Gta 4 casual passers-by. Grand theft auto iv: side quests - guides and walkthroughs. Corner of Uranium Street and Bismarck Avenue, Algonquin

  1. When you are on a mobile phone, the radio jams (just like in reality).
  2. When you hear someone's mobile phone ringing nearby, you subconsciously press the "Answer" button.
  3. When riding a motorcycle, you always wear a helmet.
  4. Newspaper and magazine covers are everywhere on newsstands.
  5. You can explore the city while sitting in a taxi.
  6. Bloody stains on walls and windows.
  7. Videogeddon Arcade entertainment hall.
  8. You can secretly carry a grenade for a long time.
  9. When they kill you, you let your mobile in.
  10. People who want to steal your car.
  11. The sign “Love Fist” at the Star Crossroads - or perhaps not the sign itself, but what is inside.
  12. Garbage bins appear for a few minutes early in the morning.
  13. Niko turns the steering wheel in the direction you are turning.
  14. Niko turns his head when you look back.
  15. When a drunken Niko stops a taxi, he yells "Hey, yellow car!" - He's a foreigner after all.
  16. If you turn on a bright high beam in the car, oncoming cars will honk you.
  17. In the taxi, Niko asks the driver to switch the radio station.
  18. A police siren can break ... and it sounds different when it's broken.
  19. People flee from the rain, covering their heads with newspapers and umbrellas.
  20. Not only Niko, but also other pedestrians can be arrested.
  21. Radio and the gaming Internet are connected with each other - they tell about the news that really happened in the gaming city of Svoboda.
  22. Try jumping off the top of the tallest stairs.
  23. Niko holds out his hand to pay for the toll across the bridge.
  24. Motorcyclists fly through a motorcycle during an accident.
  25. Friends swear while playing skittles or darts.
  26. You can climb the stairs to the billboards.
  27. Blue sparks fly out from under the train as it slows down at the station.
  28. When it rains, Niko shakes off his collar and holds out his hand to check if it's still dripping.
  29. The Vinewood sign at the Star Crossroads - remember San Andreas.
  30. You can throw hot dogs and sandwiches at people.
  31. When you go through the same mission several times, you hear different dialogues between the characters.
  32. Water jets from the downed hydrant affect Niko and his car.
  33. If you knock down the lantern, sparks will go.
  34. Homeless people can be given money.
  35. Street actors can be given money.
  36. People go in for physical exercise in the park.
  37. If you shot the Sprunk water box (in the "Sprunk warehouse" mission in the Bohan area), then the sweet water will shoot out in a stream.
  38. Hat and glasses fall if you are hit by a car or hit by a pedestrian.
  39. The sun is reflected in the waves as you sail your boat at sunset.
  40. During the shooting, pedestrians freeze and fall to the ground.
  41. Luxurious cars drive around in the city center, and scrap metal on wheels in poorer areas.
  42. If you ram another car, then its driver will come out to attack you.
  43. If there is an explosion nearby, then after it you will have a ringing in your ears.
  44. Niko's photo on a computer dating site will change if he goes from “gay” to “normal”.
  45. Go to www.littlelacysurprisepageant.com and the police will immediately start chasing you.
  46. Bullet damage remains on vehicles forever.
  47. iFruit phone is a banana-shaped phone.
  48. Call 911 to call a fire truck.
  49. Street actors - for example, a guy playing the saxophone in the park.
  50. People rake and clean up garbage in industrial areas.
  51. I just want to blow up the gas station.
  52. A helicopter tour is fun.
  53. But it's even more fun to jump out of a helicopter during an excursion.
  54. The surrounding world is reflected in the puddles.
  55. You can easily be thrown out of a strip club (try climbing on stage).
  56. You can download ringtones for your mobile in the game.
  57. Before stealing the car, Niko looks around and smashes the glass in it.
  58. Go into the crowd, take a grenade and detonate it with you - there is something to see.
  59. When arrested, you can resist.
  60. In the race mode on the roads, you can set up barricades for rivals.
  61. The car can catch on fire if you crash into it at very high speed.
  62. When you turn the camera, Niko turns his head in the same direction.
  63. Zombies live in the city of Liberty.
  64. Engine failure on very wrecked cars.
  65. Niko can find himself in the police computer.

"Hey Comrades" by Brian Meech

In order to familiarize the player, the first mission includes just a video. The meeting point was set on the road from the cousins' apartment to the taxi company - it would not be a problem to find it at night. When we catch sight of Niko, a 29-year-old Los Santos native who is under the influence of cocaine, we begin to taunt Bellic's clothes and accent. However, receiving rudeness in response, Brian will assure that he is rich and can afford it. In confirmation, he demonstratively takes a hundred-dollar bill from his wallet and gives Niko, without wanting anything in return. On this, the first "mission" for a random acquaintance will end.

Brian goes home after the first meeting.

"Get the Stuff" from Brian Meech

The next time to see Brian will be a day or two after the first meeting. However, now it will be necessary to fulfill the mission - it will not work to get free money. However, the task is limited to the train to Brian's dealer, and then go wherever the passenger says. For such actions, we receive $ 200 and are waiting for a new meeting with an old acquaintance.

Brian before the second meeting.

"Rehab" by Brian Meech

Brian decides to quit drugs, but he has several debts to drug dealers, which he will try to settle. Having gone there, at the beginning of the conversation, Brian will receive a baseball bat. Now we get out of the car and get rid of the two aggressors. After that, the friend will thank and ask you to take him to the specified place. That's it, $ 500 in your pocket, and we'll never see Brian again.

Brian before the third meeting.

"A Little Help from my Friends" by Mel

Mel will appear on the spot after completing the "Escuela Streets" mission. Mel is a middle-aged man who wants to start life over again. To do this, you need to go with him to his moneylender, who will be accompanied by two, and kill them. Then you should take Mel back. Another $ 500.

Chalk in front of the police station building.

"Not on my Turf" by Badman

Jamaican "passer-by" will be available after story mission"Shadow" from Little Jacob. The interlocutor will ask for help to recapture his territory from half a dozen Russians. Drive to the place, shootout - this is the end of the mission. Don't forget to grab something quick-fire. For this task + $ 500.

Badman on the bench before meeting Niko.

"Rap my crap" by Pathos

After all the same "Puerto Rican connection" there will be another "passer-by" - the rapper Paphos, who needs help in his "backstage" affairs. It will be necessary to hand-to-hand to get rid of two colleagues of our friend. We won't get the money, but there will be a plus to 100%.

The pretentious rapper with the pretentious pseudonym Paphos pompously "pushes" his pathetic CD on the streets of the pretentious Liberty City.

"From Suffering and Back Again" by Pathos

Next time we will meet him in 1-2 days after the first meeting, a few blocks from the first skirmish. This time there will be another skirmish with competitors, but using firearms... Two opponents shoot at Paphos, and in the meantime the player must get rid of them. Then you need to get into the car and take the rapper to the hospital. There will be no reward again, but a percentage of 100 is required.

A few moments before the shooting began.

"The Money Bagger" by Hossan

The quest will become available after the "Puerto Rican Connection" from Manny. Hosan is one of Niko's companions on the Platypus. After arriving at port, Ramsay is sealed off as a moneylender under the guise of regular street trading. It is one of the clients that should be dealt with. Of course, the debtor will not return the money and will try to hide on his Banshee. Catching up and neutralizing him will not be a problem. For a job well done, Khosan will reward the player with $ 500.

Hossan at his stall.

"Guess Who" s Coming to Diner by Sarah

The first quest for Sarah will open after completing the Hosan quest. The companion will ask to take her to the house, and will begin to complain about how unattractive she is, how she separated from her husband, how the divorce proceedings are going. Arriving home, we notice Sarah's ex-husband. We have three options for the development of events: leave, beat or beat the intruder. The reward will vary.

Sarah is waiting for a miracle named Niko.

"Be my Handyman" by Sarah

In the afternoon, in 1-2 days we drive up to Pier 45, where Sarah will be standing. This time the task will be different - go to "Perseus" and pick up the package for Sarah. Then we go to the indicated place and get $ 1000.

Sarah before the second meeting.

"Almost Free" by Marnie Allen

The quest will open after completing the mission "Actions Speak More Than Words" from Jerry McReary. After the conversation, you will simply need to take a new acquaintance to the place she needs. For this, the player will receive, that is, lose five hundred green, that is, $ 500.

Marnie is a young girl with drug problems.

"I Wanna Go Home" by Marnie Allen

After the first meeting, it will be possible to find it in 1-2 days. The task is again. To take her to the specified place. With the only excellence that Niko will not gain anything, but he will not lose either.

Another meeting with Marnie.

Eddie's Real Smart by Eddie Lowe

In parallel with Marnie's first task, a task from Eddie Lowe, as it later turned out, a maniac from Alderney, will become available. You can find it from 20:00 to 04:00. First, he will simply ask to give him a lift with a bag to the docks, and then drop him off near the police station. However, there will be no promised payment.

Apparently, he lives and finds Eddie's victims in Alderney territory.

"Silly Little Eddie" by Eddie Lowe

Again, at night, 1-2 days after the first meeting, it will be possible to see Eddie for the second time. This time, Lowe will choose Niko as the next victim, and attack him with a knife. I think it won't be a problem to fight back. As a reward, we'll take Eddie's money.

A few minutes later, Eddie, who had previously called Niko his best friend, will attack him.

Gracie recognizes her captor and sets her bodyguards against Niko. Everything that falls out of the corpses is yours. There will be no other reward.

Gracie will appear on the porch of her house three days after the "Diamonds are a girl's best friend" story mission.

"Smile, You" re on Candid Camera by Jeff

For Jeff to appear in GTA 4, you need to complete the mission "Taking Pictures" for Playboy X. The fact is that the essence of the task is the same - to make photographic evidence. Jeff is sure that his wife is cheating on him with another man, but first he wants to make sure of it. We sit on the tail of a couple, then go after them in a cafe, photograph them and send the photo to Jeff. For a dusty job, we get $ 1000.

Jeff will have to meet again and again.

"Domestic Accident" by Jeff

It's not worth looking for Jeff, as he will call himself in a few days and offer to meet. Now it becomes clear why such a rush - his wife Shirley lies in the trunk in a not very lively state. Jeff asks to take away the woman's body, to which Niko agrees. The player should jump out of the car, directing it into the water at the indicated place. The whole problem is that you need to get there, and the corpse is in a conspicuous place. Therefore, any patrol officer passing by will start a chase. For such a task, Jeff will reward $ 5,000.

Below in the list: random GTA characters 4, found on the streets of Liberty City and giving Niko various off-story missions. Some can be encountered only at a strictly defined time, others are available around the clock. Marked on the map with a blue man figurine. Completing missions for everyone except Jeff, Cherise Glover, Ivan Bytchkov, Clarence Little is mandatory for 100% completion of the game.

Brian Meech
Will appear after the mission ""

First meeting
Near Roman's taxi. He will laugh at you, give you $ 100 and run away.

Second meeting
Near your safe house at Broker. He will ask to take him to Hove Beach. There he does his business and asks to be taken to Wappinger, after which he leaves.

Third meeting
Brian can be found in Downtown. He will ask to take him to the dealers. Thus they will beat him, you will stand up and kill them. Pick it up and take it back to the Wappinger.

Badman
Will appear after the mission ""

The bad guy is known to be a friend of Little Jacob. You will find him sitting on a bench across from a pharmacy in East Island City. He will ask to take him to Carrollton Street. There you must kill six well-armed bandits and save Bad Guy. As soon as the last of the attackers dies, Bad Boy pays you and leaves. You won't see him again.

Mel
Will appear after the mission ""

You will meet him at the old safe house in Broker. He will ask you to take him to an appointment in Outlook. There you will have to fight with three opponents. Then take Mel home. You will not meet with him again.

Ilyena Faustin
Will appear after the mission ""

You can meet Ilyena near the bowling alley in Broker. She will talk about how hard it is for her to live without her husband (many people call, demand debts, you can see for yourself by calling Mikhail Faustin and listening to the answering machine) and ask him to take her on a motorcycle to her daughter Anna's brother-in-law on Dillon Street. She thinks he wants to make a stripper out of her daughter. Upon arrival, a very interesting conversation with the scuffle. You won't see Ilyena again.

Hassan
Will appear after the mission ""

You will meet Hassan (he is from Egypt) at the corner of Garnet Street, Suffolk, Algonquin. He has three tasks for you. The first is to take him to Castle Drive. There will be a battle, these are two. Shoot at the tires of the attackers, when they come out, it will not be difficult to remove them. Collect money from them, that's three. Take Hassan home on Feldspar Street.

Sara
Will appear after the mission ""
Available at night only, between 9PM - 6AM

First meeting
You can meet Sara next to Hasan's house, in Suffolk. She wants Niko to take her home. Her husband will meet you there. He needs to be beaten ...

Second meeting
Meet Sarah at Pier 45, south of Fishmarket. She will ask you to pick up a box from the Perseus store near Middle Park East. You need to have $ 500 in your pocket to pick up this package. As soon as you bring it to Sarah, she will return the money to you.

Pathos
Will appear after the mission ""

First meeting
You can find it near Star Junction. He will ask you to talk to the guys who bully him. Run after him when the villains start chasing me. Kill them in the alley, but don't accidentally hit Pathos.

Second meeting
Pathos hangs out in the same place, at Star Junction, selling discs. And again some guys annoy him. Deal with them. Then take Patos to the hospital. Everything.

Jeff
Will appear after the mission ""

First meeting
You will meet Jeff on the street corner in East Holland after completing the Playboy X Photo Shoot mission.

The backstory is that he is an extremely jealous husband who wants to follow his wife, she kind of deceives him. Therefore, follow his wife and lover. When you are near the restaurant where they are heading, do not get too close to the car with a couple. But don't let go too far.

At the Superstar Café, capture the moment of "betrayal" and send an MMS to Jeff. You can take pictures directly from the stairs, do not choose the best angle, otherwise you will be noticed.

Second meeting
In garages on Silicon Street, near Middle Park. He will give you a car and send you to Walnut Way. By the way, if anything, the body of Jeff's precious wife rests in the trunk of the car. On the coastline, accelerate and jump out of the car. Let the water rest in peace. Or whatever ...

Third meeting
Sits on a bench in Suffolk. He will ask you to kill his new wife. Niko will refuse the newly-minted Bluebeard and the car will run over. You can take the money of a family maniac.

Cherise Glover
Appears after missions "" and ""
For the mission for Cherise to be available, she must be rescued in "Ruff Rider"

She stands in front of Cluckin Bell, Northwood Algonquin. You need to "talk" to her new friend. Go to him. It is located by the skateboard ramp. During a fight, if you take out a weapon, he will do the same. If you prefer to fight in hand-to-hand combat, he will also fight with his bare hands. After the guy is dead, Cherise leaves.

Marnie Allen
Will appear after the mission ""

First meeting
You can find Marynie in City Hall, between Liberty Lane and Diamond Street. Next, she needs to be taken to Alderney City so that she can buy drugs. Oh, and don't forget to give her $ 500 for this case.

Second meeting
Find Mernie between Quartz Street and Ivy Drive South in Varsity Heights (Algonquin). Since she is slightly inadequate, she needs to be taken to the Grand East Terminal, through which she will return home to the Midwest. Give her another $ 500 for travel.

Gracie Ancelotti
Located between Babbage Drive and Hardtack Avenue in Acter (Alderney).

Walk next to Gracie and she recognizes the kidnapper in you. Will scream, thereby inciting the five Ancelotti guys. One of them is on the balcony, the others are on the same level with you. Kill them.

Eddie Low
Will appear after the mission ""
Available only between 12:00 AM - 4:00 AM

First meeting
Next to AutoEroticar dealership, in Berchem (Alderney). He is telling you some nonsense and in the end he needs to be taken to the port basin, from there to the Westminster area.

Second meeting
South of the last meeting point, in Berchem (Alderney). No packages need to be delivered this time. This time Eddie goes crazy. And rushes at Niko with a knife. Kill Lowe.

Clarence Little
You will meet him on condition that you pass the mission "", keeping Clarence alive.

So, having met him, he will immediately remind you who is and where. Like, I'm the same guy you, Niko, kept alive on the roof. But you are unlikely to be happy about this meeting, since Clarence will take out a gun and try to convince you that pity is not for Liberty City. Kill him and take the money near the body.

Ivan Bytchkov
You can find Ivan if you leave him alive in the mission "" and go through the mission for Paki - "".

In general, Ivan started here new life, borrows money for people, lives on interest. He will ask to take him around the corner to a meeting with another client. And, although the path “around the corner” will be at least a mile long, take it there. In the cutscene, Ivan's client will start to resent, saying that the money given to him was a gift. Guys (in the amount of five people) with guns will immediately appear and you will have to join the battle. Then collect money from them and go to Ivan. He will give 1000 $ as a reward for the life saved the second time.

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I wanted to receive a task, and as a payment for my sins, I received it.

x / f "Apocalypse Now"

Niko Bellic, a brave representative of the Serbian mafia, bravely fights the Russian mafia on behalf of the Italian, Negro, Haitian, Korean, Jamaican and who knows what else. But sometimes, it happens, he gets tired of eternal battles. How can you diversify the insipid gangster life? Meetings with friends, trips to entertainment venues, of course. And more - side quests!

There are several types of tasks in the game that are not related to the main plot. Jacob's friend, for example, has a dozen missions to deliver a specific "product" to different parts of the city. The eccentric sportsman Brucie and his buddy Stevie are ready to offer a carjacking job - the noblest occupation for series Grand Theft Auto! A mysterious voice on the phone will offer to eliminate people unwanted by someone for a fee - and even the Liberty City police are unofficially ready to accept assistance in the search and destruction of dangerous bandits.

However, we will start the story all the same with really "side" missions from the so-called "random" characters, which in fact are not at all random.

Random characters

Sometimes it happens that Niko Bellic is driving around the city without bothering anyone and sees a blue icon depicting a silhouette of a person on the mini-map. What is it for? To the side quest, which the character is ready to issue, patiently waiting for us on the side of the road.

Side quests become available as the story progresses, and we will find the first "random" character at the very beginning of the game - after the very first mission at the taxi depot of Roman's cousin. Some characters will appear only if Niko made the necessary choice according to the plot - for example, if we kill Ivan on the instructions of Faustin, then we will not meet him in the game again.

Many characters meet only at certain times of the day, and some of them have not one, but several tasks. If you complete one, then the next, even if it is available in the story, will appear only after a few in-game days.

For your information: location of all random characters can be checked on the gaming internet at whattheydonotwantyoutoknow.com.

Brian Meech

Location: Mohawk Avenue, Broker

When we first meet at Roman's taxi company, Brian is suspiciously cheerful and cheeky. He will slightly run over Nico, which is bad, but immediately give him a piece of one hundred dollars, which, in general, changes the matter.


Crockett Avenue, Hove Beach, Broker

Now Brian is no longer so happy - he is definitely addicted to drugs. However, he has two hundred dollars to pay for a simple mission to deliver his mortal body to the meeting place with the drug dealer and then home.


Dillon Street and Montauk Avenue corner, Broker

Our old friend realized what a mess he was in, and decided to sign up for a rehabilitation program. One of the steps in rehabilitation is to sort things out with old acquaintances. But old acquaintances for some reason do not appreciate Brian's inclinations and try to catch him with baseball bats. But what are the bats worth against Niko's arsenal? When you take Brian home, he'll give you five hundred dollars.

For your information: argue that the third mission becomes available only after at least one police mission to stop the crime is completed. However, I managed to reach Brian without involving the police. If he does not appear at the indicated place, try to lie in wait for him in the evening.

Badman

Badman will become one of the "random" characters after meeting Niko under very curious circumstances.

Pill Farm Pharmacy, Dukes Boulevard, Broker

Badman will appear on the bench near the pharmacy after the very mission, where he will so hospitably meet Niko in the house of Little Jacob.

Judging by what can be deciphered from Badman's words, he has difficulties with the Russian mafiosi. They will be waiting for us in the alley. Shoot them without paying attention to the loud mate. The reward for the completed task is five hundred dollars.

Mel

Mohawk Avenue Police Station, Broker

Access to this mission will open after the first mission of Escuela, a fighter against street drug trafficking. Mel is the same character that Niko knocked down at the Comrades bar. Now he quit drinking, quit drugs, and even selling love is no longer for him. However, he still has old debts that should have been paid - out of harm's way.

In general, the situation is about the same as in Brian's third mission: the unwillingness of the drug dealer to cooperate, the refusal to settle the issue with the debts and the outbreak of violence, quickly suppressed by Niko. Potential problems with the law can be easily solved by a repainting workshop located two steps away (nevertheless, I advise you to save on paint and simply run away from the police).

Iliena Faustin

Firefly Amusement Park, Hove Beach, Broker

The wife of Mikhail Faustin, whom we will meet more than once in the story mini-scenes, will be ready to give Niko a task after the mission "Puerto Ricans" from Manny Escuela is completed. This is the same mission where we are chasing a train in a car.

We will meet her at the well-known amusement park in Hove Beach, off the south bank of Broker. According to the plot, her husband died (not without the help of Niko Bellic), but Iliena does not hold any grudge against us, but asks for help. Her daughter Anna contacted a bad guy who would not mind making a stripper out of her.

The villain can be killed, but it will upset Iliena. Better to beat him gently and let him go.

Hossan

Corner of Garnet Street and Frankfort Avenue, Algonquin

This quest, like the previous one, will open after the "Puerto Rican" mission with the train chase.

Hossan is hard not to recognize - his face is memorable. This is the same character from the ship that Niko told about Roman at the very beginning of the game. Hossan is a good-natured person. It’s not surprising that he has a hard time in Liberty City: he sells bags in the bustling Algonquin as an illegal position. This is a dusty job, but the owner, an evil bourgeois and exploiter, refuses to pay a week's salary. What will the illegal do with him? Will he report to the police? Ha!

No, Hossan really won't do anything. For what? After all, he has Niko who can be connected to the class struggle. Take a fast car, as the greedy-beef escaping in the Banshee will have to be chased with shooting and similar special effects. Only death will force the owner to pay off. And Niko will receive the five hundred dollars due to him.

Sarah

Alley between Feldspar Street and Garnet Street, Algonquin

These are two more missions that will open after the "Puerto Rican" story mission. The first is quite funny, since Sarah is a girl, as they say, not without a bullet in her head. After a recent divorce, she is very concerned about her own attractiveness.

Delivering her home to her ex-husband will turn into a scene of jealousy - Sarah will inform the faithful that Niko is her lover. Well, what to do in such a situation? End the crazy couple? Threaten an angry, rejected husband with a pistol? Rush into hand-to-hand combat or just run away?

In any case, Niko will not receive an award.


Pier 45, under Broker's Bridge, Algonquin

Niko is not very fond of hip-hop, but the naive rapper Patos came to his liking.

Sarah is not only eccentric, but also has a girlish memory. She will not remember Niko at close range and will ask him to pick up things for a photo session from the store. Arriving at the place, Niko discovers that she also forgot to pay for the purchases. What to do - take things by force or pay? In any case, Sarah will refund the cost of the items and throw five hundred dollars on top.

Pathos

Burger Shot Cafe, Star Junction, Algonquin

These two missions also open after the "Puerto Rican" mission.

Pathos is a young black man, an aspiring rapper who sells his records right on the street so as not to "get involved in the system." Niko will like the energy of Patos, so when two ill-wishers appear on the street opposite and the hot-tempered Negro gets involved in a fight, our Serbian friend will be just happy to kill both of them.

Kind, kind Niko Bellich. What can't you do for art?


Monument with a cross, Star Junction, Algonquin

And again, hot temper will play a cruel joke with Patos. Niko was able to protect him from fists, but could not protect him from a bullet in the belly. Of course, Niko will shoot all the bandits, but the wounded rapper needs to be urgently taken to the hospital. Act quickly or Pathos will die. And do not bump into everything, otherwise the outcome will be the same.

Don't forget to check your email in a few days.

Marnie Allen

Fountain Bench, Denver Avenue, Algonquin South

The task will open after the bank robbery.

The poor girl was mistreated, involved in a bunch of dirty activities, and now, thoroughly addicted to crack, begs for money in the park. Niko - although he is a villain, a bloodthirsty bandit, but not without a heart! He will not only give Marnie a lot of money, but he will also take her to the drug dealer.

The reward is minus five hundred dollars.


Ivy Drive South, west of Middle Park

Did Marnie come to her senses and those five hundred dollars did her good? She no longer wants to stay in the city, and Niko is just the one she needs to get home. More precisely, she does not need Niko himself, but his finances. Mission reward - the same minus five hundred dollars.

A few days later you catch a letter from Marnie in the mailbox.

Eddie Lowe

Eddie Lowe has such strange conversations that Niko did not dare to shake his hand.

North Lockovski Avenue, Alderni

The character will appear after a bank robbery.

Have you heard on the radio about a serial killer chopping off athletes' heads in the park? Perhaps you read posts about him on the Internet or even came across a creepy blog? So, this is himself, Eddie Lowe, urban maniac, serial rapist and murderer - in one, as they say, bottle. It is worth catching it late in the evening and at night.

Eddie is carrying a heavy bag. I wonder what could have been there? After a funny conversation on the street, he will ask Niko to take him to the docks. The dialogue between Niko and Eddie in the car is worth not rushing to the docks.

When Eddie gets rid of his bag (who would have thought?), Take him to Westminster. Again, take your time - the dialogue is delightful.


Cockerell Avenue, Alderney (a few blocks south of the first meeting point)

Dialogue with Eddie will not be very successful, but at least our strange friend confesses to several of his crimes before taking out the butcher's knife and giving Niko a good reason to get rid of him.

Nico will not receive a reward for any of these missions. But we saved the city from a serial killer! The end has come for Eddie Dombrowski ... that is, Eddie Lowe. Is moral satisfaction not a reward?

Jeff

Corner of Uranium Street and Bismarck Avenue, Algonquin

Jeff is another mentally ill character. Not as much as Eddie, of course - but ...

We will meet him after the assignment from Playboy, in which we photographed and eliminated a negro on the sports ground. Jeff thinks his wife is cheating on him. In general, he has a reason - his wife is upstairs, in the apartment, with another man. It would be nice to follow a couple for details.

Follow the vehicle carefully. When the wife and her alleged lover enter the cafe, quietly follow them, climb the stairs and take a picture of them. Send the photo to Jeff. The conversation in the cafe is quite innocent. But Othello is Othello - he needs a photograph, Niko's opinion does not interest him. At least pays - and that's good. Mission reward - $ 1,000.


Silicon Street, Algonquin

Unlike all other "random" tasks, Niko will receive this over the phone. After the mission "Dutch Nights" (in which you chased Clorence across the rooftops on an assignment from Inspector Francis) Jeff will get in touch and demand a meeting.

His wife had a misfortune - she cut herself with a knife. Fifty times in a row. Now we need to get rid of the body - it sticks out under the rear window of the car and leads passers-by to unnecessary suspicions. The car must be taken to the pier and thrown into the water, jumping out of it on the go. Naturally, if the police see the corpse, they will be interested in its origin.

The reward is five thousand dollars.


Denver Avenue and Feldspar Street corner, Algonquin

Heartbroken Jeff sits on a bench with binoculars in hand. His new girlfriend seems to be cheating on him and Niko Bellic has to kill the unfaithful one! Niko will predictably refuse to do so. Jeff loses his composure. Does he really have to do everything with his own hands? Fortunately, a red light and a random car will save Jeff's new wife from ... fifty knife cuts.

And Niko will only have to pick up the money scattered along the way.

Gracie Anselotti

Babbage Drive, Alderney

Gracie is the same violent girl we kidnapped, photographed, carried in the trunk and exchanged. After the diamond issue is resolved (mission "Diamonds are a girl's best friend"), Gracie will from time to time stand on the porch of her house and breathe fresh air.

Decisions, decisions ... If you leave Dwayne's unfaithful girlfriend, she will appear on the street again and load Niko with her female problems.

“It was he, he was the one who kidnapped me! Kill him!" Poor Niko Bellic is no longer allowed to walk on the street.

However, if Niko approaches her, she will instantly panic and call her bodyguards. What should I do? Shoot and only shoot! There are many enemies, but there are also shelters on the street, and Niko Bellic has a variety of weapons towards the end storyline there should be a lot.

Of course, no one will reward you. Collect the remaining ammunition on the battlefield - they will be your prize.

Sherise Clover

Clackin Bell Cafe, Wauxite Street, Algonquin North

Who we have an unfaithful friend is Cherise - she really upset our employer Dwayne that while he was in prison, she was having fun with the guy who arranged the arrest for his own money. If in the first mission from Dwayne you left Cherise alive, you can meet her in the north of Algonquin. The girl is beaten by her new friend, and she asks Niko to teach him a lesson.

"To teach a lesson" is a loose concept. It's one thing to knock him in the face. Blowing his brains out is another matter. It is not hard to guess which option would suit Sherise more.

Ivan Bychkov

Farnsworth Road, Alderney

Ivan. "Ivan, not particularly formidable." If in this mission issued by Vlad, you let Ivan go home, you can earn another thousand dollars by protecting Ivan from aggressive debtors. Yes, yes, now Ivan got a job as a usurer. A dangerous profession, especially in those moments when you are ambushed by five bandits, moreover, two of them are hiding on the roof. But Niko knows the business - he will hide behind cover already during the scene before the fight.

Clorence Little

Wauxith Street, northeast Algonquin

Remember when you chased Clorence across the rooftops on behalf of Inspector Francis? Then, perhaps, you remembered the moment in which you decided to spare him. Or not spare. In the first case, Clorence will still meet Nico on the streets of Harlem ... that is, Little Holland.

The comrade is in mixed feelings. On the one hand, he is happy that Niko kept him alive. On the other hand, Clorence has lost his business, and this is quite a reason to shoot Niko. What to do with a restless black? Just finish the unfinished business!

Delivery for Jacob

When Jacob has enough respect for Niko (and this will happen after the mission "Shadow"), he will not mind hiring us as a courier. The product is specific, so chases, shootings and everything in this spirit are not excluded. Many tasks are limited in time, and in almost all the goods will be hidden in an old rattle car, so it makes sense to keep a fast car ready.

The main problem with the passage is that the tasks follow in a random order. But when Niko gets into the car, they will tell him where to go - and we will navigate to the destination. So...

    Beachwood City. Having picked up a "parcel" in the car, go to your destination. The buyer is waiting in the garage and will not wait long.

    Serveza Heights. The mission is not limited in time, but a rival gang will attack Niko. You need to get rid of five bandits.

    These are the cars that Little Jacob strives to slip into us.

    East Island City. Time is running out, and you need to get to your destination across the city. The problem is that the buyer is not waiting where he is drawn on the map, but in a tunnel underground. You can get into the tunnel through the entrance to the east.

    Meadows Hills. Ambush! Again an ambush! There will be five enemies. First of all, shoot at those that get out of the car.

    Meadows Park. Another task where an ambush awaits you. There will be four enemies.

    Meadows Park Towers. For this mission, it is advisable to have a fast car at hand, as an ambush is expected - and this time not a gangster, but a police one. When things go wrong, jump in the car and get rid of the two stars.

    Outlook Park. And again an ambush - there will be five bandits. But the fight will be easier if you put the car across the tunnel. It will turn out to be a kind of impromptu barricade.

    Schottler. The task is limited in time, and cutting is far away, so it is very advisable to hastily transfer to a fast car. When you reach the place under the bridge, hand over the goods to whomever you need, and the task will be completed.

    Steinway. Another task for a while, but this time it is not particularly difficult. No ambushes - regular delivery.

    Willis. And again you have to get out from under the watchful eye of the police. Niko will gain two stars, but you are in a fast car, and you know how to get away from the chase, right?

For your information: only in the last mission from Jacob, drugs will be put in a decent car, and not in an old ruin.

Most wanted criminals

If by some miracle Niko ended up in a police car, he has the opportunity to carry out tasks for the police. They are of two types: the usual suppression of crime and the destruction of the city's most wanted bandits. Standard police work is based on a random number generator. And criminals are more interesting. The wanted list will include those bandits that are on the same island with you. They won't give money for dirty work, but some bandits will share packs of dollars after death. The police will not turn a blind eye to your atrocities, but after the successful completion of the mission, the accumulated "stars" will be removed.

Let's see which of the bandits is who and how to deal with them.

    Alonso Goralski(wanted for burglary). Hiding at the airport with accomplices. You need to get rid of both cars as quickly as possible, before they go far.

    Antonio Rivette(racket). Hiding with friends at the subway station.

    Barry Lamora(human trafficking). He is in the company with two "colleagues". All three will rush to run, but the bullets, of course, will quickly catch up.

    Bert Recker(drug trafficking). Hiding in a junkyard with friends. You will not get anywhere from you. However, one must be wary of a dense fire at the entrance.

    Christoph Mayonwicz(wanted for car theft - oh, colleague!). Hiding in big company in a multi-storey warehouse.

    Danny Hatmaker(arms trade). Hiding in the factory area in a small company of bandits.

    Darren Covey(evasion of payment of alimony). They are waiting for you in the garage. Long distances on this mission will allow you to use a sniper rifle.

    Fernando Tisdel(crossing the street in the wrong place). There are four bandits, they are sitting in the car and trying to leave. The submachine gun is your best friend in this mission.

    Freddie Paparo(spying for Puerto Rico). Another car race, but this time the bandits will shoot back desperately.

    Frederick Harrison(theft of agricultural machinery). This one is hiding on an old scenic flyover with lots of stairs and good sniper shooting spots.

    Glenn Lushbau(abduction). To be car chase with shooting (mainly from your side).

    Jimmy Cand(banditry). Without question, the most original assignment of all. Jimmy on the second floor of one of the X-shaped houses in Harlem is lying passed out on the floor. I don't think there is a need to prompt what to do.

    Juan Haimo(slander). This one knows where to have a good time - he hangs out with his fellow motorcyclists in Times Square, otherwise called Star Junction. The chase for motorcycles is ahead.

    Keenan Burdett(armed robbery). Hiding in a large parking lot with a large company. With a high probability, the police will come running. If this happens, stay out of the window and the police will switch Aggro to the bandits.

    Leo Brodell(trade in potent drugs). The battle will take place in an apartment building with all the ensuing consequences: unexpected jumps from around the corner, ambushes and the likely loss of a fair amount of health. Leo himself is waiting for you on the roof.

    Lino Frieddell(fled from the accident scene). Lino and his friends will not shoot back, but will rush into a narrow alley. However, the police car will pass after them - checked.

    Marty Boldenow(hooliganism). You will find it near the factory buildings. You should shoot with caution, as the circle is full of tanks with an explosive mixture. Do you have grenades or RPGs with you? So use them first.

    Maxwell Colin(fake bonds). Not armed. Will try to escape in a rather ancient car. If the car fails, but does not explode, Maxwell and his friend will flee in different directions, using the DZ (two birds with one stone) method.

    Mervyn Eskuhen(manufacture and sale of drugs). Mervyn - interesting character, since he does not move on foot or by car, but on two whole, and even "Hummers". Passengers will shoot back, but don't yawn either.

    Noel Katsuda(hijacking a fishing boat). The fight is not the most convenient - open space, enemies are shooting from a distance, the sounds of firing can attract cops. Accuracy is required from Niko.

    Phil Bakerra(illegal immigration). He will try to escape in two pickup trucks, and their passengers will not get into their pockets for a gun. While the cars will leave the garage, it is quite easy to shoot them from an RPG or from a machine gun.

    Preston Pekinovski(caring). The credit card cracker and his entourage live in an old car park, open to nearly all winds. If you stretch the rubber for a long time, Preston will try to escape by car. But no one bothers you to immediately disable the cars in the parking lot, right?

    Rodney McEniery(extortion). No chases this time, no high-rise buildings or bridges. Fighting in the small alley will be easy - especially if you use the car as cover.

    Rodrigo Stavnes(sale of counterfeit money). A group of four bandits near the park will try to split up. Shoot those who are closer - then catch up with the remaining two.

    Scott Gazovski(organization of a criminal gang). Scott and his four friends are well armed, so I advise you to use a sniper rifle whenever possible to thin out enemies.

    Sergi Zerbin(theft). Another team of well-armed bandits. I advise you to stay mobile and, if possible, not get out of the car. In some cases, you can jump on a car to shoot a couple of enemies from a distance.

    Sean Kukichi(murder committed by a group of persons in conspiracy). The comrade loves sports cars, and the police car can hardly be called such, so the chase will not be easy. I advise you to immediately open fire and disable the vehicle while it is at shooting range.

    Simon Nashley(piracy). Simon has many friends, and all of them are found in the area of ​​the Pier 45 establishment on several floors. Fortunately, none of them will try to escape. All in your hands.

    Tommy Frankovich(fraud). He will suddenly jump out of the alley, and Niko can also unexpectedly knock him off the motorcycle with a bumper. If this does not work out, you can knock Tommy down in the usual way - with the help of a submachine gun.

    Tyler Pickrel(beatings). Tyler is alone, unarmed, and will try to escape on foot. Actually, here.

    There can be no passage here, since not only the tasks, but also the cars in them, are randomly mixed. Obviously, if it is easier to steal a car in front of the amazed owners, then Niko will be easily pushed off the motorcycle. It is also worth knowing that:

    • If the cops are walking slowly down the street nearby, you should wait until they move farther.

      If the car you want is being searched by the police, they can catch Niko before he starts to move.

      If there is no one near the car, most likely, two stars are shining for you as soon as you climb into the car.

    And remember that money for each delivered car and motorcycle will be paid depending on the state. For an unbeaten, as they say, two beaten give.

    Cars for Stevie

    Stevie is Brucie's friend, the one who gave us the racing car. He, too, is interested in stolen cars, and he, too, will give assignments in the form of text - albeit not by e-mail, but through a short message service on his phone. The difference is that Stevie will only tell you the make of the car, but won't tell you where to look for it. What to do? How to be? Of course, use a map that should be somewhere nearby on the pages of the magazine. As before, the money for each car depends on what condition it is in, but even if you have “kissed” other cars several times, the repainting workshop will save you.

    In total, Stevie will demand thirty different cars, and after the last of them solemnly drives into his garage, Niko can safely grab cars on the street, take them to Stevie and get hard currency in return.

    Contract killings

    Mr. Fixer succinctly informs about the order: the fee is usual, to look for the victim there.

    Mysterious character Fixer ("Problem Solver") will be released on Niko shortly after he rides his Triad truck to his heart's content in the Truck Hustle mission. Nine Kill Orders Niko will receive via telephone booth in the south of Alderni. It will be marked on the map with a crosshair.

    The order of tasks is random, and almost all of them are not particularly difficult. Almost.

    For your information: After accepting the mission, go through the barrier behind the fence - there is a bulletproof vest and a weapon that should help in completing the task. It happened that RPGs were thrown.

    Bailing out for good

    The target is a person leaving the police station. There are several different ways to deal with the task: kill him from a distance from sniper rifle, hit him with a car or wait for him to get into the car, catch up and use a submachine gun.

    Dead end

    Your target is going to the Hummer. The RPG will greatly facilitate the battle - some of the bandits will be out of action immediately, and it will be much easier to deal with those who come running to the noise. There will be about a dozen enemies in total.

    Derelict Target

    The most disgusting mission of all - you have to take by storm a multi-storey dilapidated building filled with a bunch of gas cylinders by storm. The problem is that the house is full of cracks through which enemies will pour lead on Niko. But worst of all, the police are very likely to take an interest in the shooting.

    What can I say? Try to use sniper weapons to get rid of at least a few bandits. If Niko grabs the star or loses too much health, leave - shake off the police "tail" and replenish supplies.

    One of the options for passing is to use a helicopter: land on the roof and take the building from top to bottom. It is much more convenient and safer. And if the police arrive, they will first of all begin to fight the bandits on the lower floors.

    Hook, Line, and Sinker

    How to get to a victim drifting on a boat far from the coast? It's elementary - to get into another boat, which is very handy at the pier. Take out the submachine gun on the go, catch up and destroy the target. An RPG will do too.

    Industrial action

    There will be no surprises at the refinery. At first, enemies are on duty on bridges high above the ground - there they are open to all winds and sniper rifles. When the battle begins, several enemies will kindly come down to you, to the sinful land.

    Migration Control

    There is a sniper rifle. There is a helicopter - and a victim who should not fly away on it. If you do not have time to shoot, take out the RPG. What could be easier! The most important thing in this task is not to get lost on the road and not to enter the tunnel by mistake, so as not to waste precious time.

    R.U.B. Down

    The "wholesale" target is a whole gang of bikers. Do I need to say that they should be dealt with quickly, before they have dispersed in different directions? The ideal weapon is an RPG. One shot and the job is done. A pomegranate will do too.

    In theory, you can even cope with a submachine gun if you sit in a fast car and ride back and forth on motorcycles during the shooting process.

    Taken out

    Your victim - a woman - sits in the back seat of a limousine guarded by two cars of thugs. If you have an RPG, the task is trivial. If not, you will have to shoot a lot. At the same time, it is advisable not to get out of the car, since the police will most likely arrive at the noise of the shooting.

    The yacht is bobbing on the waves, and there is a chance that the bullet of the sniper rifle will fly into the milk. Should I take an RPG?

    Water hazard

    Sniper mission. We take a rifle, aim and execute it with one shot. The victim sits on board the yacht a stone's throw from the shore. If there are cops roaming around you, two stars are guaranteed, so keep your car ready.



    That's all for the side quests! What to do now? Someone will start shooting pigeons, someone will start looking for places of unique jumps, get a job as a taxi driver or try to win races under the patronage of Bruce. It does not matter. The main thing is that the game is finally and irrevocably defeated!