New home for gta san andreas. GTA San Andreas: Your Home (House Creation System). Income-generating real estate

San Andreas is huge compared to Liberty City and Vice City, and you can still save only in specially designated areas. Therefore, the developers made sure that the players did not have to drag each time across half the island to the only house in the city.

The entire state is full of various properties. Most are ordinary dwellings where Karl can sleep or change his clothes, but there are also businesses that generate regular income after completing a series of tasks. Also, many of them have a garage (and even a hangar) for personal vehicles. And although the number of officially allowed parking spaces varies from 1 to 4, in reality, in each case, the game is able to store 4 units of transport.

Access to some of the houses and businesses will open only in the process of execution, while in the rest it is allowed to move in even at the very beginning of the game - there would be money to buy. Moreover, the acquisition of all places for sale is one of the prerequisites for obtaining. All residential and business locations are marked on our San Andreas.

Los Santos

The johnson house

Location: Ganton
Price: is free
Garage: for 2 places

You return to the Johnson family home at the beginning of the game, and you will be visiting the area frequently, so both the garage and the wardrobe will come in handy. In the house you can take a camera and a can of paint, as well as on a set-top box. After painting all the graffiti in the kitchen, various bonuses in the form of weapons will appear, and after 100% completion of the game, a tank and a fighter will be parked nearby. In the beginning, the bike standing next to the house opposite may come in handy. V a certain moment money received from the occupied areas (up to $ 10,000) will begin to appear nearby.

Safe house

Location:
Price: $10 000
Garage: No

One of those houses where you can only save and change. Rarely used, because only a couple of blocks from it is the Johnson house with a garage and other benefits of civilization. The only convenient thing is that very close you can acquire weapons thanks to Ammu-Nation.

Safe house

Location: El corona
Price: $10 000
Garage: for 2 places

For a fairly standard price, you get a house with a garage for two cars. And if there is nothing in the garage, then you can sit in one of the lowriders parked in the alleys between houses on this street. So there will be no problems with transport in this area.

Safe house

Location:
Price: $10 000
Garage: No

An ordinary house without a garage for a reasonable price.

Safe house

Location: Verona Beach
Price: $10 000
Garage: No

Nice apartment almost in the city center. There is no garage, but cars are often parked in the parking lot in front of the house.

Safe house

Location: Santa maria beach
Price: $30 000
Garage: for 2 places

Nice house overlooking the sea, right on the beach full of fun things to do. Convenient location - not far from the city exit. In addition to two cars, you can put a couple more motorcycles in the garage.

Safe house

Location:
Price: $120 000
Garage: for 2 places

The most expensive house in the San Andreas area is located north of Madd Dogg's mansion, closer to the outskirts of the city. The building itself does not look very attractive: one-story, with simple panels and a pool without water. But a small space above the garage saves vehicles, so low cars and even Sea Sparrow and Sparrow helicopters can be left on its roof. This is convenient as the garage itself is small (thanks for the advice).

Madd Dogg's Crib

Location:
Price: is free
Garage: No

You will become the co-owner of Madd Dogg's luxurious mansion towards the end of the game. It is located in an area where only the rich and famous live, next to the Vinewood sign in the hills. Has a convenient descent from the mountain and a beautiful view of the city. The house is rich in various interesting things: night and infrared vision goggles, three, billiards, pool, gym, armor and a first aid kit. There is a Sparrow helicopter on the rooftop helipad, and karts are parked nearby. The disadvantages include the lack of a garage and wardrobe, as well as a bug with disappearing balls from basketball courts after saving the game in the mansion.

Roboi's Food Mart

Location: Commerce
Profit: $2 000
Garage: No

Wang cars

Location:
Profit: $8 000
Garage: No

If you have successfully completed the course in San Fierro, shortly after the mission "" Jethro will call CJ and inform him of the opportunity to purchase a car dealership. By purchasing the business for $ 50,000, you can complete four for Caesar, after which Wang Cars will start making a profit. There are also cars inside the building, among which there are four street racers. By breaking the shop window, you can hijack them.

Zero RC Shop

Location: Garcia
Profit: $5 000
Garage: No

After completing the first mission in San Fierro (""), you can buy this store for $ 30,000. He will begin to give profit after completing three missions for.

Hippy shopper

Location:
Profit: $2 000
Garage: No

This store will be yours after completing missions in San Fierro.

Desert

Safe house

Location: El Quebrados
Price: $20 000
Garage: No

Small house without a garage.

Safe house

Location: Tierra robada
Price: $20 000
Garage: No

Sanchez is parked near the house. It has no other features.

Toreno's Ranch

Location: Tierra robada
Price: is free
Garage: No

By accepting from Toreno, you will have access to this villa, and free of charge. The house looks pretty, but it doesn't have a wardrobe. After completing all for Toreno, towards the end of the game, you will find here an RPG, a homing rocket launcher, a minigun and a flamethrower.

Safe house

Location: Fort carson
Price: $30 000
Garage: for 4 seats

Small house with a fairly large garage. However, be careful: the left side of the area inside the garage does not belong to the saved surface. So if you leave vehicle near the left wall, it won't be saved there (thanks for the warning).

Income-generating real estate

Aircraft graveyard

Location: Verdant Meadows
Price: $80 000
Profit: $10 000
Garage: for 2 places + 4 places in the hangar

Compared to a huge hangar, in which you can keep not only ground vehicles, but also airplanes with helicopters, the rest of the advantages pale. The hangar is able to store up to four vehicles at a time. An ordinary garage is designed for two cars, but it will save four.

Possibly only if the house icon on the map is marked in green... If you find a similar mark on the map, go to it. Stand near the house and press the TAB key (by default). With enough balance, the property will be purchased.

Total in Grand Theft auto San andreas there are 37 points to save, the so-called Safe House, or just real estate, which is more familiar to the Russian ear. All of them can be divided into basic ones, which Karl receives as he progresses, and additional ones, which you can buy for your own convenience.

Purchase all the property you need for. This is about 15% of the total statistics and for such an event you will have to spend $ 879,000. In principle, not so much for America.

Property listing in GTA San Andreas

Los Santos

1. Johnson House

Cost: no
Location: Ganton
Description: 2 rooms, kitchen, wardrobe, spray can, camera, video game and income from territories
Garage: present

2. Safe House 1


Cost: $ 10,000
Location: Willowfield
Garage: absent

3. Safe House 2


Cost: $ 10,000
Location: Jefferson
Description: 1 room, kitchen, 1 bathroom and wardrobe.
Garage: absent

4. Safe House 3


Cost: $ 10,000
Location: Verdant Bluffs
Garage: present

5. Safe House 4


Cost: $ 120,000
Description: 4 rooms, kitchen, 1 bathroom, wardrobe and pool
Garage: present

6. House Big Dog


Cost: no
Location: Mulholland
Description: A luxurious house, 11 rooms, a recording room, a gym, a bar, a kitchen, two swimming pools, a helipad (there is a Sparrow helicopter), a kart near the entrance and a beautiful view of the city. Also inside the house there is a bulletproof vest, health replenishment, a night vision device, a thermal imager, three arcade machines and a pool.
Garage: absent

7. Safe House 6


Cost: $ 10,000
Location: Verona Beach
Description: 3 rooms, kitchen and wardrobe.
Garage: absent

8. Safe House 7


Cost: $ 30,000
Location: Santa Maria Beach
Description: 3 rooms, kitchen and wardrobe.
Garage: present

San Fierro

1. Safe House 7


Cost: $ 40,000
Location: Hashbury
Description: 2 rooms, kitchen, 1 bathroom, wardrobe. Near the apartment, on the stairs, there is an asterisk removal.
Garage: present

2. Safe House 8


Cost: $ 20,000
Location: Doherty
Description: 4 rooms, kitchen, 1 bathroom, wardrobe. There is a driving school opposite.
Garage: absent

3. Safe House 9


Cost: no
Location: Doherty
Description: This garage was given to Karl by Catalina, tk. lost the race in the mission "Farewell, My Love ...". One of the meeting places for Carl's friends and partners in San Fierro. Nearby are Wang Cars showroom, tuning garage and workshop. Sniper Rifle, Micro SMG, Shotgun and Grenades will appear as a bonus.
Garage: present

4. Hotel Suite 1


Cost: $ 50,000
Location: Queens
Description: Hotel room. Cozy room with a wardrobe. One of fifty pictures can be taken at the entrance to the hotel and there is usually a car of some kind.
Garage: absent

5. Safe House 10


Cost: $ 20,000
Location: Chinatown
Description: 1 room, kitchen, wardrobe
Garage: absent

6. Safe House 11


Cost: $ 20,000
Location: Paradiso
Description: 1 room connected to the kitchen, wardrobe
Garage: present

7. Safe House 12


Cost: $ 100,000
Location: Calton Heights
Description: the most expensive and cozy house of Karl in San Fierro: 4 rooms, a kitchen, 1 bathroom, a cloakroom and a winding descent to the Business District, where there are several establishments and shops. On the descent, by the way, you can take one of fifty pictures.
Garage: present

Las Venturas

1. Safe House 13


Cost: $ 20,000
Location: West Rockshore
Description: 3 rooms, kitchen and wardrobe
Garage: present

2. Casino "Four Dragons"


Cost: no
Location: Strip
Description: a place not only to save the process of the game, but also to entertain. Inside the casino you can play various gambling... Also, one of the rooms in the casino was the site of the preparation of plans to rob the Caligula. After collecting all fifty horseshoes, M4, SMG, explosives and Combat Shotgun will appear near the casino. It is also known that six years after GTA events: SA, in GTA: LCS, the Four Dragons Casino is a resounding success.
Garage: absent

3. Hotel Suite 2


Cost: 6000 $
Location: Camel Hoof Casino
Description: Hotel room. Nice room with two King Size beds, wardrobe.
Garage: absent

4. Hotel Suite 3


Cost: 6000 $
Location: Pirates in Pants
Description: Hotel room. Room, 1 bathroom and wardrobe. Located opposite the Caligula casino.
Garage: absent

5. Hotel Suite 4


Cost: 6000 $
Location: Jester's Pocket
Description: Hotel room. Nice room with two King Size beds, wardrobe. Like the previous hotel room, it is located next to the Caligula casino.
Garage: absent

6. Safe House 14


Cost: $ 30,000
Location: Redsands West
Description: 3 rooms, kitchen and wardrobe. The house has a bug with a permanently open front door.
Garage: present

7. Safe House 15


Cost: $ 30,000
Location: Manor in Whitewood
Description: 3 rooms, kitchen and wardrobe.
Garage: present

8. Safe House 16


Cost: $ 10,000
Location: Bay
Description: 1 room is connected to the kitchen, wardrobe. There is usually a bicycle nearby in the parking lot
Garage: absent

9. Hotel Suite 5


Cost: 6000 $
Location: Old Venturas Strip
Description: Hotel room. Room, 1 bathroom and wardrobe.
Garage: absent

10. Safe House 17


Cost: $ 50,000
Location: Prickle Pine
Description: The most expensive house of Karl in Las Venturas: 3 rooms, a kitchen, 1 bathroom and a wardrobe. One of Karl's six possible friends, Millie, also lives in this area.
Garage: present

Suburb and desert

1. Safe House 18


Cost: $ 20,000

Garage: absent

2. Trailer


Cost: no
Location: Angel Pine
Description: This is Karl's first house outside the city. A Sanchez is specially parked next to the trailer, given the state's mountain slopes and long roads.
Garage: absent

3. Safe House 19


Cost: $ 20,000
Location: El Quebrados
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. In this village also lives one of the six possible girls Karl - Barbara.
Garage: absent

4. Safe House 20


Cost: $ 100,000
Location: Whetstone
Description: Big farm, which is located further from the cities of the state, on a vegetative hill. You can also go inside the house: 2 rooms, one of which is connected to the kitchen, a wardrobe. Near one of the sheds there is a Sanchez motorcycle, and in the shed itself there is a tractor. There are many tranplines on the territory of the farm that will appeal to the avid trickster.
Garage: absent

5. Safe House 21


Cost: $ 20,000
Description: 2 rooms, one of which is connected to the kitchen, wardrobe.
Garage: absent

6. Toreno headquarters


Cost: no
Location: Tierra Robada
Description: In this apartment, Toreno contacted his agency and gave Karl some tasks. The house is very beautiful. Inside it you can find a flamethrower, minigun, RPG-7 and homing missile after completing all Toreno missions. A Washington car is permanently parked near the house.
Garage: absent

7. Safe House 22


Cost: $ 30,000
Location: Fort Carson
Description: 2 rooms, one of which is connected to the kitchen, wardrobe.
Garage: present

8. Safe House 23


Cost: $ 20,000
Location: Blueberry
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. Near the apartment on the roof of the Ammu-Nation building, one of Karl's six possible girls, Elena, is training. There is an asterisk removal in the alley. There is also a vending machine under the apartment that replenishes health. And Karl's neighbor apparently had problems with the law, judging by the yellow tapes with the inscription: "Police Line: Do Not Cross" - "Police tape: do not cross."
Garage: absent

9. Airfield


Cost: $ 80,000
Location: Verdant Madouz

Description: Karl bought this airfield on the orders of Toreno. Aerobatics lessons were held here. It also contains a cargo helicopter (see Up, Up and Away!), A fighter plane (see Vertical Bird), a jetpack (see Green Goo), a PCJ-600, and also air transport earned at the end of the Graduate School of Aerobatics. Revenues of up to $ 10,000 are gradually coming from the airfield. Any four types of transport can be stored in the hangar.
Garage: present (in addition to the hangar)

10. Safe House 24


Cost: $ 40,000
Location: Dillimore
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. The house has a bug - when Karl exits, he jumps once and stands three meters from the door.
Garage: present

11. Catalina's hut


Cost: no
Location: Fern Ridge
Description: Catalina used to live in this hut. Apparently she forgot to turn off the light before leaving. A Bull car is parked near the hut all the time. Also in this place you can save the game process.
Garage: absent

12. Safe House 25


Cost: $ 35,000
Location: Palomino Bay
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. There is a paper hanging on the house with the appeal: "Trespassers will be shot", which means - "Violators will be shot." Apparently the previous owner of the house was slightly nervous.
Garage: present

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In Game Gta san Andreas, players could save only in the place where they bought houses, and in the standard plot of the game there were not so many houses, so the user was not given such a wide range of choices. Now, each player will be able to choose any house in which he would like to live, he will be able to install his personal transport next to the house and appear there immediately after the start of the game. The new modification is called the "House Creation System". This is a very handy CLEO script, the operations in which are performed through the built-in graphical interface right in the game.

Description of the mod "House creation system"

This script allows any GTA player to create their own home. That is, the player can go to any existing house in the city or village and set it as his default in order to appear there after the start of the game, put a car in the garage or on the street, save after some completed missions or a simple car ride. It works only in single mode, for SAMP servers there is a whole complex of add-ons that allow you not only to reserve houses, but also to buy them, install the selected interior, resell and much more. All operations are carried out using the Z key, so do not assign any actions to it after installing the mod to create houses. Go to any house. Click this button, and from the menu, select the item titled "Create Home". Cj will be standing next to a green pickup.

You will now need to choose a place in which you will appear immediately after starting the game or leaving the house. You can choose almost any site, the main thing is that it is not so far from the building. Stand in this place and press the L key, are you ready? Now you can set the location where your car will appear. It should be said right away that you can choose any car! Just press the Z button, select "Park car" from the menu and get into the vehicle you want. Now it remains to adjust the car to the selected place and hold down the P key. Now it will be there at any time, whenever you enter the game. You will be able to save progress GTA games San Andreas at any time while in the house. Although there are no standard icons, just press Z and select the "Save Result" tab.