Lineage 2 entrance to the anthill. The Ant Nest - Ant's Nest. Artifacts that enhance some of the owner's abilities or Epic RB

ANT QUEEN (Queen of Ants) - the weakest raid boss epic in terms of level.

Epic bosses in Lineage 2 are a group of RBs, the drop of which is epic jewelry that gives your character additional characteristics. Favorably differs from the sets offered for crafting.

Ant Queen (Queen of Ants) — raid boss lvl 40, lives in Ant Nest (Anthill), Gludio neighborhood. Use the teleport (Gatekeeper) in Gludio, from there you can move to the entrance to the anthill. RB will be in the central room surrounded by his guards - guards and nurse ants. Behind the epic in a separate room is a larva (Queen Ant Larva).

Location of RB:

Map of where the Queen Ant is located.

Ant queen got the lowest level among epics, because of this, the spider is often found first on new servers.

Characteristics of the Queen Ant Boss:

  • Phys. attack: 329
  • Phys. protection: 1615
  • M.attack: 77
  • M. protection: 655
  • Speed: 278
  • Exp: 2179535
  • SP: 2179535
  • HP: 229898
  • MP: 667
  • Experience: 2179536
  • Attack Range: 45
  • Respawn 24 hours +/- 4 hours.
  • Weakness - vulnerability to fire.

Loot from an anthill

The drop of this boss is one of the most successful trophies. Ring of Queen Ant (Ring of the Queen Ant) is necessary for all physical. classes in the game. Jewelry increases an important stat for these professions - crit power. A must-have item for archers and daggers.

Ring Features:

Ring Grade B — Ring of Queen Ant

  • Drop chance 30%
  • Weight: 150
  • M.Def: 48
  • MP Bonus: +21
  • Poison Resistance: +60%
  • Accuracy Bonus: +2
  • Bonus to Critical Damage (damage with a critical hit): + 15%
  • Immobilization Spell Resistance (Hold): +40%

Farm Ant Queen.

The maximum level of attacking RB heroes is 42. The party consists of sorks, a tank, plus a full buff and a group for the defense of the main squad. Farming most efficiently with Sorcerers is the most standard and working method. Mages must be equipped with Karmian Set armor and armed with a Homunkulus's Sword with the Acumen CA. Try to keep players with high levels away, they can reduce the chance of dropping the ring to zero.

Behind the central room (the respawn point of Ant Queen), there are smaller bins, the Queen Ant Larva larva is hidden there from prying eyes. After hitting her, the Nurse Ant will stop healing the Queen, and immediately rush to heal the larva and get distracted from the boss's healing. The task is to separate AQ from her retinue and methodically destroy the guards and the queen herself.

The difficulty lies inRing of Queen Ant - there are more than enough people who want to get the trophy. The abundance of the Queen's guards and hunters for the ring, turn the location Ant Nest in the battlefield.

Support is needed to protect the anthill from attack by other comers. The fight for the right to kill Ant Queen is much more serious task than farming the boss itself.

I want to note that this location can have different options for settings on freebies. Most often, the difference lies in the distance of movement of mobs in the anthill and the restriction of access to the lair for high levels.

Queen Ant

The Ant Queen is the very first Epic boss that players meet, she has lvl 40, but despite this, she has terrifying indicators that bring a lot of trouble to warriors. This female boss has 229898 XP, her physical attack is 329 and her magical attack is 77. This boss has a speed of 372 and her attack range is 40.

The location of this raid boss is the location of the Anthill, it lies near Gludio. If you meet NPC Gludio, you can even teleport directly to the entrance to this very anthill, and then it’s a matter of time and you just need to get to the very last cave of this lair, where the Ant Queen will sit surrounded by her subjects, ready to fight with you. By the way, if you managed to defeat her and you definitely want to visit this person again, then the respawn of the Queen Ant takes place in 24 hours, approximately from + - 4 hours, so keep in mind.

After killing the Ant Queen, you can get very valuable Ant Queen Rings as a loot, which have excellent characteristics, for example, they increase the increase in resistance to poisoning by 30%, increase resistance against hold by 20%, also increase the chance of poisoning the enemy by 30% and increase accuracy, critical attack power, and so on.

To deal with the Queen Ant, you should heed the tips described below. Of course, the higher the experience of your player and party in total, the easier it is, but you can’t do without special tactics, so read carefully. Initially, you will need to take care of a decent buff on your party mage. It is important to know that the Queen Ant has a special weakness against fire attacks and if you bet on magpies as a farm, you will not lose. Ideally, in order to wipe this boss, you will need 7 forks and about 2 bishas. Ideally, the composition of the party should be at least one tank, a couple of healers and a couple of magicians, everyone will have work here, and quite difficult, because killing the Queen herself is not so problematic, and what to do with her huge retinue of guards is a completely different question. To avoid difficulties, the best way to eliminate the protection of this boss is to use massive skills of sorks, or you can use high lvl. Let the tank take the guards away from the Queen herself and deal with them separately, but at the same time, let the healer not sleep, because the tank will have to be hard and it will need to be intensively treated, even more than those party members who will be occupied by the Queen. Let the tank take the guards to the river, but you don’t need to cross it, this is the ideal distance so that you can safely eliminate the Ant Queen. Be sure to make sure that your party members use magpies no higher than 42 lvl, otherwise this may affect the loot that will fall out of the boss. In general, the party eliminates the Queen, then goes to help the tank, which will not refuse help, after we divide the loot and move on to the battle with the next, stronger boss.

Core

Next epic boss, is the Core, it has lvl 50, and its XP indicator is 622493, its physical attack indicator is 535, its magical attack is 500. The location of this boss is Krum Tower, where the boss is located on the 3rd floor of this structure. The strongest feature of this boss is that he has a very large number of minions in his environment, which recover very quickly and thus are even more dangerous than the boss himself.

As loot for killing the Core, you can get Core Rings, which increase your player's MP pools by 21, as well as providing such effects as increasing resistance against poisoning by 20%, increasing your player's accuracy, and increasing the chance of you poisoning an enemy by 20%. The most difficult part of the battle with this boss is the killing of his minions, but he himself, before each of his attacks, says the words “Purification of intruders” and you need to be wary of them. By the way, if you managed to defeat him and you definitely want to visit this boss again, then the Core respawn takes 24 hours, approximately from + - 4 hours, so keep in mind.

Orphen

This boss also has lvl 50, his XP is 622493, his physical attack is 553, his magic attack is 124, the boss is female in terms of gender, and is considered aggressive in terms of characteristics. The location of this boss is the Sea of ​​​​Spores, in which she walks and where you have to start your fight with this lady, further, she will definitely teleport to her lair and you will already fight her there. The boss itself does not cause any difficulties, it is not difficult to kill her, which cannot be said about her guards, which are many and which are strong enough. The most dangerous ability of this boss is her ability to paralyze the enemy, she also has a good impact force, so be careful.

As a loot for killing this boss, you can get Orfen's Earring, which increases your player's starting MP by 31, also increases your player's resistance to bleeding by 20%, increases the effectiveness of healing done, and increases the chance of inflicting bleeding on your opponent by 20%.

Before you start fighting this boss, learn about his weaknesses, which include a weakness to attacks with fire, while against arrows, the boss has very good resistance. Orfen also has the ability to indiscriminately throw an anchor at all party members, likes to teleport opponents to himself and strike them. Also, before you go in search of the boss, you should know that she can respawn in one of the 53 possible places, that is, you will also have to work hard to find her. If you managed to defeat her and you definitely want to visit this person again, then Orfena respawns in 36 hours, from about + - 4 hours, so keep in mind. Also, when you remove 50% XP from Orfena, she will certainly teleport to her nest, from where it will be impossible to lure her out. The boss has security at both the first and second stages, it will be difficult to deal with it.

As mentioned above, this boss is very vulnerable to fire-related attacks, so it is worth using sorks against her. By the way, there will also be necromancers or magicians of other types in the party, ideally, if the magicians will have lvl 52, because if the level is higher, then the probability of a drop, which is only 30%, decreases to the root. Be sure to make sure that the party has a DB, several EE people and at least one tank that will tank the boss's minions. It's great if the DDs are dressed in a demon or avadon set and a tanker in B grade. Before you go to battle with the boss, be sure to take care of the buff, if there are no buffers in the party, then turn to any NPC for help. Further, having found the boss, first let the tank aggro its guards and after that get into a holding position, while the magpies should already begin to demolish the guards, as well as beat the boss himself. It may happen that the guards will aggro on DDshnikov, if this happens, then the guards are eliminated in the first place. If there is a necromancer in the party, let him hit with bones and throw a mock directly at the asist, and if there is also a NE in the party, then his task will be to quickly remove the paralysis from the rest of the group members.

Zaken

The story goes that a long time ago, in the seas of the kingdom of Elmore, a pirate named Zaken was walking around with his invincible crew. He was a real thunderstorm for all the ships that only met on his way, there were no cases of someone surviving or staying alive, because when meeting with Zaken, the ship and the crew were doomed to inevitable death. At the hands of this pirate, thousands of ships and hundreds of thousands of crews turned out to be in the depths of the sea, which were robbed and brutally killed. Due to his excellent skill and experience in the field of navigation, Zaken could not be caught, and therefore, his outrages lasted long years. The Devil's Island served as a place for saving the treasures robbed by Zaken, but even there no one dared to stop him, because Zaken managed to tame terrible demons and put them on guard of his treasures, his island of refuge. But time passed and the king, ruling over these lands at that time, decided to put an end to Zaken's excesses. He announced a huge reward that would go to the daredevil who could defeat Zaken and provide evidence. Many attempts to track down Zaken at sea were in vain and after some time, a group of necromancers decided to catch the pirate on his island, where the treasures were kept and Zaken's hideout. The necromancers found Zaken's schooner and, with the help of very strong, incredibly powerful spells, killed the entire crew, as well as the captain. But as it turned out, for his countless sins, Captain Zaken did not die, but was reborn into the undead, who is now forever tied to his decrepit, terrible ship. He is also on the island, constantly guarding his vast treasure, and subsequently, this instance zone has become a place where brave players can try their luck, which will befall them along with the victory over the boss.

Zaken is a lvl 60 boss, which, as mentioned earlier, is located on the pirate ship on Devil's Island. You can choose to fight against the daytime or nighttime Zaken, who is strong at both times of the day. According to its stats, Zaken has 858518 XP, also has a physical attack of 7273, and a magic attack of 19762. As a loot for killing this boss, players can get Zaken's Earrings, which give their owners an increase of 31 to MP, and also increase the level of resistance against bleeding of your player by 30%, increase the effectiveness of treatment, increase the chances of creating bleeding on opponents by 30%, increase Yar Vampire's awn, plus give a 20% chance to counter your player's anomalous state and the same 20% chance that your player can inflict a shock or an anomalous state on his opponent.

Features of Night Zaken

To try your luck against Night Zaken, it is recommended to go to him as part of a command channel, which will have from 8 to 50 groups, that is, from 72 to 450 players, depending on your self-confidence. To enter this contest, the leader of the command channel must speak with an NPC named Pathfinder Worker. It is mandatory that the group has about 7 magicians with a dark specialization, a dark dancer and a healer. To kill Night Zaken, the party is given exactly 360 minutes, and the rollback of this zone occurs once every 7 days, every Wednesday, at exactly 6.30 am server time.

Day Zaken Features

You can test yourself in a competition with Daytime Zaken in a team channel, which will include from 1 to 3 groups, that is, by the number of participants from 9 to 27 players, brave and courageous. To enter this competition, the leader of a command channel or group of at least 9 people must speak with an NPC named Pathfinder Worker. By the way, the Day Zaken is slightly different from the night one, at least in that instead of lvl 60, it has lvl 83, which means it is more powerful, dangerous and difficult to pass. To kill Daytime Zaken, the party is given exactly 60 minutes, and the rollback of this zone occurs every three days, every Wednesday and Saturday, at exactly 6.30 am server time.

Before starting the battle with Zaken, it will be very interesting to learn about his features and abilities. For example, the boss has a very high regeneration of his indicators, during the battle, he often teleports to various parts of the dungeon, with the help of his massive attacks he can very quickly drain mana and hit points from his opponents, and sometimes he can teleport around the hall those players who attack him. Zaken has no minions as such, but in the process of clearing the rooms, you need to kill everyone in a row, which will be better for you. In general, both night and day Zakena pass the same way, although in order to fight him, you also have to find this boss. There are two ways to search, in the first case, your players must light candles, but this is a rather controversial option, because with each lit candle, Zaken will become stronger. The second option is that your party will be forced to use their AoE skills to help them spot the pirate on that big ship. If you choose the first search method with candles, then know that the ship has a total of three floors and 5 rooms on each of these floors, and in the process of lighting candles, if the candle lights up red, then go further, and if the candle light turns blue, this means that the pirate is already very close, in one of the nearby rooms of this ship.

In order to wipe Night Zaken as quickly as possible, after all the players are buffed, they should go to the first room, which is located on the second floor of this ship. The group that has a good tank goes in search of Zaken, takes him out and all together are already connected for his quick, as safe as possible for everyone, kill. As for the Daily Zaken wipe, here, as soon as you enter, the timer will immediately go off and it will be displayed in the center of your monitor. Keeping an eye on the timer, the faster you deal with Zaken, the more valuable rewards you can get for your work, and besides, the most lucky lucky ones will also have additional bonuses.

Baium

The next Epic Raid Boss is Baium, he has lvl 75, as well as XP of 4068372, physical attack with 6559, and magic attack with 4378. Baium's location is the Tower of Insolence, namely, he is located on the 13th floor of this tower, where you can catch him. It’s worth mentioning right away about this boss that when he is killed, players get loot in the form of the Ring of Baium, with a 100% probability, and also, killing him is necessary in order for the quest for the sub to be counted, so this boss simply cannot be ignored. Baium's ring gives its wearers many benefits, such as increasing MP by 21, increasing your character's resistance against poisoning by 40%, also increasing your player's resistance to hold by 30%, increasing critical attack power and accuracy, and increasing your player's chance to hold an opponent by 30%.

Before you decide to go to Baium, you should know that a couple of hours before the start of this quest, battles of the most powerful clans for the right to gain access to a trip to Baium begin on the server. In addition, the opposite is the recruitment of players to complete this quest as part of a subclass. Very often it even happens that once you get into a quest, you can be respawned or merged by other participants in the quest, and you are lucky if you managed to hit Baium, because in this case the quest will be credited to you. But let's not talk about sad things, although it is worth noting that in order to get to Baium, you will need to complete a quest in which your character will have to dye a rag, and the name of this quest is "Presumptuous Search". Once inside the tower and rising to the 13th floor, Baium will need to be awakened from his sleep, and when he wakes up, be prepared for the entire tower to shudder from his wrath.

Despite the slowness of this boss, he has an extremely strong physical blow, and, for deliciousness, he will definitely please his visitors with an AOE attack with strong damage. In the room where Baium sleeps, there will also be his minions - Angels, they also have a good attack, which you will need to resist in every possible way. Before the farming of this Baium begins, as mentioned above, a few hour PvP will take place, during which the winners will be determined. After the respawn occurs, you can teleport to Baium from the crystal, but when Baium wakes up, this ability will be canceled. When gathering a party for a trip to Baium, priority is given to a tanker, which will have at least two tanks, two healers and a couple of participants who will be able to restore mana to all participants during the battle. Also, in order to kill Ba.m quickly and with minimal losses, it’s worth picking up two more parties with DDs, ideally if they are magicians and archers, don’t forget that there is a buff and a healer in the composition, a debuffer will be a plus, he will be able to use a slowdown against the already slow Baum, and this is a plus.

The tactics of the battle can be as follows, the tank aggro the boss and lead him in a circle, but while he is doing this, all the DDs simply become chickens and actively attack, we place the supports behind the DDs, at a distance of approximately 400 meters. It is by placing the players in this position that you will be able to deal Baium as much damage as possible and get rid of him faster. Those players who wipe should be resurrected as quickly as possible, because Baium will be very angry and strong, even though there are so many of you, one of his AOE attacks can bring you a lot of trouble. Let the second tank lead the boss's aggro guard, you shouldn't kill them, all the players' attention should be focused on Baium. By the way, after the party has dealt with Baium, his respawn time is approximately 5 days, from + -8 hours, that is, you understand how much competition there is for being able to fight this boss, but believe me, he is not the most desired in the game, further more, so let's move on to the next epic boss.

Antharas

Very strong and another epic raid boss is Antharas, who has lvl 79, as well as the status of an earth dragon. He has an amount of XP in the amount of 14518000, has a physical attack power of 13308, as well as a magical attack power of 28099. According to the legend, it is Antharas who is one of the six dragons that the goddess Grain Caine and Shilen gave birth to. When the war was fought, Antharas participated on the side of Shilen, perhaps such a fate influenced his perception of the world around him, because of the six dragons, Antharas became the most ferocious, vicious and powerful. When his mother Shilen was killed, Antharas, exhausted from grief, ended up in the caves, which eventually become his home, in which he learns to live and perceive everything around again. In the caves, he begins to hunt for all living creatures, which gives him the opportunity to exist to this day, and after a while, his habitat was called Antharas' Lair. The cave in which he lives is of impressive size and before you get into the nest of this dragon, you will also have to fight with other inhabitants living in this territory. Also, in order to enter the territory of Antharas, your character must first complete the quest called "An Audience with the Dragon of the Earth", without which the entrance to the boss will simply be closed.

As a reward for defeating Antharas, players can receive a very tempting item called Antharas' Earring. This earring gives its wearer an increase in such indicators as an increase in MP by 31, increases your player's resistance to bleeding by 50%, increases the efficiency in healing your character, increases the chance of inflicting bleeding on your character's enemies by 40%, increases Vampiric Rage, also increases the chances of resisting an abnormal condition in your player by 30%, reduces the amount of MP consumed, and so on. That is, as you understand, there is something to fight for and the loot is really worth the effort that you have to put in here to defeat the enemy.

Before you go to fight Antares, it does not hurt to get acquainted with his features, including strengths and weaknesses, since the boss is really very strong and will be a serious opponent for any party. Let's begin with weak side Antharas has only one - these are blows with the help of the air element, that is, attacks with the wind. To other types of attacks, he is very resistant, you can even say that he has some kind of immunity or strong resistance. The boss's abilities are very diverse, he uses several AOE attacks, in particular, he does it in a step, directing an attack on one character, jumping, directing an attack on all those players who are in front of him, with a chance of stunning them, he can also hit with his tail, knocking back and stunning many players who are also standing in front of him. In addition to all of the above, Antares has a habit of instilling a very strong Dragon Horror into the players, and the players begin to run chaotically without controlling their actions. Plus, Antharas also uses Curse of Antharas, Breath of Antharas and Earth Tremor, which, although it does not cause much damage to players, but immobilizes them and blocks some skills. When choosing the composition of the party, the players who will be among the brave men must have a lvl of no higher than 82. Next, be sure to include DDs in your party - CX, dagers, who will use their tricks or switches to hold the boss, rich daggers are only human, because only they have the mirage skill. The tactic will be something like this - the daggers should take over the hold of Antares, and at this very time, the mages are completely focused on killing this boss. By the way, the Earring of Antharas drops out with a 100% probability, so you will definitely get your reward. But if luck smiled at you and you want to visit this place again, fight this strong epic raid boss, then you should know that his respawn time is 8 days, + 8 hours. The system here is like this, 8 days after the death of Antharas, after the first daredevil enters his lair, after 20 minutes the boss will appear and you can already start your duel, not for life, but for death.

Valakas

The next epic raid boss, concurrently, the younger brother of the dragon Antharas, is Valakas. It has lvl 85, is one of the six dragons that were born from Shilen and Grain Kain, has such reserves of XP as 17850000, its physical attack is 14375, and its magical attack is 36620. The location of this dragon, the raid boss, is the Forge of the Gods, in order to be able to get to the boss, you will need to first complete the quest called "Straight into the Flame". According to its characteristics, this boss is a dragon of fire, in appearance it is somewhat smaller than his brother Antharas, but has greater strength and endurance, which you should definitely remember during battles. For passing the location with this boss, players who managed to defeat Valakas are awarded a rather valuable little thing, namely the Valakas Necklace. This item provides some benefits to its wearer, namely, it increases MP reserves by 42, increases the character’s resistance to falling asleep at the hands of opponents by 40%, increases XP reserves by 445, also increases your character’s chances of being able to put the enemy to sleep by 40%, increases your character’s physical attack and reduces the rollback time of used skills, this is far from a complete list of everything that this loot gives to its wearer, well, it’s already clear that the game is worth the candle and battles with this boss will be generous from paid to the winners.

Before going to Valakas, players should understand that the boss is really very strong, he moves incredibly fast, uses a huge amount of magical abilities and massive attacks. The most dangerous for all players will be a fire attack, which is aimed at the mass, that is, it will burn almost the players to the ground. Also, Valakas' Lair is located in such a way that you can often find yourself in lava, getting into which, all players receive a debuff that reduces their XP every second, although not in a large amount, but still, a rather unpleasant process. Valakas himself likes to hit with his tail and knock down in this way, and maybe even kill, from critical hits of Valakas both tanks and magicians and in general any other players just wipe, he is very strong and if you are not in the best shape, postpone your meeting for better times. In general, it is better to kill this boss in the maximum allowable composition of the command clan, which in this case can be exactly 200 people, since even the lair itself will not accommodate more players. To get to Valakas, you need to go up to the top floor of the Brazier of the Gods, then find the Corridor of Fire there, and there you can already find Valakas' Lair. But keep in mind that you won’t have to relax on the way either, because there will be a lot of mobs, from weak to very strong, bosses, other servants of Valakas, who have orders to prevent your party from reaching their goal. In order to go directly to Valakas' Lair, you need to have with you such a thing as the Floating Stone, which is given as a reward for the quest called "Straight into the Flame", we already talked about it. Once you enter Valakas' Lair, you will have to wait a bit and once he appears, it will be impossible to exit the lair naturally until you get a victory, or until you wipe it, it will be impossible. To farm Valakas, you will need to collect at least 5 parties, and this is with the obligatory condition of resurrecting those players who will die, otherwise the chances of winning are simply zero. Valakas will call for helpers throughout the battle, and besides, Valakas's HP reserve, as you can see from the description, is simply colossal, so there are times when the farm of this epic raid boss lasts for several hours without interruption, be prepared for such a turn. If you managed to defeat this incredible strong opponent and you decide to go back to Valakas' Lair, you should know that his respawn time is 11 days, which of course is very inspiring. During this time, you will be able to perfectly prepare for the upcoming fight and find the shortest way to get into the composition of that raid that goes straight into the heat to the most powerful dragon in La2.

Frintezza

Another epic raid boss is Frintez, who is known as the son of Baium Elmoreden, an emperor who once ruled long ago, but after he was imprisoned. After the arrest of his father, Frintezza began to look for any way to obtain immortality, and better way than to address these questions to the most terrible and ancient demonic beings, he did not find. Thus, it was from one of the four kings of the dark kingdom that Frintez received his immortality, but at the same time, he also received a dark patron demon that dominates his mind and actions to this day. Frintez himself has an XP score of 791683, his physical attack score is 9182, and his magical attack score is 962.

For killing the Frintez boss, players receive a very attractive loot in the form of the Frintezza Necklace, which gives its wearer very attractive bonuses. For example, it increases your player's resistance to dark attacks by 15%, increases your player's resistance to bleeding by 50%, increases your player's resistance to various kinds of poisons by 50%, reduces the cooldown of your player's skills by 10%, also increases the chance of reflecting damage inflicted on you by an enemy by 10%, gives your character 30% resistance to sleep effects and many other useful effects that you will discover on your own.

To get to Frintezza, you will need to visit the Tomb of the Emperors, entering which you will find yourself in an incredibly large hall, illuminated huge amount candles, as well as paintings and an organ. The room will be very beautiful and creepy at the same time, but do not expect a personal meeting with Frintez, because instead of him, you have to fight with his patron demon named Scarlet Van Halisha, who is distinguished by his cruelty, has a huge sword in his hand, and so that you can’t relax without that, against the background of all this, epoch-making organ music will sound, which seems to call all the helpers of an evil and fierce demon from the underworld and play this music for you Frintez himself.

Before you decide to take part in farming Frintezza, whoever is the leader of your command channel will have to complete a series of quests, including a mandatory quest called "The Four Cups". If this is the first visit, then you can’t do without the quest called “Last Imperial Prince”, on subsequent visits, the quest called “Journey to a Settlement” will be mandatory. Having completed the necessary quests, the same leader of the command channel will have access to the passage of Frinteza and together with him he will be able to take 4 or 5 groups, at his discretion. When the group only enters the Tomb of the Emperors, they will be forced to immediately split up, since one half of the warriors will need to clear the round room from all kinds of evil spirits, and the second half of the warriors will need to free a long corridor, which also hides many dangers, in particular, these are altars, which here will need to be removed very quickly. As long as the altars are active, the first round room will not cease to be filled with monsters, when the altars and monsters are completely destroyed, the walls of this room will rise on their own, your party will become one again and you will be able to move on in full force.

In the second room you will enter, you will also meet with evil spirits that you will need to kill, and as loot from this evil spirits you will receive arrows that are very valuable for this farm, because they will help you deal with the prince. You can shoot arrows from fat drummers, they will stand on opposite sides from each other, and if you can kill all these drummers at the same time, this will be the perfect story. The faster you kill them, the less other monsters you will have to clear in this room, because while they are alive, according to the principle of altars, other monsters will appear from them.

Further, you already get directly into the large hall, described by us earlier, where your group will expect the appearance of Frintez and his demon patron. There, it’s immediately worth dispersing around the room and killing one painting at a time, one group should stand next to the organ. When the battle begins, the priority is to kill the paintings first, and then the demon Scarlet Van Halisha. When you fight the demon, the battle will take place in several stages, and after each of them, the demon will increase in size, become stronger and bigger. After the first stage, the demon will be able to teleport to its target, this is a very dangerous skill, and will also periodically paralyze its target. When the second stage of the battle begins, the prince will play another tune that will also stun the players for 15 seconds - here's another surprise for you from this couple. Further, you will need to use the arrows knocked out of the drummers, go to the organ and interact with it, highlighting it, then simply pour the blood of evil spirits on the selected arrow, to do this, you need to double-click on the bottle of blood. When the third tap of your battle with the demon begins, he will also use a massive AOE attack. He manages to cast this AOE attack in just a couple of seconds and everyone who falls under the area of ​​effect is already hopeless. Your task at this stage will be to deal with the boss, by all means. By the way, at each stage of reincarnation, the demon will again have a full supply of XP. Arrows are a must so that you can distract Frintez from playing the Organ. When different music is played on the organ, the demon will choose new tactics, so use arrows only when he poses the greatest danger to you, in which case you have a chance of winning, if you waste arrows and attention, there will be no chance.

freya

When everything is done, then go with the whole squad to the NPC named Lackey Freya, each member of the group should talk to him and then you will find yourself all around the NPC named Kegor, as well as Zinia, with whom the leader of your group should talk. After that, you already get inside the instance and first clean it from mobs, then when Freya appears, she will be with her minions, you need to split into two groups, one of which will kill the boss, and the second will destroy annoying minions. This will be the first stage where you will need a set of totems obtained from the fourth quest. When the boss casts an AOE, one of the players will be able to use the stone by placing it on the panel and activating the shield when the message "I feel a strong influence of magic" appears on the screen. If you miss this moment, then your defeat will be more than close. The last epic raid boss currently available in Lineage 2 is Freya. To fight it, your character must have at least lvl 82 or even higher, and visiting this instance is only possible in one to three groups, that is, from 9 to 27 people. Before you get to Freya, you will need to complete a whole series of quests, consisting of 5 tasks, but this is necessary for the initial encounter with the boss, it is not necessary further. When you complete the fourth of the 5 quests, you will receive 5 items called "Black Ice Core" as loot, which you use to farm the Snow Queen, by the way, these items are not sold or thrown away.

In the second stage, you will need to fight another small epic raid boss called Clakies. He will be with his minions, but already much weaker than the first boss, his strengths is the use of magic, so try to squeeze mana out of Clakies and he will not be afraid of you. Well, the very last stage will be the continuation of the battle with the already strengthened Freya. The distribution and tactics of the group should be the same as in the first stage, also use stones for protection and first of all kill the guards, when the boss has about 25% of XP left, her NPCs Kegor and Zinia will come to her aid, do not pay attention to them, because apart from a few spells, they will not do anything else. Kill Freya, then your party leader will have to talk to her body and if you're lucky, you get Freya's Necklace, but it only drops with a 23% chance.

Good day! Those of you who explore the Wasteland in Lineage 2: Revolution may encounter one problem. Namely, the bugged quest "Suspicious anthill". How to deal with it - read below.

In the process of leveling up your character, you may not have enough experience until the next main quest. The way out of this solution is quest scrolls. One of the tasks of such a scroll is "Suspicious Anthill". During its execution, the player may encounter a bug due to which he may cancel the quest and not gain experience.

The quest itself consists of 2 stages:

1) Kill 20 ants

2) Find a suspicious nest

It is the second point that is buggy. After you have killed 20 ants, your character runs away to the location of the Gnolls. Sometimes it happens that there are several characters performing this buggy quest :)

To get around this bug, you need to do the following action. After killing 20 ants, turn off the auto-completion of the quest and manually go to this point on the map:

At this point you will find the original nest. The quest indicator shows that you still have to go and go to the point you need. But we know... ;)

After you explore the nest, the quest will continue to develop.

ant queen or simply ant queen epic level 40 raid boss. Ant Queen is the smallest epic raid boss in terms of level. Therefore, of all the epic rb, AK is usually killed before others.

You can find the queen ant in the location of the anthill (Ant nest), which is located in the vicinity of Gludio. From the Gludio gatekeeper, you can make a teleport directly to the entrance to the anthill. will be waiting for you in the farthest cave, surrounded by his faithful soldiers, ants.

Resp AK

Rep. Queen is 24 hours +\- 4 hours. The respawn time of the queen as an ant is the shortest in duration, so this rb is farmed quite often.

Pharm AK

Pharm ak quite simple, in order to quickly farm AQ we need a good buff on the magician, emp, akumen, magnus (or pof EE), clara, DB and svs (an option with a weaker buff is also possible). As you know, Ant queen has a weakness to fire attacks, so sorks are best suited for farming.

To kill AK quickly enough, you need 6-7 forks and 2 bish. Sorks call cats that fill MP. On average, such a composition of the party kills AK in 8-10 minutes (if wars and other enemies do not interfere). Better of course 2 party forty so it will be faster. This main farming party will directly hit AK. You can also additionally create a tanking party from one tank and a couple of heals. We also need one char high lvl.

The problem is that AK has numerous guards, you can kill sorks with massive skills, you can high lvls. The AK will be guarded by a spell specially designed for this, it is possible that he be a tank, all that is required of him is simply to take all the guards away from the AK (to the river, but without crossing it). At this time, the buffed up party of forty quickly takes out AK. I almost forgot the magpies should be no more than 42 lvl, if there are more, this may affect the drop of the ant queen ring. Guarding AK heals very well, for a few heals it can restore full HP from RB, so be careful.

Artifacts that enhance some of the owner's abilities or Epic RB.

Leafing through a thick book, dusty from time to time, more and more dragged into ornate lines with skillfully drawn capital letters. The paper did not turn over willingly and lay lazily on the other side. Turning another page in front of the baby was a folded sheet sealed with the seal of their family. It was rather strange, because no one else used such seals. Putting another candle closer. Having carefully printed out the seal, she began to unfold it with bated breath. Lights of a bluish hue flickered before his eyes, rising up above the scroll. The flickering of the candles ceased and images began to move before my eyes. Lips mechanically read them and everything stopped. Drawings and some text began to be drawn on paper.

There are several ways to know the power of the world. One of them is the acquisition of artifacts from magical creatures that live in our world. The owner of the artifact becomes stronger and invulnerable, though not from everything. The first artifact is located in Anthills near the great Ant Nest. You can find the mono queen on the map in the center of these labyrinths, but keep in mind that she is surrounded by rather strong and evil ants, be careful.

Red ants occupied a fairly large area of ​​​​habitat. The wasteland hides many secret passages, but you need to be on the alert, these ants may not be where you think; their larvae are the most vile and nasty of them all. If you look above the horizon, you can see 3 elevations, not surprisingly, under them there are huge passages to the lair of the ant kingdom. If you move into the depths, then the ants become stronger and more bloodthirsty. In a huge cave in the center is the abode of the queen, these crawling creatures. Slightly immobile, not graceful. But they guard her like the apple of an eye. A huge flock of strong and furious ants will unite if necessary and destroy the enemy.

But many people want to be an artifact, so mystical forces protect the queen, and if trouble happens, AK will disappear leaving small gifts on the ground, and she will return in a day to her lair, to her children.

Ring of Queen Ant

Pathfinder Experience

Killing Ant Queen is not easy, as the guards protect her well, and the healers are able to heal any damage inflicted on her in a matter of seconds. Ant queen needs a destroyer and mage 76+ (to kill guards). Bafaem destra. Let's give him HP. we use frenzi and roge we start to beat the guards of the healers killed. mage 76+ hits guards. and you just use destrom banks in ant queen. 3-4 minutes you have an ant queen ring.
AK ring? No, but if the high lvl buffs someone who hits AK immediately grabs RBsalo. If someone high lvl compared to ak (47) hits her chance becomes minimal or disappears altogether. You have to wait until she completely regenerates HP and start hitting from 0.

Pharm AK:
BD(52) fused to 40
CE(52) fused to 40
buff off party PP 52
2 rechargers
Ostolnye Sorky
Also in off-party Tank, Bish

Method:
The tank collects all the guards in the 1st corner. Sorks Kill the masses with attacks. healers heal the larva during this time.
A competent farm lasts 4-5 minutes. AK is killed in one and a half to two minutes

Queen Ant (Queen of ants) 40 lvl
location Ant Nest
the easiest way to farm is forty lvl 40-43 (if the forty are higher than lvl 43, then the chance of dropping the ring will decrease)
gathering party:
1. Doomcraer 79 (chom+gch)

3. SD 78 (siren)
4. forty low lvl
5. Optionally, you can take another horse breeder

If there is a nouble, then everything is just fine buffing the noobsorks nouble full buff run to AK. First of all, we kill the fighters (Royal Guard Ant), boldly die.
DK makes a mas call (gch), we cut the nubosorks, we distribute the nubble. We run, kill AK healers and AK herself, we hit a little while there is mana. As the mana ends, we calmly leave for manares, then we return and finish it off. The whole farm takes 5-7 minutes. The chance of dropping the ring is 30% for x1, taking into account the fact that forty of the required lvl.


destr 40th lvl (he will keel) + support (SvS, DB, DK, Cat, PP and 1 highl mage). 1 buff - simple for running speed and p. def. Destre runs and fires at the AK with a bow. The guards are attacking him. We run into the room and there is a haylvl of everyone instantly kill. Such a maneuver pulls AK out of the zone with aggro-ants. 2buff - we give everything to the maximum, but without a vampiric. Destrom go on the attack. We beat the sicklings. They will help merge onto the cutter. Once merged - kill AK. Keep HP at a minimum with healing banks. In general, under a full buff and a little training for everything about everything - 1-3 minutes. Oh, yes, I almost forgot: equipment
- destr: C-grade chiseled armor by +3 (well, at least), C-bow and HD or C-gun +10 and higher (I beat HD).

There are many strange legends about Krum, but I will not scare you with all these stories. Not far from Dion, there is a mysterious building, around which the earth crumpled in circles, creating small backwaters. It was as if a huge force had thrown it to the ground, but time passed and everything was covered with a magician and mud. The old stones were magically held in the air, shimmering with greenish hues. But looking up, you won't see the several floors that hunters or just adventurers talk about. But as soon as you go inside, you will not see familiar landscapes from the bridges. Something not certain and not natural. Dwarves have been exploring this area for a long time and constantly find new castles and discs, various tablets with a strange meaning. Rising higher with each floor with some kind of magic, you want to go deeper and forget yourself in these shimmering walls with their drawings. According to the Dwarves, they see nothing beyond the natural. They claim that this is the mechanism that controls the whole mechanism. But they also claim that it is on the top floor.

The Great Kora, the orb that lives and governs everything there. The most important thing is to get to the 3rd floor and destroy the Cora. The great being keeps the entire krumah in working order. The great ball has an evil and without orderly guards, and it itself is not a simple creature. The blow is terrible for her, it can hook everyone. Her tears dripping onto the floor shimmer with radiance. These tears or that it is actually dangerous to health, be extremely careful.

Ring Of Core

Pathfinder Experience

Core (Core) 50 lvl
location Cruma Tower
the easiest way to farm is cx lvl 52 (if cx is higher than 53, the chance of dropping the ring will decrease)
gathering party:
1. Doomcraer 79(chom)
2. SVM 77 (meditation + renevol)
3. SD 78 (siren)
4. cx low lvl
5. horse breeder

We arrive with this composition in the room on the 3rd floor. Be sure to take a dagger with you to open the door to the room. Next, you will see a square room in the center of which there will be small partitions on both sides. We hide the DC, SVM, SD, horse breeder behind these partitions. Next, we see that the kore has a lot of miniks. Your actions: the tank collects all the minis in a heap, starts aggroing them with a hate aura, bp heals him, at this time they hit this whole crowd with splash magic (Twister), we kill. Further, cx merge under the CDL (Curse Death Link) you can not be afraid of anything, the bark itself does not cause damage, the main thing is not to run into it in the dome. We hit until the minis rep, as soon as the rep, bp instantly heals the whole party so that the magicians do not die. Then repeat all of the above one more time. The whole farm takes 8-10 minutes. The chance of dropping the ring is 30% for x1, taking into account the fact that cx is of the required lvl.

This place became a fierce battlefield where Elves and Humans fought for dominance over the continent. White spores fall from the sky like flakes of snow, creating a quiet and peaceful atmosphere... and if not for Orfen... Trying to stop the war between Humans and Elves, Orfen was badly injured (yes, yes, that's her!), trapped in a fierce battle. Then she fell into a deep sleep for several hundred years. When she woke up and saw a place devastated by battle, which was once a beautiful forest, she became angry and began to attack Men and Elves indiscriminately in the surrounding areas. Then the wizards of Ivory Tower gathered to stop her insane attacks, she retreated and hid in the Sea of ​​Spores to recover and gain strength. Orfen, one of the malevolent beings, dislikes alien and impudent creatures that disturb her walks in Sos or the spore fields. Her strength is in the protection that always follows her on the heels. But when she does not have half of her life, she hides in her lair, in the very thick of the guards, which the camp so adore.

Earring of Orfen

Pathfinder Experience

Orfen (Orfen) 50 lvl
location Sea Of Spores
farming is easiest with forty lvl 52 (if the forty are above 53, the chance of dropping the earring will decrease)
gathering party:
1. Doomcraer 79(chom)
2. SVM 77 (meditation + renevol)
3. SD 78 (siren)
4. forty low lvl
5. horse breeder
6. tank (tk or paladin) 57 preferably in a doom set
7. bp 57 preferably with a roll

We are looking for orphen in SOS running around the location. Next, we go to the corner opposite to where the rb 48 lvl is located. There you will see a large stone behind it we hide SD, DK, SVM, horse breeder. We bring the orfu to this corner tank agrit minik forty kill them then beat the orfu itself and so on in a circle. It may happen that when the orpha has little health left, she will run away to her lair here it will be more difficult. we go to the lair, but we don’t go deep so as not to get debuffs, we also hide the highl. The tank carefully brings the orfu to the edge and calmly finishes it off. farming takes 20-30 minutes, depending on whether the orp flies to the lair or not. The chance of dropping an earring is 30% for x1, taking into account the fact that forty of the required lvl.

At the expense of Orfen's farm.

On some servers it can be done like this:
destr 50th lvl (he will keel) + support (SvS, DB, DK, any DD 76+, PP and 1 highl lukar). There are four roles: pull the guard out of the lair (DD), beat the orphen (destr 50), kill the orphen's guards quickly (lukar), MC (vark 78).

1. find the dispute of Orfen himself in the sea.
2. full buff party (no vamp)
3. as soon as buffed:
3.1. vark and DD (I played spoiler 78) run to Orfen's lair.
3.1.1. Vark goes inside, but not deep (so as not to aggro him).
3.1.2. DD goes inside and collects everyone who is there (exception: there are 3 mobs that will not come out. well, God bless them) and, stretching out, runs anywhere. You can beat / not_beat, the main thing is to pull it out and away. Comes out of the party.
3.2 Destre with a lukar with a short pause (2-5 sec) to Orff.
3.2.1 Destr hits Orphen.
3.2.2 Lukar kill everyone around.
4. When Orfen has less than 50% HP, he will get scared and go to his lair. This is where wark comes in handy.
5. As soon as Orfen arrived at the lair - Wark MS.
6. Everything is clear here. Destr to Orff and finish off, Lukar kill everyone around. There will remain 3 mobs from DD (see 3.1.2)

Sobno everything. In general, under a full buff and a small workout for everything about everything - 2-5 minutes.

Equipment:
- well, it’s clear with the support, everyone is 78+ and there, in terms of armor and weapons, what is there - that is
- destr: C-grade chiseled armor by +3 (well, at least, of course, the more - the better), HD or C-gun +10 and higher (I beat HD).

The great pirate Zaken cannot part with his treasures, and therefore he guards them day and night on a ship with the crew of the ship, who, alas, have long since left this imperfect world and become captives of the island. Which the common people called Devil's Island. Not a bad labyrinth is fraught with many mysteries and mysterious monsters. There are 2 ways to get to the island. One swim through an underwater cave, but there underwater meet the skeletons and zombies of the former team of Captain Zaken. You need to be careful and remember that the lungs are not so big that you can spend a lot of time under water. The second way to move to the island in the very middle bypassing the underwater passage, and then go on the map. At the end there will be a ship in a ship door. It will open at midnight, for 2 real minutes.

Zaken's Earring

Pathfinder Experience

Zaken (Zaken) 60 lvl
location Devil's Isle (Devil's Island)
In my opinion, the most difficult epic of all that is in the world of Aden.
The easiest way to farm is cx 61 (if cx is higher than 63, the chance of dropping earrings will decrease)
We run to the ship to the zaken there on the upper deck we find a closed door, it opens at 12:00 at night according to the game, and is open only 1-1.5 minutes, then it will close and you can enter only after 4 hours, so you should come a little early.

gathering party:
1. Doomcraer 79(chom)
2. SVM 77 (meditation + renevol)
3. SD 78 (siren)
4. cx low lvl (catfish + DKm set)
5. horse breeder
6. tank (tk or paladin) 66 preferably in a dk set, if possible we merge the SD to 66 (if the rollback of skills is not installed on the server, that is, the siren will not disappear) and use it as a tank
7. bp 66 preferably with catfish
Please pay attention to the fact that it is best to put all tank and bp damage dealers into one clan in case of a massive respawn.

As soon as the door to the zaken opened, we go in and sit down to rest without going very far, without even going down! We are waiting for the game night to pass, because at night Zaken has a very strong HP regen. When the day comes, we get up and buff. DK, SD, SVM, horse breeder leave the damage dealers around the corner and the tank goes to the zaken in the room. Then the usual farming takes place, the tank agrit mages hit. When a zaken is low on hp, he can try to teleport, that's the tricky part. there is a chance to interrupt the cast and safely finish him off, but maybe he will fly away. further 3 options where zaken can tp: the upper deck and 2 places on the lower deck. We check the upper deck if the zaken is finished there, if he is not there, you can go and look for him on the lower deck, which I do not advise you to do from my own experience) it is better to just wait a little and kill him again in a couple of hours. The chance of dropping an earring is 100% for x1, taking into account the fact that cx is of the required lvl.

Baium's history began a very long time ago, at the time when he was the Emperor of the lands of Elmore-Aden. Once he was overtaken by the illusion of omnipotence, which turned into an irresistible desire to achieve power, like the Gods and to reach heaven - the haven of the Gods. The entire Empire was called to build the "Tower of God".

Einhasad, the goddess symbolizing the feminine, was enraged by the arrogance of people, mortal and living on earth, who dared to challenge the Gods living in heaven. Her wrath fell on the builders of the tower, engineers and wizards, elves and dwarves ... all who worked on it died.
In addition, Einhasad imprisoned Emperor Baium at the very top of the tower and cursed him with such previously coveted immortality. He was forced to watch the collapse of his kingdom, limited by the bonds of the tower for many hundreds of years. He went mad from such a long confinement and gradually turned into a disgusting creature, in fact, not much different from a monster.
Many years later, people, frightened by the wrath of the Gods, called the tower in which Baium is imprisoned, "Tower of Insolence". The audacity of one who dared to challenge the immortal Gods of the earth. Baium.

The Cursed King's Audience can be obtained once every 5 days. He usually respawns within 8 hours 5 days after his last death. Getting to Baium is also not easy, the pass at the crystal is the clothes of the character who wants to go through. It must be wrapped in a cloth soaked in the blood of certain inhabitants of the Tower, such are the conditions.
After the revival of Baium, there is exactly a minute to teleport to his lair. You can't get there earlier or later. If Baium is awakened, then it is also impossible to get into his lair.

Baium does not like when his peace is disturbed, and brings down all his anger on the one who woke him up. The punishment for awakening is death. However, there are rare cases where the victim's will to live is stronger than Baium's wrath. The latter, having felt this, can show mercy and not kill the one who disturbed his peace.

Ring of Baium

Pathfinder Experience

Baium (Baium) 75 lvl
location Tower Of Insolence
Before you go to Baium, you must complete the quest An Arrogant Search with lvl 60, taken from NPC Magister Hanellin in Aden Dark Elf Guild. After completing the quest, you will receive Blooded Fabric (the entrance to the baium).
Next, we collect friends, a clan, etc. We go to the bayum. Initially, he is in stone, he needs to be awakened. Whoever wakes him up will probably die. The chance of death upon awakening is 70%.
The required lvl of magicians is not higher than 78.
We collect xxx party: party tank + healers to drive angels and party magicians to kill directly baium. The tank collects all the angels and leads them. Next comes the usual farm, mages kill baium. The chance of dropping the ring is 100% for x1, taking into account the fact that the magicians of the desired lvl.

A lizard sleeping deep underground occasionally crawling out on the daredevils who came to him. The task must be completed in front of how to go to him so that he would let the crystal pass to the ferocious dragon Antares. The labyrinth is still the same, you will have to make your way deeply to the entrance to Antarasu.

Earring of Antharas

Pathfinder Experience

Antharas (Antharas) 79 lvl
location Antharas Nest
Before going to Antaras, you need to complete the Audience with the Land Dragon quest with lvl 50, taken from NPC Gabrielle in Giran. After completing the quest, you will receive a Portal Stone (entrance to Antaras). Next, we collect clans, alliances, etc. We go to Antaras. It is very important that after the first person has entered, a 20-minute countdown begins. Antaras appears after 20 minutes.
The required lvl of magicians is not higher than 82.
Gathering xxx party: adventur party with mirage to keep Antaras and mage party to kill. Daggers keep Antaras by using a switch, a trick. Next comes the usual farm, magicians (preferably cx / shts) kill Antaras. The chance of dropping an earring is 100% for x1, taking into account the fact that the magicians of the desired lvl.

Valakas, brother of Antharas. He loves to fly and squash in everything that moves. How superstitious he is. To get to him you need to complete the task. And you can get there. Godard and immediately XC or Hawk Springs, where the nomes take baths and go down the path to the side and between the hot springs there is a passage and a road leading to the mountains. There he saw burnt trees and a cave from which it was just like fire. It's hard to breathe there out of habit. On the map, go uphill, and then forward up the split magma, after going through a few more labyrinths, you will again stumble upon a crystal that will send you to Valakas' lair.

Necklace of Valakas

Pathfinder Experience

Valakas (Valakas) 85 lvl
location Valakas Lair
Before you go to Valakas, you need to complete the Into the Flame quest with lvl 60 taken from the NPC in the location of the FOG near the spiral (I can’t remember the name, I’ll definitely write when I remember). After completing the quest, you will receive Vacualite (entrance to Valakas). Next, we collect clans, alliances, etc. We go to valakas. It is very important that after the first person has entered, a 25-minute countdown begins. After 25 minutes, valakas appears.
Required lvl mages - any.
Farming is similar to Antaras farming. Gathering xxx party: adventur party with mirage to keep valakas and mage party to kill. Daggers keep valakas due to the fact that they use a switch, a trick. Next comes the usual farm, magicians (preferably ss / mm) kill valakas. Necklace drop chance 100% for x1.

Oh yes, the Mushroom of Emperors is a sacred place. From the city of Val of Agros and immediately to the left and all the way, then development to the left straight and to the right, go in the center into a cleft then find a passage. Having passed, you will go out to a clearing with ants and skeletons, where you can often meet the poor fellow Treteprofov. Having passed several winding areas, turn left, further from the wolves, and there you can’t go wrong, a curved path will lead to the entrance. Further along the map, reach the round room and complete the task.

Frintezza is the son of the great Emperor Baium.
After the imprisonment of his father, he began to look for a way to extend his life. But he did not trust the gods and turned to the demons for help. Frintezza received his immortality from one of the 4 Lords of the Underworld. Having received this terrifying power, Frintez also gained an eternal demon patron - Scarlet van Halisha. Baium's son's room is located at the very end of the Imperial Tomb, and only 5 groups of players can enter it. The huge hall in which Frintezza lives is a room for a huge organ. With a mass of flickering candles. A spectacle that is truly mesmerizing and shivering. There are many portraits hanging nearby, both of the prince himself and of Emperor Baium. Unfortunately, Frintez himself does not enter the battle. The same patron fights for him - the demon Halisha - this is a terrifying creation of Hell, with a huge sword in his hands, capable of delighting and making the heart of even the world-wise player tremble. At the same time that the demon is fighting the players, Frintezza starts playing the Organ.

Frintezza's Necklace

Pathfinder Experience

Frintezza (Frintezza) 85 lvl
Location Imperial Tomb
I will say right away that the frintez himself does nothing for him, his faithful servant Scarlet van Halisha (has 2 forms) fights for him.
Before you go to the frintez, you need to complete as many as 3 quests, all taken from the NPC Nameless Spirit, which is located in the IT dungeon (4s).
as soon as the quests are completed, you will receive Frintezza's Magic Force Field Removal Scroll (entrance to the frintezza) only the PL needs, the rest can not do the quest. One important feature that distinguishes this epic from the rest, no more than 5 parties can go to it. We collect 5 parties: a party of adventures with a mirage to hold and a party of magicians / bows to kill.
Initially, the frintezza "sleeps". Everyone enters the hall, buffing. Next, whoever 1 comes up to the middle and the frintezza "wakes up" appears Scarlet van Halisha and a lot of perfume. The daggers immediately run to hold the epic while the other 4 parties deal with the spirits. There will be several packs of spirits with 1 leader, if the leader is not touched, the spirits will appear endlessly, so we immediately run and beat the leaders. I will say in advance on this epic drain% is provided. After all the spirits are killed, we beat Scarlet van Halisha himself. As soon as you seemingly killed him, he takes on a different form and the spirits reappear. We repeat 1 more time. This time he really dies. Necklace drop chance 100% for x1.

It is strange that for all this you can get wonderful jewelry, this is a great artifact that will help you survive in these harsh times.

The scroll breaks. Blue glow and the sheet was sealed as if nothing had happened. Putting it back between the pages, the little girl closed the book. And quietly whispered "Chapa". The room dimmed and only the moon shone silver outside the window. Silently seeing off the girl thoughtfully ...