ARMORED WARFARE System Requirements on PC. Armored Warfare: System Requirements and Description. Minimum system requirements Armored Warfare: Armatian project

The specificity of PC-game is such that before proceeding with the passage, it is necessary to first familiarize themselves with its system requirements and relate to the existing configuration.

To make this simple action, you do not need to know the exact specifications of each model of processors, video cards, motherboards and other components of any personal computer. It is enough and the usual comparison of the main lines of components.

For example, if the processor is not lower than Intel Core i5 in the minimum system requirements of the game, then you should not expect it to start on i3. However, it is more difficult to compare processors from different manufacturers, which is why developers often indicate the names from two main companies - Intel and AMD (processors), NVIDIA and AMD (video cards).

Above presented system requirements. It is worth noting that the division into minimum and recommended configuration is not just like that. It is believed that the fulfillment of the minimum requirements is enough to start the game and go through it from beginning to end. At the same time, to achieve the best performance, it is usually necessary to lower graphic settings.

Tank MMO is extremely popular with domestic players. Among the well-known representatives of this area are the game "Armored Warfare: Armatian Project". This is the Mail.Ru Group project, which was developed and until 2017 was supported by the Obsidian Entertainment studio. The game offers to take part in military conflicts of the near future on armored machinery different classes - from the models of the 50s of the last century to the most modern combat vehicles. Among the progressive samples of weapons, the T-14 T-14 tank is also available, the name of which is made in the headline of the game. There are mandatory PVP bouts, as well as a variety of team missions in PVE mode. Armored Warfare. Uses CryenGine engine and puts out serious system requirements. In this review, we will find out which video cards will provide a comfortable gameplay with the maximum quality of graphics in different permissions.

Random Access Memory is a special type of memory that is installed directly on the motherboard. Before playing League Legends, try closing all unnecessary programs that you can. You must immediately notice the speed improvement! This is the physical location of all your files, folders, programs, etc. Therefore, it is always desirable to have enough hard disk space. The minimum specifications will be for the initial installation, while recommended for future updates.

  • The central processor is, in essence, the brain of your computer.
  • It can significantly speed up the work of your computer.
  • Unfortunately, the presence of several programs can absorb the available memory.
  • It may affect the time of download and the correct execution of the game.
  • All data is stored on the hard disk.
Requirements may vary with time due to changes in programming.

The CryEngine engine provides a detailed bright picture on large varied cards.

The game offers large areas with a complex landscape. In combination with abundant vegetation, local landscapes look very pretty. Relief texturing is intensively used.

Note. These problems can be eliminated if you update your device using the latest version of the operating system. If shortly before the open beta version, spent at the end of August, we also know that it is recommended to use it to fully.

Various groupings of players are available in the game.

Of course, those who participated in beta testing saw that it was possible to increase the stud with the proposed requirements. Do not forget that they serve to ensure that the user can play the game with minimal quality. We modify a lightweight tank that was too effective in an open beta version; And we agree that horses can withstand too many shots at this time.



Details saturated with pleasant light effects pleases the eye. There are also worked industrial maps with factories and oil complexes. But individual cards are not enough details, they look more faded against the backdrop of the main locations. So the final impression is ambiguous.

Review of the game Armatian project, for those who want to watch the game

Thanks to beta testing, we also found that you need additional tools to work with cars before, and no doubt we will see what we can do to help you. Felipe Ferreira Lima Vicente - 1º ten. The evolution of conflicts in their four generations caused spring changes in the main concepts of what was considered ideal weapons for war. The great fields of battle gave way to the narrow streets and the alles of the cities of the modern world, and the armor has become a much more modern figure in this operating environment.

Armored Warfare works under DirectX 11. The game has several chart quality profiles and a set of manual settings. Maximum visual impressions will ensure the maximum graphics quality, and it is in this mode that we compare NVIDIA and AMD graphics cards. The default FXAA smoothing works, but the SMAA and MSAA algorithms are still supported, the GEFORCE GTX has an exclusive TXAA mode. Additional testing will be carried out with high-quality MSAA 4X mode. Senior graphics cards will be tested in high permissions, up to 4K mode (3840x2160).

Functions such as portability, size and weight are becoming increasingly relevant in the development of perfect weapons for today's soldier. The project is approved and ready to equip various military organizing army. Since then, the battle is experiencing a permanent mutation process, and in his article "The changing appearance of war - on the fourth generation" Mr. Lind is divided into four generations.

The evolution of war has always been parallel to the evolution of the main means of warfare: weapons. Ancient swords and muskets gave way to modern and accurate weapons, strengthening the battle power of the military from the 1st to the 4th generation. The modern battle also turned out to be perfect for the use of armor, especially in cities where the position of the enemy is often unknown, which makes the armored protection even more important.

Characteristics of test participants are given in two tables.

GeForce GTX 1080.

GeForce GTX 1060 6GB

GeForce GTX 780 Ti

GeForce GTX 1050 Ti

Architecture

Code name GPU.

This study was conducted within the framework of the scientific process and methodological procedures. Thus, it began with documentary and bibliographic studies, where, firstly, the texts concerning the evolution of armed conflict were analyzed after the Westphalian treaty, giving a brief analysis of the consistent evolution of weapons.

Finally, the documentation obtained on the use of armor in modern battle was analyzed, especially in Beirut, Grozny and Baghdad campaigns. On all that was revealed, especially in the evolution of wars, we can observe that the battle undergoes a constant metamorphosis, adapting to missions, enemy, terrain, means, time and civil matters, which we know how the solutions factors.

Number of transistors, million

TEHPROTSESS, NM

Square nucleus, square. MM.

Number of textural blocks

As part of this constant evolution of the war, its larger symbol, weapon, did not cease to change. From the Westphalian Treaty to today, we can divide the war on four separate phases. At that time they were conducted at large fields, formally and orderly.

This period was fundamental for the development of armies, since it was then uniforms that were introduced, continents, hierarchical degrees creating military culture. The second generation was summed up by the French as "capturing artillery - infantry." The commander of the detachment became a great conductor who organized his funds in accordance with the conflict stage.

Number of ROP blocks

Core frequency *, MHz

Memory bus, bit

Memory type

At that time, the discipline was highly appreciated, where initiatives were not allowed, as they could jeopardize the rest of the troops. The third generation of war is also the inheritance of the First World War. Developed by the German army, blitzkrieg or war maneuvers, is based on speed, surprises and mental and physical movement, and not on the fire itself. The third generation war is not linear and requires the commanders much more planning and coordination potential.

The initiative was more important than obedience, if it was aimed at fulfilling the mission. The 4th generation may be the most different and complex generation, since the largest achievement of the Westphalian Treaty is lost: the management of the war. Thus, conflicts that have characterized themselves as political acts associated with the struggle of interest between the two peoples have become an ideological question that anyone who wants to fight for any reason.

Memory volume, MB

Interface

TDP level, W

* The Base Clock and Boost Clock frequencies are indicated that meet the standard specifications.

The war lost the minimum order, which existed in the framework of the Geneva Conventions and the international law of armed conflict, since its participants are no longer exclusively military. Another amazing feature of the 4th generation is that most of the conflict migrated to the city, among the population, where terrorist and revolutionary groups can coope members and maintain themselves more easily.

In parallel with the evolution of war, weapons also developed, it became easier, less and less caliber. This is mostly for two reasons: the movement of the war from the countryside in the city; and an increase in the number of materials transported by the soldier these days.

Architecture

Code name GPU.

Number of transistors, million

TEHPROTSESS, NM

Square nucleus, square. MM.

For four generations of the war, his environment gradually changed, leaving from large fields of the past before the lanes, streets and alley of today. In the near battle, we need to be armed with a large flow, which is characteristic, for example, when lengthening the barrel. This fact allowed the weapon to reduce over time, reaching a medium size of 850 mm of the current days.

Another important problem associated with the evolution of hostilities is the amount of material transported by a soldier. During the 1st generation of wars, the military mainly carried their weapons and ammunition. Currently, in addition to weapons and ammunition, modern soldier carries with him a computer, equipment for night vision, gas masks, ballistic helmet, ballistic vest, non-mercy, various grenades, kettle, canister, working diet, various sets, among other things, Forcing it to prepare about 30 kg to rotate.

Number of streaming processors

Number of textural blocks

Number of ROP blocks

Core frequency, MHz

All these materials are constantly developing to become easier and easier to load. With weapons it could not be otherwise, being constantly the object of research to reduce its weight. In addition, as a result of a modern battle, armor has become the usual environment in the urban environment, especially when it was used to create a combined combat vehicle. Because of its characteristics, such as mobility, a wide and flexible communication system and armored protection, the use of force has become the usual phenomenon in the current war.

The reason for these requirements is that the inner part of the armored car is a relatively dense place to accommodate marines, as well as their specific materials that cannot be left outside the backpacks. In addition, in addition to what was previously indicated, the armored car is increasingly used in urban conditions, where easy, small and easy-to-use armament.

Memory bus, bit

Memory type

Effective memory frequency, MHz

Memory volume, MB

The city is a fact when it comes to modern battle. The 4th generation suffered a war in a narrow, confusing and dangerous place. Characteristics of the armored part, such as armored protection, mobility and a wide and flexible communication system, made it a powerful alternative to the solution of urban failures.

Accompanying the evolution of war, the armed forces evolved, one, as a result of another, war, developing with weapons and weapons, developing as a result of the war. Modern project, well-studied, well-estimated and Brazilian. This latter, perhaps the most important characteristic, which allows its continuous improvement, in addition to the development of the national industry.

Interface

TDP level, W

All graphic accelerators are tested in denominations. Reference solutions or models were used, the frequencies of which were adjusted in such a way as to meet standard specifications.

Its characteristics, especially its size and weight, are the key to its success and the way to its entry into the hall of the main weapons of the world. The project still has a lot to develop, which will never stop, especially when we are talking about war. The last Brazilian detachment on Haiti consists of 970 servicemen, 850 of the infantry battalion and 120 from the engineering company of the world.

Update, Modification and Modernization: Offer. Bronetan troops of the Brazilian army. How to organize armored divisions of the armored brigade for investment in the area based on the study of campaigns in Beirut, Grozny and Baghdad.

Description of the test configuration below.

Test stand

  • processor: Intel Core i7-6950x @ 4.1 GHz
  • motherboard: MSI X99S MPower
  • memory: DDR4 Kingston Hyperx HX430C15SB2K4 / 16, 3000 MHz, 4x4 GB
  • hard Drive: Hitachi HDS721010CLA332, 1 TB
  • power supply: SEASONIC SS-750KM
  • operating system: Windows 10 Ultimate X64
  • geForce Driver: NVIDIA GeForce 381.65
  • radeon Driver: Crimson Edition 17.4.1

Testing was conducted in the game version 0.19 when choosing a maximum quality profile.

Relatively often we get complaints from players that the game does not work properly. In most cases, however, after a more close study of the situation with the player, it turns out that the cause of the problem is a combination of a player's report and selected graphics settings.

Despite the presence of a relatively strong machine, they deny their advantages in performance due to the 32-bit operating system. To prevent such problems in the future, we would like to pay attention to the minimum and recommended system requirements. You must define them to make sure your gameplay is most convenient as possible.


The battle is played in the mission "Cobra Operation", which takes place on locations with abundant vegetation in heavy rain. All this creates a maximum load on video cards, especially in combination with explosions and smoke. Six times the same minute episode was repeated.


The game has an SD and the client's HD version with different textures. Initially, we compare productivity in two client versions with the same Ultra quality.


The difference between two options is minimal. Therefore, boldly turn on HD in the settings, the SD mode will be relevant only for very weak video cards with a memory capacity of about 1 GB. In HD mode, loading video memory by 500 MB above, but still below the plank in 2 GB.

Compare NVIDIA and AMD video cards in the 1920x1080 resolution at ULTRA quality.


GeForce GTX 1050 Ti and GeForce GTX 960 demonstrate 37-47 FPS, which can arrange an undemanding user. Since these are indicators in a heavy test scene, on many gaming cards Frame frequency will be higher. But the minimum option for a comfortable gameplay It is GeForce GTX 780, and better with increased frequencies. In the younger segment of GeForce GTX 950 noticeably faster Radeon R9 270x. Senior AMD representatives are playing GeForce GTX 780 TI, and GeForce GTX 1060 is even more late.

Standard installations ULTRA provide FXAA smoothing. According to the experience of other our reviews, we can safely say that this is an economical method that minimally affects productivity, but not the best. SMAA can work a little better, the maximum picture quality provides MSAA. Such smoothing seriously affects productivity. Let's see if older video cards will cope with MSAA in 4x mode.


This smoothing seriously leaks productivity in all video cards. Only GeForce GTX 1060 and GeForce GTX 780 Ti allow you to play in this mode. Radeon RX 480 is unacceptable low frequency Frames, and video card itself at the level of old models - Radeon R9 290x and GeForce GTX 780.

On NVIDIA video cards, you can still use special smoothing TXAA. It affects the performance of approximately at the MSAA level, but ensures the perfect smoothness of the lines without ladies. Minus TXAA in the preservation of the picture, the clarity of the image in this mode is slightly reduced.

Let's look at performance in the resolution of 2560x1440. From this comparison, the younger models are discarded, but the Radeon RX 480 is added in acceleration and GeForce GTX 1080 in the par.


Senior NVIDIA representative with ease copes with WQHD format, overtaking GeForce GTX 1060 by 61-65%. The latter also provides high indicators, allowing you to play normally in this mode. Please note that Radeon RX 480 at maximum frequencies is still weaker than GeForce GTX 1060 in a par, and with initial frequencies, the eldest Radeon loses GeForce GTX 780 Ti. Playing the GeForce GTX 780 will be accelerated only.

Will video cards high resolution together with MSAA 4x?


Loading load for GeForce GTX 1060 and Radeon RX 480, although the usual relationship with a serious separation of the NVIDIA video card is preserved. Play in the resolution of 2560x1440 with MSAA 4X allows only GeForce GTX 1080.

The last test will be a comparison of senior video cards in 4K mode. Due to the low frame rate in Ultra mode, it was necessary to lower the settings to the level of Very High. Here GeForce GTX 1060 and Radeon RX 480 are tested in the par and in acceleration.


GeForce GTX 1060 overcomes the frontier of 30 FPS after overclocking, Radeon RX 480 is traditionally in the tail. In any case, the indicators of both low, only GeForce GTX 1080 allows you to play in this mode.

conclusions

The game "Armored Warfare: Armatian Project" demonstrates pleasant graphics thanks to the CryenGine engine. But the system requirements in comparison with other MMO tanks above. The minimum option for Ultra quality in Full HD is a GeForce GTX 1050 Ti or GeForce GTX 960. The GeForce GTX 1060 video card allows you to play comfortably not only in the standard Ultra mode, but also with additional activation of the high-quality MSAA smoothing. GeForce GTX 1080 easily copes with a resolution of 2560x1440 and even allows you to play 4K, but with a slight decrease in graphics settings. AMD video card in this game is weaker than NVIDIA solutions. In particular, Radeon RX 480 is not only inferior to GeForce GTX 1060, even GeForce GTX 780 Ti is losing in heavy modes with MSAA video card. The budget segment of NVIDIA solutions also look preferable. 2 GB of video memory fully grabs for resolution of 1920x1080 and 2560x1440. Higher volume is in demand for MSAA heavy modes or 4K format.

See also testing video cards in War Thunder. and world of tanks. Watch out for our updates through

Many players should be known not by the hearse company Obsidian Entertainment. It is she who is engaged in the design of "Armored Warfare: Armatian project." Under her name there was a large number of entertaining gameplay. Specialization of the company - RPG, Therefore, the adoption of participation in the design of the release in a fairly unusual genre - it seems entertaining. The main difference between the reserved game from the same development of its main competitor "is the time of actions: there are no ancient" T-34 ", and all the modern type technique with a powerful force refills.

Do not even remember the barely moving ancient combat transport. In Armored Warfare "Abrams" and "Leopards" in the literal sense of the word almost fly through a combat field, which contributes to an increase in the game dynamism. The first collisions begin already on the first seconds of battles: squads from tanks, players managed at speeds move around the map, hiding in closely located shelters, and the breakthrough in the rear to artillery in this game acquires the status of not a simple tactical stroke, and the case of strict commitment.

Armatian Project System Requirements

System requirements in the game Armatian project are as follows:

  • OS: Windows Vista, Windows 7 (SP1), Windows 8. x64 (64 bits)
  • Processor: from 3.1 GHz Intel (R) Core (TM) i5-4440 CPU @ 3.10 GHz (4 kernels), ~ 3.1 GHz or more powerful
  • RAM: 4 GB
  • Video card: GeForce GTX 275 896 MB
  • DIRECTX version: DirectX10 and above
  • Hard disk space: 44 GB
  • Optional: Internet connection 128Kb / C or faster

As for the sensations that the player tests during the game in Armored Warfare, then they are rather not like that they were in the World Oftanks, but much more dynamic - like a network militant: taking tactical solutions you need almost with the go, and stay alive for completion Games are very difficult.

It cannot but please the number of all kinds of equipment, variations and bodies installed on the tank. The design in which the interface is made, becomes an excellent helper in order to understand the existing variety and make a competent choice. But still windows that they pop up continuously with tips (which are scored with small font) strongly strain vision. For a comfortable game, definitely need a personal encyclopedia.

One of the most serious processes from the time of the ZBT is the changed branch for pumping. ARMORED WARFARE has two types of tanks: light type and combat. As for the fighting, everything is obvious here - they still remain the main weapons of the tank Rush. But with a light type, differing from those that met in Wot, should be understood. They are no longer famous lateral scouts, but have become high-speed and maneuverable hunters that are performed on a combat field various useful destinations. Thus, the functional purpose of exploration is transferred to combat armored vehicles, which are not actually tanks. However, the speed they can develop cannot but impress.

Review of the game Armatian project, for those who want to see the game

In addition, the branches from tanks that have a national status remained in the past. Play You will be for mercenary, the technique for which does not come from a government warehouse, but from a kind of "black" suppliers who still own the state owns one or another type of technology. The main point on which attention is focused - its behavior during the battle.


For example, from Sophie Völfli, you can get equipment from heavy machinery by type of tank fighters, and from Marat Shishkin - a technique of an intelligence nature. During the battles, there are no separation of camps players, and those and others can fight for one team, otherwise it would be significantly tangible to the imbalance.

For fans tank simulators A good nuance will be the branches of the development of technology. An overlooking game represents them volumetric, with a wide range to select. However, sometimes enhancements bring to the game and confusion. For example, to install some kind of new thing on a specific technique to begin with, it is necessary to purchase in accordance with the "Upgrade" on other transport representing this family.

Armatian project deserved very positive feedback

Modern technologies are also applied to Armored Warfare. First of all, you should pay attention to dynamic protection: the armored block is destroyed by the first projectile, while the defense remains a gap. In case of hitting the shot in this manner, the blow is applied by armor. In order not to fall under the shelling by vulnerable places, you need to make a "scroll" by the case, that is, spinning on the site by the type of the Wolf.


There are two modes: PVP battles and PVE mode. As for the second, unfortunately, individual cards have not been developed to it, for this reason, everything is carried out in the same number of cards inherent in the first regime. A full-fledged opponent is also not thought out, and players will be forced to beat bots in the process of conducting individual operations worldwide. Each mission has a specific task: in one place - to make the destruction of the object, in the other - to capture the paragraph. In one battle of PVE regime, no more than six tanks can take part, while their rivals have much more. All lessons extracted during battles in PVP mode are appreciated. As for the tasks with a low level of difficulty, then it is possible to relax, punishment for a bad position or simply, the speech is not provided.

Network action on the battle on modern tanks, in which you can fight with other players, and together to pass the PVE tasks.

« Armored Warfare: Armatian Project»Developed by the famous American Obsidian Entertaiment studio, known for these games, as well as. In Russia, the game was launched on September 13, 2015, and around the world - October 8, 2015. From February 20, 2018, the game is available and on Sony Playstation 4. "Armored Warfare: Armatian project" extends to a conditional free model.

The events "Armored Warfare: Armatian project" unfold in the near future, after mankind survived a large-scale war. Now the interests of the power of people around the world are defended by private military corporations, and the player is a fighter one of them. Because of the damage caused by the war, there is any technique, so that Armored Warfare will have to be done both on the sixties of the last century, and on the most modern tanks, it seems last modifications "Abrams" and "Leopard", as well as the Russian T-14 "Armat".

Developers are constantly expanding the staff of military equipment by adding cars not only by leading military powers, but also less known in this matter of states, such as Brazil or the South African Republic. The whole technique is bought in three suppliers, and to get the most modern cars will have to spend a certain time for pumping. In addition, the crew is swinging - the fighters have about hundreds of perks whose choice affects the style of the game.

The fleet of technology is not limited to the tanks alone - it is full of other machines. Combat armored cars are good for intelligence, but at the same time they can also snap back if there are managed rockets among weapons. Tank fighters are ideal for action from ambush: they quickly change the position, armed with powerful weapons, but weakly protected. Finally, in PVE you can play for artillery. By the way, the technique happens both tracked and wheeled - these two types have completely different indicators of speed, maneuverability and passability.

Contemporary technique imposes its mark on the gameplay Armored Warfare. Firstly, even the most heavy tanks are very mobile here - so fights are often conducted at huge speeds. Secondly, in the game, especially at high levels of pumping, a lot of high-tech pieces - there are controlled missiles, interference sets and destroying shells flying into the tank, and just a smoke curtain system. If you use all this - then the chances of winning to defeat noticeably grow.

PvP in Armored Warfare is represented by several sets of rules. The basic idea is simple - you need to destroy all the enemy tanks or capture it. But there are options: for example, there may be objects on the map, the capture of which will help the team - like artillery support or drone, showing opponents in a certain square. Finally, there is a "collision" mode - it is held on huge map, players fight for control Pointsand conditions can constantly change. For example, the positions that need to be held, change at each stage, plus can go sandstorm - and then visibility will fall at times.

PVE fans can try the strength in passing cooperative tasks for five people. Initially, these were individual missions, but then the developers moved to the release of special operations - mini-campaigns from several missions. The tasks are combined with a common story, and the special operations themselves gradually disclose the details of the world Armored Warfare and the events that occur in it.

Armored Warfare is performed on one of recent versions Cryengine, which allowed developers to make an impressive picture. Tanks are modeled to small details, plus excellent special effects, and the system requirements are not very high.

The victory in Armored Warfare depends largely on how well you know your tank and enemy technique. Therefore, if you decide to play, then look into the section on our site - it has guides on all popular tanks, as well as a sea of \u200b\u200bother useful information.

And a brief description of this game will be shown below. We are talking about an online action, the author of which is Obsidian Entertainment. The user has to participate in battles at the same time driving a tank. The project is dedicated to modern military equipment. Here you can control tanks, artillery and other types of armored vehicles. The project you can meet many combat vehicles that are in service with different countries.

Maximum performance

So, let's start with a minimum that is necessary for Armored Warfare. System requirements in this case can be called modest. First of all, we need rapid memory, at least 2 gigabytes. GeForce and more productive models are suitable as a video adapter. Intel Core 2 Duo is a processor that is fully able to cope with the load provided by the game. Windows 7 is suitable as an operating system. It is not important, it is not important, both x86 and x64 will be consolidated.

Perfect quality

You can achieve maximum beauty from Armored Warfare graphics. System requirements increase significantly. Runs need already 4 gigabytes. The video card, ideally suitable for this case, is also an Intel i5 processor with a frequency of at least 3.0 GHz. As for the operating system, any actual version of Windows can perform it.

Golden mean

We disassembled two extremes, which makes it for the equipment of Armored Warfare. System requirements are higher than some competitors, therefore, for maximum optimization of the game, we will give some more tips. According to the recommendations of the developers, it is better to use the 64-bit operating system. Sometimes there are problems in the 32nd when working with the client. At the same time, the creators of the game argue that this difficulty will soon be eliminated. In addition, Armored Warfare is compatible with Windows 10. At the same time, the game in this system works as quickly as in the rest. Now discuss the issue of RAM. Directly game client It is necessary to work about 1.5 gigabytes. This allows you to run it in systems in which less than 4 GB of RAM, which was indicated in the section with minimal requirements. At this stage of development, the game takes over 41 gigabytes of the hard disk space. Of these 14 it is necessary to distribute, and 26 is given to the client. Every day there are updates that increase the stability of the project along with its productivity. Now you know how to run Armored Warfare. The system requirements for PC is very gentle by minimal settings.

Here you will learn information on system requirements. online Games Armatian project for personal computer. Briefly and on the case, get information on Armored Warfare: Armatian project and PC requirements, operating system (OS / OS), processor (CPU / CPU), RAM volume (RAM / RAM), video card (GPU) and free space on a hard disk (HDD / SSD) sufficient to start the Armatian project!

Sometimes it is very important to know in advance the requirements for a computer for a comfortable launch of the online game Armatian project, which is why we publish both the minimum and recommended system requirements for Armored Warfare: Armatian project.

Knowing system requirements can be moved to the next stage, download the project of the armat and start playing!

Remember, usually all requirements are conditional, it is best to roughly estimate the characteristics of the computer, compare with the system requirements of the game of the project of the armat and if the characteristics approximately approach minimum requirementsDownload and run the game! If you want to evaluate the game on the maximum settings of the graphics, and the PC or laptop will not pull, then you can try to play Armored Warfare: the project of the armat without downloading the game itself and the long installation, while playing the highest graphics settings, it has become possible thanks to The appearance of a cloud gaming platform with payment for playing time!

Minimum system requirements Armored Warfare: Armatian project:

As you can understand, these requirements are suitable for playing a minimal project, if the computer's characteristics are below this plank, then playing the armatian project can be very difficult even at the minimum graphics settings. If the computer meets or above the system requirements, then ahead is a comfortable game with a sufficient level of FPS (frames per second), perhaps even on medium graphics settings.

  • : Intel (R) Core2DUO CPU 6700 @ 2.66GHz (2 CPUS), ~ 2.7GHZ or equivalent
  • : 2 GB RAM
  • Video card (GPU): NVIDIA GeForce 9500 GT 512 MB or Equivalent
  • DirectX: Versions 9.0
  • Hard disk (HDD / SSD): 34 GB.
  • Sound Card (Sound Card)

According to recommended requirements, players have a comfortable game at maximum graphics settings and an acceptable level of FPS (frames per second), usually if the PC characteristics are approximately equal to the recommended requirements of the Armatian project, then you do not need to search for compromises between graphics and FPS. If the computer characteristics are above these requirements, then immediately download the game!

  • Operating system (OS / OS): Windows 7/8/10 (x32), Windows 7/8/10 (x64)
  • Central Processor (CPU / CPU): Intel (R) Core (TM) i5-4440 CPU @ 3.10GHz (4 CPUS), ~ 3.1GHz or equivalent
  • RAM (RAM / RAM): 4 GB RAM
  • Video card (GPU): Nvidia GeForce GTX 275 896 MB or Equivalent
  • DirectX: Version 12.
  • Network (Internet connection): Broadband Internet connection
  • Hard disk (HDD / SSD): 40 GB.
  • Sound Card (Sound Card): DirectX Compatible Sound Card