Walkthrough LEGO Star Wars III. LEGO Star Wars. Lego Star Wars PS2 Gameplay Walkthrough Walkthrough

Prologue.
Geonosian Arena ...
The game starts with a starry splash screen that is familiar to the Star Wars series. The action begins with the events in the Geonosinan arena from the second episode. Anakin, Padmé and Obi-Wan are held captive and must fight the critters in the arena, chained to the pillars. We start the game as Obi-Wan, push the column back by force and make a ladder out of it. Climbing upstairs, we destroy the tip at the column by force. Switch to Padme and grab the top of the pillar with a hook. Having freed ourselves from the shackles, we immediately grab the middle animal with a hook and incapacitate it for a few seconds. While the beast is stunned, we jump on its back, and now it is under our control. We ride on horseback, collect coins and destroy everything in our path. After destroying five benches located throughout the arena, get a piece from the set. Our target is a tiger, we ram it 4 times. Next, we watch the video, how the Jedi went on the attack and the battle with the droids flared up. Now Anakin and Obi - Wan have lightsabers and our target is a spider creature. We cut three legs with a sword in a brawl, then we select Padmé and with the help of a crack we grab the head of the creature. Having strengthened the hook, we switch to the Jedi and make a blow with the sword. We repeat these actions two more times, after which the creature will be defeated. And then Django Fet arrives on the battlefield and begins to shoot us from the air. We throw the holy sword at him, aiming the sight and holding the strike key. While he is on the ground, we strike, until Fet takes off again. We repeat these steps two more times. Next, we look at the death of Jango Fet, and how clones come to support the Jedi at the head of Master Yoda. After landing the ships, we open their doors by force. We repel the attacks of the droids, and wait for the Jedi to jump into the ships. After that we close the doors of all three ships. Watching the final video and level statistics.
Now we are on a ship, analogous to the bars in the previous parts. Here we can choose the next task, spend the earned coins and generally explore all parts of the ship. You will need gold cubes to open new rooms. We come to the star map, select the area of ​​the galaxy and the planet.

Count Dooku, Chapter 1
Battle of Geonosis ...
We are watching a video with a landing on the battlefield. Under the command of Mace Windou, we lead the clones and two other Jedi into the attack. Our task is to destroy five generators, guarded by droids and heavy equipment. Approaching the first generator without a force field, we sit down in a friendly technique. We shoot the guns and the generator itself from the heavy cannons. Next, we go to the next fortifications of the enemy and similarly destroy the next two generators, trampling groups of droids along the way. After the massacre of the third outpost, we move to the fourth generator, which has a force field. We jump out of the car, and, reflecting the attacks of the droids, we enter the defense. We turn off the power and return to our tank. We shoot guns with a generator and move on to the last fortification of the enemy. As well as with the fourth one, first turn off the protective field and destroy the last fortification. Watching the final video and level statistics.

Count Dooku, Chapter 2
General Gunganov ...
Jar Ja Binks, along with clone stormtroopers, sets out to rescue Anakin and Obi-Wan from the clutches of smugglers. After watching the video, we find ourselves on the battlefield. Our task is to knock out three power towers in order to turn off the power of the base. We choose an attack aircraft and first destroy all protective weapons manually or with the help of a combat scooter. After that, we destroy all the radars supplying the towers with the field, they can only be destroyed with the heavy weapons of the bandits' combat vehicle. Then we sit down on the scooter again and select the photon charge. Aiming at the tower, we shoot several charges for complete destruction. We also blow up the enemy's scooters to get a set part. Having dealt with three towers, we watch the final video and level statistics.

Count Dooku, Chapter 3
Crash ...
The separatists attacked the cruiser of the republic. Anakin and Ahsoko on the battleships rush to the rescue. Our main goal is to prevent fire suppression. First, on the ship we are moving to the first landing strip, the path will show us the arrow on the screen. Having landed on the first site, we repel the attacks of the droids. Then we go upstairs using jumping with a lightsaber. Having jumped, we move to the end of the corridor. We destroy the obstacle and forcefully move the power unit to the water cannon. Having connected the block, the cannon will intensively begin to extinguish the fire, and in the meantime we are returning to the ship. We fly to the next landing site, firing back from enemy ships. After landing at the second deck, we descend several tiers down, reflecting the attacks of the droids. We go to the left to the end of the deck and with the help of force we collect the broken generator. Then we approach the wall and cut the hole with a laser sword. Click on the lever and activate the second water cannon. Returning to the ship, we fly to the third landing site. Having landed, we immediately go to the right side to the destroyed corridor. With the help of the power of the Jedi, we push out the platform in order to jump over the abyss. We reach the end of the corridor, press the lever and activate the last water cannon. We return to the ship and take off. The fire was stopped, but the battle was not over. We are watching the video, how a small rescue ship was captured by a magnetic field. We land at the nearest landing site. We collect the photon generator with the help of force and activate it. We take off in our ship, pick up photon charges and shoot at three targets. The magnetic field is turned off, one of the enemy cruisers is stopped. Next, we land on the inner deck of the cruiser. We deal with the group of droids, then we open the door with the help of the hook at the stormtrooper. We sit in the rescue ship, take off, fly to the target and shoot photon charges. Watching the final video and level statistics.

Count Dooku, Chapter 4
Defender of the world ...
We are watching a video, as a rescue ship made an unsuccessful landing on a planet where separatists are already in full swing. We choose one of the Jedi under control and with the help of force we remove the block from the attack aircraft. Then we take control of Vag that and hook onto the cabin of the crashed ship with a hook. We do the same thing, also switching to a clone. The case is open, now we select one of the Jedi and, using force, we remove the electrical block. The path is still blocked by debris. We approach the delivered block and build the turret. We sit down behind it and destroy the barrier, opening the passage. Along the way, you will meet bushes, after destroying 10 pieces, you will receive a part from the set. Now we have to reflect the massive attacks of the droids and capture the enemy bases. To do this, it is necessary to destroy all buildings near the power supply. We sit down on a scooter and deal with the nearest fortification of the enemy. Once all the buildings are destroyed, the area will be under your control, and we will be able to build weapons, barracks, request air support, etc. To open up new opportunities, seize the rest of the bases and remember that you are building and paying out of your pocket. Our goal is to destroy the main generator, which is protected by several defense stations. After destroying the radars and disabling the protection, sit down at the heavy weapons caused by the support of the clones and hit with a volley. The battle is won, we are watching the final video and level statistics.

Count Dooku, Chapter 5
Weapon factory ...
We are watching the video as the separatists are attacking our fortifications. We immediately go on the attack on the first fortification of the enemy, since it is not yet possible to build on the base except for the barracks. We sit down in a combat vehicle and destroy the weapon with all the buildings of the enemy. Then comes the second wave of droid attacks. We destroy enemy fortifications and rebuild our base. Difficulties should not arise, use heavy weapons to destroy the silver blocks. Next comes the third wave of attacks and the heaviest. Bases now have a force field, plus gold fortifications. To destroy them, you need a tank with a laser. We destroy the first two enemy bases and rebuild air support. We take the tank and destroy the golden buildings. Then he finishes off the remaining blocks with the guns. Next, we watch the video, after which we take control of Ahsoko and Barris Offee. With a lightsaber we cut through the entrance to the tunnel. We go along it to the stone door. Here we have to use force to correctly position the triangles. After installing the triangles, a passage will open, and we go further. We reach the end of the next transition and again see the analogy with triangles. But now you have to draw three pieces first before placing. We cut a hole, the first triangle will fall out from there. We destroy the hay on the left and get the second. The third is on the shelf with yellow triangles. We throw the sword at him, thereby knocking him down. We put the last one, the passage opens, and we move on. Now, having reached a dead end, we destroy all the stands. With the help of force, we build a batud from the destroyed parts and jump upward, directly to the enemy's base. Our task is to destroy the reactor, heavy tank, but first by opening the protective panels. To do this, we beat the leader of the droids until he drops his helmet. Put it on your head and go to the control panel. We repeat these steps, just come to the next panel. The panels have been removed, now you need to take control of the tank. We destroy two blocks on the sides, then we jump onto the upper cockpit and throw out the pilot. Then we sit down in the tank and conduct intense fire on the reactor. Watching the final video and level statistics.

Count Dooku, Chapter 6
The legacy of terror ...
Watching the video, how Obi-Wan and Anakin, along with the clones, chase after Pogl the Small. Luminada Anduli is trapped and the group follows the trail. We start in the cave, our first task is to open the door, collecting the key to it from the missing parts. First, we select the commander of the stormtrooper squad. Take command of the clones and aim them at the blocks on the right. After the shelling, we switch to the Jedi and climb up. We move the block straight down with the help of force. We collect the first part of the key from the wreckage. Next, forcefully rearrange the lego parts so that it looks like a ladder. We select the attack aircraft and climb up on them. We grasp the cobblestone with a hook and knock it down, making our way. We knock the block down, select the Jedi and from the wreckage, with the help of force we collect the second part of the key. The door is open, we go further into the depths of the cave. We go to the end of the tunnel, eliminating obstacles with the help of a grappling hook and a laser sword. Having reached the dead end, in order to open the passage with the help of force, we collect the statue in the correct order: legs, torso, arms, head. As the hatch opens, we jump down. Enemies are already waiting for us below. We close the holes with columns, using the power of the Jedi and the hooks of the stormtroopers. Reflecting enemy attacks, we go further, while eliminating obstacles on the road. Next, we have to defeat the swarm's womb. First, forcefully bring down the first column, starting a small collapse. The Queen will then get angry and start shooting sticky balls. We take them by force and attach them to the wall. We climb up, take away the lightsabers from the enemy, and also destroy the second column. Then the uterus will start shooting bombs in the direction. Stand near the wall with silver blocks so that the bombs fly straight towards them. Having blown up the barrier, we climb up and destroy the third column. We save Luminada Anduli and run to the exit from the cave from the collapse and the wild swarm. Having reached the end of the tunnel, we watch the final video and level statistics.
The first episode of the Clone Wars is over, we are watching the final video with Count Dooku and the credits. Then, after a short break, we fly again to save the galaxy from other threats.
Asajj Ventress, Chapter 1
Secret enemy ...

We are watching a video, droids attack and besiege a metropolis under the command of a Sith. Obi-Wan and Anakin must stop the advance. First, we go Anakin together with the stormtrooper. We destroy glass with the help of force. Then, having chosen an attack aircraft, we grab onto the cable with a hook and roll down, we send the elevator to the Jedi. Switch to Anakin and cross over to the other side. We meet Obi-Wan and repel the attacks of the droids. We close the iron doors by force to block the entrance to the droids. Next, we take the power supply by force and insert it to the generator near the door. We go to the next room, similarly close the passage, then with the help of force we pull out the power supply unit from the cannon. We take the cannon by force, throw it into the panels above the door, and fill up the second passage. We enter the elevator and go up to the roof. A large detachment of droids are already waiting for us there. Fighting off attacks, we need to collect a turret from several debris. After collecting it, we destroy the cannon shooting at the ship. After the ship lands, we hit the commander's droid until his helmet falls off. After that we put on his helmet on our head and activate the panel on the ship. Further in the room we move by force the blue panels to the purple tabs. Now we have to fight Asajj Ventress. We knock out the second sword from her aakoy in a jump, after which we pull her sword to our hand and break through the defense of the Sith. Then by force we push the objects flying at us back to Asajj. We make ourselves a passage in the door and again fight the Sith. Similarly, we knock out the sword and strike. In the next room, she will destroy the floor. We put the panels by force so that you can climb up. We pass to the roof. Now we have to defeat a giant robot. First, aim and throw the lightsaber at his cannons. Then he will begin to hammer on the roof from his feet. We jump back from the shock waves, then the symbol will appear and jumping on the leg and disable it. The second will be more difficult. We repel the attacks of the droids until the knocked out leg does enough damage to the second one. Jump in the same way and destroy the second one. Jumping on its head, the robot will begin to fall. When falling, we hit Asajzh and push flying objects into her until her health is zero. Watching the final video and level statistics.

Asajj Ventress, Chapter 2
Ambush!
We are watching a video, as iodine with clones make an emergency landing on the planet Ragoza. At this time, Asajj is trying to persuade the inhabitants of the planet to side with the separatists. We start in the wild. Our first goal is to fill up the two passages from which the droids emerge. We select the machine gunner and destroy the golden bush with it. We switch to iodine and with the help of force we fill up the first entrance with debris. Then we select the grenade launcher and destroy the silver bush. Similarly, we fill up the second passage with iodine. Further, the way further will open to us. We go and destroy the gold blockage with the machine gunner. We are watching a small video, now the machine gunner walks with the head of a droid. Then we switch to ioda, grab the power of a heavy droid, throw it onto the golden debris, make a passage for ourselves and move on. Next, we have to destroy three enemy battle tanks. At the first, having chosen the grenade launcher, blow up the side cannons. Then with iodine do the fatality so to speak. The second tank will be more difficult to deal with. He has gold side cannons. To destroy them we grab the power of a heavy droid and aim its machine gun at the cannons. Then we finish off the tank with a lightsaber. There will be no problems with the third tank, choosing a clone, grabbing the hook and pulling the guns from the side. Switch to iodine and force fatality. In the end, we have to destroy five droids with a force shield. To incapacitate them, push them into the abyss with the help of the mile and bring down the silver debris using the grenade launcher. Watching the final video and level statistics.

Asajj Ventress, Chapter 3
Blue Shadow Virus
We are watching the video. Padmé, along with Jar Jah Binks, fell into a trap, and the Jedi must make their way to the enemy's secret base. We play first for Ahsoka with Captain Rex. We go through the jungle, reflecting the attacks of the droids, simultaneously destroying the signal poles calling for reinforcements. We reach the panel, switch to Rex and mine it. Then we find ourselves in a tunnel under the ground. We can now switch between Obi-Wan on the ship and Ahsoko on the enemy base. We go along the tunnel and close the passages by force and a hook to block the endless advance of the droids. We reach the drones with a force field and switch to Obi-Wan. We sit down behind the turret and shoot the generators to remove the protective field. Then we continue shooting, but now at the entrance, until complete destruction. We land and jump into the hole. We are now on the floor above. We move to the end of the tunnel, reflecting the attacks of the droids. Having reached a dead end, we forcefully disconnect the pipe holders, after which it will fall down, making a passage to Ahsoka with Rex, plus, destroying the drones. We enter the large room, Obi-Wan get on the elevator, switch to Ahsoka and lift him by force. Cut a hole with the lightsaber and destroy the generator panel. The third entrance to the base is open. Now we play as Anakin. Likewise, as in the first case, we close the passages of the droids with bars. Having met drones with protection, we throw objects at them, and then we finish them off. We reach the door and cut through the entrance with a lightsaber. Next, we have to deal with the boss. To do this, throw objects at him by force. After resetting the lives, he escapes, Padmé is saved, but the mission does not end there. We select Jah Jah and, having jumped onto the platform, we activate the lever. We go along the tunnel. The group will then split up. Padmé and Ja Ja will chase the cyborg with the virus, and the Jedi will chase the boss. We select Padme and with the help of the hook we climb to the upper level together with Ja Ja. We open the doors and chase a small drone. In one of the rooms, he will hide from you in the bushes. We follow those that move and shoot them. Then we reach the last room and destroy the drone. We collect the lever from its debris and activate additional power. We switch back for the Jedi. We reach the door and with a lightsaber we cut ourselves a passage. There is another boss battle ahead. We destroy the squad of droids, after which the boss will start throwing bombs. Force push the bomb back to him. Then again we deal with the detachment of droids and also push off the charges. We repeat these actions five times and the enemy will be defeated. Watching the final video and level statistics.

Asajj Ventress, Chapter 4
Battle of Ryloth ...
We are watching a video, as our squadron is attacked by separatist cruisers, not allowing it to land on the planet and help Twileks. Anakin and Ahsoka on warships defend their base. We immediately fly to the first landing site. After landing, we repulse the attack of heavy droids and cut a hole with a lightsaber. Then we pull the power supply by force and insert it into the empty entrance, next to the door. We go to the cruiser and take control of the turret. We destroy three enemy guns, after which we return to our warship. We fly to the next landing site from the opposite side of the cruiser. Similarly, after repelling the attack of the droids, we move the generator by force to open the door. Then we go to the ship, take control of the turrets and demolish the enemy with them. Next, we have to get to the captain's bridge and turn on the engines. We fly to the accelerator and with the help of it we fly to the upper deck. After landing, we immediately go to the bridge and activate the first lever. Now we have to destroy the enemy turrets on the separatist cruisers again. We do the same as in the first half of the level. Then we fly to the far site. From the debris, using force, we collect the lever and activate the photon charges. We pick them up with a ship and fly to destroy targets. After all the cruisers are defeated, again with the help of the accelerator we fly to the upper deck and go to the captain's bridge. We deal with the group of droids and activate the second lever. Watching the final video and level statistics.

Asajj Ventress, Chapter 5
The innocent victims of Ryloth ...
We watch the video, as our squad of clones, at the head of Obi-Wan, land on Ryloth. At the beginning of the level, we have to smash the first fence. To do this, first select the grenade launcher and destroy the silver blocks on the left. Then we select the commander and with the help of the radio we order the detachment to destroy the gold blocks. After that, we switch to the Jedi and move the force of the bomb directly to the upper turrets. Having dealt with them, we collect the first part of the cannon, after which we again select the commander's clone and order the clones to smash the gold box. We collect the second part of the cannon from the wreckage. We sit down and smash the stone wall. Let's go further. When we reach the radar, we use force to put it together, after which air support will drop a combat vehicle to you. We sit down at it and sweep away everything in our path, including the iron barrier. Then we go out to the open field. We break the blocks at the door, we collect two hooks from the wreckage. We select attack aircraft and at the same time we hook two hooks and raise the corral door. Five bull-type animals run out from there. Our goal is to stun them using force, shooting or striking them with a lightsaber. Then we jump on the beast and lead it to the panel. We repeat this 5 times. Having driven everything on the panel, we go into the door. We open the grates using the levers. In the second chamber we demolish the wall with hooks and get into the third. Next, select the grenade launcher, destroy the blockage. We switch to the Jedi, cut a hole in and out of it, with the help of force we take out the box. We move it along specially designated plates to the control panel. We shoot two plates on the wall and put them by force to the rest. Then we jump onto the box with a stormtrooper and open the door. We leave on the field. We disable the nearest guns, destroy the three upper cannons, and then a tank will appear. First, turn off the force field by activating the lever. Then we sit down for the turret again and shoot the tank. Watching the final video and level statistics.

Asajj Ventress, Chapter 6
Liberation of Ryloth ...
We are watching the video, how, under the command of Mace Windou, the clones go to the attack on the fortifications of the separatists. Our task is to destroy all enemy bases. First, we go to the weapon. We take it under control, aim at the electrical barrier and destroy it so that our troops can go on the attack. Next, we destroy the nearest enemy base and build heavy weapons. For the mission, we only need a walker to destroy the silver fortifications. Having smashed the enemy to smithereens, destroying all bases, we build generators on the dedicated panels so that a bridge appears. Then we sit down on the walker and move across the bridge to the other side. We destroy the doors. Watching the final video and level statistics.
The second episode of the Clone Wars has come to an end. We are watching the final video with Asajj Ventress and the credits. After a short break, we fly again to save the galaxy, now from General Grievous.

General Grievous, Chapter 1
Duel of droids ...

Watch the cutscene as Anakin, Ahsoka and a squad of stormtroopers infiltrate General Grievous' base to free the droid R2-D2. First, go Ahsoko, deal with the group of droids and forcefully collect the hook. We switch to Rex, grab the hook and pull to ourselves to raise the platform. Then we activate the panel and place the bomb on the generator. Next, select the droid, drive up to the panel and open the door. We destroy heavy droids, select Rex and put a bomb on the second generator. The force field is turned off and the passage opens further. Now we have to put explosives on three generators. We deal with a detachment of droids again. Use the lightsaber to cut the hole for the hook. We switch to Rex, grab the hook and pull to us to raise the platform. We approach the panel and place the bomb. Select the droid R3 and open the door for them. Switch to Rex and place the bomb on the generator. We go to the next door and open it with a droid. Immediately switch to a clone and grab the panel with a hook to destroy the drone with a shield with debris. We put the third explosive and move on. Then, in the same way, we collect the hook by force, raise the panel and place the bomb with Rex. We open the door with a droid, switch to Ahsoka and use force to destroy the obstacle. We select Rex and place the second bomb. Then we go to the end of the corridor and R3 open the side doors. Having dealt with the detachment of enemies, we reach the generator and place the explosives. We also do it in the next corridor. We watch a short video, as General Grievous appears and chases Ahsoka. Meanwhile, Anakin tries to save R2. First, we have a battle with Grievous. We throw a couple of blocks into him by force, after which he will run hand-to-hand. We fight with him with swords until he is stunned. Then we quickly grab the block by force, throw it at the general and again hit him with a lightsaber. We repeat these actions 3 times, then Grievous will jump upward. We collect with the help of the power of the golden droid and wait for it to destroy the golden block. Then we demolish the platform legs and climb up. The general escapes, and we attach the bomb to the panel. Switch to Anakin. We fight with the henchmen of Grievous and make our way to the main control panel, reflecting the attacks of the droids. We collect R2 and switch to it we activate all the bombs. We leave through the opened door. On the landing site, we repel the attack of the droids. Then select R2 and take the elevator. We fly to the platform, activate the panel and fight with R3. Next, we activate the following panels, after which the ship will rise. We switch to the Jedi, open the door by force and from the parts we assemble the warship. We also forcefully assemble the photon setup and place it on the purple platform. We sit on the ship, take the photon charge and destroy the barrier blocking the path of R2. Select the droid, fight with r3 again, then activate the last panel. We sit on the ship, take the photon charges and shoot at the targets. We fly up to the hanging R2 and pick it up. Watching the final video and level statistics.

General Grievous, Chapter 2
Shadow of 'Malevolence'
Watching the video, how the warships of the republic approach the deadly ship of General Grievous. First, we fly along the ship and destroy all protective weapons. Then we fly to the accelerator and with the help of it we go down to the lower deck of the ship. We land on the landing platform, repel the attack of the droids and activate the photon installation. Then we take off, pick up the charges and hit the targets. After that, we again take the photon charges and fly with the accelerator to the upper deck. We shoot at targets, after which the hull of the cruiser will be destroyed. We destroy all radars and turn off the force field near the photon installation. We take charges and hit targets. We also destroy the second half of the ship's hull. We destroy all the radars, but now, in order to activate the photon installation, you will also need to activate it using the lever. Further, as soon as all targets are hit, the main target will be revealed to us. We take the charge, go down to the lower deck with the help of the accelerator and hit the target. Watching the final video and level statistics.

General Grievous, Chapter 3
Fall of 'Malevolence'
We are watching the video, how Padmé's ship got on the deadly cruiser Grievous. Anakin and Obi-Wan rush to the rescue. First, we go along the corridor, having dealt with the detachment of droids. We reach the transport depot. Switch to R2, fly over the abyss and activate the panel. The train stops. We deal with the droids and jump over it to the next platform. We take the power of R2 and transfer it to the distant platform across the abyss. We activate the panel, and the next train arrives. We also deal with the droids and jump over further. We aim and throw the sword into the column. Then we force R2 again. We activate the panel, and the third train stops. We choose a Jedi and by force we make a crane from the body of the train. We sit down at it, pull the platform and put it in another place. We move to the other side and move on. In the next corridor we meet Padmé with S3PO, fighting off the droids. After that, the heroes are divided. We reach Obi-Wan before the fire and forcefully insert the missing pipes. Then R2 activate the panel and extinguish the fire. We make our way further. Switch to Anakin and repel the droid attack. We attach the hook to the pael by force, and we grab Padmé and pull it towards us. The panel for C3PO opens. We consistently press the keys, open the door and move on. Switch to Obi-Wan again. We destroy the broken robo - the spider, from its fragments we collect the panel. Select R2 and after activating it, open the door. In the next room, we deal with the droids and fly R2 to the platforms. We activate two panels on two different sides, after which Grievous will appear. We throw blocks into it by force. Then he will jump to the other side. We follow him and similarly throw blocks at him. As soon as he jumps back, we go into the room and activate the lever. We do the same actions on the other side and open the door. Then, having destroyed all the drones with protection, we again throw blocks at Grievous. Approaching him, he immediately disappears, and we jump into the hatch. Next, we go Anakin with Padme. We grasp the hatch with a hook and energy parts fall out from there. With the help of force, we arrange them according to the type of traffic light. We select C3PO and, having activated the panel, open the door. We enter the captain's bridge. First, we force the power generators into the antennas. Then, switching to C3PO, we activate the panel. Now, we choose Anakin and force the ship to the planet with the help of the navigation saucer. We destroy the detachments of droids, after which the door will open. Watching the final video and level statistics.

General Grievous, Chapter 4
Grievous' Lair ...
We watch the video, as Kit Fisto lands on the planet where the escaped criminal took refuge. We meet our Padawan there, and together with the clones we hit the road. After reaching through the fog to the door to the base, select the grenade launcher and destroy the silver blocks. Then we switch to the commander's clone, call the detachment and order them to fire at the gold blocks. After that, we hook with hooks on both sides, pull and open the protective barrier. Next, Grievous' minions will appear and start firing missiles. Having dealt with them, we again raise the protective barrier at the door. Then we switch to the Jedi and forcefully rearrange the blocks into the corresponding notches. We enter the enemy base. We go along the dark corridor, reflecting the attacks of the droids. To cross the abyss, place the panels on the appropriate stands. Entering the next corridor, we go to the first door. With the help of force we rearrange the generators in other cells to open the door. We deal with the group of droids and go to the next room. Next, we have to fight Grievous' drones in close combat. After destroying them, by force we collect from the parts the figure of the general on the door. After opening the door, Grievous himself will burst into the room. We enter into battle with him. As soon as he jumps back and starts coughing, we take the box by force and throw it into it. We switch immediately to the clone, grab his leg with a hook and tear it off. Also, performing these actions, we tear off the second. Further, he will begin to move along the ceiling. We shoot at him by force or with a grenade launcher. Then, when he jumps off, he begins to move like a beetle. We shoot him and go to the next room. After reaching the next room, a modernized dinosaur will come out to us. To defeat him, we first grab it with clones with a hook on both sides of the body. Switching to the Jedi, we finish him off. We repeat these actions several times until the complete destruction of the beast. Then we leave the base and by force we begin to move the block along the given panels. Then we assemble the antenna from several parts and connect the generator to the power supply, which we moved. Then Grievous will appear. We will not be able to kill him, our task is to hold out until the ship arrives. After the ship appears, jump into it and fly away. Watching the final video and level statistics.

General Grievous, Chapter 5
Recruits ...
Watching the video, as Captain Rex and Commander Cody land to check the recruits base. First we shoot all the droids. Then we build a crane from the wreckage of the ship. We grab onto it with a hook and go down. Next, we have to fight a giant worm. As soon as he sticks out of the cave, we begin to fire, dodging the shock waves. After three hits, we build a bridge to the other side. Now we have a grenade launcher and a heavy machine gun available. We finish off the worm and build a ladder on its dead carcass. We destroy the golden barrier with a machine gun and through the cave we get to the door of the base. We shoot all the droids, then as soon as the commander loses his helmet, we take it, activating the panel, open the door. Having penetrated the base, we deal with all the droids and go to the communication room. We approach the window and observe the landing of the army of droids. The Heavy restrains the onslaught of enemies, the rest of the clones must find three heavy drones packed with explosives. We open the doors with the levers and go to the end of the corridors. The drones you need will be there. move them on the panel and switch to the machine gunner. We make our way through the crowd of droids, destroy the golden box and sit down behind the drone. Moving on to the last panel. Watching the final video and level statistics.

General Grievous, Chapter 6
The intrigues of Grievous ...
We are watching the video, how Grievous and his troops attacked the It Kota ship. We go to the door and repel the attacks of the general's droids and drones. Then, with the help of force, we throw blocks at Grievous and immediately strike him. We repeat three times, simultaneously repelling drone attacks. Then we watch the video, as the Jedi Anakin and Obi-Wan infiltrate the cruiser to save It Kota. We make our way to the upper deck with Anakin and Adi Gallia. Having reached the force field blocking the path, you need to break three generators with blue spheres within 7-10 seconds. Two are on the right next to each other, and the third on the left is inside the wall. Having turned off the force field, we go further. In the next room, turn off the barrier in the same way, destroying the generators with spheres. But before that, by force we take a heavy droid and direct its machine gun to the golden grate in order to destroy it. Having turned off the field, we go to the room where It Cat is kept. We demolish the helmet of the commander's droid, put it on and, activating the panel, free Ita. Next, switch to Obi-Wan. Similarly, as at the beginning of the level, we repel the attacks of the droids, then we fight with Grievous. After he has one health left, he will go ahead. Having reached the room, we again throw objects into it, but now we grab Grievous by force and hit the wall. After the victory, the general will run away. We cut through the passage with a lightsaber and go out further. In the tunnel, switch between characters and hit Grievous in the back. After that, we switch to Anakin, make a landing on the site and destroy the pipes, thereby opening the platforms. Switch to Obi-Wan and climb up. We run after Grievous until he escapes. We reach the landing deck, destroy the detachment of droids, collect the lever and activate the photon installation. Switch back to Anakin. We sit down on the ship and fly to the open installation. We take photon charges and hit them on targets. The barrier is disabled. We sit down on the landing deck and pick up the Jedi. Watching the final video and level statistics.
The third episode of the Clone Wars is over. We are watching the final video with the failure of General Grievous and the credits. After a short break, we fly again to save the galaxy from new dangers.

Epilogue
GodZilla ...
We are watching the video, as the chancellor orders to break the enemy's fortifications and plant a new bomb. We have to destroy all the bases and fortifications of the enemy. Use the walker to destroy silver objects. Use the tank to destroy the gold. After all the bases are defeated, we set a target for the bomb. We watch the video and the appearance of Godzilla. The beast will throw objects at us, from which a lot of money flows. We use them to build tanks. You will need at least three. We sit behind the tank and aim directly at the godzilla's neck until we destroy the collar. Watching the final video and level statistics.

The storyline of the Clone Wars has been completed, congratulations. Now you can try your hand at free play, find all the sets and gold cubes. And of course, unlock all the characters. Go for it!

Dexter's Diner

Place of deployment, neutral territory. Here you can choose to play any of the available levels, buy hints / heroes / bonuses or open them using codes (we are honest people, so we will not consider this option) and admire the assembled ships. You can also practice strength on interior items and collect a small initial capital (this opportunity will be available throughout the game, but then it will be more effective to go through the old levels again).

Hints
Contains basic information about game device... Easily bought up on the vine for only 360 units.

Heroes
Of 56 playable heroes there are 31 available for purchase. The rest you will receive for free according to the plot. The ability to purchase a specific character opens after you defeat / meet him at one of the game levels.

1) Droid racing - 250. Features: no.
2) PC droid - 350. Features: no.
3) Battle droid (security) - 300. Features: shoots, but slowly.
4) Battle droid - 200. Features: shoots, but slowly.
5) Battle Droid (Commander) - 1,000. Features: slowly shoots and speaks on the radio, which, it seems, does not bring anything.
6) Droydek -10,000. Features: protective field and long deployment to a combat position.
7) Royal Guard - 800. Features: shooter.
8) Padme - 800. Features: shooter.
9) Darth Maul - 15,000. Features: Sith.
10) Clone - 2,000. Features: shooter.
11) Geonosian - 2,000. Features: shoots, but slowly, can hover.
12) Battle droid (geonosis) - 300. Features: an old droid in a new livery.
13) Super Battle Droid - 5,000. Features: shoots perfectly.
14) Jango Fett - 65,000. Features: good shooter, can hover above the ground, however, does not fly anywhere, but ponto.
15) Boba Fett - 800. Features: analogue of the boy Sk iwoker.
16) Luminara - 20,000. Features: Jedi.
17) Ki-Adi Mundi - 25,000. Features: still a Jedi.
18) Kit Fisto - 35,000. Features: and another Jedi.
19) Shaak Ti - 15,000. Features: well, finally a Jedi, and I was already starting to worry:
20) Count Dooku - 45,000. Features: Sith.
21) Grievous' Bodyguard - 30,000. Features: has a staff, jumps higher than others.
22) General Grievous - 200,000. Features: 4 lightsabers, jumps higher than others, handsome.
23) Clone (episode III) - 600. Features: shooter.
24) Clone (episode III, pilot) - 700. Features: shooter (though a pilot).
25) Clone (episode III, swamp) - 800. Features: you won't believe it, shooter.
26) Clone (Episode III, Walker) - 2,500. Features: that's why they are clones:
27) Mace Windu (Episode III) - 30,000 Features: Jedi.
28) Disguised clone - 2,750. Features: shooter.
29) Darth Sidious - 150,000. Features: Sith.
30) Rebel Warrior -1,000. Features: shooter.
31) Princess Leia - 50,000. Features: shooter.

Extra
Magenta - 50,000. All light sabers turn purple like Windu.
Large blasters - 50,000. External change kind of blasters.
Classic Blasters - 75,000 External change in the appearance of blasters.
Weak Balsters - 100,000. External change in the appearance of blasters.
Silhouettes - 75,000. Black solid shapes instead of textures. Gothic.
Mustache - 150,000. Mustaches are added to all characters.
Tea Cups - 175,000. Versatile deadly cups instead of light sabers and blasters.
Brushes - 200,000. Evil Jedi janitors on the warpath.
Kits detector - 750,000. All parts of the ship are marked with white arrows. A useful thing.
Invincibility - 1,000,000. She is the most.

Jedi counter
To get a super-set part on a level, you must fill the Jedi counter. To do this, you need to collect a certain number of parts. Attack objects around you or use the Force on them to get them. In the event of death in the battle of bonds, you drop 2,000 units of details, which you can still manage to pick up. Death from falling into an abyss or into any substance not intended for life is punishable by 1,000 units, which, however, you will not pick up (however, there are exceptions, for example, one blue part falls out of the hero, which he immediately picks up in the fall) ... In general, the characters are not very durable, so be careful. The meter only needs to be filled once, after which you can lose parts without worrying about dropping it.

Ship details
In addition to the main super-set, each level has its own set of ten parts. These details are well hidden and often require the efforts of several characters, that is, they can only be taken in free mode. For each assembled ship, you will be given 50,000 units, so, in addition to the point in the passage of the game to the maximum, this is also a good income. Read more about the location of the details in the walkthrough of the levels themselves.

Types of parts and their cost
Silver piece - 10 units.
Gold piece - 100 units.
Blue part - 1000 units.

Episode I: The Phantom Menace

Chapter 1, negotiations

Since the passage of the levels in itself does not represent anything difficult and incomprehensible, I will describe only noteworthy moments + getting the details of the ship.

All directional designations, etc. are given relative to the camera, not the player.

1. Open the first door on the left in the corridor with the droid. Inside, stand on the buttons with both heroes (if the second character is controlled by the computer, he will do it himself), kill the droids and take the part.
2. Toggle all six blue levers. The detail will appear in front at the height of the jump.
3. Open the second door on the left with the droid. As a Skywalker boy, dive into the mine and turn off the protective screens. Build a column and jump from it to the part.
4. Switch the six purple levers in the same way.
5-6. Open R2-D2 the third door. Force the ship in the center. Jar-Jarom jump from the platform next to the screen and take the part. From the same platform, open the mine at the top and climb into it. Use R2's hover to fly over the abyss, then jump onto the ship and take another piece from it.
7. Having opened the passage in the small room by Force, climb onto the created structure and jump up.
8. Once in the hangar, jump in an arc to move to the adjacent ledge, or go down, build a platform by force and Jar-Jar jump there.
9. Move the structure in the nearest corner and climb from it to the platform. Open door R2-D2. Inside, by manipulating the buttons, remove the cap that covers the engine.
10. Build a lift to the platform next to the magnet, activate the lever on the wall to start the platform movement, climb onto it and wait for it to reach the part. Or, simply hover R2 to get to the target from the starting position of the platform.

Note: The Jedi counter is easy to type.

Received characters: TS-14. Features: can open some doors.

Chapter 2, the invasion of Naboo

1. In a small dead end on the right, build a platform with the Force and shoot from it at the target.
2. After you remove the tree blocking the way from the path, attack it until it is completely destroyed.
3. Having blown up the ship blocking the way, jump up from its remains.
4. Remove these remains and jump into the opened niche.
5. Use the Force on the plants on your way to the stairs. Some of them will make a distinctive sound and leave an object behind. The last plant will leave the platform. Move it to the desired location and take the Jar-Jar part.
6. Climb onto the ledge from which you took the parts to build the platform.
7. After removing the parts blocking the log, go down to the ledge formed by them.
8. On the way, dive into the mine.
9. Detail behind a door guarded by three droids, just after the swamp.
10. In the last location, collect the constructor from three parts.
Note: The droids coming from the forest are endless. Don't try to kill them all.

Received characters:
Jar Jar Binks. Features: jumps higher than others.

Chapter 3, escape from Naboo

1. First, make three cubes out of the door partitions, then put them on top of each other and take the Jar-Jar part.
2. Upstairs, before going to the next location, pull out two platforms from the wall and fly from the upper R2 to the corner - there is a detail hidden in the greenery.
3. In the next area, go downstairs immediately.
4. Having crumbled the windows, go to the left edge and jump down. Kill the droids and head right.
5. Here, below, fly over the abyss R2, climb up as a shooter, lay the droideks, climb up again and take the part.
6. In front of the large gate (which opens with a shot at four targets), climb the stairs behind the columns and climb up the arrow, there dive into the mine.
7. From the mine move to the left and move to the balcony.
8. In one of the three closed cells on the left.
9. There are four trees around the central button. Destroy the crowns and build the foundations in one column, climb onto it and jump up.
10. In one of the closed cells on the right, there is an exit from the level.

Note: To fill the meter, demolish everything up to the balcony railing.

Received characters:
Queen Amidala and Captain Panaka. Features: they can shoot at targets and climb on the lines up in certain places (hereinafter just arrows).

Chapter 4, the Mos Espa race

1. At the end of the enclosed ascent to the right, before entering the cave.
2. Inside the cave.
3. In a canyon that can be shot through, on the left side.
4. At the turn-exit from the canyon, between the pillars.
5. A little further under the arch on the right side. Choose the right one of the two accelerations.
6. Straight ahead, after a series of accelerations, before climbing.
7. In the middle of the third section of the track, in front of one of the acceleration groups.
8. Before the finish.
9. Between two accelerations on the straight line of the first leg, appears on the second lap.

Dexter's Diner

Place of deployment, neutral territory. Here you can choose to play any of the available levels, buy hints / heroes / bonuses or open them using codes (we are honest people, so we will not consider this option) and admire the assembled ships. You can also practice strength on interior items and collect a small initial capital (this opportunity will be available throughout the game, but then it will be more effective to go through the old levels again).

Hints
Contains basic information about the gaming device. Easily bought up on the vine for only 360 units.

Heroes
Of the 56 playable heroes, 31 are available for purchase. The rest you will receive for free in the story. The ability to purchase a specific character opens after you defeat / meet him at one of the game levels.

1) Droid racing - 250. Features: no.
2) PC droid - 350. Features: no.
3) Battle droid (security) - 300. Features: shoots, but slowly.
4) Battle droid - 200. Features: shoots, but slowly.
5) Battle Droid (Commander) - 1,000. Features: slowly shoots and speaks on the radio, which, it seems, does not bring anything.
6) Droydek -10,000. Features: protective field and long deployment to a combat position.
7) Royal Guard - 800. Features: shooter.
8) Padme - 800. Features: shooter.
9) Darth Maul - 15,000. Features: Sith.
10) Clone - 2,000. Features: shooter.
11) Geonosian - 2,000. Features: shoots, but slowly, can hover.
12) Battle droid (geonosis) - 300. Features: an old droid in a new livery.
13) Super Battle Droid - 5,000. Features: shoots perfectly.
14) Jango Fett - 65,000. Features: good shooter, can hover above the ground, however, does not fly anywhere, but ponto.
15) Boba Fett - 800. Features: analogue of the boy Skywalker.
16) Luminara - 20,000. Features: Jedi.
17) Ki-Adi Mundi - 25,000. Features: still a Jedi.
18) Kit Fisto - 35,000. Features: and another Jedi.
19) Shaak Ti - 15,000. Features: well, finally, a Jedi, and I'm already starting to worry ...
20) Count Dooku - 45,000. Features: Sith.
21) Grievous' Bodyguard - 30,000. Features: has a staff, jumps higher than others.
22) General Grievous - 200,000. Features: 4 lightsabers, jumps higher than others, handsome.
23) Clone (episode III) - 600. Features: shooter.
24) Clone (episode III, pilot) - 700. Features: shooter (though a pilot).
25) Clone (episode III, swamp) - 800. Features: you won't believe it, shooter.
26) Clone (Episode III, Walker) - 2,500. Features: that's why they are clones ...
27) Mace Windu (Episode III) - 30,000 Features: Jedi.
28) Disguised clone - 2,750. Features: shooter.
29) Darth Sidious - 150,000. Features: Sith.
30) Rebel Warrior -1,000. Features: shooter.
31) Princess Leia - 50,000. Features: shooter.

Extra
Magenta - 50,000. All light sabers turn purple like Windu.
Large blasters - 50,000. External change in the appearance of blasters.
Classic Blasters - 75,000 External change in the appearance of blasters.
Weak Balsters - 100,000. External change in the appearance of blasters.
Silhouettes - 75,000. Black solid shapes instead of textures. Gothic.
Mustache - 150,000. Mustaches are added to all characters.
Tea Cups - 175,000. Versatile deadly cups instead of light sabers and blasters.
Brushes - 200,000. Evil Jedi janitors on the warpath.
Kits detector - 750,000. All parts of the ship are marked with white arrows. A useful thing.
Invincibility - 1,000,000. She is the most.

Jedi counter
To get a super-set part on a level, you must fill the Jedi counter. To do this, you need to collect a certain number of parts. Attack objects around you or use the Force on them to get them. In the event of death in the battle of bonds, you drop 2,000 units of details, which you can still manage to pick up. Death from falling into an abyss or into any substance not intended for life is punishable by 1,000 units, which, however, you will not pick up (however, there are exceptions, for example, one blue part falls out of the hero, which he immediately picks up in the fall) ... In general, the characters are not very durable, so be careful. The meter only needs to be filled once, after which you can lose parts without worrying about dropping it.

Ship details
In addition to the main super-set, each level has its own set of ten parts. These details are well hidden and often require the efforts of several characters, that is, they can only be taken in free mode. For each assembled ship, you will be given 50,000 units, so, in addition to the point in the passage of the game to the maximum, this is also a good income. Read more about the location of the details in the walkthrough of the levels themselves.

Types of parts and their cost
Silver piece - 10 units.
Gold piece - 100 units.
Blue part - 1000 units.

Episode I: The Phantom Menace

Chapter 1, negotiations

Since the passage of the levels in itself does not represent anything difficult and incomprehensible, I will describe only noteworthy moments + getting the details of the ship.

All designations of directions "left", "right", etc. are given relative to the camera, not the player.

1. Open the first door on the left in the corridor with the droid. Inside, stand on the buttons with both heroes (if the second character is controlled by the computer, he will do it himself), kill the droids and take the part.
2. Toggle all six blue levers. The detail will appear in front at the height of the jump.
3. Open the second door on the left with the droid. As a Skywalker boy, dive into the mine and turn off the protective screens. Build a column and jump from it to the part.
4. Switch the six purple levers in the same way.
5-6. Open R2-D2 the third door. Force the ship in the center. Jar-Jarom jump from the platform next to the screen and take the part. From the same platform, open the mine at the top and climb into it. Use R2's hover to fly over the abyss, then jump onto the ship and take another piece from it.
7. Having opened the passage in the small room by Force, climb onto the created structure and jump up.
8. Once in the hangar, jump in an arc to move to the adjacent ledge, or go down, build a platform by force and Jar-Jar jump there.
9. Move the structure in the nearest corner and climb from it to the platform. Open door R2-D2. Inside, by manipulating the buttons, remove the cap that covers the engine.
10. Build a lift to the platform next to the magnet, activate the lever on the wall to start the platform movement, climb onto it and wait for it to reach the part. Or, simply hover R2 to get to the target from the starting position of the platform.

Note: The Jedi counter is easy to type.

Received characters: TS-14. Features: can open some doors.

Chapter 2, the invasion of Naboo

1. In a small dead end on the right, build a platform with the Force and shoot from it at the target.
2. After you remove the tree blocking the way from the path, attack it until it is completely destroyed.
3. Having blown up the ship blocking the way, jump up from its remains.
4. Remove these remains and jump into the opened niche.
5. Use the Force on the plants on your way to the stairs. Some of them will make a distinctive sound and leave an object behind. The last plant will leave the platform. Move it to the desired location and take the Jar-Jar part.
6. Climb onto the ledge from which you took the parts to build the platform.
7. After removing the parts blocking the log, go down to the ledge formed by them.
8. On the way, dive into the mine.
9. Detail behind a door guarded by three droids, just after the swamp.
10. In the last location, collect the constructor from three parts.
Note: The droids coming from the forest are endless. Don't try to kill them all.

Received characters:
Jar Jar Binks. Features: jumps higher than others.

Chapter 3, escape from Naboo

1. First, make three cubes out of the door partitions, then put them on top of each other and take the Jar-Jar part.
2. Upstairs, before going to the next location, pull out two platforms from the wall and fly from the upper R2 to the corner - there is a detail hidden in the greenery.
3. In the next area, go downstairs immediately.
4. Having crumbled the windows, go to the left edge and jump down. Kill the droids and head right.
5. Here, below, fly over the abyss R2, climb up as a shooter, lay the droideks, climb up again and take the part.
6. In front of the large gate (which opens with a shot at four targets), climb the stairs behind the columns and climb up the arrow, there dive into the mine.
7. From the mine move to the left and move to the balcony.
8. In one of the three closed cells on the left.
9. There are four trees around the central button. Destroy the crowns and build the foundations in one column, climb onto it and jump up.
10. In one of the closed cells on the right, there is an exit from the level.

Note: To fill the meter, demolish everything up to the balcony railing.

Received characters:
Queen Amidala and Captain Panaka. Features: they can shoot at targets and climb on the lines up in certain places (hereinafter just arrows).

Chapter 4, the Mos Espa race

1. At the end of the enclosed ascent to the right, before entering the cave.
2. Inside the cave.
3. In a canyon that can be shot through, on the left side.
4. At the turn-exit from the canyon, between the pillars.
5. A little further under the arch on the right side. Choose the right one of the two accelerations.
6. Straight ahead, after a series of accelerations, before climbing.
7. In the middle of the third section of the track, in front of one of the acceleration groups.
8. Before the finish.
9. Between two accelerations on the straight line of the first leg, appears on the second lap.
10. Also the first section to the right of acceleration just before going downhill. Take on the third circle.

Note: The advice given to you at the beginning is very helpful. I recommend that you hold down this button and do not release it. In the second section of the third circle, immediately take to the right and hold down the left turn key before accelerating so as not to drive into the stone in front. In order to meet on time in the third section of the third circle, you need to drive through all the accelerations and not run into the bombs scattered in abundance around. To get the details, knock down the small pillars and crystals in the cave. In case of destruction of punishment / loss on any of the sections of the track, 2,000 units are taken away from you, which you will not return, so try to go through everything on the first try. And remember that the counter needs to be filled only once, and then you can lose details as much as you like. Alternatively, the counter can be typed already on the first two (or even on the first one) circles, and then it does not care about anything.

Received Characters: None.

Chapter 5, recapture Tyid's palace

1. In the right corner of the first location, go up the arrow and go around the window bars.
2. To the left of the first detail, break the window with shots and climb into the hole.
3. In the first hall, destroy the statue and stand on the button under it.
4. Before the next door to open R2, turn left, deal with the enemies and climb onto the ledge. Open the doors and take the part. Attention: the door can only be opened with the dark side of the Force, therefore, you must have a Sith.
5. To the right of the fountain, go up the arrow. The detail will again be outside the windows, this time they can be broken.
6. To the left of the same fountain, dive into the mine, climb onto the ledge to the right, build a platform and jump to the detail.
7. At the elevator for R2 (next location), jump down and go left.
8. In the far corner of another hall, put two tables on top of each other, climb up on them, up again as an arrow and along the ledge to the left.
9. In the hangar from one of the platforms on which the pilots are kept, use the arrow to move to the ledge with the detail.
10. From another such platform (it is closest to the exit) you can climb to the highest ledge in the hangar. Follow it to the right to the detail.

Note: Sometimes an item of furniture becomes destructible only after some power preparations. So, for example, in one of the halls tables and chairs must be placed in a row, glasses and dishes from the next cabinet must be moved to the tables, and only then you can cut them into pieces.

Received characters:
Padme (fight). Features: shooter.
R2-D2. Features: can open certain doors and float in the air for a while.
Anakin Skywalker (boy). Features: can climb into mines.

Chapter 6, Darth Maul

1. Above the starboard ship, at jump height.
2. Above the left ship, but higher: first fix it, and then take the Jar-Jar part.
3. Using the Force together, climb onto the platform above the passage and open door R2. Inside, go over all the lamps on the floor for a detail to appear.
4. In pursuit of Maul, use the arrow to climb up, go to the platform, force it up and jump on it with Jar-Jar. And there is also a huge bunch of details.
5. Go to the bottom - you will stumble upon one more detail.
6-7. On both sides of the entrance to the next location, the consoles for R2 are set in motion on the sides. Both will take you to detail.
8-10. On platforms from which Maul will throw objects at you.

Notes: after you kill all the droids, reflecting the blaster shots at them, Maul will throw an object at you that must be sent back to him by the Force. In practice, it has been noticed that the Power button for interception is better not to hold, but to press. When two droid commanders appear, try to get through to them - they can call for reinforcements endlessly. The final battle has three stages. On the first, Maul is easily attacked with an area hit (press the attack button while double jumping). On the second, he will throw objects at you. Please note that your Power stops acting if an object flies off the screen, so get closer to the enemy. In the third stage, Maul becomes insensitive to normal attacks and invariably successfully attacks you with something like strangulation. As soon as you notice that the character has a red halo, switch to another and hit the Sith when he starts to lift his comrade into the air, at this time he is vulnerable (if you play hot-seat, then, of course, you do not need to switch anywhere, just act together).

Received Characters: None.
Episode II: Attack of the Clones

Chapter 1, opening on Camino

1. To the left of the start, fix the platform and jump up.
2. To the right of the start, just fly over the abyss R2.
3-4. After you see the cutscene with the clones, go into the opened corridor (not the one where the long-haired man will go) and open the door of C-3PO. There are two parts inside: to get the first one you need to press all the buttons and lower the platform on the right, the second one - shoot at the target and climb into the far right shaft.
5. In the corridor where the long-haired man will go, turn the six things on the wall.
6. In the room opposite Fett's room, light all the floor circles by stepping on the currently lit ones. In addition to the details, you will receive a disco and light music.
7. In Fett's room, use the force on the lever next to the closed piece 4 times, then put the dropped pieces back in place to open the fence.
8. Do not rush directly into the hatch where Django runs, but go further and step on the areas highlighted next to it on the wall three times to open access to the part.
9. After overcoming the bombs, go upstairs with the arrow, lower the platform through the C-3PO console, and when it starts to rise, hit all three targets.
10. In the room where the Fett robots climb out of the hatch, on the left side there is something like a door that can only be opened by the Sith. Inside, also with the Sith, open two valves at the same time.

Note: Django's robots will climb out of the hatches indefinitely until the hatches are closed. Fortunately, if someone distracts them, they will not pay attention to the droid and will let everything be done in peace. Fett first fires at you with blasters, then also with blasters, but under the cover of his ship. At the end, use the Force to launch back a couple of his rockets. The last blow will have to be done in the back: Fett will start running hysterically from you in a circle.

Received characters:
Obi-Wan Kenobi (Jedi Master). Features: Jedi.
R4-D17 Features: similar to R2-D2.

Chapter 2, the droid factory

1. Walk back from the starting point.
2. Before the platform leaves from under your feet, jump from it to the left and dive into the mine.
3. Go down from the central fan, climb up, attack the target and open the door R2. Inside, activate those two of the three consoles, the color of which together will paint the circle on the fourth pipe next to it.
4. From the droidek to the left.
5. Open the door near the droidek R2. Inside, jump along the moving platforms to the part.
6. In the room where you met C-3PO, on the platform along the shooter's path.
7. Crush the fence of one of the holes in the cave, make two platforms out of it and jump from the left to the hole with the detail.
8. Go through this previously obstructed hole. Inside, activate all four consoles in turn.
9. To the right of the door being opened by C-3PO.
10. Activate the R2 left console, assemble the platform from the arrived parts and take the part from it.

Note: Do not touch the underside of the presses. Even when they are at the top, it will be fatal.

Received characters:
Anakin Skywalker (Padawan). Features: Jedi.
Padmé. Features: shooter.
C-3PO. Features: analogue of TS-14.

Chapter 3, fighting the Jedi

1-2. Behind Leia's pillar. Need someone jumping high.
3. From the first two to the right, behind bars.
4-5. Behind Anakin's pillar. Need a shooter.
6-7. Behind Obi-Wan's post. Need a Jedi and a shooter.
8. To the right of Obi-Wan's pillar, through the mine.
9. In the fourth niche, which is without a pillar. Build the constructor correctly.
10. To the left of Leia's pillar, behind the pillar.

Notes: The mess in the middle of the arena is endless, don't be distracted by it. In principle, it is not even necessary to climb into it: the enemies leaving the gate will slowly come to you themselves. Jango Fett is killed similarly to the first chapter.

Received characters:
Mace Windu. Features: Jedi.
Padmé (in flares). Features: shooter.

Chapter 4, the battleship cavalry

1-5. On the course of movement, they look like in the Mos Espa race, only these need to be shot.
6-10. In the location of the ball, between the turrets.

Notes: this is pure fun, let's go and shoot.

Received Characters: None.

Chapter 5, Count Dooku

1. From the start to the left. Take part R2-D2.
2. Right there nearby, use the arrow.
3. Move both items to the light, then destroy.
4-5. On the left side of the entrance. Jump across platforms.
6. On the right side, the same is true.
7. Back and right of Dooku, hit both targets.
8. To the right of Dooku, into the mine, then by the marksman.
9-10. To the left of Dooku, build a ladder in three parts, take the part, destroy the fence and jump for another part.

Notes: Dooku will not offer you anything particularly new in terms of combat.

Received characters:
Yoda. Features: Jedi, handsome.

Episode III: Revenge of the Sith

Chapter 1, the battle for Coruscant

1-10. Well, here there can be no tricks at all, since there are not even forks. Just take a closer look around.
Notes: To fill the meter, destroy the ships attacking you.

Received Characters: None.

Chapter 2, the chancellor in danger

1. Near the start, use the arrow.
2. Before going down, again the shooter.
3. Behind the far left of the four doors, open R2.
4. Behind the second from the right of the four doors, open the C3PO.
5. In the next location, above the entrance.
6. To the left of the same entrance.
7. In the next room after the battle with Dooku, behind the right door.
8. After vapor has passed, turn the valve to blow up the shutter cover.
9-10. On either side of the command bridge entrance.

Note: the duel with Dooku will be complicated by the fact that droids will shoot at you almost all the time. Don't pay too much attention to them and concentrate on the Sith.

Received characters:
Obi-Wan Kenobi (Episode III). Features: Jedi.
Anakin Skywalker (Jedi). Features: clear.
Chancellor Palpatine. Features: no.

Chapter 3, General Grievous

1. On the ledge to the right of the bridge you built.
2-3. On the ledge to the left of the bridge. Fly there R2.
4-5. Two pieces in a row above the ledge behind the bridge. Build a platform for them with the Force.
6. Under the second place of Grievous. Shoot at the pieces to reveal a niche with a piece.
7. On the third platform, where Grievous runs.
8. To the right of the previous one, on the lower ledge.
9. Another platform to the right.
10. From the ninth detail across the bridge. In the hall, lower the four levers. Beware of mines.

Notes: during the battle, Grievous will run away to platforms inaccessible to you. You will have to smoke it out of there with a close barrel explosion. To hit it on the second, you need to build a platform with the Force and shoot in a jump from it, on the third you yourself will have to drag the barrel (it is in the niche behind the parts).

Received characters:
Commander Cody. Features: shooter.

Chapter 4, defense of Kashyyyk

1. First turn to the right. Destroy all pipes and use Force to move the bolons.
2. From the first rescued Wookiee further along the platforms.
3. At the next fork to the left.
4. Of all the plants on the beach, three conceal carrots. Pull them out, and then a detail will appear on the stone in the corner. The process of pulling out is very complicated by constantly attacking enemies. If you are playing together, let one distract attention to yourself. The distractor from the computer is not important: try to choose places where the shots will not reach you, although this does not always work, and do not try to kill everyone in order to buy time - reinforcements come too quickly.
5. On one of the two platforms that you connected with a bridge (you still need to shoot at targets from it).
6. In the center of the beach, go up two platforms by Grievous, further to the right R2.
7. Pick up the sunken ship and jump up from it.
8. Having stumbled upon a dry dark bush, act on it with a Sith.
9. On the path with rolling stones, go upstairs by the arrow.
10. Above the capsule-exit from the level.

Notes: a record level for the number of infinite enemies. First, the beach. Secondly, the swamp after the beach (there are two droid commanders on the ledges responsible for the disgrace). And thirdly, the last area with the capsule. Do not forget about the good tradition of hitting everything that comes to hand - many invisible landscape objects will give details.

Received characters:
Chewbacca. Features: shooter.
Wookiees. Features: shooter.

Chapter 5, the failure of the Jedi

1. Behind the first column.
2. Three of the abundance of parts sticking out along the edges of the cliff can be put on top of each other and use them to get to the part.
3. At the right end of the hall, use the arrow, on the platforms get to the window and break it.
4. After climbing the assembled stairs, enter the door nearby.
5. From the splintered ball down the stairs and into the room, assemble the chair structure and take the part.
6. To the left of the entrance to this room.
7-8. In a room with six niches, the left and right are open.
9. After activating the three switches, jump onto the open shutter, climb the platforms to the other end of the room and jump over the protective screen.
10. With three more switches pressed, pick up the part from the repositioned platform.

Received Characters: None.

Chapter 6, Darth Vader

1. Along the course of the run, on the left side.
2. In a crumbling room, on a flat area with a bunch of details.
3. In the far left corner, behind the partition.
4. Nearby, behind the lattice opened by the valve.
5. On the left side, behind door R2.
6. At the beginning of the next location.
7. In a niche, after pressing two buttons.
8-9. On small platforms sticking out of the lava.
10. On the platform to the right of the seat last battle... Fly there R2.

Notes: the last fight will be with your partner. If you play alone, it doesn't matter whether you win or lose, the level will still be counted.

Received Characters: None.

Episode IV: A New Hope

A bonus level that will open to you after filling all the Jedi counters. There are no ship parts here, but there are many, many parts (it is easy to assemble more than 100,000 at a time) and Darth Vader himself. In the first room on the right you need to collect the word LEGO from the blocks, on the left - crush the caps with a blow from above and run over all the buttons. In the second room on the left, collect the mechanism and unwind it, and then go up on the fans.

Received characters:
Anakin Skywalker (Darth Vader). Features: Sith, signature breath.
Stormtrooper. Features: shooter.


In this thread, we will tell you how to go through the first part of The Clone Wars, the "Prologue" mission.

Geonosian Arena ...

And so the game greets you with a colorful Star Wars-style screensaver. And after that, you find yourself in the Geonosinan arena, as in the second episode of Star Wars. The characters Anakin, Padme and Obi-Wan are held captive by the enemy and being chained to the columns must defeat all the critters in the arena.

We select the character Obi-Wan and move the column with all our might to make a staircase out of it. After you climbed to the top, destroy the peak of the column. Next, switch to Padme's character and grab the top of the pillar with his hook. After you have freed yourself from the shackles, immediately hook your hook on the beast that stands in the middle. This will disable it for a few seconds.
So, while the enemy is stunned, jump on his back and take him under your control.

cheats

We saddled the beast and rushed on horseback, collecting coins and destroying everything that we see. After you destroy the five benches that are located around the entire perimeter of the arena, you will receive a part from the set.
Now your target is a tiger, for this you need to ram it 4 times.

After that, you will be shown a stutter, how the Jedi rushed into battle and a fierce battle with droids begins.


After that, Anakin and Obi - Wan will have lightsabers and the next target will be a spider-like creature. You must cut three legs with a sword, select Padmé and use his hook to hook the spider's head. After securing the hook, switch to the Jedi and strike the creature with your sword. After you repeat this two more times, the creature will be defeated.

But it's too early to relax, you see Jango Fet flying and starting to shoot at you from the air. Throw a lightsaber at him immediately. To do this, you need to aim the sight and hold the hit key. While Django is on the ground, we must strike with furious blows, strike until he takes off. Repeat this a couple more times.
After we watch the death of Django Fet, and how detachments of clones, led by Yoda, fly to you. We open the doors and cover the Jedi until they jump into the ships. Then close the doors of the three ships.

And here you are on the ship. Here you can rest, get a task, spend the accumulated gold and explore the ship. Of course, you need gold cubes to open new rooms. To move further, you need to go to the star map, select a section of the galaxy and a planet.

Walkthrough LEGO Star Wars 3: The Clone Wars

The game was not released yesterday, and alas, writing the walkthrough took much longer than originally planned. However, since no analogs were found either in the Russian-speaking or in the English-speaking Internet, the work is nevertheless finished. All the characters and vehicles available in the game are described here, as well as the process of obtaining bonuses - set parts, gold and red blocks. In addition, there is a solution to the problem with the passage of 100%.
This playthrough is for PC users and does not include X-Box rewards. All names are given according to the official Russian translation of the game.

Table of contents:
0. Geonosis
I. Base
1. Characters
2. Vehicles
3. Space
II. Story lines
1. Asajj Ventress
2. Count Dooku
3. General Grievous
III. Bonus levels
1. Epilogue
2. Taking hostages
3. Castle of Fate
4. Bounty Hunter Missions
IV. Additionally
1. Gold cubes
2. Red dice
3. Conquest of the galaxy
4. Arcade mode
5.100% completion
6.x3840

0. Geonosis


The starting point of the game is the execution arena on Geonosis. Until we pass this level, we will not be allowed to the base.

Received Characters - Padmé, Anakin, Obi-Wan

Set details:

  1. Disassemble the Dark Side Pillar
  2. Behind the manhole on the podium
  3. Destroy 5 gold pieces around the arena
  4. Collect C3PO
  5. Plant 5 Dark Side Flowers
  6. Catch 5 droidekas in the electric shutter
  7. Break 3 treadmills in the gym
  8. Jump over the purple pillar
  9. Shoot down five tents on riika
  10. Shoot down 10 green ducks with a sniper
Purchased character - Darth Sidious ( classic story), 275 000

Base

Base location

This time the Republic cruiser "Resolute" serves as our base. Unlike the cantina in the first two games, there are many elevators and floors that become accessible after a certain number of gold blocks have been accumulated.
Initially, only the bridge is available, from where you can launch the main menu of the game. Three gold blocks open the door from the bridge to the fork. Since for me personally it turned out to be difficult to remember which door leads to where, and a lot of time was spent on empty running - here is the map.

From the landing docks you can fly into outer space, and from there get over to the separatists' ship - "The Invisible Hand".

Characters (edit)

1. Characters

6 gold blocks open the door to the med bay. There you can collect your characters, as well as free characters assembled from the parts of the superset.
As before, each character has a set of abilities, according to which it can be conditionally attributed to one class or another.

Character Classes

Jedi:
1. Armed with a lightsaber. Receptions for lightsaber not changed:
- normal melee attack;
- jump kick;
- hit from a double jump;
- reflection of shots (press the attack button right before hitting).
2. Possess the Power, which allows:
- to act on sensitive objects (when hovering around an object, a colored glow appears), except for objects of the Dark Side; and now the movement of objects by the Force is controlled by the control keys;
- to influence the droids (including throwing them to death at each other). On living characters outside of quests, the Power of the Jedi does not work now;
- quickly build items from parts (yes, they finally did it!).

Sith:
Similar to the Jedi. Differences in the ability to affect objects of the Dark Side (at rest they shine with red sparkles, when hovering a red glow appears) and on living characters (strangulation, lightning and other useful things).

Arrows:
1. Firearms allows long-range combat. Now the sight has appeared: we hold down the attack key, aim the sight at the desired target, shoot. You can choose five consecutive targets, the character will automatically shoot at all five.
2. Climb high platforms using magnetic hooks. The hook is activated with a special action key when standing on the orange circle on the ground.
3. In close combat they hit on the head with a butt.
4. Now they have a double jump - not high, but long.
5. Clones know how to hurl detonators that inflict high damage and explode silvery objects.

Bounty hunters:
1. Arrows.
2. Activate the named control panels.
3. Thrown by thermal detonators.

Droids:
Activate the corresponding control panels.

Small characters:
They crawl into the mines.

Battle droids:
A copy of the shooters, but they are not proficient in double jump and melee combat.

Swordsmen:
The name is purely arbitrary, because melee weapons can be different. They can fight in a duel with the Jedi and block their attacks.

Rocketeers:
Can destroy silvery objects.

Machine gunners:
Rapid-fire. Can destroy golden objects by heating them up.

Snipers:
They have a scope with magnification, they can destroy objects from a distance.

Commanders:
They have a walkie-talkie that allows you to command troops in strategy mode.

There are 132 characters in total in the game. Of these, 43 are story-driven, 40 are free purchases, 22 are for supersets, 6 are criminals, 3 are bonus and 18 are self-created.

Plot characters

Plot characters
Obtained in the process of passing story missions in story mode.

1. Obi-Wan Kenobi
Class: Jedi.
Opens after: Arena of Geonosis.

2. Anakin Skywalker
Class: Jedi.
Opens after: Arena of Geonosis.

3. Padmé Amidala
Class: shooter.
Opens after: Arena of Geonosis.

4. Commander Cody
Class: commander.
Opens after: Secret Enemy (Asajzh-1).

5. Clone Trooper
Class: shooter.
Opens after: Secret Enemy (Asajzh-1).

6. Yoda
Class: Jedi, little one.
Opens after: Ambush (Asajzh-2).

7. Lieutenant Tyre
Class: machine gunner.
Opens after: Ambush (Asajzh-2).

8. Zhek
Class: rocketman.
Opens after: Ambush (Asajzh-2).

9.Rice
Class: shooter.
Opens after: Ambush (Asajzh-2).

10. Ahsoka
Class: Jedi.
Opens after:

11. Jah Jah
Class: Our Gungana is her own class!
Opens after: Blue Shadow Virus (Asajzh-3).
Peculiarities: jumps above the Jedi.

12. Captain Rex
Class: commander.
Opens after: Blue Shadow Virus (Asajzh-3).

13. Waxer
Class: rocketman.
Opens after:

14. Boyle
Class: shooter.
Opens after: Ryloth's innocent victims (Asajj-5).

15. Mace Windu
Class: Jedi.
Opens after:

16. Commander Ponds
Class: commander.
Opens after: Liberation of Ryloth (Asajj-6).

17. Ki-Adi-Mundi
Class: Jedi.
Opens after:

18. Kit Fisto
Class: Jedi.
Opens after: Battle of Geonosis (Dooku-1).

19. Commander Stone
Class: commander.
Opens after: General Gunganov (Dooku-2).

20. Aayla Secura
Class: Jedi.
Opens after: Wreck (Dooku-3).

21. Commander Bligh
Class: commander.
Opens after: Wreck (Dooku-3).

22. Wag Tu
Class: little.
Opens after: Defenders of the world (Dooku-4).
Peculiarities: jumps perfectly, fights with a whip.

23. Luminara Unduli
Class: Jedi.
Opens after: Weapon Factory (Dooku-5).

24. Barris Offee
Class: Jedi.
Opens after: Weapon Factory (Dooku-5).

25. R3-S6
Class: droid.
Opens after: Duel of droids (Grievous-1).

26. R2-D2
Class: droid.
Opens after: Duel of droids (Grievous-1).

27. Plo Koon
Class: Jedi.
Opens after:

28. C-3PO
Class: droid.
Opens after:
Peculiarities: unable to attack and jump. Loses limbs on impact. With one heart remaining, it jumps on one leg, and activates the panel with its head.

29. Nadar Webb
Class: Jedi.
Opens after: Grievous' Lair (Grievous-4).

30. Commander Phill
Class: commander.
Opens after: Grievous' Lair (Grievous-4).

31. Heavy Clone Trooper
Class: rocketman.
Opens after: Grievous' Lair (Grievous-4).

32. Heavy
Class: machine gunner.
Opens after: Recruits (Grievous-5).

33. Echo
Class: rocketman.
Opens after: Recruits (Grievous-5).

34. Fives
Class: shooter.
Opens after: Recruits (Grievous-5).

35. Adi Gallia
Class: Jedi.
Opens after: The intrigues of Grievous (Grievous-6).

36. It Cat
Class: Jedi.
Opens after: The intrigues of Grievous (Grievous-6).

37. Aurra Sing
Class: bounty hunter, sniper.
Opens after: Taking hostages.

38. Robonino
Class: bounty hunter, little.
Opens after: Taking hostages.

39. Shahan Alama
Class: bounty hunter, shooter.
Opens after: Taking hostages.

40. IG-86
Class:
Opens after: Taking hostages.
Peculiarities:

41. HELIOS-3D
Class: bounty hunter, battle droid.
Opens after: Taking hostages.
Peculiarities: In close combat, kicks with his feet, opens the panels of any droids.

42. Special Forces Droid
Class: bounty hunter, battle droid.
Opens after: Taking hostages.
Peculiarities: The only Separatist droid can throw a detonator.

43. MagnaGuard
Class: swordsman.
Opens after: The castle of fate.
Peculiarities: The only droid dedicated exclusively to close combat. Blocks Jedi attacks.

Freely buyable characters
They roam the various compartments of the base, available at any time (after accessing the compartment).

1. Admiral Yularen
Class: shooter.
Price: 15 000.
Where is: bridge of "Resolute".

2. Clone pilot
Class: shooter.
Price: 15 000.
Where is: bridge of "Resolute".

3. Senate Special Forces soldier (captain)
Class: shooter.
Price: 25 000.
Where is: bridge of "Resolute".

4. Onaconda Farr
Class: shooter.
Price: 25 000.
Where is: bridge of "Resolute".

5. Clone trooper in training
Class: shooter.
Price: 25 000.
Where is:
Peculiarities: topless.

6.R6-H5
Class: droid.
Price: 25 000.
Where is: the main fork behind the "Resolute" bridge.

7. Zionver Ball
Class: shooter.
Price: 25 000.
Where is: the main fork behind the "Resolute" bridge.

8. Bail Organa
Class: shooter.
Price: 25 000.
Where is: the main fork behind the "Resolute" bridge.

9. Captain Typho
Class: shooter.
Price: 10 000.
Where is:

10. Queen Niutni
Class: shooter.
Price: 30 000.
Where is: corridor near the hangar "Resolute".
Peculiarities: Jumps very briskly.

11. Senator Philo
Class: shooter.
Price: 30 000.
Where is: corridor near the hangar "Resolute".

12. Senate Special Forces soldier
Class: shooter.
Price: 25 000.
Where is: corridor near the hangar "Resolute".

13.MSE-6
Class: no.
Price: 6 000.
Where is: medical unit "Resolute".
Peculiarities: absolutely useless. Beeps. Very fast.

14. Pleasure droid
Class: droid.
Price: 15 000.
Where is: medical unit "Resolute".
Peculiarities: a silent copy of C3PO, can use its remotes.

15. Senator Harrus
Class: swordsman.
Price: 20 000.
Where is:

16. Ti Watt Kaa
Class: little.
Price: 15 000.
Where is: hangar of ground vehicles "Resolute".
Peculiarity: fights with a whip.

17 Peaceful Lurmen
Class: little.
Price: 10 000.
Where is: hangar of ground vehicles "Resolute".
Peculiarity: fights with a whip.

18.R4-P17
Class: droid.
Price: 35 000.
Where is: landing dock "Resolute".
Peculiarity: fights with a whip.

19. Cad Bane
Class: Head hunter.
Price: 250 000.
Where is:
Peculiarities: flies.

20. Count Dooku
Class: Sith.
Price: 250 000.
Where is: the Invisible Hand's landing dock.
Peculiarities: lightning.

21. Battle Droid
Class: battle droid.
Price: 6 500.
Where is: the Invisible Hand's landing dock.

22. Super Battle Droid
Class: battle droid, rapid-fire.
Price: 25 000.
Where is: the Invisible Hand's landing dock.

23. Destroyer Droid
Class: battle droid.
Price: 40 000.
Where is: the Invisible Hand's landing dock.
Peculiarity: power shield. In motion, the shield turns off.

24. Jango Fett
Class: Head hunter.
Price: 70 000.
Where is:

25. Hondo Onaka
Class: Head hunter.
Price: 45 000.
Where is:

26. Pirate Cutthroat
Class: shooter.
Price: 10 000.
Where is: bounty hunters' room.

27. Turk Falso
Class: Head hunter.
Price: 45 000.
Where is: bounty hunters' room.

28. Geonosian Guard
Class: shooter.
Price: 15 000.
Where is: bounty hunters' room.
Peculiarities: walks extremely slowly. For a sane speed, press the jump button once - it will take off and move like everyone else.

29. Bib Fortuna
Class: shooter.
Price: 30 000.
Where is: bounty hunters' room.

30. Gamorrean Guardsman
Class: swordsman.
Price: 40 000.
Where is: the bounty hunter's room on the Invisible Hand.

31. Probe Droid
Class: battle droid.
Price: 6 000.
Where is: a room with turrets on the Invisible Hand.

32. Race Droid
Class: no.
Price: 10 000.
Where is: the bridge of the Invisible Hand.
Peculiarities: useless a little more than completely, except that it walks faster than in previous games. Pleases with periodic exclamations of "gonk!"

33. Battle Droid Commander
Class: battle droid, commander.
Price: 10 000.
Where is: the bridge of the Invisible Hand.

34. General Grievous
Class: swordsman.
Price: 250 000.
Where is: the bridge of the Invisible Hand.
Peculiarities: spectacularly jumping and wheezing in battle.

35. Neimoidian
Class: shooter.
Price: 20 000.
Where is:

36. LEP Servant Droid
Class: no.
Price: 10 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: completely useless, can't even use droid consoles. But it runs amusingly.

37. Gold Super Battle Droid
Class: machine gunner.
Price: 30 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: when hit, it heats up and glows.

38. TX-20
Class: commander.
Price: 50 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: when hit in the literal sense of the word, he loses his head, which then must be looked for and put back on.

39. Heavy Super Battle Droid
Class: rocketman.
Price: 25 000.
Where is: hangar for ground transport "Invisible Hand".

40. Risen Geonosian
Class: no.
Price: 10 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: fists. Like C3PO, he loses limbs on hits, which does not stop him.

Superset Characters

Superset Characters
Becomes available in the compartment next to the medblock after completing each level set.

1. Admiral Akbar (classic story)
Class: shooter.
Price: 50 000.
Level set: General Gunganov (Dooku-2).

2. Captain Antilles (classic story)
Class: shooter.
Price: 50 000.
Level set: Ryloth's innocent victims (Asajj-5).

3. Chewbacca (classic story)
Class: shooter.
Price: 50 000.
Level set: Gad Zillo (Epilogue).

4. Han Solo (classic story)
Class: shooter.
Price: 50 000.
Level set: Duel of droids (Grievous-1).

5. Lando Calrissian (classic story)
Class: shooter.
Price: 50 000.
Level set: Shadow of "Malevolence" (Grievous-2).

6. Princess Leia (classic story)
Class: shooter.
Price: 50 000.
Level set: Battle of Geonosis (Dooku-1).

7. Luke Skywalker (classic story)
Class: Jedi.
Price: 50 000.
Level set: Weapon Factory (Dooku-5).

8. Obi-Wan Kenobi (classic story)
Class: Jedi.
Price: 50 000.
Level set: Wreck (Dooku-3).

9. Qui-Gon Jinn (classic story)
Class: Jedi.
Price: 50 000.
Level set: Storm over Ryloth (Asajj-4).

10. Rebel Special Forces soldier (classic story)
Class: shooter.
Price: 50 000.
Level set: Grievous' Lair (Grievous-4).

11. Wedge Antilles (classic story)
Class: shooter.
Price: 50 000.
Level set: Death of "Malevolence" (Grievous-3).

12. Boba Fett (classic story)
Class: Head hunter.
Price: 100 000.
Level set: The intrigues of Grievous (Grievous-6).

13. Greedo (classic story)
Class: Head hunter.
Price: 70 000.
Level set: Secret Enemy (Asajzh-1).

14. Darth Maul (classic story)
Class: Sith.
Price: 275 000.
Level set: Recruits (Grievous-5).

15. Darth Sidious (classic story)
Class: Sith.
Price: 275 000.
Level set: Arena of Geonosis (Prologue).

16. Darth Vader (classic story)
Class: Sith.
Price: 275 000.
Level set: Legacy of Terror (Dooku-6).

17. Scarred Darth Vader (classic story)
Class: Sith.
Price: 275 000.
Level set: Ambush (Asajzh-2).

18. Apprentice Vader (classic story)
Class: Sith.
Price: 275 000.
Level set: Defenders of the world (Dooku-4).

19. Imperial Guardsman (classic story)
Class: swordsman.
Price: 50 000.
Level set: Arena of Geonosis (Prologue).

20. Shadow Clone Trooper (Classic Story)
Class: shooter.
Price: 50 000.
Level set: Blue Shadow Virus (Asajzh-3).

21. Stormtrooper (classic story)
Class: shooter.
Price: 50 000.
Level set: Liberation of Ryloth (Asajj-6).

22. Tusken Bandit (classic story)
Class: shooter.
Price: 50 000.
Level set: Hostage taking (bounty hunter mission).

Criminals

Criminals
As you progress through the levels, they appear in the cells of the prison compartment, are bought for parts.

1. Dr. Nouveau Windy
Class: shooter.
Opens after: Blue Shadow Virus (Asajzh-3).
Price: 50 000.

2. Wat Tambor
Class: shooter.
Opens after: Liberation of Ryloth (Asajj-6).
Price: 50 000.
Peculiarities: very funny moves.

3. Lok Durd
Class: shooter.
Opens after: Defenders of the world (Dooku-4).
Price: 50 000.

4. Poggle Small
Class: shooter.
Opens after: Legacy of Terror (Dooku-6).
Price: 50 000.
Peculiarities: walks extremely slowly. For a sane speed, press the jump button once - it will take off and move faster.

5. Nute Gunray
Class: shooter.
Opens after: Victory on Naboo in Republic Stormtrooper.
Price: 50 000.

6. Worm Loafsom
Class: shooter.
Opens after: Victory on Christophsis in Republic Attack Aircraft.
Price: 50 000.
Peculiarities: vigorous blue!

Bonus characters

Also

Asajj Ventress
Class: Sith.
Opens after: the victory of the separatists on Christophsis in the "Separatist Stormtrooper" mode.

Chancellor Palpatine
Class: shooter.
Opens after: Complete victory for the Republic in Republic Stormtrooper mode.

Grand Moff Tarkin
Class: shooter.
Opens after: complete victory of the separatists in the "Separatist Stormtrooper" mode.

Transport

2. Vehicles


All vehicles in the game are divided into three types: spaceships, ground vehicles and cool vehicles. Spaceships are used on levels with flights and for flights between cruisers at the base. Ground vehicles participate in strategy levels and allow you to either shoot or simply crush the enemy. Cool transport usually does not have weapons and is used at levels to obtain superset parts.
Among the techniques of each type, several classes can be distinguished, depending on the purpose. Cool transport is not divided into classes.

Spaceship classes

Fighter
Armed with conventional lasers, it can destroy enemy ships and ordinary space objects.

Missile carrier
Shoots rockets capable of destroying silvery objects in space.

Rapid-fire
Heats up and destroys gold objects due to the high frequency of shots, like the machine gunner characters.

Classes of ground vehicles

Speeder
Flies fast (or walks), is capable of destroying enemy troops and ordinary objects with lasers.

Tank
Depending on the specific model, it is more or less slow, capable of destroying silvery parts with lasers or missiles. Successfully replaced by a detachment of infantry with grenade launchers led by a commander.

Ray
Heats up and destroys gold objects with a beam. Successfully replaced by a detachment of infantry with blasters led by a commander.

Spaceships

Republic ships
Purchased and opened from the Resolute landing dock.

1. Fighter of Anakin
Class: fighter.
Opens after: Storm over Ryloth (Asajj-4).

2. Obi-Wan's fighter
Class: fighter.
Price: 50 000.

3. Plo Koon's fighter
Class: fighter.
Opens after: Shadow of "Malevolence" (Grievous-2).

4. Fighter Kit Fisto
Class: fighter.
Price: 50 000.

5. Y-wing starfighter
Class: fighter.
Price: 50 000.

6. Fighter ARC-170
Class: rapid-fire.
Price: 50 000.

7. Republic assault ship
Class: fighter.
Opens after: Wreck (Dooku-3).

8. Republic Landing Ship
Class: rapid-fire.
Price: 50 000.

9.Republican combat boat
Class: fighter.
Price: 50 000.

10. Jedi shuttle
Class: fighter.
Price: 50 000.

11. Medical frigate
Class: fighter.
Price: 50 000.
Peculiarity:

12. Republican cruiser
Class: missile carrier.
Price: 50 000.
Peculiarity: in free mode armed with torpedoes.

13. "Twilight"
Class: fighter.
Price: 50 000.

14. Fighter V-19 "Rain"
Class: fighter.
Opens after: Storm over Ryloth (Asajj-4).

15. Nubian ship type H
Class: fighter.
Price: 50 000.

16. The invisible ship
Class: missile carrier.
Opens after: collect all 130 gold cubes and build it in the hangar behind the prison compartment.
Peculiarity: in free mode armed with torpedoes. Invisible (becomes visible at the moment of the shot and immediately disappears again).

Separatist ships
Purchased and unlocked at the Invisible Hand's landing dock.

1. Vulture droid
Class: fighter.
Price: 100.

2. Bomber "Hyena"
Class: fighter.
Price: 50 000.

3. Geonosian fighter
Class: fighter.
Opens after: Legacy of Terror (Dooku-6). Will become available after purchasing Poggle Small in the cell.

4. Neimoidian shuttle
Class: fighter.
Opens after: available initially.

5. Pirate dish
Class: missile carrier.
Opens after: buy Hondo Onaku (The Invisible Hand, bounty hunters' room).

6. Fighter of the MagnaGuards
Class: fighter.
Opens after: The castle of fate.

7. Solar sail operator
Class: fighter.
Price: 200 000.

8. "Soulless"
Class: rapid-fire.
Price: 200 000.

9. Assault board Trident
Class: missile carrier.
Price: 200 000.
Peculiarities: in free mode armed with torpedoes.

10. "Xanadu Blood"
Class: rapid-fire.
Price: 200 000.

11. "Halo"
Class: rapid-fire.
Price: 200 000.

12. Slave I
Class: fighter.
Opens after: buy Jango Fett (The Invisible Hand, bounty hunters' room).

Land transport

Republican land transport
Bought in the hangar for ground vehicles on the Resolute. Becomes available after one use in strategy mode.

1. AT-RT
Class: speeder.
Price: 50 000.

2. AT-AP
Class: tank.
Price: 75 000.

3. AT-TE
Class: tank.
Price: 100 000.
Peculiarities: very slow, but has two weapons - one is activated by the attack button, the second by the additional action button. They can be activated at the same time.

4. Tank RX-200
Class: ray.
Price: 250 000.

5. Fast flying BARC
Class: speeder.
Opens after: available initially.

Separatist land transport
Bought in the hangar for ground vehicles on the Invisible Hand. Becomes available after one use in strategy mode.

1. Supertank
Class: tank.
Price: 100 000.
Peculiarities: very slow. Shoots rockets, but the action does not differ from other tanks.

2. AAT
Class: tank.
Price: 50 000.

3. Dwarf spider droid
Class: speeder.
Price: 75 000.

4. Fire droid
Class: tank.
Price: 75 000.
Peculiarities: fast. Shoots rockets, but the action does not differ from other tanks.

5. OG-9 spider droid
Class: ray.
Price: 250 000.

6. STAP
Class: speeder.
Opens after: available initially.

Pirate Ground Vehicles
Available for purchase from any hangar - both republican and separatist.

1. Pirate tank
Class: tank.
Price: 75 000.

2. Fast-flying Starhawk
Class: speeder.
Price: 50 000.

Cool transport

Cool transport
It opens in the course of the plot (if you build it in the game), it is not freely available at levels, but you can ride it around the hangar behind the prison block on the "Resolute" or on the landing dock "Invisible Hand".

1. Ice cream van
Opens after: available initially.
Peculiarities: the attack button plays a melody.

2. Motorcycle
Opens after: available initially.
Peculiarities: very fast, skids when cornering.

3. Combat suit
Opens after: Legacy of Terror (Dooku-6).
Peculiarities: resembles WALL-E. On the attack button, unleashes fists at the enemy.

4. Plank droid
Opens after: Recruits (Grievous-5).
Peculiarities: just a trolley for a slow ride.

5. Tractor
Opens after: Blue Shadow Virus (Asajzh-3).
Peculiarities: slow. It beeps on the attack button.

6. Orange car
Opens after: Secret enemy (Asajzh-1).
Peculiarities: beeps on the attack button.

7. Black car
Opens after: Secret enemy (Asajzh-1).
Peculiarities: beeps on the attack button. It rides a little faster than the orange one.

8. Foolish collector
Opens after: Recruits (Grievous-5).
Peculiarities: just drives slowly.

9. Crab droid
Opens after: Ambush (Asajzh-2).
Peculiarities: slow, although diligently rearranging the legs. There is a claw attack.

10. Elephant
Opens after: Liberation of Ryloth (Asajj-6).
Peculiarities: just walks at an average speed. Funny pulls his trunk upon delivery.

11. Service transport
Opens after: Grievous' Lair (Grievous-4).
Peculiarities: just drives at an average speed.

12. UFO
Opens after: General Gunganov (Dooku-2).
Peculiarities: flies, shoots quickly. A very useful thing, at the level it is more convenient to use than a standard speeder.

Space

3. Space

10 gold blocks open the hangar door. You can fly into space, shoot vultures, fly into an enemy ship. And you can also complete space missions, for each of which the reward is a gold block. Each system has its own task. You can complete tasks after passing the level, or you can go from system to system in the main menu.

  • Dead Moon Antara: two minutes to shoot down the birds.
  • Christophsis: shoot down silver fragments for a minute and a half (it is better to do it with a cruiser).
  • Geonosis: shoot down gold fragments (you need a fast-firing ship).
  • Quell: Shoot down burning debris for 1 minute (you can shoot down anything, but it's hard to keep up with them).
  • Coruscant: shoot down the fuel tanks for a minute and a half.
  • Rugosa: 2 minutes to shoot down the silver birds.
  • Rishi: 3 minutes to shoot down golden birds.
  • Malastair: shoot down Dark Side objects with an enemy torpedo ship for a minute and a half.
  • Naboo: destroy as many asteroids with torpedoes in 2 minutes (you need a cruiser).
  • Saleucami: destroy as many asteroids with torpedoes in a minute and a half (you need a cruiser).
  • Wassek: Shoot down the MagnaGuard fighters for 2 minutes.
  • Tatooine: 2 and a half minutes to shoot down the probes.
  • Moon of Ruusan: one and a half minutes to shoot down the shuttles.
  • Florrum: Shoot down pirate plates for 1 minute.
  • Maridun: shoot down the cruiser with the separatist cannon to gain access to the mission. Shoot down LAAT for 2 minutes.
  • Ryloth: cannon the Republicans to shoot down the wreck to gain access to the mission. 2 minutes to shoot down debris and droid fighters.

Story lines

Story lines

Story missions 18, available in story mode and free play. V story mode you play for those characters who participated in these events according to the plot, in a free one - for anyone. You can go through the storylines in any order.
In addition to the usual shooting and fermenting levels and levels with flights, an interesting innovation has appeared - strategy levels. Accordingly, at such levels, the main thing is to destroy enemy buildings, seize bases and build your own facilities. The more bases you capture, the more types of objects you can build on each of them.

To complete the level, you need:

  1. Complete it in Story Mode.
  2. Collect the Jedi counter (this can be done both in story mode and in free mode, it is one for both modes).
  3. Complete the level in Freemode.
  4. Collect kit parts.
The process of passing is intuitive, therefore I will focus only on the places that caused difficulty for me personally, and on the details of the set. Most of them can be obtained only after performing certain actions.

1. Count Dooku

1. Count Dooku

Chapter 1
Battle of Geonosis

(strategy)



Received Characters - Kit Fisto, Ki-Adi-Mundi

Set details:

  1. Destroy 10 Crystals
  2. Destroy 5 dead trees
  3. Robot remote in the northeast corner
  4. C3PO console in the southeast corner
  5. Hunter's console in the southwest corner
  6. Collect the R2 remote in the northwest corner
  7. Destroy Dark Side Rock
  8. Laz in the northwest corner
  9. Around the corner at the left edge of the field
  10. Destroy 3 tanks
Purchased Character - Princess Leia, 50,000

Chapter 2
General Gunganov

(strategy)


Jedi Counter - 180,000 Spare Parts
Received Characters - Commander Stone
Received transport - UFO

Set details:

  1. To the right of the starting point
  2. Destroy 10 dead trees
  3. Destroy 5 Speeders
  4. Activate the enemy droid panel in the east and drive along the path
  5. Droid terminal in the southwest
  6. The bounty hunter terminal in the northwest
  7. Close up three geysers in the north
  8. Collect terminal R2 east
  9. Destroy a golden torpedo generator that is initially protected by a field
Purchased character - Admiral Akbar, 50,000

Chapter 3
Crash

Jedi Counter - 75,000 Spare Parts
Earnable Characters - Aayla Secura, Commander Bligh
Received Transport - Republic Assault Ship

Set details:

  1. Destroy 5 probes highlighted by arrows
  2. Destroy 5 dedicated flying saucers
  3. Put out the fire outside the door on the first platform
  4. Behind the manhole on the third platform
  5. Fly up to the bridge of the Republic cruiser; it will explode, land there and destroy 3 golden toilet stalls
  6. Destroy 6 gold blocks on the port cruiser
  7. Destroy a Dark Side object on the port cruiser using the enemy ship (Soulless)
  8. Under the platform on an enemy cruiser
  9. Destroy 5 scout droids
  10. Jump onto the box on the left in the last hangar
Purchased character - Obi-Wan Kenobi (classic trilogy), 50,000

Chapter 4
Peace defenders

(strategy)



Received characters - Wag Tu + Lok Durd in the cell

Set details:

  1. To the right of the crash site behind a stone
  2. Destroy 10 palms
  3. Activate the bounty hunter remote and kill 50 droids
  4. Destroy Dark Side Rock
  5. С3РО control panel in the southeast
  6. Collect R2 Remote South
  7. Robonino terminal in the east
  8. Destroy 3 tanks
  9. Build a set repository
  10. Build up a northwest enemy platform, except for the field where the barracks were
Purchased character - Starkiller, 275,000
Notes: kill droids and destroy tanks before destroying their factories!

Chapter 5
Weapons factory

(strategy)


Jedi Counter - 100,000 Spare Parts
Obtainable Characters - Luminara Unduli, Barris Offee

Set details:

  1. Build 3 structures on the northwest platform without touching the gray pad
  2. Build a set repository
  3. Over the stone in the southeast
  4. Destroy 5 Red Lantern Skeletons
  5. Tighten 5 taps by Force before destroying the factory
  6. Terminal R2 southwest
  7. Activate the north hunter terminal and kill 50 droids
  8. Lay the egg behind the silver door
  9. Terminal R2 near the first triangular door
  10. Destroy the golden triangles on the wall of the tunnel, detail in the secret bathroom behind the second door.
Purchased character - Luke Skywalker, 50,000

Chapter 6
The legacy of terror

Jedi Counter - 130,000 Spare Parts
Received Characters - Poggle Small in Cell
Received Transport - Geonosian Fighter, Battle Suit

Set details:

  1. Correctly assemble the ladder to the left of the start
  2. Collect 5 Skeletons
  3. Drop the statue to the right of the start
  4. Destroy 5 Screamers
  5. Terminal R2 on the left in the tunnel
  6. Build a robot from golden blocks, blow up fuel tanks and jump to the detail
  7. Feed the spider on the right in the zombie hallway
  8. Robonino remote control on the left in corridor 2, turn on the light
  9. Destroy 5 eggs while escaping
  10. Jump on the wall while escaping. The wall is closer to the viewer than the required turn, that is, you need to run a little further.
Purchased character - Darth Vader, 275,000

2. General Grievous

2. General Grievous

Chapter 1
Droid duel

Jedi Counter - 120,000 Spare Parts
Received Characters - R2-D2, R3-S6

Set details:

  1. Kill 3 droids outside the Robonino door.
  2. Destroy 3 Gold Crates
  3. Destroy 5 Cup Racks
  4. Destroy 5 mice
  5. Collect 5 Golden Droids
  6. Collect 5 balls
  7. Robonino's remote control in a duel with Grievous
  8. Dark Side door in a room with a table
  9. Build a Dark Side Flying Saucer in the Hangar
  10. Play bowling behind the ventilation hatch above the hangar balcony
Purchased character - Heng Solo, 50,000

Chapter 2
Shadow of "Malevolence"

Jedi Counter - 190,000 Spare Parts
Obtainable Characters - Plo Koon
Received Transport - Plo Koon Fighter

Set details:

  1. Shoot down 5 green targets
  2. Smash the golden beam over 1 torpedo area
  3. Launch and shoot down an escape pod from site 1
  4. Make a pool using the C3PO remote control
  5. Pull the hook on platform 1, drop the box and jump
  6. Destroy a Dark Side object behind 1 pad with an enemy ship
  7. Activate 3 orange buttons on site 2
  8. Launch and shoot down an escape pod from site 3
  9. Empty 3 trash bins on 3 sites
  10. Fly up to the ion cannon at high altitude. A secret door will open, blow up the silver blocks behind it.
Purchased character - Lando Calrissian (classic trilogy), 50,000

Chapter 3
Death of "Malevolence"

Jedi Counter - 80,000 Spare Parts
Obtainable Characters - C-3PO

Set details:

  1. Collect the springs at the traffic light
  2. Destroy five Dark Side washing machines
  3. Play the maze outside the clone door
  4. Shoot off 2 cranes near the steps in the training yard
  5. Assemble the tap, pull off the cover
  6. Above the fan
  7. Blow up a golden stone over the abyss
  8. Knock off 5 silver tips
  9. Outside the door of Robonino in the extreme hall
  10. Throw 5 droidekas at Grievous
Purchased character - Wedge Antilles, 50,000

Chapter 4
Grievous' Lair

Jedi Counter - 125,000 Spare Parts
Characters earned - Nadar Webb, Commander Phill, Heavy Clone Trooper
Received transport - service transport

Set details:

  1. Destroy the golden stone above the cliff
  2. Collect the Robonino remote control with the dark side
  3. Screw in and break 10 taps with the Dark Side
  4. Play billiards outside the bounty hunter's door
  5. Collect a button and a car in the corridor
  6. Destroy 10 gold pieces
  7. Robonino remote control in the room
  8. Throw a sword at 10 ceiling lights
  9. Pull three platforms from the lava with the Dark Side and jump along them to the part
  10. In the last location, rearrange the top of the left tower to the right one and connect the right tower
Purchased character - Rebel Special Forces soldier, 50,000

Notes: If you throw a box with hooks at Grievous, they stick to his limbs and the limbs can be torn off.

Chapter 5
Recruits

Jedi Counter - 80,000 Spare Parts
Received Characters - Heavy (Heavy), Echo (Rocketman), Fives (Gunner)
Received transport - plank droid, stupid assembler

Set details:

  1. Help the worms hatch behind the pile of the Dark Side
  2. Shoot 5 crates behind a pile of silver stones
  3. Climb through the Sith door and knock the clones out of the pool
  4. Behind the same door, activate the radio tower, and then pick up the part, quickly switch to another character
  5. Destroy 5 panels
  6. Destroy 6 Gold Boxes
  7. Repair 5 valves
  8. Freeze the worm behind the carved door
  9. Assemble Remote R2
  10. Launch lullabies to 3 maggots
Purchased character - Darth Maul, 275,000

Chapter 6
The intrigues of Grievous

Jedi Counter - 60,000 Spare Parts
Received Characters - Adi Gallia, It Cat

Set details:

  1. Throw 5 crates out the window
  2. Break the gold box and make a lever
  3. Break the silver box
  4. Break 3 gold pieces in the second room
  5. Screw on 5 taps
  6. Block the 4 ventilation hatches in the floor
  7. Break the golden door in the same room
  8. Shoot down 5 green targets
  9. Collect the pyramid at the landing site
  10. Launch and destroy the escape pod using the Robonino remote
Purchased character - Boba Fett, 100,000

3. Asajj Ventress

3. Asajj Ventress

Chapter 1
Secret Enemy

Jedi Counter - 100,000 Spare Parts
Received Characters - Commander Cody, Clone Trooper
Received transport - orange car, black car

Set details:

  1. Destroy 10 tables with Force switchable levers.
  2. Connect the cable behind the wall with the access hole to the leftmost container
  3. Outside the window of a room with a gun on the windowsill to the left
  4. Use the bounty hunter panel on the roof
  5. Spin 4 cranks on the battlefield with the help of the dark side
  6. Destroy 3 spiders from the roof with a sniper.
  7. Destroy the three inflatable helmets in the side room of the complex.
  8. Use the Dark Side to fold purple books onto the shelves
  9. Use the Dark Side to open the garages under the hole and park on the buttons near the bookcases
  10. Destroy 10 Super Droids on the Falling Spider.
Purchased character - Greedo, 70,000

Chapter 2
Ambush

Jedi Counter - 68,000 Spare Parts
Received characters - Lieutenant Tyr (machine gun), Zhek (rocket launcher), Rhys (shooter)
Received vehicle - crab droid

Set details:

  1. Exiting the capsule
  2. Kill 5 Rock Disguised Crabs
  3. Destroy 5 Violet Dill Snakes
  4. Collect a large crab in the gorge to the right of the crash site and hit five small
  5. Jump on three buttons in the closet to the right in the gorge in the same order in which the crab shows the colors
  6. In the closet to the left on the battlefield
  7. Pull back a giant crab in the closet on the battlefield opened by R2
  8. Collect three lights in the closet on the right side of the battlefield for TCC parts
  9. Right on the shelf on the battlefield
  10. Collect a large crab near the hole, where to throw off the droidek
Purchased character - Scarred Darth Vader, 275,000
Notes: To destroy droidekas with impenetrable shields, drop silver stones on them.

Chapter 3
Blue shadow virus

Jedi Counter - 210,000 Spare Parts
Received Characters - Ahsoka, Jah Jah, Captain Rex + Nuvo Windy in a Cage
Received transport - tractor

Set details:

  1. Destroy 5 periscopes
  2. Dig up and destroy 5 carrots
  3. Retrieve and destroy 6 Dark Side Items
  4. Blow up the golden idol, collect the harvester from the wreckage and harvest the harvest
  5. Terminal R2 at LAAT
  6. Activate two enemy droid panels inside the base twice
  7. Repair 4 doors in the base
  8. Drink the magna guard outside the C3PO door
  9. Climb the Jedi wall for bombs
  10. Pull 2 ​​cables on the Nuvo ship
Purchased character - Shadow Imperial Stormtrooper, 50,000

Chapter 4
Storm over Ryloth

Jedi Counter - 70,000 Spare Parts
Received transport - Anakin fighter, V-19 fighter Downpour

Set details:

  1. Shoot down 10 starfighters with a turret
  2. Above the platform above
  3. Shoot down 5 ships highlighted with green arrows.
  4. Destroy 10 Gold Parts on a Republic cruiser.
  5. Destroy the red object to the right on the Republic Bridge with the aid of an enemy fighter.
  6. Collect terminal R2 near the cannons
  7. On the left platform, activate the panel and walk the droid on the orange buttons
  8. Destroy the golden door on the bridge
  9. In the basement on the far right landing
  10. Collect button near the map
Purchased character - Qui-Gon Jinn, 50,000

Chapter 5
Ryloth's innocent victims

Jedi Counter - 105,000 Spare Parts
Received Characters - Waxer, Boyle

Set details:

  1. Draw 5 Dark Side Sticks
  2. Destroy 5 purple flowers
  3. Destroy 5 Silver Crates
  4. Repair the sewer in 1 prison cell on the left
  5. Behind the wall 2 prison cells on the left
  6. Climb into the hole on the right
  7. Smash the gold pieces behind the prison on the left
  8. Solve the example in the school outside the door C3PO
  9. Behind the door of the hunters near the stall
  10. Build a Dark Side Antenna
Purchased Character - Raymus Antilles, 50,000
Note: pacify the armored vehicles with the Force and drive them into stalls using the orange buttons.

Epilogue
Gad Zillo
(strategy)


Jedi Counter - 300,000 Spare Parts

Set details:

  1. Destroy 10 crates
  2. Destroy 5 rocks
  3. Destroy 6 tanks
  4. Repair the cable at the north end of the field
  5. Build a set repository
  6. Over one of the corals
  7. R2 panel in the north
  8. Hunter panel in the east
  9. Destroy the nearby Dark Side Rock
  10. Robonino remote in the south
Purchased character - Chewbacca, 50,000

Hostage taking


This level is accessed from the room behind the left door on the Separatist ship (in the bounty hunters' room).
Jedi Counter - 72,000 Spare Parts
Received Characters - Aurra Sing, Robonino, IG-86, HELIOS-3D, Special Forces Droid, Shahan Alama

Set details:

  1. Repair the cruiser on the left
  2. Kill 5 Clone Cleaners
  3. Jump over the left cruiser
  4. Activate panel R2 and blow up the barge in the middle
  5. Prepare 5 pairs of ice cream
  6. Destroy 5 Mouse Droids
  7. Cut the door on the right side of the corridor
  8. Activate the R2 remote next to this door and do the hairstyles for the guards outside the door
  9. Use the Dark Side to open the hole on the left side of the corridor and get through there
  10. Smash the Dark Side object in one of the rooms and win the Indiana Jones game.
Purchased character - Tusken Bandit, 50,000

Castle of fate


This level is accessed from the room behind the right door on the Separatist ship.
Jedi Counter - 85,000 Spare Parts
Earnable Characters - Count Dooku, MagnaGuard
Received Transport - MagnaGuard Destroyer

Set details:

  1. Collect 5 Scout Droids
  2. Blow up the silver trays and activate all the buttons
  3. Beat Jabba so he spits out pieces of the part
  4. Drop the chandelier and put three boxes of food on it
  5. Smash the golden door in the dining room, assemble the table, move the giant burger on top of it, and jump
  6. Destroy 5 antennas on the hangar ceiling.
  7. Blow up a silver chain on a broken barge
  8. Break 10 skulls
  9. Crawl into the hole
  10. Activate the R2 remote in the desert and ride the orange buttons
Purchased character - Imperial Guard, 50,000

Available on the Separatist ship behind the left door. The tasks are given by Ziro the Hutt. The goal of each task is to find a specific character in a certain amount of time (1-2 minutes).

  1. R2: outside the Robonino door.
  2. Yoda: behind the coral near the farthest tank.
  3. Padmé: in the cantina outside the C3PO door.
  4. Anakin: go to the hall with trains, there to get to the farthest platform. We'll have to use a jetpack.
  5. Rex: Build a crane and go down to the giant worm. Rex will be on the left.
  6. Plo Koon: Fights a droid in the right corner of the landing pad, not far from the escape pod.
  7. Aayla Secura: fly up to the bridge so that it explodes; land on the formed platform. Aayla stands on the right near the toilet stalls.
  8. Obi-Wan Kenobi: Behind the manhole at landing pad 2.
  9. Ahsoka Tano: to the left of the starting point on the rocks.
  10. Kit Fisto: In the room outside the bounty hunter's door.
  11. Bail Organa: Behind the second door of the guards. The power supply in the first room needs to be repaired.
  12. Waxer: you need to blow up the silver blocks with a detonator (for the top ones, throw the detonator in flight). A box will fall from above, in which Waxer is located.
  13. Commander Cody: On the right balcony.
  14. Commander Ponds: Near the far corner with triangular doors.
  15. Luminara Anduli: behind the rubble on the right near the R2 console.
  16. It Cat: Jumps out of a hatch in the floor if you throw the detonator out the window five times.

Additionally

Additionally

Golden cubes

They are given literally for everything:

  • complete a level in story mode
  • fill jedi meter
  • collect all the parts of the set
  • complete a mission in strategy mode
  • complete space mission
  • complete the bounty hunter mission.
The more gold cubes you have collected, the more doors you can open.

On a Republic ship:
Exit from the bridge - 3 blocks
In the medical block - 6 blocks
Hangars - 10 blocks

On the Separatist ship:
On the bridge - 25 blocks
To the observation room - 30 blocks
On the bridge - 20 blocks

A maximum of 130 blocks can be recruited, of which an invisible ship is being constructed in the hangar behind the prison cells on the Resolute. Unfortunately, the ship itself is nowhere near as interesting as the dice collection process.

Red cubes


These are familiar surprises. Since we no longer have a bartender who sells us all kinds of tricks, the only way out is to stumble upon the red block (or get it overwork) and buy it.

On a Republic ship:

  1. Open the taps in all cells of the prison on the right, in the last there will be a cube: parts from characters - 100,000
  2. In the hangar of fighters, a box in the corner: x2 - 500,000
  3. Take out the trash in the hangar with gold details: х4 - 2,000,000
  4. On the left of the gunners after the cameras: hit the pear 5 times - a fast construction cube appears - 500,000
  5. In the common corridor behind the bridge at the top left: х6 - 10,000,000
  6. Inside the silver structure in the same place: x10 - 40,000,000
  7. In the same place, if you shoot down 4 objects with a rapid-fire weapon: attracting parts - 500,000
  8. Appears in the corridor in front of the hangar if you shoot down three green targets with a sniper: super sword strike - 300,000
  9. In the medical unit under the left bed: glow - 50,000
  10. In the room with the characters from the kit parts at the R2 remote control: the kit detector - 750,000
  11. In the same room on the upper platform in a silver box (you need to climb up as a jumping character, break the boxes, build a hook, and then climb up with someone with a heavy weapon): super speeders - 40,000,000
  12. Under the force field on the bridge: red block detector - 150,000

On the Separatist ship:

  1. Left in the observation room with red lights: x8 - 20,000,000
  2. Behind the cup on the right: perfect evasion -100,000
  3. Near the Hutt, if you knock 4 pieces off the ceiling: Heart regeneration, 400,000
  4. Dark Side Object on the Bridge - Dark Side, 150,000
  5. To the left above the bridge - two swords, 250,000
  6. On the right on the wall in the hangar for ground vehicles (you need to climb with a hook): invulnerability - 1,000,000

Conquest of the Galaxy

The strategic part of LEGO Star Wars III is not limited to story levels - it also exists as a separate section. After completing the story levels, the Republican Stormtrooper and Imperial Stormtrooper sections become available. In the first case, you conquer the galaxy under the flag of the Republic, in the second - under the flag of the Empire. Unlike strategies at story levels, here you are given a limited time for a specific task.
For each conquered planet, you will receive a gold cube. Also, after each mission, ground vehicles that were used in the mission will become available for purchase.
When the entire galaxy is under the rule of the Republic, you will receive Chancellor Palpatine.
When the separatists conquer the world, you will get Tarkin.

Republic stormtrooper


Saleucami: 17 minutes, destroy all enemy buildings.
Naboo:
Christophsis: 15 minutes, destroy all enemy buildings.
Moon of Ruusan:
Coruscant: 12 minutes, destroy all enemy buildings.
Dead Moon Antara: 9 minutes, destroy all enemy buildings.
Ryloth: 8 minutes, destroy all enemy buildings.
Quell: 16 minutes, build an escape pod.
Tatooine:
Geonosis: 15 minutes, build an escape pod.
Florrum: 15 minutes, build an escape pod.
Wassek:
Malastair: 14 minutes, destroy 3 statues of Grievous.
Maridun: 10 minutes, destroy 3 statues of Grievous.
Moon Rishi:
Rugosa: 6 minutes, destroy 3 statues of Grievous.

Separatist stormtrooper


Malastair: 17 minutes, destroy the command center.
Geonosis:
Maridun: 15 minutes, destroy the command center.
Moon Rishi: 15 minutes, destroy the command center.
Christophsis: 10 minutes, destroy the command center.
Naboo: 12 minutes, destroy the command center.
Ryloth: 10 minutes, destroy the command center.
Rugosa: 10 minutes, destroy the command center.
Saleucami: 15 minutes, build an escape pod.
Moon of Ruusan: 15 minutes, build an escape pod.
Dead Moon Antara: 15 minutes, build an escape pod.
Florrum: 15 minutes, build an escape pod.
Tatooine: 15 minutes, destroy 3 Yoda statues.
Quell: 12 minutes, destroy 3 Yoda statues.
Coruscant: 11 minutes, destroy 3 Yoda statues.
Wassek: 10 minutes, destroy 3 Yoda statues.

Arcade mode

Activated only when both players are active. Allows you to play a duel between players in strategy mode on any of the planets.
Before the game, the settings are set:
1. Job type:

  • destroy the enemy command center
  • destroy enemy buildings
  • collect parts
  • destroy statues
  • get off the planet
2. Timer (3, 5, 10, 20, 30 minutes or no limit)
3. Republican vs. Separatist or Separatist vs. Republican (player roles)
4. Starting number of parts for each side.

100% completion

For 100% completion you need:

  1. Complete all levels in Story Mode.
  2. Complete all levels in Freemode.
  3. Collect all Jedi Counters.
  4. Collect all sets.
  5. Collect all characters.
  6. Collect all ships.
  7. Collect all ground vehicles.
  8. Collect all gold cubes and collect the invisible ship.
If the counter is 98-99%, check the ground vehicles on the separatist ship (inside the supertank in the hangar) - most often this happens if you forget to buy separatist tanks.

As in the second part of the game, here the score multipliers can be turned on simultaneously in any combination. Turning on all five (x2, x4, x6, x8, x10), we get the magic number 3840, with which the search for details, for example, for the construction of buildings in strategy mode, ceases to be a question in principle.

Good game!

© Daniela Chris, 2011-2013
with moral support SNDP
and materials from sites videogamesblogger.com and bonefishgamer.com