Playing with clothespins who eats what target. Didactic game "Who eats what?" for older preschool children. Didactic game "Feed the animal"

Didactic game "Who lives where?"

(34 years)

Target: consolidation of children's knowledge about animal dwellings. Consolidation of the use in the speech of children of the grammatical form of the prepositional case with the preposition "v".

Didactic tasks:

Material:

Game progress:

Didactic game "Feed the animal"

(34 years)

Target: Fixing the dative case forms; activation of the dictionary.

Equipment: card with the image of animals and food, felt-tip pen.

Game progress:

Adult: choose one for each animal favorite treat... Who do you think needs what food?

IMPORTANT: to draw the attention of children to changes in the endings of words.

For a cat - a fish, a fish - for a cat, etc.

Didactic game "Animals and their babies"

(34 years)

Tasks: develop visual attention, visual memory, fix the names of animals, cubs; expansion of vocabulary.

Material: pictures with the image of animals and their babies.

Game progress: pictures with the image of animals and their babies. Then the teacher removes one picture. Children have to guess which cub is lost?

Didactic game "Who eats what?" (“Who eats what?)

(3-5 years old)

Didactic tasks: to consolidate knowledge on the topics "Wild and domestic animals", to create conditions for activating the child's vocabulary on these topics, to develop the ability to analyze, to consolidate the ability to distinguish and name animals, the development of fine motor skills of the hands.

Material: Images of animals cut out of cardboard (faces) glued to clothespins, a cardboard circle with an image of animal food (divided into sectors) on one side and the names of animals on the other side.

Game progress:

Younger age. The teacher distributes the drawn animal faces to the children, and then invites the children to feed the animals. Children one by one find what the animals eat and connect with clothespins.

Average age. Every day, children independently search for who eats what and pronounce words. Children read the word on the sectors of the circle and find the corresponding animals, connect them with clothespins.

Didactic game"Who was who or what was what"

(45 years)

Target: activation of the vocabulary and expansion of knowledge about the environment

Material: ball.

Game progress:

Who or what you used to be:

Chicken (egg),

Horse (foal),

Frog (tadpole),

Butterfly (caterpillar),

Boots (leather),

Shirt (cloth),

Fish (with eggs),

Wardrobe (board),

Bread (flour),

Bike (with iron),

· Sweater (wool), etc.?

Didactic game "Who has the longer tail?"

(45 years)

Tasks: Mastering the ability to compare objects of contrasting sizes in length and width, to use the concepts in speech: "long", "longer".

Game progress:

Beasts argue who has longer tail... Winnie the Pooh invites children to help the animals. Children compare the length of the tails of animals.

Didactic game "The bunny has a birthday"

(45 years)

Tasks: teach children to use simple common sentences in speech with an application in the dative or genitive case. teach to build sentences correctly; expand the vocabulary of words; develop the ability to think logically, express your thoughts coherently, observation, develop fine motor skills hands of children.

Material: drawings depicting animals (hedgehog, elk, squirrel, hare, bear, fox) and delicacies (mushrooms, apple, hay, honey, cabbage, carrots, nuts, fish).

Game progress: Today is the bunny's birthday. He invited forest animals to his place and wants to treat them. Guess who he cooked hay, cabbage, carrots, mushrooms, an apple. For whom did the hedgehog prepare honey, nuts, fish?

Didactic game"Whose? Whose? Whose? Whose?"

(5-7years old)

Goals: form the grammatical structure of speech (the formation of possessive adjectives from nouns).

Material: cards.

The course of the game. The teacher invites the children to look at pictures depicting animals of the north and asks them to name the signs of animals.

For instance:

The bear's ears (whose? What?) Are bearish, the tail (whose? Which?) Is bearish.

The seal has a head (whose? What?) ... The polar fox has paws (whose? What?) ... The walrus

tusks (whose? what?) ... the deer has horns (whose? what?) ... the penguin has a beak (whose? what?)

Didactic game

"Come up with a proposal"

(5 - 7 years old)

Target: teach children to draw up a spread sentence.

Material: cards

Game progress:

The teacher distributes cards with fame actions according to the pictures, the children make up sentences using the word of action, supplementing the sentence with words with signs (which, which, which).

Didactic game "Speak the other way around"

( 5-7years old)

Target: development of thinking, activation of vocabulary, teaching to coordinate adjectives with nouns.

Material: cards.

Description of the game: pick up pairs on all cards that are opposite in value, complementing which, which.

Merry - sad, etc ..

Didactic game “Whose tail? Whose head? "

(5-7 years old)

Tasks

Enrich the vocabulary on the topic "Wild animals", create conditions for activating the child's vocabulary on this topic, teach children to form possessive adjectives correctly, and develop the ability to analyze.

Game progress:

For the game you will need pictures with animals that do not have tails or heads. Invite children to look at animals and answer the question: "What is missing?" Pictures with tails (heads) are located separately. Invite the children to choose the appropriate tail, head for the animal. Children find the owner of the tail, the head, and glue it in place. It is necessary to correctly answer the question: - whose tail? (fox, wolf, etc.).

Didactic game "What juice"

Tasks: the formation of lexical and grammatical categories; the formation of adjectives from nouns; coordination of adjectives with nouns; enrichment and activation of the dictionary.

Material: cards.

Game progress:

The child carefully examines the picture and names what the juice is made of. For example: apple juice. Further, it forms an adjective from the word "apple", coordinating it with the word "juice". What juice? Apple juice.

You can also have a conversation: “What juice do you like the most?

What fruit (s) or vegetable (s) is it made from? "

Didactic game "What did the artist confuse?"

Tasks: Enrich and consolidate vocabulary, develop attention and logical thinking, coherent speech, Creative skills, imagination, ingenuity, sense of humor.

Material: cards.

Game progress: determine what is wrong in the picture, justify your choice

Natalia Chernikova

Through play, the child develops and learns the world.

For the purpose of cognitive development and the development of fine motor skills of hands, we use didactic game"Who eats what?" (author limush portal "Chelyabinsk preschool") It is intended for younger children preschool age.

Pictures were printed on a color printer.



For games needed colored clothespins, on which the faces of animals were glued.


An old gramophone record served as the basis for the circle with animals.


Stroke games: the child is invited to attach clothespins with the muzzles of animals in a circle in such a way as to indicate the correspondence of the animal and the type of food. In this case, the educator is interested in the name of the animal, what it eats. Moreover, one animal may have several addictions to food. You can talk about this and clarify.


Brightness and novelty benefits attracts the attention of children. Can be used by teachers in individual work with children. And also children play with pleasure in their free time.

An unusual version of the game with clothespins "Who eats what?" A simple and necessary DIY game is no different from a store game. But in the store now you can not buy such a game. They are either very expensive or not in demand among children.
By this principle, you can come up with other versions of the game! ("Who lives where", "From whose branch the children", etc.).
Through play, the child develops and learns the world around him.

With the aim of cognitive development and the development of fine motor skills of hands made a didactic game "Who eats what?" It is intended for younger preschool children. The pictures were found on the Internet on the site "Our Children", printed on a color printer.

For the game, you needed colored clothespins, on which the faces of animals were glued.

An old gramophone record served as the basis for the circle with animals.

Game progress: the child is invited to attach clothespins with animal faces to the circle in such a way as to indicate the correspondence between the animal and the type of food.

In this case, the educator is interested in the name of the animal, what it eats. Moreover, one animal may have several addictions to food. You can talk about this and clarify.

The brightness and novelty of the manual attracts the attention of children. Can be used by teachers in individual work with children. And also children play with pleasure in their free time.

Ekaterina Zakharova

Clothespin play"Who eats what" is very interesting and easy to make didactic the game... Simple underwear is required to make the game. clothespins, a circle depicting various animal food products, divided into sectors and pictures depicting animals. Pictures with animals are attached to clothespins(Ordinary double-sided tape is quite suitable as a fastener). It is advisable to laminate all elements of the game in order to preserve its aesthetic appearance longer.

Children are given the task - to name all the animals depicted on clothespins, and "feed" them.

This the game promotes the development of children's thinking, teaches them to find cause-and-effect relationships in nature (in this case, the food chains of animals, trains fine motor skills of the hands and evokes positive emotions from the very process of the game.

Clothespin play"Who eats what" can be used as an element in the immediate educational activities on the formation of a holistic picture of the world, as well as in a free play activities children.


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The game"Who eats what".

Topic:Pets.

For children 1 - 2 of the younger group.

Target: to form an idea in children about what they eat Pets.

Tasks:

Continue to introduce children to pets and what they eat.

Teach a child to show which food is appropriate animal.

Create a condition for activating the child's vocabulary.

Develop the ability to communicate with adults and answer questions

Develop the ability to communicate with peers during play activities.

Develop memory, attention, communication skills, fine motor skills of hands.

To form the ability to independently analyze the knowledge gained.

Develop cognitive ability child.

Foster respect and love for pets, perseverance, desire to take care of animals.

Material: Cut out feed images from cardboard (hay, grass, carrots, etc.) glued to clothespins, a cardboard circle with a picture animals.

Game progress:

Children sit at the table, the teacher asks them questions, focusing on the pictures:

Who will we feed the milk to?

Who Loves Carrots?

Who will we give hay to? (and etc.)

Children focusing on their knowledge of pets select the right feed for animal shown in the picture, connect them with clothespins.

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Didactic game "Wild animals". The age of children for whom the game is intended is 4-6 years. Purpose: to expand the understanding of wild animals.

DIY didactic game. To create this game, I made a layout on which I depicted a forest on one side, and on the other.

Today I want to offer you, dear colleagues, the didactic game "Domestic and Wild Animals", which allows you to consolidate the classification of animals.

"Whose Cub?" Didactic game "Pets and their cubs" tasks: to consolidate knowledge about pets and their babies. exercise the correct pronunciation of the rules: put a card with a picture.

Purpose: to clarify children's ideas about poultry. Tasks: * arouse interest in poultry, desire to care for them; * to concretize.

Purpose: To expand and systematize the knowledge and ideas of children about the wild animals of our forests. The development of a coherent speech of children. Tasks: Fix.