Old and new will give 2. Pardon Our Dust (new de_dust2). New model classes characters

Probably quintestenial card CS: Go, Dust II was a classic since its first appearance. This card reflects the whole essence of the CS, and in its new release we would like to celebrate her purest shape and smooth out the existing sharp corners. Our goals for updating the map are as follows:
- Improving readability of players on the whole map
- Improving the clarity of the surrounding world, including all foreseeable surfaces
- Improved visual component to match the appearance of most updated cards.

Currently, the new DUST II is available in the beta version of the game, and we look forward to your feedback. (Specify the use of beta by reference). Below in the description you will find several of the most important elements that have been changed. Do not hesitate to use sliders (on the official resource) to clearly note the differences.

Place to bookmark Bomb B - Citadel


A number of excessive dark zones In the tunnels was adjusted by natural light fluxes penetrating the inside jewelry, through a partially destroyed roof. The machine broken on the captive itself was slightly shifted, opening more space to the player in the zone. The hole in the wall, the so-called "window", is now expanded, and smoothed once the difficulty of moving in this zone. And followed by this change, on the forests as a whole simplified the design, removed from there all the extra metal pipes blocking your ordered one by one murder. In addition, several electric pillars were removed abroad to reduce minor distracting card fragments, without excluding the visual accuracy of objects.


Place for booking Bomb A - Hotel Aurora





Taking into account the opinions of the players, it should now become easier to discover the captivity and for the reason that the perverted wall replaced the dark, spoiling views, doorways. The angular zones for making enemies (length, CT) were also improved, with the exception of annoying drain pipes.

middle line



A number of changes appeared in the middle of the card, starting with improving lighting in the lower tunnel, in order to capture these campers from dark corners.



Several other dark passes were also covered, and this "neither then the door surface was replaced. With a smaller number of recesses and corners of the card, in which it was possible to bother to stall, the players will have more time to focus on really important things.

Appearance

At that time, the gameplay on de_dust2 is not age over the years, her appearance requires good artistic shake.
Now the side B is a historical, located on the restoration, the Citadel ("Kasbah"), while a place for bookmark A is a large bazaar and a hotel (Hotel Aurore). The quality of the texture was improved four times, for all community maps supported South Africa. And now the bad news: two pizza entrances were removed from the card. Good news: they are replaced by two dentist offices. Coincidence? I do not think.


New model classes characters

Well-known Leet Krew, classic villains with Dust II, previously known as a gang of Durah, got bonuses to appearance to match the updated environment. These modeling of terrorists have gained improved quality of textural, to be more recognizable, cohesive and iconic; The veterans of countless CS rounds are buried by the battles, and still obsessed with world domination. You will notice that some members of the updated Leet Krew - regulars of the new Salon de Coiffeur.

Let's play!

DUST II developed over the years, and is now the most balanced and iconic map in CS: GO. Based on this, we came to solve it to improve it, and not just stylize and stalk a new design. And your feedback after studying the card in Bethe will help us to realize whether our goal has been done if the necessary actions are realized, and what are our next steps. After receiving your feedback about the visual component, what would you like to see in the further development of this card? We want to hear your opinion.

At night 11.10.2017, a new revised version of the map will be released. 2. At the moment, the card is only available on the beta version of the game. How to install and launch a new Dust 2 We will tell you in this article.

How to install and run a new will give 2?

New Dast 2 has already been released on the main version of the game.

Translation of the article from the Developer's blog.

Map Dust 2 was one of the few cards that was almost no change from the moment of its initial release. The card completely reflects the essence of the CS, and in this new version Maps we wanted to emphasize its uniqueness.

The main objectives of the developers during the development of the new version of the map:

  • Improving the understanding of the players location on the map.
  • A variety of various versions of movement.
  • Update textures in accordance with the standards of modern cards.

DUST II is now available in the beta version of the client, we look forward to your feedback.

Below you will learn several basic moments of what has changed in the new version of the map.

Point b - Kasba.


We made a tunnel lighter than he was earlier, now the light penetrates through a broken roof. A broken car was a bit moved, allowing the player to move freely. "Window" in the wall has become wider. In addition, some objects were moved beyond game cardso that they do not distract from the game.


Point A - Hotel Aurora.


We took into account the opinions of the players and made a point and more free to move and removed objects that could distract or merge with other players (for example, dark gates were removed).


Many "annoying objects" such as small stones and others were also removed from the card.

Foreign Ministry


On the "MIDE" covered lighting near the lower tunnel.


A number of other dark doorways have been changed, and we have not been able to remove the doors anywhere.

Although the gameplay on the Dust II card seems to have never changed, real art needs good processing. The point B on the map is now a historic Kasbas (Arabic title of the Citadel), and the point A is the Bazaar and the Aurora Hotel. The resolution of all textures was enlarged four times. Now, bad news - 2 places with pizzerias are no more. Good news: institutions with pizzerias replaced with 2 dental offices. Coincidence? Maybe no (joke from developers).


The infamous detachment of the terrorists of "Leet Krew", the main villains of Dust II and previously known as "Durah", received a model update to match the updated map. We have improved characters model and added to them a high texture resolution to be more recognizable, cohesive and iconic tempered veterans of countless rounds of Counter-Strike. Terrorists are still obsessed with world domination. Will you notice that some of the detachment "Leet Krew" are the regulars of the new Salon de Coiffeur?

DUST II will turn into one of the most balanced and iconic CS: \u200b\u200bGO cards. Your feedback will help us to check whether our initial goals were correct, whether they were implemented and what our next steps should be. After receiving reviews on visual update, will give 2, what map would you like to see in the new guise of next? We are waiting for your feedback!

Google designers are constantly working to update numerous company services. Sometimes these changes are insignificant and low, and sometimes completely transform the appearance of the product.

Usually global updates are tested for a long time on a limited circle of users and only after that they become accessible to everyone else. In the case of YouTube, we can look right now to look into the future and see what the service will become after a while.

To assess the upcoming changes, simply click on this picture. On her reverse side you will see a new youtube.



The service interface has become even simpler. If you like the changes planned by developers, then you can apply them now. To do this, open the developer tools with the CTRL + SHIFT + I keys (Windows) or ⌘ + ⌥ + i (Mac) keys and go to the Console tab.

Here insert the document.cookie \u003d "pref \u003d F6 \u003d 4; Path \u003d /; domain \u003d .youtube.com"; And click the "Enter" button on the keyboard. Close the developer tools and reboot the page.

If at some point you want to return to the old design, then click on the output icon in the lower right corner of the YouTube page. You will be asked to leave a review about a new design and will be returned as it was.

Despite the large variety of cards in CS: Go, Dust 2 has always been a classic since the first release of the game. The map contains the essence of the entire CS, and with this new map we would like to honor its clean shape, cleaning from the jar from the edges.

Read more new Map in this article! As well as screenshots with change before and after. ( You can move the slider in the picture)

The main goals when updating the map were:

  • Improve the visibility of players on the whole map.
  • Check the move worldwide, including logo.
  • Improve the visual to match modern cards.

Dust 2 is now available in beta, and we are very waiting for your feedback. From the bottom you will see a few moments that have been improved!

Capture B - Kaspah

A number of excessively dark spots in the tunnels were considered with the natural light that flowed through the destroyed, torn roof. The broken machine on captivity was also slightly shifted so that the players could move freely. The hole in the wall, the "window", was expanded and the movement around it became easier. Only behind this, Scaffold was simplified without metal pipes to stand on the path of your next fragment. In addition, several electrical poles were moved beyond the gaming space to remove unnecessary distracting moments, not worsened visual accuracy.


Capture A - Hotel Aurora


Taking into account the opinion of the player, Entry Fragi in captivity A was improved, as the rear wall now without dark doorways. Peaks from the corner also improved with the removal of annoying drain pipes.


Broken cars at and now - one car with an enlarged number of players around and on it. Experienced players now do not have to worry about whether they are going to be there, and beginners will not be asked if they are burned. An annoying support-based supports of Derita were also replaced by more predictable static details, such as weeds and stones.

MIDL


In the central part of the map, light changes were carried out so that she was visible in a dark corner in the tunnel.


A number of other dark doorways were adjusted, and "neither here, nor there" the door cover was eliminated. With a smaller number of alcove that you can hang, you will have more time to sweat over other important things.

PICTURE

Although game process DUST II, \u200b\u200bit seems, does not age, art needs good sandblasting. The capture section B on the map is now a historical Kaspa under restoration, and the captive A is the Bazaar and the hotel. The resolution of the texture has been increased four times, and supported the models of North African objects for all crew creators of the community. Now, bad news - 2 rooms for pizza no longer. Good news: they were replaced by 2 dental cabinets. Coincidence? Do not think.


New models of players

The infamous Leet Krew, classic Dust II terrorists and previously known as "Durah", got a full update to match their updated environment. These models t are improved, recycled with high resolutionto be more recognizable, cohesive and iconic; Challenged veterans of countless CS rounds and are still obsessed with world domination. You will notice that some of the Leet Krew are the regulars of the new Salon de Coiffeur.

Play!

DUST II over time turned into one of the most balanced and iconic CS: \u200b\u200bGO cards. With this in mind, we decided to correct it, and not make a complete redesign. Your beta feedback will help us verify whether our initial goals have been appropriate, they have been implemented and what the following steps should be made. After receiving feedback According to visual updates, what would you like to see on, since the map continues its evolution? Waiting for your answer.

And in the comments, a little more screenshots of the new dresser 2 :)