Passage of the fire bowels in normal mode. Base decks for Heroic Blackrock Mountain Adventure Black Mountain boss Garr how to get through

Molten Core, the second wing of Blackrock Mountain, opened earlier this week. Fearless adventurers faced Garr, Baron Geddon, Major Executus, and Ragnaros. Which deck to choose for each boss and how to fight them? We will explain in this guide.

Garr

Remember those dark patrons that appeared in the last wing? They will be useful against Garr. You will have to fight with a deck, almost entirely consisting of firestones. When Firestone dies, it deals 1 damage to you for each Firestone that died during the last turn.

Well, yes, Garr's heroic ability is Magma Ripple. On top of that, he summons three new fire stones if they are not on the board. If you don't feel like playing against Garr as a warrior, then I would recommend the Priest deck. The main components will be Healing Circle and Mass Dispelling.

Druid of Flame will become available immediately after Garr's downfall. The flexibility a druid grants - having a meaty 2/5 creature, or a 5/2 damage cannon may seem attractive at first, but in the end this druid will be useless compared to other cards that cost the same mana. No owner of a Druidic deck wants to have one in their main deck.

Baron Geddon

The Baron's Heroic Ability will force you to use mana quickly and efficiently, or else you will take a lot of Mana Ignite Damage. The warlock deck led by Mal "Ganis will greatly simplify the passage of this boss. Also, other cards that can cover you will help against the heroic ability of the baron in those moments when you cannot use all the mana.

The Baron's reward is the Blackwing Technician. This card is useless right now, as most of the cards needed to complete a deck of this style are not available because the other wings of Blackrock are still covered.

Majordomo Executus and Ragnaros

The final boss of the wing is the Majorord. His heroic ability? She is called "Majordomo" and summons 1/3 of the Pyro Acolytes to normal level difficulties. Once you deal with the major domo, the game is not over. Ragnaros will be summoned and will immediately take his place. Ragnaros has 8 health and 8 armor, so you need 16 damage.

Defeating the Majordomo Executus and Ragnaros will give access to legendary map, which has a very interesting deathrattle that transforms you into a Ragnaros with 8 health and a heroic ability that deals 8 damage to a random enemy target.


I would not recommend using it in a competitive deck. When I see an opponent throwing a majordomo on the board, I completely focus on him in order to quickly cut the opponent's health to 8, turning him into Ragnaros, and then to zero.

Hearthstone is one of the most popular card games today computer games, which overshadowed even the legendary Magic: The Gathering. This is where you need to shape your own card decks consisting of creatures of various powers, various spells, and so on. You can either fight with friends and people on the Internet, or go through a story campaign. One of the most difficult sections is Black Mountain. And this article will cover full walkthrough"Black Mountain". Hearthstone is a fun project, and even this element will give you a lot of pleasant experiences. But only if you can create a competent deck and dispose of it correctly. In total, at this stage you will have to fight 17 bosses in order to successfully complete the passage of "Blackrock". Hearthstone is not the easiest game to learn, so this guide will come in handy.

Koren

How exactly you build your deck will determine your passage of "Blackrock". Hearthstone is a game that makes you think, and already the first boss will let you know. He acts quite interestingly - at the beginning of each turn, Koren draws two random creatures from his deck, and one from your deck, thus creating an advantage for himself. Your chance is to create a deck exclusively from the strongest creatures, as well as dilute them with spells that will help you cope with the superior forces of your opponent.

Judge Grimstone

If the first boss can be dealt with quite easily with the correct formation of the deck, then already on the second you may get stuck in the passage of "Blackrock". Hearthstone does not spare its players, so Grimstone at the start has four mana crystals at once, and before each turn it has a guard with minimal attack and defense, which diverts damage to itself. Here you will have to rely more on magic, as well as on luck, without which it will not be easy.

Emperor Thaurissan

What then has the passage of "Black Mountain" in store for you? Hearthstone deck should always be selected individually for each boss - for example, the third boss is one of the strongest in the campaign, since next to him is his wife with a unit of health. As soon as she dies, the boss becomes many times stronger and is able to kill you with one hit. So key card here is the one that can swap the stats of damage and protection to the wife.

Garr

Walkthrough "Blackrock: Hearthstone" on usual level difficulty is already causing difficulties, at higher levels everything will turn into a real nightmare, so until you have collected very strong cards and did not learn to use them, switch to new level complexity is not recommended. You cannot even defeat Garr, because on normal complexity it has 45 units of health and starts with seven creatures at once, which, upon death, inflict three points of damage to everyone for each dead creature of this type.

Geddon

How is the passage of "Blackrock: Hearthstone" going further? Heroic mode confronts you with a dark baron, who not only has incredible vitality and armor, but also deals you ten points of damage each turn, when you are not spending all your mana, but trying to save it. Therefore, you will have to use less powerful cards that could be spent in one move, that is, crush with quantity, not quality - and the hero Warlock will help you most of all in this.

Executus

Completing Blackrock: Hearthstone with basic decks is possible, but very difficult - as mentioned above, you'd better build the decks yourself. And at the same time, understand the peculiarities of the opponent's deck - for example, Executus, when health drops below 20 units, summons a fire giant to the table, so you will need to immediately kill him, not allowing a situation in which the boss will receive a lot of damage, but will not die.

Omokk

As you already understood, the passage of "Blackrock: Hearthstone" on heroic mode is not an easy task. And each time you face more and more difficult bosses. For example, Omokk, at the beginning of each of its turns, destroys a random player's creature from the table. You can cope with this by summoning a large number of small creatures - and, of course, with magical support, because otherwise the small creatures will not be enough to defeat the boss.

Drakissat

Drakissat is the next general you'll face in Blackrock: Hearthstone. Heroic ". A basic level of difficulty will provide an easier passage, but in any case, this boss will be quite difficult for everyone. The difficulty of the boss lies in the fact that all creatures are equal in price to one unit of mana - even the most powerful of them. However, you can only play one card from your hand per turn, which greatly narrows your options.

Rend

As for this boss, you may have problems with him due to the fact that in each turn he can use various skills - they are all focused on summoning, and not all the creatures he summons are strong. But what is only the dragon, which Rend can summon every four turns - he has 8 attacks and 8 defense, so he is strong enough. You need abilities that will help you cope well with a large number of creatures at the enemy.

Razordeath

This boss is dangerous in that eggs with 3 protection appear on the field, which after a while hatch into quite strong dragons. You can cope with them by collecting a fairly fast deck, that is, it should include cards that you can instantly play, and not accumulate mana on them every time. So you can get rid of the eggs before they turn into full-fledged dragons, thereby depriving the boss of his main weapon.

Valestrasz

The confrontation with this boss should also in no case be delayed, because each turn he receives a bonus unit of mana, which under the current conditions will give him an impressive advantage after a dozen moves. What are the circumstances? The fact is that in a battle with him you will receive three instead of one card for each turn - but the boss will receive the same thing. So you need to be able to remove cards from your opponent's hand, and also play a large number of your cards in one move.

Chromaggus

This boss has a very unpleasant habit - he constantly throws cards negative for you and positive for him from his own deck into your hands. Therefore, your task is to quickly seize control of the field, as well as use those creatures that can also benefit from negative spells, for example,

Victor Nefariy

The strength of this boss lies in the fact that he is full of a wide variety of powerful creatures with which he will shower you from the very beginning, because by the second turn he will have access to as many as ten units of mana. So, again, you need to rely on the destruction of cards from the opponent's hand, as well as the fact that you can stretch enough until the moment when you have a decent amount of mana to summon powerful creatures.

Omnitron

This defense system summons rather unusual robots, each of which has its own properties. Three out of four robots are not very pleasant, and they just need to be somehow experienced, but one of them is your salvation. After all, he makes the cost of all spells lower by three units of mana. Thus, you need to rely on spells, the most important of which should be freezing - you just need it to come to you before the sixth turn.

Maloriak

Many gamers believe that this boss is the most difficult in the entire campaign, and there are reasons for this. Firstly, he can quite often summon very good fighters with three units of attack and defense. Secondly, he can increase their attack and defense by two units, and he can do this not only for these bonus minions, but also for all his creatures in principle. And thirdly, he can change the defense and attack of any creature, so you will have to try very hard to deal with him. Therefore, concentrate on those cards that can remove creatures from the table from the enemy and quickly restore the supply of cards in your hand.

Antramed

This boss is also quite difficult, but its difficulty is one-sided - it has a special weapon that acts as a half-hero-half-minion. And each card you play gives this creature an additional attack point. In general, you will have to fight this weapon with all your might, gradually undermining it and sacrificing your weak creatures, so that after the bonus is destroyed, it is much easier to deal with the boss himself.

Nefarian

Well the last boss, which ends the passage of "Blackrock: Hearthstone" - Nefarian. This boss is very cunning - as soon as you destroy all his armor, he will call on another heroine instead, who will have a good health reserve and cause serious damage, which increases during each turn. This will not be easy to deal with, so it’s best not to lead to such a challenge. Just save up cards, think over effective combinations, and when the opportunity arises, use them in such a way as to immediately remove both armor and health (for this, you can sharpen your armor in advance).

Molten Core, the second wing of Blackrock Mountain, opened earlier this week. Fearless adventurers faced Garr, Baron Geddon, Major Executus, and Ragnaros. Which deck to choose for each boss and how to fight them? We will explain in this guide.

Garr

Remember those dark patrons that appeared in the last wing? They will be useful against Garr. You will have to fight with a deck, almost entirely consisting of firestones. When Firestone dies, it deals 1 damage to you for each Firestone that died during the last turn.

Well, yes, Garr's heroic ability is Magma Ripple. On top of that, he summons three new fire stones if they are not on the board. If you don't feel like playing against Garr as a warrior, then I would recommend the Priest deck. The main components will be Healing Circle and Mass Dispelling.

Druid of Flame will become available immediately after Garr's downfall. The flexibility a druid grants - having a meaty 2/5 creature, or a 5/2 damage cannon may seem attractive at first, but in the end this druid will be useless compared to other cards that cost the same mana. No owner of a Druidic deck wants to have one in their main deck.

Baron Geddon

The Baron's Heroic Ability will force you to use mana quickly and efficiently, or else you will take a lot of Mana Ignite Damage. The warlock deck led by Mal "Ganis will greatly simplify the passage of this boss. Also, other cards that can cover you will help against the heroic ability of the baron in those moments when you cannot use all the mana.

The Baron's reward is the Blackwing Technician. This card is useless right now, as most of the cards needed to complete a deck of this style are not available because the other wings of Blackrock are still covered.

Majordomo Executus and Ragnaros

The final boss of the wing is the Majorord. His heroic ability? She is called the Majordomo and summons 1/3 of the Pyro Acolytes on Normal difficulty. Once you deal with the major domo, the game is not over. Ragnaros will be summoned and will immediately take his place. Ragnaros has 8 health and 8 armor, so you need 16 damage.

Defeating the Major-dom Executus and Ragnaros will give you access to the legendary map, which has a very interesting deathrattle that turns you into a Ragnaros with 8 health and a heroic ability that deals 8 damage to a random enemy target.


I would not recommend using it in a competitive deck. When I see an opponent throwing a majordomo on the board, I completely focus on him in order to quickly cut the opponent's health to 8, turning him into Ragnaros, and then to zero.

). In this guide, you will find out what decks you can use to defeat this boss in normal and heroic modes.

Garr is a very simple boss. The main problem is represented by the 7 Firestones, which he exposes at the beginning of the battle. Garr periodically damages them with Hero Power (Magma Ripple), and if they die at the same time, your hero will take heavy damage. To prevent this, use base cards that do damage when they appear on the field. As a result, Firestones with different health indicators will die on different turns.

After clearing the Firestones, you will be able to gain control of the board. Remember that any creature with 1 unit. health will die on the next turn. As soon as you deploy large creatures (Ogre Boulderfist, Champion of Stormwind and especially Berserker Gurubashi), the boss will die very quickly.

Decks Against Garr (Heroic)

Best Choice: Budget Priest Deck


The main problem is represented by the 7 Firestones, which the boss exposes at the beginning of the battle. Firestones do 3x more damage than normal and will kill you very quickly if you don't do anything.

Your best bet would be to use a Priest deck with Mass Dispel. Firestones pose no threat silently, and you will be able to follow your plan without hindrance. In addition to Mass Dispelling, this deck provides a powerful mechanism for drawing cards, as a result of which you can quickly finish off the boss. In this fight, it is very important to quickly get Mass Dispelling in order to cope with the Firestones, as well as cards for the final combo.

After using Mass Dispel, expose the Deathlord or Shadow of Naxxramas, and then empower them with the Chosen of Velen, Power Word: Shield, Divine Spirit and Inner Fire to finish off the boss in one or two turns.

Submit your decks for Garr and We will add them to this guide.

Blackrock Mountain is a new adventure in Hearthstone similar to Curse of Naxxramas. For defeating each boss in Blackrock, you will receive cards, 31 in total (22 for normal mode and 9 for challenges for each class), which you can see below.

Black Mountain is difficult to climb unless you are a beginner. In this case, I recommend using the base priest deck, you can watch the video of the Blackrock bosses with this deck below.

Blackrock walkthrough

In a series of these videos, I will try to go through ALL the bosses of Blackrock, which you can see by clicking on the picture on the right. This is done only for your comfort: having dice available to each card, you can change any of them to cards with the same value. However, it should be borne in mind that new cards must have a high health parameter, since otherwise, victory over one or another boss of Blackrock is not guaranteed. Because, positive effect from the healing of new creatures may not be at all.






At this stage, we need two decks. The first deck for General Drakkisath, just place the fattest creatures and cards that will allow you to destroy creatures with 5 health and higher (the hunter's bow is ideal, which you can see in the video, since it allows you to kill two creatures at once for 1 mana).

The second deck that will be needed to complete Blackrock at this stage is the Mage deck for Rand Blackhand (the boss's basic ability is extremely strong and he simply cannot be defeated with the priest's basic deck). I made it from basic cards, using spells that will help get rid of creatures with health 1 and 4. You can take more massive spells.





However, as I said earlier, defeating the bosses of Blackrock Mountain on Normal difficulty will not be difficult, so all my warnings can be pretty trivial.