Command to speed up time in minecraft. Console commands. Minecraft Single Player Commands

On this page, commands that work in single player mode and in local network. Using these commands is equivalent to using cheats and you need to enable them when you first generate the world (create a map) in the "Advanced world settings" menu. The commands are shown in order of demand, you can sort them alphabetically, you can also search for commands and detailed description some of them. Commands for the command block can be found here.

@p - nearest player, can be changed to the player's nickname

Command Description Examples
/give Give the player an item /give @p minecraft:diamond_block 64 - Give yourself 64 diamond blocks.
See.
/gamemode Change game mode /gamemode survival - Switch to survival mode
/gamemode creative - Switch to creative mode
/weather weather change /weather clear - Remove rain and snow
/clear Remove all items from inventory /clear - Clear your inventory
/clear notch - Clear inventory for player notch
/effect Overlay effects /effect give @p speed - Get the Speed ​​effect
/effect clear @p speed - Remove speed effect
/defaultgamemode Default map game mode /defaultgamemode creative - Creative game mode by default
/defaultgamemode survival - Creative game mode by default
/xp Experience /xp add @p 500 - Give yourself 500 experience
/kill Entity killing /kill - yourself
/kill notch - player notch
/kill @e - dropped items
/kill @e - everyone but yourself
/kill @e - all nearby cows
Summon Essence /summon zombie - Summon zombies
/summon lightning_bolt ~25 ~ ~ - Summons lightning within 25 meters
/summon fox ~ ~1 ~ (Passengers:[(id:creeper)]) - Summons a fox with a creeper on its back
See Mob IDs.
/enchant Enchant Item /enchant @p sharpness 5 - Enchant a sword in hand for Sharpness V
/enchant @p infinity - Enchant a bow in hand to infinity
See Enchant ID and Enchant Compatibility.
/difficulty Game difficulty /difficulty peaceful - Set peaceful difficulty
/difficulty hard Set hard difficulty
/spawnpoint Set spawn point /spawnpoint - Set spawn point location
/spawnpoint notch - Same for player notch
/ spawnpint notch 0 65 00 - With a choice of coordinates
/seed View world generation key /seed - Find out the world generation key
/gamerule Setting the game rules /gamerule keepInventory true - Player items do not drop on death
/gamerule doDaylightCycle false - Stop the day/night cycle (always the same time)
/gamerule mobGriefing false - Prevents mobs from breaking blocks in the world
/advancement Achievements /advancement grant @p everything - Grant all achievements to the player
/advancement revoke @p everything - Remove all achievements from the player
/ban Ban a player on the server /ban notch - Ban player notch
/ban notch Flood - Ban notch player for flooding
/ban-ip Ban by IP /ban-ip 1.1.1.1 flood - Ban ip-address 1.1.1.1 due to "flood"
/ban-ip notch flood Bans player notch's ip address due to "flood"
/banlist Black list /banlist ips - Show blacklisted ips
/banlist players - Show blacklisted players
/bossbar Boss bar management /bossbar add notch("text":"Notch") - Create a bossbar named Notch
/bossbar set notch players @p - Show the bossbar to the nearest player
Copy,kjrj /clone 1 67 1 1 67 1 2 67 1 replace - copy 1 block from point 1 67 1 to 2 67 1
/debug Debugging /debug start - Start debugging
/debug stop - Stop debugging
/debug report - Debug report
/data Working with NBT /data get block 1 65 1 - NBT block data at coordinates 1 65 1
/daylock Stops the cycle of time /daylock true - Stop the day/night cycle
/daylock false - Restart the day/night cycle
/alwaysday true - Always day
/alwaysday false - Disable
/datapack Working with datasets /datapack disable set - Disable datapack set
/datapack enable set - Enable datapack set
/deop Remove operator status / deop player - Removes the status of the operator

*Notes

1. Commands are entered after opening the chat by pressing the "T" key in the English layout
2. Instead of player, enter the nickname of the player that the team should touch
3. When there is a "/" sign (slash) between several options, you need to enter only one of the options
4. The Tab key will automatically complete the command and show all available options

Updated: 07 December 2019

Many of the features that are present in the game are achieved only with the help of commands, so we have prepared for you a list of commands in Minecraft. Most of them work only in multiplayer mode and for admins, but some of them are suitable for single player. Do not forget that you should enter commands in the chat window, which can be called up with the T or / key.

Click to go:

Commands for single player in Minecraft:

me<сообщение> - Displays the entered message on behalf of a third party: "Player_name message text". For example: "Player is exploring a cave".

tell<игрок> <сообщение>, w<игрок> <сообщение> - Sending a private message to another player. Useful if you don't want other players on the server to see the content of the message.

kill- Allows you to kill your character, useful if you're stuck with textures. After using the command in chat, the message "Ouch. That look like it hurt."

seed- Allows you to know the grain of the world in which you are.

Commands for admin in Minecraft:

clear<цель>[object number] [additional data]- Clears the specified player's inventory of all items or specific IDs.

debug - Starts or stops debug mode.

defaultgamemode - Allows you to change the default mode for new players on the server.

difficulty<0|1|2|3> - Changes the difficulty of the game, 0 - peaceful, 1 - easy, 2 - normal, 3 - difficult.

enchant<цель>[level] - Enchant an item in hand to the level specified in the command.

game mode [goal]- Changes the game mode for the specified player. Survival (survival, s or 0), Creativity (creative, c or 1), Adventure (adventrure, a or 2). The player must be online for the command to work.

gamerule<правило>[meaning] - Allows you to change several ground rules. The value must be true or false.

Rules:

  • doFireTick - if false stops fire spreading.
  • doMobLoot - if false, mobs will not drop drops.
  • doMobSpawning - if false, disables mob spawning.
  • doTileDrops - if false, items don't drop from destructible blocks.
  • keepInventory - if true, after death the player does not lose the contents of the inventory.
  • mobGriefing - if false, mobs cannot destroy blocks (creeper explosions do not spoil the landscape).
  • commandBlockOutput - if false command block does not display anything in the chat when executing commands.

give<цель> <номер объекта>[number] [additional information]- Gives the player the item specified by the block ID.

help [page | command] ? [page | command] - Displays a list of all available console commands.

publish- Opens access to the world over a local network.

say<сообщение> - Shows all players a message in pink.

spawnpoint [target] [x] [y] [z]- Allows you to set the spawn point for the player in the specified coordinates. If coordinates were not specified, the spawn point will be your current position.

time set<число|day|night> - Allows you to change the time of day. Time can be specified as a numeric value, where 0 is dawn, 6000 is noon, 12000 is sunset, and 18000 is midnight.

time add<число> - Adds the specified amount of time to the current one.

toggledownfall- Gives you the option to enable or disable precipitation.

tp<цель1> <цель2>, tp<цель> - Makes it possible to teleport the player specified by name to another player or to the entered coordinates.

weather<время> - Allows you to change the weather for a specific time specified in seconds.

xp<количество> <цель> - Gives the specified player the specified amount of experience, from 0 to 5000. Entering L after the number will add the specified number of levels. In addition, levels can be lowered, for example, -10L will reduce the player's level by 10.

ban<игрок>[cause]- Allows you to block player access to the server by nickname.

ban-ip - Allows you to block player access to the server by ip address.

sorry<никнейм> - Allows you to unblock the specified player access to the server.

sorry-ip - Removes the specified IP address from the blacklist.

banlist- Allows you to see a list of all players banned on the server.

op<цель> - Gives the specified player operator privileges.

deop<цель> - Removes operator privileges from the player.

kick<цель>[reason] - Kicks the specified player from the server.

list- Displays a list of all players online.

save-all- Forcibly save all changes to the changes on the server.

save-on- Allows the server to perform automatic saves.

save-off- Prevents the server from performing automatic saves.

stop- Shuts down the server.

white list- Displays a list of players in the whitelist.

whitelist <никнейм> - Adds or removes a player to the whitelist.

whitelist - Enables or disables the use white list on server.

whitelist reload- Reloads the whitelist, i.e. updates it according to the white-list.txt file (can be used when white-list.txt is modified manually).

/region claim<имя региона> - Saves the selected area as a region with the specified name.

//hpos1- Sets the first point according to your current coordinates.

//hpos2- Sets the second point according to your current coordinates.

/region addon<регион> <ник1> <ник2> - Adds the specified players to the owners of the region. Owners have the same capabilities as the creator of the region.

/region addmember<регион> <ник1> <ник2> - Adds the specified players to the members of the region. Members have limited options.

/region removeowner<регион> <ник1> <ник2> - Remove the specified players from the owners of the region.

/region removemember<регион> <ник1> <ник2> - Remove the specified players from the members of the region.

// expand<длина> <направление> - Expands the region in the given direction. For example: //expand 5 up - will expand the selection by 5 cubes up. Valid directions: up, down, me.

// contract<длина> <направление> - Reduces the region in the specified direction. For example: //contract 5 up - will reduce the selection by 5 cubes from bottom to top. Valid directions: up, down, me.

/region flag<регион> <флаг> <значение> - A region can be flagged if you have sufficient access.

Possible flags:

  • pvp - is PvP allowed in the region
  • use - is it allowed to use mechanisms, doors
  • chest-access - is it allowed to use chests
  • l ava-flow - whether lava flow is allowed
  • water-flow - is water flow allowed
  • lighter - is it allowed to use a lighter

Values:

  • allow - enabled
  • deny - disabled
  • none - the same flag as not in the private zone

Commands for the WorldEdit Plugin

The selection of the active area on which we will work with the help of WorldEdit occurs as follows:

You can simplify actions with regions using .

//pos1- Sets the block you are standing on as the first coordinate point.

//pos2- Sets the block you are standing on as the second coordinate point.

//hpos1- Sets the block you are looking at as the first coordinate point.

//hpos2- Sets the block you are looking at as the second coordinate point.

//wand- gives you wooden ax, by clicking this ax with the left mouse button on the block, you will set the first point, with the right mouse button - the second.

//replace - replaces all selected blocks with those specified in the selected region. For example: //replace dirt glass - will replace all the dirt with glass in the selected area.

// overlay - Cover the region with the specified block. For example: //overlay grass - will cover the region with grass.

//set - Fill the empty area with the specified block. For example: //set 0 - Will remove all blocks in the region (fill with air).

//move - Move blocks in region by<количество>, in<направлении>and replace the remaining blocks with .

//walls - Creates walls from<материал>in the selected region.

//sel- Removes the current selection.

// sphere - Creates a sphere from , with radius . Raised can be yes or no, if yes then the center of the sphere will move up by its radius.

//hsphere - Creates an empty sphere with the specified parameters.

//cyl - Creates a cylinder from , with radius and height .

//hcyl - Creates an empty cylinder with the specified parameters.

//forestgen - Creates an area forest x blocks, with type and density , the density ranges from 0 to 100.

// undo- Undoes the specified number of your actions.

// redo- Restores the specified number of actions you have undone.

//sel - Allows you to select the shape of the selected region. cuboid - selects a box. extend - the same as cuboid, but when you set the second point, you extend the region without losing the selection from the one already selected. poly - selects only in the plane. cyl - cylinder. sphere - sphere. ellipsoid - ellipsoid (capsule).

//desel- Deselects.

// contract - Reduce by the specified amount region in the selected direction (north, east, south, west, up, down), if a number is specified - and in the opposite direction.

// expand - Increase the region by the specified number of blocks in the specified direction (north, east, south, west, up, down), if a reverse-amount is specified, then in the opposite direction.

//inset [-hv] - Narrows the selected region in each direction.

//outset [-hv] - Expands the selected region in every direction.

//size- Shows the number of blocks in the selected region.

//regen- Re-generates the selected region.

//copy- Copies the contents of the region.

//cut- Cuts the contents of the region.

//paste- Pastes the contents of the copied region.

//rotate - Rotates the contents of the copied region by the specified number of degrees .

//flip- Reflect the region in the buffer in the direction of dir, or in the direction you are looking.

//pumpkins- Creates a pumpkin field with the specified size .

//hpyramid- Creates an empty pyramid from block , with size .

//pyramid - Creates a pyramid from a block , with size .

//drain - Remove water at a specified distance from you .

//fixwater - Corrects the water level at the specified distance from you .

//fixlava - Corrects the level of lava at the specified distance from you .

//snow - Covers the area with snow at the specified distance from you .

//thaw - Removes snow at a specified distance from you .

//butcher [-a]- Kills all hostile mobs at the specified distance from you . Using [-a] will also kill friendly mobs.

// - Gives you a super pickaxe to quickly break blocks.

Time in Minecraft flows quite slowly, especially if the player is looking forward to the desired period. Depending on the daily cycle in the game, monsters and the world. What do you do if you don't want to wait? Like in Minecraft?

Teams

There are only three ways to change the current time in the game. Two of them are available only to the server administrator and consist in the introduction of special commands. How to speed up time in Minecraft using the console?

When it comes to growing plants or harvesting crops, the player can use the command /gamerule randomTickSpeed ​​(number), where (number) is the rate of random changes in each chunk. Simply put, this command speeds up changes in world processes, but does not change the current time of day.

If we are talking about changing day and night, then the /time command is available to the player. It has several arguments that allow you to fine-tune the change in time:

  • time set (day/midnight/night/noon). This command will set the timer to the appropriate value. You only need to specify one option.
  • time add (time). Adds the specified number to the current counter. It is worth remembering that Minecraft has a rather strange system for calculating the time of day, so the "time" parameter varies from 0 to 18000. The maximum value corresponds to midnight.

Game process

The last way to speed up time in Minecraft is to use the most ordinary bed. If all the characters on the server go to bed at the same time, the time will automatically rewind to the nearest " checkpoint- midnight or morning.

To assemble a bed, the player will need 3 units of wool and the same number of boards. The first material can be obtained either by shearing sheep or by killing them. Boards are assembled from any type of wood.

To craft a finished bed, you need to place the ingredients on the workbench. Wool is placed in the middle row, and boards are placed in the bottom row. The result is only one finished item.