Ancient horror: under the pyramids (Eldritch Horror: Under the Pyramids). Playman. "Ancient Horror" and supplement ancient horror under the pyramids in Russian

"Return! - Hanif standing at the top of the stairs in a dazzling white suit. Whether His will, he would bring the stone to the place, which seal these steps more than three thousand years. - Live here Login ordered! Jack!" At the bottom of Monterey Jack made his way through winding corridors, illuminating the walls with a torch. How many mummies are buried here! Each was inverted with anne, and each squeezed in his hands whimsically curved hopes. "Hanif! - excitedly called Jack. - This is the army of nephren-ka! We found a labyrinth of Kish! Go here! " The Torch Jack snatched the fresco from darkness, depicting the prayer of Ehnaton to the Sun and the phenomenon of the priest, nephren-ka. Look, Jack. How many times it was: thoughtlessly looking at the clay shard or a stone-made stone, Jack heard the mild voice of his father, and as if the paddle fell out of his eyes. Jack looked at. On the fresco, it was not the sun - that was the Golyan Vortex of Chaos. And he appeared from there not a priest at all, but a resurrected king. Nephren-ka not just wore the same name as the legendary Dark Pharaoh, he was even the horror of the depths of the centuries. "Hanif! Come here! It's amazing ... "Wrapped, Jack faced face to face with Hanif," but now the conductor was dressed in a black mantle, and his neck hung an outdated anch. "You were a brave person, Jack, - curved blade harmed in the archaeologist's throat. "Your father also died a bolt."

For whom this game

For all owners base version Games "Ancient Horror" and those who prefer games to be glad ...

The essence of the game

"Under the pyramids" is an addition for the board game "". In it, the detectives will penetrate deeply under the pyramids of Giza to shed light on the gloomy story of the Dark Pharaoh - the cruel ruler of Ancient Egypt, whose name was shot down from all the sreet. "Under the pyramids" adds new detectives, ancient, monsters and contacts to the game, as well as new game elements: Small gaming field, unique assets, detects of deterioration and dangerous adventure in Egyptian sands

Before you, the disconnecting addition to the parties to North Africa pluminously thrifts (in the kit there is an additional field with six locations), where, against the backdrop of liberation activities from under the oppression of Great Britain, the cultists are trying to revive the life of the ancient Pharaoh, which is capable of enslaving the whole world.

In addition to the specified field, you will find eight heroes and two new "bosses" (Abhote and Pharaoh Nephren-ka), the maps of preludes (have an impact on the preparation for the game, thereby increasing the variability and referee process), an additional deck "theft in the museum "( story line, involving the detectives in search of the stolen values \u200b\u200bof antiquity), and the replenishment of all basic types of cards, which favorably affects the interest generated from the passage of the game.

From the new one, it is worth noting the fact that the familiar tokens of improvement in the skills of heroes replenished deterioration, which means that now skills can become weaker. In addition, bilateral assets cards were available, and the usual conditions used in collisions with monsters will be replaced by non-standard (testing on another skill).

Game equipment:

  • Gaming field;
  • Rules;
  • 8 sheets of detectives;
  • 2 leaf of ancient;
  • 22 cards of myths;
  • 48 contact cards in locations;
  • 48 search contacts;
  • 6 contact cards in other worlds;
  • 12 cards of expedition contacts;
  • 40 cards of special contacts;
  • 12 cards secrets;
  • 6 adventure cards;
  • 6 maps of preludes;
  • 4 artifact cards;
  • 16 asset cards;
  • 16 states of states;
  • 24 spell cards;
  • 35 cards of unique assets;
  • 12 monsters tokens;
  • 6 evidence tokens;
  • 20 worsening tokens;
  • 6 gate tokens;
  • 1 adventure token;
  • 1 tokens of the current expedition;
  • 8 health care;
  • 4 contemporaries;
  • 8 chips of detectives;
  • 8 Stands.

Ancient horror: under the pyramids (Eldritch Horror: under the pyramids) Board game on Banzgames

Buy board game Ancient horror: under the pyramids (Eldritch Horror: Under the Pyramids) at a price of 2 316 R. In Moscow, Delivery throughout Russia or pickup in the online store Banzgames possible by placing an order through a website or contacting us by contact phone.

Reviews of the game

Ancient horror: under the pyramids (Eldritch Horror: Under the Pyramids)

Vladislav 07/10/2019

"Under the pyramids" adds to the game the bully of the life and death of Abhotote and the legendary black pharaoh Nephren-ka, plus an additional piece of the playing field with new zones and, most importantly, the possibility of there to make various contacts there, because a bunch of cards was added. Abhote, like an ancient, very liked, Pharaoh - an amateur (in general, probably, hypnos and nephren-ka, the least interesting bosses in the "ancient horror", there are no something in them in the "ancient horror, as at least in Tasteva or Yiga). Already eight new detectors, some of which are actually with very curious features for a variety of parties. It would be better, of course, of course, the ancient larger and additional cubes, but, nevertheless, the addition is good, in their own way atmospheric, with new monsters, so it can be repeatedly solved new secrets and form a team in optimal composition.

Description

In time immemorial, Egypt of the Rules of Nephron-ka, Dark Pharaoh. There was this king so evil and cruel that his own people destroyed all evidence of his rule. However, in our days, the brotherhood of the beast revealed the truth about the Dark Pharaoh and found it to return it to the throne in order to obrace and Egypt again, and all mankind on the century of terrible slavery. You and your detective friends will not have a bag to go to Egypt and penetrate the most hidden and creepy corners of the ancient country to stop the conspirators and not allow the nephron-ka to awaken from eternal sleep.

"Under the pyramids" is an addition for the board game "Ancient Horror." In it, you can visit the fussy cities, fruitless deserts and mysterious archaeological sweeps of Egypt, traveling on additional gaming field. Eight new detectives will defend the world from the ancient, and invalible relics will come to help them, powerful Aura spells and such legendary allies as the illusionist Erokh Weiss and the archaeologist Enoch Bowen. Unheard of wonders and chilling blood horrors are waiting for you on the banks of the Nile, under the pyramids!

How to play

"Ancient Horror" is cooperative game For 1-8 people. Each player chooses one of the twelve detectives, which differ in the reserves of health, reason, as well as five skills: knowledge, communication, attention, strength and will. Traveling around the world, the detectives decide the riddles, fall into traps and fight with monsters. Also during the party, players will receive various useful items, find allies, artifacts and spells.

Each round of the game takes place in three phases:

  • The phase of actions in which players move through the game field, buy the necessary items, allies and various services, as well as tickets for ships and trains, for faster movement in the world
  • Phase of contacts - in this phase, players enter one of the three contacts: in combat, location and contact with a conges. Most often on a specific type of contact stretches the card to which events, positive or negative
  • Phase myth - in which the leading player pulls the map of the myth and places the effects of this card in the specified order. Each of the effects in its own way affects your batch.

Who has won?

In order to win, a group of researchers need to solve three riddles that are unique to every ancient. But, if the despair tokens reached zero, the ancient evil wakes up and the detectives have to fight him in an open confrontation. If the players could not win, then the world is covered with darkness and all humanity loses.

Features of the game

The epic desktop game "Ancient Horror" is designed specifically for lovers of the "horror Arkham" series, as well as fans of mysticism and works of Lovecraft. The game will make you in the gloomy atmosphere, where every one step affects the future of the whole world. You can travel throughout ground Shar., try to decipher the secret messages and defeat otherworldly creatures. The game has several levels of difficulty and suit both interested in beginners and experienced detectives. And each of the ancients has a unique deck with riddles and its characteristics. Can you now be serene to sleep at night, knowing that the ancient horror almost woke up?

We started my acquaintance with desktop games on the work of Howard Lovekraft with the "horror Arkhem". Arriving literally several parties in this game, we bought only the heir to the Horror Arkhem's heirement - the desktop game "Ancient Horror". As recommended, we bought the Board together with the addition of "Forgotten Secrets". The game was so loved that after purchase, we laid out her almost every weekend throughout the year.


Preparation for the party in the "Ancient Horror" takes considerable time to reduce this time, as well as for convenient storage of all components of the main game and additions, a playman was made in the box from the base. The player was not the most convenient, because, as it turned out, to accommodate everything planned in one box, yes so that the preparation for the game took the minimum time, it turned out not easy. Without waiting when hobbygames will decide on the translation of other add-ons, we bought 4 additions (Mountains of Madness, Strange Remnants, Under the Pyramids, Signs of Carcosa) on english language. In total, it turned out 6 boxes of the game. But then the question arose, how to play it?



It became obvious that to play without a player will be very not comfortable and tedious. Components needed to systematize. As a material for creating a playerizer, a pretty penoctoron was chosen for me. White focarter sheet is a 4 mm thick, which remained with me after creating other playerizers, I would not have enough. Therefore, for 790 rubles, a sheet of white focarter with dimensions of 1.5 * 2 meters and a thickness of 3 mm was purchased. "Universal" glue was used for gluing, which remained after the creation of other playerizers. A bottle of such glue once cost 200 rubles. For cutting focarter, blades were bought on the convocer. As the last time, a considerable time went to think about how it all comfortably staffed and arrange. Mechanical work on cutting and gluing occupied 4 pm for 3-4 hours. The result is as follows.

1. In the box from basic Game Only cards and rules are stored, for this I had to dismantle the old player.



2. In the box from Supplement "Under the Pyramids" there are extracted boxes for contact cards and a deck of myths prepared for the party. The number of boxes was made with an excess, which would, if necessary, place contacts in them from other, not yet purchased supplements. Next to each cell for a deck of cards made a cell size less, for dropped cards of this deck.

3. In the box from the addition of "Mountains of Madness" housed:

Compartments for inpatient storage of cards (contact cards of various ancient, special contacts, secrets, maps of myths, memo, prelude cards and others), from which only part is extracted for a particular party and placed in the recoverable boxes from the box from the addition of "Under the Pyramids" ;

Recoverable boxing for gate tokens;

Recoverable box for artifact cards, assets, unique assets, states, spells and tokens of epic monsters;

Bag with conventional monsters;

Sack with evidence fabrics.

Two worst storage bags and monsters gauges were sewn from the old and sometime white material. The fabric was stitched on the old sewing machine. Singer. Tightening on the bags were made of shoelaces taken from the old jacket. Clamps were removed from there. The bags were still for the first playerizer, when monster tozters were half less, so now the bag is small for them. It is possible that it will be replaced by a more voluminous one.



4. In the box from the addition of "Signs of Carcosa" built-in organizer for the remaining tokens (tokens of health, reason, improvements, deterioration, secrets, rumors, etc.).