Choosing a gamepad for playing FIFA. Choosing a gamepad for playing FIFA What is the layout of the gamepad in fifa 17

In this tutorial you will find steps to make x360ce work with FIFA 17. This method also works with any game - just do the same easy steps, no special skills needed to make any controller work as an Xbox 360 gamepad. Emulator allows your controller (joystick, wheel, gamepad, etc.) to operate as the most common device, recognized by most of the game s without any additional settings and workarounds.

1. The first step is to download x360ce zip file from official site. You have to select 32 or 64 bit version (same as the version of FIFA 17 you use). If you don’t know the version of your game or download wrong one accidentally, you will be notified later and have a chance to use another version.

2. Now we have to find the installation folder of your game... You can easily do this by looking into game shortcut settings or finding the game in your Steam library list. If you choose the Steam variant, right click the game name and select “Properties”.

3. Navigate to "Local files" tab and press "Browse local files ..." button.

4. Now you need to find the folder with FIFA 17 executable... In the example picture they are located in Binaries / Retail subfolder. You need to extract downloaded x360ce ZIP file to folder with your game executable file.

5.Click on x360ce exe file with the right mouse button and select "Run as administrator" from dropdown menu.

6. You will see window with warning - “xinput 1_3.dll was not found. This file is required for emulator to function properly. ” Don’t worry, just click "Create" button to make them appear.

7. When x360ce will inform you that new device was detected, use automatic search for settings from internet- just hit “Next” button.

8. Click "Finish", when installation completed.

9. Hit the "Auto" button to make all settings set to defaults. Confirm changes by clicking “Yes” in popup window. All the buttons will be filled automatically.

10. Now just hit "Save" button to make all your settings saved. You can also change buttons assignment before hitting “Save”, if you like.

Now you can normally launch FIFA 17 and use your controller with x360ce emulator- it will be starting automatically with each game launch.

Vinnie Jones allegedly said: “I don't play FIFA. There is enough TV for a match, a joystick for halftime. ” No other peripheral can withstand such aggression as a gamepad. Virtual football with his intense micromanagement and speed of decision-making keeps the player in such tension that the boiling pot explodes and even quite normal people turn into psychos.

So what to do? Pepe is considered almost a complete nutcase, and I think, undeservedly. Many people who know him emphasize that he is the nicest person outside the football field. It's just that he is one of the fastest centredefs in general, with a fantastic reaction, which automatically means that his nervous system should be easily excitable and completely devoid of brakes. He cannot spend time filtering and processing what is happening, he must react quickly. From here all the consequences, both good and bad.

So gamers with normal motivation, who are infuriated by the phrase “this is just a game”, always play at the limit of their capabilities and on the verge of a nervous breakdown. This means two things for us: the joystick must be comfortable and durable, and this is what we will pay attention to. And separately, with an incredulous glance, let's take a look at joysticks with wireless interfaces, whether there will be delays in commands or other oddities, because there are plenty of noise sources now. Especially for the guys who run FIFA17 on powerful laptops ...

ThrustmasterGPXID

Thrustmaster GP XID looks like a white copy of the standard XBox 360 controller even when you look at it directly, but once you pick it up, the difference becomes noticeable: the Thrustmaster controller is slightly smaller than the original, and its grips have a slightly different bevel. Despite the difference, you quickly get used to the new form and it ceases to matter.

But what matters is the strength of the Thrustmaster GP XID case: it gives the impression of being monolithic with no backlash. When you grip the Microsoft gamepad tighter, you can feel a slight shift in the plastic, but Thermaltake's body is like armor. So the gamepad has every chance of surviving in the hands of Vinnie Jones for more than one half, unless of course it knocks it out and starts hammering it against the table, floor or the opponent's skull.

Thrustmaster GP XID sticks are the same as those of the native console controller, with one minor exception: there are 4 notches on the native, on Thrustmaster 8. I doubt that this will give someone a real advantage. But the buttons, crosspiece and triggers have a different stroke, tighter, and most importantly, completely uniform, without feeling of contact. The latter is of great importance, affecting both dribbling and shots and passes.

Overall, the Thrustmaster GP XID is a great Microsoft controller alternative that has a good chance of surviving longer, albeit it takes some getting used to and developing with buttons and levers.

P.S. Some individuals complain that this joystick does not have a vibrator. Creatures, are you really looking for a gamepad? He does not help to play in any game.

ArtplaysAN-201

A little-known and rarely seen gamepad, when meeting, caused bewilderment. The quality is amazing! Gorgeous buttons and a D-pad with a soft but firm pressure, perfect triggers and shifters, excellent plastic and build quality, comfortable rubber inserts on the sides, a wireless interface (connected via the supplied adapter), battery power, and all this is cheaper than simple wired gamepads? What's happening?

There was a flaw, in the amount of one piece, but severe. The sticks, how to say, are not entirely analog. They work like crosses: there are clear positions, apparently, 8 pieces, but there are no smooth transitions between them. I think you understand what restrictions this imposes on the game, especially on passes and shots.

On the other hand, on the forums there are people who play on the crosspiece, and even on keyboards. And they don't want to get down on the sticks! If you are just playing on the crosspiece, take a closer look at Artplay AN-201 - a miracle, not a gamepad, only, one might say, without sticks, but with three different crosspieces.

Thrustmaster T-Wireless Black

This wireless USB controller comes with a small footprint. But judging by the reviews, women and children are far from playing on it. The situation, apparently, is like with small mice: in addition to the owners of small palms, such controllers also give a finer sense of control, because they are held with fingers. I must say that I got used to the controller's dimensions very quickly, by the end of the second game they no longer bother me and I even found them somewhat attractive.

There is nothing special to say about the stics. They are without notches, in terms of rigidity they resemble standard PlayStation dualshocks. The buttons have practically no movement, only a click plus a small backlash, which prevents accidental pressing, but provides the correct tactile sensation of the finger on the button. The pins are excellent, they are pressed softly and with a soft click, but the hammers are reduced, reshaped, with a light and small stroke. In my opinion, for FIFA17 this is not a big problem... Rather, trigger travel is important in auto racing.

We have two non-standard elements: the power switch (the joystick is wireless, runs on batteries) and MAP - a button for reassigning standard buttons. We turn on the reassignment mode and change one button to another (you can do this even in a pause during the game) or reset the settings to the factory settings. People in the comments squeak with delight. Unfortunately, in FIFA17, for some unknown reason, not only did I have a non-standard button layout, but I also lacked a pass. The problem was solved by installing XBox 360 Controller Emulator and setting T-Wireless in it. A useful, by the way, program, if you play not only in FIFA17, it will come in handy anyway.

Speedlink QUINOX Pro USB (ST-650005-BK)

Before us is a wired, but very sophisticated joystick. Why doesn't one contradict the other? Because this is not just an Xbox controller, but an Xbox controller with a bunch of additional keys, clearly designed not only for fans of cross-platform games, but also for simulators. But in general, all of its additional features will come in handy in FIFA17.

Physically, it is only slightly larger than the standard Xbox 360 controller, and only slightly heavier, but overall there is a sense of solidity. Both the feel of the coating and the feel of the buttons are there. Sticks move no heavier than standard ones, but more viscous, as it were. Large transparent buttons work with a clear press from a place, there is a slight backlash (slightly move in place). The hammers and pins move lightly and gently, but the recoil is felt. The crosspiece is made with four separate buttons, slightly recessed with a recess towards the middle; despite the fact that there are four buttons, it has eight positions.

The set of additional elements is not inferior to the main one. A couple of buttons are located next to the triggers, a little closer to the center. It is easy to reach them with your index fingers, but they cannot be pressed accidentally, because they are set slightly higher, at the point where the triggers go into the body of the controller. A couple more large buttons are located on the back of the gamepad. They are large and have different shapes, pressing with your middle fingers is as easy as shelling pears, confusing it is unrealistic. All this wealth can be used for macros, and macros can be written in real time through the driver's panel, which means that these “pedals” can be assigned some complex feints if desired.

This is not the end of the Pro-chips. There are four additional switches, the most interesting of which are the sensitivity of the sticks. This is really a godsend. The second pair of "switches" is a switch between the Xinput / Direct Input interfaces and a device switch, on / off.

Marvo Scorpio GT-55

This gamepad looks like a twin of the MS Xbox 360 Controller in terms of ergonomics and basic elements. Shape, body material, buttons, sticks, cross - all the main elements move in exactly the same way. Unless the triggers differ in that they have a very clear and sonorous click.

The difference lies in the advanced functionality. The device connects not only to a PC, but also to smartphones running Android 3.2+ / iOs 4.3+ via the Bluetooth 3.0+ interface. Unfortunately, there is no dongle for PC in the kit - a common feature for cross-platform gamepads; apparently, the Scorpio GT-55 is more focused on mobile devices... You won't be able to connect the joystick via USB either, the micro-USB port exists only for charging the built-in battery, the capacity of which is 380 mAh.

An empty strip of plastic in the center of the body is a “fold-out” tripod for mobile phone, it, in turn, is also a folding, spring-loaded holder accommodates phones with a width of 50 to 90 mm. The design looks quite solid. Another successful additional option- multimedia buttons. Successfully located, like and under the thumb are, and in the free zone, you will not accidentally press during the game. The stroke is short, pressing is clear.

Speedlink TORID Gamepad Wireless (SL-6576-BK-02)

The Speedlink wireless gamepad, on the other hand, as opposed to a USB joystick, is simple. Refers to the kind of gamepads that try to copy the native joystick of the XBox360. True, with some improvements.

The sticks of the TORID Gamepad are one-to-one, just like those of the sophisticated Speedlink gamepad, feel under the fingers, respectively. They have no sensitivity adjustment, just a native setting, and it is ... different for the two sticks. The left one is easier, the right one is tighter. It seems to me that for FIFA17 just what is needed, for feints there is a large return for greater accuracy of execution, speed is not needed here, it is constant for each feint; but for the main control - on the contrary, everything is for speed.

Another bonus is rubber inserts on the sides of the gamepad and backlighting of the sticks, which, however, is found even on budget models.

The TORID Gamepad is powered by a built-in 600 mAh battery, charging takes place via a mini-USB connector (not to be confused with the ubiquitous micro). Is it better or worse than batteries, everyone decides for himself, but I still remind you of the beginning of the article. The age of the gamepad is short-lived, even the most robust.

conclusions

It turns out that we have a real classic in the spirit of “each model will find its buyer”. See for yourself:

Thrustmaster GP XID is a sturdier, more durable version of the standard Xbox controller.

Artplays AN-201 is a great and inexpensive gamepad for those who play on a D-pad.

Thrustmaster T-Wireless Black is for those who prefer a small body.

Speedlink QUINOX Pro USB - for those who like to customize, experiment and use macros.

Marvo Scorpio GT-55 - for those who play not only on a PC, but also on a phone.

Speedlink TORID Gamepad Wireless is a slightly improved version of the native Xbox 360 gamepad with custom, unevenly customized stickers.

As for the potential problem of breakdowns and interference - to our surprise, we did not encounter them, although the test machine has two SATA III hard drives, an external drive with a USB-C interface and an 802.11ac network adapter with three antennas operating at a frequency of 2. 4 GHz.

The most important device in any game is the controller. The most popular controllers are keyboard (with and without mouse) and gamepad / joystick. V FIFA game control is just either the keyboard (and with FIFA 09 added the function of controlling the gameplay and using the mouse), or a gamepad. Each person has their own preferences for the game controller. Newbies starting to play fifu often start using the keyboard because it is an integral part of the computer and does not have to fork out for an additional device. However, after playing enough time, players realize that a more user-friendly controller is required to fully utilize the entire gameplay. Note right away that you cannot perform some tricks in fifa using the keyboard. The game itself has long been "sharpened" under the control of the gamepad, tk. developers focus on console versions games (PlayStation 2,3, Xbox 360), and on them gamepads are used as a game controller.

Let's consider the most popular and interesting models of gamepads for fifa.

Logitech Wingman Rumblepad 2

Back in 2007, Logitech introduced the Wingman Rumblepad 2 to the market. This version The gamepad is very similar to the PlayStation 2 controller, so people who played on this famous console from Sony will definitely like it.

Key Features :

- Twin-engine vibration system feedback: Feel every push, hit, explosion and enjoy other effects
- Rubber coated grips: specially textured rubber coating provides a secure grip
- Familiar button layout: 10 programmable control buttons, as well as mode and vibration switches and D-pad with 8 degrees of freedom
- Analog Control: Two analog sticks provide the highest level of performance and smooth 360-degree control
- Delivery together with software: customize buttons, load game profiles, assign buttons with shift keys, and more
High quality construction

The younger version is Logitech Dual Action already without the vibration function, but in all other technical characteristics it is not inferior to the Rumblepad.

The older model is WingMan Cordless Rumblepad 2... Cordless tells us that this gamepad is wireless. This gamepad is powered by two AA batteries (it is advisable to purchase batteries with a large capacity), the battery life is up to 100 hours. The range of the wireless gamepad is about 10 meters, which is more sufficient.

These models of gamepads are suitable for people playing on the "cross", because pulling your thumb towards the lower left stick is not always comfortable and familiar. A special button "MODE" on the device allows you to switch on the fly from the "cross" control to the sticks and vice versa. The sticks are surrounded by a square frame, unlike the original Sony gamepad. Full 360-degree rotations are a little awkward, but the diagonal fixation is good. In essence, it cannot be considered a disadvantage - this is only a specific feature of the device.

Advantages :

- Excellent feedback (vibration)
- Design and quality
- Key layout
- Ease of use

disadvantages :

- A bit heavy (WingMan Cordless Rumblepad 2 version)

Guarantee: 2 years
Estimated price of Wingman Rumblepad 2: 1200 - 1500 rubles.


Logitech ChillStream

Since we started with Logitech, it is worth mentioning another interesting gamepad - ChillStream. The first thing that catches your eye is the form. It closely resembles the Xbox 360 controller and is no coincidence. All the same, the controller from the Xbox 360 has a very high ergonomics. The left stick moved to the top, which became even more reminiscent of an older brother. But there is still a difference between ChillStream and the Xbox 360 controller: this is a unique development of Logitech, the ChillStream function, which allows you to keep dry hands even during the most serious game. This is achieved by a built-in mini-fan in the device. But you shouldn't think that the gamepad is cooling the air. The airflow is very light. When you take the gamepad in hand, there is no special feeling of freshness. Only under the fingers is a slight breeze felt. A special button on the front allows you to adjust the airflow speed (two levels) or turn off the ventilation completely, as it causes some vibration. If you do not press the buttons for 90 seconds, the fan turns off by itself.

For those who are used to holding heavy devices in their hands, ChillStream is clearly not suitable. weighs very little, and it will not be comfortable to hold in the hands, although, as already noted, the ergonomics of the device are at a high level.

Advantages :

- Nice gamepad by itself
- Accurate and fast
- Two triggers with four stages of state instead of the usual buttons
- Light airflow helps your hands not to sweat

disadvantages :

- No vibration
- Sometimes the protrusion under the fan interferes with the hands
- In games Games for Windows cannot customize button assignments

Guarantee: 2 years
ChillStream Estimated Price: 1500 - 2000 rubles.



Xbox 360 Controller for Windows

Now let's move on to the most popular Fifer gamepad, namely the Microsoft Xbox 360 Controller. For a computer, it is worth buying only the PC version (wired Xbox 360 Controller for Windows), because there is also a wireless version, but it is only suitable for the Xbox 360 console. The Xbox 360 controller has excellent ergonomics - it is very comfortable to hold in your hands. It provides absolute comfort in all situations, whether it be pressing a key or moving a joystick. The cleverly calculated stiffness of the sticks allows you to perfectly control the players in FIFA, the sensitive keys have an excellent response time. The only drawback is the inconvenient cross, which will upset fans of playing on the cross. This gamepad also has a feedback function. Without a doubt, this is one of the most comfortable gamepads, although the body is entirely plastic. In addition, the wire reaches almost three meters.

Advantages :

- Excellent ergonomics - hands don't hurt after playing
- Well-calculated stiffness of sticks and triggers
- The presence of vibration motors
- Convergence of PC and Xbox 360
- Full support for Games for Windows games, plug and play!
- Wire length

disadvantages :

- White color (there is black, but it is very difficult to get it)
- No drivers included
- Completely tight and fuzzy D-Pad
- There is no special interface for Windows, everything is minimal

Guarantee: 3 years
Estimated price of Xbox 360 Controller for Windows: 1500 - 2500 rubles.


Seriously different from FIFA 16. Those who got a decent hand in the last part, with adaptation in the new FIF-e may have problems. The most common problems encountered, not only by beginners, and ways to solve them, we will consider in this material.

Setting up the graphics.

Let's say right away that we will be considering the PC version. Therefore, if you have a console, some advice will not come to the court.
So, we launch Origin, activate the shortcut with the game, and we see the starting client with the image of Royce that has appeared in front of us. Before starting the game, go to Settings, and set the graphics there, as well as determine the settings for the gamepad: the system allows you to configure control between the Xbox controller, where the letters XYAB are depicted on the buttons, and between the controller with numbers. If your PC confidently pulls, for example, the last Witcher, then no doubt set the graphics settings to maximum, removing the restriction on FPS. Now you can start the game.

Setting up management.

Before entering FIFA 17, you will be asked to decide on the initial settings: create new ones, or implement those that you had in FIFA 16. Next, go to Personalization, and open the control settings. Here you can reconfigure the key bindings as you see fit. But first you need to choose the type of control: keyboard or keyboard with mouse. As practice shows, you cannot achieve high goals with a mouse, therefore, if you do not want or cannot play on a gamepad, select "Keyboard only". We will consider setting up controls for the keyboard in our next article, but, in general terms, select "Alternative" at the top, and only then assign buttons, making sure that you have the same layout on the keyboard. After saving everything, save the parameters in an empty cell, which will be named "Custom".

You should not meddle in Draft mode without having played a few dozen matches beforehand.

If you bought the game by pre-order, then you will be given 5 tokens for the Draft mode. Our main advice for participating in Draft competitions is that you don't need to participate in them, because at the start, when you are not yet used to the new features of the game, you have almost no chance. Save the tokens until you are confident in playing, for example, at least in the 3rd division. And now we are paying all attention to the History mode and training.

History.

Start playing Story. This will kill several birds with one stone: get used to gameplay on a new engine, and just go through this campaign so as not to return to it. Everything about everything will take you about 15 hours, provided that the screensavers are not disabled here.

Workout.

In order not to mess up in History, go to training mode and spend a couple of hours of your time there, trying to pass all the tests. First, by doing this you will be able to accomplish some of the tasks of the coach, and secondly, you will have a better understanding of how to play it at all. The main focus should be on passes, shots, and of course the execution of set pieces. The latter will be the most important to you. What can I say if hitting an elementary 11-meter in FIFA 17 is not a trivial task. As for the free throws, there is no longer the need for them, which was in FIFA 16, because now the players run out of the wall very quickly, which prevents you from bringing the combination to the final. But the kicks from a standstill - on the contrary, have become more effective, since the goalkeepers, in the most incomprehensible way, now fall on the lawn, instead of pulling the ball out of the nine.

Also pay special attention to simple strikes. Football players are now more likely to smear on goal, even from the most advantageous positions. Taps have become very inaccurate, and it has become much more difficult to score from 20 meters than in FIFA 16. You will have to get used to all these features so that later you will not look very surprised in the first matches with a real opponent.

Getting used to Ultimate Team.

The main innovation in the FUT mode is the addition of separate time-bound tournaments, in which you are invited to participate in the very same team you have assembled. Therefore, with this sub-mode it acts the same as with the Draft, namely, we do not play it until we have assembled a team with 100% chemistry and a rating of at least 80.

Next, click on the icon in the upper right with the image of a grocery cart from the supermarket, and spend the previously earned points there. We'll tell you how best to do this in a separate article dedicated to making money in FUT. The only thing I would like to advise - do not waste contracts of rented footballers, staying in the lower divisions. If you have at least a little experience in the game, then from there you will rise, and if you have no experience, then Luis Suarez will not save you. These high-quality players are best saved for later when you have real football hacks.

Do not forget to rent the footballers provided by the system

Do not forget to also open gift sets (or just a set, because if you have not played FIFA 16 before, then you will not see gift sets), and go to the Transfers tab, where we select Club items, and there we are looking for a stadium. Yes, not a uniform, not an emblem, but a stadium. The fact is that in the first stadiums issued by default, the stands are low, so the camera will have a poor view of the field. It turns out that in such stadiums you cannot set up a camera normally: it will be either very far away, or very close, or in general you will look at the field from the side, at such an acute angle that what will happen there on the far flank will be a mystery to you. Therefore, we choose a golden stadium, and we buy, starting either from our own preferences, or we choose a stadium with high stands (you should not pay more than 500 coins per stadium, only if you absolutely do not want, for example, Santiago Benrabeu).

After deciding on the stadium, set up the camera controls. In our opinion, there are two convenient cameras in FIFA 17: Tele and Co-op. When choosing a TV camera, we recommend that you select the sub-item of additional settings, and raise the height of the camera by 10, to the maximum. When you select the Co-op camera, if you do the same, you will be able to see the entire field at once. It seems to be convenient, but in small moments, when, for example, you need to make an accurate tackle, it will not be easy for you to cope, because you will have to look at the field almost from a bird's eye view.

Getting used to the gameplay.

Now about the gameplay, or rather about how to quickly adapt to the changes that have taken place in the game. The first thing to say is that now passes have become more accurate, and the touch game can really be adjusted if you have at least basic skills. Further, we note that goalkeepers are now not as reliable as they used to be, and began to miss shots more often, especially from set pieces.

In the game against AI, now you can safely go around at speed without involving feints. And, if earlier in FIFA 16, it was very difficult to play even not at the world level, because some second-rate team drove any giants, scoring cheating goals, now the situation has settled down, and at the world level it is quite possible to play, for example, switching away matches to the "legendary" in the Career mode.

Shooting a penalty in FIFA 17 has become a non-trivial task

The game modes against the computer and the game against a real opponent are very different. The difference is significant, and, I must say, not in favor network game, where the gameplay turned out to be a little twitchy and arcade, but these are little things that you can quickly get used to. For example, in both modes, goalkeepers can now throw the ball with their hand all the way to the center circle at your forward. Take advantage of this (in the mode against the AI, the throws are more accurate). But hitting the goal at an angle to the far corner has become more difficult, since the ball now constantly flies treacherously past the bar, so try to approach the goal perpendicularly. It became unnecessary to play corners, because now the players are perfectly hammering balls with their heads and without additional preparations. It should also be noted that riding passes have lost a lot in accuracy, and when moving the diagonal across the flank on your side of the field, be prepared for the fact that the ball can be intercepted.

Also, be prepared for the fact that the crossholes along the goal have become much more effective, because now you can really shoot hard and hit the ball just as hard. Also, be prepared for the fact that the defenders have a new problem - they cannot normally take the ball out of the penalty area, giving it a grassroots pass. Such balls are constantly intercepted, and the passes themselves, from the penalty area, have become treacherously weak. Therefore, in order not to risk it, it is better to knock them out. It is even better to do it this way, because the goalkeepers, as already mentioned, have become less reliable. It comes to the point that the goalkeeper does not want to cover the ball rolling a meter away from him, just as inactive footballers do not want to react to the fact that the ownerless ball is next to them, so FIFA 17 in this regard has become even stranger. compared to FIFA 16.

A quick start in FUT, earnings, the approach to transfers and the problem of cheating, and we will consider in the following materials.