Blade and Soul Master of Spirits skills. Hyde in the class master of perfume in Blade and Soul. Video Overview Class Master of Spirits in Blade and Soul

Complexity: 3/5;
Race (s): Sheng, Lin;
Weapon View: Ikuti.

Overview of the class

Master of Spirits (Warlock or Warlock) in class that uses to protect and attack the Scriptures with talismans and spells. The class is fighting on medium range and uses in the helpers of the mythical spirit of the night, which is very dangerous. He will also become a distracting maneuver for bosses and mobs and thereby minimizes the damage caused by the enemy.

Warf can keep his enemies in fear thanks to keeping at a distance with debuffs. However, along with this, you need to be ready for long-lasting kuldaunam, which makes it difficult, but an incredibly useful class.

Pros and cons

Pros:

  • Pet that can turn into a powerful Buff;
  • Very important in the group due to Buffa;
  • Has a skill in arsenal, which can roll back all skills 3 times;
  • Causes a huge damage;
  • In the group can be chicted by the oppositional.

Minuses:

  • Experience is required for playing arena;
  • Some skills have long coltown.

Skilles Varlock in BNS

Pve Bilda for Dental

An important component in the battle of the Master of Spirits is his assistant, which is called upon using the Tab key:

Skill helps to call for a demon for 32 seconds and use it as a tank or for applying additional damage.

When moving for small distances, it can move with you. To do this, click on the "E" key and it will jump to you.

In addition to damage, the spirit of the night can be "converted" into a very useful buff, which is capable of increasing Crete for 15 seconds. Attack by 20%.

The ability to activate this ability will be available immediately after the appeal of the Spirit. As a result, the whole group or only your character will be slightly modified:

Many players are asked: more efficiently for Warlock Cold or Darkness? Exclusively for PVE - cold. Many players for the passage of dungeons stop on it.

Cold:

PVP Bild for Arena

In the cold, in fact, is universal both for battles with characters and for the passage of the dungeons. However, experienced players more often use the "darkness" for the battles in the arena.

Dark:

PVP Combo Attack

The master of spirits in PVP is very simple in mastering, but with experienced and knowledgeable opponents it will not pass just like that. Despite great amount Very useful skills (damage absorption, trembling, resistance opposition and much more) The class is not immobally and at a competent game easily converted. Consider all the main combo attacks.

Is it worth playing the master of perfume in Blade and Soul?

There is a perfectly suitable for beginners, as it is pretty easy to master, and also has a huge amount of skills capable of keeping opponents at a distance. In addition, some skills will absorb damage and with a competent game to apply colossal damage.

In PVE, this class feels great, which may indicate that solo game will also be comfortable. PvP will require you attentiveness and experience. In general, the class will suit both newcomers and experienced players.

The most detailed text, as well as video guide in blade game and soul. By class:
Warf | Master of Spirits | The sorcerer is such a name this class will have on the Russian localization of the game.
Warlock is so called this class in Europe, and on american servers Blade and Soul.

So what can be said about Warlock? At the start of the Ru Offa, it will not be ... And when it is waiting for His appearance in Blade and Soul in Russia while remains secret for seven seals.
A little about the class. The battle uses remote attacks. It also has the opportunity to call for a demon of the otherworldly in the magic rode. In addition, it can hang the Buff on himself and on the allies, giving them the power of the demons.

Warlock skies have a sufficiently long caste, but under certain conditions there are skills with instant. The power of the spells themselves inspires respect for their power. The demon will obey the Will Village, and in the event of an attack one goal with him, imposes a Buff on allies and Debuff on enemies. The time of the viability of the sum is 24 seconds. In addition, it has a HP strip, so you need to carefully follow his health
The class management is quite simple. The complexity of the game for it was estimated only three stars. It was created specifically for remote battle lovers, although it can successfully parry and miles of attacks (a standard distance of long-blood attack - 16 meters).

Consider barbed skills:
(Charm) - Apply 16 ~ 18 damage. Restores additionally 1 chi with Crete (LKM)

(Mantra) - causes 18 ~ 21 damage. Imposes the effect of mantra for 5 seconds when hit (LKM)

(Hell Peklo) - inflicts 42 ~ 49 damage. Purses interrupt (PKM)

(Theft) - Suppression 12 seconds. Apply 60 ~ 70 damage. Instant use of black dragons skills and an offensive with a buff suppression.
In case of hit, black dragons and offensive are discharged.

(Suppression) - repels 10 meters. Inflicts 12 ~ 14 damage. Reduces a 20% speed of movement for 6 seconds

(Gap) - causes 24 ~ 28 damage. Sets target for 0.8 seconds

(Awakened gap) - causes 108 ~ 126 damage. Install the target for 4 seconds. Can be used under the action of spiritualism. Restores 6 chi for 2 seconds in Crete, reloading black dragons skill recharge time for 3 seconds. Purses protection. You can use without increasing Agro.

(Rebound) - displays out of faint, loosening and tipping. Rebound 10 meters back. Immunity to states and damage during use

(Call) - calls the demon. The demon has immunity to all states

(Killing) - the Suicide of the Demon. Inflicts 384 ~ 448 damage. Activated after 3.7 seconds after use. Mailing Demon, regardless of time staying in the world. Purses protection.

(Protective Talisman) - Protection in front of 1.5 seconds. Restores 1 chi with a successful parry. You can use the skill suppression during successful parry.

(Vacuum wave) - Displays from tipping. Repels 2 meters. Inflicts 12 ~ 14 damage. Tilting you for 1 second when attacking the enemy while using

(Liberation) - frees from dominance, control, capture during an opponent's attack in one of the states. Inflicts 12 ~ 14 damage.

(Chains) - imposes a stamp for 4 seconds. Inflicts 6 ~ 7 damage. Does not give moving for 4 seconds. Reduces a 40% movement speed for 4 seconds.

(Salvation) - Move 10 meters back. Imposes stamps for 4 seconds. Displays out fainting and tipping. Immunity to states and damage during use. Immunity to states and damage within 0.5 seconds after use. Removes immunity when using the next skill.

(Opening the gates) - causes 120 ~ 140 damage 5 by blows. Instant use of the skill of the offensive or black dragons when entering the last attack. Purses protection. Stops the action when moving

(Pink) - causes 12 ~ 14 damage.

(Black Dragons) - causes 216 ~ 252 damage. Sets the target for 2 seconds when hit. Purses interruption.

(Protection) - Immunity to states and damage 1 time within 5 seconds.

(Rift) - rolls over for 2 seconds. Deals 18 ~ 21 damage.

(Field of submission) - Immunity to tipping for 6 seconds.

(Offensive) - causes 108 ~ 126 damage 3 blows. Purses interruption.

(Order) - orders the demon attack. Applies 72 ~ 84 damage. Purses protection.

(Challenge) - moves a demon to the owner. Applies 72 ~ 84 damage. Waiting for the further actions of the host after the return of the demon. It is impossible to use when the owner is in one of the states. Purses protection.

(Lunar eclipse) - Move 10 meters back. Resets the time of recharging the skill of black dragons when the immunity is triggered.

(Attacking Dammon) - Increases the attacking abilities of the demon. Saves a demon up to 32 seconds. The demon has immunity to all states. Adds 30% damage to attacks on the area used on the boss. Calling next to the owner. It is called into the zone of the target if someone in Target.

(Protective Demon) - Increases Demon's protective abilities. Saves a demon up to 32 seconds. The demon has immunity to all states. Adds 60% damage to attacks on the area used on the boss. Calling next to the owner.

(Wave) - causes 24 ~ 28 damage. Used by a daemon automatically.

(Destruction) - causes 40 ~ 46 damage. Used by a daemon automatically.

(Hello wave) - causes 144 ~ 168 damage. Used by the daemon automatically on target with the target.

(Absolute emptiness) - throws into the air. Inflicts 24 ~ 28 damage. Used by the daemon automatically on the overturned target.

(Gravity) - activates gravity. Tighters 3 times to the center. Used by a daemon automatically.

After analyzing the skills I would like to say that the presence of a demon, as well as several skills, moving the Varlock away from the enemy gives him the opportunity to issue a good damage, without receiving damage itself. Provided that the character himself almost won't fall under the attacks of the enemy, even the duration of the caste of spells will not be so significant minus. In my opinion, a rather promising class, for which will be at least interesting to try to play. Given the recent appearance of Varlock on official servers Search for adequate guides and builds is too early. And this makes it possible to create your own unique assembly and use the ability of the class to fully.

Developer: NCFTSOFT.

Official website: bladeandsoul.com

PLAY

Master of spirits in the game - This is the magic class of a character who specializes in damage from far distance. In the group of players, the master of spirits can fulfill the role of both the assistant and the basis shock power. In addition to directly impact spells from barrelokame and reinforcing skills that allow you to support the group and the character itself. We are offering to you Hyde on the Master of Spirits (Warlock) In Blade and Soul, which will help to highlight the character.

This type of character due to its supporting spells and elevated damage is a welcome guest in each group that reads the dungeons and hunting strong monsters. The undoubted advantage of the Varlock is its ease of pumping, and the ability to play both alone and in groups with the same success.

Initially, the player who choosing this class is available to two races, but we will immediately make a reservation that there are no differences in the selected race. Master of spirits uses ceremonial dagger as a weapon, which adds certain characteristics to the player and affects the power of spells. Note that Warlock cannot use and act daggers intended for Assassin.

Pulmonary class master of perfumes in Blade and Soul can cause himself to help the ghost, which distracts the monsters, allowing the player to purposefully destroy one enemy after another. The ghost has the skills of battle, pulling out the attention of the enemy. However, it is not a real combat unit, since the damage caused by the ghost is too small.

The main skills of the Varlock:

  • Mantra. This is the main attacking skill that strikes the enemy. As the character develops to the maximum, develop this skill. Perfectly helps against moving powerful monsters.
  • Charge of measurements. Another attacking skill that allows you to damage one goal.
  • Receive a break. This is a fairly interesting skill that damage damage. Consequently, this technique is effective against numerous groups of monsters. The gap is available only after using the charge of measurements and splash the energy of perfume.
  • Wrap protection. The protective skill that blocks attacks per character absorbing damage from monsters.
  • Protection of spirits. Allows you to completely absorb one attack of the enemy.
  • Binder field. This is another protective skill that will be assessed when playing groups. This spell is caught by opponents to the ground, not allowing them to move.
  • The fury of spirits. This is the maximum long caste, which causes damage in the area. Spell has elegant animation and excellent power.
  • Challenge a ghost. Allows you to call for an assistant from the other world that distracts the attention of monsters. With the ghost caused by the ghost, several additional skills are activated.
  • Awakening spirits. Enhances the damage of the Spirit and the Varlock itself.
  • Time curvature. Removes skill skills for the whole group.
  • Circle circle. Allows briefly increasing the attacking indicators of the entire group.

Basic I. the main feature Warlock class is that they are capable of causing ghosts that make most of the physical damage to the Warlocks, and serve as a distraction to bosses and mobs, thereby reducing the damage to the master of perfume and teammates.

Video Overview Class Master of Spirits in Blade and Soul

Gameplay for Master of Spirits (Warlok) in the Tower Mushina