Closed the second iteration of the general test 0.9 19. How to get to the WOT test server

Servers for the update test World games of Tanks 1.6 are dedicated servers where the playability of maps, the characteristics of equipment, general updates ordinary players wot... The test server is available only at a certain time, entry is possible only when the developers are ready to check the functionality of the game innovations.

Release date - update 1.5

Download the general test World of Tanks 1.6.1

As soon as there is a link to download the test client 1.6, it will publish right here! Tentatively, you should expect in the late afternoon after 6 pm Moscow time. The release date for Client 1.6 should be expected by October 2019, as indicated in the table below.

How it works?

Consider what is test server... Basically, this is a virtual resource where a modified copy of the game is located. The main purpose is to test and check the capabilities of any innovations before including them in the main patch.
The WG developers are the first to gain access to the test domains. Then super-testers are connected to find flaws and bugs. After the correction, additional testing is carried out with the maximum load of the game client.

To do this, a copy of the game is "uploaded" to the backup domain, where anyone can go. After that, the detected flaws are again eliminated, after which changes are made to the main game client.

How do I become a WoT test participant?

Anyone can take part in testing the game. To do this, you need to download the installer with version 1.6. After that, the installer will prompt the user to download the test game client... After the download is complete, a new folder WORLD of TANKS is created on the desktop, with a directory of graphics settings specified by the player.

Key features

There are two basic rules for test participants:

  1. Participants receive: 20,000 in-game gold, 100,000,000 credits each and Free XP.
  2. Experience earned on the test server, game currency and purchased equipment are not transferred to the main client.

Test target for patch 1.6.1

Players will have to test the following innovations:

  • Changes for the LBZ tank: Object 279 early;
  • HD converted 3 maps:
    "Empire's Border"
    Widepark,
    Highway
  • Changes and edits on maps: Ruinberg, Overlord, Redshire, Sandy river and Paris;

The general test of the 9.19.1 update is already available and contains many improvements and innovations. Meet them, test them and share your opinion on the forum.

For this release, we've focused on customizing the basic gameplay with your feedback on 9.18. Please continue to share your thoughts on the forum: thanks to the experience gained in the battles, your assessment of the innovations is very important to us. Among other things, this version will also add new combat tutorials (" Training ground") And 13 models of equipment, processed in HD quality. And now about everything in order.

Balancer

Platoons. Starting with update 9.18, artillery could not be taken to a platoon. This limitation was temporary, we introduced it to better understand the global changes in the SPG class: to study the impact of the updated artillery on battles and collect your feedback. There were a lot of comments - we analyzed them and the collected statistics and returned the ability to play in a platoon for the SPG, limiting the number of artillery to one vehicle per platoon.

Balance within one level in the team roster. Prior to 9.18, players often complained about the balancer putting together teams with significant differences. We decided to deal with this problem step by step, because it cannot be solved at once. In version 9.18, the number of poorly balanced teams became much smaller, due to the fact that tank destroyers were taken into account when collecting teams. Most players commented positively about the maximum difference between teams in one vehicle for SPGs, light tanks and tank destroyers.

However, this was not enough to finally resolve the issue with the balancer. For example, a Tier X LT in one team was balanced by a Tier VIII light tank in another, and the teams found themselves in unequal conditions.

In Update 9.19.1, this problem will be resolved: we have added new logic for balancing team lineups by vehicle type and platoon type within each vehicle tier. Each time, creating a battle, the balancer will strive for the same number of tank destroyers, light tanks, self-propelled guns and platoons for each level. For example, if one of the teams at the top of the list has one tank destroyer, in the middle of the list there are two light tanks, and at the bottom of the list there is one self-propelled gun, then the enemy's team should be divided by vehicle class in the same way. However, if this vehicle selection takes too long, the restrictions will be loosened to send players into battle faster.

Sorting equipment in the "ears of the team" A "cosmetic" change that does not affect gameplay, but thanks to which it will become easier for you to navigate the battle and plan your own actions before it starts. You will be able to quickly analyze the composition of your own and the enemy team and plan actions at the beginning of the battle. The list starts with heavy tanks... Below are medium tanks, followed by tank destroyers, light tanks, and self-propelled guns. Cars of the same type are sorted by name. First there are names starting with numbers, then written in Latin, and then in Cyrillic.

"Training ground"

In the next versions, new training functionality will be added, which we will introduce in several stages, starting with update 9.19.1. In this version, the "Training Ground" will be available. We plan to introduce other additional teaching elements later.

The first stage of the tutorial introduces beginners to the basic mechanics of the game in a series of four tutorial battles. They explain the basics of the game and tactics for different cards and situations in battle. To make the process go smoothly, the "Training Ground" gradually acquaints the players with the hangar interface.

At the same time, the player is shown a clear sequence of actions when preparing the vehicle for battle. First, he learns the basics: studying and buying vehicle modules, vehicle management, shooting, types of ammunition, inflicting critical damage, crew training, equipment and consumables operation. Throughout the entire learning process, the user receives detailed information about the elements that are most relevant at the current stage.

The training ends with the final task - a full-scale 15v15 battle, in which the player, together with 14 bots, confronts the enemy team of 15 bots. These are not ordinary bots - we have worked much deeper into their logic.

Combat Training isn't just about training: players will also receive Credits, XP, Equipment, Gear, and Premium Account Days. Upon completion of the training, new users will receive 500 - this is enough, for example, for multiple dismantling of equipment.

Changes to the conditions of the LBZ

In Update 9.19.1, the conditions of some personal combat missions will change. After the improved balancer was introduced, it became much more difficult to implement them. We've taken your feedback into account and changed the terms to reflect the current realities of the game. Thank you for your help!

New HD -models of equipment

Finally, update 9.19.1 will add 13 new models, redesigned in HD quality:

  • Download the special installer (4 MB).
  • Run the installer, which will download and install the test version of the client 9.19.1 (7.94 GB for SD version and additional 4.96 GB for HD version). When you start the installer, it will automatically offer to install the test client in a separate folder on your computer; you can also specify the installation directory yourself.
  • If you have the previous test version (9.19) installed, then when you start the launcher general test it will be updated: 837 MB for the SD version and an additional 177 MB for the HD version.
  • note: install to folder containing test client files previous versions may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before 23:59 (MSK) on June 12, 2017 can take part in the test.
  • Due to the large number of players on the test server, there is a restriction on the entry of users. All new players wishing to take part in testing the update will be queued up and will be able to enter the server as it becomes available.
  • If the user changed the password after 23:59 (Moscow time) on June 12, 2017, authorization on the test server will be available only with the password that was used before the specified time.
  • No payments are made to the test server.
  • In this testing, the earnings of experience and credits do not increase.
  • Achievements on the test server will not go to the main server.

We also inform you that during testing of 9.19.1, scheduled maintenance will be carried out on the test server: 7:00 (Moscow time) daily. The average duration of the work is 25 minutes.

  • Note! The test server is subject to the same rules as the main game server, and therefore, penalties for violating these rules apply in accordance with.
  • The Customer Support Center does not process Shared Test tickets.
  • Remind: download World client of Tanks, as well as its test versions and updates, are most reliable on the official portal of the game. By downloading the game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

Changelog of general test 9.19.1 versus version 9.19

Polish nation

Added Tier VI Polish medium premium tank Pudel to the game. From the description of the vehicle: “The vehicle is an example of the most massive modification of the German tank Panther — Pz.Kpfw. V Panther Ausf.G. Two german tank Panther Ausf.G. were captured by the Poles on August 2, 1944 during the Warsaw Uprising. The rebels applied national colors and other emblems to the vehicles, which is a distinctive element of the tank in the game. The tank became known by the nickname "Poodle" (originally Pudel). Used in street battles. "

In connection with the introduction of the tank, the following will also be added to the game:

  • Polish nation - to the nation search filter on the vehicle panel;
  • national crew (at the time of the release of the version there will be only male voice acting for the crew) with titles, insignia and passport data;
  • Polish camouflage patterns, emblems and inscriptions;
  • national outfit "Bread with lard".

Polish nation not will be added to the research tree.

Training ground

Added functionality for beginners and players who want to improve their skills - "Training Range", which will replace the existing "Combat Training" in the game. Briefing at the training ground will tell you about the main nuances of the game: vehicle management, victory conditions in a battle, detection of vehicle penetration zones, operation of the visibility system, purchase and improvement of equipment, crew management, equipment and equipment. For beginners, the mode will be available when you first enter the game, and for experienced players - in the menu by clicking Esc.

The mechanism of operation of the armor penetration indicators in the scope has also been redesigned.

Fortifications

In the Stronghold, the room commander in Offensive has the ability to indicate the direction of movement of forces on the minimap even before the battle with mouse clicks. All players in the battle room will see these instructions.

Balancer changes

  • Balance within one level. Within one level, the number of imbalances in the number of light tanks, tank destroyers, self-propelled guns and platoons will be reduced. For example, there will be fewer battles where one team has light tanks at the top and the other at the bottom of the list.
  • Added the ability to invite SPGs to a platoon (but not more than one unit).
  • Changed the sorting of vehicles (within the same level) in the player panels by class. New order: heavy tanks, medium tanks, tank destroyers, light tanks, self-propelled guns. Within one type, the technique is sorted alphabetically.

Changes to crew stun mechanics

  • Added convenient drawing of the allied artillery sight marker over objects and bridges.
  • The damage inflicted by allies with the help of artillery against a stunned enemy is now included in the calculation of the distinctive marks on the weapon. Now this damage is also taken into account, as well as damage to a downed caterpillar or damage from intelligence, as well as damage inflicted directly on the enemy vehicle.
  • The conditions for receiving the "Horus Medal" award have been changed: now, in order to receive it, it is enough to inflict 2000 units of damage to opponents and not damage allies.
  • Added the ability to separately configure the display of aggregate damage tapes for a stunned target in the notification settings in battle.
  • Changed camera settings in the alternative aiming mode (view from the trajectory). Reduced the sensitivity of the camera to small irregularities.

Alteration of game models of tanks in HD quality

Technique translated in HD:

  1. SU-8;
  2. SU-26;
  3. M3 Lightweight;
  4. M4A3E8 Sherman;
  5. M36 Jackson;
  6. AMX 13 F3 AM;
  7. AMX 105 AM mle. 47;
  8. AMX 105 AM mle. 50;
  9. Lorraine 39L AM;
  10. Pz.Kpfw. IV hydrostat .;
  11. Universal Carrier 2-pdr;
  12. Churchill Gun Carrier.

Refinement and updating of the female voice-over of the crew

  • The Chinese female voice acting has been completely re-recorded with a new voice and the required dialect.
  • The female voice acting of the USSR has been updated. Some phrases have been rewritten.
  • By popular demand from players, the walkie-talkie effect has been redesigned for female voice acting... Now the girls' voice will sound clearer and more accented.

Changes to LBZ terms

SAU-13 / 14. "Joint actions" / "Part of the ship - part of the team":

  • Both missions can again be performed as part of a platoon.

LT-7. SPG Hunter for the 4th operation:

  • Spot 3 enemy SPGs and inflict damage on them. Destroy at least 1 enemy SPG.

ST-7. Surprise Strike for All Operations:

  • Cause damage to at least 1 enemy SPG.
  • Destroy at least 1 enemy SPG.
  • Cause damage to at least 2 enemy SPGs. Destroy at least 1 enemy SPG.
  • Cause damage to at least 3 enemy SPGs. Destroy at least 1 enemy SPG.

ST-8. "Confrontation" for the 4th operation:

  • Destroy at least 3 enemy medium tanks.

ST-9. A Worthy Opponent for All Operations:

  • Cause at least 500 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Cause at least 1000 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Cause at least 1500 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.
  • Cause at least 2,000 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.

TT-6 (renamed and completely changed). Two course lunch for all operations:

  • Destroy 2 enemy heavy or medium tanks in total.
  • Destroy a total of 2 heavy or medium tanks of an enemy of your tier or higher.
  • Destroy 3 enemy heavy or medium tanks in total.
  • Destroy 4 enemy heavy or medium tanks in total.

Changing vehicle parameters

Added German tank:

  • Tiger 217

Changed parameters of Chinese tanks:

  • 121: Depression angle of the 122 mm 60-122T gun increased from -3.5 to -5 degrees.
  • 113: Depression angle of the 122 mm 60-122TG gun changed from -5 to -7 degrees (along the sides).
  • A new researchable Tier X tank WZ-111-5A has been added to the Chinese branch of tanks. Research will take place through WZ-111-4.

Added French supertest car: AMX Canon d "assaut 105.

Update 9.19.1 moves into the second public test phase - and we invite you to participate in it. Additional settings for the fundamental changes introduced in 9.18, some balancer improvements and a new training mode "Training Ground" await you. He will introduce new players to the basics of the game, and everyone else will be able to improve their fighting skills with his help.

  • Download the special installer (4 MB).
  • Run the installer, which will download and install the test version of the client 9.19.1_test2 (7.94 GB for SD version and additional 4.96 GB for HD version). When you start the installer, it will automatically offer to install the test client in a separate folder on your computer; you can also specify the installation directory yourself.
  • If you have the previous test version (9.19.1_test1) installed, then when you start the general test launcher, it will be updated: 145 MB for SD version and additional 6 MB for HD version.
  • Note: installing to a folder containing files for test clients of previous versions may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before 23:59 (MSK) on June 12, 2017 can take part in the test.
  • Due to the large number of players on the test server, there is a restriction on the entry of users. All new players wishing to take part in testing the update will be queued up and will be able to enter the server as it becomes available.
  • If the user changed the password after 23:59 (Moscow time) on June 12, 2017, authorization on the test server will be available only with the password that was used before the specified time.
  • No payments are made to the test server.
  • In this testing, the earnings of experience and credits do not increase.
  • Achievements on the test server will not go to the main server.

We also inform you that during testing 9.19.1_test2, scheduled maintenance will be carried out on the test server: 7:00 (Moscow time) daily. The average duration of the work is 25 minutes.

  • Note! The test server is subject to the same rules as the main game server, and therefore, penalties for violating these rules apply in accordance with.
  • The Customer Support Center does not process Shared Test tickets.
  • We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is from the official portal of the game. By downloading the game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

Changelog of general test 9.19.1 versus version 9.19

  • Fixed errors in the operation of the interface in the "Training ground" mode.
  • Fixed a problem with switching to a combat mission from the post-battle statistics window.
  • Fixed some technical issues.

Changes in USSR vehicles:

  • T-103 (Tier VIII tank destroyer): the reload time of the 130 mm B-13 gun has been increased from 10.2 s to 11.2 s.
  • STG (Tier VIII Medium Tank): the armor of the turret and gun mantlet has been significantly increased,
  • the power of the VAMM V12 engine was reduced from 500 to 400 hp. With.

Update 9.19 is ready for our second shared test, and we want you to help us set it up. To do this, send feedback on the " Ranked battle", New equipment and new game currency... The update also includes a host of UI and sound improvements, and more. If you are interested, do not miss the chance to participate in testing, personally evaluate new features and leave your feedback.

For everything you need to know about Patch 9.19, check out our Supertest overview. Read on and personally test new features and improvements. See you on the battlefield!

  • Download the special installer (4 MB).
  • Run the installer, which will download and install the test version of the client 9.19_test2 (7.45 GB for SD version and additional 4.85 GB for HD version). When you start the installer, it will automatically offer to install the test client in a separate folder on your computer; you can also specify the installation directory yourself.
  • If you have the previous test version (9.19) installed, then when you start the general test launcher, it will be updated: 45.9 MB for the SD version and an additional 29 MB for the HD version.
  • note: Installing to the folder containing the previous test client files may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before 23:59 (UTC) April 28 2017 year.
  • Due to the large number of players on the test server, there is a restriction on the entry of users. All new players wishing to take part in testing the update will be queued up and will be able to enter the server as it becomes available.
  • If the user changed the password after 23:59 (Moscow time) on April 28, 2017, authorization on the test server will be available only with the password that was used before the specified time.
  • No payments are made to the test server.
  • In this testing, the earnings of experience and credits do not increase.
  • Achievements on the test server will not go to the main server.

We also inform you that during testing 9.19_test2, scheduled maintenance will be carried out on the test server: 7:00 (Moscow time) daily. The average duration of the work is 25 minutes.

  • Note! The test server is subject to the same rules as the main game server, and therefore, penalties for violating these rules apply in accordance with.
  • The Customer Support Center does not process Shared Test tickets.
  • We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is from the official portal of the game. By downloading the game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

Changelog of the second general test 9.19

  • Combat missions 2.0 and the specials showcase have been improved.
  • Fixed displacement of the direction of fire indicator relative to the center of the screen.
  • Fixed display of the combat missions completion counter.
  • The problem with the creeping line on the reward screen has been fixed.
  • Fixed display of separator arrows between rank icons.
  • Fixed the text of the icon of the additional vehicle rank.
  • Fixed the display of the cost of buying personal reserves when buying with a discount card.
  • The problem with the transition to the selected combat mission from the post-combat statistics has been fixed.
  • Fixed the display of the conditions for the availability of the combat mission card.
  • Fixed display of the message about the accrual of bonds.
  • The problem with the ability to open the context menu on your name (in the list of players during a battle) has been resolved.
  • Fixed display of rollers when moving vehicles.
  • KV-13: fixed track intersection with terrain.
  • Fixed an issue with reloading sound effects for vehicles with magazine loaders.
  • Fixed switching of information about statistics and rewards when changing the battle mode in the "Achievements" section of the "Technique" tab.
  • The displayed power of the V-4M engine has been changed from 300 to 400 hp. with., which corresponds to the actual engine power in the game.

Dear players, on June 23 at 00:05 (Moscow time) the public test server version 9.19.1 was stopped due to technical work. We will inform you about the completion of the work separately.

The general test of the 9.19.1 update is already available and contains many improvements and innovations. Meet them, test them and share your opinion on the forum.

For this release, we've focused on customizing the basic gameplay with your feedback on 9.18. Please continue to share your thoughts on the forum: thanks to the experience gained in the battles, your assessment of the innovations is very important to us. Among other things, this version will also add new combat training ("Training Range") and 13 models of equipment, reworked in HD quality. And now about everything in order.

Balancer

Platoons. Starting with update 9.18, artillery could not be taken to a platoon. This limitation was temporary, we introduced it to better understand the global changes in the SPG class: to study the impact of the updated artillery on battles and collect your feedback. There were a lot of comments - we analyzed them and the collected statistics and returned the ability to play in a platoon for the SPG, limiting the number of artillery to one vehicle per platoon.

Balance within one level in the team roster. Prior to 9.18, players often complained about the balancer putting together teams with significant differences. We decided to deal with this problem step by step, because it cannot be solved at once. In version 9.18, the number of poorly balanced teams became much smaller, due to the fact that tank destroyers were taken into account when collecting teams. Most players commented positively about the maximum difference between teams in one vehicle for SPGs, light tanks and tank destroyers.

However, this was not enough to finally resolve the issue with the balancer. For example, a Tier X LT in one team was balanced by a Tier VIII light tank in another, and the teams found themselves in unequal conditions.

In Update 9.19.1, this problem will be resolved: we have added new logic for balancing team lineups by vehicle type and platoon type within each vehicle tier. Each time, creating a battle, the balancer will strive for the same number of tank destroyers, light tanks, self-propelled guns and platoons for each level. For example, if one of the teams at the top of the list has one tank destroyer, in the middle of the list there are two light tanks, and at the bottom of the list there is one self-propelled gun, then the enemy's team should be divided by vehicle class in the same way. However, if this vehicle selection takes too long, the restrictions will be loosened to send players into battle faster.

Sorting vehicles in "team ears" is a "cosmetic" change that will not affect the gameplay, but will make it easier for you to navigate the battle and plan your own actions before it starts. You will be able to quickly analyze the composition of your own and the enemy team and plan actions at the beginning of the battle. The list starts with heavy tanks. Below are medium tanks, followed by tank destroyers, light tanks, and self-propelled guns. Cars of the same type are sorted by name. First there are names starting with numbers, then written in Latin, and then in Cyrillic.

"Training ground"

In the next versions, new training functionality will be added, which we will introduce in several stages, starting with update 9.19.1. In this version, the "Training Ground" will be available. We plan to introduce other additional teaching elements later.

The first stage of the tutorial introduces beginners to the basic mechanics of the game in a series of four tutorial battles. They explain the basics of the game and the tactics for different maps and situations in battle in the form of clues. To make the process go smoothly, the "Training Ground" gradually acquaints the players with the hangar interface.

At the same time, the player is shown a clear sequence of actions when preparing the vehicle for battle. First, he learns the basics: studying and buying vehicle modules, vehicle management, shooting, types of ammunition, inflicting critical damage, crew training, equipment and consumables operation. Throughout the entire learning process, the user receives detailed information about the elements that are most relevant at the current stage.

The training ends with the final task - a full-scale 15v15 battle, in which the player, together with 14 bots, confronts the enemy team of 15 bots. These are not ordinary bots - we have worked much deeper into their logic.

Combat Training isn't just about training: players will also receive Credits, XP, Equipment, Gear, and Premium Account Days. Upon completion of the training, new users will receive 500 - this is enough, for example, for multiple dismantling of equipment.

NOTE: The Training Range is also available for experienced players. However, only new players will receive the resources provided for completing it. If you have previously completed the "Combat Training" and received a reward for it, there will be no accruals for completing the "Training Range".
Changes to the conditions of the LBZ

In Update 9.19.1, the conditions of some personal combat missions will change. After the improved balancer was introduced, it became much more difficult to implement them. We've taken your feedback into account and changed the terms to reflect the current realities of the game. Thank you for your help!

New HD-models of equipment

Finally, update 9.19.1 will add 13 new HD models:

Participation in testing

  • Download the special installer (4 MB).
  • Run the installer, which will download and install the test version of the client 9.19.1 (7.94 GB for the SD version and an additional 4.96 GB for the HD version). When you start the installer, it will automatically offer to install the test client in a separate folder on your computer; you can also specify the installation directory yourself.
  • If you have the previous test version (9.19) installed, then when you start the general test launcher, it will be updated: 837 MB for the SD version and an additional 177 MB for the HD version.
  • Please note: Installing to a folder containing test client files from previous versions may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before 23:59 (MSK) on June 12, 2017 can take part in the test.

general information

  • Due to the large number of players on the test server, there is a restriction on the entry of users. All new players wishing to take part in testing the update will be queued up and will be able to enter the server as it becomes available.
  • If the user changed the password after 23:59 (Moscow time) on June 12, 2017, authorization on the test server will be available only with the password that was used before the specified time.

Peculiarities

  • No payments are made to the test server.
  • In this testing, the earnings of experience and credits do not increase.
  • Achievements on the test server will not go to the main server.

We also inform you that during testing of 9.19.1, scheduled maintenance will be carried out on the test server: 7:00 (Moscow time) daily. The average duration of the work is 25 minutes.

  • Note! The test server is subject to the same rules as the main game server, and therefore, penalties for violation of these rules apply in accordance with the User Agreement.
  • The Customer Support Center does not process Shared Test tickets.
  • We remind you: downloading the World of Tanks client, as well as its test versions and updates, is most reliable in a special section on the official game portal. By downloading the game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

Discussion on the World of Tanks forum

Changelog of general test 9.19.1 versus version 9.19

Polish nation

Added Tier VI Polish medium premium tank Pudel to the game. From the description of the vehicle: “The vehicle is an example of the most massive modification of the German Panther-Pz.Kpfw tank. V Panther Ausf.G. Two German tanks Panther Ausf.G. were captured by the Poles on August 2, 1944 during the Warsaw Uprising. The rebels applied national colors and other emblems to the vehicles, which is a distinctive element of the tank in the game. The tank became known by the nickname "Poodle" (originally Pudel). Used in street battles. "

In connection with the introduction of the tank, the following will also be added to the game:

  • Polish nation - to the nation search filter on the vehicle panel;
  • national crew (at the time of the release of the version there will be only male voice acting for the crew) with titles, insignia and passport data;
  • Polish camouflage patterns, emblems and inscriptions;
  • national outfit "Bread with lard".

Polish nation not will be added to the research tree.

Training ground

Added functionality for beginners and players who want to improve their skills - "Training Range", which will replace the existing "Combat Training" in the game. Briefing at the training ground will tell you about the main nuances of the game: vehicle management, victory conditions in a battle, detection of vehicle penetration zones, operation of the visibility system, purchase and improvement of equipment, crew management, equipment and equipment. For beginners, the mode will be available when you first enter the game, and for experienced players - in the menu by clicking Esc.

The mechanism of operation of the armor penetration indicators in the scope has also been redesigned.

Strongholds 1.6

In the Stronghold, the room commander in Offensive has the ability to indicate the direction of movement of forces on the minimap even before the battle with mouse clicks. All players in the battle room will see these instructions.

Balancer changes

  • Balance within one level. Within one level, the number of imbalances in the number of light tanks, tank destroyers, self-propelled guns and platoons will be reduced. For example, there will be fewer battles where one team has light tanks at the top and the other at the bottom of the list.
  • Added the ability to invite SPGs to a platoon (but not more than one unit).
  • Changed the sorting of vehicles (within the same level) in the player panels by class. New order: heavy tanks, medium tanks, tank destroyers, light tanks, self-propelled guns. Within one type, the technique is sorted alphabetically.

Changes to crew stun mechanics

  • Added convenient drawing of the allied artillery sight marker over objects and bridges.
  • The damage inflicted by allies with the help of artillery against a stunned enemy is now included in the calculation of the distinctive marks on the weapon. Now this damage is also taken into account, as well as damage to a downed caterpillar or damage from intelligence, as well as damage inflicted directly on the enemy vehicle.
  • The conditions for receiving the "Horus Medal" award have been changed: now, in order to receive it, it is enough to inflict 2000 units of damage to opponents and not damage allies.
  • Added the ability to separately configure the display of aggregate damage tapes for a stunned target in the notification settings in battle.
  • Changed camera settings in the alternative aiming mode (view from the trajectory). Reduced the sensitivity of the camera to small irregularities.

Alteration of game models of tanks in HD quality

Technique translated in HD:

  1. SU-5;
  2. SU-26;
  3. M3 Lightweight;
  4. M4A3E8 Sherman;
  5. M36 Jackson;
  6. AMX 13 F3 AM;
  7. AMX 105 AM mle. 47;
  8. AMX 105 AM mle. 50;
  9. Lorraine 39L AM;
  10. Pz.Kpfw. IV hydrostat .;
  11. Universal Carrier 2-pdr;
  12. Churchill Gun Carrier.

Refinement and updating of the female voice-over of the crew

  • The Chinese female voice acting has been completely re-recorded with a new voice and the required dialect.
  • The female voice acting of the USSR has been updated. Some phrases have been rewritten.
  • Due to popular demand from players, the walkie-talkie effect for female voiceovers has been redesigned. Now the girls' voice will sound clearer and more accented.

Changes to the conditions of the LBZ

LT-7. SPG Hunter for the 4th operation:

  • Spot 3 enemy SPGs and inflict damage on them. Destroy at least 1 enemy SPG.

ST-7. Surprise Strike for All Operations:

  • Cause damage to at least 1 enemy SPG.
  • Destroy at least 1 enemy SPG.
  • Cause damage to at least 2 enemy SPGs. Destroy at least 1 enemy SPG.
  • Cause damage to at least 3 enemy SPGs. Destroy at least 1 enemy SPG.

ST-8. "Confrontation" for the 4th operation:

  • Destroy at least 3 enemy medium tanks.

ST-9. A Worthy Opponent for All Operations:

  • Cause at least 500 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Cause at least 1000 HP of damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Cause at least 1500 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.
  • Cause at least 2,000 HP of damage to enemy heavy tanks. Destroy at least 2 enemy heavy tanks.

TT-6 (renamed and completely changed). Two course lunch for all operations:

  • Destroy 2 enemy heavy or medium tanks in total.
  • Destroy a total of 2 heavy or medium tanks of an enemy of your tier or higher.
  • Destroy 3 enemy heavy or medium tanks in total.
  • Destroy 4 enemy heavy or medium tanks in total.

Changing vehicle parameters

Added German tank:

  • Tiger 217

Changed parameters of Chinese tanks:

  • 121: Depression angle of the 122 mm 60-122T gun increased from -3.5 to -5 degrees.
  • 113: Depression angle of the 122 mm 60-122TG gun changed from -5 to -7 degrees (along the sides).
  • A new researchable Tier X tank WZ-111-5A has been added to the Chinese branch of tanks. Research will take place through WZ-111-4.

Added French supertest car: AMX Canon d'assaut 105.