How to start the master of the zone. Zone Master GOLD v.5. Make a bunch of cool screenshots

Often, those who play Stalker Call of Pripyat have an idea to play with the zone master mod, but not everyone succeeds in installing it correctly. The zone lord itself has a number of features that bring a lot of changes into the game at the player's request. Often it is already built into it, in the form of a convenient menu, a spawn game items, objects, weapons and costumes. Additionally, you can change the parameters of the main character such as stamina, running, immortality and much more. At first glance, the modification is quite tempting, but unfortunately, not everyone succeeds in setting the zone lord on the Stalker Call of Pripyat correctly.

Where to start and how to install.

  • The first thing is to unpack the downloaded mod archive.
  • Make sure the version of your game matches the version of the zone overlord for which it was designed. If the versions do not match, the game may simply not start.
  • Make sure that there is no gamedata folder in the root directory of the Stalker Call of Pripyat game. If there is, then it must be removed.
  • Next, you just need to copy the zone lord's gamedata folder to the game folder.

How to enable the zone overlord during the game:

  • After starting and starting the game, you need to exit it by pressing the "ESC" key.
  • Then press the "F1" key, after which the PZ menu will appear on the screen.

Now you know how to install the zone lord on the Stalker Call of Pripyat. Correct installation of the modification will help save your time and nerves, provided that all the points given in our instructions are carefully followed. Earlier, we have already talked about mods of this class and we can recommend a workable

Overlord of the Zone version 6.0 presented in this release is intended for the game Stalker Shadows of Chernobyl, and for all versions from 1.0004 to 1.0006. With the help of the Zone Lord, absolutely everything can be added to the game Stalker of the Shadow of Chernobyl, which undoubtedly facilitates the passage of the game. But to use this modification or not is of course a purely personal affair of each player. The second and main task for which the Master of the Zone mod was created is to spawn quest items because of the loss of which it is impossible to continue the passage of the storyline.

How to call the Spawn menu. During the game, you need to press the ESC key and once in the main menu of the game press F1.

With the help of the Zone Lord in the game Stalker of the Shadow of Chernobyl, you can spawn quest items, NPCs, weapons, cartridges, medicines, vehicles, armored suits and much more.

To start the engine, select the button.


You can shoot from the car.

Now Gauus, able to shoot down a helicopter, + infinite weight and a super knife.

Now you can trade weapons, ordinary stalkers.

  • When you sell weapons to an ordinary stalker,
  • he drops his current weapon and you can take possession of his unique weapon.




Installation:

  • - Unzip the downloaded archive.
  • - Copy the resulting gamedata folder to the game folder (the game is desirable version 1.0004).
  • - Alien saves do not work, so you have to start a new game.
  • - Attention !!! Spawnermod 6.0 was tested on the game patched to version 1.0004.

Even when I was in school, I was sometimes fond of playing STALKER on a computer. Basically I played the first part, installed various mods and add-ons into the toy. After I went through the "Shadow of Chernobyl" about 13 times, a part called " Clear sky", In which the events take place a year before the events in the previous part. I went through "Clear Sky" 2 times, I did not play the third part.

And now, when game STALKER still lives in my memory, and despite the desire to play it, I know the whole plot of this game by heart, I decided to get pure drive from this game and the ability to release emotions on the unfortunate characters of the game, in other words, I wanted to become the "master of the zone."

Fortunately, I didn't have to search the Internet for a long time and I almost immediately came across such a mod. Seeing him, I immediately installed STALKER "Clear Sky" on my main work computer and started to freak out.

Moreover, the game that was released more than 5 years ago used to require a lot of resources from the computer and made us wait 3 minutes for the location to load or lower the graphics settings to make the work of the computer easier, now requires almost nothing from modern computers and we can safely expose any graphics settings we like and be perverted as soon as we can.

The mod makes it possible to spawn any objects that are in the game. Starting from bandages, first-aid kits and any type of ammunition and ending with monsters and characters from different groups, instant movement to other locations, etc.

In order for the mod to start functioning, you need to open the archive and just run the installer file. If the installer does not find the path to STALKER "Clear Sky" on its own, then specify it and press the "Install" button. After the installation is complete, you can launch the game and enjoy the possibilities.

In order to use the mod, press the F1 key in the pause menu.

I have prepared a special video, in which you will see some of the possibilities that are available in the "Master of the Zone" mod.

P.S. Sometimes the game can crash.

"Master of the Zone for PM" is a universal and large modification for the game "Stalker", which adds a fairly large number of various improvements. Starting with the opportunity to become a "god" in the game and ending with interesting content, absolutely everything will become available for a simple layman adventure. Compared to other major modifications, this mod provides only access to remote content at the release of the game project and no more. At the same time, the balance is not maintained at all, but, nevertheless, everything looks playable. It remains only to figure out the main features of this add-on.

Cheat plugin add-on

Mod "Master of the Zone for PM" first of all opens a special plugin for users. It is designed to gain a special advantage in the game's adventure and allows you to simply forget about any difficulties during the passage. By using a cheat, you can get the following:

  1. Immortality - the character will become immune to damage and will be able to pass through anomalies.
  2. Endless ammo- now you don't have to worry about the ammunition, it will always be enough.
  3. One-shot kill - provides guaranteed destruction of the enemy on hit.
  4. Acceleration - allows the character to move quickly and not get tired.
  5. Visible anomalies - changes the color of dangerous zones and highlights them, showing a safe path for passing.
  6. Disabling NPCs is an experimental feature that removes absolutely all characters, leaving you alone with monsters and other dangers.

As you can see, the "Master of the Zone for PM" is a modification that can radically change the idea of ​​\ u200b \ u200bthe gameplay... You just need to use a special plugin and explore a series of buttons that will enable you to activate the cheat. Just remember that using such programs can greatly ruin the experience of the game, so we recommend that you first play it without the mod.

Improved trade

Other interesting side mod "Zone Master for PM" in "Stalker" is a trading system. Thanks to the changes, now the main character can make deals with absolutely any character. It will be possible to offer and buy everything from food to weapons and armor. If you play the standard version of the game, then you won't be able to openly sell and buy machines and pistols.

As nice bonus mod "Master of the Zone for PM" provides all merchants with an endless supply of money. Now you will definitely not have problems with an overabundance of things. It is enough just to look at Sidorovich's house or in the "100 roentgen" bar to sell all the found items cleanly.

Powerful weapon

In addition to all of the above, the "Master of the Zone for PM" mod for the "Stalker" opens up the possibility of personally adjusting the characteristics of weapons. For example, you find a machine gun and arm yourself with it. A plate will immediately appear in the inventory below, offering to improve the weapon. Activate it and get access to the editor, which will allow you to change the main characteristics without any problems. You can make the machine weak or improve the ammunition. There is an option to increase the damage to the maximum, and this will give a chance to shoot down a military helicopter. In any case, this opportunity, at least, looks curious and interesting. You can experiment and enjoy new types of weapons.

Transport in the vastness of Chernobyl

The recent update of the "Zone Master for PM" add-on brought another interesting feature, which consists in the ability to use transport in the vastness of the game. Now near every small settlement it will be possible to use a car and ride it. Of course, safety is out of the question, since during the trip you may not see anomalies and they will simply tear you apart, but as curious content, transport will do just fine. Already now you can use the following types of vehicles:

  • "Gazelle";
  • armored personnel carrier;
  • a car.

It is worth noting one unpleasant nuance of the "Zone Master for PM" mod, which consists in the need to refuel vehicles. It is difficult to find fuel in the vastness of the Zone, and it is sold for a lot of money. Therefore, it is worth thinking several times before starting to actively use cars. But there is also a big plus in them, which is the ability to use the trunk and move around any terrain.

Should you use a mod?

So we have sorted out all the main points of the expansion "Zone Master for PM". They have their advantages and disadvantages, but you definitely shouldn't rush to install it. This modification is intended solely for fun and easy experimentation. It is not worth using the add-on as the main mod, as it completely destroys the balance. And this already spoils the experience of the game and will not allow you to feel the atmosphere of the adventure. It is better to first go through the adventure separately from all the add-ons, and only then start experimenting.

Game version: It was done on 07, it will probably work on the early ones.

Compatibility with other mods: I tried to make this mod as compatible as possible with other mods, including global ones. There are overlapping files in the mod, but they are usually not critical for global mods, so replace them with files from the mod (after making copies of the replaced files).

Description:
This mod allows you to wreak havoc in the area, allows
get any item in the game (art, weapons, etc.), puts monsters, stalkers, anomalies, cars on the map
It also allows you to teleport around the map (more details below), also weapons are not removed in the areas of clothing;)

New in version 4.5:
1. When you click on M in the menu, yy gets 10,000 rubles
2. Added cars (Look for them in the NPC section)
3. Now all objects appear 3 meters in front of the main player, and not on the position of the main character

How to use the mod:
Put the gamedata folder in the game folder. For example:

The code:
C: \ games \ S.T.A.L.K.E.R Clear Sky

)
During the game, enter the menu and press:
Y - Menu to spawn everything and everyone
U - Teleportation menu
H and J - removes and returns all indicators (and scope) to the screen.
N - Restores Psi and Normal health (Use carefully)
M - Gives GG 10000 rubles

Please note that the mod does not make GG immortal (since I wanted to refuse to change the configs)

Teleportation menu:
When you press U, the teleportation menu opens, there you need to enter only 3 variables x y z
and the YG will move to that location. How do I get these coordinates?
1. During the game in the console (~) enter demo_record 1, then rs_cam_pos 1
The coordinates will appear at the bottom in this form:

CAMERA POSITION: (X, Y,) - Where x y z are the coordinates we need.
2. We fly to the place where we want to teleport.
For example, we want to teleport to the designated tower, we fly there, I have these coordinates
(-295.39, 1.24, -3.30) we write or remember them. Leaving the Demo Rackord mode, now
you can enter rs_cam_pos 0 to disable the coordinates at the bottom left.
3.Enter the menu, click on U, and enter 3 numbers in the required windows (I remind you that the first window is x, the second is y, the third is z)
For example, -295 1 -3 and press "move"
Note, I did not enter the numbers after the commas, only the whole part (but it is also possible with commas).
4. That's all, you have moved. :)

To start the car, you need to press o

Have a good game. :)

PS I want to note that this mod is useful not only for simple players, but also for modders, because
using it, you can check different features of your mods, and adding your own things is as easy as shelling pears
(go to the ui_si.script).