runs after the "chickens", which run away to a certain corner of the site - "house" - to the hen-mother. The teacher ("chicken") protects the "chickens" by spreading his arms to the sides, and at the same time says: "Go away, cat, I won't give you chickens!" When the game is repeated, the role of "cat" is assigned to another child.

Outdoor game "Find your color"

Target: teach children to quickly act on a signal, navigate in space; develop agility.

Description. On different sides of the playground, the teacher puts hoops (made of cardboard) and puts one pin of different color in them. One group of children becomes red around the skittles, another - yellow, the third - blue. At the signal of the teacher: "For a walk!" - children disperse or scatter across the entire site in different directions. On the second signal: "Find your color!" - children run to their seats, trying to find a pin of their color. The game repeats itself.

Outdoor game "Mother hen and chicks"

Target: teach children to crawl under the rope without touching it, dodge the driver, be careful and attentive; teach them to act on a signal, not to push other children, to help them.

Children, depicting chickens, together with the teacher - "hen" - are behind a rope stretched between chairs at a height of 35-40 cm - "house". A large "bird" sits on the opposite side of the site. The "mother hen" leaves the "house" and goes in search of food, she calls the "chickens": "Ko-ko-ko-ko." At her call, "chickens" crawl under the rope, run to the "brood hen" and walk with her, looking for food. At the signal: "Big bird!" - "chickens" quickly run into the house. The role of the "brood hen" is initially performed by the educator, and then this role can be given to children, first at their request, and then by appointment of the educator. When the “chickens” return to the “house”, running away from the large “bird”, the teacher can raise the rope higher so that the children do not touch it.

Outdoor game "Mice in the pantry"

Target: develop in children the ability to perform movements on a signal; exercise children in crawling, running and squatting.

Children - "mice" are on one side of the playground. On the opposite side, there is a rope stretched at a height of 50 cm from the ground level - this is the "pantry". On the side of the players there is a "cat" (its role is played by the teacher). The "cat" falls asleep, and the "mice" slowly run into the "pantry". Penetrating into the "pantry", they bend over so as not to touch the rope. There they sit down and seem to "gnaw" crackers. The "cat" wakes up, meows and runs after the "mice". They quickly run away to their burrows. The game resumes. In the future, as the rules of the game are mastered, the role of a "cat" can be played by any of the children.

Mobile game "Taxi"

Target: teach children to move together, measure movements with each other, change the direction of movement, be attentive to play partners.

Children stand inside a small hoop, hold it in their lowered hands: one on one side, the other after the other. The first child is the "driver" of the taxi, the second is the "passenger". Children run around the playground (track). After a while, they change roles. 2-3 pairs of children can play at the same time, and if the area permits, then more. When children learn to run in one direction, the teacher can give the task to move in different directions, to make stops. You can mark the stopping place with a flag or a taxi rank sign. At the bus stop, the "passengers" change, one gets out of the taxi, the other sits down.

Outdoor game "Mice and a cat"

Target: teach children to run easily, on socks, without bumping into each other; navigate in space, change movements at the signal of the teacher.

Children sit on benches - these are “mice in holes”. On the opposite side of the site there is a "cat" whose role is played by the teacher. The "cat" falls asleep (closes his eyes), and the "mice" scatter across the site. But here the "cat" wakes up, stretches, meows and begins to catch the "mice". "Mice" quickly run away and hide in "holes" (take their places). The caught "mice" are taken away by the "cat". When the rest of the "mice" hide in the "burrows", the "cat" once again walks along the site, then returns to its place and falls asleep. The “mice” can run out of the “holes” when the “cat” closes its eyes and falls asleep, and return to the “holes” when the “cat” wakes up and meows. The teacher makes sure that all the "mice" run out and scatter as far from the "burrows" as possible. "Minks", in addition to benches, can serve as arches for crawling, and then children - "mice" - crawl out of their "holes".

Outdoor game "Birds are flying"

Target: teach children to jump from low objects, run scattered, act only on a signal; teach kids to help each other.

Children stand on a small elevation - a board, cubes, bars (height 5-10 cm) - on one side of the playground. The teacher says: "The sun is shining on the street, all the birds fly out of their nests, looking for grains, crumbs." Children jump from heights, "fly" (run, waving their arms - "wings"), squat, "peck" the grains (knock their fingers on the ground). With the words of the teacher: “It's raining! All the birds hid in their nests! " - children run to their places. Before the game, the teacher must prepare low benches or such a number of cubes, bars, so that there is enough for everyone to play. They must be placed on one side of the playground at a sufficient distance from each other so that the children do not push and can freely take their places. You need to show the children how to jump gently, help them climb the dais after running. When repeating the game, the signal can be given in one word: "Sunny!" or "Rain!" Children need to know on what signal what to do.

Outdoor game "Horsemen"

Target: teach children to run without bumping into each other, to speed up or slow down their movements, to orient themselves in space.

A group of children (5-6 people) stand at one edge of the playground. The teacher gives each a stick 50-60 cm long. Children sit on a stick on horseback and jump to the opposite side of the site, portraying "horsemen", trying not to bump into each other and not to touch objects and equipment on the site. During the game, the teacher can suggest that the "horsemen" go quickly and slowly, as well as in different directions. When the children learn to run fast, a competition can be organized. The task is proposed: who will most likely ride a horse to a certain place on the site or track.

Outdoor game "Tram"

Target: teach children to move in pairs, coordinating their movements with the movements of other players; teach them to recognize colors and change movement in accordance with them.

3-4 pairs of children stand in a column, holding each other's hand. With their free hands, they hold on to the cord, the ends of which are tied, that is, some children hold on to the cord with their right hand, others with their left. These are "trams". The teacher stands in one of the corners of the playground, holding three flags in his hands: yellow, green, red. He explains to the children that the "tram" moves on a green signal, slows down on a yellow one, and stops on a red one. The teacher raises the green flag - and the "tram" goes: children run along the edges of the playground. If the teacher raises a yellow or red flag, the "tram" slows down and stops. If there are many children in the group, you can make 2 trams. The plot of the game can be more detailed: during stops, some "passengers" get off the "tram", others enter, while lifting the cord. The teacher introduces children to the rules of the road. He makes sure that all players are attentive, do not miss stops, monitor the change of flags and change the movement.

Outdoor game "At a bear in the forest"

Target: development in children of the speed of reaction to a verbal signal, development of attention; exercise children to run.

Of all the participants in the game, one driver is chosen, who is appointed "bear". Two circles are drawn on the playground. The first circle is the den of the "bear", the second is the house for all other participants in the game. The game begins and the children leave the house with the words:

The bear in the forest

I take mushrooms and berries.

And the bear does not sleep

And growls at us.

After the children pronounce these words, the "bear" runs out of the den and tries to catch one of the children. If someone does not have time to escape into the house and the "bear" catches him, then he himself becomes a "bear".

An outdoor game "Crows and a dog"

Target: teach children to imitate the movements and sounds of birds, move without interfering with each other.

The "dog" is chosen, the rest of the children are "crows".

Near the green Christmas tree Children are jumping

The crows are jumping, croaking: “Kar! Kar! Kar! " portraying

The crow.

Then the dog came running Children run away from

And the crows scattered everyone: “Av! Aw! Av! ""Dogs".

The game is repeated 2-3 times.

Outdoor game "Geese - geese"

Target: development of coordination of movements in children, speed of reaction, the ability to play in a team.

Children stand against one wall of the room. Driver (adult) in the middle.

The host says: "Geese, geese."
Children: "Ha, ha, ha."
Host: "Do you want to eat?"
Children: "Yes, yes, yes."
Host: "Well, fly - if you want, just take care of your wings».


Children run to the opposite wall (there is their house), and the leader must have time to kill as many children as possible.


Features of the game and its educational value. This is one of the first round dance games. It continues the acquaintance and rapprochement of children with each other and with the teacher. A new element is introduced - the invitation ritual, traditional for a round dance, during which each child sequentially performs two roles: first he is invited, and then he is invited. At the same time, each participant in the game feels the attention of other children and himself. renders to its partners.

In this game, children learn new movements. On the one hand, this is a typical circle formation for a round dance. On the other hand, the execution of rhythmic movements, subordinate to the figurative word.

As in the previous games, actions are performed simultaneously by all children who imitate the teacher and each other. But this game requires more coordination of movements (its participants must adapt to each other in order to maintain the rhythm and tempo of movement) and more attention to partners in a round dance. At the same time, the game is fun and entertaining for children.

Description of the game and the methods of its implementation. The teacher invites all children to sit on the chairs arranged in a semicircle, and asks one of them: “What is your name? Say it out loud for everyone to hear! " The child says his name, and the adult lovingly repeats it: "Masha, let's go play!" The teacher takes the child by the hand, walks with him to the next baby and asks his name. Repeating the child's name affectionately, but so that everyone can hear him, he invites him to join them and give Mashenka a hand. Now the three of them are going to invite the next child to take part in the game. So all the children take turns holding hands. At first, it is better to approach those pupils who express a desire to join the game, and it is more expedient to invite constrained, inhibited children last. If someone still refuses to play, you shouldn't insist on it. Gradually, watching the game, they will become infected with it and also want to be in a team.

When all the children are invited, a long chain is formed. The teacher takes the last child by the hand and closes the circle. “Look how many of us are there! What a big circle, like a bubble! - says an adult. "Now let's make a little circle."

Together with the teacher, the children become a tight circle and begin to "inflate the bubble": tilting their heads down, the kids blow into fists, one under the other, like a pipe. At the same time, they straighten up and take in air, and then bend over again, blow air into their tube and utter the sound "f-f-f-f". These steps are repeated two to three times. Each time they inflate, everyone takes a step back, as if the bubble has expanded slightly. Then everyone joins hands and gradually expands the circle, moving and saying the following words:

Blow up, bubble, Blow up big, Stay like that, Don't burst !!!

It turns out to be a large extended circle. The teacher enters it, touches each pair of joined hands, then suddenly stops and says: "The bubble has burst!" Everyone claps their hands, pronounces the word "Clap!" and run into a bunch (to the center).

After that, the game starts over, that is, the bubble inflates again. And you can end the game like this. When the bubble bursts, the teacher says: "Little bubbles flew, flew, flew, flew ..." Children scatter in different directions.

Rules of the game.

1. When the bubble is inflating - move back and hold hands to the end of the text.

2. On the word "Clap!" hands come apart and everyone runs to the center.

3. Give a hand to anyone who is near.

Advice to the educator. When conducting this game, it is very important to follow the movements of the children, adhering to a leisurely and optimal pace for them. It should be remembered that, pronouncing the sound "f-f" when inflating the bubble, children master the correct articulation. This is a good exercise for developing sound pronunciation.

During the game, conflicts may arise between children: someone does not want to give a hand to his neighbor, someone runs from one place to another, etc. Children especially often quarrel because everyone wants to stand next to the teacher. Remind the children of the third rule, which is necessary for a friendly game. You should not dwell on these conflicts, it is better to quickly and tactfully resolve such disputes.

Target: acquaintance and rapprochement of children with each other and with the teacher.

Age: preschool.

In this game, children acquire a new motor experience for them. On the one hand, this is a typical circle formation for a round dance, on the other hand, it is the execution of rhythmic movements subordinate to the figurative word. All play actions are performed together and by all children in imitation of the teacher and each other. The game is fun and enjoyable.

Description of the game: The game begins with the fact that the teacher invites all children to sit on the chairs arranged in a semicircle, and approaches one of them with the question: “What is your name? Say it out loud for everyone to hear! " The child calls his name, and the teacher loudly and affectionately repeats it: "Masha, let's go play," takes the child by the hand and goes to the next one with him, asking his name, then invites him to join them and give Masha a hand. Now the three of them are going to invite the next one. This is how all the children are invited in turn. At the same time, it is better to first approach those who express a desire to get involved in the game as soon as possible, and invite the shackled, inhibited children the last - watching how everyone willingly agrees to play, they gradually become infected with the desire to join the game. If someone still refuses to play, do not insist on it.

After all the children are invited, a long chain is formed. The teacher gives a hand to the last child and closes the circle. “Look how many of us are there! What a big circle! Like a bubble! Now let's make a little circle. " Together with the teacher, the children become a tight circle and "inflate the bubble": tilting their heads down, the children blow into their fists, placed one under the other, as if into a tube. They straighten up, take in air, and then bend over again, blow out the air and say "f-f-f-f." These steps are repeated two to three times. Each time they inflate, everyone takes a step backward, as if the bubble had inflated slightly. Then everyone joins hands and gradually expands the circle, moving back and saying the following words:

Blow up, bubble
Blow up big ...
Stay that way
Don't burst !!!

Towards the end of the text, a large, elongated circle forms. The teacher enters the circle, touches each pair of joined hands, stops somewhere and says: "The bubble has burst!" Everyone claps their hands, pronounces the word "Clap!" and run into a bunch (to the center). After that, you can start the game from the beginning, i.e. inflate the bubble again.

You can end the game like this. When the bubble burst, the teacher says: "Little bubbles flew, flew, flew, flew ...". Children scatter in different directions.

Rules of the game
  1. When the bubble inflates, move backward, and hold hands towards the end of the text.
  2. On the word "Clap!" the arms come apart, and everyone runs to the center.
  3. Give a hand to anyone who is near.

When conducting this game, it is very important to follow the movements of the children, adhering to a leisurely and optimal pace for them. It should be remembered that, pronouncing the sound "f-f" when inflating the bubble, children master the correct articulation. This is a good exercise for developing sound pronunciation. In this game, educators often face conflicting relationships between children: some of them do not want to give a hand to a neighbor, run from one place to another, etc. Especially often children quarrel because everyone wants to stand next to the teacher. Reminding children of the third rule, which is necessary for a friendly game, do not dwell on these conflicts. It is best to resolve disputes quickly and tactfully.

psychological exercises for trainings

Blow Up Bubble Game

Target: acquaintance and rapprochement of children with each other and with the teacher.

Age: preschool.

In this game, children acquire a new motor experience for them. On the one hand, this is a typical circle formation for a round dance, on the other hand, it is the execution of rhythmic movements subordinate to the figurative word. All play actions are performed together and by all children in imitation of the teacher and each other. The game is fun and enjoyable.

Description of the game: The game begins with the fact that the teacher invites all children to sit on the chairs arranged in a semicircle, and approaches one of them with the question: “What is your name? Say it out loud for everyone to hear! " The child calls his name, and the teacher loudly and affectionately repeats it: "Masha, let's go play," takes the child by the hand and goes to the next one with him, asking his name, then invites him to join them and give Masha a hand. Now the three of them are going to invite the next one. This is how all the children are invited in turn. At the same time, it is better to first approach those who express a desire to get involved in the game as soon as possible, and invite the shackled, inhibited children the last - watching how everyone willingly agrees to play, they gradually become infected with the desire to join the game. If someone still refuses to play, do not insist on it.

After all the children are invited, a long chain is formed. The teacher gives a hand to the last child and closes the circle. “Look how many of us are there! What a big circle! Like a bubble! Now let's make a little circle. " Together with the teacher, the children become a tight circle and "inflate the bubble": tilting their heads down, the children blow into their fists, placed one under the other, as if into a tube. They straighten up, take in air, and then bend over again, blow out the air and say "f-f-f-f." These steps are repeated two to three times. Each time they inflate, everyone takes a step backward, as if the bubble had inflated slightly. Then everyone joins hands and gradually expands the circle, moving back and saying the following words:

Blow up, bubble
Blow up big ...
Stay that way
Don't burst !!!

Towards the end of the text, a large, elongated circle forms. The teacher enters the circle, touches each pair of joined hands, stops somewhere and says: "The bubble has burst!" Everyone claps their hands, pronounces the word "Clap!" and run into a bunch (to the center). After that, you can start the game from the beginning, i.e. inflate the bubble again.

You can end the game like this. When the bubble burst, the teacher says: "Little bubbles flew, flew, flew, flew ...". Children scatter in different directions.

Rules of the game

  1. When the bubble inflates, move backward, and hold hands towards the end of the text.
  2. On the word "Clap!" the arms come apart, and everyone runs to the center.
  3. Give a hand to anyone who is near.

When conducting this game, it is very important to follow the movements of the children, adhering to a leisurely and optimal pace for them. It should be remembered that, pronouncing the sound "f-f" when inflating the bubble, children master the correct articulation. This is a good exercise for developing sound pronunciation. In this game, educators often face conflicting relationships between children: some of them do not want to give a hand to a neighbor, run from one place to another, etc. Especially often children quarrel because everyone wants to stand next to the teacher. Reminding children of the third rule, which is necessary for a friendly game, do not dwell on these conflicts. It is best to resolve disputes quickly and tactfully.


14.01.2008
Lyuba
cool...)
14.01.2008
Darina
an interesting exercise I have not met an analogue
31.05.2008
nail
yes it can be played even with adults !!!
22.11.2009
Julia
thanks for the idea
23.11.2009
Laura:)
conducted this game with preschool children - children are delighted
13.04.2011
OLGA
IF STILL ANYTHING LIKE
25.09.2011
Katerina
A daughter came from the kindergarten (3g), grabbed the youngest (1.6g) by the handles and played: "Puffed up belly, but don't bang." Foot stomps and "pshshshshsh" And the little baldet))) So I decided to look for what kind of BUBBLE this is))) Thank you for the clarification.
22.02.2013

Collective games for children of primary preschool age (3-4 years old)

Description. Collective games in kindergarten contribute to the development of: the emotional character of children, collective play skills, cohesion and good work "in a team", as well as to closer communication with each other. During collective games, a sports spirit and a desire for victories are brought up in children.
ON THE TRACK ...
Objectives of the game: development of coordination of movements, balance, ability to execute commands, skills of walking on a limited surface.
Necessary materials and visual aids: tracks of different lengths and widths. Soft, hard, from the winding path.
The course of the game: the presenter reads nursery rhymes, encouraging children to act in accordance with the text.
On a flat path
On a flat path
Our legs are marching.
One-two, one-two.
(Children walk along an impromptu path).
Over the bumps, over the pebbles,
Over the bumps, over the pebbles,
One-two, one-two.
(Children jump one after another on two legs, and then - on foam rubber circles).
On a flat path
On a flat path
Our legs are tired
Our legs are tired.
Here is our home -
We live in it.
(Children stop.)
Recommendations: tracks can be made of oilcloth, thick paper, fabric, foam rubber.
The game can use the following types of tracks:
1) straight wide;
2) straight narrow;
3) winding wide;
4) winding narrow.
"Bumps" can be represented by circles or squares cut out of foam rubber.
Using different types of tracks, change the text "Along the narrow path", "Along the winding path" accordingly.

DOG AND DUCKS
Goals of the game: development of coordination of movements, motor and imitative skills, the formation of a sense of collectivism, positive emotions from joint game activity.
Required materials and visual aids: hats with the image of ducks, dog mask.
The course of the game: the presenter becomes a duck mom, the children play ducklings. "Duck" invites kids to an impromptu pond (specially fenced off):
Early-early morning
Duck mom came out
Teach the ducklings.
She teaches them, teaches them!
You swim, uchi-children,
Smoothly in a row. (A. Barto)
Children line up, the leader stands in front and imitates the movements of floating ducks: he moves smoothly with his hands laid back, strokes the feathers (sides), flaps his wings (hands). "Ducklings" must repeat all the actions of the mother duck. The second presenter takes on the role of a dog, which, barking, runs around the pond. The duck protects its ducklings:
You dog, don't bark!
Don't scare our ducks!
Our ducks are white
Without that, timid. (I. Tokmakova)
The task of the little ones is to group themselves near the mother duck. After the dog runs away, the ducklings start free swimming again. Repeat the game several times.

SUN AND RAIN
Goals of the game: development of motor skills, attention, speed of reaction, formation of the ability to weight joint game activity.
The course of the game: in a certain place, the presenter places highchairs according to the number of children, invites the little ones to choose a highchair house. The guys take their places. "The sun has come out," says the host, "let's go for a walk!" The kids leave their houses and follow the teacher. The leader reads a poem:
The sun looks out the window,
Shines in our room
We clap our hands
We are very glad to the sun! (A. Barto)
Children run and play. Suddenly the presenter announces: "The rain is dripping, we run to the houses!" Children run to their chairs. "Waiting out" the rain, you can remember the nursery rhymes and poems:
Rain, rain, more fun,
Drip, do not regret a drop.
Just don't get us wet
Don't knock on the window in vain!
Recommendations: it is difficult for children of this age to quickly navigate and run up to a certain place, so at first you should not insist that every child run up to the chair on which he started the game. In the future, instead of chairs, you can use large-diameter circles cut from cardboard. If the game is played outdoors, they can be drawn on the ground.

LOVI-LOVI
Goals of the game: the formation of positive emotions associated with game activity, the improvement of motor skills, the development of reaction speed, coordination of movements.
Necessary materials and visual aids: a fishing rod with a cord attached to it, to which a small foam ball is tied.
The course of the game: children stand in a circle. The adult stands in the center of the circle. Bringing the tied ball closer to one or the other toddler, the presenter encourages them to catch the toy with both hands. At the same time, the stick rises and goes to the side. Children must jump or turn in order to catch the ball.
Recommendations: an adult should make sure that all children join the game, since the initiative can go to active, mobile kids, while shy and timid guys can become only passive observers.

BLOOD BUBBLE

Objectives of the game: development of coordination of movements, articulation apparatus, joint game activity.
The course of the game: children sit on chairs, the teacher comes up to one of them and invites him to play. Holding hands, they come up to another child and repeat the invitation, etc. In this way, the children gather in a round dance. “What a big circle we have, like a bubble! - says the presenter, let’s make it smaller ”. The round dance shrinks. “Now let's inflate the bubble again!” - the adult shows the children how to take in air and blow it out loudly, while taking a small step backward. Children repeat the movements of the leader, and the circle gradually expands. The presenter pronounces
nursery rhyme:
Blow up, bubble
Blow up big
Stay that way
Don't burst !!!
After the “bubble has inflated,” the presenter claps his hands loudly. "Bubble burst." After these words, the children let go of each other's hands and scatter in different directions.