Who is such a break in Stalker. Carved mutant - Flee. Stalker must know enemies in the face. What is known about mutant

38 10

release date original Game: March 11, 2007
Fashion output date: June 17, 2014
Genre: Action.
Developer: Shtopor (Anton Tsapshest), Exshel, Snowlis, Ins333, Koshak, Stalkersof (Alexey Lysis)
Publisher: GSC World Publishing
Version: 1.0006.
Modification version: 1.5
Platform: PC.
Interface: Russian
Voice: Russian
Tablet: Not required

Description:
This mod is made on a frying basis and provides the freedom to the player when moving in levels. You will have to visit various legendary places and engage in the main stalker business: hunting for profit and battle with the sealing of the zone. The player is given a completely different Quest system, which was not in other mods: we find various PDA, documents and other things of a similar type, to unravel some story, or just earn money on gear. The choice depends on the player. Players are also provided with standard new quests from characters that inhabit the zone.
For many years zone, she calmed down, and her more do not shake daily emissions. Somehow ordinary stalker life has improved: repair of equipment, medical services, trade. But from this zone did not lose their oddities and did not become less dangerous. She became another, but still lives his life and constantly changing.

System requirements:
. Operating system (OC): Windows XP (SP3) / Vista (SP2) / SEVEN (SP1), 64-bit OC recommended
. Processor (CPU): Intel Core 2 Duo 2.6 GHz, recommended Intel Core i7-920 2.66 GHZ
. Memory (RAM): 4 GB, 6 GB is recommended for Vista / Seven X64
. Video adapter (VGA): ATI Radeon HD7750 / NVIDIA GeForce GTX640 DirectX 9.0 -scapable, 1024 MB
. Hard disk (HDD): 12.15 GB of free space

Read more about Modifications

Main features of modification:
Locations
. Bar "100 x-ray" (from the assembly 2571)
. Sprout plant (from the assembly 2571)
. Dungeon of the Research Institute "Agroprom" (from the assembly 2571)
. Cordon (from the assembly 2571)
. Radar bunker (blend from builds 1935-1865)
. Dark valley (blend from the assembly 2205 and cn)
. Dead tops
. Rotia floodplain
. Redhead forest
. Swamp
. Dog village
. Chernobyl 4.
. Mine
. Lorovo
. Hollow hills
. Lab X-8
. Warlab
. Generators
. Hospital
. Thirteenth Sector
. Dead city
. Trash Giza
. Subway agricultural sector 2
. Scientific station
. Neighborhood of the plant "Jupiter"
. Eastern Pripyat
. Backwater
. Limansk

Mutants
. Models of boars and pops from zp
. 4 types of pseudogagants (huge pseudogagant, mutating pseudogan, black pseudogagant, pseudogan-jumper)
. New models of dogs
. New controllers (controller in the raincoat, Bildovsky controller, controller-stalker, controller with processes, fast controller)
. Snacks "without gas mask"
. 3 types of fesomes (mate, flomb-dwarf, swamp break)
. New mutant led
. New mutant Kubos
. New mutant wolf
. New mutant lizard
. New Mutant Waterca (Spider)
. New mutant Zhmur.
. 1 new model Kabana (3 times more standard)
. Bilda model flesh
. Psevdapoque Added Psi-Attack as in Build 1935
. Poltergeist (crawls on the ground, attacks fire)
. Many new zombie models
. 3 types of cotton mutants

Other
. On all underground locations very dark, the lantern shines only a couple of meters
. Most movable objects have been added on most standard levels.
. Anomalies appeared on new locations
. New quests for Fryriplean Type: We find a thing (PDA or Document) and a chain breathe a story
. Almost all NPS individual appearance (costume, face, equipment), added over 200 new models
. Added groupings " Dark stalkers", "Last day", " Clear sky"," Legends of the zone "," black angel "with personal visuals, voice acting and bases
. NPS-s may throw grenades
. NPSAM Added many dialogs. GG can exchange things with them, ask them money, rob them, help (give medicines)
. For lovers, new random phrases of NPS + absolutely new guitar compositions have been added by the fire
. Breaking bodies of the NPS-OV
. Unlocked many animations for NPS-OS
. More diverse votes of stalkers (taken from late builds and even other games)
. Name GG at the start new game Generated randomly
. In Pda you can put marks on the map
. Dynamic use of guitar, walkie-talkie, harmonica, cigarettes (all with a new voice acting)
. New dynamic news
. New Party Anomalies, Explosions, Fire and Other
. Added bag-cache
. Death of the GG from the first person
. Collision of corpses as in Buildah
. Upgrade weapons and armor in technicians, repair of weapons and armor (only with money from GG)
. In the zone you can detect many unique documents, PDA, diaries and notes from stalkers
. Camera from the 2nd and 3rd face. Now on these species where the GG is aiming, there and shoots
. The contents of all the caches will be spawned randomly
. Bolts now end. They can be thrown out, buy, pick up from the ground
. There are guide in the zone who for money will be able to spend you in different points of the zone
. Added new items with personal louds (lighter, clock with dosimeter, lantern)
. NPS-s can remove broken PDA (with thin)
. Added anomaly detector (PP-4B) and elite anomalies detector with personal louds
. New wholesale ammunition (grenades, cartridges in bags and boxes)
. New animations when injured from Monsters
. 3 new bars were created: a dead city - Bar "Stalker", ATP - Bar "Last Nadezhda", Chernobyl-4 - Bar "CT"
. Cartridges for use need to hang on the belt
. With some stalkers you can play mini games ("21 points", "find a ball", "test for knowledge zone", "Guess the figure")
. Characters of the game (as nsps and mutants) are freely walking on locations and between them. They can be found in unpredictable places
. A lot of caches appeared on locations as in sn. But you need to look for them yourself
. The stalker radio appeared in the zone. Stalker nicknamed "Talenker" makes their broadcasts for stalkers
. Each bar has a receiver from which you can hear different stories, bikes, rumors, stalker jokes and music. In every bar, different and never used nowhere
. Playmarks restored. Work with a probability of 60% after hitting
. New atmospheric weather
. New random sounds
. New ambient music on all locations
. Recycled vegetation and level design
. Atmospheric menus and random pictures while downloading the game
. In the mod added sleep function
. New models of original weapons + new trunks
. Interface in the style of zp
. Added Bands for armor: gas masks, helmets, firmware and other things
. New PDA
. Dynamic hood costum

Over the mod worked:
. Shtopor (Anton Tsavsh) - project leader. Ideas, quests, scripts, platform
. Exshel (Sergey Kolesnikov) - Texts, Voice, Quests, Songs
. Snowlis - Ideas, Quests, Texts, Sounding, Testing
. Ins333 - scripts, quests
. Koshak - Administration, Quests, Testing
. Stalkersof (Alexey Lyzov) - Ideas, Scripts, Weapons Edge

Gratitude:
. The developers of the game S.T.A.L.K.E.R. GSC Game World
. Modestrokers who do not allow us to forget about this game, and develop its world
. Portal stalker-gsc.ru for resources
. AP-PRODUCTION portal for video reviews, topic on the site and those. Support
. Website www.amk-team.ru for information on the modestroot and guys who please us with new fitches
. Well, actually players for tips, ideas and patience
. Due to the fact that the work on the mod is not completed - it is beta testing, and not a full release.
. We continue to develop mod, but we need your help in bringing fashion to mind. All who can provide real help ask to write in LS.
. Folk artAlso - in every way is welcome.
. All your worthy creations (if, of course, will be) will appear in the topic header.

Special thanks:
. Owned assistants:
- Oleg Korotaev
- Andrei Bulatov
- Nikolay Rudakov (Kharkov)
- Tuneyadec (Tolsts Oleg)
- Valery Ryabchenko (Kharkiv)
- Apolliner
- Lonely Dragon.
- Amsterdam
- Wolfys.
- Lion Gagua (Leo Gagua)
- Sergey Belousov (Vladivostok)
- Wolfstalker
- Artem Shved.
- WO1FRAM
. Help in scripts: colr_it
. In fashion, with the authorization of the authors, the author's music was used:
- Oleg Korotheev (Kharkiv)
- Andrei Bulatova (Shebekino)
- Mikhail Samorokov and the group "Shadow".

During the development process, fashion was used:
. SMP.
. NLC 6.
. OGSE.
. LW.
. Dangerous Zone
. ARTEFACT PACK1
. Misery.
. Bb_mod_redux.v2.
. REALISTIC DIALOGS PACK V0.5
. SWTC

The works of the authors are used in fashion:
. Lech Elephant, Tris, AAZ, SHPILER, Abakant, Mazahakq, Shadow, Aligator_M, Piter, Lafugix
. Animal, Charsi, Exiu, Djekman, Optivankiev, Jonahex, SkyLoader, Lenya Banshi, Real Wolf
. Row, Artem_K, Ruwar, Lafugix, Lex, 22ff, Kiavan92, Amik, Sin, Alexandrych, Nafigator
. Yozheg, Pack @ (n), Trix, Staff, Hells1ng, Sergg, Kirag, Pseudo-Stalker, Snajper, Con
. Virus96, Hellrats, Kenny, Vega, Ruwar, Lagaem, XXX5, STALK15, AZZZA, Singapur22
. Mortalheaven, Animal, P.A.X, REKONGSTOR, FUN, JGAR, KOLMOGOR, YAKUT, K.D, ALEN-FANTOM
. Crazy_stalker666, Kstn, Buusty, Modoskea, Best, Purke62, Valkov465, 13dies
. We apologize to the authors whose names are lost in the process of work, and we forgot you to specify. Thank you for your work

Patch 1.5:
The patch is obtained by selecting differences between versions 1.5 and 1.0. Different files have become the basis for patch 1.5
Changes made by patch 1.5:
. Almost all departures and bugs are eliminated (there are several minor, not affecting the passage).
. Completely reworked sound (all, inadoden to weapons).
. Added several original trifles. Fixed weapons configations (not everything, unfortunately).
. Verified and corrected almost all errors in the texts.

Installation
Run "setup.exe"
Set
Play

What happened then before I woke up in a similar condition in the middle of the forest? The memory diligently hid these memories, but I still understood that there was nothing good. Be that as it may, stay in place for a long time was too dangerous and stupid.
I tried to climb my feet, but this action turned out to be a very serious mistake. It is clear after a few moments.
A sharp pain pierced the back, and I again fell to the ground. Breathing seized from pain, and purple and yellow circles floated before his eyes. The body once again reduced the strongest convulsion. I squeezed my teeth so as not to scream. However, there worked the old habit - my cry now would not have happened anyway, I was not able to even call for help. The throat was dry to the impossibility, so besides barely audible wheezing and no pepatage, nothing fell away from my lips.
I could not understand exactly how much time was already in a similar condition. In my memory, the darkness replaced the daylight three times, but the memory could be incorrect. When I slightly came to my senses, all my things have already disappeared: the stalkers always did not bend to the ladder, and now they did not mind to clean the dying. Yes, and I myself, sometimes came in this way. So they returned all the vile actions back to me. I now had no pda to ask for help, no flasks with water to quench your thirst, nor even the smoother weapons, to quickly and almost painlessly cut off my suffering. There was only one way out - to try to survive.
For those few short moments that I managed to hold out on my feet, I managed to notice, a small pond, located in the ravine literally a couple of hundred meters from me. Now it remained only to get to its edge. However, this is the most "only" did not mean the ease of this task. My body was very mutilated, and every movement responded to wild pain. But the thirst for life was stronger. I waited until the pain calm down, and slowly crawled between the trees towards the reservoir.
The time applied to the elastic substance capable of stretching to unknown limits. Therefore, it turned out to be impossible to measure how much time I spent to get to the edge of the pond. In this situation, I was even ready to accept those who believe that time is only an illusion, but in fact it is not. But I was not to such reflections.
Be that as it may, I reached my goal with the last rays of the sunset. The fingers encouraged into the blood with a light splash in muddy water, leaving behind a blood-red cable, dissolved in water, like a cigarette smoke in the air. I pulled the second hand and for a moment, froze, enjoying unexpectedly pleasant sensations. After a short respite, I booked with my fingers as hard as possible and began to slowly tighten the body to the water.
Water acted fell on the wounds of his believed cool. Very soon burning pain changed the lung tingling numbness. Perhaps in another situation, I would have solved that it was not good, but now I was spoiled for any precautions and prejudices. It became easier for me, I got better. One never needs to be discerned by what is it is, especially when you are on the verge between life and death.
I saw for a long time eagerly - a few days without a drop of water in the mouth, they gave themselves about themselves.
Tough, finally, terrible thirst, I made an effort on myself and turned over on my back. In the unknown gave the crowns of silent trees flickering stars. Their light, of course, was not bright, but for some reason I saw everything so bright, as if during the day. Such a state of affairs did not fit in the head.
I covered my eyes, fleeing from puff. The idea in my head was only one: what happened then, a few days ago? In addition to terrible pain, breaking bone and turning inside out, I remembered the unimaginable roar and a bright red light that floats everything around.
Explosion? Then there should be at least some traces from him: broken trees, the smell of Gary, ash and ash. But I did not notify anything like this. Perhaps the anomaly worked? I do not know, everything can be in the zone, but where, in this case, this anomaly is done after? ..
For these reflections, I did not notice how I fell asleep. I dreamed that I mitch on the zone, faster than the wind, as if I knew exactly where and what an anomaly were located. I dreamed like I struggling to struggle with mutants. And also, as with genuine horror in the look for me, Pretty young stalkers, which I have never seen before: not living, no dead ...
I woke up in a cold sweat. At that moment I decided that it was only a nightmare and quickly calmed down ...
If only it was just a dream ...
... Zipper lighting the sky over the forest, which began behind the field. I pulled out and wipe blinded for a moment. Bright light made me blind, and I became helpless, almost like a newborn kitten. As a result, I could not move more at the light of the day. This was quite a lot of minuses, but the pros also were. The night replaced me a day - I saw in the dark better bats, and could move around the zone as not a single sensible person would be risked.
But I was no longer a man. Not only my eyesight was aggravated to the limit, but also rumor, flair and intuition. I always know where there is one or another anomaly, even if she does not show himself, I can hear the breath of man and the steps of a mutant, which is in a kilometer from me. Sometimes it begins to me that I can read the thoughts of people and even to subjugate their will.
My abilities are getting stronger with each new day. But the price of this is too expensive - more and more I become like a monster, less in me remains from a person ...
Following the next outbreak, the waves hung shower. The pair of blind pieces, which before that in the dead was lying near the old tractor, on the roof of which I was settled, bored and hid under the bottom of a rusty dead car. I crushed: all the same beasts always remain beasts, no matter what happened. I reached out and ruled on a rusty metal, substituting the body for cool jets of water. It was the water that I gave me another chance to life six months ago. And I was grateful to her. In response, she gave me new forces.
I smiled and closed my eyes. Memory returned to me for a long time. What happened in that fatal day when I became different? Nothing special. The usual emission, which in the zone there are no less than a dozen times a year. Only that time I did not happen to survive him in the shelter - did not have time. And here is the result: I became another terrible span of a zone, a break.
I can not say that this is very much and grieves me. Rather, even on the contrary. Now I am able to see people among mutants and mutants among people. After all, the whole thing is not in appearance and not in the genetic code - everything is much more complicated. There is something that people call the soul. Simple people, like many animals and mutants, feel it in their own way, but very vaguely. I am able to understand her smell, hear her vibrations and, sometimes, even see it. Who would know how beautiful it is. But unfortunately, the soul is far from everyone. The saddest thing is that the mutants are found much more often than in humans. But no one believes me. And however, who will believe in a sneak? Just a few stalkers will be found on the whole huge zone that will really understand me ...
The further I get from people, the stronger the only one with nature, the more I wonder if I have a soul myself? But I was not destined to find an answer. Sometimes it is much easier to understand others than yourself.
Somewhere in the distance, cries, evil growls and automatic shots. He sighs quietly, I jumped from the tractor into a viscous dirt and as quickly as possible ran to sounds. Why was I not staying staying? Why am I going to intervene in someone else's business? Just be able, today I will be able to save the death of another soul. And who will be her owner: a person or mutant - it doesn't matter to me.

The most mysterious resident of the zone. Flames - residues from people who survived in the terrible reality of the zone. It is not clear in these miserable creatures only one thing - which factors were able to influence those unfortunate, which later became one of the smartest and mysterious inhabitants of Chernobyl. Not in vain here is said "one of the smartest". Indeed, this tramp differs from its neighbors around the zone by the vastness of his intellect. I am no longer talking about His "eloquence". Something human in it is still left, including the feeling of benefits (you give him meals, he leaves you alive - everything is simple and understandable). But despite his great resemblance to us, it will be considered an enemy and direct competitor for possible prey. And he will fight for survival with us, he will be not a trunks of the barrel-vintacesis, but with bare hands, and if one hand is normal and quite healthy (unless the manicure would be corrected), then the second hand can be considered dangerous weapon, Because if he gives you this hand to you, then the riveting your head on the shoulders can be sitting smoothly, alas, not destined. When meeting with these comrade, it should not be run away because it will not be lagging behind you. The only right solution is a gun of a handy and the cartridges a full backpack and fall into it as much as possible from a larger distance. And do not forget that over time you can damage his weapons ... And at this moment you will need the skills of a real sprinter and, literally, to fly on the wings of fear to the nearest stalker camp, change the pants and how to float lead in The face of this scoundrel.

The most funny denial of this is his speech. In question - this is a mat (immediately visible - our, Russian man!). And he is worse than a shoemaker, they believe it.

In PM carved by developers from the game.

Flesh

The domestic pigs found in the zone, like many other living organisms, have undergone a strong mutation. Since genes were affected, controlling metabolism processes, the animal phenotype changed dramatically. Mutating a pig, which stalkers call "flesh" - one of the most visual examples of abuse of the zone over nature. These creatures have formed scaly-bone protective cover, the body's ability to regenerate significantly increased, the nervous system became complicated. Like the usual pig, the "flesh" is omnivorous, therefore, being hungry, it may well attack the stalker.

Boar

A large beast reaching one and a half meters in the withers. This animal exceeds his belly and aggressiveness, exceeds its relatives outside the zone and is not inferior to most mutants. The mutagenic processes caused by the impact of radiation and anomalies have largely affected the appearance of these mammals: the latter latched, and in some places, on the contrary, covered with very long rigid wool. The hooves of animals changed their shape and became more acute, acquiring some similarities with claws; Pupils discouraged, pigmentation spots and deep wrinkles were manifested on the bald head. Zuba's boars are well tolerated radiation, which allows them to be in highly polluted areas for a long time. Usually these animals are attacked from running out, trying to the tissue of the belly of the victim or knock her down.

Tushkan

In fact, these animals do not consist of related to all famous tubes, although they are very similar to them. Specify the view from which the cushkans of the zone occurred until it seems possible; One can only argue that their ancestors were artistic animals, most likely rodents. Reaching up to 40 centimeters in the withers, they are much more mobile, an aged and growing desert animal. They live mainly in the dungeons and destroyed buildings, feeding everything that comes from the plants to the gloa stalkers. Sometimes even major animals and mutants become the victim of Tushkanov: attacking a big flock, they will easily ruin any creature, who did not have time to escape.

Blind dogs

Children's deserts and landfills. Blind dogs are found by flocks of 10-20 individuals. As a result of numerous mutations, the skeletons and muscles were produced, atrophied eyesight, immunity developed to radiation. Prolonged studies discovered incredible facts- recent generations Psov appeared something like a sixth sense, remotely resembling telepathic vision. Looks like a new sense body, perfectly replaces atrophied vision, allowing the psam to feel the enemy literally through the walls. This gift is developing with each generation of blind pieces and what further mutations will lead, experts prefer to silence.

Dog

Chernobyl dog is extremely aggressive and voracious. His sturdy jaws and fast strong paws are supplemented by some of some psi-abilities, which makes it unusually dangerous. Like Fight Dogs, his pain threshold is strongly understated, it will attack the last drop of blood. The accumulation of these animals is reasonable to just get around.

Pseudoop

Psevdapochka ... Despite the name, the pseudoophelics occurred not from dogs, but from wolves. Wild animals, inhabited in the forests of the zone at the time of the catastrophe, became the hedlemen of one of the most dangerous types of mutants. Psevdaps are so much similar to mutating dogs, as far as wild wolves are not like a mongrel. These creatures lead the territorial lifestyle and fiercely attack anyone who invade their possession. Lightning reaction, incredible mobility and sharp teeth make a pseudo-a very serious opponent, against which it is hard to resist even a large mutant or well-armed stalker.

Zombie

Zombies are people taken under the control of telepaths. Reduced vital activity and fully destroyed personality. From person, only a body with weak coordination, which performs half-sized actions. When the zombies notice the enemy, they pass the message to telepath and are waiting for the order, until there is an order, the zombies will stand and look at the enemy.

Carved out of PM and is not added later in any of the addn games.

Snorke

These creatures, apparently, were once in humans, although it is difficult to submit to what conditions a person can bring to such a state. Snarks are crazy, leading a completely animal lifestyle of creation, in fact, weakly differ from the predatory monsters of the zone. They move on four limbs, bouncing over the earth and constantly sniffing it to catch the smell of the victim. Hunt carefully and silently, having sleaking stalkers like predatory animals. Lightning reflexes and hypertrophied muscles allow snarles to make long accurate jumps and break the sacrifice in the shreds in a few seconds. Some individuals are preserved by the details of the army uniform or separate parts of the equipment, which suggests the missing military stalkers in them. It is that the snarles are stalkers who have survived the release on the "fresh air".

Poltergeats.

Truly supernatural invisible creatures occurring only in the depths of the zone; Inhabit, as a rule, inside dilapidated buildings. About origin is not reliably known; There is a legend that these are the spirits of stalkers who fell under powerful emission. The mechanism of manifestation of these invisibles really correspond to the legends of Poltergey (from where and the name) and differs in variety: from periodic warning and laughter - to emerge from northing where dangerous fiery balls. Unfortunately, all information about this phenomenon is drawn from the vague and fairly controversial stories, the veracity of which causes doubts.

Blood

Serebellendar Monster - Matte Stalkers describe it as a high-suthed humanoid with a plurality of tental at the point of mouth. According to them, with the help of the supreets, this creature is powered by: I dial into the neck of a living victim, it paralyzes his prey and sucks her blood; After such a procedure, only a dried, resembling a mummy shell remains. The most amazing in the bloodsucker is its ability becomes invisible. Apparently, it is these creations that are responsible for the death of a large number of stalkers. Few of the eyewitnesses remained alive - and, judging by the stories of these lucky ones, the habit of bloodsuckers prefer raw places like swamps and dungeons ... ... deafening calfs. The damaged bodies of bloodsuckers fell on the ground. Young, still inexperienced Stalker sighed with relief and bent over the body of a mutant to better consider a vague creature. Suddenly behind, straight out of the air, another blood pressure appeared! Stalker's hand slid to the handle of the machine, but it was too late ...

Controller

Controls zombies at a distance, forcing them to attack stalkers. It tries to move so that you constantly keep in mind the enemy, so it is closed on the hills, roofs and trees. The controller led the commander of the department and the soldier ... In the morning the commander of the department and two soldiers were missing, they came out from the checkpoint and did not return, they went to patrol the territory. It was surprising that the separation commander had experimental equipment that protects the zone from Psi-exposures. The posting did not hear either shots, no screams, they just gone and did not return. The radio was silent ... ... they brought them the controller - mutant telepath. He got out of the zone, passed through the anomalous zones, through the flock of mutated rats, dogs. Reaching the checkpoint, heavily weakened, to take control of all the checkpoint could not, only brought the commander and two soldiers. Settled on the roof of the plant. One soldier was a little rose, the rest posted so that they immediately notice the sealing enemies ... a checkpoint under control ... The controller has fallen in suspended under control of the checkpoint. At first glance, the checkpoint looks like everything is happening normally, the zombied soldiers are associated with the radio, communicate with each other, move through the database, but if you look at, then we can notice stiffness and abnormality of movements, facial expressions and phrases that they pronounce (infinitely repeat the same one and The same, etc.). If you get closer, you can see the united corpse of a soldier lying in the corner of the courtyard ...

Pseudo giant

Pseudogagant is healthy, but very stupid comrade. He is unusually aggressive and strong, but his stupidity and badness can play a hand when dealing with him. The advantages of this monster can also be attributed to very strong skin making it extremely problematic. In the absence of a player of good weapons, best tactic Against pseudogigant is the battle cry "Ryundra-Aaa!" And the passing of the standard for the setting to the nearest room with a narrow entrance. ... Stalker generously flooded back. The light of the flashlight snatched from the darkness of the night a huge and ugly pseudo-giant physiognomy. Sometimes a sharp stroke, arrested by wild roof, came from his mouth. Flashlight went out, Stalker stopped for a second and shook him. The newly lit light illuminated the monster cooked to the attack. Stalker snatched a gun, and sent three bullets into the mutant. But despite this, the monster was still a deadly blow ...