New tanks in World of Tanks. New tanks on SuperTest Wot. Turning off commanding battle

To version 9.17, developers promise new tanks in World of Tanks. This will be a Swedish nation technique. It is represented by a mixed branch of heavy, medium, lightweight tanks and a separate twig of PT-SAU.

The very first tank that can be obtained, STRV FM / 21 level - small light tank.

At the second level, the STRV M / 38 opens, also a light tank, acquaintance with which the game of Swedish tanks will show.

The last light tank in this branch is STRV M / 40L, the third level. He has an unusual housing and comfortable corners of the guns.

Next familiarize yourself with the Middle Swedish Tanks

The middle tank of the fourth level is Lago.

The fifth level is represented by the STRV M / 42 tank, has an angle of inclination of the gun 15 degrees.

STRV 74 STRV 74 will be equipped with one of the best guns for its level.

The seventh level will bring LEO players - this is the fastest tank at its level with a big damage, it is the last station in the branch.

The heavy tank of the eighth level Emil I has a strong armor and a "drum" gun on four shells. The car develops a speed of about 50 km per hour.

Emil II - heavy tank 9 level. Created for hidden attacks, it has strong armor and good armor space.

Kranvagn - "Harry" level 10 with low profile and powerful booking. The low speed of reloading is compensated by a good angle to decline the gun.

For lovers of anti-tank technology will also be "gifts"

PT-SAU from the second to the fourth level - PVLVV FM / 42, IKV 72 and SAV M / 43. These are ordinary PT to play at low levels. Have a good angle of declining, a low profile, but weak armor.

Machines IKV 103, IKV 65 ALT II and IKV 90 TYP B fifth, sixth and seventh levels. They are not terrible cards with sandy vegans, hills and other irregularities due to the angle of inclination of the gun. Have thin armor.

From the eighth of the tenth levels, PT UDES 03, STRV 103-0, STRV 103B are presented. This is typically siege PT.

Players should take advantageous positions and wait for the enemy's light. The car is very bad for shooting on the go, but wonderfully heels from shelter. The armor, though weak, but at the right slope can reflect the enemy damage.

New tanks in World of Tanks will be presented soon. Each player will be able to find a tank that he soul, in this branch.

Next patch 1.6.

Work on the next update in full swing: on general test You are waiting for high-level British light tanks, changes in personal combat missions, rectangular decals and other elements of the appearance. In addition, we turned off the damage on the allies and their destruction shot and a ram.

Rebalance of personal combat missions

  • Rebalance tasks operation "Object 279 (P)".
    • 22 tasks received adjustments of values.
    • 2 tasks were changed with the preservation of the player's progress on them with conversion 1 to 1.
  • Rebalance of a number of tasks for SAU (for both campaigns).
    • In the campaign "The long-awaited reinforcement" changed 12 tasks for SAU.
    • In the campaign "Second Front" changed 5 tasks for SAU.

Changes in the appearance of equipment

  • Added information page for some styles where you can find a detailed and interesting description.
  • Added new fonts for tactical numbers.
  • The decal interface and the method of interaction with them are significantly reworked.
  • Added new decals: square and rectangular with different aspect ratio.
    • Square decals can be placed on the studied technique VIII level, premium technique VIII level and on tanks x levels.
    • Rectangular decals can be placed on premium technique VIII level and on tanks x levels.
  • Changed decal placement points. All previously placed decals will be removed and sent to the section "Appearance" β†’ "Decal".

Disable damage on the allies

  • Damage on the allies shots and a ram for all types of random battles, including for the general battle.
  • Recycled sounds and effects of direct hits from the Allied machines.
  • The system of fines for damage and stunning allies were reworked.
  • Recycled mechanism for the interaction of fragmentation-fugasal shells of SAU with allies guns.
  • The rules of the game will be made appropriate changes that will take effect after the release of this update.

Tank Premium Account

  • The logic of the accrual of managed bonus to the experience for the tank premium has been processed. Now additional experience will be accrued for the crew on the same rules as it is charged for the fight:
    • If the check mark of accelerated crew training is not included before the start of the battle (or absent), then a part of the experience goes to the crew, the rest is accrued to the technique.
    • If the check mark of accelerated crew training is included, then the whole experience is distributed between the crew.
  • Changed the conditions under which the bonus can be applied (everything should be followed):
    • The last victorious battle on the selected car.
    • This car is in the hangar (not sold, the rent is not completed, etc.)
    • It sits the crew in full, on which this fight was conducted.
    • The current state of the spelling tick of the crew coincides with the state that it was before the battle.

Cards

  • The detection point was balanced on the "Malinovka" map: the trees that interfered with intelligence from the positions of the northern team were cleaned.

Changes in wheelchair

  • Optimization of engine modes settings.
    • When switching modes of motion, the wheeled technique will no longer lose the engine thrust. This is especially true when switching the movement mode from a maneuverable at high-speed. With this switching, there will no longer slow down before acceleration. Now in such cases the car simply starts accelerated to higher speed.
  • When changing the mode of movement of wheel equipment, the wheels are now rising and lowered more realistic.
  • The optimization of the settings of the physics of the movement.
    • When a collision of wheels with obstacles in some cases it will be easier to return control over the trajectory.
  • Added the ability to switch the mode of movement of the wheelchandel during the pre-reference. A similar possibility will also be available for Swedish PT-SAU.

Interface changes

  • Added the ability to disconnect the wheel speedometer through the settings gaming client. Indication of motion modes is duplicated on the damage panel.
  • Added the ability to enable / disable the automotive marker for all types of equipment (through a tab with marker settings) through the play client settings. Mounting marker can be turned on / off separately for the main and alternative marker modes. The setting is valid for all machines, including wheels (that is, the automotive marker for wheels can be turned off in the same way).

Turning off commanding battle

  • From the list of available game modes, the command battle is removed.

Changes in the technician parameters

πŸ‡©πŸ‡ͺ Germany

  • E 75 TS.
  • M48 RPZ.

Added equipment for testing by supertethers:

  • AE PHASE I.
  • T54E2.

πŸ‡¬πŸ‡§ United Kingdom

Added equipment for testing by supertethers:

  • A43 BP.

Added branch of studied light tanks. The branch begins with the πŸ‡¬πŸ‡§cromwell tank and contains:

  • VII - GSR 3301 SETTER (SETTER)
  • VIII - LHMTV.
  • IX - GSOR3301 AVR FS (GSOR)
  • X - Manticore

πŸ‡―πŸ‡΅ Japan

Changing the parameters of military equipment:

  • STB-1.
    • The speed of rotation of the chassis is changed from 55 to 52 deg / s.
    • The rotation speed of the tower is changed from 46 to 50 deg / s.
    • The angle of elevation of the gun is changed from 9 to 15 degrees (with an active suspension of 21 degrees).
    • The angle of declining the guns is changed from 6 to 8 degrees (with an active suspension of 14 degrees).
    • The minimum speed for activating / disconnecting the active suspension is changed from 15/24 to 30/30 km / h.

2019 year

Far Plans

Technics

Cards

Mode

  • "Royal Battle" mode (all against all). New mechanics were tested, including new system visibility (you can see the enemy only to visit the sight on it), the narrowing of the card, changing the tank right in battle, the absence of SAU, by analogy with PUBG there are airdrops, assembly of shells / equipment / equipment on the map and semblance of inventory; Battles of 40 players (platoons from 2) pass on the "Epic Normandy" recycled in the HD card, 3 x 3 km sized, with a unique soundtrack. The test of this regime was held on the Sandbox server for all.
  • Ringing battles for 8 and 9 levels are plans, not in 2018. It may first come out in test mode on EU or Na clusters;

Physics

  • Multipleness and shooting of additional guns will ever be done (low priority due to a large number of low-level multi-tanks and weak weak weapons on some additional towers, which will not play roles in battle), was tested on Halinsky mode in 2017;

Graphics

  • Change weather conditions Tested, on the weak PC, the situation is unsatisfactory, KTTS;
  • Entering Granite SDK technology to the game, which will allow add to the game textures high resolution (up to 8k) and photorealistic lighting. Also, the download time and the amount of memory occupied by texture will decrease;

World of Tanks developers reported which premium tanks will soon appear in the game. In WOT, first of all, there will be a tanks, those classes, which for this and those nations are not yet available, that is you can expect an appearance in World of Tanks a premium average tank 7-8 level of the USSR, American anti-tank self-propelled, German Art 8 level, English heavy tank of the eighth level.

Panther Ausf F.

Panther Ausf F is a modification german tank Panther armed with an 8.8cm L / 71 tool installed in the Schmalturm Tower.

Panther Ausf F in World Of Tanks

Panther Ausf F will be in World of Tanks a premium tank of the eighth level. According to the characteristics in WOT Panther AUSF F, it will largely resemble the indifferent panther (speed, maneuverability, booking of the housing). However, on the panther panther, the best gun is 7.5cm L / 100, and 8.8cm L / 71 will be installed on Panther Ausf f. Compare the characteristics of these guns.

Thus, the new premium tank will receive a more powerful gun than the Panther.

Panther Ausf f can be called the transition from the first panther to the second. From the first new tank Panther Ausf f got a housing and chassis, from the second bustle and gun.

M56 Scorpio in World Of Tanks

American fighter tanks M56 Scorpio will soon appear in World of Tanks and will be a premium anti-tank saau.

M56 Self-propeller with a 80-mm clemament machine m54 installed in open logging. On M56, a six-cylinder carburetor engine with a capacity of 165 hp, allowed to develop a speed of 45 km / h. The crew M56 Scorpion consisted of four people.

Developers are planning to defeat the game premium Soviet Art seventh or eighth level. It was assumed that T-122-85 or T-44-122 could be this tank. These combat vehicles were tested, but in the eighth level did not fit, about their fate is still unknown.



British FV215B will be premium

British heavy tank FV215B will be premium. For the role of the Tanks Tank Tank, the World of Tanks developers have found a more suitable combat machine. And the FV215B is the work of the CB Wargaming will be transferred to the eighth level and will receive the status of premium. Whether premium FV215B premium will be presented, the players pumped his test version is still unknown.


Video about T-28 Concept and other premium tanks

T-28 Concept will be located at the seventh level. This combat vehicle is the prototype of American self-proposal T-28. The T-28 Concept is installed a very unusual cutting, in which the tool can turn to the corners of more than 90 degrees.

The new PT SAU T-28 Concept will combine the advantages of the T-28 and T-28 Prototype - powerful armor and gun with good intake angles.

Over the past 10 days, SuperTest has been replenished with many cars. And we clearly have something to tell you.

M4A2 Sherman Voza.

This middle tank is famous for the fact that the crew of the Hero of the Soviet Union Dmitry Fedorovich Vozi fought on him.

As for the tank itself, it will be located at the 6th level in the USSR branch, is a premium. It has a weak specific power, fragile booking, mediocre breakdown, but excellent damage per minute and good uvens.

Detailed TTX I. appearance Tank in front of you.

ELC Even 90.

Light tanks ordered? Nevermind. In any case, a light French tank 8 of the level called Elc Even 90 (we argue that after ELC you immediately want to put "AMX"?). Tank will be premium, so also drum.

The tank is extremely small in size, and its weight is simply a ridiculous - only 6.7 tons !!! Once the sizes are tiny, then the disguise will be just beautiful. But this does not mean that he is only for passive game. Huge maximum speed and decent specific power Excellent satellites for active game. Around the light tank to seek not to search.

The drum cannon, on 5 shells with a damage of 240 units. The breakdown is quite weak, but the drum recharges relatively quickly, and the accuracy of shooting is good.

Caernarvon Action X.

Already tremble tank (and prematched at the same time) to the Superstest at this time, became Caernarvon Action X. He is a Briton, like the majority located at the 8th level, refers to the class of heavy tanks.

Almost 15 horses per ton say that the tank is quite movable. But the maximum speed forward in 36km / h is at all happy.

Armor places are quite strong (this is the Ved Corps and the Lob Tower), but not so invulnerable, as far as possible I would like (the board and the feed is very weak). And gun? And the weapon is old - these are the same 230 damage with a good DPM and a worthy break, as well as excellent accuracy and rapid information.

FV205

And another premium .. stop stop. This is not a new premium tank. This is the Replacement FV215B (183)! As previously it was with FOCH 155 and from FV215B, now it is waiting for both "babakha"!

FV215B (183) will be translated into the status of a promotion, that is, who at the time of the release of a fateful patch for this car it will be in the hangar, those will remain at the disposal.

Why change "babakha"? The reason is clear even without official comments - the new PT-SAU will be better consistent with the gameplay of the entire game branch.

FV205 structure as well gaming style really more similar to the entire first game branch british PT-SAU. The main difference would I call the high maximum speed and specific power (34km / h with almost 15 horses per ton).

The machine has an extremely strong windshield booking, for the thick zones reach up to 305mm !! With the sides, everything is familiar, that is, sad and weak.

Turning such cars never differed. But the guns were always interesting. The gun has simply crazy damage per minute (already 3700 units), with excellent accuracy of 0.29 meters per 100 meters and extremely rapidly minimized 1.6 seconds.

Simply put, it is a good breakdown, excellent accuracy and stabilization, as well as high damage per minute with a mediocre one-time damage.

AUFKLARUNGSPANZER V.

The last on consideration we still have a new (actually no) Premium Lt AUFKLARUARUNGSPANZER V. If anyone remembers, he was so earlier than LT at the 7th level and had a pretty funny nickname (I will not write it, of course).

And what about TTX? For a light tank there is armor, which under sharp corners can beat the shells even a large guns. Maximum speed and specific power are adequate, although not the most powerful.

The gun has a good damage per minute, excellent accuracy and information. But wildly surprises the gun quite another aspect. The tank has only one type of shells - it is armor-piercing with a break of 221mm and 135 units of damage. With utters up and down, too, full order.

As you can see, for this short period there was a lot new techniqueTrue premium for the most part. And what and how will it be in the future - see later :)

Good luck all!