Wot supertest that gives the player. The dark and light side of the WoT SuperTest. Changes to premium vehicles

was a super tester not for a long time was kicked out that the admin oscarbilized.
World of Tanks Supertest is a division of the Wargaming.net testing department.
Participation in the Supertest is a free volunteer work aimed at helping the World of Tanks project.
Testers have a minimum range of tasks that are mandatory for every tester:
Regular test attendance.
Finding bugs and writing bug reports.
Description of your observations, thoughts and opinions in obligatory feedbacks.
Each tester must have some of the qualities necessary for a successful and effective collaboration:
Politeness and restraint. We do not allow testing of players whose style of play includes insulting players and swearing on the forums / chats of the game.
Stress tolerance. Supertest is no longer a game, but a job. Strict rules and strict penalties for violations are an integral part of the Supertest.
Sociability. You must be able to interact with other people.
Ability to work with various programs. The supertester has to regularly use various programs, at least Jabber and TeamSpeak.
Learnability and adaptability.
The ability to read is perhaps the most important quality for everyone.
Perseverance and patience.
Your age is from 18 years old, no exceptions.
The number of battles on the account - at least 5000
The opportunity to devote to work on the Supertest at least three to four days a week and the duration of the test session at least one hour (each).
Important points:
Any information obtained on the Supertest, including videos, screenshots, performance characteristics, chat or forum logs, is prohibited from publication and discussion outside the Supertest sites.
The standard sanction for disclosing information from the Supertest is a permanent (permanent) ban of game and forum accounts in all Wargaming.net projects.
If you think that you fit the above requirements, and you have a great desire to help in the early development of the project - leave your application in this thread.
Please provide the following information in your application:
1. Correctly and fully describe the reasons why you want to participate in the Supertest.
2. How often do you play tanks, and how much free time can you devote to the Supertest?
3. Provide a link to your game profile.
4. Add a screenshot of your profile, namely the part that specifies the Vehicle Types and the Nations on which you are playing (required - under the spoiler).
Do not post screenshots in full or without a spoiler, this will lead to an instant rejection of your application, or its removal.
Check your application after submitting - the screenshot should be displayed, not the link to the hosting.
Do not post screenshots of other people's accounts - a discrepancy will lead to a rejection of your application or its deletion.

Commanders!

Before getting into the memory of your set-top boxes, each update World of Tanks: Xbox 360 Edition is being rigorously tested by both Wargaming and a team of dedicated players. This command is called "Supertest".

Supertest program

Supertest is a team of volunteers, players from different countries, with different gaming preferences and playing skills. They have one goal in common: improvement World of Tanks: Xbox 360 Edition. Approximately once a week, Supertest participants set aside time to study and test potential changes in the game from all sides.

Supertesters test a wide variety of aspects of the game. On new maps, they check that every house, bush, and pebble is where it should be. Make sure that everything that is destroyed is really destroyed. They study each new branch tanks, making sure that the equipment can be researched and bought. Supertesters "test" new tanks and help in setting up their characteristics.

In addition, Supertest participants describe their impressions, make suggestions and ideas, and the development team takes them into account in further development.

Sign up for the Supertest!

You can sign up for the Supertest only once every few months. To do this, you must meet the following requirements:

  • Be over 18 years of age.
  • Play at least 2000 battles in World of Tanks: Xbox 360 Edition.
  • Be an active participant in the official forum of the game.
  • Be able to participate in Supertest events between 9:00 p.m. PT every Wednesday until 7:00 a.m. PT every Thursday. (Testing does not take all this time, you just need to be able to start the test during this period).
  • Good to own English language ... This is due to the fact that the development and Supertest World of Tanks: Xbox 360 Edition is handled by the American division of Wargaming.

Do you want to participate in development of the World of Tanks: Xbox 360 Edition? Are you a match for the requirements? Then apply today!

We have finally finished our long, independent article. The material turned out to be great, you can read in several stages at night. It is worth noting that when writing, we took into account the opinion of former and current WoT testers (about 6-8 people especially for WoT Express). In order to be objective, the opinion of the former testers is very important, we will talk with different groups. People who left PSG (of their own free will), with a scandal, or just tired of them. Nicknames and names, of course, will not sound in this material, however, the testers or the developer of this department will understand the essence and recognize some personalities.

First of all, we want to describe subjectively and correctly what this place of work is. We do not want to humiliate or insult anyone. Ready to dive into the Wargaming testing world? Let's go then!

Marokko (the person in charge of ST WoT) somehow wanted to tell everything in detail and even shoot a video, but somehow it didn't work out in the end. And so we write. If you want to catch a glimpse of the text in 1 minute, you can immediately close the article.

SuperTest (ST, ST) is one of the stages of testing the game, when local checks in the office (by company employees) are completed, and mass testing of those innovations and fixes that employees simply have no time to close is required. It is SuperTesters (Toasters, crabs) that receive the first information about future updates, tanks, etc. It should be noted right away that this information is private and is under the NDA. CT is a copy of the forum and the game with overlapping patches, in each patch a certain update is released that is tested.

NDA stands for Non-disclosure agreement. Such a contract can be signed with any entity that you trust with access to confidential information.

But it is from here that the main flow of "information drain" in the people called - (Exclusive) info with ST comes from. It is for this information that we can look at the maps in advance or find out preliminary TTX tank... Water makers often make videos on this topic. But above I wrote that all the information is in private access, so if they find out that it was you who "leaked the information", it will be oh, how difficult it is ... Have there been such cases? Yes, there are a lot of them. We caught toasters, which were draining information and were hard on the ass. Then no one saw them. At a minimum, you will simply be kicked out of SuperTest and forever banned all accounts in all projects of the company, as a maximum they will make you pay a very solid fine, because they have all the information on you. Now the situation with plums is a little different, there are fewer of them.

Well, did your dear friend scare you? Let's move on to the next step. If you decide to go to the WoT testers, help your native game, direct the game to the right channel then ... you won't succeed, but more on that later.

You go to the forum under your nickname and scroll down to the bottom and see a special section. Then you read carefully 2 topics and start writing an application. I will say right away, write thoughtfully, understandably, constructively. If your computer is not very strong, it does not matter, if the application is good and competent, there will be no problems. Important! No need to flood or offtopic, write your own form and wait. They can answer you in a week, or maybe in a month. Just check the forum periodically. In case of a positive answer, an additional questionnaire and a test task will be sent to you in the LAN on the tank forum. It will also need to be filled out in a personal conversation, thoughtfully and completed several simple to test tasks. It will take everyone differently, on average 2 hours. And if you did everything well, you will be informed about this in the same conversation on the forum and you will only have to wait for a letter to your mail. Within a week, a letter will come, which will contain all the information: passwords, server, links.

That's all, you are almost a Super Tester WoT (While you all rushed to the forum to write your applications, think well).

You will have access to TeamSpeak, CT forum, bug tracker and Jabber conference you can read about them below.

After receiving the letter, enter where you can and go to read all the rules on the tester forum. Next in TS we will have a short briefing (about an hour) and you will eventually be asked if you are ready to move on? Only 1% after this stage usually leave the Supertest, and there are some. After passing all the tests and questionnaires, they understand that this is not for them. After that, you will be given a stripe (a special group in TS) and you are already a full-fledged tester by 90%. Then you will have a couple more practice tests and within a month you will need to pass one test to find bugs. Haven't you changed your mind to go yet? In fact, everything is not so scary and if you know how to think, everything is very simple and easy. By completing these 2 tests, you are a full-fledged WoT tester. Congratulations!

What will you do on ST? Of course, test tanks and various features. From button and launcher tests to tests game modes... All testers have access to all tests. Above, I forgot to mention that on average, you need to spend 1-2 hours on ST for 20 days, so as not to fly out in a month. You can devote an hour a day for 30 days. And then you will be all right. Then, when you get comfortable, you yourself will determine and allocate your time and going to tests. But if you are a good tester, believe me, this volunteer work eats up a lot of time. A lot of time! In a month or two, if you hold out on the base, you will be given a special, exclusive tank - T-44-122. This tank is only available for Super Testers and you can brag to your friends. The tank is a kind of "imba" at level 7. One important detail, from the new batch who arrived on the CT, usually 50-100 of them, only 70% of them remain, this is an extremely important observation!

Now a little about your tools:

  • ST forum - here you will write your feedback, the forum has all the rules, regulations for testing, each tank / map has its own specific regulations, you need to familiarize yourself with it before testing.
  • Mail - everything and everyone will come here. In a year (if you hold out) the number of messages in your inbox will be 1000 more. Everything comes to the mail, patches, regulations (which are duplicated on the forum) and much more.
  • TS - during the test, you must be in the room with the test. During the test, you can have a casual conversation, or you can, for example, listen to music. Enough tube atmosphere, but more on that later.
  • Jabber conference - here you write the beginning / end / announcement of a set of tests, time, organizer, important announcements (duplicated by mail), in general, you can find out all the information.
  • Server - there are several of them. An ordinary server with all the tanks in the game, huge reserves of in-game currency. I think everything is clear here.
  • Bugtracker is a special site for working with bugs in the game.

All tests usually take place in training rooms. These are tests of new tanks on the Krabovo map (and some others) 5x5, rarely 6x6. New tanks are being tested against some substitutions at their level. One team has 5 new tanks, the other has 5 old ones. But I'll talk about this later.

There are also Kart tests. And many other small tests.

In principle, there is a rather lamp-like and soulful atmosphere on the ST. You can always discuss some news or talk about pressing problems during the test. Chat in the Jabber conference flood drive or in the TimSpeak, gather yourself a party in Dota2 or CS: GO. You can safely play Hearthstone in special TS rooms and talk with your colleagues about the problems of the game. There are many possibilities, ST is not only tests, tests and tests again. You will find friends and go to tests together. If you find yourself there, you are unlikely to want to leave. With a good set of circumstances on the CT forum, can you get a ticket to the Events? where Wargaming is represented: Stalin's Line, IgroMir and others.

The most interesting thing is that there is a system of bonuses and incentives on ST. At the end of each month, you will receive a gold reward to your main account:

  • 1 test is 1 point.
  • 30 points - 3k gold.
  • You need to gain about 30 points a month, so as not to fly out of the CT.

Gold can be obtained at a maximum of 34,500 gold per month. Those. you will need to score 120 points in 1 month. But you need to devote a lot of time to tests. And not everyone has such indicators. On average, testers have 9-12k gold per month per basis. One more moment will become a pleasant and main bonus of the SuperTest of tanks.

After the patch is released, an average of 3-4 tanks are added to your main account, which you can ride in the random house for an unlimited number of battles. But do not get carried away at all, because on a full gold you will not be able to raise your stat. And one more thing, if any of these tested tanks is put into free sale, then this tank will remain with you on the basis forever. Here is such a not sickly bonus. Often, there are 1 such tanks, maximum 2 per patch. But the rest of the tanks are strictly taken away forever (GK, LBZ, EU-server, gift set, gift tank). And another bonus will be roaming charges for certain SuperTasters. But this is not for everyone. The last bonus will be the opportunity to get tanks that are not available for sale, for example: KV-5, Type 59, E-25, TOG II * and others. Well, and the very last point, there is still the opportunity to get yourself premium planes and ships.

While you are all open your mouths, remember the beginning of the article. For violations of regulations / rules, you may receive a warning. Collect a certain number of these, and goodbye dear ST.

But if it is so good and lamp-like, then where are all the problems? Ahh, they are my friend, they are kept in the very bottom, under several locks and are not obvious at first glance, but this is a whole bunch of roses. They will be discussed further.

Updated

Tankers!

The preparation process for the 9.17 update has been officially launched. It's time to tell more about the new functional features and the content of this version, namely, about two branches of Swedish technology, "rules of two and three calibers", new models of cars of high detail, updated mini-maps and other nice little things. While the various teams are diligently preparing the game for the Supertest, we will shed some light on each change that is coming. Let's get started.

Supertest- testing the new version at an early stage of readiness. This process allows us to understand if everything is in order with new version and also quickly detect potential problems. The World of Tanks supertest consists of two stages. The first stage is testing individual functional innovations in the process of their development (testing new card, balancing a new car, etc.); the second stage is a version test after the release of all the innovations. Supertests are a great way to see how well they are performing. new content for a small number of players in real time. Usually supertests are held one and a half months before the release of the version.

If the results of the supertests show that the functional innovations are completely ready, we proceed to the general testing stage.

Swedish cars

In version 9.17, Swedish tank destroyers will roll off the assembly line. Lightly armored, fast and mobile vehicles (which significantly distinguishes them from most tank destroyers in the game) will be able to be the first in firing positions, inflict significant damage and remain unnoticed due to their low profile. In addition, Tier VIII-X vehicles are equipped with hydropneumatic suspension, which allows them to aim at a target by changing the position of the hull. These tank destroyers are definitely capable of heating up the situation on the battlefield, since they have two game modes: marching and siege. Intrigued? At least we were really intrigued by this, so we reached out to the Game Balance team for clarification. We are pleased to share with you what they told us about the new Swedish cars.

The second branch is mixed. It starts with the first armored vehicles produced by the Swedes, including a light tank.Strvfm/21 , and combines various lungs ( I - III levels), average ( IV - VII levels) and heavy ( VIII - X levels) tanks. Three cars on Level II - IV: Strvm/38 , Strvm / 40L and Lago- characterized by versatility, high dynamics and good angles vertical guidance making them ideal for players looking to hone their skills and playing skills.

The real fun starts with Strvm / 42(V level). Thanks to the excellent depression angle of the gun (-15 °), this agile vehicle is a true master of stealth, capable of shooting at enemy vehicles without being noticed in uneven terrain.

Strv 74(Tier VI) compensates for its low dynamics and weak armor with a powerful gun. In addition, the gun depression angle (-15 °), typical for Swedish tanks, allows the vehicle to deal with opponents from afar without the risk of being easily detected.

Tier VII is located Leo, which boasts the best dynamics and the highest one-time damage for its level, but it has to pay for this with low maneuverability and relatively weak booking.

Tiers VIII-X contain heavy Swedish tanks with good turret armor, guns with a magazine loading system and large vertical aiming angles that are already familiar to the Swedes, which will allow you to explore new tactical possibilities and gameplay features, as well as test your strength in competent use of the terrain terrain. Emil i, heavy tank Tier VIII is a real tough nut to crack with solid frontal armor, decent maneuverability and speed, and a magazine-loading cannon. Emil ii, a Tier IX heavy tank, has better elevation angles and armor at the front of the turret than, say, its peer, the French AMX 50120. Kranvagn with features typical of Swedish technology: impressive turret armor, magazine loading system and excellent elevation angles.

Revised "two and three gauge rules" - CANCELED!

Updated December 1st. To play the new Swedish Tier VIII-X tank destroyers as comfortable as possible, during the first stage general test we have introduced certain changes to the mechanics. However, after analyzing the information received, the team came to the conclusion that our innovations will affect too much game process... Such a basic and important mechanic of the game as the calculation of armor penetration will be touched upon.

We agree with the players on this issue and that is why we decided to carefully review and reconfigure the current mechanics. It will take time, but we want to make sure that our innovations are reasonably sound and effective. They must meet quality standards and not disrupt the gameplay or interfere with the enjoyment of the game.

Changes to premium vehicles

Updated December 1st. Work on game balance never stops, and we are pleased to announce our decision to improve the performance of some premium vehicles that we believe are underperforming in combat. Thank you for your feedback on this issue, since it was they (in conjunction with the statistics on battles) that served as the basis for such a decision.

See the complete list of changes (separate tab with infographics).

Sounds

  • Speaker setup just got easier. After the release of version 9.17, the client will automatically detect 5.1 / 7.1 surround systems. In addition, you can manually test and tune the sound system configuration in the client.
  • Locking a target will be accompanied by a voice notification.

Due to the constantly growing popularity and the desire to keep up with the most modern computer technologies, the World of Tanks project began to attract its best users to participate in the development and improvement of the game.

Cooperation

We are talking about gamers who, on a volunteer basis, completely disinterestedly help in improving the quality and functionality of their favorite game. The firm has a dedicated service that informs volunteers how to become a World of Tanks supertester.

Tasks

Each such user has a certain minimum of mandatory tasks:

1. Tests should be attended regularly.
2. Tracking and reporting bugs.
3. Meaningful observation and expressing your opinion through mandatory feedback.

Specifications

In the guide, how to become a World of Tanks Super Tester? lucidly and in detail describes the qualities of a tester, necessary for a successful and productive cooperation:

1.Good manners and correctness. Testing is not allowed for gamers who allow themselves to swear in the chat.
2. Stress tolerance... Compliance with the rules is important, respectively, the punishment for violating them will not take long.
3. Sociability... Ability to establish contact with different groups of people (geography, age and nationality of "tankers" have no boundaries).
4. The presence of certain skills in computer software. WoT Supertesters regularly use various software.
5. Commitment to learning and adaptability.
6. Desire to read several times.
7. Diligence and endurance.
8. Age - majority.
9.More than 5,000 battles fought.
10. Test three to four times weekly in a one-hour session.

Before becoming a World of Tanks supertester, you must familiarize yourself with the following information: the leakage of the data obtained on the project (screenshots, videos, performance characteristics) is strictly prohibited! In this case, Wargaming.net will ban all accounts (game and forum).

If everything is clear and you don’t want to retreat, then you can proceed to the registration of the application. It should state the following:

1. Reasons and motives for choosing this project.
2. How much time did you devote to the game before becoming a World of Tanks supertester.
3. Providing a link to your game profile.
4. Adding a screenshot of your profile. Mandatory - below the spoiler: vehicle type and nation.
5. Do not upload screenshots in full and without a spoiler.
6. Data of the person involved in the Supertest, and the availability of free space on the hard disk.

Failure to comply with the rules of the application automatically leads to a refusal or its deletion.