Walkthrough for the game LEGO Star Wars. LEGO Star Wars: Walkthrough Complete Lego Star Wars 3

Geonosis

The starting point of the game is the execution arena on Geonosis. Until we pass this level, we will not be allowed to the base.

Received Characters - Padmé, Anakin, Obi-Wan

Set details:
1.Dismantle the Dark Side Pillar
2. Behind the manhole on the podium
3. Destroy 5 gold pieces around the arena
4.Collect C3PO
5.Plant 5 Dark Side Flowers
6.Catch 5 droidekas in the electric lock
7 break 3 treadmills in the gym
8 jump over the purple pillar
9 knock down five tents on riik
10 kill 10 green ducks with a sniper

Purchased character - Darth Sidious ( classic story), 275 000

Base location

Base location
This time the Republic cruiser "Resolute" serves as our base. Unlike the cantina in the first two games, there are many elevators and floors that become available after accumulating a certain number of gold blocks.
Initially, only the bridge is available, from where you can launch the main menu of the game. Three gold blocks open the door from the bridge to the fork. Since for me personally, it turned out to be difficult to remember which door leads to where, and a lot of time was spent on empty running.
From the landing docks you can fly into outer space, and from there get over to the separatists' ship - "The Invisible Hand".

Characters (character classes)

6 gold blocks open the door to the med bay. There you can collect your characters, as well as free characters assembled from the parts of the superset.
As before, each character has a set of abilities, according to which it can be conditionally attributed to one class or another.

Character Classes

Jedi:
1. Armed with a lightsaber. Receptions for lightsaber not changed:
- normal attack in close combat;
- jump kick;
- hit from a double jump;
- reflection of shots (press the attack button right before hitting).
2. Possess the Power, which allows:
- to act on sensitive objects (when hovering around an object, a colored glow appears), except for objects of the Dark Side; and now the movement of objects by the Force is controlled by the control keys;
- to influence the droids (including throwing them to death at each other). On living characters outside of quests, the Power of the Jedi does not work now;
- quickly build items from parts (yes, they finally did it!).

Sith:
Similar to the Jedi. Differences in the ability to affect objects of the Dark Side (at rest they shine with red sparkles, when hovering a red glow appears) and on living characters (strangulation, lightning and other useful things).

Arrows:
1. Firearms allows long-range combat. Now the sight has appeared: we hold down the attack key, aim the sight at the desired target, shoot. You can choose five consecutive targets, the character will automatically shoot at all five.
2. Climb high platforms using magnetic hooks. The hook is activated with a special action key when standing on the orange circle on the ground.
3. In close combat they hit on the head with a butt.
4. Now they have a double jump - not high, but long.
5. Clones know how to hurl detonators that inflict high damage and explode silvery objects.

Bounty hunters:
1. Arrows.
2. Activate the named control panels.
3. Thrown by thermal detonators.

Droids:
Activate the corresponding control panels.

Small characters:
They crawl into the mines.

Battle droids:
A copy of the shooters, but they are not proficient in double jump and melee combat.

Swordsmen:
The name is purely arbitrary, because melee weapons can be different. They can fight in a duel with the Jedi and block their attacks.

Rocketeers:
Can destroy silvery objects.

Machine gunners:
Rapid-fire. Can destroy golden objects by heating them up.

Snipers:
They have a scope with magnification, they can destroy objects from a distance.

Commanders:
They have a walkie-talkie that allows you to command troops in strategy mode.

Characters (story characters)

There are 132 characters in total in the game. Of these, 43 are story-driven, 40 are free purchases, 22 are for supersets, 6 are criminals, 3 are bonus and 18 are self-created.

Plot characters

Obtained in the process of passing story missions in story mode.

1. Obi-Wan Kenobi
Class: Jedi.

2. Anakin Skywalker
Class: Jedi.
Unlocks After: Arena of Geonosis.

3. Padmé Amidala
Class: shooter.
Unlocks After: Arena of Geonosis.

4. Commander Cody
Class: commander.

5. Clone Trooper
Class: shooter.

6. Yoda
Class: Jedi, small.

7. Lieutenant Tyre
Class: Heavy.
Unlocks after: Ambush (Asajj-2).

8. Zhek
Class: rocketman.
Unlocks after: Ambush (Asajj-2).

9.Rice
Class: shooter.
Unlocks after: Ambush (Asajj-2).

10. Ahsoka
Class: Jedi.

11. Jah Jah
Class: Our Gungana is a class for itself!
Unlocks After: Blue Shadow Virus (Asajj-3).
Features: jumps above the Jedi.

12. Captain Rex
Class: commander.
Unlocks After: Blue Shadow Virus (Asajj-3).

13. Waxer
Class: rocketman.

14. Boyle
Class: shooter.
Unlocks After: Ryloth's Innocent Victims (Asajj-5).

15. Mace Windu
Class: Jedi.

16. Commander Ponds
Class: commander.
Unlocks after: Liberation of Ryloth (Asajj-6).

17. Ki-Adi-Mundi
Class: Jedi.

18. Kit Fisto
Class: Jedi.
Unlocks After: Battle of Geonosis (Dooku-1).

19. Commander Stone
Class: commander.

20. Aayla Secura
Class: Jedi.

21. Commander Bligh
Class: commander.
Unlocks After: Crash (Dooku-3).

22. Wag Tu
Class: small.

Features: jumps well, fights with a whip.

23. Luminara Unduli
Class: Jedi.

24. Barris Offee
Class: Jedi.
Unlocks After: Weapon Factory (Dooku-5).

25. R3-S6
Class: droid.

26. R2-D2
Class: droid.
Unlocks After: Duel of Droids (Grievous-1).

27. Plo Koon
Class: Jedi.

28. C-3PO
Class: droid.
Unlocks After: Death of Malevolence (Grievous-3).
Features: unable to attack and jump. Loses limbs on impact. With one heart remaining, it jumps on one leg, and activates the panel with its head.

29. Nadar Webb
Class: Jedi.

30. Commander Phill
Class: commander.
Unlocks After: Grievous' Lair (Grievous-4).

31. Heavy Clone Trooper
Class: rocketman.
Unlocks After: Grievous' Lair (Grievous-4).

32. Heavy
Class: Heavy.

33. Echo
Class: rocketman.
Unlocks After: Recruits (Grievous-5).

34. Fives
Class: shooter.
Unlocks After: Recruits (Grievous-5).

35. Adi Gallia
Class: Jedi.

36. It Cat
Class: Jedi.
Unlocks After: Intrigues of Grievous (Grievous-6).

37. Aurra Sing
Class: bounty hunter, sniper.

38. Robonino
Class: bounty hunter, small.
Unlocks After: Taking Hostages.

39. Shahan Alama
Class: bounty hunter, shooter.
Unlocks After: Taking Hostages.

40. IG-86

Unlocks After: Taking Hostages.

41. HELIOS-3D
Class: bounty hunter, battle droid.
Unlocks After: Taking Hostages.
Features: Kicks in close combat, opens panels of any droids.

42. Special Forces Droid
Class: bounty hunter, battle droid.
Unlocks After: Taking Hostages.
Traits: The only Separatist droid capable of throwing a detonator.

43. MagnaGuard
Class: Swordsman.

Traits: The only droid capable of exclusively close combat. Blocks Jedi attacks.

Characters (free purchase characters)

Freely buyable characters

They roam the various compartments of the base, available at any time (after accessing the compartment).

1. Admiral Yularen
Class: shooter.
Cost: 15,000.

2. Clone pilot
Class: shooter.
Cost: 15,000.
Where is: "Resolute" bridge.

3. Senate Special Forces soldier (captain)
Class: shooter.
Cost: 25,000.
Where is: "Resolute" bridge.

4. Onaconda Farr
Class: shooter.
Cost: 25,000.
Where is: "Resolute" bridge.

5. Clone trooper in training
Class: shooter.
Cost: 25,000.

Features: topless.

6.R6-H5
Class: droid.
Cost: 25,000.
Where: the main fork behind the Resolute bridge.

7. Zionver Ball
Class: shooter.
Cost: 25,000.
Where: the main fork behind the Resolute bridge.

8. Bail Organa
Class: shooter.
Cost: 25,000.
Where: the main fork behind the Resolute bridge.

9. Captain Typho
Class: shooter.
Cost: 10,000.

10. Queen Niutni
Class: shooter.
Cost: 30,000.
Location: corridor near the hangar "Resolute".
Features: Jumps very briskly.

11. Senator Philo
Class: shooter.
Cost: 30,000.
Location: corridor near the hangar "Resolute".

12. Senate Special Forces soldier
Class: shooter.
Cost: 25,000.
Location: corridor near the hangar "Resolute".

13.MSE-6
Class: no.
Cost: 6,000.

Features: absolutely useless. Beeps. Very fast.

14. Pleasure droid
Class: droid.
Cost: 15,000.
Where is: "Resolute" medical block.
Features: silent copy of C3PO, can use its remotes.

15. Senator Harrus
Class: Swordsman.
Cost: 20,000.

16. Ti Watt Kaa
Class: small.
Cost: 15,000.
Location: hangar of ground vehicles "Resolute".
Feature: Fights with a whip.

17 Peaceful Lurmen
Class: small.
Cost: 10,000.
Location: hangar of ground vehicles "Resolute".
Feature: Fights with a whip.

18.R4-P17
Class: droid.
Cost: 35,000.
Where: the landing dock of the Resolute.
Feature: Fights with a whip.

19. Cad Bane
Class: bounty hunter.
Cost: 250,000.

Features: flies.

20. Count Dooku
Class: Sith.
Cost: 250,000.
Location: The Invisible Hand's landing dock.
Features: zippers.

21. Battle Droid
Class: battle droid.
Cost: 6,500.
Location: The Invisible Hand's landing dock.

22. Super Battle Droid
Class: Rapid-fire battle droid.
Cost: 25,000.
Location: The Invisible Hand's landing dock.

23. Destroyer Droid
Class: battle droid.
Cost: 40,000.
Location: The Invisible Hand's landing dock.
Feature: power shield. In motion, the shield turns off.

24. Jango Fett
Class: bounty hunter.
Cost: 70,000.

25. Hondo Onaka
Class: bounty hunter.
Cost: 45,000.

26. Pirate Cutthroat
Class: shooter.
Cost: 10,000.
Location: bounty hunters' room.

27. Turk Falso
Class: bounty hunter.
Cost: 45,000.
Location: bounty hunters' room.

28. Geonosian Guard
Class: shooter.
Cost: 15,000.
Location: bounty hunters' room.
Features: walks extremely slowly. For a sane speed, press the jump button once - it will take off and move like everyone else.

29. Bib Fortuna
Class: shooter.
Cost: 30,000.
Location: bounty hunters' room.

30. Gamorrean Guardsman
Class: Swordsman.
Cost: 40,000.
Location: Room of the bounty hunters on the Invisible Hand.

31. Probe Droid
Class: battle droid.
Cost: 6,000.
Location: A room with turrets on the Invisible Hand.

32. Race Droid
Class: no.
Cost: 10,000.

Features: useless a little more than completely, except that it walks faster than in previous games. Pleases with periodic exclamations of "gonk!"

33. Battle Droid Commander
Class: battle droid, commander.
Cost: 10,000.
Where: the bridge of the "Invisible Hand".

34. General Grievous
Class: Swordsman.
Cost: 250,000.
Where: the bridge of the "Invisible Hand".
Features: spectacularly jumps and wheezes in battle.

35. Neimoidian
Class: shooter.
Cost: 20,000.

36. LEP Servant Droid
Class: no.
Cost: 10,000.
Location: The Invisible Hand's ground transport hangar.
Features: absolutely useless, cannot even use droid consoles. But it runs amusingly.

37. Gold Super Battle Droid
Class: Heavy.
Cost: 30,000.
Location: The Invisible Hand's ground transport hangar.
Features: when hit, it heats up and glows.

38. TX-20
Class: commander.
Cost: 50,000.
Location: The Invisible Hand's ground transport hangar.
Features: when hit in the literal sense of the word, he loses his head, which then needs to be looked for and put back on.

39. Heavy Super Battle Droid
Class: rocketman.
Cost: 25,000.
Location: The Invisible Hand's ground transport hangar.

40. Risen Geonosian
Class: no.
Cost: 10,000.
Location: The Invisible Hand's ground transport hangar.
Features: fists. Like C3PO, he loses limbs on hits, which does not stop him.

Characters (Superset Characters)

Superset Characters

Becomes available in the compartment next to the medblock after completing each level set.

1. Admiral Akbar (classic story)
Class: shooter.
Cost: 50,000.
Level set: General Gungan (Dooku-2).

2. Captain Antilles (classic story)
Class: shooter.
Cost: 50,000.
Level set: Ryloth's Innocent Victims (Asajj-5).

3. Chewbacca (classic story)
Class: shooter.
Cost: 50,000.
Level set: Gad Zillo (Epilogue).

4. Han Solo (classic story)
Class: shooter.
Cost: 50,000.
Level set: Duel of droids (Grievous-1).

5. Lando Calrissian (classic story)
Class: shooter.
Cost: 50,000.
Level set: Shadow of "Malevolence" (Grievous-2).

6. Princess Leia (classic story)
Class: shooter.
Cost: 50,000.
Level set: Battle of Geonosis (Dooku-1).

7. Luke Skywalker (classic story)
Class: Jedi.
Cost: 50,000.
Level set: Armory Factory (Dooku-5).

8. Obi-Wan Kenobi (classic story)
Class: Jedi.
Cost: 50,000.
Level set: Crash (Dooku-3).

9. Qui-Gon Jinn (classic story)
Class: Jedi.
Cost: 50,000.
Level set: Storm over Ryloth (Asajj-4).

10. Rebel Special Forces soldier (classic story)
Class: shooter.
Cost: 50,000.
Level set: Lair of Grievous (Grievous-4).

11. Wedge Antilles (classic story)
Class: shooter.
Cost: 50,000.
Level set: Death of "Malevolence" (Grievous-3).

12. Boba Fett (classic story)
Class: bounty hunter.
Cost: 100,000.
Level set: Intrigues of Grievous (Grievous-6).

13. Greedo (classic story)
Class: bounty hunter.
Cost: 70,000.
Level set: Secret Enemy (Asajj-1).

14. Darth Maul (classic story)
Class: Sith.
Cost: 275,000.
Level set: Recruits (Grievous-5).

15. Darth Sidious (classic story)
Class: Sith.
Cost: 275,000.

16. Darth Vader (classic story)
Class: Sith.
Cost: 275,000.
Level Pack: Legacy of Terror (Dooku-6).

17. Scarred Darth Vader (classic story)
Class: Sith.
Cost: 275,000.
Level set: Ambush (Asajj-2).

18. Apprentice Vader (classic story)
Class: Sith.
Cost: 275,000.
Level set: Defenders of the World (Dooku-4).

19. Imperial Guardsman (classic story)
Class: Swordsman.
Cost: 50,000.
Level Pack: Arena of Geonosis (Prologue).

20. Shadow Clone Trooper (Classic Story)
Class: shooter.
Cost: 50,000.
Level set: Blue Shadow Virus (Asajj-3).

21. Stormtrooper (classic story)
Class: shooter.
Cost: 50,000.
Level set: Liberation of Ryloth (Asajj-6).

22. Tusken Bandit (classic story)
Class: shooter.
Cost: 50,000.
Level set: Hostage taking (bounty hunters mission).

Characters (criminals)

Criminals

As you progress through the levels, they appear in the cells of the prison compartment, are bought for parts.

1. Dr. Nouveau Windy
Class: shooter.
Unlocks After: Blue Shadow Virus (Asajj-3).
Cost: 50,000.

2. Wat Tambor
Class: shooter.
Unlocks after: Liberation of Ryloth (Asajj-6).
Cost: 50,000.
Features: very funny moves.

3. Lok Durd
Class: shooter.
Unlocks After: Defenders of the World (Dooku-4).
Cost: 50,000.

4. Poggle Small
Class: shooter.

Cost: 50,000.
Features: walks extremely slowly. For a sane speed, press the jump button once - it will take off and move faster.

5. Nute Gunray
Class: shooter.
Unlocks After: Victory on Naboo in Republic Stormtrooper Mode.
Cost: 50,000.

6. Worm Loafsom
Class: shooter.
Unlocks After: Victory on Christophsis in Republic Attack Aircraft.
Cost: 50,000.
Features: vigorous blue!

Characters (bonus characters)

Asajj Ventress
Class: Sith.
Unlocks After: Separatist Victory on Christophsis in Separatist Stormtrooper mode.

Chancellor Palpatine
Class: shooter.
Unlocks After: Complete Victory of the Republic in Republic Attack Aircraft.

Grand Moff Tarkin
Class: shooter.
Unlocks After: Complete Victory of the Separatists in the Separatist Stormtrooper mode.

Vehicles

All vehicles in the game are divided into three types: spaceships, ground vehicles and cool vehicles. Spaceships are used on levels with flights and for flights between cruisers at the base. Ground vehicles participate in strategy levels and allow you to either shoot or simply crush the enemy. Cool transport usually does not have weapons and is used at levels to obtain superset parts.
Among the techniques of each type, several classes can be distinguished, depending on the purpose. Cool transport is not divided into classes.

Spaceship classes

Fighter
Armed with conventional lasers, it can destroy enemy ships and ordinary space objects.

Missile carrier
Shoots rockets capable of destroying silvery objects in space.

Rapid-fire
Heats up and destroys gold objects due to the high frequency of shots, like the machine gunner characters.

Classes of ground vehicles

Speeder
Flies fast (or walks), is capable of destroying enemy troops and ordinary objects with lasers.

Tank
Depending on the specific model, it is more or less slow, capable of destroying silvery parts with lasers or missiles. Successfully replaced by a detachment of infantry with grenade launchers led by a commander.

Ray
Heats up and destroys gold objects with a beam. Successfully replaced by a detachment of infantry with blasters led by a commander.

Transport (spaceships)

Republic ships

Purchased and opened from the Resolute landing dock.

1. Fighter of Anakin
Class: fighter.

2. Obi-Wan's fighter
Class: fighter.
Cost: 50,000.

3. Plo Koon's fighter
Class: fighter.
Unlocks After: Shadow of Malevolence (Grievous-2).

4. Fighter Kit Fisto
Class: fighter.
Cost: 50,000.

5. Y-wing starfighter
Class: fighter.
Cost: 50,000.

6. Fighter ARC-170
Class: rapid-fire.
Cost: 50,000.

7. Republic assault ship
Class: fighter.
Unlocks After: Crash (Dooku-3).

8. Republic Landing Ship
Class: rapid-fire.
Cost: 50,000.

9.Republican combat boat
Class: fighter.
Cost: 50,000.

10. Jedi shuttle
Class: fighter.
Cost: 50,000.

11. Medical frigate
Class: fighter.
Cost: 50,000.

12. Republican cruiser
Class: missile carrier.
Cost: 50,000.
Feature: in free mode, armed with torpedoes.

13. "Twilight"
Class: fighter.
Cost: 50,000.

14. Fighter V-19 "Rain"
Class: fighter.
Unlocks After: Storm Over Ryloth (Asajj-4).

15. Nubian ship type H
Class: fighter.
Cost: 50,000.

16. The invisible ship
Class: missile carrier.
Unlocked after: Collect all 130 gold cubes and build it in the hangar behind the prison compartment.
Feature: in free mode, armed with torpedoes. Invisible (becomes visible at the moment of the shot and immediately disappears again).

Separatist ships

Purchased and unlocked at the Invisible Hand's landing dock.

1. Vulture droid
Class: fighter.
Cost: 100.

2. Bomber "Hyena"
Class: fighter.
Cost: 50,000.

3. Geonosian fighter
Class: fighter.
Unlocks After: Legacy of Terror (Dooku-6). Will become available after purchasing Poggle Small in the cell.

4. Neimoidian shuttle
Class: fighter.

5. Pirate dish
Class: missile carrier.
Unlocks after: Buy Hondo Onaka (Invisible Hand, bounty hunter room).

6. Fighter of the MagnaGuards
Class: fighter.
Unlocks After: Castle of Fate.

7. Solar sail operator
Class: fighter.
Cost: 200,000.

8. "Soulless"
Class: rapid-fire.
Cost: 200,000.

9. Assault board Trident
Class: missile carrier.
Cost: 200,000.
Features: in free mode, armed with torpedoes.

10. "Xanadu Blood"
Class: rapid-fire.
Cost: 200,000.

11. "Halo"
Class: rapid-fire.
Cost: 200,000.

12. Slave I
Class: fighter.
Unlocks after: Buy Jango Fett (The Invisible Hand, bounty hunters' room).

Transport (land transport)

Republican land transport

Bought in the hangar for ground vehicles on the Resolute. Becomes available after one use in strategy mode.

1. AT-RT
Class: speeder.
Cost: 50,000.

2. AT-AP
Class: tank.
Cost: 75,000.

3. AT-TE
Class: tank.
Cost: 100,000.
Features: very slow, but has two weapons - one is activated by the attack button, the second by the additional action button. They can be activated at the same time.

4. Tank RX-200
Class: beam.
Cost: 250,000.

5. Fast flying BARC
Class: speeder.
Unlocks After: Initially Available.

Separatist land transport

Bought in the hangar for ground vehicles on the Invisible Hand. Becomes available after one use in strategy mode.

1. Supertank
Class: tank.
Cost: 100,000.
Features: very slow. Shoots rockets, but the action does not differ from other tanks.

2. AAT
Class: tank.
Cost: 50,000.

3. Dwarf spider droid
Class: speeder.
Cost: 75,000.

4. Fire droid
Class: tank.
Cost: 75,000.
Features: fast. Shoots rockets, but the action does not differ from other tanks.

5. OG-9 spider droid
Class: beam.
Cost: 250,000.

6. STAP
Class: speeder.
Unlocks After: Initially Available.

Pirate Ground Vehicles

Available for purchase from any hangar - both republican and separatist.

1. Pirate tank
Class: tank.
Cost: 75,000.

2. Fast-flying Starhawk
Class: speeder.
Cost: 50,000.

Transport (cool transport)

Cool transport

It opens in the course of the plot (if you build it in the game), it is not freely available at levels, but you can ride it around the hangar behind the prison block on the "Resolute" or on the landing dock "Invisible Hand".

1. Ice cream van
Unlocks After: Initially Available.
Features: plays a melody on the attack button.

2. Motorcycle
Unlocks After: Initially Available.
Features: very fast, skids when cornering.

3. Combat suit
Unlocks After: Legacy of Terror (Dooku-6).
Features: resembles WALL-E. On the attack button, unleashes fists at the enemy.

4. Plank droid
Unlocks After: Recruits (Grievous-5).
Features: just a trolley for a slow ride.

5. Tractor
Unlocks After: Blue Shadow Virus (Asajj-3).
Features: slow. It beeps on the attack button.

6. Orange car
Unlocks After: Secret Enemy (Asajj-1).
Features: beeps on the attack button.

7. Black car
Unlocks After: Secret Enemy (Asajj-1).
Features: beeps on the attack button. It rides a little faster than the orange one.

8. Foolish collector
Unlocks After: Recruits (Grievous-5).
Features: just drives slowly.

9. Crab droid
Unlocks after: Ambush (Asajj-2).
Features: slow, although diligently rearranges the legs. There is a claw attack.

10. Elephant
Unlocks after: Liberation of Ryloth (Asajj-6).
Features: just walks at an average speed. Funny pulls his trunk upon delivery.

11. Service transport
Unlocks After: Grievous' Lair (Grievous-4).
Features: just drives at an average speed.

12. UFO
Unlocks After: General Gungan (Dooku-2).
Features: flies, shoots quickly. A very useful thing, at the level it is more convenient to use than a standard speeder.

10 gold blocks open the hangar door. You can fly into space, shoot vultures, fly into an enemy ship. And you can also complete space missions, for each of which the reward is a gold block. Each system has its own task. You can complete tasks after passing the level, or you can go from system to system in the main menu.

1. Dead Moon Antara: Two minutes to shoot down the birds.
2.Christophsis: shoot down silver debris for a minute and a half (it is better to do it with a cruiser).
3. Geonosis: Shoot down the gold debris (you need a fast-firing ship).
4.Quell: Shoot down burning debris for 1 minute (you can shoot down with anything, but it's hard to keep up with them).
5. Coruscant: Shoot down the fuel tanks for a minute and a half.
6. Rugoza: Shoot down the silver birds for 2 minutes.
7. Rishi: Shoot down the golden birds for 3 minutes.
8.Master: Shoot down Dark Side objects with an enemy torpedo ship for a minute and a half.
9. Nabu: destroy as many asteroids with torpedoes in 2 minutes (you need a cruiser).
10.Salukemai: destroy as many asteroids with torpedoes in one and a half minutes (you need a cruiser).
11. Vassek: Shoot down the MagnaGuard fighters for 2 minutes.
12. Tatooine: Shoot down the probes for 2 and a half minutes.
13 Ruusan's moon: shoot down the shuttles for a minute and a half.
14. Florrum: Shoot down pirate plates for 1 minute.
15.Maridun: Shoot down a cruiser with a Separatist cannon to gain access to a mission. Shoot down LAAT for 2 minutes.
16.Rilot: Shoot down a piece of debris with a Republican cannon to gain access to the mission. 2 minutes to shoot down debris and droid fighters.

Story lines

Story missions 18, available in story mode and free play. V story mode you play for those characters who participated in these events according to the plot, in a free one - for anyone. To pass storylines can be done in any order.
In addition to the usual shooting and fermenting levels and levels with flights, an interesting innovation has appeared - strategy levels. Accordingly, at such levels, the main thing is to destroy enemy buildings, seize bases and build your own facilities. The more bases you capture, the more types of objects you can build on each of them.

To complete the level, you need:

1. Finish it in story mode.
2. Collect the Jedi counter (this can be done both in story mode and in free mode, it is one for both modes).
3. Complete the level in free mode.
4. Collect the kit parts.

Storylines (Count Dooku)

Chapter 1
Battle of Geonosis
(strategy)



Received Characters - Kit Fisto, Ki-Adi-Mundi

Set details:
1. Destroy 10 Crystals
2. Destroy 5 dead trees
3.Robot remote in the northeast corner
4.C3PO remote in the southeast corner
5.Hunter's remote in the southwest corner
6. Collect the R2 remote in the northwest corner
7 destroy the dark side rock
8.Laz in the northwest corner
9.Around the corner at the left edge of the field
10. Destroy 3 tanks

Purchased Character - Princess Leia, 50,000

Chapter 2
General Gunganov
(strategy)


Jedi Counter - 180,000 Spare Parts
Received Characters - Commander Stone
Received transport - UFO

Set details:
1. To the right of the starting point
2. Destroy 10 dead trees
3.Kill 5 speeders

5. Activate the panel of the enemy droid to the east and drive along the path
6 southwest droid terminal
7 northwest bounty hunter terminal
8 close the three geysers in the north
9.Collect terminal R2 east
10. Destroy the golden torpedo generator that is initially protected by the field

Purchased character - Admiral Akbar, 50,000

Chapter 3
Crash


Jedi Counter - 75,000 Spare Parts
Earnable Characters - Aayla Secura, Commander Bligh
Received Transport - Republic Assault Ship

Set details:
1.Kill 5 probes highlighted by arrows
2. Destroy 5 highlighted flying saucers
3. Extinguish the fire outside the door on the first platform
4. Behind the manhole on the third platform
5. Fly up to the bridge of the Republic cruiser; it will explode, land there and destroy 3 golden toilet stalls
6. Destroy 6 gold blocks on the port cruiser
7.Destroy a Dark Side object on the port cruiser using the enemy ship (Soulless)
8.Under a platform on an enemy cruiser
9.Kill 5 scout droids
10.Jump onto the box on the left in the last hangar

Purchased character - Obi-Wan Kenobi (classic trilogy), 50,000

Chapter 4
Peace defenders
(strategy)



Received characters - Wag Tu + Lok Durd in the cell

Set details:
1 to the right of the crash site behind a stone
2.Kill 10 palms
3.Activate the bounty hunter remote and kill 50 droids
4 destroy the dark side rock
5.C3PO console in the southeast
6.Collect the R2 console in the south
7 Robonino terminal east
8. Destroy 3 tanks
9. Build a set repository
10. Build a northwest enemy platform, except for the field where the barracks were

Purchased character - Starkiller, 275,000
Notes: kill droids and destroy tanks before destroying their factories!

Chapter 5
Weapons factory
(strategy)


Jedi Counter - 100,000 Spare Parts
Obtainable Characters - Luminara Unduli, Barris Offee

Set details:
1. Build 3 structures on the northwest platform without touching the gray area
2. Build a set repository
3.Above the stone in the southeast
4. Destroy 5 Red Lantern Skeletons
5.Tighten 5 taps by Force before destroying the factory
6 Terminal R2 Southwest
7. Activate the hunter terminal in the north and kill 50 droids
8 put the egg behind the silver door
9 Terminal R2 near the first triangular door
10. Destroy the golden triangles on the tunnel wall, detail in the secret bathroom behind the second door.

Purchased character - Luke Skywalker, 50,000

Chapter 6
The legacy of terror


Jedi Counter - 130,000 Spare Parts
Received Characters - Poggle Small in Cell
Received Transport - Geonosian Fighter, Battle Suit

Set details:
1.Correctly assemble the ladder to the left of the start
2.Collect 5 skeletons
3.Drop the statue to the right of the start
4. Destroy 5 screamers
5 Terminal R2 on the left in the tunnel
6. Build a robot from golden blocks, blow up fuel tanks and jump to the detail
7 feed the spider on the right in the zombie hallway
8.Robonino remote on the left in corridor 2, turn on the light
9.Kill 5 eggs while escaping
10. Jump on the wall while escaping. The wall is closer to the viewer than the required turn, that is, you need to run a little further.

Purchased character - Darth Vader, 275,000

Storylines (General Grievous)

Chapter 1
Droid duel


Jedi Counter - 120,000 Spare Parts
Received Characters - R2-D2, R3-S6

Set details:
1.Kill 3 droids outside the Robonino door
2. Destroy 3 Gold Boxes
3.Destroy 5 racks of cups
4.Kill 5 mice
5.Collect 5 Golden Droids
6. Collect 5 balls
7 Robonino's remote in a duel with Grievous
8 the dark side door in the room with the table
9. Build a Dark Side Flying Saucer in the Hangar
10. Play bowling behind the ventilation hatch above the hangar balcony

Purchased character - Han Solo, 50,000

Chapter 2
Shadow of "Malevolence"


Jedi Counter - 190,000 Spare Parts
Obtainable Characters - Plo Koon
Received Transport - Plo Koon Fighter

Set details:
1. Knock down 5 green targets
2.Break the golden beam over 1 platform with torpedoes
3. Launch and shoot down the escape pod from site 1
4. Make a pool using the C3PO remote control
5.Pull the hook on platform 1, drop the box and jump
6. Destroy a Dark Side object behind 1 site with an enemy ship
7.Activate 3 orange buttons on site 2
8. Launch and shoot down the escape pod from site 3
9. Empty 3 trash bins on 3 sites
10 Fly to the ion cannon at high altitude. A secret door will open, blow up the silver blocks behind it.

Purchased character - Lando Calrissian (classic trilogy), 50,000

Chapter 3
Death of "Malevolence"


Jedi Counter - 80,000 Spare Parts
Obtainable Characters - C-3PO

Set details:
1.Collect the springs at the traffic light
2 destroy five dark side washing machines
3.Play the maze outside the clone door
4. Shoot off 2 cranes near the steps in the training yard
5. Assemble the tap, pull off the cover
6.Above the fan
7 blow up the golden stone over the abyss
8. Knock off 5 silver tips
9 Outside Robonino's Door in the End Hall
10. Throw 5 droidekas at Grievous

Purchased character - Wedge Antilles, 50,000

Chapter 4
Grievous' Lair


Jedi Counter - 125,000 Spare Parts
Characters earned - Nadar Webb, Commander Phill, Heavy Clone Trooper
Received transport - service transport

Set details:
1) destroy the golden stone above the cliff
2.Collect the Robonino remote control with the Dark Side
3.Screw and break 10 taps with the Dark Side
4 play billiards outside the bounty hunter's door
5.In the hallway, assemble the button and the car
6. Destroy 10 Gold Parts
7.Robonino remote control in the room
8. Throw the sword at the 10 ceiling lights
9.Pull three platforms from the lava with the Dark Side and jump over them to the part
10.In the last location, rearrange the top of the left tower to the right one and connect the right tower

Purchased character - Rebel Special Forces soldier, 50,000

Notes: If you throw a box with hooks at Grievous, they stick to his limbs and the limbs can be torn off.

Chapter 5
Recruits


Jedi Counter - 80,000 Spare Parts
Received Characters - Heavy (Heavy), Echo (Rocketman), Fives (Gunner)
Received transport - plank droid, stupid assembler

Set details:
1.Help the worms hatch behind the pile of the Dark Side
2. Shoot 5 boxes behind a pile of silver stones
3 crawl through the Sith door and knock the clones out of the pool
4. Behind the same door, activate the radio tower, and then pick up the part, quickly switch to another character
5 destroy 5 panels
6. Destroy 6 Gold Boxes
7 repair 5 valves
8 freeze the worm behind the carved door
9.Collect remote control R2
10 launch lullabies for 3 maggots

Purchased character - Darth Maul, 275,000

Chapter 6
The intrigues of Grievous


Jedi Counter - 60,000 Spare Parts
Received Characters - Adi Gallia, It Cat

Set details:
1) throw 5 boxes out the window
2.Break the gold box and make a lever
3.Break the silver box
4.In the second room, break 3 gold pieces
5.Screw 5 taps
6. Block the 4 ventilation hatches in the floor
7 break the gold door in the same room
8. Shoot down 5 green targets
9.Collect the pyramid at the landing site
10. Launch and destroy the escape pod using the Robonino remote control

Purchased character - Boba Fett, 100,000

Storylines (Asajj Ventress)

Chapter 1
Secret Enemy


Jedi Counter - 100,000 Spare Parts
Received Characters - Commander Cody, Clone Trooper
Received transport - orange car, black car

Set details:
1. Destroy 10 tables with Force switchable levers.
2.Connect the cable behind the wall with the hole to the leftmost container
3.Outside the window of the room with the cannon on the windowsill on the left
4.Use the roof bounty hunter panel
5. Spin 4 cranks on the battlefield with the help of the dark side
6. Destroy 3 spiders from the roof with a sniper
7. Destroy the three inflatable helmets in the side room of the complex
8 use the dark side to fold purple books on the shelves
9.Use the Dark Side to open the garages under the hole and park on the buttons near the bookcases
10.Kill 10 super droids on the falling spider

Purchased character - Greedo, 70,000

Chapter 2
Ambush


Jedi Counter - 68,000 Spare Parts
Received characters - Lieutenant Tyr (machine gun), Zhek (rocket launcher), Rhys (shooter)
Received vehicle - crab droid

Set details:
1.At the exit from the capsule
2.Kill 5 crabs masquerading as rock
3.Kill 5 snakes disguised as purple dill
4. Collect a large crab in the gorge to the right of the fall and hit five small
5. Jump on three buttons in the closet on the right in the gorge in the same order in which the crab shows the colors
6 in the closet to the left on the battlefield
7. Pull back the giant crab in the closet on the battlefield opened by R2
8. Collect three lamps in the closet in the closet to the right on the battlefield for parts of the TCC
9 to the right on the shelf on the battlefield
10. Collect a large crab near the hole, where to throw off the droidek

Purchased character - Scarred Darth Vader, 275,000
Notes: To destroy droidekas with impenetrable shields, drop silver stones on them.

Chapter 3
Blue shadow virus


Jedi Counter - 210,000 Spare Parts
Received Characters - Ahsoka, Jah Jah, Captain Rex + Nuvo Windy in a Cage
Received transport - tractor

Set details:
1. Destroy 5 periscopes
2. Dig and destroy 5 carrots
3. Retrieve and Destroy 6 Dark Side Items
4. Blow up the golden idol, collect the harvester from the wreckage and harvest the harvest
5. Terminal R2 on LAAT
6.Twice activate two panels of enemy droids inside the base
7.Fix 4 doors on the base
8 drink the magna guard outside the C3PO door
9 climb the Jedi wall for bombs
10 pull the 2 ropes on the Nuvo ship

Purchased character - Shadow Imperial Stormtrooper, 50,000

Chapter 4
Storm over Ryloth


Jedi Counter - 70,000 Spare Parts
Received transport - Anakin fighter, V-19 fighter Downpour

Set details:
1. Destroy 10 starfighters with the turret
2.Above the platform above
3. Destroy 5 ships highlighted with green arrows
4. Destroy 10 Gold Parts on a Republic cruiser
5.Use the enemy fighter to destroy the red object on the right on the Republic bridge
6.Collect terminal R2 near the cannons
7.On the left platform, activate the panel and walk the droid on the orange buttons
8 destroy the golden door on the bridge
9 in the basement on the far right landing
10.Collect the button near the map

Purchased character - Qui-Gon Jinn, 50,000

Chapter 5
Ryloth's innocent victims


Jedi Counter - 105,000 Spare Parts
Received Characters - Waxer, Boyle

Set details:
1. Draw 5 Dark Side Sticks
2.Kill 5 purple flowers
3. Destroy 5 Silver Crates
4. Repair the sewer in 1 prison cell on the left
5. Behind the wall 2 prison cells on the left
6. Get into the hole on the right
7 smash the gold pieces behind the prison on the left
8.Solve the example in the school outside the C3PO door
9 behind the hunter's door near the stall
10 build a dark side antenna

Purchased Character - Raymus Antilles, 50,000
Note: pacify the armored vehicles with the Force and drive them into stalls using the orange buttons.

Chapter 6
Liberation of Ryloth
(strategy)


Jedi Counter - 230,000 Spare Parts
Received Characters - Mace Windu, Commander Ponds, Wat Tambor (in camera)
Received transport - elephant

Set details:
1.Left under a stone near the start
2.Break 10 crystals
3. Destroy 3 tanks
4 destroy 5 palms
5. Build terminal R2 and ride an elephant in detail
6 smash the dark side rock
7. Crawl into the hole on the cliff to the north, disassemble the helmet with the Dark Side
8. Build a set repository
9.Activate terminal C3PO
10.Activate the bounty hunter panel and complete the task

Purchased character - Imperial stormtrooper, 50,000

Bonus levels

Epilogue
Gad Zillo
(strategy)


Jedi Counter - 300,000 Spare Parts

Set details:
1. Destroy 10 crates
2. Destroy 5 rocks
3. Destroy 6 tanks
4. Repair the cable in the northern part of the field
5. Build a set repository
6 over one of the corals
7 R2 panel in the north
8 hunter panel in the east
9 destroy the nearby dark side rock
10 the Robonino console in the south

Purchased character - Chewbacca, 50,000

Hostage taking


This level is accessed from the room behind the left door on the Separatist ship (in the bounty hunters' room).
Jedi Counter - 72,000 Spare Parts
Received Characters - Aurra Sing, Robonino, IG-86, HELIOS-3D, Special Forces Droid, Shahan Alama

Set details:
1. Repair the cruiser on the left
2. Kill 5 clone cleaners
3. Jump over the left cruiser
4. Activate panel R2 and blow up the barge in the middle
5. Make 5 pairs of ice cream
6.Kill 5 mouse droids
7 cut the door on the right side of the corridor
8. Activate the R2 remote next to this door and do the hair for the guards outside the door
9.Use the Dark Side to open the hole on the left side of the corridor and get through there
10. Smash the Dark Side object in one of the rooms and win the Indiana Jones game

Purchased character - Tusken Bandit, 50,000

Castle of fate


This level is accessed from the room behind the right door on the Separatist ship.
Jedi Counter - 85,000 Spare Parts
Earnable Characters - Count Dooku, MagnaGuard
Received Transport - MagnaGuard Destroyer

Set details:
1.Collect 5 Scout Droids
2.Blow up the silver trays and activate all the buttons
3 beat Jabba so he spits out pieces of the part
4. Drop the chandelier and put three boxes of food on it
5) smash the golden door in the dining room, assemble the table, place the giant burger on top of it, and jump
6. Destroy 5 antennas on the hangar ceiling
7 blow up a silver chain on a crashed barge
8 break 10 skulls
9 get into the hole
10.Activate the R2 remote in the desert and ride over the orange buttons

Purchased character - Imperial Guard, 50,000

Bounty Hunter Missions


Available on the Separatist ship behind the left door. The tasks are given by Ziro the Hutt. The goal of each task is to find a specific character in a certain amount of time (1-2 minutes).
1.R2: outside the Robonino door.
2.Yoda: behind the coral near the farthest tank.
3. Padmé: in the cantina outside the C3PO door.
4. Anakin: go to the hall with trains, there to get to the farthest platform. We'll have to use a jetpack.
5. Rex: Build a crane and go down to the giant worm. Rex will be on the left.
6.Plo Kun: Fights a droid in the right corner of the landing pad, not far from the escape pod.
7.Aayla Secura: fly up to the bridge so that it explodes; land on the formed platform. Aayla stands on the right near the toilet stalls.
8. Obi-Wan Kenobi: behind the manhole on the 2nd landing site.
9. Asoka Tano: to the left of the starting point on the rocks.
10 Kit Fisto: In the room outside the bounty hunter's door.
11. Bail Organa: Behind the second door of the guards. The power supply in the first room needs to be repaired.
12.Waxer: you need to blow up the silver blocks with a detonator (for the top ones - throw the detonator in flight). A box will fall from above, in which Waxer is located.
13. Commander Cody: on the right balcony.
14. Commander Ponds: Near the far corner with triangular doors.
15.Luminara Anduli: behind the rubble on the right near the R2 console.
16.It Cat: will jump out of the hatch in the floor if you throw the detonator at the window five times.

Golden cubes

They are given literally for everything:
complete a level in story mode
fill jedi meter
collect all the parts of the set
complete a mission in strategy mode
complete space mission
complete the bounty hunter mission.

The more gold cubes you have collected, the more doors you can open.

On a Republic ship:
Exit from the bridge - 3 blocks
In the medical block - 6 blocks
Hangars - 10 blocks

On the Separatist ship:
On the bridge - 25 blocks
To the observation room - 30 blocks
On the bridge - 20 blocks

A maximum of 130 blocks can be recruited, of which an invisible ship is being constructed in the hangar behind the prison cells on the Resolute. Unfortunately, the ship itself is nowhere near as interesting as the dice collection process.

Red cubes

These are familiar surprises. Since we no longer have a bartender who sells us all kinds of tricks, the only way out is to stumble upon the red block (or get it overwork) and buy it.

On a Republic ship:
1. Open the taps in all the cells of the prison on the right, in the last there will be a cube: parts from characters - 100,000
2.In the hangar of fighters, a box in the corner: x2 - 500,000
3.In the hangar with gold parts, take out the trash: x4 - 2,000,000
4.To the left of the gunners after the cameras: hit the pear 5 times - a fast construction cube appears - 500,000
5.In the common corridor behind the bridge at the top left: x6 - 10,000,000
6.Inside the silver structure in the same place: x10 - 40,000,000
7.In the same place, if you shoot down 4 objects with a rapid-fire weapon: attracting parts - 500,000
8.In the corridor in front of the hangar, it appears if you shoot down three green targets with a sniper: super sword strike - 300,000
9.In the medical block under the left bed: glow - 50,000
10.In the room with characters from the kit parts at the R2 remote control: the kit detector - 750,000
11.In the same room on the upper platform in a silver box (you need to climb up as a jumping character, break boxes, build a hook, and then climb up with someone with a heavy weapon): super speeders - 40,000,000
12.Under the force field on the bridge: red block detector - 150,000

On the Separatist ship:
1.On the left in the observation room with red lights: x8 - 20,000,000
2. Behind the cup on the right: perfect evasion -100,000
3.Near the Hutt, if you knock 4 pieces from the ceiling: regenerate hearts, 400,000
4 Dark Side Object on the Bridge - Dark Side, 150,000
5.Two swords on the left above the bridge, 250,000
6.On the right on the wall in the hangar for ground vehicles (you need to climb with the hook): invulnerability - 1,000,000

And here's the video:

Conquest of the galaxy

Strategic part Lego star Wars III is not limited to story levels - it also exists as a separate section. After completing the story levels, the Republican Stormtrooper and Imperial Stormtrooper sections become available. In the first case, you conquer the galaxy under the flag of the Republic, in the second - under the flag of the Empire. Unlike strategies at story levels, here you are given a limited time for a specific task.
For each conquered planet, you will receive a gold cube. Also, after each mission, ground vehicles that were used in the mission will become available for purchase.
When the entire galaxy is under the rule of the Republic, you will receive Chancellor Palpatine.
When the separatists conquer the world, you will get Tarkin.

Republic stormtrooper

Saleukemai: 17 minutes, destroy all enemy buildings.
Naboo: 15 minutes, destroy all enemy buildings.
Christophsis: 15 minutes, destroy all enemy buildings.
Ruusan Moon: 12 minutes, destroy all enemy buildings.
Coruscant: 12 minutes, destroy all enemy buildings.
Dead Moon Antara: 9 minutes, destroy all enemy buildings.
Ryloth: 8 minutes, destroy all enemy structures.
Quell: 16 minutes, build an escape pod.
Tatooine: 15 minutes, build an escape pod.
Geonosis: 15 minutes, build an escape pod.

Wassek: 10 minutes, destroy the command center.
Malastair: 14 minutes, destroy 3 statues of Grievous.
Maridun: 10 minutes, destroy 3 statues of Grievous.
Luna Rishi: 6 minutes, destroy 3 statues of Grievous.
Rugosa: 6 minutes, destroy 3 statues of Grievous.

Separatist stormtrooper

Malastair: 17 minutes, destroy the command center.
Geonosis: 15 minutes, destroy the command center.
Maridun: 15 minutes, destroy the command center.
Luna Rishi: 15 minutes, destroy the command center.
Christophsis: 10 minutes, destroy the command center.
Naboo: 12 minutes, destroy the command center.
Ryloth: 10 minutes, destroy the command center.
Rugosa: 10 minutes, destroy the command center.
Saleukemai: 15 minutes, build an escape pod.
Luna Ruusan: 15 minutes, build an escape pod.
Dead Moon Antara: 15 minutes, build an escape pod.
Florrum: 15 minutes, build an escape pod.
Tatooine: 15 minutes, destroy 3 Yoda statues.
Quell: 12 minutes, destroy 3 Yoda statues.
Coruscant: 11 minutes, destroy 3 Yoda statues.
Wassek: 10 minutes, destroy 3 statues of Yoda.

Arcade mode


Activated only when both players are active. Allows you to play a duel between players in strategy mode on any of the planets.
Before the game, the settings are set:
1. Job type:
- destroy the enemy command center
-to destroy enemy buildings
-collect parts
-destruct statues
- get off the planet
2. Timer (3, 5, 10, 20, 30 minutes or no limit)
3. Republican vs. Separatist or Separatist vs. Republican (player roles)
4. Starting number of parts for each side.

100% completion

For 100% completion you need:
1. Complete all levels in Story Mode.
2. Complete all levels in Free Mode.
3. Collect all Jedi counters.
4. Collect all sets.
5. Collect all characters.
6. Collect all ships.
7.Collect all ground vehicles.
8. Collect all the gold cubes and collect the invisible ship.

If the counter is 98-99%, check the ground vehicles on the separatist ship (inside the supertank in the hangar) - most often this happens if you forget to buy separatist tanks.

Dexter's Diner

Place of deployment, neutral territory. Here you can choose to play any of the available levels, buy hints / heroes / bonuses or open them using codes (we are honest people, so we will not consider this option) and admire the assembled ships. You can also practice strength on interior items and collect a small initial capital (this opportunity will be available throughout the game, but then it will be more effective to go through the old levels again).

Hints
Contains basic information about game device... Easily bought up on the vine for only 360 units.

Heroes
Of 56 playable heroes there are 31 available for purchase. The rest you will receive for free according to the plot. The ability to purchase a specific character opens after you defeat / meet him on one of the game levels.

1) Droid racing - 250. Features: no.
2) PC droid - 350. Features: no.
3) Battle droid (security) - 300. Features: shoots, but slowly.
4) Battle droid - 200. Features: shoots, but slowly.
5) Battle Droid (Commander) - 1,000. Features: slowly shoots and speaks on the radio, which, it seems, does not bring anything.
6) Droydek -10,000. Features: protective field and long deployment to a combat position.
7) Royal Guard - 800. Features: shooter.
8) Padme - 800. Features: shooter.
9) Darth Maul - 15,000. Features: Sith.
10) Clone - 2,000. Features: shooter.
11) Geonosian - 2,000. Features: shoots, but slowly, can hover.
12) Battle droid (geonosis) - 300. Features: an old droid in a new livery.
13) Super Battle Droid - 5,000. Features: shoots perfectly.
14) Jango Fett - 65,000. Features: good shooter, can hover above the ground, however, does not fly anywhere, but ponto.
15) Boba Fett - 800. Features: analogue of the boy Sk iwoker.
16) Luminara - 20,000. Features: Jedi.
17) Ki-Adi Mundi - 25,000. Features: still a Jedi.
18) Kit Fisto - 35,000. Features: and another Jedi.
19) Shaak Ti - 15,000. Features: well, finally, a Jedi, and I'm already starting to worry ...
20) Count Dooku - 45,000. Features: Sith.
21) Grievous' Bodyguard - 30,000. Features: has a staff, jumps higher than others.
22) General Grievous - 200,000. Features: 4 lightsabers, jumps higher than others, handsome.
23) Clone (episode III) - 600. Features: shooter.
24) Clone (episode III, pilot) - 700. Features: shooter (though a pilot).
25) Clone (episode III, swamp) - 800. Features: you won't believe it, shooter.
26) Clone (Episode III, Walker) - 2,500. Features: that's why they are clones ...
27) Mace Windu (Episode III) - 30,000 Features: Jedi.
28) Disguised clone - 2,750. Features: shooter.
29) Darth Sidious - 150,000. Features: Sith.
30) Rebel Warrior -1,000. Features: shooter.
31) Princess Leia - 50,000. Features: shooter.

Extra
Magenta - 50,000. All light sabers turn purple like Windu.
Large blasters - 50,000. External change kind of blasters.
Classic Blasters - 75,000 External change in the appearance of blasters.
Weak Balsters - 100,000. External change in the appearance of blasters.
Silhouettes - 75,000. Black solid shapes instead of textures. Gothic.
Mustache - 150,000. Mustaches are added to all characters.
Tea Cups - 175,000. Versatile deadly cups instead of light sabers and blasters.
Brushes - 200,000. Evil Jedi janitors on the warpath.
Kits detector - 750,000. All parts of the ship are marked with white arrows. A useful thing.
Invincibility - 1,000,000. She is the most.

Jedi counter
To get a super-set part on a level, you must fill the Jedi counter. To do this, you need to collect a certain number of parts. Attack objects around you or use the Force on them to get them. In the event of death in the battle of bonds, you drop 2,000 units of details, which you can still manage to pick up. Death from falling into an abyss or into any substance not intended for life is punishable by 1,000 units, which, however, you will not pick up (however, there are exceptions, for example, one blue part falls out of the hero, which he immediately picks up in the fall) ... In general, the characters are not very durable, so be careful. The meter only needs to be filled once, after which you can lose parts without worrying about dropping it.

Ship details
In addition to the main super-set, each level has its own set of ten parts. These details are well hidden and often require the efforts of several characters, that is, they can only be taken in free mode. For each assembled ship, you will be given 50,000 units, so, in addition to the point in the passage of the game to the maximum, this is also a good income. Read more about the location of the details in the walkthrough of the levels themselves.

Types of parts and their cost
Silver piece - 10 units.
Gold piece - 100 units.
Blue part - 1000 units.

Episode I: The Phantom Menace

Chapter 1, negotiations

Since the passage of the levels in itself does not represent anything difficult and incomprehensible, I will describe only noteworthy moments + getting the details of the ship.

All designations of directions "left", "right", etc. are given relative to the camera, not the player.

1. Open the first door on the left in the corridor with the droid. Inside, stand on the buttons with both heroes (if the second character is controlled by the computer, he will do it himself), kill the droids and take the part.
2. Toggle all six blue levers. The detail will appear in front at the height of the jump.
3. Open the second door on the left with the droid. As a Skywalker boy, dive into the mine and turn off the protective screens. Build a column and jump from it to the part.
4. Switch the six purple levers in the same way.
5-6. Open R2-D2 the third door. Force the ship in the center. Jar-Jarom jump from the platform next to the screen and take the part. From the same platform, open the mine at the top and climb into it. Use R2's hover to fly over the abyss, then jump onto the ship and take another piece from it.
7. Having opened the passage in the small room by Force, climb onto the created structure and jump up.
8. Once in the hangar, jump in an arc to move to the adjacent ledge, or go down, build a platform by force and Jar-Jar jump there.
9. Move the structure in the nearest corner and climb from it to the platform. Open door R2-D2. Inside, by manipulating the buttons, remove the cap that covers the engine.
10. Build a lift to the platform next to the magnet, activate the lever on the wall to start the platform movement, climb onto it and wait for it to reach the part. Or, simply hover R2 to get to the target from the starting position of the platform.

Note: The Jedi counter is easy to type.

Received characters: TS-14. Features: can open some doors.

Chapter 2, the invasion of Naboo

1. In a small dead end on the right, build a platform with the Force and shoot from it at the target.
2. After you remove the tree blocking the way from the path, attack it until it is completely destroyed.
3. Having blown up the ship blocking the way, jump up from its remains.
4. Remove these remains and jump into the opened niche.
5. Use the Force on the plants on your way to the stairs. Some of them will make a distinctive sound and leave an object behind. The last plant will leave the platform. Move it to the desired location and take the Jar-Jar part.
6. Climb onto the ledge from which you took the parts to build the platform.
7. After removing the parts blocking the log, go down to the ledge formed by them.
8. On the way, dive into the mine.
9. Detail behind a door guarded by three droids, just after the swamp.
10. In the last location, collect the constructor from three parts.

Note: The droids coming from the forest are endless. Don't try to kill them all.

Received characters:
Jar Jar Binks. Features: jumps higher than others.

Chapter 3, escape from Naboo

1. First, make three cubes out of the door partitions, then put them on top of each other and take the Jar-Jar part.
2. Upstairs, before going to the next location, pull out two platforms from the wall and fly from the upper R2 to the corner - there is a detail hidden in the greenery.
3. In the next area, go downstairs immediately.
4. Having crumbled the windows, go to the left edge and jump down. Kill the droids and head right.
5. Here, below, fly over the abyss R2, climb up as a shooter, lay the droideks, climb up again and take the part.
6. In front of the large gate (which opens with a shot at four targets), climb the stairs behind the columns and climb up the arrow, then dive into the mine.
7. From the mine move to the left and move to the balcony.
8. In one of the three closed cells on the left.
9. There are four trees around the central button. Destroy the crowns and build the foundations in one column, climb onto it and jump up.
10. In one of the closed cells on the right, there is an exit from the level.

Note: To fill the meter, demolish everything up to the balcony railing.

Received characters:
Queen Amidala and Captain Panaka. Features: they can shoot at targets and climb on the lines up in certain places (hereinafter just arrows).

Chapter 4, the Mos Espa race

1. At the end of the enclosed ascent to the right, before entering the cave.
2. Inside the cave.
3. In a canyon that can be shot through, on the left side.
4. At the turn-exit from the canyon, between the pillars.
5. A little further under the arch on the right side. Choose the right one of the two accelerations.
6. Straight ahead, after a series of accelerations, before climbing.
7. In the middle of the third section of the track, in front of one of the acceleration groups.
8. Before the finish.
9. Between two accelerations on the straight line of the first leg, appears on the second lap.
10. Also the first section to the right of acceleration just before going downhill. Take on the third circle.

Note: The advice given to you at the beginning is very helpful. I recommend that you hold down this button and do not let go. In the second section of the third circle, immediately take to the right and hold down the left turn key before accelerating so as not to drive into the stone in front. In order to meet on time in the third section of the third circle, you need to drive through all the accelerations and not run into bombs scattered in abundance around. To get the details, knock down the small pillars and crystals in the cave. In case of destruction of punishment / loss on any of the sections of the track, 2,000 units are taken away from you, which you will not return, so try to complete everything on the first try. And remember that the counter needs to be filled only once, and then you can lose details as much as you like. Alternatively, the counter can be typed already on the first two (or even on the first one) circles, and then it does not care about anything.

Received Characters: None.

Chapter 5, recapture Tyid's palace

1. In the right corner of the first location, go up the arrow and go around the window bars.
2. To the left of the first detail, break the window with shots and climb into the hole.
3. In the first hall, destroy the statue and stand on the button under it.
4. Before the next door to open R2, turn left, deal with the enemies and climb onto the ledge. Open the doors and take the part. Attention: the door can only be opened with the dark side of the Force, therefore, you must have a Sith.
5. To the right of the fountain, go up the arrow. The detail will again be outside the windows, this time they can be broken.
6. To the left of the same fountain, dive into the mine, climb onto the mouth to the right, build a platform and jump to the detail.
7. At the elevator for R2 (next location), jump down and go left.
8. In the far corner of another hall, put two tables on top of each other, climb up on them, up again as an arrow and along the ledge to the left.
9. In the hangar from one of the platforms on which the pilots are kept, use the arrow to move to the ledge with the detail.
10. From another such platform (it is closest to the exit) you can climb to the highest ledge in the hangar. Follow it to the right to the detail.

Note: Sometimes an item of furniture becomes destructible only after some power preparations. So, for example, in one of the halls tables and chairs must be placed in a row, glasses and dishes from the next cabinet must be moved to the tables, and only then you can cut them into pieces.

Received characters:
Padme (fight). Features: shooter.
R2-D2. Features: can open certain doors and float in the air for a while.
Anakin Skywalker (boy). Features: can climb into mines.

Chapter 6, Darth Maul

1. Above the starboard ship, at jump height.
2. Above the left ship, but higher: first fix it, and then take the Jar-Jar part.
3. Using the Force together, climb onto the platform above the passage and open door R2. Inside, go over all the lamps on the floor for a detail to appear.
4. In pursuit of Maul, use the arrow to climb up, go to the platform, force it up and jump on it with Jar-Jar. And there is also a huge bunch of details.
5. Go to the bottom - you will stumble upon one more detail.
6-7. On both sides of the entrance to the next location, the consoles for R2 are set in motion on the sides. Both will take you to detail.
8-10. On platforms from which Maul will throw objects at you.

Notes: after you kill all the droids, reflecting the blaster shots at them, Maul will throw an object at you that must be sent back to him by the Force. In practice, it has been noticed that the Power button for interception is better not to hold, but to press. When two droid commanders appear, try to get through to them - they can call for reinforcements endlessly. The final battle has three stages. On the first, Maul is easily attacked with an area hit (press the attack button while double jumping). On the second, he will throw objects at you. Please note that your Power stops acting if an object flies off the screen, so get closer to the enemy. In the third stage, Maul becomes insensitive to normal attacks and invariably successfully attacks you with something like strangulation. As soon as you notice that the character has a red halo, switch to another and hit the Sith when he starts to lift his comrade into the air, at this time he is vulnerable (if you play hot-seat, then, of course, you do not need to switch anywhere, just act together).

Received Characters: None.

Dexter's Diner

Place of deployment, neutral territory. Here you can choose to play any of the available levels, buy hints / heroes / bonuses or open them using codes (we are honest people, so we will not consider this option) and admire the assembled ships. You can also practice strength on interior items and collect a small initial capital (this opportunity will be available throughout the game, but then it will be more effective to go through the old levels again).

Hints
Contains basic information about the gaming device. Easily bought up on the vine for only 360 units.

Heroes
Of the 56 playable heroes, 31 are available for purchase. The rest you will receive for free in the story. The ability to purchase a specific character opens after you defeat / meet him at one of the game levels.

1) Droid racing - 250. Features: no.
2) PC droid - 350. Features: no.
3) Battle droid (security) - 300. Features: shoots, but slowly.
4) Battle droid - 200. Features: shoots, but slowly.
5) Battle Droid (Commander) - 1,000. Features: slowly shoots and speaks on the radio, which, it seems, does not bring anything.
6) Droydek -10,000. Features: protective field and long deployment to a combat position.
7) Royal Guard - 800. Features: shooter.
8) Padme - 800. Features: shooter.
9) Darth Maul - 15,000. Features: Sith.
10) Clone - 2,000. Features: shooter.
11) Geonosian - 2,000. Features: shoots, but slowly, can hover.
12) Battle droid (geonosis) - 300. Features: an old droid in a new livery.
13) Super Battle Droid - 5,000. Features: shoots perfectly.
14) Jango Fett - 65,000. Features: good shooter, can hover above the ground, however, does not fly anywhere, but ponto.
15) Boba Fett - 800. Features: analogue of the boy Sk iwoker.
16) Luminara - 20,000. Features: Jedi.
17) Ki-Adi Mundi - 25,000. Features: still a Jedi.
18) Kit Fisto - 35,000. Features: and another Jedi.
19) Shaak Ti - 15,000. Features: well, finally, a Jedi, and I'm already starting to worry ...
20) Count Dooku - 45,000. Features: Sith.
21) Grievous' Bodyguard - 30,000. Features: has a staff, jumps higher than others.
22) General Grievous - 200,000. Features: 4 lightsabers, jumps higher than others, handsome.
23) Clone (episode III) - 600. Features: shooter.
24) Clone (episode III, pilot) - 700. Features: shooter (though a pilot).
25) Clone (episode III, swamp) - 800. Features: you won't believe it, shooter.
26) Clone (Episode III, Walker) - 2,500. Features: that's why they are clones ...
27) Mace Windu (Episode III) - 30,000 Features: Jedi.
28) Disguised clone - 2,750. Features: shooter.
29) Darth Sidious - 150,000. Features: Sith.
30) Rebel Warrior -1,000. Features: shooter.
31) Princess Leia - 50,000. Features: shooter.

Extra
Magenta - 50,000. All light sabers turn purple like Windu.
Large blasters - 50,000. External change in the appearance of blasters.
Classic Blasters - 75,000 External change in the appearance of blasters.
Weak Balsters - 100,000. External change in the appearance of blasters.
Silhouettes - 75,000. Black solid shapes instead of textures. Gothic.
Mustache - 150,000. Mustaches are added to all characters.
Tea Cups - 175,000. Versatile deadly cups instead of light sabers and blasters.
Brushes - 200,000. Evil Jedi janitors on the warpath.
Kits detector - 750,000. All parts of the ship are marked with white arrows. A useful thing.
Invincibility - 1,000,000. She is the most.

Jedi counter
To get a super-set part on a level, you must fill the Jedi counter. To do this, you need to collect a certain number of parts. Attack objects around you or use the Force on them to get them. In the event of death in the battle of bonds, you drop 2,000 units of details, which you can still manage to pick up. Death from falling into an abyss or into any substance not intended for life is punishable by 1,000 units, which, however, you will not pick up (however, there are exceptions, for example, one blue part falls out of the hero, which he immediately picks up in the fall) ... In general, the characters are not very durable, so be careful. The meter only needs to be filled once, after which you can lose parts without worrying about dropping it.

Ship details
In addition to the main super-set, each level has its own set of ten parts. These details are well hidden and often require the efforts of several characters, that is, they can only be taken in free mode. For each assembled ship, you will be given 50,000 units, so, in addition to the point in the passage of the game to the maximum, this is also a good income. Read more about the location of the details in the walkthrough of the levels themselves.

Types of parts and their cost
Silver piece - 10 units.
Gold piece - 100 units.
Blue part - 1000 units.

Episode I: The Phantom Menace

Chapter 1, negotiations

Since the passage of the levels in itself does not represent anything difficult and incomprehensible, I will describe only noteworthy moments + getting the details of the ship.

All designations of directions "left", "right", etc. are given relative to the camera, not the player.

1. Open the first door on the left in the corridor with the droid. Inside, stand on the buttons with both heroes (if the second character is controlled by the computer, he will do it himself), kill the droids and take the part.
2. Toggle all six blue levers. The detail will appear in front at the height of the jump.
3. Open the second door on the left with the droid. As a Skywalker boy, dive into the mine and turn off the protective screens. Build a column and jump from it to the part.
4. Switch the six purple levers in the same way.
5-6. Open R2-D2 the third door. Force the ship in the center. Jar-Jarom jump from the platform next to the screen and take the part. From the same platform, open the mine at the top and climb into it. Use R2's hover to fly over the abyss, then jump onto the ship and take another piece from it.
7. Having opened the passage in the small room by Force, climb onto the created structure and jump up.
8. Once in the hangar, jump in an arc to move to the adjacent ledge, or go down, build a platform by force and Jar-Jar jump there.
9. Move the structure in the nearest corner and climb from it to the platform. Open door R2-D2. Inside, by manipulating the buttons, remove the cap that covers the engine.
10. Build a lift to the platform next to the magnet, activate the lever on the wall to start the movement of the platform, climb onto it and wait for it to reach the part. Or, simply hover R2 to get to the target from the starting position of the platform.

Note: The Jedi counter is easy to type.

Received characters: TS-14. Features: can open some doors.

Chapter 2, the invasion of Naboo

1. In a small dead end on the right, build a platform with the Force and shoot from it at the target.
2. After you remove the tree blocking the way from the path, attack it until it is completely destroyed.
3. Having blown up the ship blocking the way, jump up from its remains.
4. Remove these remains and jump into the opened niche.
5. Use the Force on the plants on your way to the stairs. Some of them will make a distinctive sound and leave an object behind. The last plant will leave the platform. Move it to the desired location and take the Jar-Jar part.
6. Climb onto the ledge from which you took the parts to build the platform.
7. After removing the parts blocking the log, go down to the ledge formed by them.
8. On the way, dive into the mine.
9. Detail behind a door guarded by three droids, just after the swamp.
10. In the last location, collect the constructor from three parts.
Note: The droids coming from the forest are endless. Don't try to kill them all.

Received characters:
Jar Jar Binks. Features: jumps higher than others.

Chapter 3, escape from Naboo

1. First, make three cubes out of the door partitions, then put them on top of each other and take the Jar-Jar part.
2. Upstairs, before going to the next location, pull out two platforms from the wall and fly from the upper R2 to the corner - there is a detail hidden in the greenery.
3. In the next area, go downstairs immediately.
4. Having crumbled the windows, go to the left edge and jump down. Kill the droids and head right.
5. Here, below, fly over the abyss R2, climb up as a shooter, lay down the droideks, climb up again and take the part.
6. In front of the large gate (which opens with a shot at four targets), climb the stairs behind the columns and climb up the arrow, there dive into the mine.
7. From the mine move to the left and move to the balcony.
8. In one of the three closed cells on the left.
9. There are four trees around the central button. Destroy the crowns and build the foundations in one column, climb onto it and jump up.
10. In one of the closed cells on the right, there is an exit from the level.

Note: To fill the meter, demolish everything up to the balcony railing.

Received characters:
Queen Amidala and Captain Panaka. Features: they can shoot at targets and climb on the lines up in certain places (hereinafter just arrows).

Chapter 4, the Mos Espa race

1. At the end of the enclosed ascent to the right, before entering the cave.
2. Inside the cave.
3. In a canyon that can be shot through, on the left side.
4. At the turn-exit from the canyon, between the pillars.
5. A little further under the arch on the right side. Choose the right one of the two accelerations.
6. Straight ahead, after a series of accelerations, before climbing.
7. In the middle of the third section of the track, in front of one of the acceleration groups.
8. Before the finish.
9. Between two accelerations on the straight line of the first leg, appears on the second lap.
10. Also the first section to the right of acceleration just before going downhill. Take on the third circle.

Note: The advice given to you at the beginning is very helpful. I recommend that you hold down this button and do not let go. In the second section of the third circle, immediately take to the right and hold down the left turn key before accelerating so as not to drive into the stone in front. In order to meet on time in the third section of the third circle, you need to drive through all the accelerations and not run into the bombs scattered in abundance around. To get the details, knock down the small pillars and crystals in the cave. In case of destruction of punishment / loss on any of the sections of the track, 2,000 units are taken away from you, which you will not return, so try to complete everything on the first try. And remember that the counter needs to be filled only once, and then you can lose details as much as you like. Alternatively, the counter can be typed already on the first two (or even on the first one) circles, and then it does not care about anything.

Received Characters: None.

Chapter 5, recapture Tyid's palace

1. In the right corner of the first location, go up the arrow and go around the window bars.
2. To the left of the first detail, break the window with shots and climb into the hole.
3. In the first hall, destroy the statue and stand on the button under it.
4. Before the next door to open R2, turn left, deal with the enemies and climb onto the ledge. Open the doors and take the part. Attention: the door can only be opened with the dark side of the Force, therefore, you must have a Sith.
5. To the right of the fountain, go up the arrow. The detail will again be outside the windows, this time they can be broken.
6. To the left of the same fountain, dive into the mine, climb onto the mouth to the right, build a platform and jump to the detail.
7. At the elevator for R2 (next location), jump down and go left.
8. In the far corner of another hall, put two tables on top of each other, climb up on them, up again as an arrow and along the ledge to the left.
9. In the hangar from one of the platforms on which the pilots are kept, use the arrow to move to the ledge with the detail.
10. From another such platform (it is closest to the exit) you can climb to the highest ledge in the hangar. Follow it to the right to the detail.

Note: Sometimes an item of furniture becomes destructible only after some power preparations. So, for example, in one of the halls tables and chairs must be placed in a row, glasses and dishes from the next cabinet must be moved to the tables, and only then you can cut them into pieces.

Received characters:
Padme (fight). Features: shooter.
R2-D2. Features: can open certain doors and float in the air for a while.
Anakin Skywalker (boy). Features: can climb into mines.

Chapter 6, Darth Maul

1. Above the starboard ship, at jump height.
2. Above the left ship, but higher: first fix it, and then take the Jar-Jar part.
3. Using the Force together, climb onto the platform above the passage and open door R2. Inside, go over all the lamps on the floor for a detail to appear.
4. In pursuit of Maul, use the arrow to climb up, go to the platform, force it up and jump on it with Jar-Jar. And there is also a huge bunch of details.
5. Go to the bottom - you will stumble upon one more detail.
6-7. On both sides of the entrance to the next location, the consoles for R2 are set in motion on the sides. Both will take you to detail.
8-10. On platforms from which Maul will throw objects at you.

Notes: after you kill all the droids, reflecting the blaster shots at them, Maul will throw an object at you that must be sent back to him by the Force. In practice, it has been noticed that the Power button for interception is better not to hold, but to press. When two droid commanders appear, try to get through to them - they can call for reinforcements endlessly. The final battle has three stages. On the first, Maul is easily attacked with an area hit (press the attack button while double jumping). On the second, he will throw objects at you. Please note that your Power stops acting if an object flies off the screen, so get closer to the enemy. In the third stage, Maul becomes insensitive to normal attacks and invariably successfully attacks you with something like strangulation. As soon as you notice that the character has a red halo, switch to another and hit the Sith when he starts to lift his comrade into the air, at this time he is vulnerable (if you play hot-seat, then, of course, you do not need to switch anywhere, just act together).

Received Characters: None.

Episode II: Attack of the Clones

Chapter 1, opening on Camino

1. To the left of the start, fix the platform and jump up.
2. To the right of the start, just fly over the abyss R2.
3-4. After you see the cutscene with the clones, go into the opened corridor (not the one where the long-haired man will go) and open the door of C-3PO. There are two parts inside: to get the first one you need to press all the buttons and lower the platform on the right, the second one - shoot at the target and climb into the far right shaft.
5. In the corridor where the long-haired man will go, turn the six things on the wall.
6. In the room opposite Fett's room, light all the floor circles by stepping on this moment... In addition to the details, you will receive a disco and light music.
7. In Fett's room, use the force on the lever next to the closed piece 4 times, then put the dropped pieces back in place to open the fence.
8. Do not rush directly into the hatch where Django runs, but go further and step on the areas highlighted on the wall next to them three times to open access to the parts and.
9. After overcoming the bombs, go upstairs with the arrow, lower the platform through the C-3PO console, and when it is about to rise, hit all three targets.
10. In the room where the Fett robots climb out of the hatch, on the left side there is something like a door that can only be opened by the Sith. Inside, also with the Sith, open two valves at the same time.

Note: Django's robots will climb out of the hatches indefinitely until the hatches are closed. Fortunately, if someone distracts them, they will not pay attention to the droid and will let everything be done in peace. Fett first fires at you with blasters, then also with blasters, but under the cover of his ship. At the end, use the Force to launch back a couple of his rockets. The last blow will have to be done in the back: Fett will start running hysterically from you in a circle.

Received characters:
Obi-Wan Kenobi (Jedi Master). Features: Jedi.
R4-D17 Features: similar to R2-D2.

Chapter 2, the droid factory

1. Walk back from the starting point.
2. Before the platform leaves from under your feet, jump from it to the left and dive into the mine.
3. Go down from the central fan, climb up, attack the target and open the door R2. Inside, activate those two of the three consoles, the color of which together will paint the circle on the fourth pipe next to it.
4. From the droidek to the left.
5. Open the door near the droidek R2. Inside, jump along the moving platforms to the part.
6. In the room where you met C-3PO, on the platform along the shooter's path.
7. Crush the fence of one of the holes in the cave, make two platforms out of it and jump from the left to the hole with the detail.
8. Go through this previously obstructed hole. Inside, activate all four consoles in turn.
9. To the right of the door being opened by C-3PO.
10. Activate the R2 left console, assemble the platform from the arrived parts and take the part from it.

Note: Do not touch the underside of the presses. Even when they are at the top, it will be fatal.

Received persons already:
Anakin Skywalker (Padawan). Features: Jedi.
Padmé. Features: shooter.
C-3PO. Features: analogue of TS-14.

Chapter 3, fighting the Jedi

1-2. Behind Leia's pillar. Need someone jumping high.
3. From the first two to the right, behind bars.
4-5. Behind Anakin's pillar. Need a shooter.
6-7. Behind Obi-Wan's post. Need a Jedi and a shooter.
8. To the right of Obi-Wan's pillar, through the mine.
9. In the fourth niche, which is without a pillar. Build the constructor correctly.
10. To the left of Leia's pillar, behind the pillar.

Notes: The mess in the middle of the arena is endless, don't be distracted by it. In principle, it is not even necessary to climb into it: the enemies leaving the gate will slowly come to you themselves. Jango Fett is killed similarly to the first chapter.

Received characters:
Mace Windu. Features: Jedi.
Padmé (in flares). Features: shooter.

Chapter 4, cavalry battleship

1-5. On the course of movement, they look like in the Mos Espa race, only these need to be shot.
6-10. In the location of the ball, between the turrets.

Notes: this is pure fun, let's go and shoot.

Received Characters: None.

Chapter 5, Count Dooku

1. From the start to the left. Take part R2-D2.
2. Right there nearby, use the arrow.
3. Move both items to the light, then destroy.
4-5. On the left side of the entrance. Jump across platforms.
6. On the right side, the same is true.
7. Back and right of Dooku, hit both targets.
8. To the right of Dooku, into the mine, then by the marksman.
9-10. To the left of Dooku, build a ladder in three parts, take the part, destroy the fence and jump for another part.

Notes: Dooku will not offer you anything particularly new in terms of combat.

Received characters:
Yoda. Features: Jedi, handsome.

Episode III: Revenge of the Sith

Chapter 1, the battle for Coruscant

1-10. Well, here there can be no tricks at all, since there are not even forks. Just take a closer look around.
Notes: To fill the meter, destroy the ships attacking you.

Received Characters: None.

Chapter 2, the chancellor in danger

1. Near the start, use the arrow.
2. Before going down, again the shooter.
3. Behind the far left of the four doors, open R2.
4. Behind the second from the right of the four doors, open the C3PO.
5. In the next location, above the entrance.
6. To the left of the same entrance.
7. In the next room after the battle with Dooku, behind the right door.
8. After vapor has passed, turn the valve to blow up the shutter cover.
9-10. On either side of the command bridge entrance.

Note: the duel with Dooku will be complicated by the fact that droids will shoot at you almost all the time. Don't pay too much attention to them and concentrate on the Sith.

Received characters:
Obi-Wan Kenobi (Episode III). Features: Jedi.
Anakin Skywalker (Jedi). Features: clear.
Chancellor Palpatine. Features: no.

Chapter 3, General Grievous

1. On the ledge to the right of the bridge you built.
2-3. On the ledge to the left of the bridge. Fly there R2.
4-5. Two pieces in a row above the ledge behind the bridge. Build a platform for them with the Force.
6. Under the second place of Grievous. Shoot at the pieces to reveal a niche with a piece.
7. On the third platform, where Grievous runs.
8. To the right of the previous one, on the lower ledge.
9. Another platform to the right.
10. From the ninth detail across the bridge. In the hall, lower the four levers. Beware of mines.

Notes: during the battle, Grievous will run away to platforms inaccessible to you. You will have to smoke it out of there with a close barrel explosion. To hit it on the second, you need to build a platform with the Force and shoot while jumping from it, on the third you yourself will have to drag the barrel (it is in the niche behind the parts).

Received characters:
Commander Cody. Features: shooter.

Chapter 4, defense of Kashyyyk

1. First turn to the right. Destroy all pipes and use Force to move the bolons.
2. From the first rescued Wookiee further along the platforms.
3. At the next fork to the left.
4. Of all the plants on the beach, three conceal carrots. Pull them out, and then a detail will appear on the stone in the corner. The process of pulling out is very complicated by constantly attacking enemies. If you are playing together, let one distract attention to yourself. The distractor from the computer is not important: try to choose places where the shots will not reach you, although this does not always work, and do not try to kill everyone in order to buy time - reinforcements come too quickly.
5. On one of the two platforms that you connected with a bridge (you still need to shoot at targets from it).
6. In the center of the beach, go up two platforms by Grievous, further to the right R2.
7. Pick up the sunken ship and jump up from it.
8. Having stumbled upon a dry dark bush, act on it with a Sith.
9. On the path with rolling stones, go upstairs by the arrow.
10. Above the capsule-exit from the level.

Notes: a record level for the number of infinite enemies. First, the beach. Secondly, the swamp after the beach (there are two droid commanders on the ledges responsible for the disgrace). And thirdly, the last area with the capsule. Do not forget about the good tradition of hitting everything that comes to hand - many invisible landscape objects will give details.

Received characters:
Chewbacca. Features: shooter.
Wookiees. Features: shooter.

Chapter 5, the failure of the Jedi

1. Behind the first column.
2. Three of the abundance of parts sticking out along the edges of the cliff can be put on top of each other and use them to get to the part.
3. At the right end of the hall, use the arrow, on the platforms get to the window and break it.
4. After climbing the assembled stairs, enter the door nearby.
5. From the splintered ball down the stairs and into the room, assemble the chair structure and take the part.
6. To the left of the entrance to this room.
7-8. In a room with six niches, the left and right are open.
9. After activating the three switches, jump onto the open shutter, climb the platforms to the other end of the room and jump over the protective screen.
10. With three more switches pressed, pick up the part from the repositioned platform.

Received Characters: None.

Chapter 6, Darth Vader

1. Along the course of the run, on the left side.
2. In a crumbling room, on a flat area with a bunch of details.
3. In the far left corner, behind the partition.
4. Nearby, behind the lattice opened by the valve.
5. On the left side, behind door R2.
6. At the beginning of the next location.
7. In a niche, after pressing two buttons.
8-9. On small platforms sticking out of the lava.
10. On the platform to the right of the seat last battle... Fly there R2.

Notes: the last fight will be with your partner. If you play alone, it doesn't matter whether you win or lose, the level will still be counted.

Received Characters: None.

Episode IV: A New Hope

A bonus level that will open to you after filling all the Jedi counters. There are no ship parts here, but there are many, many parts (it is easy to assemble more than 100,000 at a time) and Darth Vader himself. In the first room on the right you need to collect the word LEGO from the blocks, on the left - crush the caps with a blow from above and run over all the buttons. In the second room on the left, collect the mechanism and unwind it, and then go up on the fans.

Received characters:
Anakin Skywalker (Darth Vader). Features: Sith, signature breath.
Stormtrooper. Features: shooter.

Walkthrough LEGO Star Wars 3: The Clone Wars

The game was not released yesterday, and alas, writing the walkthrough took much longer than originally planned. However, since no analogs were found either in the Russian-speaking or in the English-speaking Internet, the work is nevertheless finished. All the characters and vehicles available in the game are described here, as well as the process of obtaining bonuses - set parts, gold and red blocks. In addition, there is a solution to the problem with the passage of 100%.
This playthrough is for PC users and does not include X-Box rewards. All names are given according to the official Russian translation of the game.

Table of contents:
0. Geonosis
I. Base
1. Characters
2. Vehicles
3. Space
II. Story lines
1. Asajj Ventress
2. Count Dooku
3. General Grievous
III. Bonus levels
1. Epilogue
2. Taking hostages
3. Castle of Fate
4. Bounty Hunter Missions
IV. Additionally
1. Gold cubes
2. Red dice
3. Conquest of the galaxy
4. Arcade mode
5.100% completion
6.x3840

0. Geonosis


The starting point of the game is the execution arena on Geonosis. Until we pass this level, we will not be allowed to the base.

Received Characters - Padmé, Anakin, Obi-Wan

Set details:

  1. Disassemble the Dark Side Pillar
  2. Behind the manhole on the podium
  3. Destroy 5 gold pieces around the arena
  4. Collect C3PO
  5. Plant 5 Dark Side Flowers
  6. Catch 5 droidekas in the electric shutter
  7. Break 3 treadmills in the gym
  8. Jump over the purple pillar
  9. Shoot down five tents on riika
  10. Shoot down 10 green ducks with a sniper
Purchased character - Darth Sidious (classic story), 275,000

Base

Base location

This time the Republic cruiser "Resolute" serves as our base. Unlike the cantina in the first two games, there are many elevators and floors that become available after accumulating a certain number of gold blocks.
Initially, only the bridge is available, from where you can launch the main menu of the game. Three gold blocks open the door from the bridge to the fork. Since for me personally it turned out to be difficult to remember which door leads to where, and a lot of time was spent on empty running - here is the map.

From the landing docks you can fly into outer space, and from there get over to the separatists' ship - "The Invisible Hand".

Characters (edit)

1. Characters

6 gold blocks open the door to the med bay. There you can collect your characters, as well as free characters assembled from the parts of the superset.
As before, each character has a set of abilities, according to which it can be conditionally attributed to one class or another.

Character Classes

Jedi:
1. Armed with a lightsaber. Lightsaber moves have not changed:
- normal melee attack;
- jump kick;
- hit from a double jump;
- reflection of shots (press the attack button right before hitting).
2. Possess the Power, which allows:
- to act on sensitive objects (when hovering around an object, a colored glow appears), except for objects of the Dark Side; and now the movement of objects by the Force is controlled by the control keys;
- to influence the droids (including throwing them to death at each other). On living characters outside of quests, the Power of the Jedi does not work now;
- quickly build items from parts (yes, they finally did it!).

Sith:
Similar to the Jedi. Differences in the ability to affect objects of the Dark Side (at rest they shine with red sparkles, when hovering a red glow appears) and on living characters (strangulation, lightning and other useful things).

Arrows:
1. Firearms allow long-range combat. Now the sight has appeared: we hold down the attack key, aim the sight at the desired target, shoot. You can choose five consecutive targets, the character will automatically shoot at all five.
2. Climb high platforms using magnetic hooks. The hook is activated with a special action key when standing on the orange circle on the ground.
3. In close combat they hit on the head with a butt.
4. Now they have a double jump - not high, but long.
5. Clones know how to hurl detonators that inflict high damage and explode silvery objects.

Bounty hunters:
1. Arrows.
2. Activate the named control panels.
3. Thrown by thermal detonators.

Droids:
Activate the corresponding control panels.

Small characters:
They crawl into the mines.

Battle droids:
A copy of the shooters, but they are not proficient in double jump and melee combat.

Swordsmen:
The name is purely arbitrary, because melee weapons can be different. They can fight in a duel with the Jedi and block their attacks.

Rocketeers:
Can destroy silvery objects.

Machine gunners:
Rapid-fire. Can destroy golden objects by heating them up.

Snipers:
They have a scope with magnification, they can destroy objects from a distance.

Commanders:
They have a walkie-talkie that allows you to command troops in strategy mode.

There are 132 characters in total in the game. Of these, 43 are story-driven, 40 are free purchases, 22 are for supersets, 6 are criminals, 3 are bonus and 18 are self-created.

Plot characters

Plot characters
Obtained in the course of completing story missions in story mode.

1. Obi-Wan Kenobi
Class: Jedi.
Opens after: Arena of Geonosis.

2. Anakin Skywalker
Class: Jedi.
Opens after: Arena of Geonosis.

3. Padmé Amidala
Class: shooter.
Opens after: Arena of Geonosis.

4. Commander Cody
Class: commander.
Opens after: Secret Enemy (Asajzh-1).

5. Clone Trooper
Class: shooter.
Opens after: Secret Enemy (Asajzh-1).

6. Yoda
Class: Jedi, little one.
Opens after: Ambush (Asajzh-2).

7. Lieutenant Tyre
Class: machine gunner.
Opens after: Ambush (Asajzh-2).

8. Zhek
Class: rocketman.
Opens after: Ambush (Asajzh-2).

9.Rice
Class: shooter.
Opens after: Ambush (Asajzh-2).

10. Ahsoka
Class: Jedi.
Opens after:

11. Jah Jah
Class: Our Gungana is her own class!
Opens after: Blue Shadow Virus (Asajzh-3).
Peculiarities: jumps above the Jedi.

12. Captain Rex
Class: commander.
Opens after: Blue Shadow Virus (Asajzh-3).

13. Waxer
Class: rocketman.
Opens after:

14. Boyle
Class: shooter.
Opens after: Ryloth's innocent victims (Asajj-5).

15. Mace Windu
Class: Jedi.
Opens after:

16. Commander Ponds
Class: commander.
Opens after: Liberation of Ryloth (Asajj-6).

17. Ki-Adi-Mundi
Class: Jedi.
Opens after:

18. Kit Fisto
Class: Jedi.
Opens after: Battle of Geonosis (Dooku-1).

19. Commander Stone
Class: commander.
Opens after: General Gunganov (Dooku-2).

20. Aayla Secura
Class: Jedi.
Opens after: Wreck (Dooku-3).

21. Commander Bligh
Class: commander.
Opens after: Wreck (Dooku-3).

22. Wag Tu
Class: little.
Opens after: Defenders of the world (Dooku-4).
Peculiarities: jumps perfectly, fights with a whip.

23. Luminara Unduli
Class: Jedi.
Opens after: Weapon Factory (Dooku-5).

24. Barris Offee
Class: Jedi.
Opens after: Weapon Factory (Dooku-5).

25. R3-S6
Class: droid.
Opens after: Duel of droids (Grievous-1).

26. R2-D2
Class: droid.
Opens after: Duel of droids (Grievous-1).

27. Plo Koon
Class: Jedi.
Opens after:

28. C-3PO
Class: droid.
Opens after:
Peculiarities: unable to attack and jump. Loses limbs on impact. With one heart remaining, it jumps on one leg, and activates the panel with its head.

29. Nadar Webb
Class: Jedi.
Opens after: Grievous' Lair (Grievous-4).

30. Commander Phill
Class: commander.
Opens after: Grievous' Lair (Grievous-4).

31. Heavy Clone Trooper
Class: rocketman.
Opens after: Grievous' Lair (Grievous-4).

32. Heavy
Class: machine gunner.
Opens after: Recruits (Grievous-5).

33. Echo
Class: rocketman.
Opens after: Recruits (Grievous-5).

34. Fives
Class: shooter.
Opens after: Recruits (Grievous-5).

35. Adi Gallia
Class: Jedi.
Opens after: The intrigues of Grievous (Grievous-6).

36. It Cat
Class: Jedi.
Opens after: The intrigues of Grievous (Grievous-6).

37. Aurra Sing
Class: bounty hunter, sniper.
Opens after: Taking hostages.

38. Robonino
Class: bounty hunter, little.
Opens after: Taking hostages.

39. Shahan Alama
Class: bounty hunter, shooter.
Opens after: Taking hostages.

40. IG-86
Class:
Opens after: Taking hostages.
Peculiarities:

41. HELIOS-3D
Class: bounty hunter, battle droid.
Opens after: Taking hostages.
Peculiarities: In close combat, kicks with his feet, opens the panels of any droids.

42. Special Forces Droid
Class: bounty hunter, battle droid.
Opens after: Taking hostages.
Peculiarities: The only Separatist droid can throw a detonator.

43. MagnaGuard
Class: swordsman.
Opens after: The castle of fate.
Peculiarities: The only droid dedicated exclusively to close combat. Blocks Jedi attacks.

Freely buyable characters
They roam the various compartments of the base, available at any time (after accessing the compartment).

1. Admiral Yularen
Class: shooter.
Price: 15 000.
Where is: bridge of "Resolute".

2. Clone pilot
Class: shooter.
Price: 15 000.
Where is: bridge of "Resolute".

3. Senate Special Forces soldier (captain)
Class: shooter.
Price: 25 000.
Where is: bridge of "Resolute".

4. Onaconda Farr
Class: shooter.
Price: 25 000.
Where is: bridge of "Resolute".

5. Clone trooper in training
Class: shooter.
Price: 25 000.
Where is:
Peculiarities: topless.

6.R6-H5
Class: droid.
Price: 25 000.
Where is: the main fork behind the "Resolute" bridge.

7. Zionver Ball
Class: shooter.
Price: 25 000.
Where is: the main fork behind the "Resolute" bridge.

8. Bail Organa
Class: shooter.
Price: 25 000.
Where is: the main fork behind the "Resolute" bridge.

9. Captain Typho
Class: shooter.
Price: 10 000.
Where is:

10. Queen Niutni
Class: shooter.
Price: 30 000.
Where is: corridor near the hangar "Resolute".
Peculiarities: Jumps very briskly.

11. Senator Philo
Class: shooter.
Price: 30 000.
Where is: corridor near the hangar "Resolute".

12. Senate Special Forces soldier
Class: shooter.
Price: 25 000.
Where is: corridor near the hangar "Resolute".

13.MSE-6
Class: no.
Price: 6 000.
Where is: medical unit "Resolute".
Peculiarities: absolutely useless. Beeps. Very fast.

14. Pleasure droid
Class: droid.
Price: 15 000.
Where is: medical unit "Resolute".
Peculiarities: a silent copy of C3PO, can use its remotes.

15. Senator Harrus
Class: swordsman.
Price: 20 000.
Where is:

16. Ti Watt Kaa
Class: little.
Price: 15 000.
Where is: hangar of ground vehicles "Resolute".
Peculiarity: fights with a whip.

17 Peaceful Lurmen
Class: little.
Price: 10 000.
Where is: hangar of ground vehicles "Resolute".
Peculiarity: fights with a whip.

18.R4-P17
Class: droid.
Price: 35 000.
Where is: landing dock "Resolute".
Peculiarity: fights with a whip.

19. Cad Bane
Class: Head hunter.
Price: 250 000.
Where is:
Peculiarities: flies.

20. Count Dooku
Class: Sith.
Price: 250 000.
Where is: the Invisible Hand's landing dock.
Peculiarities: lightning.

21. Battle Droid
Class: battle droid.
Price: 6 500.
Where is: the Invisible Hand's landing dock.

22. Super Battle Droid
Class: battle droid, rapid-fire.
Price: 25 000.
Where is: the Invisible Hand's landing dock.

23. Destroyer Droid
Class: battle droid.
Price: 40 000.
Where is: the Invisible Hand's landing dock.
Peculiarity: power shield. In motion, the shield turns off.

24. Jango Fett
Class: Head hunter.
Price: 70 000.
Where is:

25. Hondo Onaka
Class: Head hunter.
Price: 45 000.
Where is:

26. Pirate Cutthroat
Class: shooter.
Price: 10 000.
Where is: bounty hunters' room.

27. Turk Falso
Class: Head hunter.
Price: 45 000.
Where is: bounty hunters' room.

28. Geonosian Guard
Class: shooter.
Price: 15 000.
Where is: bounty hunters' room.
Peculiarities: walks extremely slowly. For a sane speed, press the jump button once - it will take off and move like everyone else.

29. Bib Fortuna
Class: shooter.
Price: 30 000.
Where is: bounty hunters' room.

30. Gamorrean Guardsman
Class: swordsman.
Price: 40 000.
Where is: the bounty hunter's room on the Invisible Hand.

31. Probe Droid
Class: battle droid.
Price: 6 000.
Where is: a room with turrets on the Invisible Hand.

32. Race Droid
Class: no.
Price: 10 000.
Where is: the bridge of the Invisible Hand.
Peculiarities: useless a little more than completely, except that it walks faster than in previous games. Pleases with periodic exclamations of "gonk!"

33. Battle Droid Commander
Class: battle droid, commander.
Price: 10 000.
Where is: the bridge of the Invisible Hand.

34. General Grievous
Class: swordsman.
Price: 250 000.
Where is: the bridge of the Invisible Hand.
Peculiarities: spectacularly jumping and wheezing in battle.

35. Neimoidian
Class: shooter.
Price: 20 000.
Where is:

36. LEP Servant Droid
Class: no.
Price: 10 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: completely useless, can't even use droid consoles. But it runs amusingly.

37. Gold Super Battle Droid
Class: machine gunner.
Price: 30 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: when hit, it heats up and glows.

38. TX-20
Class: commander.
Price: 50 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: when hit in the literal sense of the word, he loses his head, which then must be looked for and put back on.

39. Heavy Super Battle Droid
Class: rocketman.
Price: 25 000.
Where is: hangar for ground transport "Invisible Hand".

40. Risen Geonosian
Class: no.
Price: 10 000.
Where is: hangar for ground transport "Invisible Hand".
Peculiarities: fists. Like C3PO, he loses limbs on hits, which does not stop him.

Superset Characters

Superset Characters
Becomes available in the compartment next to the medblock after completing each level set.

1. Admiral Akbar (classic story)
Class: shooter.
Price: 50 000.
Level set: General Gunganov (Dooku-2).

2. Captain Antilles (classic story)
Class: shooter.
Price: 50 000.
Level set: Ryloth's innocent victims (Asajj-5).

3. Chewbacca (classic story)
Class: shooter.
Price: 50 000.
Level set: Gad Zillo (Epilogue).

4. Han Solo (classic story)
Class: shooter.
Price: 50 000.
Level set: Duel of droids (Grievous-1).

5. Lando Calrissian (classic story)
Class: shooter.
Price: 50 000.
Level set: Shadow of "Malevolence" (Grievous-2).

6. Princess Leia (classic story)
Class: shooter.
Price: 50 000.
Level set: Battle of Geonosis (Dooku-1).

7. Luke Skywalker (classic story)
Class: Jedi.
Price: 50 000.
Level set: Weapon Factory (Dooku-5).

8. Obi-Wan Kenobi (classic story)
Class: Jedi.
Price: 50 000.
Level set: Wreck (Dooku-3).

9. Qui-Gon Jinn (classic story)
Class: Jedi.
Price: 50 000.
Level set: Storm over Ryloth (Asajj-4).

10. Rebel Special Forces soldier (classic story)
Class: shooter.
Price: 50 000.
Level set: Grievous' Lair (Grievous-4).

11. Wedge Antilles (classic story)
Class: shooter.
Price: 50 000.
Level set: Death of "Malevolence" (Grievous-3).

12. Boba Fett (classic story)
Class: Head hunter.
Price: 100 000.
Level set: The intrigues of Grievous (Grievous-6).

13. Greedo (classic story)
Class: Head hunter.
Price: 70 000.
Level set: Secret Enemy (Asajzh-1).

14. Darth Maul (classic story)
Class: Sith.
Price: 275 000.
Level set: Recruits (Grievous-5).

15. Darth Sidious (classic story)
Class: Sith.
Price: 275 000.
Level set: Arena of Geonosis (Prologue).

16. Darth Vader (classic story)
Class: Sith.
Price: 275 000.
Level set: Legacy of Terror (Dooku-6).

17. Scarred Darth Vader (classic story)
Class: Sith.
Price: 275 000.
Level set: Ambush (Asajzh-2).

18. Apprentice Vader (classic story)
Class: Sith.
Price: 275 000.
Level set: Defenders of the world (Dooku-4).

19. Imperial Guardsman (classic story)
Class: swordsman.
Price: 50 000.
Level set: Arena of Geonosis (Prologue).

20. Shadow Clone Trooper (Classic Story)
Class: shooter.
Price: 50 000.
Level set: Blue Shadow Virus (Asajzh-3).

21. Stormtrooper (classic story)
Class: shooter.
Price: 50 000.
Level set: Liberation of Ryloth (Asajj-6).

22. Tusken Bandit (classic story)
Class: shooter.
Price: 50 000.
Level set: Hostage taking (bounty hunter mission).

Criminals

Criminals
As you progress through the levels, they appear in the cells of the prison compartment, are bought for parts.

1. Dr. Nouveau Windy
Class: shooter.
Opens after: Blue Shadow Virus (Asajzh-3).
Price: 50 000.

2. Wat Tambor
Class: shooter.
Opens after: Liberation of Ryloth (Asajj-6).
Price: 50 000.
Peculiarities: very funny moves.

3. Lok Durd
Class: shooter.
Opens after: Defenders of the world (Dooku-4).
Price: 50 000.

4. Poggle Small
Class: shooter.
Opens after: Legacy of Terror (Dooku-6).
Price: 50 000.
Peculiarities: walks extremely slowly. For a sane speed, press the jump button once - it will take off and move faster.

5. Nute Gunray
Class: shooter.
Opens after: Victory on Naboo in Republic Stormtrooper.
Price: 50 000.

6. Worm Loafsom
Class: shooter.
Opens after: Victory on Christophsis in Republic Attack Aircraft.
Price: 50 000.
Peculiarities: vigorous blue!

Bonus characters

Also

Asajj Ventress
Class: Sith.
Opens after: the victory of the separatists on Christophsis in the "Separatist Stormtrooper" mode.

Chancellor Palpatine
Class: shooter.
Opens after: Complete victory for the Republic in Republic Stormtrooper mode.

Grand Moff Tarkin
Class: shooter.
Opens after: complete victory of the separatists in the "Separatist Stormtrooper" mode.

Transport

2. Vehicles


All vehicles in the game are divided into three types: spaceships, ground vehicles and cool vehicles. Spaceships are used in flight levels and for flights between cruisers at the base. Ground vehicles participate in strategy levels and allow you to either shoot or simply crush the enemy. Cool transport usually does not have weapons and is used at levels to obtain superset parts.
Among the techniques of each type, several classes can be distinguished, depending on the purpose. Cool transport is not divided into classes.

Spaceship classes

Fighter
Armed with conventional lasers, it can destroy enemy ships and ordinary space objects.

Missile carrier
Shoots rockets capable of destroying silvery objects in space.

Rapid-fire
Heats up and destroys gold objects due to the high frequency of shots, like the machine gunner characters.

Classes of ground vehicles

Speeder
Flies fast (or walks), is capable of destroying enemy troops and ordinary objects with lasers.

Tank
Depending on the specific model, it is more or less slow, capable of destroying silvery parts with lasers or missiles. Successfully replaced by a detachment of infantry with grenade launchers led by a commander.

Ray
Heats up and destroys gold objects with a beam. Successfully replaced by a detachment of infantry with blasters led by a commander.

Spaceships

Republic ships
Purchased and opened from the Resolute landing dock.

1. Fighter of Anakin
Class: fighter.
Opens after: Storm over Ryloth (Asajj-4).

2. Obi-Wan's fighter
Class: fighter.
Price: 50 000.

3. Plo Koon's fighter
Class: fighter.
Opens after: Shadow of "Malevolence" (Grievous-2).

4. Fighter Kit Fisto
Class: fighter.
Price: 50 000.

5. Y-wing starfighter
Class: fighter.
Price: 50 000.

6. Fighter ARC-170
Class: rapid-fire.
Price: 50 000.

7. Republic assault ship
Class: fighter.
Opens after: Wreck (Dooku-3).

8. Republic Landing Ship
Class: rapid-fire.
Price: 50 000.

9.Republican combat boat
Class: fighter.
Price: 50 000.

10. Jedi shuttle
Class: fighter.
Price: 50 000.

11. Medical frigate
Class: fighter.
Price: 50 000.
Peculiarity:

12. Republican cruiser
Class: missile carrier.
Price: 50 000.
Peculiarity: in free mode armed with torpedoes.

13. "Twilight"
Class: fighter.
Price: 50 000.

14. Fighter V-19 "Rain"
Class: fighter.
Opens after: Storm over Ryloth (Asajj-4).

15. Nubian ship type H
Class: fighter.
Price: 50 000.

16. The invisible ship
Class: missile carrier.
Opens after: collect all 130 gold cubes and build it in the hangar behind the prison compartment.
Peculiarity: in free mode armed with torpedoes. Invisible (becomes visible at the moment of the shot and immediately disappears again).

Separatist ships
Purchased and unlocked at the Invisible Hand's landing dock.

1. Vulture droid
Class: fighter.
Price: 100.

2. Bomber "Hyena"
Class: fighter.
Price: 50 000.

3. Geonosian fighter
Class: fighter.
Opens after: Legacy of Terror (Dooku-6). Will become available after purchasing Poggle Small in the cell.

4. Neimoidian shuttle
Class: fighter.
Opens after: available initially.

5. Pirate dish
Class: missile carrier.
Opens after: buy Hondo Onaku (The Invisible Hand, bounty hunters' room).

6. Fighter of the MagnaGuards
Class: fighter.
Opens after: The castle of fate.

7. Solar sail operator
Class: fighter.
Price: 200 000.

8. "Soulless"
Class: rapid-fire.
Price: 200 000.

9. Assault board Trident
Class: missile carrier.
Price: 200 000.
Peculiarities: in free mode armed with torpedoes.

10. "Xanadu Blood"
Class: rapid-fire.
Price: 200 000.

11. "Halo"
Class: rapid-fire.
Price: 200 000.

12. Slave I
Class: fighter.
Opens after: buy Jango Fett (The Invisible Hand, bounty hunters' room).

Land transport

Republican land transport
Bought in the hangar for ground vehicles on the Resolute. Becomes available after one use in strategy mode.

1. AT-RT
Class: speeder.
Price: 50 000.

2. AT-AP
Class: tank.
Price: 75 000.

3. AT-TE
Class: tank.
Price: 100 000.
Peculiarities: very slow, but has two weapons - one is activated by the attack button, the second by the additional action button. They can be activated at the same time.

4. Tank RX-200
Class: ray.
Price: 250 000.

5. Fast flying BARC
Class: speeder.
Opens after: available initially.

Separatist land transport
Bought in the hangar for ground vehicles on the Invisible Hand. Becomes available after one use in strategy mode.

1. Supertank
Class: tank.
Price: 100 000.
Peculiarities: very slow. Shoots rockets, but the action does not differ from other tanks.

2. AAT
Class: tank.
Price: 50 000.

3. Dwarf spider droid
Class: speeder.
Price: 75 000.

4. Fire droid
Class: tank.
Price: 75 000.
Peculiarities: fast. Shoots rockets, but the action does not differ from other tanks.

5. OG-9 spider droid
Class: ray.
Price: 250 000.

6. STAP
Class: speeder.
Opens after: available initially.

Pirate Ground Vehicles
Available for purchase from any hangar - both republican and separatist.

1. Pirate tank
Class: tank.
Price: 75 000.

2. Fast-flying Starhawk
Class: speeder.
Price: 50 000.

Cool transport

Cool transport
It opens in the course of the plot (if you build it in the game), it is not freely available at levels, but you can ride it around the hangar behind the prison block on the "Resolute" or on the landing dock "Invisible Hand".

1. Ice cream van
Opens after: available initially.
Peculiarities: the attack button plays a melody.

2. Motorcycle
Opens after: available initially.
Peculiarities: very fast, skids when cornering.

3. Combat suit
Opens after: Legacy of Terror (Dooku-6).
Peculiarities: resembles WALL-E. On the attack button, unleashes fists at the enemy.

4. Plank droid
Opens after: Recruits (Grievous-5).
Peculiarities: just a trolley for a slow ride.

5. Tractor
Opens after: Blue Shadow Virus (Asajzh-3).
Peculiarities: slow. It beeps on the attack button.

6. Orange car
Opens after: Secret enemy (Asajzh-1).
Peculiarities: beeps on the attack button.

7. Black car
Opens after: Secret enemy (Asajzh-1).
Peculiarities: beeps on the attack button. It rides a little faster than the orange one.

8. Foolish collector
Opens after: Recruits (Grievous-5).
Peculiarities: just drives slowly.

9. Crab droid
Opens after: Ambush (Asajzh-2).
Peculiarities: slow, although diligently rearranging the legs. There is a claw attack.

10. Elephant
Opens after: Liberation of Ryloth (Asajj-6).
Peculiarities: just walks at an average speed. Funny pulls his trunk upon delivery.

11. Service transport
Opens after: Grievous' Lair (Grievous-4).
Peculiarities: just drives at an average speed.

12. UFO
Opens after: General Gunganov (Dooku-2).
Peculiarities: flies, shoots quickly. A very useful thing, at the level it is more convenient to use than a standard speeder.

Space

3. Space

10 gold blocks open the hangar door. You can fly into space, shoot vultures, fly into an enemy ship. And you can also complete space missions, for each of which the reward is a gold block. Each system has its own task. You can complete tasks after passing the level, or you can go from system to system in the main menu.

  • Dead Moon Antara: two minutes to shoot down the birds.
  • Christophsis: shoot down silver fragments for a minute and a half (it is better to do it with a cruiser).
  • Geonosis: shoot down gold fragments (you need a fast-firing ship).
  • Quell: Shoot down burning debris for 1 minute (you can shoot down anything, but it's hard to keep up with them).
  • Coruscant: shoot down the fuel tanks for a minute and a half.
  • Rugosa: 2 minutes to shoot down the silver birds.
  • Rishi: 3 minutes to shoot down golden birds.
  • Malastair: shoot down Dark Side objects with an enemy torpedo ship for a minute and a half.
  • Naboo: destroy as many asteroids with torpedoes in 2 minutes (you need a cruiser).
  • Saleucami: destroy as many asteroids with torpedoes in a minute and a half (you need a cruiser).
  • Wassek: Shoot down the MagnaGuard fighters for 2 minutes.
  • Tatooine: 2 and a half minutes to shoot down the probes.
  • Moon of Ruusan: one and a half minutes to shoot down the shuttles.
  • Florrum: Shoot down pirate plates for 1 minute.
  • Maridun: shoot down the cruiser with the separatist cannon to gain access to the mission. Shoot down LAAT for 2 minutes.
  • Ryloth: cannon the Republicans to shoot down the wreck to gain access to the mission. 2 minutes to shoot down debris and droid fighters.

Story lines

Story lines

Story missions 18, available in story mode and free play. In story mode, you play for those characters who participated in these events in the story, in free mode - for anyone. You can go through the storylines in any order.
In addition to the usual shooting and fermenting levels and levels with flights, an interesting innovation has appeared - strategy levels. Accordingly, at such levels, the main thing is to destroy enemy buildings, seize bases and build your own facilities. The more bases you capture, the more types of objects you can build on each of them.

To complete the level, you need:

  1. Complete it in Story Mode.
  2. Collect the Jedi counter (this can be done both in story mode and in free mode, it is one for both modes).
  3. Complete the level in Freemode.
  4. Collect kit parts.
The process of passing is intuitive, therefore I will focus only on the places that caused difficulty for me personally, and on the details of the set. Most of them can be obtained only after performing certain actions.

1. Count Dooku

1. Count Dooku

Chapter 1
Battle of Geonosis

(strategy)



Received Characters - Kit Fisto, Ki-Adi-Mundi

Set details:

  1. Destroy 10 Crystals
  2. Destroy 5 dead trees
  3. Robot remote in the northeast corner
  4. C3PO console in the southeast corner
  5. Hunter's console in the southwest corner
  6. Collect the R2 remote in the northwest corner
  7. Destroy Dark Side Rock
  8. Laz in the northwest corner
  9. Around the corner at the left edge of the field
  10. Destroy 3 tanks
Purchased Character - Princess Leia, 50,000

Chapter 2
General Gunganov

(strategy)


Jedi Counter - 180,000 Spare Parts
Received Characters - Commander Stone
Received transport - UFO

Set details:

  1. To the right of the starting point
  2. Destroy 10 dead trees
  3. Destroy 5 Speeders
  4. Activate the enemy droid panel in the east and drive along the path
  5. Droid terminal in the southwest
  6. The bounty hunter terminal in the northwest
  7. Close up three geysers in the north
  8. Collect terminal R2 east
  9. Destroy a golden torpedo generator that is initially protected by a field
Purchased character - Admiral Akbar, 50,000

Chapter 3
Crash

Jedi Counter - 75,000 Spare Parts
Earnable Characters - Aayla Secura, Commander Bligh
Received Transport - Republic Assault Ship

Set details:

  1. Destroy 5 probes highlighted by arrows
  2. Destroy 5 dedicated flying saucers
  3. Put out the fire outside the door on the first platform
  4. Behind the manhole on the third platform
  5. Fly up to the bridge of the Republic cruiser; it will explode, land there and destroy 3 golden toilet stalls
  6. Destroy 6 gold blocks on the port cruiser
  7. Destroy a Dark Side object on the port cruiser using the enemy ship (Soulless)
  8. Under the platform on an enemy cruiser
  9. Destroy 5 scout droids
  10. Jump onto the box on the left in the last hangar
Purchased character - Obi-Wan Kenobi (classic trilogy), 50,000

Chapter 4
Peace defenders

(strategy)



Received characters - Wag Tu + Lok Durd in the cell

Set details:

  1. To the right of the crash site behind a stone
  2. Destroy 10 palms
  3. Activate the bounty hunter remote and kill 50 droids
  4. Destroy Dark Side Rock
  5. С3РО control panel in the southeast
  6. Collect R2 Remote South
  7. Robonino terminal in the east
  8. Destroy 3 tanks
  9. Build a set repository
  10. Build up a northwest enemy platform, except for the field where the barracks were
Purchased character - Starkiller, 275,000
Notes: kill droids and destroy tanks before destroying their factories!

Chapter 5
Weapons factory

(strategy)


Jedi Counter - 100,000 Spare Parts
Obtainable Characters - Luminara Unduli, Barris Offee

Set details:

  1. Build 3 structures on the northwest platform without touching the gray pad
  2. Build a set repository
  3. Over the stone in the southeast
  4. Destroy 5 Red Lantern Skeletons
  5. Tighten 5 taps by Force before destroying the factory
  6. Terminal R2 southwest
  7. Activate the north hunter terminal and kill 50 droids
  8. Lay the egg behind the silver door
  9. Terminal R2 near the first triangular door
  10. Destroy the golden triangles on the wall of the tunnel, detail in the secret bathroom behind the second door.
Purchased character - Luke Skywalker, 50,000

Chapter 6
The legacy of terror

Jedi Counter - 130,000 Spare Parts
Received Characters - Poggle Small in Cell
Received Transport - Geonosian Fighter, Battle Suit

Set details:

  1. Correctly assemble the ladder to the left of the start
  2. Collect 5 Skeletons
  3. Drop the statue to the right of the start
  4. Destroy 5 Screamers
  5. Terminal R2 on the left in the tunnel
  6. Build a robot from golden blocks, blow up fuel tanks and jump to the detail
  7. Feed the spider on the right in the zombie hallway
  8. Robonino remote control on the left in corridor 2, turn on the light
  9. Destroy 5 eggs while escaping
  10. Jump on the wall while escaping. The wall is closer to the viewer than the required turn, that is, you need to run a little further.
Purchased character - Darth Vader, 275,000

2. General Grievous

2. General Grievous

Chapter 1
Droid duel

Jedi Counter - 120,000 Spare Parts
Received Characters - R2-D2, R3-S6

Set details:

  1. Kill 3 droids outside the Robonino door.
  2. Destroy 3 Gold Crates
  3. Destroy 5 Cup Racks
  4. Destroy 5 mice
  5. Collect 5 Golden Droids
  6. Collect 5 balls
  7. Robonino's remote control in a duel with Grievous
  8. Dark Side door in a room with a table
  9. Build a Dark Side Flying Saucer in the Hangar
  10. Play bowling behind the ventilation hatch above the hangar balcony
Purchased character - Heng Solo, 50,000

Chapter 2
Shadow of "Malevolence"

Jedi Counter - 190,000 Spare Parts
Obtainable Characters - Plo Koon
Received Transport - Plo Koon Fighter

Set details:

  1. Shoot down 5 green targets
  2. Smash the golden beam over 1 torpedo area
  3. Launch and shoot down an escape pod from site 1
  4. Make a pool using the C3PO remote control
  5. Pull the hook on platform 1, drop the box and jump
  6. Destroy a Dark Side object behind 1 pad with an enemy ship
  7. Activate 3 orange buttons on site 2
  8. Launch and shoot down an escape pod from site 3
  9. Empty 3 trash bins on 3 sites
  10. Fly up to the ion cannon at high altitude. A secret door will open, blow up the silver blocks behind it.
Purchased character - Lando Calrissian (classic trilogy), 50,000

Chapter 3
Death of "Malevolence"

Jedi Counter - 80,000 Spare Parts
Obtainable Characters - C-3PO

Set details:

  1. Collect the springs at the traffic light
  2. Destroy five Dark Side washing machines
  3. Play the maze outside the clone door
  4. Shoot off 2 cranes near the steps in the training yard
  5. Assemble the tap, pull off the cover
  6. Above the fan
  7. Blow up a golden stone over the abyss
  8. Knock off 5 silver tips
  9. Outside the door of Robonino in the extreme hall
  10. Throw 5 droidekas at Grievous
Purchased character - Wedge Antilles, 50,000

Chapter 4
Grievous' Lair

Jedi Counter - 125,000 Spare Parts
Characters earned - Nadar Webb, Commander Phill, Heavy Clone Trooper
Received transport - service transport

Set details:

  1. Destroy the golden stone above the cliff
  2. Collect the Robonino remote control with the dark side
  3. Screw in and break 10 taps with the Dark Side
  4. Play billiards outside the bounty hunter's door
  5. Collect a button and a car in the corridor
  6. Destroy 10 gold pieces
  7. Robonino remote control in the room
  8. Throw a sword at 10 ceiling lights
  9. Pull three platforms from the lava with the Dark Side and jump along them to the part
  10. In the last location, rearrange the top of the left tower to the right one and connect the right tower
Purchased character - Rebel Special Forces soldier, 50,000

Notes: If you throw a box with hooks at Grievous, they stick to his limbs and the limbs can be torn off.

Chapter 5
Recruits

Jedi Counter - 80,000 Spare Parts
Received Characters - Heavy (Heavy), Echo (Rocketman), Fives (Gunner)
Received transport - plank droid, stupid assembler

Set details:

  1. Help the worms hatch behind the pile of the Dark Side
  2. Shoot 5 crates behind a pile of silver stones
  3. Climb through the Sith door and knock the clones out of the pool
  4. Behind the same door, activate the radio tower, and then pick up the part, quickly switch to another character
  5. Destroy 5 panels
  6. Destroy 6 Gold Boxes
  7. Repair 5 valves
  8. Freeze the worm behind the carved door
  9. Assemble Remote R2
  10. Launch lullabies to 3 maggots
Purchased character - Darth Maul, 275,000

Chapter 6
The intrigues of Grievous

Jedi Counter - 60,000 Spare Parts
Received Characters - Adi Gallia, It Cat

Set details:

  1. Throw 5 crates out the window
  2. Break the gold box and make a lever
  3. Break the silver box
  4. Break 3 gold pieces in the second room
  5. Screw on 5 taps
  6. Block the 4 ventilation hatches in the floor
  7. Break the golden door in the same room
  8. Shoot down 5 green targets
  9. Collect the pyramid at the landing site
  10. Launch and destroy the escape pod using the Robonino remote
Purchased character - Boba Fett, 100,000

3. Asajj Ventress

3. Asajj Ventress

Chapter 1
Secret Enemy

Jedi Counter - 100,000 Spare Parts
Received Characters - Commander Cody, Clone Trooper
Received transport - orange car, black car

Set details:

  1. Destroy 10 tables with Force switchable levers.
  2. Connect the cable behind the wall with the access hole to the leftmost container
  3. Outside the window of a room with a gun on the windowsill to the left
  4. Use the bounty hunter panel on the roof
  5. Spin 4 cranks on the battlefield with the help of the dark side
  6. Destroy 3 spiders from the roof with a sniper.
  7. Destroy the three inflatable helmets in the side room of the complex.
  8. Use the Dark Side to fold purple books onto the shelves
  9. Use the Dark Side to open the garages under the hole and park on the buttons near the bookcases
  10. Destroy 10 Super Droids on the Falling Spider.
Purchased character - Greedo, 70,000

Chapter 2
Ambush

Jedi Counter - 68,000 Spare Parts
Received characters - Lieutenant Tyr (machine gun), Zhek (rocket launcher), Rhys (shooter)
Received vehicle - crab droid

Set details:

  1. Exiting the capsule
  2. Kill 5 Rock Disguised Crabs
  3. Destroy 5 Violet Dill Snakes
  4. Collect a large crab in the gorge to the right of the crash site and hit five small
  5. Jump on three buttons in the closet to the right in the gorge in the same order in which the crab shows the colors
  6. In the closet to the left on the battlefield
  7. Pull back a giant crab in the closet on the battlefield opened by R2
  8. Collect three lights in the closet on the right side of the battlefield for TCC parts
  9. Right on the shelf on the battlefield
  10. Collect a large crab near the hole, where to throw off the droidek
Purchased character - Scarred Darth Vader, 275,000
Notes: To destroy droidekas with impenetrable shields, drop silver stones on them.

Chapter 3
Blue shadow virus

Jedi Counter - 210,000 Spare Parts
Received Characters - Ahsoka, Jah Jah, Captain Rex + Nuvo Windy in a Cage
Received transport - tractor

Set details:

  1. Destroy 5 periscopes
  2. Dig up and destroy 5 carrots
  3. Retrieve and destroy 6 Dark Side Items
  4. Blow up the golden idol, collect the harvester from the wreckage and harvest the harvest
  5. Terminal R2 at LAAT
  6. Activate two enemy droid panels inside the base twice
  7. Repair 4 doors in the base
  8. Drink the magna guard outside the C3PO door
  9. Climb the Jedi wall for bombs
  10. Pull 2 ​​cables on the Nuvo ship
Purchased character - Shadow Imperial Stormtrooper, 50,000

Chapter 4
Storm over Ryloth

Jedi Counter - 70,000 Spare Parts
Received transport - Anakin fighter, V-19 fighter Downpour

Set details:

  1. Shoot down 10 starfighters with a turret
  2. Above the platform above
  3. Shoot down 5 ships highlighted with green arrows.
  4. Destroy 10 Gold Parts on a Republic cruiser.
  5. Destroy the red object to the right on the Republic Bridge with the aid of an enemy fighter.
  6. Collect terminal R2 near the cannons
  7. On the left platform, activate the panel and walk the droid on the orange buttons
  8. Destroy the golden door on the bridge
  9. In the basement on the far right landing
  10. Collect button near the map
Purchased character - Qui-Gon Jinn, 50,000

Chapter 5
Ryloth's innocent victims

Jedi Counter - 105,000 Spare Parts
Received Characters - Waxer, Boyle

Set details:

  1. Draw 5 Dark Side Sticks
  2. Destroy 5 purple flowers
  3. Destroy 5 Silver Crates
  4. Repair the sewer in 1 prison cell on the left
  5. Behind the wall 2 prison cells on the left
  6. Climb into the hole on the right
  7. Smash the gold pieces behind the prison on the left
  8. Solve the example in the school outside the door C3PO
  9. Behind the door of the hunters near the stall
  10. Build a Dark Side Antenna
Purchased Character - Raymus Antilles, 50,000
Note: pacify the armored vehicles with the Force and drive them into stalls using the orange buttons.

Epilogue
Gad Zillo
(strategy)


Jedi Counter - 300,000 Spare Parts

Set details:

  1. Destroy 10 crates
  2. Destroy 5 rocks
  3. Destroy 6 tanks
  4. Repair the cable at the north end of the field
  5. Build a set repository
  6. Over one of the corals
  7. R2 panel in the north
  8. Hunter panel in the east
  9. Destroy the nearby Dark Side Rock
  10. Robonino remote in the south
Purchased character - Chewbacca, 50,000

Hostage taking


This level is accessed from the room behind the left door on the Separatist ship (in the bounty hunters' room).
Jedi Counter - 72,000 Spare Parts
Received Characters - Aurra Sing, Robonino, IG-86, HELIOS-3D, Special Forces Droid, Shahan Alama

Set details:

  1. Repair the cruiser on the left
  2. Kill 5 Clone Cleaners
  3. Jump over the left cruiser
  4. Activate panel R2 and blow up the barge in the middle
  5. Prepare 5 pairs of ice cream
  6. Destroy 5 Mouse Droids
  7. Cut the door on the right side of the corridor
  8. Activate the R2 remote next to this door and do the hairstyles for the guards outside the door
  9. Use the Dark Side to open the hole on the left side of the corridor and get through there
  10. Smash the Dark Side object in one of the rooms and win the Indiana Jones game.
Purchased character - Tusken Bandit, 50,000

Castle of fate


This level is accessed from the room behind the right door on the Separatist ship.
Jedi Counter - 85,000 Spare Parts
Earnable Characters - Count Dooku, MagnaGuard
Received Transport - MagnaGuard Destroyer

Set details:

  1. Collect 5 Scout Droids
  2. Blow up the silver trays and activate all the buttons
  3. Beat Jabba so he spits out pieces of the part
  4. Drop the chandelier and put three boxes of food on it
  5. Smash the golden door in the dining room, assemble the table, move the giant burger on top of it, and jump
  6. Destroy 5 antennas on the hangar ceiling.
  7. Blow up a silver chain on a broken barge
  8. Break 10 skulls
  9. Crawl into the hole
  10. Activate the R2 remote in the desert and ride the orange buttons
Purchased character - Imperial Guard, 50,000

Available on the Separatist ship behind the left door. The tasks are given by Ziro the Hutt. The goal of each task is to find a specific character in a certain amount of time (1-2 minutes).

  1. R2: outside the Robonino door.
  2. Yoda: behind the coral near the farthest tank.
  3. Padmé: in the cantina outside the C3PO door.
  4. Anakin: go to the hall with trains, there to get to the farthest platform. We'll have to use a jetpack.
  5. Rex: Build a crane and go down to the giant worm. Rex will be on the left.
  6. Plo Koon: Fights a droid in the right corner of the landing pad, not far from the escape pod.
  7. Aayla Secura: fly up to the bridge so that it explodes; land on the formed platform. Aayla stands on the right near the toilet stalls.
  8. Obi-Wan Kenobi: Behind the manhole at landing pad 2.
  9. Ahsoka Tano: to the left of the starting point on the rocks.
  10. Kit Fisto: In the room outside the bounty hunter's door.
  11. Bail Organa: Behind the second door of the guards. The power supply in the first room needs to be repaired.
  12. Waxer: you need to blow up the silver blocks with a detonator (for the top ones, throw the detonator in flight). A box will fall from above, in which Waxer is located.
  13. Commander Cody: On the right balcony.
  14. Commander Ponds: Near the far corner with triangular doors.
  15. Luminara Anduli: behind the rubble on the right near the R2 console.
  16. It Cat: Jumps out of a hatch in the floor if you throw the detonator out the window five times.

Additionally

Additionally

Golden cubes

They are given literally for everything:

  • complete a level in story mode
  • fill jedi meter
  • collect all the parts of the set
  • complete a mission in strategy mode
  • complete space mission
  • complete the bounty hunter mission.
The more gold cubes you have collected, the more doors you can open.

On a Republic ship:
Exit from the bridge - 3 blocks
In the medical block - 6 blocks
Hangars - 10 blocks

On the Separatist ship:
On the bridge - 25 blocks
To the observation room - 30 blocks
On the bridge - 20 blocks

A maximum of 130 blocks can be recruited, of which an invisible ship is being constructed in the hangar behind the prison cells on the Resolute. Unfortunately, the ship itself is nowhere near as interesting as the dice collection process.

Red cubes


These are familiar surprises. Since we no longer have a bartender who would sell us all sorts of tricks, the only way out is to stumble upon the red block (or get it back to back) and buy it.

On a Republic ship:

  1. Open the taps in all cells of the prison on the right, in the last there will be a cube: parts from characters - 100,000
  2. In the hangar of fighters, a box in the corner: x2 - 500,000
  3. Take out the trash in the hangar with gold details: х4 - 2,000,000
  4. On the left of the gunners after the cameras: hit the pear 5 times - a fast construction cube appears - 500,000
  5. In the common corridor behind the bridge at the top left: х6 - 10,000,000
  6. Inside the silver structure in the same place: x10 - 40,000,000
  7. In the same place, if you shoot down 4 objects with a rapid-fire weapon: attracting parts - 500,000
  8. Appears in the corridor in front of the hangar if you shoot down three green targets with a sniper: super sword strike - 300,000
  9. In the medical unit under the left bed: glow - 50,000
  10. In the room with the characters from the kit parts at the R2 remote control: the kit detector - 750,000
  11. In the same room on the upper platform in a silver box (you need to climb up as a jumping character, break the boxes, build a hook, and then climb up with someone with a heavy weapon): super speeders - 40,000,000
  12. Under the force field on the bridge: red block detector - 150,000

On the Separatist ship:

  1. Left in the observation room with red lights: x8 - 20,000,000
  2. Behind the cup on the right: perfect evasion -100,000
  3. Near the Hutt, if you knock 4 pieces off the ceiling: Heart regeneration, 400,000
  4. Dark Side Object on the Bridge - Dark Side, 150,000
  5. To the left above the bridge - two swords, 250,000
  6. On the right on the wall in the hangar for ground vehicles (you need to climb with a hook): invulnerability - 1,000,000

Conquest of the Galaxy

The strategic part of LEGO Star Wars III is not limited to story levels - it also exists as a separate section. After completing the story levels, the Republican Stormtrooper and Imperial Stormtrooper sections become available. In the first case, you conquer the galaxy under the flag of the Republic, in the second - under the flag of the Empire. Unlike strategies at story levels, here you are given a limited time for a specific task.
For each conquered planet, you will receive a gold cube. Also, after each mission, ground vehicles that were used in the mission will become available for purchase.
When the entire galaxy is under the rule of the Republic, you will receive Chancellor Palpatine.
When the separatists conquer the world, you will get Tarkin.

Republic stormtrooper


Saleucami: 17 minutes, destroy all enemy buildings.
Naboo:
Christophsis: 15 minutes, destroy all enemy buildings.
Moon of Ruusan:
Coruscant: 12 minutes, destroy all enemy buildings.
Dead Moon Antara: 9 minutes, destroy all enemy buildings.
Ryloth: 8 minutes, destroy all enemy buildings.
Quell: 16 minutes, build an escape pod.
Tatooine:
Geonosis: 15 minutes, build an escape pod.
Florrum: 15 minutes, build an escape pod.
Wassek:
Malastair: 14 minutes, destroy 3 statues of Grievous.
Maridun: 10 minutes, destroy 3 statues of Grievous.
Moon Rishi:
Rugosa: 6 minutes, destroy 3 statues of Grievous.

Separatist stormtrooper


Malastair: 17 minutes, destroy the command center.
Geonosis:
Maridun: 15 minutes, destroy the command center.
Moon Rishi: 15 minutes, destroy the command center.
Christophsis: 10 minutes, destroy the command center.
Naboo: 12 minutes, destroy the command center.
Ryloth: 10 minutes, destroy the command center.
Rugosa: 10 minutes, destroy the command center.
Saleucami: 15 minutes, build an escape pod.
Moon of Ruusan: 15 minutes, build an escape pod.
Dead Moon Antara: 15 minutes, build an escape pod.
Florrum: 15 minutes, build an escape pod.
Tatooine: 15 minutes, destroy 3 Yoda statues.
Quell: 12 minutes, destroy 3 Yoda statues.
Coruscant: 11 minutes, destroy 3 Yoda statues.
Wassek: 10 minutes, destroy 3 Yoda statues.

Arcade mode

Activated only when both players are active. Allows you to play a duel between players in strategy mode on any of the planets.
Before the game, the settings are set:
1. Job type:

  • destroy the enemy command center
  • destroy enemy buildings
  • collect parts
  • destroy statues
  • get off the planet
2. Timer (3, 5, 10, 20, 30 minutes or no limit)
3. Republican vs. Separatist or Separatist vs. Republican (player roles)
4. Starting number of parts for each side.

100% completion

For 100% completion you need:

  1. Complete all levels in Story Mode.
  2. Complete all levels in Freemode.
  3. Collect all Jedi Counters.
  4. Collect all sets.
  5. Collect all characters.
  6. Collect all ships.
  7. Collect all ground vehicles.
  8. Collect all gold cubes and collect the invisible ship.
If the counter is 98-99%, check the ground vehicles on the separatist ship (inside the supertank in the hangar) - most often this happens if you forget to buy separatist tanks.

As in the second part of the game, here the score multipliers can be turned on simultaneously in any combination. Turning on all five (x2, x4, x6, x8, x10), we get the magic number 3840, with which the search for details, for example, for the construction of buildings in strategy mode, ceases to be a question in principle.

Good game!

© Daniela Chris, 2011-2013
with moral support SNDP
and materials from sites videogamesblogger.com and bonefishgamer.com