Passage of the game 100 Doors 5 level. Doors: Seasons - the passage of the game

On Android. All secrets and tips for opening doors.

Level 1.

Write on the door;

2 level.

Shake the phone left-right;

3 level.

Spend your finger across the phone to the left-right until the door is cleaned, and then click on the door;

4 level.

Press stockings and select the dropped key, use it on the door;

5 level.

Quickly touch all the Petard, which are lit at the same time;

6 level.

Click on all 4 simultaneously spinning candy;

8 level.

Shake the phone to the left-right to fell candy. Use it repeatedly on the icicles above the door until they break all;

9 level.

Press on the subject to move it. Pick the header and scarf, move them to a snowman;

10 level.

Tilt the phone to move and save the "stone" in the center of the circle, while the yellow strip is filled;

Doors 11-20.

11 level.

Drag and place a gift for the red button so that the green button in the thermometer reached the green line. Solution: Throw a gift from the top position where the icicle hangs;

12 level.

Pull the four animal masks by pressing the toy box 4 times. Move the masks so that the image of the animal corresponds to the footprint on the snow; Sequence: Gray Wolf, brown bear, red dog, red fox;

13 level.

Look at the clock and type the keyboard time: 2347;

14 level.

Tilt the phone to the left to see the numbers on gifts. Click on colored squares at the top of the screen to also see the numbers. Combine gifts and squares to get code 34798;

15 level.

Tilt the phone for moving the platform and / or ball. Move the platform up to the wells with a bowl, a ball on the platform, a platform with a ball to the opposite well, a bowl of the hole in the well;

16 level.

Pull the lace of the left lamp, and then tap the keyboard. You will see fingerprints. Pull the lamp larch again to restore normal lighting. Then dial the code 0246 on the keyboard;

17 level.

Click on the door to see the image. Press on the snowflakes in the following order: 3,4,2,2,4,3;

Level 18.

Share the phone several times until you see the invisibility cap (you need to shake just 4 times, after which you can see the key). Move the invisibility cap to the side, select the key and use it on the lock;

19 level.

1) Drag gifts to the right and take the Petard. Drag the picture down and take the second fireplace.;

2) Shake the phone, as a result will fall stocking. Then click on the stocking to pick up the last pen. Drag the gifts to the left and take the match. Put the fire on the door and burn them with matches.

20 level.

Calculate the number of spikes on each snowfish, going clockwise. Start with the left bottom. Result: 8,4,10,6. Dial the code 84106 on the keyboard;

Doors 21-30.

21 level.

Calculate the number of deer and candles in the room. Result: 19 deer and 17 candles. Code - 1917;

22 level.

Click on the "Start" button and remember where the stars are located. Correctly indicate the squares in which the stars are contained;

Level 23.

1) pull the decoration hanging from the ceiling down. Take nuts from a tree and put them in the mouth of the Nutcracker;

2) pick up hidden tongs and use them on the mouth of the Nutcracker, take the key and open the lock.

24 level.

Move the stack of boxes to the center. Only smaller boxes can be installed on large boxes;

25 level.

1) Take the fishing rod and tool for cleaning snow. Use the fishing rod to the fishing hook, which hangs on the left of the door;

2) Select a tool for cleaning snow, swipe your finger from left to right through the front of the snowman. Use the ice tool and take the middle hole. Then use the fishing rod to the well and click on the hole to get the fish. Give the Penguin fish.

26 level.

1) Take the kirk and use it several times on a red crystal to break down a piece;

2) Turn the phone upside down and pick up the sword. Use it on the red crystal to restore the power. Lift it up, press and move along the door limit to open it.

Level 27.

Move the Roman numbers so that the sum of three digits in each line is 12. Top row: VII, III, II. Middle range: IV. Lower range: VI, V, I;

28 level.

1) Share the phone to make the hair dryer and vacuum cleaner fall. Pick them up. Select a hairdryer and use it to melt a snowman (click on the snowman and hold until it is migrated);

2) Pick up the carrot and put it in a hat on the ground. Choose a vacuum cleaner, and then click on the bottom hat. Hold down until the rabbit is with the key turns out to be on Earth. Take the key and use it on the castle.

29 level.

Click on the black rectangle on the left side of the door. Calculate the number of triangles and squares. Code - 2740. The game was updated. If you have an updated version, then code is 1811;

30 level.

1) Pick up the shovel and seeds. Touch and hold the clock until they stop, and the time of year will not change;

2) Use a shovel to create a pit. Place the seeds there and smear the pit shovel. Select the watering can and paint the ground. Then tap again and hold the clock until the tree is growing;

3) Continue watering and changing the clock until the tree grows up and the key will not appear. Take it and use on the door.

Doors 31-40.

31 level.

Click the button next to the door. Rotate (change) all squares;

32 level.

Touch those squares where winter sports depicted (see the screenshot for passing);

33 level.

1) Pick up the gun and find 6 cartridges. Spend on the ground where the frozen cartridges lie to melt the ice. Pick one cartridge from the cartridge, and then pull the cartridge down to get another cartridge. One cartridge is hidden in the upper left corner near the roof. Shake the phone to make the box fall, then take the last 2 cartridges;

2) Select a gun in the inventory, and then click on the cartridges to start aiming. Click on the screen once to move the sight vertically, for firing, press the screen again. After the shot, tap the screen to start aiming again. You can click on recharge cartridges at any time. Imprieve 5 targets with 6 cartridges.

34 level.

Make all the numbers by integer (for example, 1/1, 2/2, 3/3, etc.). Arrows indicating each square with numbers will shift them on the left side. See the screenshot with the solution;

35 level.

1) Click on the left arrow to go to the left. Take a hot object selected tool. Click on the fire several times where the tool lay until it is quite large. Take advantage of the tool to raise the Gold Ingot and put it in the fire. Then chole him in a barrel with water to get a medal. Hand Gold Medal Bear;

2) Select the silver ingot on the right side and repeat the process of forging the medal. Hand silver rabbit medal;

3) Return to the forge, pick up a bronze plate and make a medal from it. Hand Medal Tigra;

36 level.

Click the "U" button next to the door and find the letters Olympics (Olympics);

37 level.

Press the arrow key to assemble the puzzle;

38 level.

Move the caps in accordance with the flags of countries;

39 level.

Drag the big white trophy (middle regiment on the right) to the right to open the keypad. Then decrypt the Hall Tip - "Hall of FA + ME". Calculate the number of trophies in colors (yellow - 8, white - 7, red - 8). Hall \u003d 8, of \u003d 7, FA + ME \u003d 8 + 7 \u003d 15. Dial the code 8715;

40 level.

1) Pick up the mask and two black strap, attach the belts on two cup rings. Press and hold the red / green buttons until you see the manual hacksaw;

2) Take the saw and place the bowl under the cup. Cut the saw straps so that the Cup crushed the masl. Tilt the phone to the right to move the Cup, and then click on the door.

Doors 41-50

41 level.

1) Take an empty jar and use it on the hive to fill the honey. Put the jar with honey under the hive;

2) Take the slingsku, which is hidden in the tree on the left side. Use the slingsk first to the stone (left), and then on the hive. Select the key and use it on the lock.

42 level.

Press the green button "Play" and see which buttons light up to get the code 356245. Press the buttons in the reverse order to get the code 542653;

43 level.

1) Choose an empty bank to the right from the ground and use it to the firefly. Place the firefly in the left lamp and remember the outbound numbers: 158;

2) Place the firefly in the right lamp and also remember the numbers: 736. Enter the code on the keyboard: 158736.

44 level.

Drag the literal band from the bottom up to get a hint. Find the missing letters on the doors to get numbers. C \u003d 3, E \u003d 5, J \u003d 10, W \u003d 23. Enter the code on the keyboard: 351023;

45 level.

Press buttons near the door. By clicking on a specific button, you can turn on / off what is next to it. Press buttons in the following order: The right bottom, the left bottom, the left top, the right top, the top medium, the upper right, the right average, the right lower;

46 level.

We find the digit "3" on the wall and take all the numbers to the next "3" to get the door code: 378901624;

47 level.

Take the bucket and use it on the sand. Then use a sand bucket on a white machine. Dial the water with a bucket and pour it into a white machine. Take the grille and place it above the water. Shake the phone so that the white machine mixes the components. Pour the mixture into a bucket, and then pour it on the grid to obtain a bridge;

48 level.

Use numbers to the left to understand how many "x" are in the line. The first line - "2 2" means: 2 "x" twice. The second line "4 4" means: 4 "x" twice. In the end, you will create an image of a heart from "x". Location "X" the following:

Row 2 columns 4, 5, 9, 10

Row 3 columns 3, 4, 5, 6, 7, 8, 9, 11

Row 4 columns 3, 4, 5, 6, 7, 8, 9, 10, 11

Row 5 columns 3, 4, 5, 6, 7, 8, 9, 10, 11

Row 6 columns 3, 4, 5, 6, 7, 8, 9, 10, 11

Row 7 columns 4, 5, 6, 7, 8, 9, 10

Row of 8 columns 5, 6, 7, 8, 9

Row of 9 columns 6, 7, 8

Line 10 columns 7;

49 level.

1) Select a sledgehammer and repeatedly use it on a brick wall until it breaks. Choose scrap and brick from a heap on the left;

2) Place the brick under the left side of the door and use the scrap to remove it from the loops. Repeat this operation and for the right side.

50 level.

Find out what numbers are equivalent to A, B, C, D, E.

B \u003d 4 (7 + 7 \u003d 14, b \u003d 4)

E \u003d 1 (9 + 2 \u003d 11, E \u003d 1)

Enter the code on the keyboard: 94321;

Everything, we opened the first part of the doors, passing on the second, you can see.

Level №31: Tilt the phone to the right side so that the iron spat moves away, then to the left, so that the pipe is available in the middle. On the floor we see a bunch of balls, we take one yourself and you need to put it in the top of the pipe, you will see it, after which you need to put the phone vertically. Ready.

Level №32: Passage 100 doors 32 level! Let's proceed? Here is a crossbow, arrows and goal. You need to go through arrows so as to get into the goal:

The second column, the first line;

Third column, first line;

The second column, the fourth line;

First column, fifth line;

First column, fourth line;

The second column, the third line;

Third column, third line;

Fourth column, third line;

Fourth column, second line;

Third column, second line;

The second column, the second line;

Level №33: Here you just need to carry out analogies with what is depicted in the photos:

Left column: car, banana, scissors, cylinder and rabbit here;

Right column: bag, coffin and commercially wreath, aspen count, corkscrew;

Level number 34: We take a red ball and put it in a hole above the ring, after which I turn the phone to roll the ball. You need to wait a couple of seconds until the characteristic sound appears. Drech for the ring and looking for numbers corresponding to the word above the door - Door - 69911, this will answer.

Level №35: The meaning is the same as in the level with an angle of 90 degrees, only here 45. Reply: 2824

Level №36: Now implement passage of 100 doors 36 level. White circles under the clock hint to us about the position of zero in numbers. Next you need to navigate the numbers.

5 | 0 - here zero right. Click on the right lower dial five times.

0 | 6 - here zero on the left. Click on the left bottom dial six times.

7 | 3/0 - here zero below. We click on the left upper dial ten times (7 + 3).

2/0 - here zero below. Click on the left upper dial two more times.

0/5 - here zero above. Click on the right upper dial five times.

Level №37: Drain. At the level there are 4 colors and float fish 4 colors. We consider colors:

Two yellow (starfishes);

Three green (squares on the wall);

Four blue colors (it seems the part from the fishing rod);

And five red colors (squares on the wall).

Further catch the fish, pressing the fishing rod to the coil. It is very important to pay attention to the order in which you take these fish. Compare with the list above. This will be our code. For example: I caught yellow, green, red, blue - Code: 2354.

Level №38: You need from the buttons to the right and left to assemble the central card. Click on the buttons like this:

Clea, card - eight, map in the center.

Trephs, a dozen card, a map in the center.

Clea, card - currencies, map in the center.

Bubnes, map - Ace, map in the center.

Peaks, map - king, map in the center.

And so, we have a place where to enter the code. The following clicks will help us calculate the code:

Cherves and eight give: 8 - 2 \u003d 6;

Trephic and ten: 10 + 1 \u003d 11;

Cherves and currencies: 11 - 2 \u003d 9;

Tubs and ace: 14 + 3 \u003d 17;

Peaks and king: 13 + 5 \u003d 18.

Little Code: 61191718. The level is passed.

Level number 39: everything is quite simple. The ball falls, you need to rotate the phone so that the ball gets into the buttons. After that, a riddle will appear, in which the number of angles should be considered. Answer: 72112.

Level No. 40: Press on the dial and consider how many times click before the arrow turns 360 degrees:

Left top: It turned out seven times;

The right top: It turned out nine times;

Left Lower: It turned out ten times;

Right bottom: it turned out eight times.

24 divide by 3, we get 8;

27 Delim at 3, we get 9;

30 divide by 3, we get 10;

In the left top: 21/3 ... 2;

In the right upper: 27/3 ... 4;

In the left Lower: 30/3 ... 6;

On the left top press twice;

On the right upper press four times;

On the left bottom we click six times;

On the right lower right click three times.

Video passage of the game 100 doors. Level 31 - 40

Game "100 Doors - Seasons"
(Android - Developer Bonbeart Games)
\u003d answers, passing: levels 1-25 \u003d

Similar games

100 doors: Seasons - the passage of the game

100 Doors: Seasons (100 Doors: Seasons) - Answers to the game for phones, smartphones, tablets with android system. Tips, deposits at levels 1-25. There are solutions for all tasks. Any help in the passage of the game 100 doors of the seasons.
100 Doors Seasons - Popular Series fascinating puzzlesThis is a free collection of new, interesting and cheerful tasks that raise your mood and develop logic! The puzzle will have to do with adults as well as children. Decide the puzzles, ask your friends with friends, open all 100 doors! Get awards for passing and compete with friends at first place on the board of records.

If it is difficult to go through this or that task, you can find to the game 100 Doors Seasons Passage (100 Doors: Seasons) On our game portal Branto ru.

Game "100 Doors: Seasons" - Answers, Passage: Level 1

Just click on the door in front of you, it will open. Pass on.

Game "100 Doors: Seasons" - Answers, Passage: Level 2

Shake the phone (iPhone, smartphone, tablet) on which you play. The bells will be raised and the door will open.

Game "100 Doors: Seasons" - Answers, Passage: Level 3

Heat the screen by moving the finger from the side to the side, from this ice melts. Come in.

Game "100 Doors: Seasons" - Answers, Passage: Level 4

Turn all four Christmas socks that hang over the door. From one key will fall out. Pick up this key and open the door.

Game "100 Doors: Seasons" - Answers, Passage: Level 5

Quickly press all six missiles so that they are at the same time burned. Then the rockets will fly to the sides and the door will open.

Game "100 Doors: Seasons" - Answers, Passage: Level 6

Stop 4 rotating circles (lollipop) to open the door. All circles need to be stopped as quickly as possible, it is better to click at the same time.

Game "100 Doors: Seasons" - Answers, Passage: Level 7

Downstairs there are four gifts of different colors - red, purple, yellow and blue. You need to calculate the number of balls of the same colors and introduce them in order. Red balls - 5 pieces, purple balls - 2 pieces, yellow balls - 2 pieces, blue balls - 3 pieces.
As a result, you will receive the following code: 5223 .

Game "100 Doors: Seasons" - Answers, Passage: Level 8

Shake the phone (iPhone, smartphone, tablet) so that the candy fell from the visor. Choose this lollipop and hit the icicles hanging several times on the visor. When those are put down, go further.

Game "100 Doors: Seasons" - Answers, Passage: Level 9

Move stick with the poster "Wanted". Pick up the hat and install on the snowman on the right.
Left on the Christmas tree hanging a green scarf. Dress the scarf on the snowman. The door will open.

Game "100 Doors: Seasons" - Answers, Passage: Level 10

You need to tilt your phone so as to keep the stone for casing in the blue zone. While he is in the blue zone, the scale from the left of the door is gradually filled. If the projectile leaves the zone, then the scale will begin to descend. Your goal is to fully fill the scale.

Game "100 Doors: Seasons" - Answers, Passage: Level 11


Move the gift to the left side, on the button.
Now raise it to a certain height and drop down the button.
Your task is to make the green ball on the scale on the right flew exactly at the level of the green mark.
The door is open, go further.

Game "100 Doors: Seasons" - Answers, Passage: Level 12

Click four times the box with toys to the right of the door. You will get 4 masks of animals - a bear, foxes, wolf, dogs.
Below in the snow there are traces of animals. Arrange masks on the tracks from left to right: Wolf, Bear, Dog, Fox.

Game "100 Doors: Seasons" - Answers, Passage: Level 13

Pay attention to the clock on the left. You need to determine which hour for them. The clock point on time 11:47.
Try entering 1147 On the dial to the right of the door. If not suitable, then enter the code. 2347 (11:47 Nights).

Game "100 Doors: Seasons" - Answers, Passage: Level 14


Tilt your phone so that gifts appear on the floor.
At the top above the door there are 5 colored quadraticles. Click on each of the squares, and you will see this or that digit.
Red Square - 3, blue square - 7, yellow - 4, green - 8 and purple square - 9.
It turns out a sequence of 37489, but gifts on the floor lie in a different order; Red, yellow, blue, purple, green.
The correct sequence will be: 34798 . Enter it on the dial to the right door.

Game "100 Doors: Seasons" - Answers, Passage: Level 15


Combine the phone (iPhone, smartphone, tablet) so as to raise a wooden slack to the left of the door to the level of the red shelf, where the ball is located.
Next, lower the device to the right so that the ball rolled out onto a wooden stand.
Move this stand further around the door perimeter until you find yourself next to the green shelf on the right.
Tilt the phone (iPhone, smartphone, tablet) to the right so that the ball rolled into the green shelf.

Game "100 Doors: Seasons" - Answers, Passage: Level 16

Pull down the rope on the left luminaire hanging on the wall. Next, click on the dial to the right of the door to which ultraviolet light is falling. You will see fingerprints on the keys with numbers 2, 4, 6, 0.
According to the plan of the game - the code must be chosen on your own. As a result, it turns out 0246 .

Game "100 Doors: Seasons" - Answers, Passage: Level 17


Click on the door, one after another snowflake will begin to appear on it.
Remember their images.
In total, there will be 6 snowflakes in the sequence representing four different types.
By remembering the sequence, similarly click on the snowflakes under the door.
If everything is done correctly, the door will open, and you can go further.

Game "100 Doors: Seasons" - Answers, Passage: Level 18


Shake the phone (iPhone, smartphone, tablet) until the translucent hat falls.
Next, move this hat to the side and pick up the key.
Open the door lock key and pass the game further.

Game "100 Doors: Seasons" - Answers, Passage: Level 19

Lower down the picture from the right side of the door. Remove the rocket from the niche.
Move gifts on the floor to the right side and take the second rocket. Shake the phone (iPhone, smartphone, tablet) so that the sock fell down. Click on the fallen sock and get the third rocket.
Install all three rockets on the door. Move the boxes with gifts until it stops left and lift the floor with the floor. Apply matches on three rockets to blow up the door. Pass on.

Game "100 Doors: Seasons" - Answers, Passage: Level 20


You need to calculate the number of sticks in each snowflake.
Snowflake on the left at the top - 4 sticks, snowflake left at the bottom - 8 sticks, snowflake on the right - 10 wands, snowflake on the right below - 6 sticks.
The door shows the arrow defining the countdown.
You need to start from the snowflake left below.
It is easy to guess that the faithful combination will be: 84106 .
Enter these numbers on the dial on the door.

Game "100 Doors: Seasons" - Answers, Passage: Level 21

Pay attention to the stuffed deer above the door - there is a question mark on it. Also a question mark is on the candlelight on the left. Calculate the number of all deer and candles.
Deer on location 19 pieces. Candles on Locations 17 pieces.
Enter a code 1917 And go further.

Game "100 Doors: Seasons" - Answers, Passage: Level 22

Click on the "Start" button above the door. Mini game will begin.
Three crosses will appear on the field. You need to remember which squares they were. Each time you see the cross, they will disappear, and the entire field turns 90 degrees clockwise or counterclockwise. You need to guess the correct number of characters five times in a row.
The task is quite complicated.

Game "100 Doors: Seasons" - Answers, Passage: Level 23

Pull the rope with a red ball at the ceiling. Turn on the light.
On the left is the Nutcracker, in which the key is lying. Select from the floor on the right side of the nuts and insert in the mouth of the Nutcracker. Next, remove with the green garlands above the tick door (in the right part). Apply ticks on the mouth of the Nutcracker, then pull out the key. Open the door.

Game "100 Doors: Seasons" - Answers, Passage: Level 24

You need to rearrange all the green boxes so that they are located in the middle in the form of the pyramid.
Boxes can either put on any free position, or on another box, which is more in size.
Reset the puzzle and start solving according to the following scheme:
● Drag a small box on the right position to the left position,
● Drag the box from the center to the right position,
● Drag the smallest box from the left position in the center,
● Drag the box from the left position to the right position,
● Drag the box from the center (the smallest) to the right position,
● Drop the center to the center on the left (now in the center two sequential boxes),
● Drag the small box on the right position on empty place left,
● Drag the box with the right position in the center,
● Drag the box from the left position in the center,
● Drag the box on the right position to the left position,
● Drag the smallest box in the center on the right position,
● Drag the box from the center to the left position,
● Drag the box on the right (the smallest) on the left position,
● Drag the box on the right to the center (three boxes in the center of sequential sizes),
● Drag a small box to the center, drag the box from the left position to the right position,
● Drag a small box from the center to the right position,
● Drag the box from the left position to the center (four boxes in the center of sequential sizes),
● Drag the small box on the free position on the left,
● Drag the box from the right to the center to the center (five boxes in the center of sequential sizes),
● Drag the last box to the center. The door will open.

Game "100 Doors: Seasons" - Answers, Passage: Level 25

Remove the rod that is the right door. Take from the wall to the left of the door fishing ice ax.
Left from the door hanging a fishing line with a load. Apply the rod on this line - and get a whole fishing rod
Select fishing icework and move it to the snow before the penguin. Hold on this position until the ice hole is formed. Icessur must disappear. After that, apply the fishing rod to the hole and get fish.
Give a penguin fish. Pass on.

DOORS - 100 doors on Windows Phone. + Tips, passage

Version: 1.0.70.0
Compatibility: WP 7.5 / WP8

Popular Door game now and on smartphones Lyumia and other windows background! The purpose is known and easy to go through all the doors, opening them in turn, on the walk of various tips. Solve puzzles to get out of the next room.

You will need intuitive actions such as tilting and shaking the phone. Use all your seamless fully and complete all levels!

Features -
* Many mini-games that are well suited for entertainment in your free time
* To go to the next level, you need to solve the puzzle
* Sometimes you need to shake, peep, turn the phone
* Auto storage

Passage games doors On Windows Phone


How to go through the level 1: just tadam on the door.
How to pass 2 levels: take the key and insert it into the detector.
How to pass 3 levels: I spend your finger on the door to the right left.
How to pass 4 level: turn the phone.
How to pass 5 level: Move the rug, take the key.
How to pass 6 levels: We have colors in circles like on the door. Green, blue, barded.
How to pass 7 level: We are looking for the same drawings.
How to pass 8 levels: have numbers from smaller to more. Code 2579.
How to go through the level 9: Shawk Phone, Move the fallen globe, take the key and open the door.
How to pass 10 level: change the red and white arouses in places. Algorithm: white top, red lower, red in the middle, white top, white in the middle, white bottom, red lower, red in the middle, red top, white top, white in the middle, white bottom, red in the middle, red lower, white bottom.
How to pass 11 levels: Locate the numbers depending on the size of what they are from more to a smaller. Code 71138.
How to pass 12 levels: you need to fill on the door when the time per hour is 9.00 or 9.20.
How to pass the 13 level: arrange colors in mugs in the elements. Red, blue, light blue, green.
How to pass the 14 level: shake the phone, the fire will go out, poke on the fireplace and take the door handle, insert and open the door.
How to pass 15 levels: collect wire in "spots". In total, we have 9 fields of squares, from left to right in each field 1, 2, 3, etc. and move the pictures according to their position (1,2,3,4 ...) algorithm: 6 moving down, 3 down, 2 right, 1 right, 4 up, 5 left, 6 left, 3 down, 2 right, 5 Up, 8 Up, 9 Left, 6 Down, 3 Down, 2 Right, 5 Up, 6 Left, 3 Down, 2 Right, 5 Top, 6 Left, 9 Up, 8 Right, 5 Down, 6 Left, 3 Down , 2 right, 5 up, 8 up, 7 right, 4 down, 5 left, 6 left, 9 up. Hooray!
How to go through the 16 level: Tilt the phone, the angel will move away, press the button and see where to move the arrow.
How to get a 17 level: Quickly click on the buttons to all burn green And quickly poke on the door. It is better to start with the right buttons.
How to go through the level 18: we creep the phone and see the numbers on the door. Code 28359.
How to pass 19 levels: Locate the buttons as on the graph. 1 Somewhere in the middle, 2 below the first, 3 is slightly higher than the first, 4 above the second, but below the first, 5 above all, 6 above the fourth, but below the first.
How to pass 20 levels: move along the shooters how many arrows as much and need to take steps. To go through, you need to start with 2 columns 3 lines.
How to pass 21 levels: push the door of the elevator with your fingers, take a stick, put it between the doors and go further.
How to pass 22 levels: twist the drives so that the arrows everywhere coincided. Algorithm: Turn the right disk before matching the arrows, the bottom disk before the arrow coincide, the left disk before the arrow match, the right disk before the arrow coincide.
How to pass on level 23: Mirror reflection of numbers from above. Code 25802.
How to get through level 24: how many sticks go to a mug, such a figure and put. Figures from above from left to right: 1, 3, 0. 3, 6, 4. 2, 4, 3.
How to get a 25 level: holding the button while all the circles do not become green.
How to go through level 26: Locate in every color circles as on the door. Once pushing on the left below, four times on the left medium, three times on the right upper, twice the right middle, three times on the right lower, three times on the left lower, twice the right upper, four times on the left top.
How to pass level 27: a lantern glows with a green light, take it. We have in circles of sticks to get a cross:\u003e and<
How to pass level 28: arrange colors according to the masta of cards. Black, red, red, black.
How to pass 29 levels: Place the circles as in the picture near the door. In the middle of blue, on the edges are red. We have 6 shooters, correct them from left to right 1, 2, 3, 4, 5, 6. Algorithm: Press 2 arrow, 5 arrow, 1 arrow, 5 arrow.
How to pass 30 level: take a handle behind the flower and insert into a black hole. Rotate while the door does not open and poke into the void.

Video Passage Door game on Window Background. Levels 1-30:


How to pass 31 levels: Hold two white sticks near the spikes and tilt the phone to open the doors, and then the third finger poke the door.
How to get a 32 level: on top to connect changing green sticks. It turns out the code: 589635
How to pass 33 levels: Locate the circles in accordance with your color. Package in the following order: Z-K-Z-S-O-R-S-Z-Z-Z-Z-O-Z-O-KJ-O-K-SJ-OK -C-o-k-s-oh-kh-sh-oh-k-sk. (Just, Z-green, K-red, o-orange, p-pink, s-blue)
How to pass 34 levels: If you tilt the phone, then the blue ball will ride, if you do it, then the digits will be visible on the door. Code 2937.
How to pass 35 levels: Display colors in squares on the right mirror left squares. So that the smoke disappeared, it must be pinned with a finger. Algorithm: Click on the fourth right square 1 time, the third right 3 times, the second right 1 time, the first right 1 time.
How to pass 36 levels: taping on the door when they will not move the pieces from above.
How to pass 37 levels: It is necessary that in the middle there are 4 blue divisions. Algorithm: First you move to the middle, then from the middle to the left, from the left to the right, from the middle to the left, from the right to middle, from the middle to the left.
How to pass 38 levels: Tada on the ball, he jershits and we see a heart. We make it red and move the door to the right left until it opens.
How to pass 39 levels: Locate the figures in the puzzle as indicated on the floor. So, then there are 4 squares. From left to right we call them 1,2,3,4. Two square twice twice, 4 square twice, 2 square three times, 1 square once, 2 square once, 1 square four times, 3 square three times, 1 square once.
How to pass 40 level: turn the phone. We see the order of colors. Show now in order on colors: red, green, blue, purple, green, green, purple, blue, green, purple.
How to pass 41 levels: We take a disk from the floor, insert it into the screen from above, scroll and see the numbers. Code: 846025.
How to pass 42 levels: You need to remove all the discs from the left circle to the center. White on top, yellow on right, white on right, green on top, white on left, yellow on top, white on top, blue on right, white on right, yellow on left, white on left, green on right, white on top, yellow on right, white on right, red on top, white on left, yellow on top, white on top, green on left, white on right, yellow on left, white on left, blue on top, white on top, Yellow on the right, white on the right, green on the top, white on the left, yellow to the top, white on the top.
How to pass 43 levels: the amount of diagonals and the edges should be equal to 12. We set the numbers from left to right from top to bottom: 7, 3, 2 ||| 4 ||| 6,5,1
How to go through 44 levels: in squares determine what numbers are suitable on models. Code: 4286.
How to pass 45 levels: Hold the light bulb and when the light goes out, then push the door.
How to pass 46 level: you need to knock on the bells 9 times with a stick in this order as indicated on the doors. To hit the stick you need to turn the phone. Once in 1 bell, second time in 2 bell, the third time in 1 bell, the fourth time in 2 bell, the fifth time in 1 bell, six times in 2 bell, seventh time in 2 bell, eighth time in 1 bell, ninth times In 1 bell.
How to pass 47 level: game in thimbles. It is necessary to guess in which bucket the ball is hidden three times and when we guess, we get a ball with a number. In the end, we will open the code panel. Code: 2530.
How to pass 48 levels: you need to do so that all the keys are pressed. We find out that I find out that I need to poke in this order: 1 - NORTHERSTOK, 2 - Southeast, 3 - South-West, 4 - North, 5 - South, 6 - East, 7 - West, 8 - North-West.
How to pass 49 levels: above the door we have alien hours. We see that the first part is the clock, the second is minutes, and the last second. When a minute retells begin to count the numbers of seconds and find out what the characters are valid for the door. Decoding numbers:

How to pass 50 levels: collect a pyramid so that in each part the amount of the number inside was obtained. Top down, left to right: 4 || 44 || 452 || 2133.
How to pass 51 levels: the number rises up alternately at 5 and 3, and down the same way to 9 and 7. The arrow indicates us that we must get the figure 51. Algorithm: Click the down arrow (go down to 41), click the arrow up and while it did not reach 46 quickly press again the arrow up. If you wait until the figure reaches 46, then according to the algorithm the next time you will raise 3 digits, and we need to 5. Therefore, when the figure is 44 or 45, we click on the up arrow.
How to go through the 52 level: first we creep the phone and climb a broken piece of wallpaper to us. On it a triangle. You need to calculate the sides of the figures. Star - 10, square - 4, rhombus - 4, hexagon - 6, triangle - 3. The clock goes in the opposite direction - it means the number in the reverse order. Code: 364401.
How to pass 53 levels: Collect colors in line in color: red, green, blue.
How to pass 54 levels: 6 stages. It is necessary to spread the square throughout the field so that it is filled. Stage 1: Packing to the right bottom corner, then the right arrow, up, right, etc. Spiral. 2 Stage: Packing into the right bottom cage, left from the red square, left, up, etc. Spiral. 3 Stage: Packing in a cell 5 Stage 4 lines, then down, left, up, etc. 4 Stage: Package in 1 column 4 lines, then down, right, up, right, up, etc. 5 Stage: Tick in 2 columns 2 lines, then upstairs, left, down, right, up, right, down, right, etc. 6 Stage: Packing in 2 columns 3 lines, then down, left, up, right, etc.
How to pass 55 level: time on the clock is always different, but the passage is one. Find out on arrows at the time of the time they show. The sun on the door shows us either at sunrise or at sunset. If dawn, I will enter the code in a day format, for example, on the clock 11:55, then the code will be 1155. If, for example, on the clock 11:15, and the sun shows the sunset, then you need to enter 23:30, which means the code will be 2330.
How to pass 56 levels: twist speedometers so that all the arrows show the maximum. Algorithm: 1 Button, 5 Button, 1 button, 5 Button, 3 Button, 3 Button.
How to pass 57 levels: open a safe door. A combination is drawn on the door. V1 \u003d 6, x4 \u003d 14. The arrows indicate which way to twist. Algorithm: twist counterclockwise at 6, clockwise at 75, against 14, clockwise by 65.
How to go through the 58 level: Rayman when the red dot falls on the rhythm of the heart, while all the light bulbs light up and open the door.
How to pass 59 levels: from above we have a strip with flowers, and below the circles in order arranged. Red - 1, green - 2, blue - 3, pink - 8. Displays them in the order as on a strip with flowers and get a password. Code: 1328.
How to pass 60 levels: replace all cats on the eagles. In total, we have 16 squares, point them from left to right. Algorithm: Press in order for squares at the numbers 10, 6, 11, 7, 6, 2, 7, 3, 8, 9, 13, 10, 14.
How to pass 61 levels: we need to guess the numbers that are encrypted on the door. There is no universal code, because The solution is constantly different. Algorithm: Click the TEST button. Tighten the first number until the top of it appears on it. We do the same with the rest of the numbers while ticks will not be lit over all three. If you go through all the numbers, but the tick never appeared above the number, then you need a number already occupied.
How to pass 62 levels: At this level, there is also no universal solution. The numbers on the doors are constantly changing, so you will have to go this level yourself. You need to place the numbers on the panel as well as on and doors.
How to pass 63 levels: everything is quite simple here. From the floor we take a flashlight and light on the wall above the door. We see numbers. Each number you need to add the previous number. For example, in order to obtain 21 it is necessary to add 13. As a result, unknown numbers are 13, 34 and 89. It turns out the code: 133489
How to pass 64 levels: we need the desired icons to get into the necessary cells. Stage 1: left, left, 4 times up, left. Stage 2: 2 times up, 3 times right, 4 times down, 1 time to right. 3 Stage: 5 times right, 1 time up, 2 times left, 2 times up, 1 time left, 1 time down. 4 Stage: 1 time up, 4 times right, 2 times down, 5 times left, 1 time to the top. 5 Stage: 4 times right, 3 times down, 2 times upstairs, 1 time left, 2 times down, 1 time to right, 1 time down, 2 times left.
How to pass 65 levels: Light flashlight on the wall. I turn the phone and see that the hidden equality will be true. Then we fold the visible numbers. It turns out 8521. The resulting number turn over 180 degrees and we turn out the code: 2158
How to pass 66 levels: we need to place the numbers in order. Algorithm: 7 right, 7 up, 8 down, 6 left, 5 right, 6 twice upstairs, 8 to the right until it stops, 5 down, 5 left, 3 twice right, 3 up, 3 twice left, 2 twice right, 2 down, 2 left, 1 down, 1 two times left, 4 twice right, 4 upstairs, 3 down, 3 left.
How to pass 67 levels: turn on a flashlight and shine on the wall and on the floor. We see that 6 \u003d 5 and the arrows near 67. Those. Our code is 3 numbers: 66, 67, 68. However, 6 we are equal to 5. So there will be numbers - 55, 57, 58. Code: 555758
How to pass 68 levels: you need to do the moves of the horse (the horse goes the letter "g") so that the figure be on all cells. Algorithm: Prix the squares from left to right from top to bottom. 12 Square, 21 squares, 18 square, 25 square, 14 square, 5 square, 8 square, 11 square, 22 square, 19 square, 10 square, 3 square, 6 square, 17 square, 24 square, 15 square, 4 Square , 7 square, 16 square, 23 square, 20 square, 13 square, 2 square, 9 square.
How to pass 69 level: take a flashlight. Low on the floor and see the number. It is necessary to remember their location and in ascending order to press alternately. First 1, then 2, etc. The location of the numbers from left to right:

1 14 16 4
11 7 6 9
8 12 10 5
13 2 3 15

The game of 100 Doors Escape (100 Doors Runaway) is a continuation of a fairly popular its predecessor, who became the game "100 doors". Moreover, the difference of this option is that the game is more oriented by the development of logical thinking when the tasks is solved than, as in the past case, on mathematics. And this is probably many have to do. As for the levels of the game, they are placed in it in order of the level of complexity, that is, from a simple level to levels more complicated.

Passage of the game 100 doors Escape - levels from 41 to 50

What to do: From left to right to press three buttons from the bottom. Turn left, pressing the right, and left buttons, turn left again, but clicking on the buttons to the right left. Telephone turn right and press the button located on top (right, left).

What to do: Press on white triangles so that the addition of numbers gave 11 and 18, as well as 9 and 15. From the bottom right is pressed for this 5 and 6 for 11, 8 and 7 for 15, for 9 - 3 and 6, for 18 8.5 ,five.

What to do: A screwdriver rejects the shield. The average and top light bulbs should burn, press the switch to the signal. The upper light turns off, while the middle and lower light bulbs burn, the switch is pressed. The lamp is quenched in the middle (the upper and lower light bulbs are lit), the switch is pressed.

What to do: The phone is shaking, the hammer will fall, to use it for the knock at the door before it is discovered.

What to do: Press the cubes from smaller to more: the right lower and left lower, central and right of the lower third line, the central of the third lower line, the right upper and left upper cubes.

What to do: Binoculars takes, through it to look at the stone. Lens is taken, hay will fit. The key is taken, the intercom opens (on the left above). Binoculars takes, look at the point located above the door. This code from numbers 17539