Skyrim mutilation mod. Skyrim mod for dismemberment. Other useful information

A hard mod for Skyrim, with which you can cut people in half, in other words, execute them like in Postal! Chop off heads, arms, legs, eggs. That is, all damage will look very cool effects. For example, you can cripple an enemy with spells (not all).

Mod functions:
- there is a configuration in the menu
- when hitting, opponents may have convulsions
- can be cut in half
- a lot of blood when cutting NPCs


The mod was created for real maniacs who want to get more blood and realism. But you understand that this is a game and don't go overboard :)

Now let's figure out how to cut meat correctly :)
- To cut off a hand, you need to use either an ax, sword, dagger or hammer.
- Can be cut in half with a large sword or ax
- Heal vertically will turn out like with cutting off the hand - ordinary weapons
- To break the head, you can get it with a war hammer or a mace.
And for example, werewolves can do anything and everything.

Video of the DeadlyMutilation mod



In the menu setting, you can
- Screams - enable or disable sounds when hitting
- "Health percentage limit" - this is the limit on health, that is, if you set it to maximum, you will be able to cut with one hit.
- "Mutilation chance" is the percentage of hits.

A hard mod for Skyrim, with which you can cut people in half, in other words, execute them like in Postal! Chop off heads, arms, legs, eggs. That is, all damage will look very cool effects. For example, you can cripple an enemy with spells (not all).

Mod functions:
- there is a configuration in the menu
- when hitting, opponents may have convulsions
- can be cut in half
- a lot of blood when cutting NPCs


The mod was created for real maniacs who want to get more blood and realism. But you understand that this is a game and don't go overboard :)

Now let's figure out how to cut meat correctly :)
- To cut off a hand, you need to use either an ax, sword, dagger or hammer.
- Can be cut in half with a large sword or ax
- Heal vertically will turn out like with cutting off the hand - ordinary weapons
- To break the head, you can get it with a war hammer or a mace.
And for example, werewolves can do anything and everything.

Video of the DeadlyMutilation mod



In the menu setting, you can
- Screams - enable or disable sounds when hitting
- "Health percentage limit" - this is the limit on health, that is, if you set it to maximum, you will be able to cut with one hit.
- "Mutilation chance" is the percentage of hits.

Warning: this mod contains brutality within the game 18+

Description:
The main task of this mod is to strengthen and tighten the fight with new animations and effects.
NPCs can die in different ways depending on the cause of death. this moment mod in serious development

Update: 1.3.4
- Fixed all kinds of bugs with violations in animation and scripts when dismembering
- Restored dismemberment without power attack for all melee weapons. Normal fluctuations may not cause instant death of NPCs, but may cause dismemberment when the actor dies
- Changed sound effects when dismembering, now more "restrained"
- Added "Slowdown" effect when dismembering (can be configured in the MSM menu - additional option)
- Updated animation movements to be more accurate

Changelog:
- Now the mod comes in 2 versions, for vanilla bodies and clothes and for CBBE bodies and clothes
- General script modification for better compatibility, efficiency and stability
- Fixed a bug with mutilation during unarmed combat
- Armless corpses can now be resurrected (or unarmed)
- Fixed textures and meshes for vertical wounds
- Fully translated MSM menu with settings
- Fixed bugs with the required NPCs
- Fixed a bug where non-mutilated dead bodies remain dressed after looting
- "Blood screen" now works correctly
- Extended MSM menu settings. Fire, ice and shock effects can now be activated at will
- Fixed a bug when, when chopping a necromancer and after robbing a body, boots were not displayed correctly
- Slightly changed the dismemberment process that was not performed by "two-handed weapons"
- Reworked and replaced armor meshes to improve scripting performance
- Added meshes for body and clothes for compatibility with CBBE bodies
- Support for CBBE bodies and armor, armor, clothes for CBBE bodies
- Added impact effects (convulsions, head explosion, charring)
- Now all effects depend only on attack power and on movements
- Added vertical body splitting
- Fixed issue with halving with Thalmor clothing. In fact, cloak and hood can now be worn separately
- Added particle and blood splatter effects for blunt cannon decapitation
- Increased blood screen effects, screams and sound effects -soundFX
- Improved performance in scripts and the ability to calculate system optimization
- The chance of dismemberment is no longer dependent on skills (to improve performance)
- Body is now exposed after looting
- Completely redesigned intestinal texture
- Added menu MSM (SkyUI) is optional, it only has a reset button in English (the mod itself in the game is completely in Russian)
- Made recompilation and renamed scripts (now not beta)
- You can now chop off hands with any melee weapon
- Slightly changed the chance of the calculation system for dismemberment
- Fixed dismemberment system when freezing, burning and destroying
- Added dismemberment for all types of in-game armor
- Added shader effects for the transition between a flaming body and a charred corpse
- Modified the textures of charred sets (darker and some other tweaks)
- Redesigned and optimized all mehses. Now with full morphs support
- Added an option to the MSM menu "Reset player effects" - to reset the game effects of the mod (in case of bugs
- Completely redesigned, optimized and improved kernel script
- Significantly improved scenes and interaction times
- Injuries are now inflicted for a reason, it will happen randomly, based on luck, skill and health of the victim
- Improved support and compatibility with Dance of Death.
- Maims can now be inflicted while running
- Added support for animals
- Added power attacks for cutting in half and crushing the head (two-handed, ax, mace)
- Added the ability to dismember with any melee weapon (beta)
- The lower part of the victim's severed body will appear instantly
- Fixed bugs with Khajiit and Argonian tails

Mod features:
- You can chop off your hands with any melee weapon
- You can crush the skull with a mace or a two-handed hammer (the brain will fall out and the skull will fly apart)
- You can cut the torso in half with a two-handed sword or ax (legs separately, torso separately, insides out)
- The fire will remain on the burned corpses and will burn much longer
- A frost spell will freeze enemies into a block of ice and you can smash the frozen body into pieces

How it works:
The likelihood of injury is based on average on One-handed and Two-handed combat skills and as skill progresses
* Will not work if an actor blocks your attack
* Only attack power can provoke bloody death

Moving Attack Power:
- Swords, axes, daggers, maces, hammer -> cut off the hand
- Greatsword, ax -> cut in half horizontally
- Werewolf -> anything is possible

Stance Attack Power:
- Sword, ax, dagger, great sword, ax -> "gut" vertically
- Mace, hammer -> "gutting" vertically or / and crushing the head
- Werewolf -> anything is possible

Useful information and functionality:
- Works on all NPCs, all human races, except for old people, children
- NPCs can only be cut in half if they are wearing one of the supported armors such as Fur Armor, Elven Armor, Oath Armor, Hidden Armor, Imperial Armor, Iron Armor, Stormcloak Armor and variants of the City Guard, Necromancer Rob, Rob.
- If the NPC is wearing a different armor, then he will simply die as usual
- Head breaking, burning, freezing effects can stack and replace each other
- Bodies cut in half or smashed into pieces cannot be reanimated

On a note:
This mod will NOT cause a serious FPS drop, but high computer performance is recommended

Compatibility:
- Compatible with Dance of death
- Support for alternative blood mods and blood textures
- Works with custom weapons and spells
- Supports any armor retexture from mods
- Deadly Maim does not replace meshes and textures, but may not work with modified vanilla armor and body textures
- Burn Freeze Shock Effects - may work, but conflicts may occur 50x50

Incompatibility:
- Probably there will be a conflict with mods for changing races. In this case, do not forget to put Fatal Injuries at the end of the loading order in the launcher

Known bugs:
- NPC wears a full body and head costume, such as Thalmor clothing, will eventually shatter the head
- Remnants of body organs can get stuck, float in the air when the game is loaded. Reload your save and everything will fall to the ground as it should
-When you loot corpses, they may disappear for a while before reappearing naked

Requirements:
Skyrim LE 1.9.32.0.8
SKSE 1.07.03
SkyUI 4.1 and higher (optional) only to reset the mod's effects in case of bugs
CBBE body or vanilla game body without a replayer, you can also UNP body, not full support, but everything should work

Important before installing the mod for the first time:
Save the game the first time you start Skyrim right after installation, otherwise the game may throw you out or NPCs will die
If the problem persists, exit the game and uncheck the .esp file (DO NOT delete)
Load the game and create a new save
Quit the game and then activate the .esp file and load the game
Make a new save and move to another location and save again.
Quit the game and start again and everything should be fine after that

How to upgrade from v0.7 to v1.3.4:
1. Go to an isolated place (preferably inside the house), where there are no NPCs around the living or the dead.
2. Also leave your follower out of the room
3. Save the game and exit the game
3. Delete old version and enter the game
4. Make a new save again to a clean save and exit the game
5. Install new version
6. Start Skyrim and boot
7. Make in the MSM menu "Reset game effects" and save

How to upgrade from v1.3.3 to v1.3.4:
Just update the mod over the previous version
Going into the game in the MSM menu, you will be prompted to mark "Reset game effects", mark and wait for the reset confirmation, exit the MSM menu and continue playing or adjust the MSM settings for the mod as you like

Installation:
There are 2 folders in the archive, for vanilla bodies and for CBBE bodies (it is possible for UNP), choose only one option!
1. Make a backup of your save (just in case)
2.Place the data folder in the root of the game and activate it in the launcher

Non-childish mod with brutal murder scenes. Fatal injuries in Skyrim do not actually increase the damage or individual abilities of Dovahkiin, they only give a new visual effect when dealing fatal damage to enemy units. It all looks very impressive and sometimes even disgusting, since you can chop off any part of the body, enjoying the appropriate animation of blood and scattering flesh.

Weapons for mutilation:

For cutting off the hand: dagger, sword, ax, war hammer mace.
For horizontal cutting in half: huge ax or large sword.
Vertical dismemberment: sword or great sword, ax or huge ax, dagger.
You need a war hammer or mace to crush your head.
The werewolf is capable of any miracles.

MCM menu settings:

"Health percentage limit" - the percentage limit of health for the possibility of injury.
Mutilation chance - The percentage of mutilation success.
"Reset player effect" - reset player effects.

A new version mod "1.3" brought a lot of useful changes to the gameplay and balance, which allows you to inflict serious injuries to enemies without being tied to skills, there was even more blood and tin, new visual effects and texture of internal organs.

Useful information! Modification "Fatal injuries for Skyrim" works for all NPCs except children and the elderly. In addition, for tin, you can use magic and thus, for example, burn the enemy. It is possible to split the enemy into two parts only if he is wearing the appropriate armor: Elven, Iron, Stormcloaks, Oaths, Stealthy, Fur, Imperial, City Guard, Necromancer's Rob or Sorcerer.

A WARNING

FOR PERSONS UNDER 18 YEARS OLD AND PERSONS WITH MENTAL MENTALITY, MOD TO VIEW AND INSTALL PROHIBITED.

Mod review

Update:
I translated a little mod into Russian. In my free time I will translate more.

Description:
The mod will allow you in Skyrim to inflict fatal maims on your enemies. Cut in half, dismember, cut off heads, legs, arms, etc. The same damage. but now with visual effects. The percentage of mutilation depends on your skill of a particular weapon. You can also chop the enemy with the help of some magic, or simply burn it.

Mutilation:
- Sword, ax, dagger, mace, war hammer -> cutting off the hand
- Greatsword, huge ax -> cut in half horizontally
- Sword, ax, dagger, great sword, huge ax -> vertical dismemberment
- Mace, war hammer -> dismember vertically and / or crush head
- Werewolf -> anything is possible

HOW IT WORKS
The likelihood of injury is based on average on One-handed and Two-handed combat skills and as skill progresses
* Will not work if an actor blocks your attack
* Only attack power can provoke bloody death

Settings via MSM menu:
Option "Mutilation chance" - This is the chance of mutilation - from 0% to 100%
This is the chance of maiming caused by melee weapons. Magic has no effect
Option "Health percentage limit" - This is a percentage limit of health - from 0% to 100%
This determines the percentage health limit for the injury to be dealt. Setting it to 100% will instantly kill anyone.
Option "Reset player effect" - On / Off reset player effects
This allows you to reset and refresh player effects

Useful information and functionality:
- Works on all NPCs, all human races, except for the elderly, children
- NPCs can only be cut in half if they are wearing one of the supported armors such as Fur Armor, Elven Armor, Oath Armor, Hidden Armor, Imperial Armor, Iron Armor, Stormcloak Armor and variants of the City Guard, Necromancer Rob, Rob.
- If the NPC is wearing different armor, then he will simply die as usual
- Head breaking, burning, freezing effects can stack and replace each other
- Bodies cut in half or smashed into pieces cannot be reanimated

Compatibility:
- Compatible with Dance of Death
- Support for alternative blood mods and blood textures
- Works with custom weapons and spells
- Supports any armor retexture from mods
- Deadly Maim does not replace meshes and textures, but may not work with modified vanilla armor and body textures

Incompatibility:
- Burn Freeze Shock Effects
- Probably there will be a conflict with mods for changing races. In this case, do not forget to put Fatal Injuries at the end of the loading order in the launcher

Known bugs:
- NPC wears a full body and head costume, such as Thalmor clothing, will eventually shatter the head
-When you loot corpses, they may disappear for a while before reappearing naked

REQUIREMENTS
Skyrim 1.9.32.0.8
SKSE
SkyUI

IMPORTANT
Save the game the first time you start Skyrim right after installation, otherwise the game may throw you out or NPCs will die
If the problem persists, exit the game and uncheck the .esp file (DO NOT delete)
Load the game and create a new save
Quit the game and then activate the .esp file and load the game
Make a new save and move to another location and save again.
Quit the game and start again and everything should be fine after that

Installation:
♦ Back up your save (just in case)
♦ Drag the DATA folder from the archive to your DATA folder ( installed game), and enable the mod in the launcher.

ATTENTION
The mod will work if you run the game through skse loader