Prey abigail foyle hidden treasure. Prey: passage of additional tasks. Cabinet with a great view

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Рrey | 2017-05-17

In the process of passing Prey, you will have access to various additional quests. Most of them should not cause you any difficulties, since you just need to follow the marker marked on the map and fulfill the specific requirements. However, there are quests such as Treasure Hunt, where you yourself need to find the right solutions. It is about the passage of this quest that will be discussed in today's article.

In order to take the treasure hunt quest, go to the location Living section... Here you need to find the cabins of the crew members. If you are following a storyline, then you will need to record Danielle Shaw's speech samples. In Danielle's cabin, check your email at the terminal. After reading the corresponding letter, you will start the task.


Where to find treasure maps

  1. To find the first map, you need to go to the Arboretum and search the body of Zechariah West. Many players, including myself, find this map even before starting the quest, since the corpse lies on the way to the Living Section. In the Arboretum, you need to go down to the exit to the Data Storage location, the body will lie near the door.
  2. You will find a map of Elias Black in the Recreation Center on the second floor of the Residential Section. She will lie on the table.
  3. While in the Residential Section, head to the Fitness Center to look for Emma Beatty's card. Having entered the center, follow the corridor to the right, and then find and search the body near the fire.
  4. To find Danielle Shaw's map, head to the Data Warehouse. Upstairs you will find her office with a terminal, the map is loaded directly from it.

Exploring Treasure Maps

However, the quest is not limited to the search for cards. After finding them, you need to guess what place is shown on the maps. Each card shows a path to a wall with one of 4 numbers. After all the numbers are found, you should get the code "1365".

Note: the reward can only be obtained if you personally find these places on the map. Each number must be scanned with a psychoscope.

  1. The number "1" can be found in the SAGITTA location, in the Fuel Storage (engineering level B). From the cargo tunnel, follow to the farthest room, the number will be displayed in the corner opposite the gravilifts.
  2. The number "3" is located in the Life Support location. Looking at the map, the number is to the right of the bottom-most circle in the wastewater treatment plant.
  3. The number “6” can be found in the Residential Section. If you look at the map, then the figure is in the far left room (with the utilizer) from the "Yellow Tulip". To do this, go up the stairs and turn left.
  4. To find the number "5" follow in the Cargo Bay. If you look at the map, then the figure is in the lower left corner of the SAGITTA Loading bay.

After all the numbers are found, follow to the Residential Section. Here find Abigail Foy's cabin, where you need to enter the received code in the terminal utilities. As a reward, you will receive a blueprint for the Adventurer's Arsenal chip, after which you will receive good stats.

It's time to head to new location... From the arboretum, go past the security office and go downstairs. Unlock the door and go to the next level.

Once at the location, kill several infected. Walk forward and hear the chef's monologue. Will begin additional quest Coca's request.

In the meantime, go to the room on the right, to the recreation center. Kill the Poltergeist and the common enemy here. You can climb higher, but you should not rush. Go back, standing with your back to the beginning, there is a ladder on the left. Go to the right of it, move the boxes and find yourself in the medical compartment.

Collect useful items, and then boldly climb the very stairs. There is a phantom in the room on the left - Regina Sellers. So, having killed her, during a search it will be possible to find a key card "Preparations with limited access". If you remember, then this closed room located at the location "Hall of Talos-1" or "Department of Neuromods".

In the same room on the left, you can find a weapon upgrade kit and an access code from the gravity elevators in the directors' apartments.

Coca's request

Follow the marker and destroy Technopath. Deal with the remaining opponents, and then go to the blinds to talk to the chef. He will give a key card to his apartment and ask to find a reward.

Go to the indicated place, but be careful - there is water on the floor in the corridor, and an electric phantom is waiting for you in front of you. Lure him out without getting close and kill. Go to Mitchell's room and listen to the recording from the transcriptor on the table. You will process 10% of the vote Show on the quest "Collecting votes"!

Examine the computer terminal, which has the password for the directors' apartment (elevator). Collect the Best Chef Award on the bedside table and then return to Mitchell in the cafeteria. Give the reward and go inside - he will open the door on the side. After talking, you will receive a new task. He asks to have the water tap repaired. The required detail is located at the Arboretum location, in the greenhouse. It will be necessary to kill Technopath and the infected. In addition, to get inside, you have to hack the terminal.

Once you've done that, go back and replace the part by setting where the marker is pointing. Wait for Mitchell to open the refrigerator and go inside. Take a couple of steps forward to get ambushed.

After waking up, you will need to leave the trap. Look in the side refrigerators to find new weapons, neuromods, and other items. Open the left cell and search the body. Listen to the transcript to progress up to 30% in Shaw's voice processing as part of the Collecting Voices quest and to start a new Danielle Shaw quest.

Move the blocks of ice (second level). If you can't, then shoot the pipe on the left - the fire will melt the ice. You can also use a Recycling Grenade. Crawl through the ventilation and get out into the kitchen. This will complete this quest.

Disappearing corpse (completion)

Just go to Bellamy's cabin to complete the mission. Inside you can find a chip, 3 neuromods. After reading the emails, you will unlock a new psi skill.

Lover of truth

Follow the marker to the living quarters for the employees and search the corpse of the girl from the security service. Listen to the recording on the transcriptor lying around.

Go to the beginning of the location. There is a concierge desk on the side of the inoperative elevator at the corner. This is the security point of the residential section. Download a map of the location, and then listen to the recording from the eavesdropping device and read the report. The next step is the cargo hold, so we'll look at that later.

Collecting Voices (continued)

If you did what above, then follow the marker to Danielle's cabin and study everything here. Listen to the recording on the transcriptor and examine the mail on the computer. This is how it begins new quest- "Treasure Hunt" (optional).

You need to look for various cards.

After listening to the audio recording, the processing progress will reach 30%. There will be new tasks related to the search for Shaw's recordings in other places in the living compartment.

Go up to the second floor and find a cinema. Go into it. There are two cinema halls on the left. Look in the back and in the second row under the chairs, find the transcriptor. Listen to the recording of Shaw's conversation.

On the second floor, find the Yellow Tulip Bar with the power off. In the far right corner there is a hatch leading to the ventilation. Use the panel to turn on the power supply. Return to the bar and go to the small room to the left of the stage. Listen to the recording of the song that Danielle is singing. You need to wait for the timer to expire. Kill enemies. There are two more records left to find - in the recreation center and in the Sky capsule.

Go to the recreation center and go up to the second floor. Find Abigail Foy's cabin key card on the table. Follow the marker and open the cabin. Browse the terminal and select the very bottom letter to find out where else you can look for a voice sample - from Emmy Beatty. In the same terminal, listen to the audio recording of the conversation. This is already 90%.

There are several separate beds in the crew quarters. You should pay attention to the ones on top. Jump up to them and find the transcriptor Lawrence Baxter on the shelf of one of them. Listen to the recording by opening it in your inventory (section "Data"). You will learn that Lawrence has prepared a gift for his beloved. This will start the quest "A gift from the beloved" (side).

Return to the recreation center and head upstairs. Find the transcriptor on the same table and listen to the recording. You have processed 100% of Danielle Shaw's voice. Note that the table also contains Elias Black's treasure map. I found the Vesta treasure map in the arboretum.

Who are you, "December"? (continuation)

To get to the brother's apartment, you must enter the password for the gravity elevator on the first floor, in the foyer. The password has already been encountered. Enter it and go upstairs. Go to Alex's apartment and hit the globe on the bedside table. It is under it that the pass from the escape pod is hidden. Take it away. This is not the end of the quest yet!

Now you can return to the arboretum, climb onto the roof of Alex's office and jump onto the metal structure. Here you have to sweat to get to the escape pod. Collect useful items and you can fly away. However, this is a false ending, so the game will immediately prompt you to start with the last save.

Treasure hunt

  • Vesta's map is near the corpse in the arboretum (search through the security terminal).
  • Elias's map is located in the recreation center of the residential section, on the second floor - it is on the table.
  • Emma Beatty's map is on the girl's corpse - search through the security terminal at the concierge desk, on the first floor of the residential section.
  • The last card will be found in Danielle Shaw's terminal in the data warehouse.

Collecting Voices (End)

You should already have a gym access code. Go there and kill the opponents by the pool. Go to the window and wait for Danielle Shaw to appear. She will say that the cook is not who he claims to be. This will end this quest and update the Danielle Shaw quest. Now you need to kill the cook, but where to find him?

Sweetheart gift

Return to the arboretum and go to the place where the waterfall flows (illusion). Standing with your back to it, look to the left and you will see a thick tree to the right of the path - it is so one. It will have initials on it.

Find a stone under the tree that can be moved - 2 levels. Take the key card from storage room A2 and go to it. The door to the closet is opposite the security point where the card terminal is located. Enter there and kill the phantom. Collect useful items. This will end the quest.

Prey contains dozens of tasks for you to complete. The ones where you need to rescue or get rid of the survivors affect the ending of the game. Others, like Treasure Hunt, are optional but useful. You will not be able to find the treasure without all four cards.

Two clarifications on using the guide

First, if you are a player who doesn't like solved puzzles, but you need to be nudged in the right direction. Each section will tell you where to find a treasure map and give you a clue. If you do not want to know the solution, do not read it.

Secondly, when you find all four cards and solve their riddles, you will receive a code. Do not try to cheat, having learned the code somewhere to go straight to the place with the treasure: if you do not solve the clues and do not register each number, the game will detect deception and punish by lowering the brightness of the flashlight and slowing down the scanning speed.

How to use treasure maps

These cards belong to members of the Fatal Fortress in-game clan. Each shows the location of one key. Collecting all the cards and solving their riddles leads to the treasure.

How to start a treasure hunt

The hunt begins in the Crew Cabins. Look at Daniel Shaw's computer for an email titled Treasure Hunt. Reading the email will add the challenge to your active missions and explain the backstory of the treasure hunt, if you're interested.

Treasure Map for Hordinbuffle Flagdasterus (Zechariah West)

Where to find: go to the first floor of the Arboretum and go to the airlock. Find Zechariah West's body and search it to find a map. Check it out. The clue points to a large room with three circular objects.



Solution: remember the water treatment plant in the life support bay? The facility, located at level B2, has three large circular tanks. Go to the object, then turn to face the place indicated on the map - this is a wall with a number. Fix the number with the psychoscope so that the game will register it in your mission log.

Treasure Map for Mechetyk (Elias Black)

Where to find: Return to the Crew Cabins and climb into the Recreation Center on Level 2. Find the large table over which the Fatal Fortress screen looms. You will find the card on the table, next to the character sheet. Look at the map and notice that it points to a square room on the second level of the area.



Solution: a disposal room in the crew cabins, west of the Yellow Tulip. Enter the room and find the large number printed on the wall. Scan until the game adds it to your mission log.

Treasure Map for Rosalyn Swift (Emma Beatty)

Where to find: the owner of this treasure map, Emma Beatty, is still alive. She hangs out on the ground floor of Crew A's, near the fitness center. This is good news. The bad news - or maybe not, depending on which ending you go for - is that her mind is being controlled. Do what you see fit to get a card from her. (If she dies, part of the map will be smeared with blood)



Solution: go to the 1st level of the cargo bay (Cargo Bay) and head to the southwest corner in loading bay SAGITTA. Scan the number written on the wall next to the container.

Melindra Shadowconer's Treasure Map (Daniel Shaw)

Where to find: get this card by going to the 2nd level of the Data Warehouse and opening access to Daniel's computer. You need to get to the control center, which is guarded by several mimics hanging around and a thermophant. Sneak up, get rid of them, or use the turret to get rid of them all at once.

The construction is truly large-scale. And although the game can be played from start to finish, following only the main storyline, we strongly advise you not to do this.

This is because the Soviet-American research institution is ready to offer gamers a huge number of optional quests. They will be discussed in this guide.

Majority additional assignments can be completed at any time except for the final mission. At the same time, some assignments require the player to take immediate action, which takes only a few minutes to complete.

Everything you know is about to Change

  • Where to find: Department of Neuromods (Foyer)
  • Where to perform: Department of Neuromods (Foyer)

This quest will appear in the journal of the protagonist automatically. After picking up the GIPS cannon and talking to "January", deal with the Mimics who occupied the neighborhood. After that, just pick up neuromod from a showcase at the far wall of the room - the task is completed.

The disappearing corpse (The Corpse Vanishes)

  • Where to find: Department of Neuromods
  • Where to perform, Laboratory of psychotronics (Morgue), Residential section

Having witnessed the breeding of mimics for the first time, proceed to the research department. To the left of the entrance to the premises, you will find a workplace Jovana Gravilovich- read on his computer the letter marked “ URGENTLY!". Following the hero will need to get to the local emergency room. To do this, you need to find the appropriate key card. It is located on the counter behind the main elevator of the station, right in the center of the hall of Talos I, or on the table Bianchi Goodwin next to Morgan Yu's office

Once inside the emergency room, inspect the security terminal to find out about the whereabouts of the corpse Sylvena Bellamy- he was transferred to the laboratory of psychotronics. You will get to this section of the station as part of a story mission, so there is no need to rush.

Once outside the morgue, read the letter entitled “ I am stupid", On the computer to the left of the entrance - it mentions that the operator patrolling the area once every half an hour (you can find out the time on the character's equipment screen) looks into the room you need. Slip in there with him, or use the Huntress Dart Launcher to open the door from the inside on your own.

Pick up the key from Bellamy's body to his apartment in the residential section. In this part of the station, again, the hero will find himself in the story. After reaching the crew quarters, find the doctor's room and go inside. There you will find: set of neuromods(3x), chip " Clean up CRU", Increasing protection against physical damage, as well as information about" Typhon "research Morgan (file on the computer).

Stolen Neuromods

  • Where to find: Hall "Talos-1" (Security office)
  • Where to perform: Hall "Talos-1" (Sales Department)

To "get" this quest, you will need either a key card from the security station in the hall of Talos-1 (you can find it in the IT security department on the second floor), or a little savvy. near the entrance to the security office and crawl along it until you see a hole under your feet. Jump over it - you will find yourself directly inside the guard post.

Unblock interrogation room password found nearby ( 1129 ) and kill the mimicry pretending to be a corpse. Examine the note on the table and go to the third floor of the hall, to the sales department (you can get there only after visiting the main character's office). Once you find the office you want, deal with the phantom Yuri Kimura and pick up a container with four neuromodes near her desk.

Lift Interference

  • Where to find: Hall "Talos-1"
  • Where to perform: Arboretum

There is a massive lift in the hall of Talos-1 station. If you try to use it, it turns out that the lift is inoperative. The source of problems awaits you at the level Arboretum- Morgan will get there as part of the main storyline.

It turns out that the operation of the elevator is interfering Technopat- one of the Typhon species, which loves to subdue robotic assistants and annoy you with explosive electric balls. An EM charge (blocks the use of abilities by the monster), psi attacks, and firearms work well against him. Before taking on the monster itself, deal with his "henchmen" in order to avoid unnecessary problems.

Having dealt with Technopat, you will have access to the transport services of the local elevator.

Do No Harm

  • Where to find: Arboretum
  • Where to perform: Hall "Talos-1" (Trauma center)

A corpse can be found near the main elevator in the Arboretum Hendrik Devries, in whose pockets lay the key to the office in the emergency room and a transcriptor. To transcribe the audio recording, go to the doctor's office on the second floor of the Talos I hall and download the only available file from your computer.

After listening to the recording, look into the office Matias Kohl next door and go through another behavior test(as the answer options, you must select A, C, B, A, C). As soon as you do this, the picture on the wall opposite the terminal "crawls" upwards - there will be a small safe behind it. Inside, the hero will be able to find an audio recording of his session with a psychiatrist and three neuromod.

If you really want to, then access to the results of the psychological examination of Morgan can be obtained without the "help" of Devris - just enter the necessary answers into Matthias Kohl's computer to unlock the safe.

Who are you, "December"? (Who Is December)

  • Where to find: Hall "Talos-1"
  • Where to perform: Neuromod Department, Residential Section (Directors' Apartments), Arboretum (Alex's Office)

After receiving the general access card, you will be able to get to the psychotronic laboratory. Before that happens, however, the hero will be contacted by an operator named “ December". He will ask you to find the key to Alex Yu's escape pod, which Morgan allegedly hid on the first floor of the neuromod department. Having reached the postoperative examination room (there is a safe here, from which you can learn from the video, left by Morgan to himself), climb onto the cabinet on your left and examine the suitcase upstairs - the access card will not be there.

Go to the foyer of the neuromods department, where you will find the "December" frame - to it will be attached note with code(for each player he will have his own) from Alex's safe in his office, which is located in the Arboretum. The hero will get there as part of one of the plot tasks, but if you don’t want to wait, then you can sneak into your brother’s office and secretly.

Alternative way to enter Alex's office and escape pod

To do this, you must either hack ( 4th level) a gravity lift that leads upward (Alex himself will share the code from it with the hero sooner or later), or use the ledges on the rock adjacent to the building. Once inside, move (you need a second level " Lifting") Or blow up the box ( recycling grenade will come in handy), blocking the path to the safe, in which you can find key from Alex's cabin in the living section.

An inoperative gravilift will prevent you from entering your brother's dwelling. The code (for each player it will be unique) can be found from him in three places at once:

  • Will Mitchell's cabin- a letter marked “Application for Alex's meals”.
  • Recycling room(second floor) - a note will be attached to the table to the left of the entrance.
  • Fitness Centre- Emma Beatty's computer, letter marked "Personal Training Session".

Having obtained the combination, go up to Alex's room and lift the gilded the globe- under it will be the key to the escape pod. Return to brother's office - if you invested in the fourth level " Hacking"Or you have already learned the password from Alex's computer, you can push the ladder to the capsule. Otherwise, you will have to show miracles of dexterity (see video above).

Zero G Propulsion System

  • Where to find
  • Where to perform: Hardware laboratory (Mechanical workshop)

Morgan will need to upgrade his costume before heading off into zero gravity. To do this, the hero needs to create propulsion system "Artax", the drawings of which are in the machine shop of the hardware laboratory. To find them, jump onto the boxes to the left of the airlock leading to the Talos-1 planking, and from there jump to the second "floor" of the production building at the far end of the room.

Take the desired scheme from the table and craft the item using the fabricator standing next to it. To test the installation and complete the task, you need to jump to the cargo platform to the left of the utilizer.

Breach Access

  • Where to find: Plating "Talos-1"
  • Where to perform: Plating "Talos-1"

In the same room where he found his death Dr. Calvino, there is a broken control panel. Fix it (you will need second level skill "Repair" and seven parts) to gain access to the Wave Physics Laboratory and complete this task at the same time.

Inside you can find K-beam gun and many other useful things, including an email that will open up another side quest for you.

Blackbox Project

  • Where to find: Hardware Laboratory (Wave Physics Laboratory)
  • Where to perform: SAGITTA, Hardware Laboratory (Wave Physics Laboratory)

After unlocking the wave physics laboratory (see the task “ Hole"), Read the letter on Lane Carpenter's computer with the subject" Delivery for "Blackbox"". Nearby there will be a locked door, on the other side of which you can see an aggressive, but not yet dangerous phantom. Your task is to find the missing constructor Josh Dalton, which is located somewhere in SAGITT, and find out the details of the Blackbox project.

To make it easier for yourself to find, highly recommend mark Dalton's location on the security terminal.

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Once in SAGITT, get to the tunnel where the entrance to Arboretum... On the wall, on the opposite side of it, you can see the inscription SUBSECTION 19, next to which is a large gray pipe - Dalton will be behind it. Deal with the cystoids in front and find an opening of sufficient width so that the hero can fly to the constructor's corpse.

Take from his pockets a pass to the laboratory "Blackbox" and a few other not so important items, and then return to the laboratory of wave physics. Unlock the previously locked door and, after killing Lane Carpenter's phantom inside, copy the file from the computer - the task is completed.

Dr. Kelstrup's Neuromods

  • Where to find: Laboratory of Psychotronics (Atrium)
  • Where to perform: Laboratory of Psychotronics (Director's Office)

To the left of the passage to SAGITT in the psychotronics laboratory is the office of Dr. Kelstrup. Inside there is a safe, the code from which his brother will share with the hero. Once in the office, use the GIPS cannon to neutralize the sparkling control panel on the wall in front. You can also protect yourself from surges in electricity by simply turning off the power in the entire room, but in this case you will not be able to use the nearby fabricator.

Using the code, get from the safe two neuromods and a drawing for their creation.

Copy Protection

  • Where to find: Any fabricator
  • Where to perform: Department of Neuromods (Manufacturing)

Having obtained the blueprint of the neuromod (see the task " Dr. Kelstrup's neuromods"), Go to the nearest fabricator and create as many Neuromods as you can. As a result (you will need to make at least six devices), the protagonist's license for the production of these items will become unusable and you will need to restore it.

To do this, go back to the foyer of the neuromods department and fix the inoperative gravilift near the guard post (you need the first rank of the skill renovation and 3 spare parts) to get to the second floor. You can get there using the GIPS cannon, or by going through the volunteer testing department (if the door is open there).

Once upstairs, go to the volunteers' cabins. The key code for this room can be found from the letter on the computer. Bianchi Goodwin next to Morgan's office, on the third floor of the Talos I hall. Once inside, turn left and through the unlocked hatch on the opposite side of the office, make your way into the room behind the wall. Next, using the GIPS cannon, go up to the production department and deal with several mimics in front.

Access to the office Holden Graves, where you need to get, is on the corpse of Frederick Steele, which can be found on the first floor of this room. The task is complicated by the fact that the room is present Technopat and several of his "assistants". Having dealt with them (for how best to do this, read the section, dedicated to the quest « Elevator problems"), Pick up the card and use the gravilift to go up to the entrance to Graves' office.

Open the door, kill the mimic lurking in the room and use the license renewal feature on Graves' computer.

Mixed signals

  • Where to find: Upon completion of the quest "A Nightmare Hunting You"
  • Where to perform: Hardware laboratory (Mechanical workshop), Sheathing "Talos-1"

Typhon Nightmare- a special form of aliens, created to kill Morgan. It appears when you are too active with alien neuromods or after completing the quest " Copy protection».

After the appearance of the monster, you will have exactly three minutes to hide from him or to kill. In the first case (it is enough just not to die within a given time interval) the hero will also have access to the task “ Ambiguous signals". It involves the search for a special satellite that could send psychotronic signals to the monster, thus driving away or luring him.

Before using the device, you must nevertheless fix it. Go to the machine shop of the hardware laboratory and fix it (you need the third skill rank renovation and eight parts) a control panel at the far end of the room. Remove the communication device from another satellite, access to which will now open to you, and head to the hull of Talos-1.

Guided by the indicator, track down the satellite in the station's orbit and attach the mined device to it - now in the “ Audio diaries"(Section" Data ") there are two transcriptors: with the first Morgan can scare away the nightmare, with the second - to lure him to himself. This trick can only be used four times in the entire game, after the first of which you will receive the achievement "Did you call?" (You Rang?).

The Psychotronics Prisoner

  • Where to find
  • Where to perform: Laboratory of Psychotronics (Processing of raw materials)

This quest can be obtained (and completed) on the way to SAGITTA. When you get to the raw materials processing department in the psychotronic laboratory, you will see a person locked in a glass cage named Aaron Ingram... This is a former prisoner who went to prison for kidnapping and subsequent trafficking. The hero can either incite facial expressions on him, or release.

In the first case, you will have the opportunity to get from the corpse Ingram and the mimic that killed him a certain amount of exotic materials, in the second - find out the code from the armory nearby ( 8714 ). Nevertheless, you can get into the arsenal without a password - you just need to competently use the Hunter dart launcher.

Million Dollar Caulk Gun

  • Where to find: Laboratory of Psychotronics (Processing of raw materials)
  • Where to perform: Plating "Talos-1", Laboratory of Psychotronics

On the way to SAGITTA, in the same room where Aaron Ingram is kept (mission " Prisoner in the psychotronic laboratory"), You can find a corpse Christine Lloyd... Examine it to get hold of a transcriptor, which will open you access to this task.

Use the airlock on the third floor of the psychotronics laboratory to get out into space, and use the GIPS cannon to seal the hole in the Talos-1 skin (an operator engineer will be flying next to it). Returning to Lloyd's body, you will find that the previously locked door of the Exotic Material Depot on your left is now open. Slay the typhons dwelling inside and collect rare resources.

Whistleblower

  • Where to find: Laboratory of Psychotronics (Medical Section)
  • Where to perform: Living section (Crew cabins B), Cargo compartment (Loading compartment of SAGGITy)

On the third floor of the psychotronic laboratory there are two departments: medical and behavioral biometrics. In the first one you will find the cabinet Annalize Gallegos, in which, in addition to the corpse of the doctor, there will be several mimics. Having dealt with them, listen to both Gallegos transcriptors and wait for the opportunity to go to the living section.

Once there, head to the department " Crew cabins B", On the far side of which you will find the personal capsule of Gallegos. The corpse of an officer will lie next to her. Malia Fowles... Search him and listen to another audio recording, then download from the security terminal (located next to the elevator to the directors' apartments) Fowles reports regarding the surveillance of Gallegos.

Your next target is in the cargo hold, or rather, in that part of it that is adjacent to SAGITT. Once you reach this section, look for a shipping container numbered 3232 ... Hack it (you need the second level of the corresponding skill) or unlock it using the terminal in the next room. Inside you will find a Gallegos flash drive containing evidence of illegal experiments in the psychotronic laboratory.

Trouble Processing

  • Where to find: SAGITTA (Sorting of goods)
  • Where to perform: SAGITTa (Sorting of goods), Cargo compartment (Loading compartment of SAGITTa)

This side quest is as easy to skip as it is to complete (there are some extremely useful items you can get), so you shouldn't neglect it. On the way to the Arboretum or during the quest " Project "Blackbox"»You may stumble upon a sorting terminal. It is located directly under one of the entrances to the Cargo Bay, in the tunnel marked SUBSECTION 4.

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An error is displayed on the computer screen - by clicking "OK", activate the processing system and go to the Cargo Bay (the entrance will be directly above you): in order to reach the destination, the hero will have eight minutes... After overcoming the winding corridor, you will find yourself in the loading bay of SAGITTA. Fly through the magnetic gates and activate the cargo sorting system at the terminal built into the wall.

Now you can return to the cargo sorting terminal in SAGITT and open the door of the Cargo compartment nearby. Inside you will find several containers that store in themselves injectors, first aid kits, bait for typhon, zero-wave mufflers and a few less useful items.

Disgruntled Employee

  • Where to find: Arboretum
  • Where to perform: Data Warehouse (Control Center), Talos-1 Plating

Getting out of SAGITTa and getting into Arboretum, examine the officer's corpse Jia Kyung-Ho, which lies opposite the fabricator, and listen to the recording from its transcriptor. Next (as soon as the opportunity arises) go to the second floor of the data warehouse, where the personnel tracking terminal is located. Enter the bracelet number in the special field Grant Lockwood(you can find it out from the job description) - 1129 ... Now you need to find this employee.

To make your search easier, mark Lockwood's location at the Security Terminal, then exit to the Talos 1's hull and follow the sign. Search Lockwood's corpse to obtain a chip that increases the efficiency of the Artax propulsion system.

Save Rani

  • Where to find: Arboretum (Greenhouse)
  • Where to perform: Arboretum (Greenhouse)

The telepath captured the minds of three Talos I personnel in Teplice in the territory Arboretum... To get inside, you must either hack the access terminal (you will need third level the corresponding skill), or find the password for it. This can be done on the opposite side of the location - under the feet of the corpse Iris Stein(see screenshot below) there will be a necessary note.

Return to the greenhouse and unlock the door. A difficult fight awaits ahead. The heads of telepathic people who need to be saved will explode when approaching the hero, so keep your distance from them and free the unfortunate from the monster's control with the ability " Hacking the Mind", or accurate shot from " Stunner". If you do not have either one or the other, we advise you to postpone this task: the prisoners will not go anywhere.

As for the telepath himself, the GIPS cannon will help to temporarily immobilize the alien, the null-wave silencer will disarm him, and the K-ray gun will most quickly deal with the problem. After getting rid of excess foreign bodies in the room, talk to Rani Chaudari to find out the code from the warehouse AR01(it's on the way to the datastore). Travel there to complete the mission. Inside you will find: two turrets, two silenced pistols, a shotgun, a weapon upgrade kit, and some batteries for the K-ray gun.

  • Where to find: Arboretum
  • Where to perform: Arboretum

To access this quest, study the note that will be hanging on the spray bottle next to the greenhouse in the Arboretum. After that, the hero will need to find a doctor Julien Howard- his corpse is located on the dais adjacent to Alex's office. There are two ways to climb it:

  • Through the already mentioned brother's office (how to get there ahead of time, read in the section dedicated to the quest “ Who are you, December?") - just jump down to Howard.
  • Through the "mirror station" in the park - break the glass opposite the bench and use the GIPS cannon to climb to the upper tier.

Once upstairs, kill the two mimics and pick up Howard's transcriptor. Then go to the nearest to the fabricator and create a growth formula: you will need three units of organic materials and one each of the rest. After that, return to the irrigation system, place the newly produced formula in a special test tube at the top of the device and press the button.

Ten minutes later, “ Dr. Howard's Superfruit"(Extremely effective in healing terms), breaking which, you will complete this mission.

Golden Gun

  • Where to find: Arboretum
  • Where to perform: Living section (Crew cabins A)

Before proceeding with this task, you must find the corpse Marietta Kirkos... It is located directly below Alex's office in Arboretums, between the iron supports supporting the building. To make your search easier, we advise you to mark the location of Kirkos on the security terminal.

There are several ways to get to her body, but the easiest is to gain access to the office of Morgan's brother. Read about how to get there ahead of time in the section dedicated to the quest “ Who are you, December?". Destroy (and repair, if you like) the faulty switchboard next to Kirkos' corpse, take the captain's cabin key card from her pockets Jada Marks in the living section and transcriptor. After listening to it, you will find out the location of the golden pistol "Artemis" and the code from the safe where it is stored.

Then go to " Crew cabins A»In the living section and find the room you want. Open the safe to get hold of a more powerful (and most importantly stylish) version of the silenced pistol.

Talos Smuggling Ring

  • Where to find: Arboretum
  • Where to perform: Arboretum, Hall "Talos-1", Hardware laboratory (Atrium), Living section (Fitness center), Cargo compartment (Loading area)

V Arboretums, at the right wall of the corridor that leads to the main elevator of "Talos-1", a corpse "lurked" Lily morris... Search him for a transcriptor and listen to the audio recording. It turns out that the smugglers have equipped six caches on the territory of the station.

To complete the task, you need to find them all. The task is complicated by the fact that the caches are not marked on the map in any way, but their appearance gives them away - they look like a fire alarm, with a red lamp burning above it. To reach some of the caches, you will have to use the GIPS gun.

1 ... Arboretum - The first cache is located directly above Lily Morris's head (see screenshot above). Hit it three times with a wrench to learn about the contents of the "stash".

2 ... Hall "Talos-1" - on the wall of the corridor next to the toilet.

3 ... Hall "Talos-1" - at the exit from the exhibition dedicated to the history of "Transtar".

4 ... Hardware Lab - Behind the statue on the second floor of the Atrium.

5 ... Living Section - On the wall to the right of the Fitness Center entrance.

6 ... The cargo hold is on the second floor of the survivors' "base", in the same room where the food supplies of the station employees are located.

After finding all six caches, you will receive the achievement Black Market.

The Cook's Request

  • Where to find: Residential section (Cafeteria)
  • Where to perform: Living Section (Crew Cabins A, Cafeteria)

As soon as you step into the territory of the Residential Section as part of the main task "Collecting Voices", you will hear the voice of the local chef fighting off the attacks of zombie employees. Go to the cafeteria (the entrance is located to the right of the elevator to the directors' apartment), where the hero is awaiting telepath and several people under his control.

In battle, use zero-wave mufflers(they will also knock out the aggressive Talos I workers without harming them) that block the monster's telepathic abilities. Skill " Psycho"Will help to stun the alien for a second, and K-beam gun- get it even in the most inconvenient places for other firearms.

Having dealt with the threat, talk to the chef and head to the cabin Will Mitchell, from which the cook asked you to get a reward for him. The required room is located in the “Crew Cabins A” section, to the left of the entrance to the fitness center. be careful: an electric phantom walks along this corridor (flooded, by the way, with water).

Kill him and unlock the cabin with the issued key. Pick a reward " Macon's Best Chef"And take it to the cafeteria.

Having received the coveted reward, the chef will let you into the kitchen, where he will ask you to fix the water pressure regulator (this will require second level skill "Repair" and two parts). If your Morgan is not a jack of all trades, go to the greenhouse in the Arboretum - there is a spare part. To get inside, you will need to complete the task " Save Rani».

After fixing the regulator, Mitchell, as promised, will open the freezer door, where he invites the hero to follow. As you might have guessed, the cook is not the real Will Mitchell and, in addition to everything, plans to lock you in the refrigerator. In this situation, you can go in two ways:

1. Play along with the pretender - in this case, you will have to urgently get out of the freezer. To do this, make a hole in the flammable pipe to the left of Abigail Foy's corpse or move (you will need second level skill "Climb") a block of ice blocking the exit. You will complete the task, however, from this moment, Lzhemictell will begin to leave traps for you (like recycling grenades on the buttons of the elevator or fabricator).

2. Kill / stun the pretender on the spot - the task will be completed one way or another, however, in this scenario, you do not have to fear the "coca" traps. Also, if False Mitchell dies before that how you meet Danielle Shaw, assignment " Danielle Shaw"(About him - just below) will be performed automatically.

Danielle Sho

  • Where to find: Residential section (Cafeteria)
  • Where to perform: Living Section (Cafeteria, Fitness Center), Neuromod Section (Volunteer Cabins), Bridge (Rescue Pod Compartment)

You can “pick up” this task in the freezer, which the False Mitchell opens for you (see the task “ Coca's request"). Search the corpse of Abigail Foy at the exit from the refrigerator to find the transcriptor, and then head to the fitness center.

The code for it is located on the concierge terminal next to the elevator to the directors' apartment. If for some reason you do not want to use the main entrance, you can get to the gym through the Yellow Tulip Bar. To do this, climb onto the piles under the ceiling (the GIPS cannon will help you) and crawl through the service hatch at the far end of the room. From there, you can jump down to the second floor of the fitness center.

Inside (in the dressing room and foyer), several hypnotized employees are waiting for you, and a little further (in the pool area) there is also a telepath. How to fight him, see the section on the quest “ Coca's request". Having dealt with the enemy, hit the leftmost window on the far side of the room with a wrench several times to "call" Danielle Shaw.

If by now you have not yet completed the task " Collecting voices”, Then Shaw, as Chief Archivist, will name the passphrase required to enter the Data Warehouse. She will also ask you to kill the maniac pretending to be a cook. If you have already done this, then you will receive gratitude from her.

Otherwise, the hero will need to track down the False Mitchell and deal with him. According to the plot, this case will appear only after Morgan unlocks the station (task ""), but you can get to the pseudo-cook earlier.

For this ( before visit the Data Warehouse) go to the volunteers' cabins (second floor of the Neuromods Department) and, having restored power there, mark the volunteer location under the number on the security terminal in the same room D-010655-37... It is located in the escape pod compartment on the Talos I Bridge, which can be reached via the Arboretum.

The Mitchell will sit inside the far left capsule next to the wall-attached recycling grenade... If you don't want to get your hands dirty by killing a person (after all, an achievement is at stake), just shoot the charge from afar or get close enough to detonate it, and then jump out quickly - the task is completed. Morgan will receive nothing but a sense of self-satisfaction.

The Lover's Gift

  • Where to find: Living Section (Crew Living Capsules)
  • Where to perform: Arboretum

To unlock this task, you need to listen to the recording from the transcriptor Lawrence Baxter in the crew quarters section of the Residential Section. More specifically - the middle row, above the Sky Braxton booth.

Having found the record, go to the Arboretum and, turning left from the descent to the Bridge, approach a massive tree with initials carved on the trunk (see the screenshot above). Underneath you will find a corpse Ellie Gold and a large boulder, next to which lies a pass to the storage room A2.

Inside (the warehouse itself is located in the room preceding the Living Section, opposite the security booth) you will find phantom Lawrence Baxter, several neuromods, first aid kit and an armful of flowers that did not wait for their mistress.

Treasure Hunt

  • Where to find: Living section (Crew cabins B)
  • Where to perform: Living Section (Crew Cabins B), SAGITTa (Fuel Storage), Cargo Bay (SAGITTa Loading Bay), Life Support (Water Treatment Plant)

To get this task, you must read the letter marked "Treasure Hunt" on the terminal of one of the participants board game Fortress of Doom, which some of the Talos 1 staff liked.

The most logical and convenient option is to get a key card from the cabin Abigail Foy(leading). The pass is on a large oval table on the second floor of the Residential Section Recreation Center.

Foy gave each of the Treasure Hunt participants - Elias Black, Emme Beatty, Zechariah Westu and Danielle Shaw- on a piece of the map, each of which must lead the adventurers to a certain number. Having found all four, the participants were entitled to receive a well-deserved reward. If, however, they decided to cheat (this also applies to the player), then instead of a prize, they will receive only “Host's Fury” - it will be discussed a little later.

Since one of the maps is located on the territory of the Data Warehouse, it will be possible to complete the treasure hunt only after restarting the Talos-1 reactor within the framework of the corresponding mission. Having found the number, just look at it for a couple of seconds so that the game "counts" your find.

  • Emma Beatty (Rosalyn Swift)
  • To find the map of Rosalyn Swift (the name of Emma Beatty's character), go to the fitness center (for how to get there, see the section dedicated to the quest “ Danielle Shaw") And go up to the second floor. There, Emma Beatty herself will walk around the gym, not completely controlling her body. Kill or neutralize her, then rummage in the girl's pockets - the card is yours.

    Number (5) Beatty is located on the wall in the SAGITTA loading bay in the Cargo bay area.

  • Danielle Shaw (Melindra Shadowconer)
  • Melindra Shadowconer's map is located on Danielle Shaw's terminal in the Data Warehouse (you will get there as part of the story quest ""). Just download the file from your computer.

    Getting to the number (1) Show is not easy. To do this, you need to get into the fuel storage in SAGITT. One of the ways there lies through the already mentioned SAGITTA loading bay in the Cargo bay.

    After getting out through the magnetic gates and the service hatch into the open spaces of the service tunnels, turn left to the passage to the Shuttle Compartment. Before reaching the locked door (you will have to jump over the destroyed bridge), turn right. Opposite the faulty gravilift there will be a cherished figure.

  • Zechariah West (Hordinbuffle Flagdasterus)
  • It is highly likely that you will find the Hordinbuffle Flagdasterus card without our help - it is on the corpse of Zechariah West (he also has a pass to the Residential Section in his pockets) next to the initially locked entrance to the Data Warehouse.

    Digit (3) Vesta is located on the first floor of a water treatment plant in Life Support. To get there, you either have to get hold of third level"Ascent" (the door will be powered off), or show your acrobatic abilities by climbing the piles to the service hatch, which will lead you to the second floor of the station.

    Inside, with a high degree of probability, the hero is waiting technopath surrounded by a couple of unfriendly operators and an equally aggressive turret. Having dealt with the enemies, approach the wall to the left of the gravity elevator at the far end of the room.

  • Elias Black (Captain Mechetyk)
  • Elias Black's card is on the table used to play Fortress Doom, on the second floor of the Recreation Center. Here you could find a pass to Abigail Foy's cabin.

    The number (6) is located on the wall of the utility room with the utilizer on the second floor of the Residential Section. Your target will be directly opposite the entrance to the premises.

After collecting all four clues, head to Abigail Foy's cabin. Now the hero needs to enter into the terminal (the " Functions») The numbers 1, 3, 6 and 5 in a specific order. The problem is that, firstly, no one tells you in what order they should go, and secondly, there are as many as 24 possible combinations. Therefore, all that remains in such a situation is to try, try and more. try again.

  • 1356, 1365, 1536, 1563, 1635, 1653
  • 3156, 3165, 3516, 3561, 3615, 3651
  • 5136, 5163, 5316, 5361, 5613, 5631
  • 6135, 6153, 6315, 6351, 6513, 6531

By calculating the code, you will receive a blueprint for the chip. Adventurer's Arsenal v1.X, which increases the efficiency of the flashlight and disposal of objects, the chance of a critical strike with a monkey wrench and the speed of movement of the character in tight spaces (i.e., squatting).

Deciding to cheat and entering the correct combination of numbers into the Abigail Foy terminal before finding all the clues, you will receive a blueprint for a chip called "Host Fury" v1.X, which reduces the effectiveness of the named parameters (except for the chance of critical hits with a wrench).

Doctor Igwe

  • Where to find: Plating "Talos-1"
  • Where to perform: Plating "Talos-1", Cargo compartment (Receiving and dispatching)

On the way to the Cargo Bay (after completing the task " Restore from backup") The connection with the hero will come out Dayo Igwe... He is locked in a container drifting nearby, in which there is enough oxygen for another eight minutes.

To rescue the unlucky doctor, remember the number of the unfortunate container ( 2312 ) and enter it in the appropriate field on the docking terminal. Find him in the torn up room in front of the Cargo Bay (see screenshot above).

After freeing Igwe, open the container doors (either do it through the terminal, or wait for Igwe to call the code) to gain access to the Cargo Bay. After that, the doctor will move to the second floor of the reception and dispatch department on the territory of the Cargo compartment. Talking to him there, you get two neuromod.

Gustav Leitner

  • Where to find: after performing "Reboot"
  • Where to perform: Living Section (Crew Cabins A), Hall "Talos-1"

Soon after the completion of the main task "" Doctor Igwe will contact Morgan (provided that he was saved, of course) and ask him to get a Connectome (special neuromod), which is stored in his cabin on the territory of the Living Section. It belonged to the famous pianist Gustav Leitner and is very dear to Igwe.

The doctor's apartment is located in the “Crew Cabins A” section, the second door from the end on the right. To unlock the safe, in which the connection is hidden, play the audio recording titled “ Leitner's music"(The" Data "tab ->" Audio diaries "in the menu) - Igwe himself uploaded it to your transcriptor shortly before.

At the end of the melody, the poster on the wall will slide to the side, and you can take the contents of the safe with you: three injector, neuromod, costume chip and the same connectome... Take it to Igwe at Morgan's office on the third floor of the Talos I Hall for a commendation, a couple neuromods and achievement Gift to the World).

With this ring ... (With This Ring ...)

  • Where to find: Cargo compartment (Receiving and dispatching)
  • Where to do: Living Section (Directors' Apartments), Cargo Bay (Receiving and Dispatching)

As part of the assignment " Receiving and sending"You will meet at once with several surviving employees of" Talos-1 ", one of which will be Kevin Hag... From a conversation with him, it turns out that he is very worried about his wife who disappeared into nowhere. Nicole.

At the first opportunity (before completing the task "" the station will be blocked) go to the Living Section and, having obtained the code from the inoperative elevator in the lobby (how to do this, read the section on the quest " Who are you, “December”?"), Go up to the directors' apartments two levels higher.

There, opposite your brother's apartment, is a guest room in which two phantoms lurk. One of them is just Nicole Hag. Having dealt with the typhons, examine Nicole's corpse and pick her up wedding ring (as well as neuromod and items for crafting). All that's left is to go back to Kevin and tell him what happened. You will not receive any additional rewards for this.

Missing Engineer

  • Where to find: Life support
  • Where to perform: Power Plant (Reactor), Life Support (Air Filtration Control)

To "get" this task, you will need to enter the security booth next to the aisle to the main elevator in Life Support. This can be done in two ways:

  • Having obtained a pass - it can be found in the toilet next to the guard post itself. Lift off the floor (required second level corresponding skill) lattice. The key card will lie under it.
  • Using the skill " Mimicry"- comments are unnecessary.

Once inside, read the email at the security terminal marked “ The missing engineer"And mark the location Jeanne Fore(it is about her), in order to facilitate further searches.

Continue along the main story until you reach the reactor on the territory of the Power Plant (task ""). To the right of the entrance there will be an elevator shaft - on this floor the door is closed, so you have to go down a couple of flights, where the elevator gate can be unlocked with a button.

Your target (service hatch) is directly opposite the locked door on the higher level (that's a bad luck) - use the GIPS cannon to get to it. On the other side of the hatch, a phantom and a couple of mimics are waiting for you. Having dealt with them, search the corpse of Jeanne Foret at the far end of the tunnel (there are also neuromod and costume chip) to acquire a pass to the atmosphere control point and return to Life Support.

The atmosphere control room is located next to the gravity lift in the Life Support foyer. You are interested in the air filtration control room to the left of the entrance. The way there (depending on when exactly you decided to complete this quest) can be blocked by both thermophantoms and combat operators... Once inside, use the pass to unlock the previously locked room on the left (there you will only find one neuromod) - Mission Complete.

Psychic Water

  • Where to find: Life support
  • Where to perform

Opposite the security booth on the upper level of Life Support there is a service hatch (another one is located in the closet closet), on the other side of which you can find a corpse Tobias Frost... Listen to the audio recording on its transcriptor and select psychoactive particle injector- it must be connected to the Talos-1 water supply system.

To do this, head to the Water Treatment Plant (it is to the left of the Power Plant entrance two levels below). The door there (like the room itself behind it) is devoid of power, so you can get inside from the front entrance only if you have third level skill "Ascent".

In the absence of the named skill, use the GIPS cannon to climb over the piles over your head to the balcony above (the "infected" operator is waiting for you there). After getting out through the service hatch (or through the main entrance) to the territory of the water treatment plant, kill the occupant technopath and his henchmen robots, then restore power using the console to the right of the entrance (useful for the task “ Sobering-up station"). A note describing your task will lie to the left of the switch itself.

All you need to do is connect the psychoactive particle injector to the unit in the water control laboratory upstairs. Unfortunately, the path is blocked by a blocked door, through which you can get in only with the ability " Mimicry". Otherwise, use the dilapidated walkways and pipes around to get to the door on the other side.

Kill all living and robotic inside the laboratory, then connect the injector to the device in the middle of the room - the task is completed, and the drinking water on Talos-1 from now on restores psi energy points.

Drunk Tank

  • Where to find: Life Support (Life Pod Compartment)
  • Where to perform: Life Support (Water Treatment Plant)

A corpse can be found in one of the escape pods in the corresponding compartment on the Life Support territory (after exiting the gravilift, turn 180 degrees) Emily Carter... An audio recording on her transcriptor reveals that she was worried about Price Broadway, a colleague of his who once did not show up for work. Your task is to find it.

To make it easier for yourself, you can mark the location of Broadway at the nearest security terminal, or simply head to the water treatment plant (how to get inside, we already told in the framework of the assignment " Psychogenic water"). With power restored, take the gravity lift at the far end of the room to the waste handling department.

After killing the electrophantom, go to the eel collection terminal and click on the only available button to find out how absurdly Price Broadway's life was cut short.

Help Ekaterina Ilyushin (Assist Mikhaila Ilyushin)

  • Where to find: Power Plant
  • Where to complete: Plating "Talos-1", Power Plant, Hall "Talos-1"

WITH Ekaterina Ilyushina you will intersect in the storyline quest "". The girl suffers from parapraxia (disease nervous system) and is in dire need of its stimulant. In order to save Ilyushin's life, the hero will have whole two hours real time.

Theoretically, you can go for the medicine immediately after meeting Ilyushina, however, in order to get out into space (where her office is now located), the hero will need to run to the Cargo Bay, and then back and forth. If you do not have time or desire for this, just wait for the unlocking of the gateways, which will happen after the reactor is restarted.

"Cabinet" by Ilyushina on the cladding of "Talos-1" is guarded telepath and a couple of aggressive operators. Having dealt with them, clean the "insides" of the office from excess cystoids and take the cherished stimulant from the nightstand at the far end of the room. Alone is also drifting nearby neuromod.

Return to Ilyushina and inject medicine into her neck to complete the mission and get the achievement A Friend In Need... If you save both Dr. Igwe and Ilyushina, you will also earn a trophy. Brain Trust).

Catherine's Father (Mikhaila's Father)

  • Where to find: Hall "Talos-1"
  • Where to perform: Data Warehouse, Talos I Hall

After the events " Reboots"Ekaterina Ilyushina (provided that she survived, of course) will move to Morgan's office on the third floor of the Talos-1 Hall. Talk to her twice: the first time to complete the interim quest titled " Ekaterina Ilyushina”, In the second - to learn about her desire to find out the fate of her father.

To do this, go to the Data Warehouse and go up to the second floor. Between the data modules and Danielle Shaw's office is a locked fourth level archive of diaries. If you do not have enough hacker skills to hack, look into Shaw's office and climb there on the closet to the right of the entrance. Follow the wires to the archive wall and use the GIPS cannon to jump to the other side.

Enter in the terminal the number of the volunteer that Ilyushina shared with you in order to gain access to, to put it mildly, the discrediting Morgan record. In this situation, you can go in two ways:

  • Pretend like nothing happened and just delete the audio file (the task will still be completed).
  • Take the blame and move the file to Morgan's computer.

In the latter case, return to the main character's office and, together with Ilyushina, listen to the file (the “ Functions"On the terminal). She, of course, will not remain delighted (the offense, however, will soon be forgotten), however, she will thank Morgan for her honesty, as a reward for which you will also receive an achievement Self-Incriminating.

Ghosting Dahl

  • Where to find: Arboretum
  • Where to perform: Data Warehouse (Danielle Shaw's Office)

At the end of the assignment " Before I give you the key The station will be captured by a mercenary named Walter Dahl in no time. To avoid being tracked, Morgan can deactivate his beacon bracelet, as advised by January.

This must be done in Danielle Shaw's office on the second floor of the Data Warehouse. On the way there, you will be greeted by several combat operators that Dahl brought with him. They do not hesitate to chase the hero, so it is better to deal with these robots on the spot: the combination "charge from the GIPS cannon + adjustable wrench" (EM charge will also be useful) works against them with a bang.

When you reach the desired terminal, simply enter your bracelet number ( 0913 ) - and Morgan will disappear from Dahl's field of vision.

Incapacitate Dahl

  • Where to find: Arboretum
  • Where to perform: Hall "Talos-1", Department of Neuromods (Room for implantation of Neuromods), Life Support (Atmosphere Control Center) / Arboretum

If you saved Dayo Igwe within the side quest « Dr. Igwe", Then after arriving at the Dahl station, the peace-loving doctor will offer the hero not to kill the mercenary. For details, go to Morgan's office on the third floor of the Talos I Hall.

There Igwe will tell you about a rather risky procedure that Dahl can undergo in order to take advantage of his appearance at the station. To pull off this trick, however, you first have to find the hiding mercenary, and then incapacitate him without harm to his health.

This can be done 1) before, 2) during, or 3) after the completion of the plot task "Consultant". In the first two cases, Dahl will chill out at the oxygen control center in the Life Support area, in the last one - he will try to break into Alex's hideout in the Arboretum.

Before embarking on this quest, make sure you have everything you need to neutralize Dahl, namely the Stun Shocker or at least the Electrostatic Blast skill.

If you decide to incapacitate Dahl before he does more trouble than he has already (i.e., while the mercenary is in Life Support), prepare for serious resistance from his combat operators. The room in which Dahl is waiting in the wings is locked on the fourth level, but this is not the only way get inside.

Next to the fan control panel (on the opposite side from the entrance to the atmosphere control point), there is a service hatch on the wall, through which you can get to Dahl with the help of the GIPS cannon.

Another way is to pump out the notorious oxygen from the oxygen supply control center, where the mercenary is located. To do this, you will need to first pull out the beam that interferes with the operation of one of the fans, and then activate the disinfection procedure in the air filtration control room.

In the latter case, Dahl will move to the Arboretum, to the building with Alex's office, where his secret hideout is located. The mercenary will arrive there surrounded by only two robots, so from the point of view of saving ammunition, this option is the most profitable of the three.

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Some time after Dahl is neutralized, Dr. Igwe will contact Morgan and inform him that he is waiting for you with the mercenary in the neuromod implantation room on the second floor of the Neuromod Department. Using the surgical terminal that you find there, use the special retainer, scan the brain, and then the neurotomy (in that order). As a result of this procedure, Dahl will lose some of his memories and in the future will help the heroes get out of Talos-1 unharmed.

Dahl Ultimatum

  • Where to find: Space for the shuttle
  • Where to perform: Life support (Atmosphere control center) / Hardware laboratory / Sheathing of "Talos-1" / Psychotronic laboratory / Department of neuromods

If Dahl is not neutralized by the time you visit the Shuttle Compartment, you will have the quest “ Dahl's ultimatum". The mercenary threatens to pump out all the oxygen from the cargo compartment of the station, where people could still remain (story mission " Receiving and sending"). To solve this problematic situation, the hero will have 15 minutes.

To avoid casualties, you need to: 1) destroy the technician operator called CASPAR(you will have to do this anyway) or 2) fix the broken oxygen control panel (you will need two parts) at the atmosphere control point where Dahl dug in.

Help Luther Glass

  • Where to find: Arboretum
  • Where to perform: Hall "Talos-1" (Trauma center)

Soon after Walter Dahl appears at the station, Morgan will be contacted Luther Glass... He was stuck in a trauma center besieged by combat operators in the Talos-1 Hall.

Upon arrival at the scene, it turns out that Luther Glass is indeed in the emergency room, but already in the form of a corpse (in the course of exploring this part of the location at the beginning of the game, you might even notice him). In fact, several aggressive Dahl robots are waiting for the hero here.

The turrets remaining nearby, the GIPS cannon, EM charges and the Stunner shocker will help you to cope with them. All you need to do in this mission is to survive for the required amount of time.

Derelict Shuttle

  • Where to find: Space for the shuttle (Pre-flight preparation room)
  • Where to perform: Plating "Talos-1"

In theory, this quest could be completed inadvertently before visiting the Shuttle Compartment. If you are curious enough, you may have noticed a drifting ship in orbit of Talos-1 - this is the Exalt shuttle.

Otherwise, pick up the transcription from the body Galil Seif in the pre-flight preparation room on the territory of the Shuttle Compartment and mark (if desired) on the security terminal the location Hunter Hale, the pilot of the ship.

Upon reaching your destination, you will see a depressurized ship with several corpses inside (a weaver can also fly nearby). Search the "insides" of the ship (you can even fix a faulty wall panel to access the cargo hold) for a few useful items, including neuromod, shotgun cartridges and bait for typhon.

Escape Attempt

  • Where to find: Space Shuttle Compartment (Life Pod Compartment)
  • Where to perform: Talos I Plating, Shuttle Compartment (Life Pod Compartment)

You will automatically gain access to this mission as soon as you step into the area of ​​the escape pod section in the Shuttle Compartment. Someone Frank and Emmanuela got stuck in one of these capsules while trying to escape from the station - the launch system jammed.

To save them (there will be no time limit this time), Morgan needs to manually knock down the locks that prevent the opening of the outer hatch.

After getting out with the help of the nearest airlock into space, deal with the cystoids and the telepath near the mentioned hatch (to the left of the exit to the casing of the station). Next, shoot down with any weapon convenient for you (an adjustable wrench and a shotgun will do) four red blockers, and then return to the escape pods.

Find the escape pods control panel (it will be closed by the service hatch) and select the "Launch capsule 2" option. be careful: this must be done after the elimination of constipation, otherwise Frank and Emmanuela will die.

As a thank you for her rescue, Emmanuela has left a small gift for you in the toolroom dressing room (lower level of the Shuttle Compartment, near the airlock). It will turn out to be a suitcase with two neuromods inside, which "lurked" on the false ceiling in the room.

Shuttle "Advent"

  • Where to find
  • Where to perform: Talos-1 Bridge (Captain's Cabin)

To get this mission, go to the captain's quarters on the second floor of the Talos-1 Bridge (you can get here through the Arboretum). Find Jada Marks' computer upstairs and read the letter under the topic “ Shuttle "Advent"».

The fate of this ship (and the people on board) is up to you to decide. The hero will have only a few minutes for this - before Advent lands in Seattle with (quite possibly) one of the lurking aliens inside. The quest will end regardless of what you choose.

Save Alex

  • Where to find: Arboretum
  • Where to perform: Arboretum

After dealing with Dahl and his technician operator, you will meet with Alex. The brotherly reunion, however, will be prevented by the gigantic size of the alpha-typhon, which with its body will pierce the dome of the Arboretum, depriving it of artificial gravity.

Brother Morgan will not be ready for such a turn of events, so now it is you who need to save him. However, no one will force the hero to do this.

Fly closer to Alex and grab him, at the same time cleaning out fraternal pockets ( two neuromods and personal key activator will not be superfluous). Drag the poor fellow back to the shelter, which is also not a sin to search. Leave your brother to drift inside, and fly out yourself and press the terminal button next to the door of the "bunker" - Alex is saved.

V Prey (2017) there are half to two dozen of side branches. Most of them are fairly simple and the basic complexity is connected, rather, with their activation, rather than with a journey from one brand to another. But there are a few difficult tasks, within the framework of which no one will lead you by the hand. One of these is the "Treasure Hunt" quest.

How to get the Treasure Hunt quest?

To do this, you need to visit the "Living Section" location and go to the two wings with the cabins of the crew members. Danielle Shaw's cabin you will visit as part of story quest when you write down the standards of her speech. At the terminal in Shaw's cabin, check the email and read the letter of the same name.

Where can I find all the cards?

The first part of the task will be relatively easy for those computer game players who search every corner. game world... You need to find a total of four treasure maps:

  • The first of them can be found already before you activate the quest. You need to search the body of Zechariah Vesta at the Arboretum location. Take the gravity lift down to the front door to another location, in the "Data Warehouse". The corpse lies right in front of the door.
  • Elias Black's map is located in the Residential Section of the Recreation Center, on the second floor. Lies on the table with many other items.
  • Emma Beatty's card can be found by visiting the Fitness Center in the Residential Section. When you open it, then go along the corridor to the right and search the corpse around the bend, in the middle of the fire.
  • Danielle Shaw's map must be uploaded from her personal terminal in her office. The cabinet is located in the "Data warehouse". Go upstairs and load the map from the files.
  • How do I explore Treasure Maps?

    As soon as you find the cards, then the rest of the goals will appear. They are related to the study of these cards. You must look at the maps and understand what space is depicted on them. Any card leads to a wall with a certain number. All digits make up the four-digit code "1365". But! To complete the quest, you must ALWAYS find these spaces. This is the only way to get merit. By the way, each of this space needs to stand for a few seconds until the task is updated (standing facing the number on the wall).

  • To find the number "1", sail off to the SAGITTA location. In this case, it is best to switch to it just from the arboretum. When you do this, then fly to the very bottom of the mine, literally after a few turns, until you see the entrance to the fuel storage. There will be a room with ordinary gravity. Jump over the destroyed bridge to find yourself in front of the doors to the shuttle compartment. To the right of the doors, in the corner opposite the gravilifts, you will find a number (on the wall).
  • To find the number "3" follow to the compartment "Life support" and go to the water treatment plant. Then go to the far left corner (below) and find a number on the wall.
  • The number "6" is in the "Residential section". After passing on it, go up the stairs to the left and turn into the left door, where the utilizer is located (2nd floor). A number will appear on the wall on the side of the heat exchanger (to the left).
  • The number "5" is located in the cargo hold. Go to it from the power plant and immediately turn left. There is a container here. There is a number on the wall behind the container.
  • As soon as all the numbers are collected (in general, all the points of the task are marked as completed), go back to the "Living Section" and go to Abigail Foy's cabin. On the terminal, go to the utilities and enter the purchased code into the "Treasure Hunt". The treasure will be automatically loaded. And the merit will be the blueprint for the Adventurer's Arsenal chip, which increases certain characteristics. Craft it to find out exactly what it gives.