Download mod on Skyrim Continents. Pak "Big Fashion and New Earth". Woody mammoth


The new land on which nine kingdoms are posted - the territory on Roven with Skyrim, new monsters, NPS, guild and spells. Added missions, clothing, armor, weapons, items.

Territory:

  • Gloomy swamps
  • Mountains Sareol.
  • Scorched land
  • Hirsina possessions
  • Fortress nine
  • Heavenly Islands
  • Dragon lands
  • Alontar (Continent, the opposite of location Analor + city in modern style)
  • Analor himself

Antalor - the kingdom lost in the eyelids away from Skyrim. They rule them nine kings, new guilds have been created by their order:

  • The Lican Guild - they all quietly, the fear of them only the expelled warriors of Hirsin.
  • The guild of vampires - holds back the onslaught of the rebels of the dead from nearby marshes.
  • The guild of necromancers - along with Dark Brotherhood In vain, they are trying to open the gates of the void, where they hope to meet the heroes who died in past chapters of the game.
  • The Mages Guild is hunting on snow magicians after their expulsion from the guild and the opening of a new type of magic.
  • Guild merchants are actively traded, and the Falmers from Skyrim for research are abducted

Deep under the brankers of the guild to the whole research. On the perimeter is the guardian of immortal (warriors from plasma in Ebonite arm).

The legend says that if you collect all the books of spells and bring to Altar Sareall, whose crypt is high in the mountains, gain immortality and power over 9 kingdoms. It is quite difficult to find books, they are scattered around the world Antalor, and some are lost at all!

Short description of provinces:

Sareal Mountains are named after the archman, he managed to get into the lands of Dryad.

1) a small settlement of snow magicians,
2) Mages Guild,
3)) the fortress of the gnomes,
4) It is there we are looking for entrance to the land of Alongtar!) (World in the style of the 21st century)
5) Village near the guild,
6) Pier with a port.

Short description of provinces:

The mountains are named after the archman, he managed to get into the land of Dryad.

  • A small settlement of snow magicians,
  • Magge Guild
  • The fortress of the gnomes
  • It is there we are looking for entrance to the land Alongtar (mirror world in the style of the 21st century)
  • Village near Guild,
  • Pier with ship

Possession of Guild Licanov

  • Lican Guild,
  • Big village
  • Several forts,
  • Caves, mines.
  • Cemetery.

The huge forest and DRIAD who lived in it was incited the demon and turned the inhabitants in the sandy demons. The survivors went to the lands of Syria (there actually visited Sareol, after which, without a trace).
To get to the guild, you need to go through: seven gates, seven towers, defeat seven keepers (select the keys to the gate)

Vampire Guild possessions

  • Huge cemetery
  • Tower of caretaker
  • Crypt
  • Gloomy forest

Center of Antalara, residence in the tower.
The city is divided into areas:

  • Settlement of people
  • Delmer settlement (copyright)
  • Orsimer settlement (copyright)
  • Combat Arena
  • Harbor and ships in it
  • Dungeons inside which many laboratories
  • The large market, stylized under the dvlam. Drainut (exoskeleton) is sold there

Alontar - Modern World:

  • big city
  • Brick buildings,
  • Park for walking
  • Guild of merchants, market and shops,
  • Log in for the Dark Brotherhood Look for a destroyed tower.

It will be possible to buy the estate of Sirion. Entrance to Alontar is looking inside the fortress of the gnomes.

Installation:
Semi-automatic - you need to specify the DATA folder in the game folder.
Preferably

Brand new monsters and many new creatures across Skyrim.

List innovations:

- Snow Quit

Snowy whales are ancient animals who lived in Skyrim since the return of a person on earth. They live high above the mountain peaks, where they mysteriously "swim" through heaven, jumping from the cloud to the cloud and singing their beautiful essential song. Nordes from old times hunted on these powerful beings of the sky. For such a hunt, not only forces were required, but also courage: only the most decisive and severe spirit was worried about such a risky rise and then were ready to fight against the animal among the clouds.

Whales are a large source of food and resources, and she could even be used to produce the most beautiful perfume and decorations for women.

- Ancestor Troll

The ancestors of trolls of formidable and fatal creatures inhabitants in the gloomy caves and the dungeons of Tamriel. Despite its external signs, they are really ancient trolls, although unlike their deprivation predetermined, they are somewhat more intelligent and were able to create craft tools and clothing. The last time was noticed somewhere in Hammerfelle at the end of the third era, where many of them were mostly destroyed, although the recent return of dragons in Skyrim apparently became the reason for these creatures to return back to the surface.

- Fishilla

Fortyrquers found shelter deep into the sea and use fluorescent grown on the head to make the prey. They have some similarity with Lurker and Hermeus Mora - is there a connection?

- Borov

Borovy is unsaturated pigs with the beaws that roam the area of \u200b\u200bTamrilyl, being able to survive in many media, such as forests, plains, swamps, tropical forests, and even in the cold areas of Skyrim. They are pretty ruthless, like having prey, and during the battle.

Borovs are of different types, but the most dangerous of them - the Rothgarian vaccine, which is often called the "Blades of Tuska" (because of its sharp fangs).

- Chimera

Chimeras are disgusting and lucavist creatures created by artificial means to serve their creators as guards, subjects or to simply sow fear on Earth insulting beauty and nature and divine work.

These vicious creatures are of different sizes and shapes. The standard and most common chimeras (with the highest level of survival during creation) have the form of a lion, goats, snakes and dragon, combined into one disgusting and painful shape.

- Vasilisk

Vasilisk is a truly surprising creature from Valenwood with the same unnatural origin as his cousin. This vicious chimer breed appeared in the same way to see if new descendants can inherit the characteristics of their incubator to produce a stronger hybrid. The results were, as expected, catastrophic: Vasilisk hatched with a changed ciglock head (chicken egg squeezed by a snake). This vicious and scaly livery is quite rare and its meat with eggs are incredibly valuable for cooking or alchemy.

- Dodo.

Dodo is a wildford of birds whose meat uses incredible popularity among orcs and isoys, but because of such popularity, these birds were on the verge of extinction, and only a few stayed in Skyrim.

- Ice Ruh

Ice ruh actually daedra inhabitants in daederic ruins. They are completely created from ice and destroy the snowy dust after the murder. Sometimes these ruthless daedric birds appear nirne mainly in the atmore during the most complex and deadly blizzards, but may also appear in Skyrima during a similar weather. But their most regular reason for the appearance in Skyrime is most often due to the reckless magicians seeking to use the power of these frozen animals for themselves.

- Ettin.

Ettin is a two-headed giant. It was once said that they were a particularly strong and evil tribe of the giants who were able to even kill their fellow giants, from which they were cursed. The curse deprived them of any intelligence and intelligence that they had, turning them into meaningless and cruel cattle, which is no different from the animal. The only thing that was managed to preserve these creatures is the ability to effectively provide their once group mortal raids and mass murders in predictable places. Despite the fall in a kind, some Ettin were noticed in regrouping and attempts to restore their destroyed village in the mountains, which arise some concerns that the curse can reach their goal. There were also rumors about the pairing of people and elves, which created a very unique result - etta, - but there is no credibility.

- Echarer

Echter is the appearance of "ugly, evil and pointed" animals, which is predominantly characteristic of the Rothgar. These creatures are used as domestic livestock, and as fairy animals for the orcs: they are the main source of food and clothing for many cities and citades, and are very important for their everyday lives, but not so much to be too applied to these temperamental animals. .

About the northwestern borders of Skyrim can also be found.

- Sheby

Sheby is a large breed of bull and known for its shaggy and thick hair, especially a musky smell during the marriage season. They are rushing than cows and live in many parts of Skyrim.

- Bird Ruh

Birds Ruh - giant birds predatory feeding on to everyone that can move. These monstrous eagles inhabit the Hammerfella desert, but they began to appear in other places after the Alder Dominion attempted to absorb Hammerfell with some suspicion that the elves somehow tamed these creatures anyway to perform their instructions, as they sometimes notice the flying over Sanctuary of Talos.

- Snails and slippers

Snails and slugs - simple and small eating base of mollusks that can sometimes be everywhere in the warmest areas of Nurne, but can also be found in the wildlife of Skyrima or in wet locations, such as raw caves or basements. Snails have quite charming shells that some small boys love to collect, while more disobedient children use slugs to tease their sisters.

- Woody Mammoth

Woody mammoth native Völenwood. Unlike their cousins \u200b\u200bSkyrim, wood mammoths are gray and with black eyes, and usually much less susceptible to hostility. Some are even preserved as domestic cattle of forest elves.

- Werette

Licantropy, originally known as Terianhropy is a disease created by Hirsin, which encourages infected to turn into monstrous animals with human-like features. Usually wild and deadly, arewolves are one of the most dangerous creatures in Tamriele and there are different forms and accuses, depending on the variant of the disease they were infected. Wolf-like and the main reason are most common and well known why the name "lycantropy" is used more often. Other famous species - Bear Werewolf Skyrima, Borovy Werewolf High Roca, Lion Werewolf Elsweira, Crocodile Werewolf Blacktooth, Werewolf-Valenwood Vulture and Elusive Aculiilion Werewolf alleged from Pianonea.

- Yeti.

Yeti, also known as "snow people" from Nords, are very rare livestock breed. As they believed, they were introduced in Tamriele during the third invasion of Akavir hell "Sumy Dir Camale to help in his conquest of the Cold Tundra Skyrim. Some scientists suggested that these creatures could initially be the inhabitants of an old atmosphere. The rarity of these creatures, as suspected, It is connected with the attempt of the ancient northerners to destroy all traces of the presence of the kamal from his homeland. Some of them even thought that these creatures could have some connection with frosty giants and frosty trolls, but this was not proven.

Installation:

Standard.

Removal:

Remove Fashion Files from the Skyrim folder.

To begin with, I would like to say that I just show you the data of modifications. "How to download them and what to do - all this you will learn by going links.
The manual will be supplemented. So, if you are interested in this manual - boldly add to your favorites.

Boldly write in the comments which modes can be added to the manual.

PROJECT AHO - ETEREY HYPERPROSPIAL OBERVATORY

Project Aho is a big quest modification designed for 5-10 hours of gameplay. You will get acquainted with the history and inhabitants Sadrit Cragne - the secret settlement of the once-great house of Televanni, erected on the ruins of the Grand Delian city. And will disclose the secret of one of the greatest wonders created by the disappeared race.

THE GRAY COWL OF NOCTURNAL

Moonpath to elsweyr

The Last Dragon. - This is not just dreams.

After the death of Aldune Dovakin, still tormented nightmares. Far votes are called him, but is not a hoax. Maybe he still can not part with the past life. A strange feeling of incompleteness is disturbing his heart. They say that smugglers from the pirated bay are serving in Windhelm. Who knows, maybe he just lacks good adventurewhich will stop the alarm and nightmares that torment him at night
You are waiting for more than 15+ hours of gameplay and new locations.

Recently came the LordBound trailer. The mod adds new quests and locations.

The release should take place this year.

Crowner is the grand and most huge mode of all that we had to play. Mod made in the best traditions Dark Souls., and indeed the entire SOULS series, and very respectfully refers to the Laura of the TES Universe. It is difficult to argue that in fashion everything is right asked by the authors of the TES series, but there are no significant discrepancies with Laura in it.
In fashion with a couple of dozen new armor, which is suitable for both women's and male character (there are several clothes that are an exception), tons of weapons and the same rings. Everything has their own textures and models. Dozens of new enemies, new companions (one of which is four-legged by the name al) and of course, all this is accompanied by a very long quest, which would completely come up for a full DLC.

... Well, you and Sonya, you didn't even wake you up yesterday's storm. They say we have already sailed in Morrowind ....

With the exit Skyrim fans Morrowind. We decided to postpone your favorite game on a fresh graphic engine to introduce modern players with a non-sharing masterpiece. Despite the fact that the converter was used for transferring to someone, the work is very large. Full adaptation implies new models of creatures, textures high resolution, own animations and, in perspective, voiced dialogues.

Work on the project moves slowly and output full version We will not see soon.

Darkend. - This is a global (and Horror) for our beloved Skyrima.
You can start the journey to new lands from the ship lost in the ice called "Voyager", it is to the north-west of Winterhold. You have to find out what happened to the team and knights from this ship. Step by step You will be dive into the history of the story that happened a few years ago - to learn the truth and collect a picture of what happened together. There are no clear indications - what exactly to do - Dovakin will become a free investigator, who just needs to learn the truth ... and maybe you should not find out? Maybe some secrets of the island and remain in darkness? Maybe there is the very place? You decide. Along the way, dodging arrows, swords, axes, fangs and deadly traps. All this in style Dark Souls.

Falksar is a modification that adds a new territory. Falskaar was designed as an addition, adding a lot of new content: land, settlements, dungeons, NPC, plot line and side Quests. Mod will provide a player more than 20+
gameplay hours.

You can download Falskaar here.

1. The beginning, quite interesting. The first task of the Yarla passed without jambs. The beginning of the quest for detachment of the Colosseum - too. Then the difficulties began. In the temple of the dead, the ghost of King Koros took the quest to help him find peace. Although, for having done - not to pray to him in a cozy crypt, but forever rooted in a pan in the Belena! But, I wanted to see the quest. And then it began. The central doors open, but behind them iron stakes rising from the floor. As I did not seek how to go - I did not find it. Ultimately, I used the console and passed on, but no buttons (handles, rings), lowered stakes from the other side did not find. Next - the place of storage of the dead dragres from which the further path lies through the little puddle. There is a deep well and tunnel filled with water. Find out the way, if you dived, almost impossible! It is necessary to barrel of water of water breathing and very long to pull in muddy water. I had to turn on TGM. Found, Taki, pass on. A small hole in the ceiling through which you need to float long. Then the passage of dry and again the well. Then - the road to the valley of the dead. Already before the temple from - under the ground rose a breakdown of very strong skeletons. Tin! Inside the temple, after I took the sword from the sarcophagus, the lighting began! The whole horde of skeletons and the king woke up, and it went! My Dovakinka is already quite strongly pumped (95th level), the tens of four spells learned and the dragon cries have masted more than a dozen. Weapons and armor - respectively. Giant, hired from the Yarla sent to knockout and my girl was poured at times! I had to cause a profog. A couple of my companions arrived and then went! But I will tell you, it was not easy! In short, in my opinion, the author with hardcore very nervous. I would like the passage to be, let it be difficult, but fulfilled without cheats.
2. The second quest found in the Dark Tower (sort of, so) at the ghost of the court mage of the ancient king, which was falsely accused of stealing scrolls. I asked him to free it. And further - again neponyatki. One way is up, and there, literally, at every turn of the traps (cutters, sweating grills are other), and also poisoning gas from the walls. No buttons activating traps, valves and at the end - no passage. But after took the quest in that chamber where the magician locked, opens, some portal or passing with a protective screen. But, how to get there?
3. They met the soul of Valkyrie. It is necessary to fulfill the two of its requests - to attribute her body to the appropriate place and light the lights that protect these land from, some kind of trouble. If the first part passes without special difficulties, then the second ... Following the markers, we go beyond the gate, in front of which the bandits killed Valkiria. Behind the gate a huge cave. Having passed past the high columns with observation posts of bandits (or not by - there are a lot of them, what can be collected), tipping a few wolves and bears rest in a deep gorge, crossing the gorge from the edge to the edge. Markers indicate the other side. I could not move through the gorge in any ways. I tried all possible funds. There, only on the dragon can be flew. I tried to call the dragon - it does not arrive. Yes, and how it can fly to the cave. In short, I suffered for a long time, evil took and decided to see, where these markers are shown. Amented TFC and flew. To fly for a long time. In the end - ends, I got to some snow-covered temple with luminaires suspended on the arches. Here they need to be adjacent (activate). After each activation, the cloud of all sorts of very strong enemies appear, which use such spells and screams that fly like plywood over Paris. I was tired and spat. I know that some authors of quests have such a confusion. To complicate the passage, they set up the markers so that the path to them is completely from the other side, entitling who - knows where. In short, I'm in full prostration!

Requirements:

1. Skyrim SE (you can with the Underground-2 assembly, you can absolutely clean).

2. Computer S. 8 GB random access memory - And do not say that you did not warn you!

This addition to the assembly of Underground-2 includes big mods And new lands, namely:

.

This content is available only to registered users!

Translation of poems and ballads: Nooneelse, Alexium, Mirielle, Oberon, Santera. Adaptation, addition and translation editing: Darth --- alexiel.
- Description -
Adds a new territory, comparable with two-three Skyrim Holds. More than 20 hours of gameplay. New storyline and side quests. New spells, recipes and one new cry. New items, including weapons, books, armor. More than 40 minutes created specifically for Falskaar music. New bard with unique songs. Complete voice acting dialogs made by lovers and professional actors (English). You will not lead your hand in every quest. If it seems to you that you are stuck - look back, look around, think.
- How to start -
To start the main Quest Falskaar, go to Rift and talk to Yalamar. You will find it either around the market, or at the northern gate, or in the tavern "bee and sting", if you wish, you can immediately go to the mine deep echo - a new dungeon of just north of Rophietn. The mod does not impose any requirements for the level of the character.

This content is available only to registered users!

.
- Description -
The new quest line is crowned with an impressive battle with a dragon. New, made by hand a huge island with a lot of remarkable places, explore which will help the map of the island with markers. Go with battles through one of the biggest dungeons Tamriel. Solve the riddle, subduer the mind of the Draneg! Arrange an abandoned imperial fort and make it with your new home. More than 30 new unique characters. 17 new quests: 2 of the main scene line and 15 side. More than 200 voiced lines of dialogs (in English). Portable bearish capacanis, which you can have Javi Dara. Bard tools that you can play. New Creek: FIIIK Lo SAH (phantom form). New spell spells and a number of others. New ingredients. New musical compositions.
- How to start -
The quest is designed for the players of the level of the level of the level and above, advanced by the main storyline of Skyrim (they should already be called upon by gray-beam). The imperial messenger, theodin Bien, will give you a letter with a request to appear in the tavern "Garzing Mare" in Waitran.

This content is available only to registered users!

Transfer:

This content is available only to registered users!

Adaptation: DARTH --- ALEXIEL.
- Description -
This mod will offer you from 10 o'clock the gameplay, this is if you just take the quests. New lands are the extensive territory of the Black Earth. Mount of quests - from obtaining citizenship in chernozem and small orders to the Colosseum and Golem. New NPC. New spells. From the changed suction of life, before contacting Lich. New skills - become a powerful golem. New fixtures - put the Stone Defense Tower! Mini tasks - Learn, finally chop trees. Your survival mode - Drink, eat, sleep, now it is important! Repair your spoiled shield and sword in battles. A bunch of dungeons. Wrption! Goliath. Of course, all this is voiced (in English).
- How to get -
A new spell that will be added to the inventory automatically. You can apply it only inside the "Sleeping Giant".

4) Interesting NPS (Interesting NPCS). Author

This content is available only to registered users!

Transfer

This content is available only to registered users!

.
- Description -
Interesting NPCS is a project inhabiting Skyrim new inhabitants and trying to make it more alive. Each new NPC is perfectly entered into the world of the game, has its own history and unique dialogues. Most of the added characters are voiced by a team of more than 80 actors (in English).

This content is available only to registered users!

Transfer:

This content is available only to registered users!


- How to start -
Go to the remains of the ship "Marigtler", it is in the ice of the Sea of \u200b\u200bGhosts, North-west of Winterhold.
- Description -
Follow the new Faros Island, explore the developed territory, fight with new enemies and find the ancient set of weapons of incredible power. No tasks, no hand help.

6) Revival Helgen (Helgen Reborn). Author

This content is available only to registered users!

Transfer

This content is available only to registered users!

.
- Description -
Revival Helgen is a quest mod that allows you to restore Helgen! Find out the legend of the keepers of Hatta, about the reunification of two old soldiers and about the ten-year old enmity with the ruthless and powerful Justiceman from Alder Dominion. You can hire and train your own guard for the city or ask for protection from the Empire / Brotherhood Brothers. You have to reveal the story of slaves. You will be able to fight for your life in exciting battles on the secret new arenaMany other adventures are also waiting for you. Workers will restore the city step by step! You will be rewarded with your own tower in Helgen, which includes the most interactive and dynamic museum exposures in Skyrima!
- How to start -
To appear gangsters when using the fashion "Live another life", log in to Wetran through main door Four days after the completion of the quest "to freedom!", But not Fast Travel. For other users who have long passed these stages, everything should be fine, just wait 4 days and the quest will begin. If nothing from the above helped, then enter SetStage Balokhelgen01 in the console 5

7) Journey to the islands of dreams Voyage to the Dreamborne Islands). Author

This content is available only to registered users!

Transfer

This content is available only to registered users!

Adaptation under SSE and translation editing - I.L.Pron.
- Description -
In this fashion you can: study a dozen of unique worlds interconnected in a logical - fabulous manner. Go through the distant worlds of the lunar shadow in search of a wiser who disappeared. Help the crew, the stranded ship and surviving after the dragon attack, find the way home. Reveal the secrets of the deceased civilization. Fight against complex opponents, overcome their nightmares. Find hidden treasures and powerful equipment. The quest takes place in its own locations and does not affect the plot of the game. Companions are not taken, leave them in Skyrim.
- How to start -
The quest begins in Winterhold, in the tavern "frozen hearth". There, talk to Borlan, he gives the task to find the missing Master of Aulbrin and gives the key from his house. By activating the bed, you find yourself in another world.

8) Bruma BEYOND SKYRIM - BRUMA). Authors

This content is available only to registered users!

Transfer:

This content is available only to registered users!

.
- Description -
Go beyond Skyrim directly to Bruum - the northernmost county of Sirodil. Find out what happened to the city after the crisis of Oblivion, from new stories and adventures. Dive into the depths of the ancient Isleid ruins. Explore the new terrain, larger and densely, than in DragonBorn DLC. In Broume, only you are responsible for your decisions and their consequences. Discover the spire of Frost Stroke, the temple of the lord of the clouds, the pool of frosty fire and other legendary places. Travel back, home, begins now. You are ready?
- How to start -
Look for a passage in the mountains Gerol south of Helgen

9) Taste (The Wheels of Lull). Author

This content is available only to registered users!

Archainis Translation

This content is available only to registered users!

Adaptation under SSE DARTH --- ALEXIEL.
- Description -
A large main quest, which is divided into seven parts and includes riddles, espionage, poltergeists, insane scientist and oil. Five dungeons containing unusual contractions with bosses, as well as large and unique locations with a nonlinear design resembling a legend of Zelda. New town, equipped with many characters, movable parts and small bug manufacturers. There are more than seven additional quests in Lal-Sea, where you have to solve puzzles and overcome various difficulties, relying more on intelligence than power. More than ten samples of new weapons, including clockwork boos, light swords, electric rods, and of course the Arkebuses are beloved by all chronographs. New Armor and Equipment: Chronograph Robe, Powerful Clockwork Armor and Protective Sets. New Race Extremely eccentric manufacturers - alive Merov Merov Sota Strength! Return of characters from Sotha Sil Expanded and past games of the series, as well as mentioned only in the deepest devils of Laura.
- How to start -
There are level limitations, because in order to start the mod, your character must have a minimum level 15. To end the Fashion, your character must have a minimum of 30 level. Make a quick journey to any open settlement, excluding five major cities when you correspond to the level. You will suit the strange measures, and your adventure will begin.

This content is available only to registered users!

Transfer

This content is available only to registered users!


- Description -
Crowner is the grand and most huge mode of all that we had to play. The mod is made in the best traditions of Dark Souls, and indeed the entire Souls series, and very respectfully refers to the Laura of the TES Universe. It is difficult to argue that in fashion everything is right asked by the authors of the TES series, but there are no significant discrepancies with Laura in it. In fashion with a couple of dozen new armor, which is suitable for both women's and male character (there are several clothes that are an exception), tons of weapons and the same rings. Everything has their own textures and models. Dozens of new enemies, new companions (one of which is four-legged by the name al) and of course, all this is accompanied by a very long quest, which would completely come up for a full DLC. Mod Nelinenene, contains many ending. Basic two: negative and positive. Positive, in turn, shares another five options. In the 4th episode there are no quest records and pointers, but the quests there are there, and they are performed in the style of the Souls series. Armor and weapons can be seen in a special blacksmith (Zenitar forge) after the completion of these quests, or after performing special conditions.
- How to start -
The mod consists of 4 episodes: Episode 1: A summor. Go to Danstar to the Tver "Peak Wind", the necessary NPS will speak with you (well, if not, his name is Altao). Episode 2: Bloody Matrona. Starts automatically after completion of the first episode. Episode 3: Children's Child. Starts automatically after the completion of the second episode. Episode 4: oblivion. Starts automatically after the completion of the third episode. (Or in the final 1 \\ 2/3 of the act, if we accept the offer of Mella Bala).

11) Eteriy HyperProstic Observatory (Project Aho). Authors:

This content is available only to registered users!

.
- Description -
Project Aho is a big quest modification designed for 5-10 hours of gameplay. You will get acquainted with the history and inhabitants Sadrit Cragne - the secret settlement of the once-great house of Televanni, erected on the ruins of the Grand Delian city. And will disclose the secret of one of the greatest wonders created by the disappeared race. New territories are exploring over 40 locations, from the cozy Danzer houses to the epic dormantic structures. New quests - a nonlinear plot will allow you to determine the fate of Sadrit Cragne, and over a dozen side quests will get acquainted with the life of the inhabitants of the city. New characters - 20 fully voiced (in English) characters with their characters and problems. Advanced routine system - residents Sadrite Cragne prepare their meals, go to each other to visit or collect flowers in the garden. New music - 10 excellent compositions written specifically for us by a professional composer from Germany - Formhir. The unique dormant ship is an ego that can not only serve as an excellent home, but also move you to different corners of Tamriel. New weapon, armor, unique subjects and spells. Creating spells and a real blamor with specially selected music! New companions.
- How to start -
Very simple! To start the main quest you need to reach 15 levels. Just travel through Skyrima (without a horse and not in cities) and contact you. Or just make a quick journey in the village like Riverwood.

12) Hanging gardens (The Hanging Gardens - A Quest). Fashion author

This content is available only to registered users!

Transfer

This content is available only to registered users!


- Description -
This quest mod will send you to a remote lost branker island island, migratory secrets. Quest of average duration and perfectly suitable for high-level heroes, loving research, new places and good contractions. In stock Vacuated NPC, unique items and ingredients that can be found only on the island, 2 small subspaces, 14 locations, sea travel and contractions with pirates, tons of dvormers treasures, and enemies that have long left this world. Look out the location of the island, go there and won it ... if you can. And remember, the sea is full of dangers. You never know what you will find, or who will find you.
- How to start -
Quest will begin with delivery by courier notes from the console. The courier will delete you when changing the location, provided that you are level 25 and completed the quest Cherese, requiring the murder of Nit.

13) Umbra Island (Umbra Island). Fashion author

This content is available only to registered users!

Translation and conversion under SSE - I.L.Pron
- Description -
Learn about the gloomy fate of the island of Umbra and help the remaining residents get rid of King Aran and his four knights. The quest has no markers and requires you observation and intelligence. The recommended level of the player 40+, enemies are a bit, but they beat them strongly, especially 5 new bosses. Leave your companions at home, mod created to pass alone.
- How to start -
Go to Dragon Limit Waitran and go to the room to Fahrengar. He's on the table you will find a book.