1 - TES V: Skyrim - houses and locations. Project "Restoration of the Temple of the Heavenly Harbor" from Natterforme V1.1 - Tes V: Skyrim - Houses and Locations Download mod on Skyrim Old Church

Description:
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This mod restores the temple of the heavenly harbor. A lot was made for the interior and exterior so that it does not look like a broken five hundred years ago. Externally was completely revised and replaced.

Future updates.
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What will be added and removed from the Fashion for the next weeks. Do not forget to check from time to time updates.
-Sercal pond in the yard.
- Tracks and shopkeepers.
- Fully developing the possibility of the whole cell.
- Integration of a unique quest.
- Employed external NPC friendly.
- Arena and sparring area.
- Add garden elements, remove emptiness in the outer part ..
-Efigure lighting.
-Efigure lighting for external sections.
- Treat of safe containers for storage, mannequins, bookcases, racks for weapons and other items.
- Annexious stairs to its surroundings.
- Bashes, fires on the protrusion of outer walls.
- Adjust the reasonable proposals provided by the players.

Incompatibility.
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This mod will be fundamentally incompatible with any mod, which affects the change in the temple of the heavenly harbor, both inside and outside and any area surrounding it.

Famous problems and errors.
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This mod currently violates the process of the quests of the blades. Until it is changed, it is strongly recommended to take precautions to save your gameplay.
1. Backing up the saving game.
2. Finish the kiss of the blades before installing this fashion.
3. Install this mod, only if you are not going to pass the quest blades or have already done it.
4. Do not forget to save your game in the temple or outside.
5. Delete all personal items from storage locations before removing or updating fashion.

There is a well-known problem in which external major objects do not appear. Some external objects float in the air. The author works on the solution of this issue.

History of updates.
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1.1
Updates.
- Fixed the error detailing rocks, mountains and stones do not appear and, thus creating the impression that the temple is hanging in the air.
-Fixed LOD error, which caused the disappearance of some elevations.
- Added racks for weapons in the bedroom.
- Added racks for shields and swords.
- Added more curtains in the bedroom.
- Added a chest at the foot of the bed.
- Added a large fireplace in the big hall.
-Fix some issues of internal lighting.
- Add the door to the left of the entrance. This will lead to a new room after completion.
- The basis of the basis for trading tents. There will be at least four - Blacksmith, Magician from College, Family, for thieves and a common merchant.
- Add support for a complete crafting in the yard.
-Even benches and lights. Will be created later elsewhere.

1.05
Updates.
- Recommended bedroom.
Adjust the lighting. Improving existing lighting.
- Add mannequins.
- Add to writing desk with bookcases, benches and chairs and coffee table.
- Adding a dining table with plates and appliances.
- Add carpets and curtains.
- Add to the showcase.

Installation:
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Standard

Thanks:
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Many thanks to the author for the development of modification!
Published with the written permission of the author -

Was The Best Emperor by The Way, and his. Bronze Statue Is Just Sublime.

Oh Right, I Need to Update You Guys ABOUT THE MOD ...

IT "S Almost Time

We "Re Finally Here. Many of You Won" T Believe Me Since It Has Been 2 Years, But We "Re Here.
Alpha Version IS SO Close yOU CAN Almost Touch IT.
I "D Like to Thaw All The People That Showed Me Support During The Development. It Was a Long Journey Where I Learned A Lot About 3D Modelling, Texturing, Art, Architecture, History; And Your Love Surely Helped Me In Keeping The Motivation.
A Single Person Making A MOD This Complex Must Have A Lot of Determination to Keep on Working for So Long.

This Is the MOD I Always Wanted to Make and I "M Really Happy to Share It Want Everyone.
Enjoy Several New Screenshots Before Joining Me In the Gardens.

Fugit Irreparabile Tempus.

I "VE REALIZED THAT I NEVER REALY TOLD YOU ABOUT THE STORY BEHIND THESE PARTICULAR WORLDS.
OK SO ...

Many, Many Years Ago An Imperial Mage Found in An Abandoned Temple A Strange Dwemer Device That Allowed Him to Shape Daedric Pocket Planes AT HIS Will. BEING FULL OF INSPIRATION HE BEGAN CREATING WORLDS NEVER SEEN BEFORE: Endless Gardens, Luxurious Cities and Palaces, Tropical Paradises and Lush Woodlands Where Many Mythical Creatures, Poets, Artists and Sages Lived.
Out of All These Realms He Only Considered One To Be His Real Masterpiece, A Monument to His Lover, A Special Place.

HOWEVER, AS ALL TAMRIEL KNOWS, IT "S ALWAYS BEST TO AVOID MEDDLING WITH DAEDRIC STUFF.
IT DIDN "T Pass Long Until One Daedric Prince Noticed this Luxurious Environment and For His Own Entertainment, Started Playing Tricks on the Mage" S Mind, Turning Him Insane and Throwing Him Into Depression.
Unable to React To the Prince "Schemes, He Watched Helplessly As The Daedric Lord Began Destroying His Creations with Fire, Sandstorms, And Volcanic Eroupions, Killing The People Living In Them ... Including His Lover. Everything He Cared and Loved Was Annihilated, And So Was His Will to Live.
Having Lost Any Attachment to Life, The Mage Created One Last Pocket Plane, The So Called "Eternal Sunset", Where He Silence His Last Days in Silence, Mouring His Lover.

Many, Many Years Later A Traveller Sets Foot Into These Lands Again ...

ONLY TO FIND AN HAZARDOUS LAND FILLED WITH RUINS, CORPSES AND DEBRIS, WHERE THE AIR IS BARELY BREATHABLE.
Many Treasures Are Still Hidden Here But Won "T BE EASY TO GET THEM.
You "LL Have to Survive The Terrible Heat, Avoid The Taxic Volcanic Hair, Fight Horrible Monsters, Survive The Serench of the Catacombs ... and Jump Into Time-Rifts To eNTER THERE MEMORIES OF THE DEAD AND EXPERIENCE ONCE AGAIN THE GLORIOUS PAST.

But This Mod Won "T BE All About Landscapees.
As Said in The Desert-World You Will Find Vendors with Unique Armors, Weapons, Ingredients, Spells and Summons.
Screenies for a Special Armor (WIP) and the UNIQUE Daedroth!

Last Words Before Release

The Mod Is in The Very Final Stage of Development. I Need to Do Some Fixing, Reduce Number of Meshes, Connect Areas, Navmesh and Other Minor Stuff.
I Will Release An Alpha Version - Meaning There Might Very Well Be Bugs, "Holes" and Such. No Quests and Dialogues for Now, Will Add Later.
But It's "s Still Quite Polished Overall, SHOULDN" T RUIN THE IMMERSION.

OK BLA BLA BLA, SO WHEN ARE YOU RELEASING IT?

Version 1.4 Alpha Will Be Released Between August and Mid September 2019.

Requirements: Skyrim version 1.9 + DLC: Dawnguard

Gratitude: Thank you so much HitRoman-y for help in the form of tips, critics, testing and creating Navmesh.

~ Description ~
So, happened!
Imagine a modification over which I worked for several days!
This time I will please you with the fact that you asked me for so long!
I solved several problems with the editor and learned to work with objects from DLC!
So what did you ask me? Very long, you asked me a fortress for a vampire character!
Do you think this fortress? Yes, but not only! This modification adds a small plan of Oblivion for your character!
This mod is designed not only for vampires but also ordinary characters!
So, what awaits you in this modification?

1. Completedly worked interiors and exteriors.
2.Quring and exciting atmosphere
3.U
4.Mal altars and adorning objects (there is even a current altar of a knockturnal near teleport)
5. Smoke setting, but in the interior there is enough lighting
6.teine \u200b\u200broom in the interior
7.Cladbische
8. Upgraded mesh paths! You can start the characters there!
What rooms are in the interior?
Waiting for you:
1.Un the library
2. Angle corridor with the statue of Aduyune
3. A rest
4.Pallna
5.Tavable room
In addition, in the exterior there is a dilapidated tower with all the tools of the blacksmith

Where to find teleport in this world?
Teleport is located behind the tavern "Garzing Mare" in Waitran
MapMarker is located near the teleport, so if you arrive at the altar, next time you can teleport to him immediately.
If bugs noticed - write. If bugs will be more than 3, then I will get up to version 2.0

Have a good game:)