Types of checkers openings. Help with the Debutov Russian classical checkers simulator. Opening strategies

This list describes debuts in the game of Russian checkers. The debut may be included in this list, if there are authoritative sources confirming its name and existence.

attack checker g5 fork

disastrous beginning

double count
  • "Fork" 1. cd4 de5. 2. gf4
  • “Disastrous beginning” 1. cd4 fe5 2. d:f6 g:e5 3. ab4!
  • “City Party” 1.cd4 dc5 2.bc3 (or 2.dc3) 2…fg5 3.cb4
  • “Bodyansky’s double play” 1.ab4 hg5 2. gh4 gf4 3. d:g5. bc5.
  • "Double call" 1.cd4 ba5 2. dc5 d:b4 3. a:c5 fg5 4. bс3 gf6 5. gh4 gf4 6. e:g5 h:f4. Possible rearrangement of moves 1.cb4 ba5 2.bc5 d:b4 3.a:c5
  • “Victim of Kukuev" (synonym: Kukuev Gambit) 1.cd4 (or 1.cb4) 1...fg5 2.dc5 db4 3.ac5 bd4 4.ec5 gf4 5.ge5 cb6
  • “Sacrifice of Mazurka” 1.cd4 dc5 2.gf4 cd6 3.de5 and f:e5.
  • “Victim of Shoshin - Kharyanova” (synonym: Gambit Shoshin - Kharyanova) 1.gh4 fe5 2.ed4 ef6 3.de3 hg5. 4.ed2ba5. 5.fg3
  • "Defense of Saint Korshunov"
  • "Blinder's Game" 1.cb4 fg5 2. 2.dc3
  • "Borov's Game" 1.ef4 fg5 2.de3
  • “Bodyansky’s Game” 1.ab4 ba5 2.ba3.
  • “Dyachkov’s Game” (synonym: Dyachkov’s Defense) 1.cd4 fg5 2.bc3 gf6 3.cb4 b:c5 4.d:b6
  • "Kaulen's Game" 1.gf4 fe5 2. hg3
  • "Kogan's Game" 1.cd4 fg5 2.bc3 gh4 3.cb4 de5 4.d:f6 g:e5
  • “Game of Matasov - Petrov” 1. ef4 fg5 2.fe5 d:f4 3.g:e5.
  • “Medkov’s Game” 1.cd4 fg5 2.bc3 gf6 3.ab2 dc5 4.gh4.
  • “Petrov’s Game” 1.gh4 ba5.
  • “Ramma-Tsoukernik Game” 1.cd4 fg5 2.gf4 gf6 3.bс3 gh4 4.fg5
  • “Romanychev’s Game” l.cd4 fe5
  • “Filippov-Blinder Game” 1.cb4 fg5 2. ed4 dc5 3. b:d6 e:e3 4. f:d4
  • "Shmulyan's Game" 1.ef4 fg5 2.cb4
  • "Kiev Defense" 1.cd4 fg5 2.bc3 gh4 3.cb4 hg5.
  • “Kiev Stake” (synonym: “Novokiev Defense” 1.cd4 fg5 2.bc3 gh4 3.cb4 hg5 4.bc5 d:b4 5.a:c5 cd6.)
  • "Col": 1. cd4 ba5 2.dc5
  • "Col - corner"
  • “Perelman School” 1.cb4 fg5 2.gf4 gf6 3.bc3 bc5 4.ba5 gh4 5.cb4 fg5
  • “Sargin’s School” 1.cb4 bc5 2.bc3 fg5 3.cd4 gf6 4.db6 ac5
  • “Seleznev’s School” (synonym: “Lame’s School”) 1.cb4 fg5 2.gf4 gf6 3.bc3 bc5 4.ba5 cb4 5.ac5 db4
  • “A jamb with an exchange for g5” 1.cb4 fg5 2.gf4 gf6 3.bc3 gh4 4.fg5 hf4 5.hf4
  • "Leningrad Defense" 1.cd4 fg5 2.bc3 gf6 3.cb4 bа5 4.dc5
  • “Ivashko’s Beginning” 1.cd4 fg5 2.dc3 (with moves rearranged: 1.ed4 fg5 2.de3)
  • "The Beginning of Cooperman"
  • “New beginning” (synonym: “Cooperman Defense”) 1.cd4 bc5 2.d:b6 a:c5
  • “Novoleningrad Defense” 1.cd4 fg5 2.bc3 gh4 3.сb4 gf6 4.dc5
  • “Reverse fork” 1.gf4 fe5 2.cd4
  • "Reverse call" 1.cb4 fe5 2.gh4 ef4 3.e: g5 h: f4
  • "Reverse stake - corner"
  • “Reverse jamb” 1.cb4 fg5 2.gf4 gf6 3.bc3 fe5 4.ab2, or 4.ba5
  • "Reverse Wagering"
  • "Reverse intersection" 1.cd4 de5 2.bc3 ed6 3.gh4
  • “Reverse poke” 1.cb4 fg5 2.bc3 gf4
  • "Blinder's Game Refused"
  • “Bodyansky’s Refused Play” 1.ab4 with Black’s response 1…fe5, or 1…hg5, or 1…bc5.
  • “Kaulen’s Refused Game” 1.gf4 with the answer 1…dс5 or 1…ba5.
  • “Petrov’s rejected game” 1.gh4 with the answer 1...fe5, or 1...fg5, or 1...bc5.
  • “Filippov’s denied game” 1.ed4 with the answer 1...bc5, or 1...fe5, or 1...fg5.
  • "Refused reverse city party" 1.cb4 fe5 2.ef4 ba5
  • “Bodyansky’s Rejected Reverse Play” 1.cd4 hg5 2.bc3, or 2.gf4, or 2.bc3, or 2.gf4
  • "Blinder's Refused Joint"
  • "Sargin's Refused Joint"
  • "Sokov's Refused Joint"
  • "Rejected reverse call"
  • "Refused Reverse Intersection"
  • “Refused Wagering” 1.cd4 dc5 2.bc3 cd6 3.cb4 fe5 4.d:f6 g:e5
  • “Ivanov’s denied playback” 1.cd4 dc5 2.bc3 cd6 3.cb4 fe5 4.d:f6 g:e55.ba5 hg7 6.a:c7 d:b6
  • "Denied Crossroads"
  • “Playback” 1.cd4 dc5 2.bc3 cd6 3.cb4 ba5 4.d:b6 a:c7. Roleplaying with 2.dc3: 1.cd4 dc5 2.dc3.

Wagering with 3.ab2: 1.cd4 dc5 2.bc3 cd6 3.ab2. Wagering with 3.gf4: 1.cd4 dc5 2.bc3 cd6 3.gf4. Roleplaying Sokov with 2.gh4: 1.cd4 dc5 2.gh4

  • "Blind Party" Blind game with 1…fe5: 1.cb4 fe5 2.ef4 ef6 3.ba5 fg5 4.fe3 gh4 5.gf2. Blind game with 1…de5: 1.cb4 de5 2.ba5 bc5 3.ef4 ed6 4.bc3 fg5 5.fe3 gh4 6.gf2
  • “Poke” 1.cb4 fg5 2. bс5
  • "Kharkov beginning"
  • "Central party" 1. cd4 fg5 2.gf4 gf6 3.bс3 hg7
  • “Chelyabinsk jamb” (synonym: “Job of V. Belousov - V. Kolodyazhny”)

Literature

1. Lisenko V.K. The first book of a checkers player. Course of openings and principles of positions: A guide for beginners. - L.: Science and School, 1926. - 196 p., ill., 1 sheet. portrait - 5000 copies.

2. Russo V. N., Pel A. N. Checkers opening “Crossroads”. - M.; L.: Gosizdat, 1930. - 62 p. - 4000 copies.

3. Potapov L. S., Ramm L. M. Course of openings: A guide to the study of checkers. games. - M.: FiS, 1938. - 167 p. - 5000 copies.

4. Kuperman I. I. New theory of checkers openings. - M.; L.: FiS, 1949. - 64 p. - 10000 copies.

5. Kuperman I. I. Beginnings of games in checkers / Preface. L. A. Rubinstein. - M.: FiS, 1950. - 163 p. - 20,000 copies.

6. Ramm L. M. Course of checkers: A guide to studying the game. - M.: FiS, 1953. - 348 p. - 15000 copies.

7. Kuperman I. I., Kaplan V. M. The beginning and middle of the game of checkers / Preface. I. Kacherova. - M.: FiS, 1957. - 366 p. - 20,000 copies.

8. Abaulin V.I. Beginnings in a checkers game. - M.: FiS, 1965. - 72 p. (Library of a beginning checkers player). - 47,000 copies.

9. Abaulin V.I. Beginnings in a checkers game. - Chisinau: Cartea Moldovenasca, 1982. - 80 p. - On mold. language - 5000 copies. Per. from Russian ed. 1965

10. Adamovich V.K. Checkers: Individual debut repertoire. - Riga: Avots, 1982. - 109 p. - In Latvian. language - 8000 copies.

11. Golovnya I. A. Opening traps and combinations in Russian checkers. - Kyiv: Health, 1983. - 80 p. - In Ukrainian. - 55,000 copies.

12. Litvinovich V. S., Negra N. N. Course of checkers openings. - Minsk: Polymya, 1985. - 255 p. - 33000 copies.

13. Tsoukernik E. G. Russian checkers. Opening theory. - Riga: ILJUS, 1996. - 238 p. - circulation not specified.

14. Svanders J. Apgriezta pilsetas atklatre (Reverse city party) Metodiskais materialas. - Latvias PSR Ministru padomes fisikas kulturas un sporta komiteja/ Zinatsniski - metodiska padome. - Riga, 1970. - 49 p. - 2000 copies.

15. Wigman, W. and Schwanders, J. “The Joint” and “The Refused Joint.” Toolkit. Part I. - Committee on Physical Culture and Sports under the Council of Ministers of the Latvian SSR. Scientific and methodological advice. - Riga, 1971 (1972). - 44 s. - 1100 copies.

16. Wigman, W. and Schwanders, J. “The Joint” and “The Refused Joint.” Toolkit. Part II. - Committee on Physical Culture and Sports under the Council of Ministers of the Latvian SSR. Scientific and methodological advice. - Riga, 1971 (1972). - 58 s. - 1100 copies.

17. Litvinovich V. S. and Shwanders Y. “Kukuev’s Gambit”, “Reverse School”. Toolkit. Part I and II. - Committee on Physical Culture and Sports under the Council of Ministers of the Latvian SSR. Scientific and methodological advice. - Riga, 1971 (1972). - 50 s. - 1100 copies.

18. Litvinovich V. S. and Shwanders Y. “Kukuev’s Gambit”, “Reverse School”. Toolkit. Part III and IV. - Committee on Physical Culture and Sports under the Council of Ministers of the Latvian SSR. Scientific and methodological advice. - Riga, 1972. - 57 p. - 1100 copies.

19. Litvinovich V. S., Shwanders Y. “Reverse stake.” Lecture hall. - Drafts Federation of the Latvian SSR. - Riga, 1973-1974. - 35 s. - circulation not specified.

20. Arustamov Yu. A. Checkers debut “Filippov’s Game” / Methodological manual / - Republican - checkers club. - Baku, 1973. - 30 p. - circulation not specified.

21. Gabrielyan V. R. and Zlobinsky A. Checkers debuts “Leningrad Defense” /in 4 parts/, “Dyachkov’s Game”. - Republican checkers club. - Baku, 1975. - 69 p. - circulation not specified.

22. Litvinovich V. S. Basic systems of the “Call” opening. Released as the "SASKES" edition. Informacinis laiskas. - Vilnius - 1975. (Checkers. Information letter, 1974, July. - Committee on Physical Culture and Sports under the Council of Ministers of the Latvian SSR. Lithuanian Chess and Checkers Club. - 62 p. - circulation not specified.

23. Wigman V. and Shwanders Y. “Filippov’s Game.” Lecture hall. - Drafts Federation of the Latvian SSR. - Riga, 1975. - 64 p. - circulation not specified.

24. Wigman V. and Shwanders J. “Bodyansky’s Game.” Lecture hall. - Drafts Federation of the Latvian SSR. - Riga, 1975. - 58 p. - circulation not specified.

25. Wiegman, W. and Schwanders, J. “Bodyansky’s Refused Game.” Lecture hall. - Drafts Federation of the Latvian SSR. - Riga, 1975. - 25 p. - circulation not specified.

26. Zlobinsky A. D. (under the general editorship of Gabrielyan V. R.) “Bodyansky’s inverse game.” - Educational and methodological manual on checkers. DSO "Yuud" of the Estonian SSR. - (Tallinn), 1975. - 70 p. - circulation not specified.

27. Zlobinsky A.D. (under the general editorship of Gabrielyan V.R.) Checkers debut “Crossroads”. - Republican checkers club. - Baku, 1976. - 52 p. - 200 copies.

28. Zlobinsky A. D. “Kaulen’s Game”, “Kaulen’s Game Refused”. - DSO "Yuud" of the Estonian SSR. - Tallinn, 1975. - 59 p. - circulation not specified.

29. Litvinovich V.S., Shwanders Y. “Poke.” Lecture hall - DSO "Yuud" of the Estonian SSR. - Tallinn, 1976. - 70 p. - circulation not specified

30. Abatsiev N.V. To help those who play checkers. Part I. Kukuev's Gambit. Toolkit. - Orders of the October Revolution and the Red Star Central House Soviet army named after M.V. Frunze. Central Chess Club of the USSR Armed Forces. - M., 1976. - 27 p. - circulation not specified.

31. Abatsiev N.V. To help those who play checkers. Part II. Jamb. Toolkit. - Orders of the October Revolution and the Red Star. Central House of the Soviet Army named after M. V. Frunze. Central Chess Club of the USSR Armed Forces. - M., 1980. - 58 p. - circulation not specified.

32. Chernopischuk A. S., Gorin A. P., Vysotsky V. M. Debut “Shoal”. Part one. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 105 p. - 1000 copies.

33. Ryaek P. Checkers opening “Reverse joint”. Part I. Methodological recommendations for teaching the game of checkers. - Simferopol cooperative “Physical education and health” - (Simferopol), 1989. - 89 p. - 100 copies.

34. Ryaek P. Checkers opening “Reverse joint”. Part II. Methodological recommendations for learning to play checkers. - Simferopol cooperative “Physical education and health” - (Simferopol), 1989. - 87 p. - 100 copies.

35. Mursalov E. N. Debut “Count”. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 109 p. - 1000 copies.

36. Mursalov E. N. Debut “Kukuev’s Gambit”. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 101 p. - 1500 copies.

37. Kustarev Yu. S. Debut “City Party”. Part 1. Methodological manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 137 p. - 500 copies.

38. Kustarev Yu. S. Debut “City Party”. Part 2. Methodological manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 58 p. - 500 copies.

39. Gabrielyan V. R. Debut “Crossroads”. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 66 p. - circulation not specified.

40. Gabrielyan V. R. "Encyclopedia of openings with selective drawing (part one). Methodological manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 68 p. - 1000 copy

41. Kosenko A. A. Debut “Leningrad Defense”. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 97 p. - 1000 copies.

42. Chernopischuk A. S., Gorin A. P., Vysotsky V. M. Debut “Shoal”. Part two. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1989. - 106 p. - no circulation.

43. Mikerin I. I. Checkers opening “Refused Call” and “Double Call”. Methodological recommendations for learning to play checkers. - Simferopol cooperative “Physical education and health” - (Simferopol), 1990. - 54 p. - circulation not specified.

44. Mikerin I. I. Openings: “Reverse Call” and “Refused Call”. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1990. - 68 p. - 1000 copies.

45. Chernopischuk A. S., Vysotsky V. M. Debuts: “Reverse intersection”, “Refused reverse intersection”. Methodical manual on Russian checkers. - State Committee of the Azerbaijan SSR for Physical Culture and Sports, cooperative "Leisure". - Baku, 1990. - 75 p. - 1000 copies.

46. ​​Reyak P. Debut “Reverse Call”. Methodical manual on Russian checkers. - Cooperative "Kaissa". - Tallinn, 1991. - 65 p. - circulation not specified.

47. Akimov R. F. Fork. - Drafts Federation of the Republic of Sakha (Yakutia), Trade and travel company "Rating - Plus". - Yakutsk, 1998. - 48 p. - 1000 copies.

48. Makovenko V. Ya. Russian checkers (new opening strategy, playing for White). - M., 1998. - 104 p. - 700 copies.

49. Chernopischuk A. S., Gorin A. P., Vysotsky V. M. Debut “Shoal”. Part 3. (Seleznev’s jamb). Methodical manual on Russian checkers. - Central Moscow Checkers Club. - M., 1999. - 48 p. - 90 copies.

50. Vysotsky V. M. “Sargin’s School”. Methodical manual on Russian checkers. - Central Moscow Checkers Club. - M., 1999. - 36 p. - 90 copies.

51. Bodrov I. M., Vysotsky V. M. “Central Party.” Methodical manual on Russian checkers. - Central Moscow Checkers Club. - M., 1999. - 44 p. - 90 copies.

52. Sergeev F.V. “Bodyansky’s inverse game.” Part 1. Methodological manual on Russian checkers. - Club of checkers game lovers. - M., 2000. - 48 p. - 90 copies.

53. Zlobinsky A. D. Debut “Count”. Part 1. Methodological manual on Russian checkers. - Club of checkers game lovers. - M., 2000. - 52 p. - 100 copies.

54. Zlobinsky A. D. Debut “Count”. Part 2. Methodological manual on Russian checkers. - Club of checkers game lovers. - M., 2000. - 52 p. - 100 copies.

55. Zlobinsky A. D. Debut “Reverse Call”. Methodical manual on Russian checkers. - Club of checkers game lovers. - M., 2001. - 56 p. - 100 copies.

56. Zlobinsky A. D. Debut “Bodyansky’s reverse game.” Part 1. Methodological manual on Russian checkers. - Club of checkers game lovers. - M., 2001. - 52 p. - 100 copies.

57. Zlobinsky A. D. Debut “Bodyansky’s reverse game.” Part 2. Methodological manual on Russian checkers. - Club of checkers game lovers. - M., 2001. - 52 p. - 100 copies

58. Aron Zlobinsky. Debut "Bodyansky's Reverse Game". Part 3. Methodological manual on Russian checkers. - Club of checkers game lovers. - M., 2001. - 32 p. - 100 copies

59. Fedoruk A. A., Bodrov I. M. Systems with 1. e3 - f4. “The Game of Matasov - Petrov” and unnamed openings. Methodical manual on Russian checkers. - Club of checkers game lovers. - M., 2001. - 32 p. - 90 copies.

60. Bodrov I. M., Vysotsky V. M. “Bobrov’s Game.” Methodical manual on Russian checkers. - Club of checkers game lovers. - M., 2001. - 20 p. - 100 copies.

61. Katstov F. E., Vysotsky V. M. “Kaulen’s Refused Game.” Methodical manual on Russian checkers. - Club of checkers game lovers. - M., 2001. - 20 p. - 100 copies.

62. (Zlobinsky A.D.) Kiev defense. Checkers. Opening theory. - (Baku, 1976). - 79 s - no circulation.

63. Zlobinsky A.D. Kiev Col. - (Baku), 1976. - 36 p. - no circulation.

64. Viktor Litvinovich “A. Petrov’s Game” and other systems with 1. gh4. March - 1976. - 90 s - without circulation.

65. (Zlobinsky A.D.) Checkers opening “Victim of Kukuev.” - (Tallinn, 1976). - 98 s - no circulation.

66. Gertsenzon B. M. Checkers openings “Refused Crossroads”, “Reverse Crossroads”, “Fork”, “Crossroads” - (Leningrad), 1976. - 37 pp. - no edition.

67. Spantsireti N. P. Bodyansky’s inverse game. Methodical manual on the theory of checkers openings. - 1976 - 69 s - no circulation.

68. (Adamovic V., Subbotin A) CENTRALA PARTUJA (Central Party). - (Riga, 1980) - 18 s - no circulation.

69. Ivashko E. V. New in Russian checkers. Part 1. c3 - d4 - f6 - g5 2. d2 - c3. - Dnepropetrovsk, 1997 - 16 p. - 1000 copies.

70. V.Vlalantinas Neperspektyvus debiutai paprastosiose saskese/ Individualus debiutinis repertuaras idalis. - Siauliai, 2000 - 16 p. - no circulation.

71. Materikov S. N. Vilochka. Methodological manual - Kyiv, 2000 - 46 pp. - no edition.

72. Materikov S. N. Game Ramma - Tsoukernik. Methodological manual - Kyiv, 2000 - 46 pp. - no edition.

73. Materikov S. N. Attack of checker g5. Methodological manual - Kyiv, 2000 - 39 pp. - no edition.

74. Materikov S. N. A new beginning. Methodological manual - Kyiv, 2000 - 34 pages - no edition.

75. Petrova L.V. About opening mistakes in Russian checkers. A collection of opening traps ending in combinations (Russian checkers). - St.-Pb., 2001 - 90 p. - no circulation.

76. V. Adamovics and A. Subbotins AKLA PARTIJA (Blind party). - 7 s - no circulation.

77. KIIEVI KAITSE. (Kyiv defense). - 62 s - no circulation.

78. (Svanders. J.) TEORETISKAIS BILETENS. Apgriezta pilsetas atklatne (Reverse City Party). - (Riga, 1976) - 29 s - no circulation.

79. Shcheglov N. I. “Shmulyan’s Game.” Krasnoarmeysky chess and checkers club. - 47 s - no circulation.

81. Leningrad defense. - 70 s - without circulation.

82. Kustarev Yu. S. Debut “Reverse game of P. Bodyansky” - 50 s - no circulation.

83. “Refused joint” - 62 s - no circulation.

84. “Defense of S. Dyachkov” - 38 pp. - no circulation.

85. “Classic jamb with 5... fg5” - 107 s - no circulation.

86. Encyclopedia of openings with selective lots. 1.cd4 - 38 s - no circulation.

87. Encyclopedia of openings with selective lots. 1.cf4 - 29 s - no circulation.

Publications in magazines

Dambrete

1. Kllis - Col // Damrete. 1971.g. - No. 12

2. Pilsetas atklatne - City Party // Damrete. 1971.g. - No. 3, 4

3. Kukujeva gambits - Kukujeva Gambit (victim) // Damrete. 1971.g. - No. 4, 5

4. Ramis - Jamb //Damrete. 1971.g. - No. 5, 6, 7

5. Apgrieztais ramis - Reverse joint //Damrete. 1971.g. - Nr.8

6. Centrala partija - Central party //Damrete. 1971.g. - No. 9

7. Apgrieztais kllis - Reverse stake //Damrete. 1971.g. - No. 10

8. Veca partija - Old party //Damrete. 1971.g. - No. 11, 12

9. Apgriezta Bodjanska spele - Bodyansky’s reverse game //Damrete. 1971, - Nr. 12, // Damrete. 1972 - Nr.1, 2, 3

10. Kogana aizsardzlba - Defense of Kogan //Damrete. 1972.g. - No. 3, 4

11. Sokova aizsardzlba - Defense of Sokov //Damrete. 1972.g. - No. 4, 5

12. Medkova spele - Medkova’s game //Damrete. 1972.g. - No. 5

13. Atsite - Roleplaying //Damrete. 1972.g. - No. 6, 7

15. Atraidita Bodjanska spele - Bodyansky’s rejected game //Damrete. 1972.g. - No. 9

16. Uzbrukums kaulinam g5 - Attack of checker g5 //Damrete. 1972.g. - No. 10

17. Beznosaukuma atklatne (1. cd4fg5 2. bc3 gf6 3. cb2) //Damrete. 1972.g. - No. 10

18. Apgriezta dure ar 1. cd4 - Reverse poke with 1. cd4 //Damrete. 1972.g. - No. eleven

19. Akla partija - Blind game //Damrete. 1972.g. - No. eleven

20. Apgriezta veca partija - Reverse old party //Damrete. 1972.g. - No. 12

21. Apgriezta pilsetas atklatne ar 3. …bс5 Reverse city game with 3… bс5.// Damrete. 1973.g. - No. 1

Apgriezta pilsetas atklatne ar 3. …fg5 Reverse city game with 3… fg5 //Damrete. 1973.g. - No. 12

22. Ieningradiesu aizsardzlba - Leningrad defense //Damrete. 1973.g. - No. 3, 4

23. Dure - Poke //Damrete. 1973.g. - No. 5, 6

24. Reta atklatne - Rare beginning //Damrete. 1973.g. - No. 7

25. Bobrova spele - Bobrova's game //Damrete. 1973.g. - No. 7, 8

26. Krustojums - Crossroads //Damrete. 1973.g. - Nr 8, 9, 10

27. Apgrieztais krustojums - Reverse intersection //Damrete. 1973.g. - No. 10, 12

28. DakSina - Fork //Damrete. 1973.g. - No. 2

29. Atraidita apgriezta pilsetas atklatne - Refused reverse city party // Damrete. 1974.g. - No. 12

30. Jauna atklatne - New beginning //Damrete. 1974.g. - No. 3, 4

31. Romaniceva spele - Romanychev’s game //Damrete. 1974.g. - No. 5, 6

32. Djackova spele - Dyachkov’s game //Damrete. 1974.g. - No. 7, 8

33. KijevieSu aizsardzlba - Kiev defense //Damrete. 1974.g. - No. 9, 10

34. KijevieSu kllis - Kiev stake //Damrete. 1974.g. - No. 10, 11, 12

35. Filipova spele - Filipova’s game //Damrete. 1975.g. - No. 1

36. Atraidita Fijipova spele - Filipov’s rejected game //Damrete. 1975.g. - No. 2, 3

37. Kaulena spele - Kaulena's game //Damrete. 1975.g. - No. 3

38. SoSina - Harjanova gambits - Shoshina Gambit - Harjanova //Damrete. 1975.g. - No. 4

39. Petrova spele - Petrov’s game //Damrete. 1975.g. - No. 4, 5

40. Atteikta Petrova spele - Petrov’s rejected game //Damrete. 1975.g. -Mr, 5

41. Pilsetas atklatne ar 3…. ba5 - Exchange city game //Damrete. 1977.g. - No. 10, 11, 12

1. Apgriezta akla partija - Reverse blind party

2. “Klla” sistema - “Cola” system

3. Atraidita “klla” sistema - Failure system “Cola”

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Are you ready to beat your family and friends at checkers? Learn the basics and you'll have a big advantage when playing with other checkers fans. If you're ready to start getting better at checkers, this article will walk you through some strategies that will increase your chances of winning. In addition, we will tell you how to play in tournaments and constantly improve your skill level.

Steps

Part 1

How to increase your chances of winning

    Try to win the queens more checkers than your opponent. In checkers, whoever has more kings has an advantage. Therefore, set a goal for yourself to get as many queens as possible - this will increase your chances of winning.

    • To put this advice into practice, move your checkers to an area of ​​the board where your opponent has fewer checkers or where his checkers are more scattered and vulnerable. If possible, insure the advanced checker with neighboring checkers, even at the cost of their sacrifice, in order to increase the chances of holding the king.
    • In the second part of the article we will tell you how to “redirect” the enemy’s checkers and get into the kings.
  1. Do not move the last row of checkers for as long as possible. Your opponent won't be able to make a king if the last squares are occupied by your checkers, so this strategy will prevent him from gaining an advantage in the early stages of the game. And when you finally start moving the last row of checkers, you will have more options for moves.

    • You won't be able to hold the last row all the time. When you have few checkers left or there is an opportunity for a profitable exchange of checkers, do not be afraid to move the checkers of the last row.
  2. Move checkers in compact groups and pairs. Two checkers “in tandem” stand next to each other diagonally. Keep the checkers close enough to each other that in one move you can make a tandem move, making it more difficult for your opponent to capture your checkers.

    • “Follow” the previously advanced checker before moving it further, covering it. Securing a forward-moved checker with two checkers is even more reliable, since you can protect it from being hit from both sides.
    • In the second part we will tell you how to set “pair traps”.
  3. Exchange checkers when it suits you. Obviously, it is beneficial for you to exchange one of your checkers for two of your opponent’s checkers, but even exchanging one checker for one is beneficial if you have more checkers on the board than your opponent.

    • For example, if you have 5 checkers and your opponent has 4, the forces on the board are almost equal. But when you exchange three more checkers equally, you will have a double advantage over your opponent (2 to 1)!
  4. Control the center of the board. Keep a few checkers close to the center, and at any time you will be able to quickly transfer forces to one of the flanks, which should be focused on. Likewise, try not to allow your opponent's checkers to occupy the center of the field in order to deprive him of his advantage.

Part 2

Game tactics and strategy

    Sacrifice checkers to gain an advantage. According to the "obligatory hit" rule, your opponent must take your checker if he has the opportunity. Calculate the consequences of your moves by imagining what position will be created on the board after taking your checker, and thereby determining whether it is worth putting it under attack.

  1. Use "pair traps". For this type of trap, the checkers on the board must be placed in a certain way. The first checker (1) occupies the extreme right or left cell diagonally, and your second checker (2) is located directly in front of it on the same diagonal. Further along this diagonal there is an empty cell, followed by the opponent’s checker (let’s call it A), followed by another of his checkers B.

    • Move checker 2 towards the opponent’s checkers, exposing it to the blow of checker A.
    • According to the mandatory hit rule, your opponent must use checker A to hit your checker, but he cannot then hit your checker 1, since it is at the edge of the board.
    • After the enemy takes your checker 2, you can take his checker A with your checker 1.
    • According to this standard scenario, a not very interesting exchange of one checker for another occurs. However, you can set such a trap, "waiting" for an opportunity for a double strike.
  2. “Redirect” your opponent’s checkers. To do this, from the very beginning of the game, decide that six of your checkers on one side of the board will be group A, and six on the other will be group B. This will be useful to you in determining which checkers should be played at a particular stage of the game.

    • At the beginning of the game, try to move exclusively with checkers of group A, moving checkers of group B only if there are no good moves for checkers of group A.
    • When entering into an exchange with your opponent, try to exchange checkers from group A, leaving group B untouched.
    • After a few exchanges, your opponent's checkers will most likely be concentrated on the half of the board where Group A checkers were. Now start pushing forward Group B checkers: this will put you in a good position to break through the weakened defenses on that part of the board into kings.

In Russian checkers, the concept of an opening is not formalized by the number of moves, and it is possible that the opening variation goes into a deep middlegame and into the endgame. Due to the large theoretical study of openings in Russian checkers, game systems with flying checkers (“flying cards”) are used, with lots initial moves. The role of theoretical knowledge is even greater in checkers, where individual world champion titles are played out: according to the classical system and with a draw of three moves. International checkers They are distinguished by a protracted opening stage - 10-15 moves are not uncommon.

Classification of openings

Openings are usually named by characteristic formations (stake, jamb and others) or by the names of the analysts who first worked on this opening (Bodyansky's game, Sidlin-Semyonov game and others). Based on correctness, openings are divided into correct and trap openings. It is also customary to distinguish gambits - openings in which a checker is sacrificed for the sake of initiative.

Video on the topic

Opening strategies

When playing the opening, the following tasks are set: capturing the center, seizing the initiative, timely development without overdevelopment.

Notes

Literature

  • Lisenko V.K. The first book of a checkers player. Course of openings and principles of positions: A guide for beginners. - L.: Science and School, 1926. - 196 p., ill., 1 sheet. portrait - 5000 copies.
  • Russo V. N., Pel A. N. Checkers debut “Crossroads”. - M.; L.: Gosizdat, 1930. - 62 p. - 4000 copies.
  • Potapov L. S., Ramm L. M. Course of openings: A guide to the study of checkers. games. - M.: FiS, 1938. - 167 p. - 5000 copies.
  • Kuperman I. I. New theory of checkers openings. - M.; L.: FiS, 1949. - 64 p. - 10000 copies.
  • Kuperman I. I. Beginnings of checkers games / Preface. L. A. Rubinstein. - M.: FiS, 1950. - 163 p. - 20,000 copies.
  • Ramm L. M. Checkers course: A guide to learning the game. - M.: FiS, 1953. - 348 p. - 15000 copies.
  • Kuperman I. I., Kaplan V. M. The beginning and middle of the game of checkers / Preface. I. Kacherova. - M.: FiS, 1957. - 366 p. - 20,000 copies.
  • Abaulin V.I. Started in a checkers game. - M.: FiS, 1965. - 72 p. (Library of a beginning checkers player). - 47,000 copies.
  • Abaulin V.I. Started in a checkers game. - Chisinau: Cartea Moldovenasca, 1982. - 80 p. - On mold. language - 5000 copies. Per. from Russian ed. 1965
  • Agafonov V.P. Debut course. International checkers. - M.: FiS, 1988. - 480 pages - 100,000 copies.
  • Adamovich V.K. Checkers: Individual opening repertoire. - Riga: Avots, 1982. - 109 p. - In Latvian. language - 8000 copies.

And, if it is impossible to predict the rest of the game, then you can prepare for the beginning in advance by looking at textbooks, most of which, for better or worse, discuss openings. I would advise you to first choose one opening with white and one with black (based on the most popular white move c3-d4) and consider them in detail, and then depending on your luck.
From textbooks it’s a good idea to look at the book: Litvinovich V.S. Negra N.N. Checkers opening course

Which opening should I start with? basically it doesn't matter. The most famous is “Call”, it is believed that White has an advantage. But on the other hand, your opponent also, if he opened the textbook at least once, saw it. Hence the conclusion - there is a high probability of an equal game.
In this sense, I tried Romanychev’s game with Black several times (hereinafter we mean only the original version - with a capture to the center, including games in the Aurora program). In textbooks it is called a “disastrous opening” and it is believed (since 1910!!) that Black has practically no chance of winning. But, on the other hand, most people reason something like this: “Black has no chance, so I won’t play like that with Black, and only a fool can play against me with Black like that, and I’ll win against a fool anyway” and don’t even try to study it . And if you take a good look at it, then you already have an advantage (note that before V.I. Shoshin’s analyzes in 1910, the system was considered promising). Unfortunately, this trick doesn’t work against real masters, but on the other hand, you and I have virtually no chance of winning against them anyway.
By the way, in the database of games of the Aurora program there are quite a lot of games played by Romanychev’s game, especially in last years, and Black does not always lose. For example, in this database G. Batoshvili plays this opening with black in 2004-2005 for 13 games: of which 7 losses, 4 victories and 2 draws, and out of 3 games of I. Bloomberg in 2005 - 2 victories and 1 draw. This means that masters are still using it, many of them repeatedly and successfully.

I personally Lately With white I prefer the “Bodyansky game”. The reason is a slightly unconventional first move, the opponent doesn’t really expect it and, in principle, the game will be equal in the future, but if you are prepared, there are good chances. In addition: here are the statistics from the Aurora program batch database:

1st____total ____ won___lost__draw
progress of__games
cd4___39586_____17.5%______ 16.4%______66.1%
cb4___23977_____19.0%______ 17.1%______63.9%
gf4____8358_____20.5% ______16.2%______63.3%
ed4____6246_____20.4% ______19.3%______60.2%
ab4____7968_____22.3% ______19.6%______58.1%
gh4____4467_____19.1% ______19.5%______61.4%
ef4 ____3402_____17.5% ______22.9%______59.6%

that is, Bodyansky’s game (ab4) has the greatest chance of winning - 22.3%, although losing is quite large, but the chance of a draw is the smallest, therefore a sharp fight is planned with good chances of winning.

True, these are the statistics of the games of masters, but for beginners it will be different :).

Nail:

It seems to me that checkers is such a game that it is not known to the end who will win. If the pros play one with white and the other with black, and both know that black will lose, then it simply won’t be interesting to play. Although I could be wrong...

Vladimir:

For beginners, I would call the City game the easiest, and the first move is cd4. When you become a little more experienced, you can learn non-standard variations, while knowing several “basic” openings: city game, stake, poke, fork, jambs.

Alexandra:

I also love the poke with the checker victim as a follow-up. But so far I haven’t met anyone who plays poke on local apps.

Alexei:

I remember starting to study openings with a poke and stake for white and winning back for black. In principle, for beginners this is it, these openings are what they call “easy to play.”
I would not recommend any kind of butyanka, the Kukuev, Romanychev gambit, because there you need to know the typical schemes and constructions inherent in these particular openings, so as not to quickly get into trouble.


Elena:

I would recommend that beginners play Roleplaying (good for both colors). The opening in which there is the least probability of falling for the variation. And if you want to fish for options, then you need to go deeper))))
initial moves:
1. d4 ds5
2. vs3 sd6
3. sv4 va5
4. db6 ac7.

If you're interested, I'll write a trap))

Basil:

In my opinion you are both right.
Wagering means minimal risk and the game is immediately simplified. If the opponent is stronger, there are chances for a draw, and this is already very good :). And if you have already mastered the game a little in the endgame: you understand what the opposition is, the Petrov triangle, you have a basic understanding of connections, etc., then you have a good chance of winning.
And Kol and Pob are a pure attack, there are more chances, but there is also more risk.
And what was said above about Bodyansky and Romanychev is really more for breakers: with Bodyansky you can simply “catch” a black queen on a1 or e1, and Romanychev’s “Bad Beginning” is not in vain (although for beginners: hardly).
But Kukueva, if you play “Poke,” you need to at least watch it. For White (beginners, of course) this can turn out to be a serious nuisance, you can even lose a pawn, and it will drive someone into a “stupor”. Although in reality there is nothing particularly scary there.

Alexander:

Strange tips for beginners……. play the Kukuev Gambit.. roleplaying, etc.... it will take years to study these openings...
The most realistic call positions, try to get away from them without losses.....
That is, for starters, count and reverse call, and then you’ll understand... and not necessarily all the options, but only one or two branches... and the reverse call is one of the sharpest openings...

Marina:

In our club, each coach teaches children in his own way. But what they are similar in is that they start learning openings from the jamb, stake positions, slingshots, and city... As for me, I like the old game, and with black... it is quite sharp and interesting... although it is dangerous to use it in tournaments... especially in the lightning program. there are traps and combinations at every turn for both blacks and whites... however, in our city, among adults, competitions with selective lots or (what I like best) “flying games” are more often held.

For lovers classic Russian checkers The book is intended for correspondence checkers player V.A. Pesotsky, which contains interesting variants of the game in various checkers debuts.

In the book “Checkers - Strategy for Victory,” the Russian champion in the game checkers by correspondence Vladimir Pesotsky presented his selected games, which were played in both intramural and correspondence competitions. These checkers fights, analyzed and commented by the author, show readers interesting opportunities acting out debuts in Russian checkers.

Based on his games, V.A. Pesotsky offers not only new variations in checkers openings, but also refutes some variations of the game that were previously checkers theory were considered completely acceptable and not losing. It is no coincidence that the cover of the book also states: “new items, refutations.”

The editors' preface to the book "Checkers - Strategy for Victory" states in particular:

But in them the author shows possibilities that even well-known theorists had not previously suspected. In addition to these new possibilities, readers will also become acquainted with sometimes unexpected refutations of old well-worn options.”

The material in the book is presented by the author in the same way as is usually done in other books on checkers theory: checkers games grouped by the openings that were played in them. Each opening is considered by the author of the book in a separate chapter; in addition, games related to one opening are ordered by variants for the convenience of readers.

This allows us to consider the book as a kind of manual on debuts in checkers and use it as a reference book on the theory of Russian checkers. In total, the book separately examines 13 different openings in Russian checkers, and in the 14th chapter the author presents “Unnamed games,” that is, games in which openings that do not have a separate name are played. In total, V. Pesotsky included about 180 of his games in the book.

“Checkers - a strategy for victory” is the first of the books conceived by Vladimir Pesotsky. In the second book he planned to continue to consider checkers theory based on the example of the games he played, including - rare variants and new openings in Russian checkers. Unfortunately, V.A. Pesotsky died early, and his plans for the second book were not destined to come true. Some inaccuracies in the analyzes given in the first book also remained uncorrected, which, to the extent possible, were corrected by the editors when preparing the 2nd edition of the book “Checkers - a strategy for victory.”

An expanded and corrected second edition of the book was published in Cherkassy in 2006. The book is made in hardcover, the total circulation of the publication is 110 copies, the book has 144 pages (A5 format).

Those interested can order the book “Checkers - a strategy for victory” on the website “Checkers for everyone”, applications for the book are accepted through (or by e-mail adm@site). Delivery by Russian Post, various forms of payment are possible. You can read about how to find out about the availability and cost of the book, as well as where and how to place an order.

Options and comments for the game in classic checkers , indicated in the book, do not necessarily have a final conclusion, which leaves readers room for creative exploration. New play options debuts in checkers, given by the author, will allow readers to independently analyze and check the author’s opinion, which, of course, will help establish the checkers truth.