TI7 Battle Pass in-depth review: is it profitable? Summer Battle Pass (Siltbreaker Event) New Towers in Dota 2

Valve offers two different options for purchasing the Battle Pass - the standard set for 610 rubles or an improved level 75 pack for 2200 rubles... The second option offers you a bunch of new level bonuses at once, including several effects, 4 additional treasures and a courier style.

It should be understood that in three months you can manually earn most of these rewards - bets on the outcome of a match can bring more than one level per week, quests now do not give 200/300/400 points, and 400/600/800 ... Add to this rewards for predictions, trophies, and so on, and we get approximately the same result.

Another thing is that the same number of levels can be raised by the one who started from the 75th, and not from the 1st. Then he will again get additional bonuses - and if the extra chests and the chat wheel motivate few, then the landscape Reef "s Edge(150 level) most players want to get.

As a reminder, users can always purchase additional levels. 24 levels will cost 610 rubles.

But let's start over. Starter pack from the last Battle Pass hasn't changed at all. For $ 10, you can get three different chests, a theme song, a courier, a ward and a Battle Cup ticket, taunt and cursors. The only innovation is the double rating token - using it before the game, you can double your bet and get +50 instead of +25. However, be careful: if you are defeated, you will also lose 50 points at once.

Most gifts for levels have also been known for a long time. Additional lasso votes, player cards, effects. Less commonly, bonus treasures and taunts. And still Valve added a few new features - think for yourself how interesting they are.

The phrase Redeye players will be able to add to their arsenal at level 307

Now a little more about the awards themselves. Currently, only the first chest is available (for owners of level 75 - five copies). Here is a list of what you can get:

Valve prepared the owners of battle passes and some funny taunts. You can get them in the following order:

The most talked about and large-scale innovation is the campaign for owners TI7 Battle Pass... It will be possible to pass both with friends and with random allies. It takes four people in total. Until the developers provided detailed information about the missions themselves, however, it was reported that the first part of the event will be available at the end of May, while the second - in July. We only have a few screenshots so far.

The rest of the activities remained generally the same. So, three quest lines will allow you to get points for your compendium and sets for Luna, Ogre mage and . The last branch, by the way, is slightly different from the previous quests - these are team tasks that you have to go through together. Looks pretty interesting.

Finally, a few more interesting tricks for compendium owners. Remember the trader's quiz old version Dota 2? Now, during the search, you will have something to do with yourself - you will not only kill time, but also get bonus points for Battle Pass for the correct answers.

Throughout the season, at the beginning of each game, the players' Pass levels will be summed up, which will allow them to create special Towers of Prestige... The possible type of the future tower will depend on the total level of the team's prestige.

And something else - Valve return teleports of your favorite team. When all participants The International become known, you can open packs of players, collect all the members of the best five in the world and show everyone who you will root for at the world championship.

We are ready to supplement the review and answer your questions about Battle Pass in comments. We hope our material will help you decide on a purchase - and finally we present you with several video demonstrations of new bonuses from Valve.


From the blog owner: the article is not mine, I just decided to copy it to hgm so that the locals could familiarize themselves with it.
Translation author: ExotiC
English version of the article

Towers under construction, displaying the building area and blocking buildings on top of each other

So, to create a tower, we need a few things:

Modified hero to create his "Build" ability
Changed ability that our hero will have
.lua script in which we will describe the logic of the ability
Custom building to build
I will analyze in detail the code for what is needed, and I will write a comment on each line.

Custom hero

In npc_heroes_custom.txt:

"npc_dota_hero_storm_bro" ("override_hero" "npc_dota_hero_storm_spirit" "Ability1" "place_tower")

Custom ability

In npc_abilities_custom.txt:

"place_tower" (// All control abilities require a base class, and since this class does not just change the old ability, it must be "data_driven" "BaseClass" "ability_datadriven" // We ask blah_POINT to get the "Target" parameter for Lua functions, and blah_AOE to display AOE when placing the tower "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE" // This piece is not very important, but makes tests a little easier "AbilityTextureName" " "" 0 "// This one is important. With it we set the radius of the AOE. This radius will be displayed in the game. You must name it the same as PLACED_BUILDING_RADIUS in the Lua script to match." AOERadius "" 45 "// When we start spell (i.e. after we clicked the location where we want to build) "OnSpellStart" (// We want to run the Lua script "RunScript" (// The script file that we call "ScriptFile" "scripts / vscripts / custom_abili ties.lua "// Specific function we need" Function "" placeBuilding "// Additional information we send to the Lua file" Target "" POINT ")))

On this, the ability is done!

Lua script

- We write the constant here so that it is visible PLACED_BUILDING_RADIUS = 45.0; function placeBuilding (keys) - We need some variables, they should be clear blocking_counter = 0 attempt_place_location = keys.target_points - How difficult! Basically, this line finds all objects inside PLACED_BUILDING_RADIUS from where we want to put the tower - Loop for counting for _, thing in pairs (Entities: FindAllInSphere (GetGroundPosition (attempt_place_location, nil), PLACED_BUILDING_RADIUS)) = 1 blocking_counter end print (blocking_counter .. "blockers") - If there are objects that interfere with the placement of the tower, then don't build here, otherwise - place if (blocking_counter< 1) then tower = CreateUnitByName("npc_dota_building_homebase", keys.target_points, false, nil, nil,keys.caster:GetPlayerOwner():GetTeam()) end end

Custom tower

In npc_units_custom.txt

"npc_dota_building_homebase" (// What we go to see - "Model" "models / buildings / building_plain_reference.vmdl" "BaseClass" "npc_dota_creature" // How much large scale... Refers to PLACED_BUILDING_RADIUS "BoundsHullName" "DOTA_HULL_SIZE_HUGE")

You have now placed a custom tower in the ability, and the radius of the ability will tell you where to place the building, if anything will get in the way when you place it.
The sad thing is that it is impossible to do more than just placing the tower as far as I know. We do not access the mouse cursor at any point and when we are learning an ability, so we cannot specify the allowed positions, or the grid, or anything like that.

Valve has announced a co-op campaign for Dota 2 that will be available to all Battle Pass buyers. Scene Mode will be split into two parts, the first of which will be released in late May and the second in July. The campaign can be held both alone and in the company of up to four players - friends or random teammates. The developers promise " cooperative adventure into the darkest depths of the Dark Reef. "

You can buy a Battle Pass for Dota 2 on the project's official website. It is worth noting that 25% of the proceeds from the sale of the Battle Pass will go to prize fund The International 2017. In addition to the storyline campaign, pass holders will have access to tons of content, including team quests, the ability to double the MMR once a week, chat wheel sound effects, prestigious towers and much more.

We remind you that not so long ago Valve introduced a new requirement for Dota 2 players. Anyone wishing to take part in ranked matches is now required to link their phone number to their Steam account. Thus, the company plans to reduce the number of so-called smurf accounts - additional accounts created with the aim fast pumping and their subsequent sale.

After the winter period, the long-awaited spring has come, which means it's time to wake up from hibernation and bring new trends in balance and development to the world of Dota. This very engine of progress was a huge stone in the form of a large patch, which swept through the game and made global changes, both in the game and in the minds of the players. What's new in Dota 2 you can see today?

Nerfing, nerfing and nerfing again

The players are probably already tired of seeing such a picture, when some heroes tear and throw, while others sit quietly on the sidelines, not wanting to fall under the hot hand. In the new update, especially powerful heroes, such as Invoker, Beastmaster, and others, have reduced their agility in the form of a decrease in the characteristics of the character himself and his skills. The weak and unpopular, on the contrary, were encouraged, for example, Magnus and Oracle.

If you want to see more, keep a new scanner.

Each hero is now able to scan an area of ​​the map within a 900 AOE radius for 8 seconds. If there is an enemy there, then you will know about it, even when he is under invisibility. It is a pity, but you will not know the number of opponents, only about their presence, and you cannot scan Roshan either. You can reuse a new chip every 4.5 minutes.

Wards also received additional bonuses: they became cheaper, and the reload time was reduced. The advantage was the increase in experience for its destruction, and the disadvantage was the reduction in the duration of the action from eight to seven minutes.

More items - more pumping options.

There are seven new items in the game. By their properties and capabilities, you can already understand in the pockets of which heroes they will be. At the same time, we have balanced some long-familiar items, such as Heart of Tarrasque, which has been given strength but reduced health, and Butterfly, which has a 10 second cooldown reduction for Flutter.

Balancing between light and darkness.

The new change also affected the locations. Now the warriors of light and darkness are in approximately equal conditions: the dark have an advantage in location, and the light have more vision. This is quite an important point, since until today, the dark team has had some advantages.

Towers become fortresses.

Reworked the characteristics of fortifications. Now pushing the tower is not as easy as it was before, since it gives an aura of armor, and even its damage has been increased. In addition, on the high ground, the towers are shifted to the base, which makes it impossible to easily and naturally demolish ode after one in turn.

New game, new rules.

The changes also affected the regime Ranked All Pick... Now you have to choose the heroes for the ban, and only half of them will be removed. The choice of the lucky ones is purely random. Now it will become a little more difficult to play exactly the hero you would like to see on the map. You cannot make your choice for a certain hero more than once.

List of some changes:

  • Heroes receive +20 health to their starting capital;
  • Roshan has become stronger, but more susceptible to magic and creeps;
  • Mana on entry level is 50 units;
  • For each unit of strength, there is 20 health, and for a unit of intelligence, 13 mana;
  • Experience for killing melee creeps is reduced, and ranged creeps are increased;
  • Gold for killing melee creeps is reduced, but increases by 2 every seven and a half minutes (applies to ranged creeps as well).

Heading for battle.

Summing up the results of the April global update, I would like to say that the developers decided to shift the slider of the balance of farming and confrontation towards the latter. This is understandable, it is much more interesting to attack and fight than to run through the forest in search of lost units. Naturally, everyone really needs the notorious balance of heroes, their skills and items that they can collect, and the more interesting it will be to watch how it will change game process from this.

Video review of the changes in the patch version 6.87:

Dota 2 (May 5, 2017) game client the developers have added a new Battle Pass ( Battle Pass), which was timed to coincide with the main game event this year - The International 2017. You can buy it now in the official dota2 store. As already accepted, the Battle Pass provides owners with exclusive opportunities, many rewards and, of course, treasures.

Battle Pass holders will have the opportunity to take part in a special game event. split into two Acts. The first act - The sands of fate- which starts later this month. The second act - A Vault in the Deep - scheduled for July.

This event can be played with 3 friends or random allies, but given the reputation of the previous event - Dark Reef ( Dark reef) to survive will have to work together.

Some types of landscapes from the first act you can see below



As a very rare reward for completing the challenge, you can get Desert Baby Roshan.

Battle point tribute

To increase your Battle Pass level, you can use special tokens that work for your entire team. You can place bets in 250 , 500 and 1000 tokens, and all you have to do is just win!

Team Missions

This year, quests are being supplemented with a new, team-oriented questline. Play together with your allies (friends or search for allies) to complete both solo and team objectives. In addition to the standard Battle Pass points, you will receive a special reward for completing the command line.

Towers of Prestige

With the increase in the level of the Battle Pass, your respect also increases. Throughout the season, at the beginning of each game, the players' Pass levels will be summed up, which will allow them to create special Towers of Prestige. The possible type of future tower will depend on the team's aggregate level of prestige.

Quiz

Do you want to test your knowledge of all the intricacies of Dota 2 even before the creeps are released? good old Shopkeer's Quiz returns, albeit in a new form and format. Now, while you are searching for a game, you can answer the quiz questions. If you answer the questions correctly, you get points for it. If most of the players answer incorrectly, but you answered correctly, then you get a double bonus. In this way, you can simultaneously comprehend the intricacies of the game and increase the level of your Pass using the quiz points earned.

Favorite team

Collect a complete set of Fantasy Crew Cards to unlock the Teleport Effect, Profile Icon, and Statue. If you collect a complete set of silver or gold cards, you will receive improved versions of the rewards.

Rank Va-Bank

Battle Pass owners will be able to take risks and play on MMR glasses at a double rate. Skip Level Players 1-254 will be able to double the received or lost MMR once a week, with a level 255-394 - 2 times, and from above 395 - 3 once a week.

Relics

Stand out from the crowd with the Relic ( new item), which gives your heroes a special effect. Every week 10 Random owners of Battle Passes will receive a relic that can be used on any hero. Just play three matches to take part in the draw Slark's Riptide Rumble... Even if you do not win the cherished relic, you will receive points for Battle Pass... This item can be immediately sold or exchanged. Relics will be available until next The International.

Old New Features

Traditionally, owners of the Battle Pass will be able to place bets on matches, vote for the Arcana, recalibrate themselves MMR in seasonal matchmaking, take part in Battle Cups, try to guess the prize fund TI7 and naturally get the Compendium The International 2017.


Battle Pass Level Rewards

Upon reaching certain levels of the Battle Pass, you can receive additional Immortal Treasures, new terrain, evolving courier, taunts and more. To increase the level, you can complete tasks or just buy Battle level bundles

Seasonal Alert Wheel

A well-chosen battle cry can describe the situation in the game better than any text message or emotion. And now, with the addition of sound effects to the in-game chat wheel, players can properly express their feelings and emotions. It will be possible to play the in-command sound message twice for 30 seconds; a message that all players will hear - once a 5 minutes. The specific rewards corresponding to the achievement of a certain level are shown in the figure below.

Reef's Edge

All owners of the Battle Pass with the achievement 150 level will receive a special landscape - Reef's Edge... The map will look like the bottom of the sea, where you can see the remains of sunken ships, deep-sea mines, etc. It looks very nice and very unusual.

Saltworn Sailor's Bounty

On 225 At the Pass level, a special item for and a special quest line will be unlocked. When you go through this branch, you get a special style of the item. In the ultimate ability, the ship will be replaced with a huge ghostly predator.

Trust of the Benefactor

On 85 and each subsequent +50 level the player will receive Trust of the Benefactor... This artifact contains one of three Immortal treasure and an ultra-rare opportunity to get an additional treasure chest with limited edition items.

Taunts

We are expected at least 8 mockery of heroes Jakiro, Techies, Winter wyvern, Storm Spirit, and Crystal maiden... There are no animations at this time yet.

Hermes the hermit crab

At the time of buying Battle Pass you will immediately receive a courier that will evolve to 40 , 116 , 188 , 287 , 362 , 515 , 667 and 1905 levels. The effect of evolution can be seen in the video below. You can watch it on our YouTube channel

River vials

Starting at level 68 (further 122, 315, 465, 575, 805 and 1905) you will receive mystical bottles that will allow your hero to change the color and composition of the water in the river. The duration of this effect will be 3 minutes, and all players will be able to see the changes. Each type of bottle can only be used once per match, however, there is no limit to the number of games in which these bottles will be used.


1000 Battle Pass you can remember this season forever by getting your very own Aegis of Champions. Those who do reach this level will have a special glowing Aegis on the fountain in the game. Moreover, they will receive a collectible The International 2017 Aegis, which is reduced in 5 once a copy of the glorious award of champions.