Why Rockstar Games hates PC. Conditions and regulations Rockstar Games

Rockstar Games. Again made it. And I'm not talking about an unexpected announcement of the game, but about the fact that PC-gamers are in full span. So, Red Dead Redemption 2 Announced only on console At the fall of 2017 (by the way, almost certainly postponed).

Not to say that this is a big surprise. Games from "rock-stars" have long been unloved the PC audience, because their games go with a big delay, or do not go out at all, as in the case of the original Red Dead Redemption. But why is it going on?


After all, PC-gamers love their games as strong as "Consolers". Perhaps even more. After all, how else to explain the one wave of mods that we are condicted for each new game? But instead of support, Rockstar Only stands aside and as if yaws from boredom. Although not quite. After exit GTA V. They still drew attention to modding and ... banned several mods, because They influenced the network game.

Yes, the creation of a PC version is a rather difficult and cost-effective process. It is necessary to take into account the many indicators and variables. But it is Rockstar! They have enough resources to carry out this. In addition, new consoles are now presenting the same ecosystem as PC, therefore the transfer is carried out much easier than in the case of X-360 and PS3.


There is, by the way, weak hope that Rockstar just want to fully master and test last generation consoles. After all, they didn't produce formally games on X-one and PS4. If so, the PC version is only a matter of time. But, alas, the exit to PC is not confirmed even indirectly.

But so far Rockstar Right spits in the face PC players. So, you can remember last winter sale in Steam. With the release of the PC version, 8 months have passed. It would be possible to give a discount ... but no. Players only offered a free card with intra-card currency as a gift. And so far (and from the moment of release there has been a year and a half) the maximum discount on GTA V. It was in the amount of 33%. At the same time, the game is always engaged in the first line in the leaders of sales.

Those. To say that the pirates are also not guilty. Yes, this is a problem and GTA V. It was quite hacked, moreover, the game is still in different variations (4k-textures, built-in mods) appears on torrents. However, this did not prevent PC version to sell in the amount of 6 million copies. Yes, it is only 10% of all versions sold on all platforms. But other publishers do not even dream of such.


So really Rockstar So hate PC and PC gamers? Or just want to focus on consoles? It turns out that first. PC platform is now popular more than ever, what even mentioned Sony At the presentation of the new console. Porting thanks to the structure is also simply produced.

But Rockstar Continue to bend their line. Sooner or later series Rdr. Visit PC. No one will abandon the excess bag of money. The question is only - when? Although I would ask another - is it worth waiting for the game with such a relationship?

P.S. Would also like to add that fans Rdr. Collect petition about the release of continuation on the PC - on this link :) For 12 o'clock, 13,000 people have already typed! Join now!

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Confirm Network Policy GTA Online. Frequently, the players began to face the problem at which it is necessary to confirm the network policy or primary launch in the GTA Online, and before this player moves into a single mode, and only through it you can go online.

How to get rid of the permanent confirmation of network politics?

To tell the reason for the appearance of this problem in GTA 5 on PC is difficult, but there is one solution that can help you.

  1. Go to the My Documents folder to the folder where the saving files from GTA 5 are located ( ).
  2. Delete files launcher.log. and settings.xml.
  3. Next, go to the Profiles folder, delete the files. cFG.DAT., pC_settings.bin. and folder control.Do not worry your salary will not be affected, you just have to go to the game settings section and change them, since deleting files in the previous step we dropped them to standard.
  4. Now you can easily enter the GTA Online. If this solution does not help you, repeat all the actions above again.

Question:Can I upload a video from the game on YouTube or other sites? Can I use the materials protected by copyright laws if I am not afraid of commercial purposes, but there are no spoilers in the materials?

Answer:Typically, Take-Two Interactive does not mind the fans to use materials for non-commercial purposes, if they do not even disclose the plot for other users. The term "non-profit targets" means that you do not sell a subscription to your site and do not use materials for advertising a product that you sell on the site - for example, a shirt or wallpaper. Take-Two Interactive reserves the right at any time to demand the removal of materials protected by copyright laws. If you have any questions, write to

We are glad if the fans lay out the video from the game - we adore gaming rollers from our games and sometimes publish them in Rockstar news feed. However, we have several rules for posting video on sites, and we want you to perform them.

In order to make it easier for you to understand our position on this issue, we have compiled a list of materials that we usually require to remove from sites:

  • Rollers from not yet released games: No "leaks" with rollers from games that have not come out yet. Any videos from "leaked" instances of games that have not come out, will be deleted, regardless of how this game was purchased. This also applies to the video about "unpacking".
  • Spoilers: rollers that show the final scenes of the game, plot videos without gameplay Or any other rollers that reveal significant plot events. You can show plot rollers if it is part of a larger passage (or "lettle" with user comments), but video only with plot rollers will be deleted. If you do not know whether your video contains spoilers, write to the address and accurately describe the scene in which you doubt, as well as the context in which it will appear.
  • In-game entertainment: For example, television shows and comedy views in Grand Theft. Auto IV, or Mute Cinema in Red Dead Redemption. We want fans to see it in the context of the game world, so we are against the placement of such videos in the separation from context and will delete them.
  • Promotion of scamming: Published videos in which are approved and encouraged ways to dishonest earnings RP or gaming money, as well as duplication (forged) game items.

And finally, we reserve the right in some cases to remove materials that cause our objections, as well as subsequently change their policies. However, we promise to inform you about all such changes.

Of course, if you have questions about our politics, send them to the address

This story is about "rock stars" who do not perform on stage, but are idols of millions of players around the world, it's time to enjoy the exciting history of the development of Rockstar Games.

Send

Running a series of articles about the largest game publishers, we did not assume that visitors GameGuru. This will cause such interest. For numerous comments, it was increasingly possible to see requests for writing the history of developer companies such as Blizzard, Valve., Rockstar. It is impossible not to go on occasion when there are so many people around. The first blocked the way to authentic publishers Blizzard. Her story can already be read.

And now, all those who passionately wanted to learn about the "Rock Stars" who do not perform on stage, but are idols of millions of players around the world, it's time to enjoy the exciting history of the company's development Rockstar Games..

Big gaming family

As it turned out after writing this material, with Rockstar Games. Everything is much more complicated than it seemed at first glance. The company is property Take-Two InteractiveBut at the same time owns nine branches scattered at different points of our beautiful planet. In this article, we decided to connect all the information into a single whole, to the end, without imagining that it would work out. The fears were vain, because everything came out very "tasty". Arrange more comfortable (what are you sitting there) and enjoy the success story Rockstar.

Now let's mentally move it 13 years ago. It was then that in 1998 was founded Rockstar Games.. Among the projects published by the company, there are: and other "inconspicuous" titles, where and recent L.A. Noire. Now a little geography. Located Rockstar Games.in the heart of the USA - New York. On this course, geography is completed, and with it a small introductory part; Thanks for attention. Everything? Do not wait. Now the most interesting will begin.

North wind ...

One of the oldest branches Rockstar Games. is not essential Rockstar North. - The creators of all the favorite series. Among other acting studios, this subsidiary is rightfully the main thing. The year of the foundation Rockstar North. Became the distant 1988th. Neither Rockstar It was not a speech.


Studio founders in the face David Jones (David Jones), Russell Cai (Russell Kay) Mike Daily(Mike Dailly) and Steve Hammonda (Steve Hammond) decided to dwell on the mysterious name DMA. These three capital letters A smooth account did not mean anything. They just fell to the eyes in the documentation for the personal computer Amiga to someone from the guys, after which the sky gaming Industry A new asterisk was lit (not yet "rock"). Later, abbreviation will come up with decryption: Direct Mind Access., again, not transmitting the essence of the company's activities. And what is the matter to the name when all the staff are engaged solely by creating their first games.

Newly-made developers immediately attracted attention, creating projects with truly fascinating gameplay. In 1988, the light saw Scrolling Shooter with the intriguing name "Threat" (Menace). A year later, another game of the above-mentioned genre was released - science fiction Blood Money. From the magazine Zzap! 64 project received a crazy rating - 94%. The first kids DMAthey went to PC (MS-DOS), favorite AMIGA developers, Commodore 64 and Atari St. Successfully completed the 80s, no less exciting 90s began.

From animals to killers

February 14, 1991 Release was held. Say that this game was popular, it means not to say anything. According to Wikipedia, the puzzle broke up with a circulation of about 20 (!) Millions of copies. Initially, the project came out for one platform - Commodore Amiga. However, having gained wildly popularity on it, it was ported for everything that only you can. Today, it is not difficult to find a version even for PSP or PlayStation 3. After that, developer plans for this title have changed dramatically.

Squeeze from the brand maximum - the main task facing DMA. Otherwise, do not explain the appearance over the next four years of such games as: Christmas Lemmings 1993, Lemmings 2: The Tribes, All New World of Lemmings, Lemmings 1994. A few years later, the interest in Puzzle began to decline, and therefore the company had to be switched to new games. By the way, in the period "Lemmingmania", the guys worked on other creations: Walker (another Scrulling Shooter) and Hired Guns (RPG). Both were warmly adopted by the public.

The output became a turning point not only for DMA, but also for the entire gaming industry. Unprecedented freedom in game world And the cruelty, definitely published beyond the permitted, made a lot of noise. All this only played on the hand to the publisher and developers, and both versions (PC and PlayStation) instantly become bestsellers. The history of the bandit and the automotive car, ruthlessly crushing pedestrians and painfully with opponents, becomes a new guideline for other game creators. A lot of diverse missions, including the additional earnings of the main character on a taxi, an ambulance, or a fire truck, could not but become "chips" of the game. The top view of the time looked very pretty, and profit from sales forced DMAdrilling the sleeves, proceed to the creation of Grand Theft AUTO. 2.


Smash partner

The end of the nineties was a truly rich period. First of all, it was associated with the change of publishers. In the 97th company buys GREMLIN INTERACTIVE.But already two years later she closes on the castle. Developers are moving under the wing of the French publisher - Infogrames.But here the fruitful and long-term cooperation did not work. In the 1999th, the continuation of which is subject to the publisher Rockstar Games.. In turn Rockstar Games. was (and remains to this day) property Take-Two.. It was this period that predetermined the future DMA.


Sikvel inherited all the best of the first part, of course, having pleased the many interesting innovations. For example, the multiplayer mode appeared. In the fictional city of the near future the main hero of Claude AIDS, dangerous criminal adventures are waiting, and all of them, one way or another, are associated with various groups, which in the game there are seven, among whom Russian Mafia is found. The territory is divided into three huge areas, but before entering the second or the third, it was necessary to collect a specific amount. So, to leave the first location, the prerequisite was at least one million dollars in the "piggy bank" of the protagonist.


GTA 3 and embrace Rockstar

As the time will show, the true revolution in the gaming industry will still be the third part, being the main bestseller among all (!) Video games in 2001 in the United States. Liberty City, strongly resembling New York, was distinguished by the incredible due to the details. In this city, a stormy life was boiling around the clock, a non-name protagonist, who escaped from prison, became a respected criminal authority, starting his career with a simple "six". Gangster disassembly, racket, drugs, prostitution and huge amounts on Konu - all this DMAconcisely ringed in interesting story with non-pie missions. Moving a series in 3D and all of the above again set a new bar for all game developers. I want to call not just a brilliant game, but something big. For example, a new guideline for Sandbox projects to be equal to everyone else. By the way, Metacritic.com on the basis of 20 reviews set the game "Total" 93 points out of 100.

After success Rockstar Games. Acquires a developer studio by making DMAwith his property. In 2002, the world forgets about DMA and finds out about the new brand - Rockstar North.. From now on, the "Northern" division works solely on its criminal universe, occasionally distracted by projects like and. Porting games for "bonus platforms" developers are engaged in Rockstar Vienna. (closed in 2006) and Rockstar Leeds.. Before the exit (a review on which you can read here) we enjoyed and. Both projects were highly appreciated by the game press and the gamers themselves.

Another revolution in the world sandbox games Came with exit. The author's opinion of this article does not coincide with the opinion of the author of the review and its final assessment. List all the advantages of the fourth part does not have enough space, and our material is not about it, but it is worth noting that the charismatic Niko Belik, unlike the hero of the third part, is very colorful. He reveals his past in the dialogues and shares plans for the future, helping his brother to Roman (grief-entrepreneur) to embody an American dream of life. This masterpiece should be in the collection of each self-respecting player. And not about any 49% for the plot, it is natural that does not go.

Other side

Before closing in 2006 Rockstar Vienna. under the wing Rockstar Games. There were ten studios. Since most of them are devoted to most of this material, briefly run throughout everyone else.
In English Rockstar Lincoln. Testing and translation of projects overlooking brand Rockstar Games.. Previously, the company was called as Tarantula StudiosAnd in the portfolio of the guys there are portable for Game Boy Color the first and second part. Founded in the 97th year, the property of the "Rock Stars" Tarantula Studiosstalled in 2002. What else can I say about them? Perhaps nothing.

Another thing - Rockstar Vancouver. Judging by the title, will not work out to guess the geographical location of the studio. Canadian developers managed to establish themselves exclusively with best side, After all, many of you played "School SanBox"? Yes yes where the main character With heels, solves their (and other people's) problems mostly fists, from time to time visiting boring lessons where various mini-games are waiting for us. According to rumors guys from Rockstar Vancouver Busy now creating the second part. They work on the project, with the release of which was clearly tightened. By the way, from 1998 to 2002, the studio was called as Barking Dog Studios.and its founder is Brian Tolken (Brian Thalken) - a leaving from Radical Entertainment.. However, the "rock stars" from Vancouver is not the only Canadian studio. In the same country (in Ocville, the province of Ontario) is located Rockstar Toronto.. The main task of the division is to porting the games to Wii and help others. Rockstar Studios in the development of projects. So, in their service listed, it is worth highlighting :, PC version and episodes of LiBERTY CITY.


Rockstar New England(in Maiden Mad Doc Software.) It appeared not so long ago - in 2008. Previously, independent studio managed to distinguish between their own projects: Star Trek: Armada 2, and. And if Mad Doc Software.created their games mostly for Microsoft Windows, then Mobius Entertainment. (now Rockstar Leeds.) Worked exclusively on the Game Boy Advance platform. Now, under the wing of Rock Stars, the main task of the guys is to create and porting games for PlayStation Portable and IOS. Together with Rockstar North. was created