English games for children 5 6 years old. Outdoor games used in teaching English to preschoolers. "What number is missing?"

V modern world The popularity of the English language has reached its peak a long time ago. The language is considered international, and in many European countries, locals speak English language. This is a huge advantage for those who love to travel the world.

Many parents today want their children to study at the most prestigious international universities in Europe, the USA, and for this, at least, you need to know English. That is why children have to learn a foreign language from an early age. Of course, on the one hand, this is very good, since babies absorb much more information than adults, but on the other hand, it is quite difficult in terms of learning. When an adult plans to learn a foreign language, he does it consciously, he has a motivation, an incentive. Kids, on the other hand, do not yet realize why they need it and whether they need it at all. But in this situation there is a way out. The most important thing in teaching English to kids is the ability to interest them, involve them in the process, and the most interesting process for young children is the game. That is why this article discusses the main types of children's games for learning English.

It can be said that games for learning English for children are the main form of learning a foreign language. They create a relaxed environment in which learning is easier compared to forced teaching methods. During the game, children not only memorize new words, expressions or rules, but also develop attention, memory, thinking, observation and, of course, Creative skills. The use of games in teaching helps to maintain interest in the English language, and also helps to more easily learn, consolidate and master the lesson material.

Now it’s worth taking a closer look at English games for children. They can be used individually or in small groups.

1. "Simon says."

Very simple game, which is better and more fun to play in a group. The teacher acts as a leader and must give instructions to the guys so that they perform some action. For example, "Simon says: touch your ears!" - “Simon says, touch your ears!”, “Simon says: put your hands on your shoulders!” "Simon says put your hands on your shoulders!" There may be many options here.

2. "Countable - uncountable."

This game was invented on the principle of the game "edible - inedible". The players throw the ball to each other and shout out nouns, and the one who catches the ball must answer whether the object is countable or not. For example, the first player throws the ball and shouts "book", the one who caught the ball must say "countable" or "uncountable". If the player who caught the ball answers correctly, then now he throws the ball and says his word, but if he made a mistake, he simply leaves the game.

3. "Crocodile".

This game is familiar to everyone. Its essence is to explain with gestures the words of the topic that are being passed or have already been passed. Different parts of speech can be used as displayed words, but with babies it is better to try only nouns and verbs to begin with.

4. "Try, guess."

A kind of game "crocodile", but in this case, the guys need to explain the word. You can play the game in two ways. The first way is that the student takes one card from several offered and tries to explain to other students what the word is on the card.

Let's say the word "chair" (chair) is written on the card. This concept can be explained as follows: “It’s a piece of furniture” (this is a piece of furniture). "It's not big" (it's small). "It is wooden" (it is wooden). "You can sit on it" (you can sit on it). The explanation doesn't have to be long, complex sentences, on the contrary, it will be more interesting when the student pauses between sentences so that others think a little and scroll through the information in their heads.

The second way is as follows. One student takes a card and looks at what word he came across. His task is only to briefly answer the questions of other guys - yes / no (yes / no). That is, the guessers will try to find out for themselves what is hidden, asking leading questions that can only be answered with “yes” or “no”. For example, the word "ball" (ball) is guessed. To guess this word, you can make the following questions: “Is it big?” (Is it big?), "Is it brown/red/green etc.?" (Is it brown? Red? Green?), "Can you eat it?" (it can be eaten?) and so on. Questions must be asked until the word is guessed.

5. "Guess what I'm doing?"

Another type of Crocodile game, which has a more grammatical focus. The student who guessed the action should depict some process as accurately as possible, and the other guys need to guess what he is doing and say the sentence in English in a certain tense form. For example, the student must show that he is dancing, and the guys need to make a sentence in Present Continuous, therefore, the following will turn out: "He is dancing." - "He is dancing". Which of the students correctly guesses the movement and correctly composes a sentence will be the next one to depict the action.

6. "As much as possible."

This educational game in English will help children learn a large number of new words more easily. It is best for her to divide the students into two teams. The essence of the game is to name as many words of a given topic as possible. For example, the theme "Weather" (weather). Students can name different words and phrases that relate to this topic, and the part of speech can also be any. Such words may include "sunny" (sunny), "wind" (wind), "clouds" (clouds) and so on. The team that will name more words related to this topic will be considered the winner.

7. "Compound word"

This game in English is suitable for children who already have a certain vocabulary. The essence of the game is that you need to make a word from three to five words of the same topic, and the next word must begin with the same letter that ends with the previous word. Let's say the teacher asked the topic "Colors" (Colors). Variant that can be accepted as an answer - gre Y ello W hite. That is, gray (gray) ends with the letter "y", and the next word "yellow" begins just with the same letter "y". In this way, you can make other words from three to five words, but these words should be of the same subject.

8. "Colors"

The game is very simple, but at the same time interesting. It is better to play it if there are six to eight people in a group. Its purpose is to promote the development of attention and memory, and with the help of it it will be easier for children to remember the names of colors. So, if there is a small variety of colors in the classroom or office where classes are held, then before the game the teacher will need to arrange multi-colored objects. Moreover, the number of items of different colors will be different. Let's say there are 6 people in a group, so you need to choose 6 colors - red (red), blue (blue), white (white), green (green), orange (orange), yellow (yellow). But the number of items of each color should be different, for example, red items can be taken six pieces, blue - five, white - four, green - three, orange - two, and yellow - one. That is, the game is designed for the reaction of children, so that after the teacher’s command to choose an object of a certain color, the guys grab the right thing as quickly as possible, and the one who did not have time is out. As a result, the course of the game will look like this: the teacher gives the command: “Children, take red pencils! Children, take blue balls! Children, take white paper! Children, take green apples! Children, take orange stamps! Children, take yellow books!” The winner is the one who has all six items of different colors.

9. "Get everyone together."

This educational game in English is designed to consolidate words on a specific topic. For example, you can take the themes "At the Zoo" and "On a Farm". The task for the students will be as follows: In one large pile there will be animal toys that need to be distributed into groups - some to the Zoo, others to the Farm. Each student must choose a toy and put it in the right box or box, while naming the animal in English. Let's say he took a cow and said: "It's a cow" (This is a cow). The task can also be slightly complicated by having the student add a sentence about where the animal lives. For example, like this: "It's a cow. It lives on a farm ”(This is a cow. She lives on a farm). And so on until the last toy is in its place.

There are many variations in this game. You can also distribute the animals according to the countries where they live, or you can choose the shapes and have the students distribute the objects according to their shapes. It all depends on the topic that the students are going through.

10. "Snowball".

One of the most popular games in English for schoolchildren, which will force students to be as attentive as possible. At the same time, it is recommended to conduct it when the number of students does not exceed eight people. Words are better to choose one topic so that it is not so difficult. So, the first student says his word, the second repeats this word, then he says his own. The third student needs to first say the word of the first student, then the second, and then add his word and so on. To complicate the task, you can spend two circles. It will look something like this (let's say the theme is "Vegetables" (vegetables):

First student: tomato…
Second student: tomato, potato...
Third student: tomato, potato, cucumber…
Fourth student: tomato, potato, cucumber, cabbage…
Fifth student: tomato, potato, cucumber, cabbage, onion…
Sixth student: tomato, potato, cucumber, cabbage, onion, carrot…

To make the game meaningful, you can introduce a rule: whoever makes a mistake is out of the game. Then the most attentive will remain at the end.

So, we looked at examples of English games for schoolchildren and toddlers that can be used when teaching English. Remember: the more lessons the teacher spends in game form the more interest in language learning appears in children. And the more interest, the easier the learning process is given.

A large collection of online games for learning English has been collected.

It is no secret that in the modern world, learning English is necessary for almost any specialist. And if you care about what the future of your child will be, you should start studying with the baby as soon as possible and learn English for children online.

Yes, yes, you can start learning a foreign language from the very beginning. early age. After all, in primary school now basic English lessons have already been introduced, and various tests, tests and exams are used as a control of the acquired knowledge. The first negative school grades may well lead to stress in the child and a lack of desire to study further. And to prevent this from happening, it is worth gradually preparing the child for school requirements in English, and quietly, in the game, learn foreign words and even whole expressions with him.

It is very convenient to study using modern technologies: online games, which are loved today by all children without exception, will become your indispensable helpers. Learning the language here takes place in a game mode, the child's constant interest in the process itself is maintained. The child does not hesitate to pronounce foreign words, and, without hesitation, purely mechanically memorizes both the words themselves and their correct pronunciation. Thus, English for kids online will help your child form an excellent passive vocabulary. When learning the language at school, he will begin to apply the acquired knowledge and fully master the norms of the educational standards of our country. Here is a selection of online English games that we have collected on our website. Use on health!

Alphabet with Winnie the Pooh
Sounds and letters

Colors in English





Alphabet in the zoo Letters
Connect by dots

My face

My body

Song about the alphabet

coloring pages

Figure names

Animal names

Find letters 1

Find letters 2

Learn Colors 2






Smart coloring 2
This page has been compiled entirely from material submitted by Anna Kink.

"Eat - Don't eat"

"Edible - inedible". The driver throws the ball to one of the players, and if the driver calls the edible, the ball must be caught, if the inedible is not.

snowball

The game is played with cards. P1 calls the first card, P2 - the first and second, P3 - the first, second and third.
For instance: P1: Rabbit; P2: rabbit-rose; P3: rabbit-rose-road.

"What is missing"

Cards with words are laid out on the carpet, the children call them. The teacher gives the command: "Close your eyes!" and removes 1-2 cards. Then he gives the command: "Open your eyes!" and asks the question: "What is missing?" Children remember the missing words.

"Pass the card"

Children sit in a semicircle and pass each other a card, calling it. The teacher calls the word first. To complicate the task, children can say: “I have a…” / “I have a… and a…”.

"What words do you know?"

The teacher calls the sound/letter and shows the children how many words they need to remember. The teacher then asks the question: "What words for this sound/letter do you know?", and children remember and name words for a given sound / letter.
(The game can be played by teams).

"Blocks"

The game is played with dice. On each side of the cube is a word for a certain sound. Children, throwing a die, name the drop-down words.
(You can play in teams using two/three dice.)

Word road

Cards are laid out on the carpet one after another, with small gaps. The child walks along the "path", naming all the words.

"Story"

All words for a certain sound are used. They make up a story. When a word with a sound is found in a story, it is shown to the children on a card, and they call it a chorus.
For instance: once upon a time (Rabbit). And he had a wonderful (rope). Our (Rabbit) just loved to ride through his (rope) long (road). And along (road) grew extraordinarily beautiful (roses). Every morning, if not (rain), our (Rabbit) collected beautiful (roses) and take it to your friends! etc.

* * *

Children sit in a circle and a card with the word (clothes / food) is placed in front of each of them. One of the children becomes the leader and goes around in a circle counting "one, two, three". At the last count, the driver stops and asks a question to the player who is closest to him: "What are you wearing?"/ "What do you like?" The player names his card: "I am wearing my…."/"I like…." And he becomes the leader.

"Let's change!"

Children sit in a circle and a card with the word (clothes / food) is placed in front of each of them. The teacher asks the children to name their cards: "What are you wearing?" and the children in a circle take turns answering the question. Then the teacher calls the players in pairs and invites them to switch places: "Lena and Dima, change your places! Sergey and Sveta, change your places!" After that, the teacher again invites the children to name their cards.

"Find the house"

Cards (5-6) with words for 2-3 sounds are laid out on the carpet, and cards with the corresponding sounds (houses) are placed on the board. Children, picking up a card with a word, call it and put it in the corresponding "house", i.e. under the card with the sound on which this word begins.

* * *

The cards are laid out on the carpet with the reverse side up. Children pick up a card and say a word.

"Color letters"

Sounds / letters are drawn on the sheet in different colors. The teacher gives the command: "Find yellow", the child stands on the letter of the specified color and calls it.
(For complication, in addition to the letter, the child can name words that begin with it).

"Opposites"

The teacher calls the word, and the children answer with the opposite meaning.
(You can play in teams: one team calls the word, and the other selects the opposite in meaning).
For instance:
Big-smallThick/fat-thin
Brave- cowardly Clean-dirty
strong-weak Wet-dry
fast-slow hard-soft
beautiful-uglyHigh-low
long-short Low-loud
young-old Furry-bald
new-old happy-sad
Smooth-rough Hungry-full
good-bad

* * *

The driver calls the letter and throws the ball to the player. He must name any word starting with this letter.
A variant is possible when the ball is passed in a circle from hand to hand and each player becomes the driver.

* * *

The teacher pronounces the sound and then calls the words. If the given sound is present in the word, the children clap their hands; if they do not hear it, no.
To complicate the task, words are called for a given sound, in which the sound is either at the beginning, or in the middle, or at the end of the word.
For instance: "T"
"T iger" - children clap their hands.
"An t elope" - children stomp their feet.
"Ca t"- the children click the tongue.

"Is it true or not?"

The game can be played with a ball. The driver throws the ball to any of the players and calls the phrase, asking the question: "Is it true or not?" The player catches the ball and answers: "Yes, it's true", or "No, it's not true". Then he becomes the leader and throws the ball to the next player.
For instance:
yellow lemon pink pig
orange bearbrown monkey
white snow Red crocodile
purple mouse green grapes
gray elephantPurple cucumber
blue apple black sun

"What doesn't belong?"

The game is played with cards. The teacher places on the board / on the floor in groups of cards (3-4 each) with words. Children take turns calling a card that does not fit into one or another group, and the teacher removes it. Then each of the groups is called one generalizing word.
(To complicate the task, the game can be played without cards - orally.)
For instance:
cow-horse-window-pig
What doesn't belong?
The window doesn't belong!
Cow-horse-pig are domestic animals.

"It will be a…"

The game can be played with or without cards. In the first case, the teacher places a card on the board, and the children select the appropriate pair.
For instance:
Egg-chicken Break–house
boy-man fabric-dress
girl-woman night-day
Seed - flower Inchworm-butterfly
Flour-bread Puppy-dog
snow-snowman kitten-cat
paper-book Berries-jam

"Do you see?"

The game is played on the board or on the floor. The driver (or teacher) places an image of an object on the board (for example, on the topic "furniture" - a table) and asks a question: "Do you see a table?" The rest of the children answer, looking at the blackboard: "Yes, I do. (I see a table)". The leader asks the following question without placing the image of the object on the board:
"Do you see a chair?" The children again answer in chorus: "No, I don't.(I don't see a chair)". The driver next to the existing image of the table places the image of the chair and asks questions:
"Do you see a table?" Children answer: "Yes, I do.(I see a table)".
"Do you see a chair?" Children answer: "Yes, I do.(I see a chair)". Then the driver again, without placing the image of the object on the board, asks the question: "Do you see a sofa?" Children answer looking at the blackboard: "No, I don't. (I don't see a sofa)".
According to this scheme, the game continues until images of 5-6 objects appear on the board. Then it can be started again by selecting a new driver. The game can be played on any lexical topic.

"It smells like..." "

The game is played by teams. It is necessary to fill plastic boxes from under the film with the following smells (you can put a cotton swab soaked in the smell into the box):

Team members try to guess the smell one by one. The team with the most scents wins.

board race

Line up the cards on the board. Divide the children into two teams. The driver calls one of the cards attached to the board. The first two children from each team run up to the board and touch the card. If the card is shown correctly, the team gets a point. etc.

"What can you see?"

Prepare a card with a small hole in the middle. Cover the picture with the word with this card and, moving the hole across the picture, give the children the opportunity to answer the question: “What is it?”

"Chinese whispers"

Arrange cards on the board. Divide the children into two teams. The first team members approach the driver, and he whispers the instruction: "Give me the doll, please / Put the car on the table / Etc." the children return to their commands and whisper the instructions to the next player in the chain. When the instruction reaches the last player of the team, he must execute it as quickly as possible. If everything is done correctly, the team gets a point.

"Mine it"

Choose one of the children as the driver. The driver is shown one of the cards, which he must remember. Place the cards on the board. The rest of the children ask the leader a question: "Is it a ...?" To which the driver replies: "No, it's not a ..." - if the card is not guessed and "Yes, it's a ..." - if the card is guessed correctly!

"Crouching game"

Put the children in two or three lines (depending on the number of children, there may be four or five lines). Each team is given a specific card/word. The teacher pronounces the words in a chaotic order, and if this is the word of one of the teams, this team should sit down. When the words do not belong to any of the teams, they remain standing.

"Repeat if true"

Place 5-6 cards on the board. Pointing to one of the cards, the teacher calls it and describes it in 2-3 sentences. If the teacher pronounces everything correctly, the children repeat, if not, they are silent (correctly - raise their hands up / clap their hands / say: "Yes" Etc.).

Psychologists have long confirmed that children, regardless of their age, get tired much more from the monotony and monotony when performing a number of identical tasks than from these tasks themselves. Outdoor games will help to bring such a necessary variety to the English lesson.

In the warm season, it is convenient to carry them out on the street, and in the cold, you can use them to organize fun physical education sessions indoors. Outdoor games in English can be divided into actual games and games-songs.

Among the most popular outdoor games are the following:

  • Simon Says
  • Letters and Numbers
  • Sea ground
  • Eatable-Uneatable
  • Hide and Seek

Simon Says Game

In such a game, the number of participants must be at least three people. One of the children plays the role of Simon and speaks out loud simple instructions in English: Touch your nose, Touch your ears, Jump in the air. For those children who are familiar with colors in English, you can use the commands Touch something red, Touch something green, etc.
The whole point of the game is that the children should only follow the leader's commands, preceded by the phrase Simon Says. For example, Simon says… touch your left ear, Simon says… touch something black in the room.
If this phrase is not sounded, the command cannot be executed. Gradually, those who were not too attentive are eliminated from the game, and the winner takes Simon's place.
Of course, first of all, this game is aimed at developing the attention of the child. Nevertheless, such a fascinating form allows you to provide children with a little physical activity, and cheer them up. In addition, the Simon Says game is very useful for reinforcing the necessary vocabulary in a convenient and unobtrusive way.

Letters and Numbers

This game is well suited even for those children who are just starting to learn English and are only familiar with letters and numbers. However, this game is not designed for a large number of participants - a maximum of 4-5.
On the floor or on the pavement, circles are drawn with chalk in which you need to place some letter or number. After that, the host calls one of these letters or numbers, and the participants look for it on the ground and try to stand in a circle.

Thanks to such a game, children will run and memorize the names and graphic images corresponding to a particular letter or number.

Sea-Ground (Sea-land)

On the ground or on the floor in the classroom, a large circle is drawn with chalk, the middle of which will be Sea, and the entire space outside will be Ground. When the facilitator says the word Sea, then all the children must jump to the center of the circle. When the word Ground is called, the children must jump out of the circle. If there are quite a few children, you can invite them to arrange a competition - the fastest. And the one who jumps out of the circle last becomes the leader himself.
It cannot be said that in this game children will learn a lot of new English words and expressions. But the Sea-Ground game will give them a lot of joyful emotions and enliven any lesson, even a rather long one.

Eatable-Uneatable (Edible-Inedible)

To conduct this game, you need a ball, it is best to use a bright and fairly noticeable one. The leader must throw the ball to the participants and at the same time name various words in English. If the named concept refers to food and turns out to be edible, then the child should try to catch the ball, say Eatable and throw it back. If the word corresponds to something inedible, then the child needs to throw the ball away and say Uneatable.
For example, the host throws a ball to one of the children and pronounces the name of some fruit in English, say, Apple. The child catches the ball and says Eatable. Otherwise, the facilitator says Table aloud, and the child, of course, throws the ball away and says Uneatable.
With the help of such a game, you can perfectly repeat a variety of words in English - both on individual topics and on any learned vocabulary.

Hide and Seek

This world-famous game will help kids learn some common English words. Also, with its help, you can have a great time on fresh air and have fun with little students. One of the children who will drive closes his eyes and begins to tell a rhyme in English.

On a note

There is nothing special in the words of this popular rhyme, however, it will allow you to repeat such important combinations as look for, whatever the weather, as well as numbers from one to five.

hide and seek we play together.

Hide and seek, whatever the weather.

One, two, three, four, five

I'll look for you and find.

At this time, all the other children run away and hide.

After pronouncing the words of the rhyme, the presenter tries to find all the children. And those, in turn, try to run to the appointed place and be the first to say the words Tap, tap on me.

Song based games

If ordinary outdoor games are mainly designed for children who have been learning English for some time, then games based on songs are suitable even for those who have just started learning the language. All that is required of the children is simply to repeat the necessary movements following the words of the song.

  • head and shoulders.
    The simple words of this song will help to fix the names of body parts in the child’s memory.

    Head and Shoulders song on video


    After making sure that the children have learned the song well, teachers or parents can play a game with them already without a song - call some part of the body out loud, while the children should touch it with their hands. Or vice versa, an adult touches some part of the body with his hands, and the child calls it out loud, repeating the movement.

  • We're going on a bear hunt.
    A great game option for learning not only individual English words, but also a whole system of prepositions: over, under, through. True, this outdoor game will require some charisma from the teacher, because all its movements must be performed with expressive facial expressions and gestures. The video below shows a version of this song with subtitles.

    Games used in the English lesson for preschoolers

    Games used in the English lesson for preschoolers to introduce and consolidate the studied material and enhance the learning process

    1. "Fun exercise"
    Instruction: “I call the commands in English, and you follow them. But there is one condition: if I politely ask you to make a command, for example, "Please run", then you execute it, and if I do not say the word "please", then you do nothing. Be careful!"

    2. Game (to consolidate the structure "I can ... .."
    The leader counts to five: “One, two, three, four, five!” Then he says: "Stop!" While counting, children perform arbitrary movements, and on “Stop!” freeze. After that, the host "revives" the players. He approaches each child in turn and asks: “What can you do?”. The child "dies off", answering: "I can run" - depicts the desired action.

    3. "Merry account"
    The ball is passed in a circle to the account: one! Two! Three! Four! Five! good bye! The one who has the ball in his hand on "Good-bye" is eliminated. The game continues until only one of all players remains. Which will be the winner.

    4. "Who are you?"
    Players guess a profession. The facilitator throws a ball to each player and asks "Are you a cook?". If the player guessed this profession, he answers: "Yes", if not, then "No".

    5. "Corridor"
    Ask the children to break into pairs, hold hands, stand in pair by pair and raise their joined hands high above their heads, forming a “corridor”.
    The host must go through the "corridor" and choose one of the players in any pair, ask him who he is (Who are you?) And what is his name (What is your name?).
    The child should answer: “I am a girl / a boy. My name is …..). Then the rider says: “Come here!” ("Come here!") - and takes the player by the hand. The kid replies: "With pleasure!" (“With pleasure!”). After that, a new pair passes along the “corridor” and gets up after the rest of the players. The new host becomes the one who was left without a pair.

    6. "Little ring" ("Little ring")
    The host hides the coin between the palms. Children become a semicircle, folding their palms together. The host approaches each player and says, pushing his palms apart with his palms: “Please!” The player must answer: "Thank you!" Having gone around everyone and quietly giving a coin to one of the children, the presenter asks: “Little ring! Come here!” The game continues: now the driver will be the one who ran out of the semicircle with a coin in his palms.

    7. "Broken phone"
    Children sit in a semicircle. To the one who sits on the edge, the presenter says English word(according to the topic covered or studied). The word is passed into the ear of a friend. If the last player said the word that the host thought, then "the phone is not damaged."

    8. "Read my lips"
    The leader pronounces English words without a voice. Players must recognize the word by the movement of the leader's lips.

    9. "Edible-inedible"
    The host calls the word in English and throws the ball to the child. The kid must catch the ball if the word means an edible object. If the word means an inedible object, you do not need to catch the ball.

    10. "Who's in the bag?"
    The host puts the toys in a bag. Then brings to each player. The child puts his hand into the bag, and by touch guesses what kind of object it is. He says: “It is a ....” Then he takes it out of the bag, and everyone looks to see if he called correctly.

    11. "What is missing?" ("What's the missing?")
    The leader arranges the toys. He asks the children to name them and remember them, and at the command “Close your eyes!” close eyes. Then he removes one of the toys and, at the command “Open your eyes!” asks the children to open their eyes and guess which toy is missing.

    12. "Blind Man's Buff".
    Children stand in a circle. The leader is blindfolded. One of the players goes out or hides. The leader is unleashed and asked: “Look at us and say who has run away?” . The leader answers: "Light."

    13. Role-playing game "In the shop" ("In the shop")
    Children are divided into the role of a seller and a buyer. The seller lays out the products and meets the buyers.
    - What would you like?
    -I'd like……
    -Here you are.
    -Thank you.
    -My pleasure.

    14. "Traffic Lights"
    The leader and the children stand opposite each other at some distance. The host calls the color in English.
    Children must find the color indicated by the leader on their clothes, demonstrate this color and go to the side of the leader.
    Whoever does not have the right color must count one, two, three! Run over to the opposite side. If the leader catches one of the children, then the caught one becomes the leader.

    15. "Echo"
    Turning to the side, in a distinct whisper, the teacher pronounces the words passed. Children, like an echo, repeat every word after the teacher.

    16. "English-Russian"
    If the teacher calls an English word, then the children clap.
    If the Russian is not clapping. (It is advisable to play the game at the initial stage of learning English).

    17. The game "Make an animal" ("Turn into an animal")
    At the signal of the teacher, all the children scatter around the class. At the signal: “Make an animal!” (clap hands) all the players stop at the place where the team found them and take any animal pose.
    The teacher, approaching the children, asks: “Who are you?” The child answers: "I'm a cat".

    18. Game to reinforce structures: "It is cold (warm, hot)." (Cold, warm, hot)
    The host is invited to turn away or go out the door for a while. At this time, the players hide an object in the room, after showing it to the leader. When the item is hidden, the presenter enters (turns) and starts looking for it. The players tell the presenter in English whether he is far or close to the hidden object. In this case, the expressions “it’s cold (warm, hot)” are used.

    19. The game "Guess whose voice" (fixing the pronouns he / she)
    The facilitator turns his back to the players. One of the players pronounces a phrase in English (the phrase is selected relative to the topic covered), and the presenter guesses who said it: “She is Sveta. He is Misha

    20. Game "Hide and Seek"
    Children close their eyes. The host hides the toy behind his back. Children open their eyes and ask questions to the facilitator, trying to guess who he hid: “Is it a bear / a frog / a mouse?” And the leader answers: “Yes / No” The one who guessed it goes to drive next.

    21. "Stand up those who ..."
    The teacher says the phrase: “Stand up, who…..(has a sister/brother, is 5/6/7, likes ice cream/ fish, can/can't swim/fly”. Students get up from the chair depending on the command .

    22. Guess: who is he (she)?
    A leader is chosen from among the children. The players name the signs of clothing by which you can guess the hidden child. She has a gray sweater. The driver asks: Is it Sveta?

    23. "What's missing"
    Cards with words are laid out on the carpet, the children call them. The teacher gives the command: "Close your eyes!" and removes 1-2 cards. Then he gives the command: "Open your eyes!" and asks the question: "What is missing?" Children remember the missing words.

    24. "Pass the card"
    Children sit in a semicircle and pass each other a card, calling it. The teacher calls the word first. To complicate the task, children can say: “I have a…” / “I have a… and a…”.

    25. "Forbidden Movements"
    At the beginning of the game, the driver gives a command that cannot be executed (for example, run) and gives the instruction: "When you hear the command run, you must stop and do not move."

    26. "Words road"
    Cards are laid out on the carpet one after another, with small gaps. The child walks along the "path", naming all the words.

    27. Is it true or not?
    The game can be played with a ball. The driver throws the ball to any of the players and calls the phrase, asking the question: "Is it true or not?" The player catches the ball and answers: "Yes, it's true", or "No, it's not true". Then he becomes the leader and throws the ball to the next player.
    For instance:
    Yellow lemon Pink pig
    orange bear brown monkey
    White snow Red crocodile
    Purple mouse Green grapes
    Gray elephant Purple cucumber
    blue apple black sun

    28. "Confusion"
    The driver calls the team, at the same time shows another. Players must follow the command that the driver calls, and does not show. Whoever makes a mistake is out of the game.

    29. "Tell me something beginning with…..."
    The driver says the words: "Tell me something beginning with" s "". Players must name as many words as they can that start with an "s" sound.