Calov duty black ops passing. Passage of game Call of Duty: Black Ops. Easter eggs and other fun single player games

Operation 40.

During our conversation with the agent, the police burst into the cafe. Taking aim from the pistol, we kill the cop standing right in front of us. We pass through the streets, destroying opponents. We shoot the reinforcements arriving by cars from the under-barrel grenade launcher. Following the partners, we turn into the alley and get into the car.
Using the cable, we penetrate the complex. We follow Woods and Bowman, carefully sneaking so that we will not be noticed. Having met resistance, we deal with the enemies. Having found Fidel Castro, we deal with him and his girlfriend in slow motion. We leave the complex through the main entrance. There is an RPG right on the porch, you can pick it up as an additional weapon. We get to the airfield and quickly run to the plane. We shoot the Cuban soldiers from the machine gun. Noticing an obstacle on the runway, we jump off and head towards the anti-aircraft gun. From it we shoot at the trucks, interfering with the takeoff of the plane. They grabbed us and tied us up. It turns out that we did not kill Castro and only his double.

Vorkuta.

We save Carved from the guard. We follow him, killing enemies that come across with a knife. We rise on the elevator, after which we select the pistol of the killed overseer. When the gate opens, we run to the right for the trolley with coal. While our friends are pushing her forward, we shoot the enemies that appear now on the left, now on the right. Having blown up the tower, we penetrate into the building, we examine the second floor. We aim at three buildings from a large crossbow and destroy them. We go down to the first floor, where we get a shotgun. We shoot at the lock on the gate. We begin to break forward, until we get to the next building. We rise to the roof and quickly, picking up a harpoon, we throw it into the helicopter on the right. We penetrate into the next building. Near our allies lies an AK-47 with an underbarrel grenade launcher. We follow Reznov. After finding cylinders with propane, elite troops will begin to resist against us. It is advisable to use a shotgun against them. We protect the Carved, while he opens the door of the armory. We select the machine gun and go out into the street. We move along it, dealing with opponents.

Pentagon.

We leave for a meeting with President Kennedy.

A special task.

We follow Woods. Our second partner, Weaver, was captured by the Russians. We eliminate two soldiers from the knife and take away the form. We hide the corpses and move on. Then two more will join us. Without breaking disguise, we penetrate the cosmodrome. We are waiting for the partners to destroy two near the door. We pass inside and, breaking through the opponents, we rise to the roof. From there we cover our own, shooting at enemies from a crossbow with explosive shells. Next, from the same crossbow we shoot at the window, releasing the rope, go down it and destroy the opponents in slow motion. Freeing Weaver. In a limited time, we must manage to reach the command center and stop the rocket launch. However, no matter how fast we ran, we still can't make it. Therefore, we knock out the Soyuz-2 rocket from a missile launcher with guided missiles. We penetrate the tunnels and move along them, deal with a large number of Russians.

Marines.

After a small accident, we help Hudson to get to the bunker. We move along the trenches, destroying opponents who appear in the most unexpected places. Next, we protect the bunkers. To destroy the tanks, we find the rocket launchers. We follow Woods and go down deeper. From the grenade launcher we fire at the arriving enemy forces. We go down, along the left edge and we break through the trenches. Once in the burnt forest, we again go along the left edge. Already, being upstairs for a few seconds, we lose consciousness, and when we come to our senses, we see that they are trying to kill Woods. We must get ahead of the enemy, we have a few seconds for this. We pass through another bunker. At the exit, we get into the car and patrol the area, destroying tanks, and during breaks we kill the Vietnamese from a grenade launcher.

Defector.

We receive Spas-12 with explosive cartridges and go in search of the defector. Almost all enemies also have shotguns, so we try to kill them from a distance. Reznov turned out to be a defector. Now our task is to get to the evacuation zone. We move through the streets, at the right time, using air support. We destroy the antiaircraft gun by substituting explosives under it. We defend the position until the arrival of the helicopters. We stand behind the machine gun and shoot the enemy forces. When the tank appears, we hide behind the barricade until a rescue boat appears on the horizon.

Numbers.

Playing as Hudson, we torture Clark. We break the glass and put the shards in his mouth. Then we hit it several times. When opponents appear, we take cover behind an overturned table and quickly climb up the stairs, since the poisonous gas "Nova-6" is lethal. Every now and then we move along slippery roofs, discovering caches with weapons. Unable to restrain Clark, he falls, and without having time to tell us important information... We jump down and fall through the roof of the tent. We select the pistol right in front of us and kill the enemies. We get into the van.

Project "Nova".

Playing Reznov, we follow Petrenko. We jump on the truck. Dragovich and Kravchenko are going the other way, but we need to clear the German base and find Steiner. Not finding it in the building, we move to the ship. We can now use smoke bombs to mark targets for destruction. Grabbing Steiner, we unite with Dragovich. Together we penetrate the ship and find the weapon of the Germans "Nova-6". Dragovich wanted to test it on our people. Petrenko dies in a nearby cell. Suddenly, the ship is attacked by the British, who also want to have this superweapon with them. After getting out of the camera, we move forward and set the charge on the "V-2". Then we shoot at the illuminated pipe and go out to the surface through the formed path. We leave the ship in a limited time.

Victor Charlie.

Waking up in a crashed helicopter, we examine the pilots. We kill two Vietnamese and dive under the water. Reznov helps to get out. We emerge near the boat and, using the enemy, we shoot the rest on the shore. Follow Woods until we meet the Whiskey group. After discussing a further plan of action, we install explosives in the village. We move silently, without attracting attention. Having detonated the explosives, we begin to break forward. There are grenade launchers on the roofs, we deal with them first of all. We get to the coast, pick up the rocket launcher and shoot at the air defense system. We move on, leaving the rocket launcher with us. In the future, we will need it to destroy the machine gun nest. We jump down into the tunnels. The safest way to move is by aiming, so that when the enemy appears suddenly, you can instantly kill him.

The place of the fall.

We sit on the boat at the helm. We move along the river, destroying numerous enemy troops. We have a machine gun and a rocket launcher at our disposal. Having landed, we begin to break through the mouth of the river. Snipers are sitting in the trees, you can distinguish them by the sparkle of a light, after a rifle shot. We get to the crashed plane and walk along the wing, carefully balancing so as not to fall. Then we jump down and wait for our partners near the box with the dangerous substance "Nova-6". We pass further and observe what is happening below. Nearby lies a sniper rifle, we pick it up and kill opponents from below. Further, the plane is again fired upon from helicopters. We fall down and fall into the hands of Dragovic.

Weapons of mass destruction.

We play for Moseley. Controlling the fighter, we take off by pressing the appropriate buttons. We have a small detachment at our disposal, which we will control from the air using a repeater. We are waiting for the car to pass and show the way to the first goal. Next, we place the squad in the shelter in the north. Having dealt with curious opponents, we show the way to the next place. Since there is a patrol nearby, first we aim the repeater at them and only then where we want to move. While moving towards the barracks, a patrol will appear. We quickly lay down and wait for it to pass. We clean the barracks and set the charge on the shields, thereby disabling the connection. We move further north.

We play for Hudson. We are waiting for the patrol to pass. We follow our partners and repeat their actions. We go down on the ropes and in slowdown we destroy opponents. We penetrate the station: this can be done both covertly and aggressively. We also destroy opponents inside. Then we disable the radar. We leave the station before the avalanche covered us. We jump from the mountain, open the parachute and land right near the base of the enemies. Now is the time to have some fun. We use explosive arrows and deal with soldiers from afar. We also destroy the approaching trucks with Russian reinforcements. It is impossible to go further, because a machine gunner sat down in the building. We turn left and go through the house. We get to the base "Nova 6" and leave it. At the exit we are met with serious resistance. We use explosive arrows again. On the street we kill the machine gunner and capture vehicle... We leave Yamantau.

Revenge.

Together with Woods, we are miraculously freed from captivity. We are chasing the fleeing Russian. There are two paths in the tunnels: an upper and a lower one. We will go along the lower one, as there are many weapons. We take the AK-47 with an underbarrel grenade launcher. We kill the Russian and get out to the surface. We fire at the helipad from a grenade launcher. Having destroyed all, we sit down in the helicopter. First, we fire at small camps. Then we destroy the Kravchenko complex. While moving, hitting targets is hard enough, but you also need to dodge. Our helicopter is sturdy and easily tolerates machine gun attacks. But from missiles it is necessary to constantly wag on the sides in order to avoid dangerous consequences. The closer we get to the target, the easier it is to destroy it. We land in the woods, pick up weapons if we run out of cartridges. We move inside the enemy base, destroying the encountered enemies. We release the captives, including Rezny. We get to Kravchenko. Woods saves us from certain death by sacrificing himself.

Rebirth.

Our goal is to infiltrate the laboratory and find Steiner. We get out of the car, we kill the guard and we take away the hatchet. We follow Reznov without attracting attention. We quickly destroy one more and take away the weapon. We are waiting for the helicopter to fly away and climb up. We penetrate from the roof into the laboratory. We kill all the soldiers that come across on the way. Having reached Steiner, we watch Reznov beat him up and then point a pistol at him.

20 minutes before that. We play for Hudson. We shoot the enemy forces from a machine gun and a grenade launcher. Further, a helicopter will attack us. We put on a protective mask and move through the streets, from shelter to shelter, since the suit is quickly damaged. We destroy helicopters with a homing arrow. We penetrate into the laboratory through the main entrance. Find Steiner and Mason.

Revelations.

We free from the chair and go along the corridors, learning new details about the mysterious numbers.

Redemption.

Controlling the helicopter, we clean the deck of the "Rusalka" ship. We accompany the group, protecting it from appearing enemies. When we spot an enemy helicopter, keep our distance from it. It will not be possible to destroy him; on the contrary, he will bend us. We land at the helipad. We move forward, killing enemies. We shoot down helicopters from guided rocket launchers. We go down to the lower decks. Having found the station of numbers, we get to it. We stop data transfer and kill Dragovich.

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Operation 40

After the introductory video, we are transferred to a Cuban bar, where we discuss an action plan with our comrades. People run in, a shootout begins, we arm ourselves with a rifle and go out into the street. To clear the way and quickly deal with the enemies, we use the underbarrel grenade launcher. We do not lag behind Woods, we sit in the car, in which we leave the chase. Next, we will need to get into the mansion in which Castro is hiding. Our mission is to assassinate this bearded Cuban.

Again we keep to Woods, without making a fuss, we remove one of the guards. We skip the convoy of trucks, we stomp further. Soon our quiet march through the territory will end and we will have to make a lot of noise. We will have to long and persistently hack our way to Castro's private chambers, destroying dozens of his soldiers. Having reached the target, in slow motion we make one aimed shot to the head. After that we get out of the mansion, through the field and into the hangar. There we sit on the plane for a machine gun and conduct continuous fire on the enemy. A little later we jump out of the plane and provide cover for our comrades, and we ourselves are captured.

Vorkuta

The mission begins with the fact that a certain Reznov, who, unexpectedly, turns out to be our close friend, polishes our face in the most insolent way. Then a guard comes up and starts beating our comrade. Taking the chance, we grab the stone and, with all our foolishness, beat the guard on the head. This is where our escape from Vorkuta begins. On the way we select a pistol, shoot back. All that remains for us is to follow Reznov and the rest of the prisoners.

Soon we will get to the semblance of a slingshot, from which we have to shoot at three towers. Then we go down, we replenish the ammunition in the weapon room. After Reznov gets a welding machine, we run to the armored door. Here we only need to cover up a comrade. When the door is open, we pick up a weighty minigun and pour the enemies with lead rain. Shooting a bunch of people, we make our way to the garage, get on a motorcycle. In pursuit, Reznov will sacrifice his life to protect our skin.

Pentagon

Here, in fact, you don't have to do anything, just listen to the dialogues. Move on.

Special assignment

We run after Woods, silently deal with two soldiers, drag one of the bodies, change clothes. We move on, we meet Brooks and Bowman - we follow them into the building. We clean the rooms and halls, climb to the roof and continue the reprisal already there. After we get the crossbow, we begin to undermine everything around. Then we shoot the window of the building where the guy named Weaver is being held, we free him. We continue our journey, set explosives on missiles, and detonate them.

Soon we will find ourselves in an underground room, where there will be a real massacre with tons of corpses. We use all kinds of means to destroy the enemy, including the under-barrel grenade launcher, the grenades themselves, and so on. Soon we will see four armored soldiers coming out of the smoke - we shoot and run to where the enemies came from.

Marines

The beginning of the mission is a complete bustle, everything explodes and turns over, because our base is being captured. We go down the stairs, hide behind the cover and shoot towards the enemies, while Woods and the others break forward. Next, we will need to run to the rest, we run down the hill. We clean the bunker, jump into the trench, make our way to the car, sit down. Having destroyed a couple of tanks and a dozen Vietnamese, we watch the next video.

Defector

Armed with a shotgun, we set out in search of a defector, who, as it turned out, is Reznov. We run along the streets to the evacuation zone, destroy the anti-aircraft gun, hold the position until the turntables arrive. We sit down for a large-caliber machine gun, mercilessly shoot the enemy. When the tank arrives, we hide behind the barricades and await the arrival of the boat.

Numbers

This time trying on Hudson's skin. We'll need to get information from Clark. As the enemies appear, we hide behind the table, the room will be all in gas - we climb the stairs so as not to get poisoned. Then we run along the roofs, then we fall down, grab the pistol, shoot back, sit down in the van.

Project "Nova"

Now we are transforming into Reznov. It is necessary to clear the German base and find a certain Steiner. We go after Dragovich, we clean the first building, we go to the ship, we grab that Steiner, we make our way aboard the ship, we find "Nova-6". Suddenly, the British will appear, wanting to seize the deadly weapon. After getting out of the camera, we set the charge on the "V-2", shoot the glowing pipe, get out to the surface through the hole. The countdown will begin - quickly shed from this ship.

Victor Charlie

In the crashed helicopter we come to our senses, kill a couple of Vietnamese, jump into the water. Reznov will help us get out, then we'll meet the Whiskey group. Having installed explosives in the village, quietly and without noise, we move on, we detonate. We deal with the grenade launchers that are hiding on the roofs, we kill the rest, we jump into the tunnels.

Fall place

Grabbing the steering wheel of the boat, we are sailing along the river and at the same time we reduce the number of enemy forces. Soon we will disembark on the shore, walk along the river mouth, and reach the crashed plane. Having waited for the comrades, we go further. After some time, we will be ambushed and found ourselves in the clutches of Dragovic.

Weapons of mass destruction

Taking control of Moseley, we fly on a fighter plane, describe the situation to a small detachment that is now on the ground. You just need to talk about the location of the enemy and movement in their area. Then the control will go to Hudson. We wait until the patrol passes a little forward, we move on. Leaving the radar station, we avoid the fate of being under tons of snow. Then we jump off the ridge, open the parachute, land at the enemy's base, clean up the area. In general, nothing complicated, you just need to accurately and quickly hit targets.

Revenge

Having enlisted the support of Woods, we are freed from captivity, we run after the Russian. There will be a fork in front, we choose any of the paths. We kill the target, we get out to the surface. We fire at the helipad, sit down in the turntable, shoot the remaining enemies. Do not forget to avoid missiles, which can seriously affect the condition of our helicopter. We land in the woods, then continue on our own two feet to the next enemy base. Having freed Reznov and the others, we get to Kravchenko.

Revival

We leave the car, heading towards the laboratories, where Steiner is hiding. Armed with a tomahawk, we keep up with Reznov. We cut out everyone inside the building, find Steiner, watch the cut-scene. Then we move back twenty minutes and play for Hudson. We shoot opponents with a machine gun, put on a mask and quickly break through to the shelter to avoid the attack of the helicopter. We deal with it with the help of a homing arrow. Very soon we will get to Mason.

Revelations

In this segment of the game, we only need to go forward. The cut-scene will shed light on many of the mysteries and oddities that we stumbled upon during the passage.

Redemption

We take control of the helicopter, destroy the enemies on the deck, provide cover for the group. Soon we land on the helipad, move on, not forgetting to shoot at the opponents. We shoot down the arrived helicopter from the rocket launcher. We go down to the lower deck, find the same station of numbers, interrupt the transmission, kill Dragovich. The passage is completed.

So, hello ordinary people and users of the site. Today I offer you (as you can see from the name DOX) a walkthrough. And I will add a piece of the plot to each mission so that you better understand the game (I take the plot from Wikipedia.ru materials).
Throughout the game, the main character is Alex Mason. Only in three missions are Jason Hudson, SR-71 pilot and Viktor Reznov.

Protagonists

Antagonists

Minor characters

To begin with, part of the plot:

The protagonist of the game, Captain Alex Mason, woke up in a room with a bunch of monitors, tied to a chair. In front of him is a small window overlooking a room where two people are. Their faces are not visible and their voices are distorted. Alex sees numbers, which are also shown on the monitors. Alex is asked questions about where he is from, and he lies saying that he is from the USSR. But they know everything about Alex: everything except the reason for the strange numbers. People are trying to get an explanation from him and ask about General Nikita Dragovich. Mason starts the story from the beginning ...

1) Step 40

During our conversation with the agent, the police burst into the cafe. With the help of a pistol we kill the cop standing right in front of us. We pass through the streets, eliminating opponents. We shoot the enemy reinforcements arriving by cars from the grenade launcher. Following the partners, we turn into the alley and get into the car.

Using the cable, we penetrate the complex. We follow Woods and Bowman, carefully sneaking so that we will not be noticed. Having met resistance, we deal with the enemies. Having found Fidel Castro, we deal with him and his girlfriend in slow motion. We leave the complex through the main entrance. There is an RPG right on the porch --- take it. We get to the airfield and quickly run to the plane. We shoot the soldiers from the machine gun. Noticing an obstacle on the runway, we jump off and head towards the anti-aircraft gun. From it we shoot at the trucks, interfering with the takeoff of the plane. We were neutralized and tied up. It turns out we killed Castro's doppelganger.

Plot:
Cuba. 1961 year. Mason along with Woods and Bowman (the three are best friends). They are in Cuba to eliminate Fidel Castro. They are in a bar, where the rebel Carlos explains the details of the upcoming operation, but suddenly the police break into the bar. After breaking through the police that surround them, they reach Castro and Mason kills him. After, they must leave the base on an enemy plane. Having reached the airport and boarded the plane, the team discovers that the takeoff route is blocked by fuel trucks. Mason jumps out of the plane and clears the way for his friends with an anti-aircraft gun, but he himself fell into the hands of the enemy, who stunned him. Alex woke up near some pier where the huge ship "RUSALKA", Fidel Castro, generals Dragovich and Kravchenko were standing. Killed by Alex Castro is a double, and the real Castro with the words "This is my gift to you as a sign of a new relationship" puts Mason in the hands of the generals.

2) Vorkuta

We save Carved from the guards. We kill all enemies along the way with a knife. We rise on the elevator, after which we select the pistol of the killed overseer. When the gates open, after Reznov shouts “let's run!” - we move to the right for the trolley with coal.
While our friends are pushing her forward, we shoot the enemies that appear now on the left, now on the right. Having blown up the tower, we penetrate into the building, we examine the second floor. We aim at three buildings from a large crossbow and destroy them.
We go down to the first floor, where we get a shotgun. We shoot at the lock on the gate. We begin to break forward, until we get to the next building. We rise to the roof and quickly, picking up a harpoon, we throw it into the helicopter on the right. We penetrate into the next building.
Near our allies lies an AK-47 with an underbarrel grenade launcher. We follow Reznov. After finding the propane cylinders, the elite enemy troops will attack us. We use a shotgun on them. We protect the Carved, while he opens the door of the armory. We select the machine gun and go out into the street. We move along it, dealing with opponents.

Plot:
Then again a room and two people, and Alex tells further that he was in Vorkuta. To escape from there he was helped by the former captain of the Red Army Viktor Reznov, who was also imprisoned in Vorkuta. Alex helped Reznov complete his escape plan, but only Mason escaped. Reznov did not catch the train that was supposed to send them far from this hellish place.

3) Pentagon

We go to a meeting with President Kennedy.

Plot:
Room. Alex says that he was reinstated in the service, and was invited to the Pentagon to President Kennedy. Mason was taken to the president by his curator Jason Hudson. Mason, Hudson, Kennedy, and the US Prime Minister were at the Pentagon hideout, where Kennedy assigned Alex to assassinate General Dragovich. However, Mason imagined that he aimed the pistol at Kennedy.

4) Special assignment

We follow Woods.
Our second partner, Weaver, was captured by the Russians. We eliminate two soldiers from the knife and take away the form, hide the corpses and move on. Then two more will join us. Without breaking disguise, we penetrate the cosmodrome.
We are waiting for the partners to destroy two near the door. We pass inside and, breaking through the opponents, we rise to the roof. From there we cover our own, shooting at enemies from a crossbow with explosive shells. Next, from the same crossbow we shoot at the window, releasing the rope, go down it and destroy the opponents in slow motion. Freeing Weaver.
In a limited time, we must manage to reach the command center and stop the rocket launch. But in any case, we do not have time ... Therefore, we knock out the Soyuz-2 rocket from a rocket launcher with guided missiles. We penetrate into the tunnels and move along them, deal with a large number of enemies.


The plot for 4 and 5 missions:
Again a room with monitors. Alex says that he, Woods and Bowman must infiltrate Baikonur, destroy the SOYUZ-2 missile, and also kill Generals Kravchenko and Dragovich. Weaver, a US spy in the USSR, helped them get through. However, Weaver was caught, and Kravchenko cut out his left eye. Soon the group finds Weaver and shoot down a rocket, SOYUZ-1 managed to take off. Then the room with monitors, where Alex tells that he and Woods blew up Dragovic's limousine, but it was not possible to confirm that he died. After that - Vietnam.

5) Marines

After the accident, we help Hudson to get to the bunker. We move along the trenches, eliminating opponents who appear in the most unexpected places.
Next, we protect the bunkers. To destroy the tanks, we find the rocket launchers. We go after Woods and we go down deeper down. We fire at the arriving enemy forces from the grenade launcher.
We go down, along the left edge and we break through the trenches. Once in the burnt forest, we again go along the left edge.
Upstairs, we suddenly lose consciousness, and when we come to our senses, we see that they are trying to kill Woods. We must get ahead of the enemy at any cost, we have a few seconds for that. We pass through another bunker.
At the exit, we sit in the car and patrol the area, destroying tanks, and during breaks we killVietnamese from a grenade launcher.

6) Defector

We receive Spas-12 with explosive cartridges and go in search of the defector. Unfortunately, opponents also have shotguns. Our friend Reznov turned out to be a defector.
Now our task is to get to the evacuation zone. We move through the streets, at the right time, using aviation. We destroy the antiaircraft gun by substituting explosives under it. We defend the position until the arrival of the helicopters. We stand behind the machine gun and shoot the enemy forces. When the tank appears, we hide behind the barricade until a rescue boat appears on the horizon.

The plot for mission 6 and 7:
In Vietnam, Mason and Woods must find a Soviet defector. Having found him, Mason learns that it is Reznov. However, Mason does not have time for questions, since the enemy is everywhere. After leaving the city, again the room. Alex says that thanks to Reznov, they learned about a British scientist who worked for the USSR. Hudson and Weaver go to catch and interrogate. Dr. Daniel Clarke says he was working on a chemical called Nova 6 that would kill a person in seconds. Clark agreed to cooperate if granted protection. While trying to evacuate, and fleeing from enemies, Clarke reveals that Dragovich will soon launch gas in the United States. He even wanted to say what these numbers are, and from whom and for whom they are, but he was killed.

7) Numbers

We play Hudson, torture Clark.
We break the glass and put the shards in his mouth (cruel, but necessary). Then we hit it several times.
When opponents appear, we take cover behind an overturned table and quickly climb up the stairs, a poisonous gas called "Nova-6" is fatal to you. Every now and then we move along slippery roofs, discovering caches with weapons. Unable to restrain Clark, he falls, and without having time to tell us important information. We jump down and fall through the roof of the tent. We select the pistol right in front of us and eliminate the enemies.
We get into the van.

8) Project "Nova"

We play Reznov, follow Petrenko.
We jump on the truck. Dragovich and Kravchenko are going the other way, but we need to clear the German base and find Steiner. Not finding it in the building, we move to the ship. We can now use smoke bombs to mark targets for destruction.
Grabbing Steiner, we unite with Dragovich. Together we penetrate the ship and find the weapon of the Germans "Nova-6" - the same poisonous gas that was in the seventh mission. Dragovich wanted to test it on our people. Petrenko dies in a nearby cell.
The ship is being attacked by the British, who also want to have this superweapon with them. After getting out of the camera, we move forward and set the charge on the "V-2". We shoot at the highlighted pipe and through the formed path we leave to the surface.
We leave the ship in a limited time.

Plot:
Room. Alex continues the story and talks about what Reznov told him. After the Second World War, Reznov, under the command of General Dragovich, went to the Arctic to capture a German scientist. Together with Reznov, his best friend Dmitry Petrenko (protagonist of the Soviet company in Call of Duty: World at War). Having captured a scientist named Steiner, Dragovich, as if talking to a friend, is talking to Steiner. He then takes them to the ship where the Nova 6 is kept. There are cylinders with this gas inside. Dragovich, wanting to see the effect of the gas, orders to put Reznov's people in the rooms and release the gas. They were put in two rooms, Petrenko in one, Reznov in the other. Petrenko and all the people who were with him in the room died, it was Reznov's turn. But suddenly the Russians are attacked by the British special forces, with the desire to get "Nova 6" into their own hands. A grenade launcher shell knocks out the cell door and Reznov, and the survivors in his cell run away, killing everyone in their path, Russians and British, mine the ship and undermine it, so that, as Reznov put it, "Nobody gets this hellish weapon." However, he could not go far, and he was caught and exiled to Vorkuta.

9) Victor Charlie

Waking up in a crashed helicopter, we examine the pilots.
We eliminate two enemies and dive under the water. Reznov helps to get out. We emerge near the boat and, using the enemy, we shoot the rest on the shore.
Follow Woods until we meet the Whiskey group. After discussing a further plan of action, we install explosives in the village. We move silently, without attracting attention. Having detonated the explosives, we begin to break forward. There are grenade launchers on the roofs, we deal with them first of all.
We get to the coast, pick up the rocket launcher and shoot at the air defense system. Go ahead, (!!! keep the rocket launcher with you !!!) --- We will need it later to destroy the machine-gun nest. We jump down into the tunnels. The safest way to move is by aiming, so that when the enemy appears suddenly, you can instantly kill him.


Mission 9 and 10 plot:

Again a dark room. Alex talks about Vietnam again. Alex, Woods and Bowman, plus Reznov, who is helping them, must find the Soviet plane that crashed, allegedly carrying the Nova 6. Having reached the plane, the friends understand that there is nothing there, and at the same time they are also captured by Dragovich.

10) Place of fall

We sit on the boat at the helm.
We move along the river, eliminating numerous enemy troops. We have a machine gun and a rocket launcher at our disposal.
Having landed, we begin to break through the mouth of the river. There are snipers on the trees, you can distinguish them by the sparkle of a light, after a rifle shot. We get to the crashed plane and walk along the wing, carefully balancing so as not to fall. Then we jump down and wait for our partners near the box with the dangerous substance "Nova-6". We pass further and observe what is happening below. Nearby lies a sniper rifle, we pick it up and kill opponents from below. Further, the plane is again fired upon from helicopters.
We fall down and fall into the hands of Dragovic.

11) weapons of mass destruction

We play for Moseley. Controlling the fighter, we take off by pressing the appropriate buttons.
We have a small detachment at our disposal, which we will control from the air using a repeater. We are waiting for the car to pass and show the way to the first goal. Next, we place the squad in the shelter in the north. Having dealt with curious opponents, we show the way to the next place. Since there is a patrol nearby, first we aim the repeater at them and only then where we want to move. While moving towards the barracks, a patrol will appear. We quickly lay down and wait for it to pass. We clean the barracks and set the charge on the shields, thereby disabling the connection. We move further north.

We play Hudson. We are waiting for the patrol to pass. We follow our partners and repeat their actions. We go down on the ropes and, while slowing down, we eliminate the opponents. We penetrate the station: this can be done both covertly and aggressively. Inside, we also eliminate opponents. Then we disable the radar. We leave the station before the avalanche covered us. We jump from the mountain, open the parachute and land right near the base of the enemies. Now is the time to have some fun. We use explosive arrows and deal with soldiers from afar. We also destroy the approaching trucks with Russian reinforcements. It is impossible to go further, because a machine gunner sat down in the building. We turn left and go through the house. We get to the base "Nova 6" and leave it. At the exit we are met with serious resistance. We use explosive arrows again. On the street we kill the machine gunner and seize the vehicle. We leave Yamantau.

Mission 11 and 12 plot:
The room again. Alex described how Hudson and Weaver were able to capture the enemy station with the help of support from the SR-71 Blackbird, and how Steiner offered to cooperate, as he feared Dragovich would kill him. He told that he was hiding on the island of Renaissance. Also there are marked places in the United States where the charges from the "New 6" are hidden, and from Steiner's words, it becomes clear that they should be activated by Dragovich's "sleeping" agents. Then he told how he and Woods escaped from captivity. Bowman was killed in captivity when he did not want to play Russian Roulette. Woods and Mason freed the prisoners and went after Kravchenko. As a result, Alex, Woods and Reznov survived. Kravchenko beat Woods and then wanted to shoot Alex, Kravchenko looked at Alex and said with surprise, "You are the one from Vorkuta," and then Woods jumped on Kravchenko and stabbed him in the back. Kravchenko with the words "You will die with me" pulls the pin out of all the grenades. Woods, not at a loss, jumps out the window with Kravchenko. Whether Woods died or not, nothing is known about him until the end of the game. The explosion occurred almost after they jumped out, but Woods' chances of being saved, the same as dying, are equal we learn that Woods survived). After that, Reznov appears and tells Alex that everything is fine with him.

12) Revenge

Together with Woods, we are miraculously freed from captivity. We are chasing the fleeing Russian.
There are two paths in the tunnels: an upper and a lower one. Go to the bottom, there are a lot of weapons. We take the AK-47 with an underbarrel grenade launcher. We kill the Russian and get out to the surface.
We fire at the helipad from a grenade launcher. Having destroyed all, we sit down in the helicopter. First, we fire at small camps. Then we destroy the Kravchenko complex. While moving, hitting targets is hard enough, but you also need to dodge. Our helicopter is sturdy and easily tolerates machine gun attacks. But from missiles it is necessary to constantly wag on the sides in order to avoid dangerous consequences. The closer we get to the target, the easier it is to destroy it. We land in the woods, pick up weapons if we run out of cartridges. We move inside the enemy base, destroying the encountered enemies. We release the captives, including Rezny. We get to Kravchenko. Woods saves us from certain death by sacrificing himself.

Mission 11 and 12 plot:
Room. The man says that Mason is the only one who survived the massacre, and that Reznov was not there, Mason denies everything. Mason then says how he and Reznov killed Steiner, and also Steiner's words “Are you the one from Vorkuta? I recognized you. You don’t know anything yet, ”despite the fact that the CIA needed him. Alex Says that Reznov killed Steiner with the words "I am Victor Reznov, and I will take revenge", but the man says that Alex killed Steiner and this is confirmed by Jason Hudson, who, together with Weaver and US forces, went to capture Steiner, and Alex said killing the same as, according to his story, Reznov. After that, the person says that there are actually numbers, and in order to find out where the place is, you need Alex to tell everything. Alex says the numbers drive him crazy and he doesn't remember anything else. After two people in the window begin to argue, one of them says that he needs to be released. Then Hudson comes out of the room, and Weaver yells after him, “Do you want to die with him? Please!" Weaver and Hudson were the people who were behind the glass all the time in the interrogation room. Weaver conducted the interrogation. Hudson walks up to Alex and frees him. Alex stuns Hudson and escapes from the room. He staggers, numbers haunt him. Then he walks past an operating room and remembers.

13) Rebirth

Our goal is to infiltrate the laboratory and find Steiner.
We get out of the car, we eliminate the guard and we take away the hatchet. We follow Reznov without attracting attention. We quickly destroy one more and take away the weapon. We are waiting for the helicopter to fly away and climb up. We penetrate from the roof into the laboratory. We take out all the soldiers that come across on the way. Having reached Steiner, we watch Reznov beat him up and then point a pistol at him.

20 minutes before that. We play as Hudson and eliminate the enemy forces from a machine gun and a grenade launcher. Further, a helicopter will attack us. We put on a protective mask and move along the streets, from shelter to shelter. We destroy helicopters with a homing arrow. We penetrate into the laboratory through the main entrance. Find Steiner and Mason.

Plot:
Steiner implants in Alex something that should make him obey Dragovich. But Steiner says that he resists, and nothing will come of him. Dragovic orders to return him to the cell. After these memories, Alex goes on, to the corridor, again some memories, and Hudson's punch to Alex in the face. After that, Hudson tells him that Reznov died while escaping in Vorkuta, that all this time Reznov was not there, and that it was not Dragovich and Steiner who had brainwashed him, but Reznov, who out of hatred for Dragovich (for Dmitry's death) “programs” Alex that he should not serve Dragovich and Steiner, but kill them, and that he was sent to kill Kennedy, but somehow coped with it.

14) Revelations

We free from the chair and go along the corridors, learning new details about the mysterious numbers.

Plot (continued from mission 13):
Further, he says that somewhere there is a station of numbers, and when the report begins, Dragovich's "sleeping" agents activate charges from the "New 6". Gradually, the stream of numbers that Alex constantly hears are transformed into Dragovich's speech, in which he conveys that all instructions come from the "Mermaid". Alex began to remember and remembered the day he was caught in Cuba, when Castro gave it as a gift to Dragovic, and he also remembered that behind the speakers stood a docked ship, the name of which was "Mermaid". He tells Hudson that the ship is in Cuba and Hudson, Weaver and Mason go there to clean up and cancel the report.

15) Atonement

Controlling the helicopter, we clean the deck of the "Rusalka" ship. We accompany the group, protecting it from appearing enemies. When we see an enemy helicopter, keep our distance from it. Destroy him will not work, he will be like us. We land at the helipad. We move forward, taking out all the enemies. We shoot down helicopters from guided rocket launchers. We go down to the lower decks. Having found the station of numbers, we get to it. We stop data transmission and eliminate Dragovich.

Plot:

After clearing the ship, Alex convinces Hudson to go with him to the numbers station and kill Dragovich. The station began to collapse after Alex and Hudson "cleared" their way. They got to the report point, Alex was about to destroy the launching device, but suddenly there was an explosion and Mason was thrown back. Then Dragovich appears, and he, with the words "You would be my best agent, and everything would have ended differently," wanted to shoot Mason, but Hudson did not let him do it, while he himself was hit by bullets. Alex throws off Dragovich and begins to strangle him. During the fight between Alex and Dragovich, a dialogue takes place: - Mason: You tried to force me to kill my president! - Dragovich: Tried? ... (By this he wanted to say that he did it) Dragovich's dead body completely submerged under the water, and Alex and Hudson successfully left the station. And above the water, there were already US military forces, and Alex and Hudson climb onto the boat, in which Weaver is waiting for them.

Plot (epilogue):
The game doesn't end there yet. A video appears in which the woman says the very numbers that made Alex go crazy. Then the plane from which John F. Kennedy and his wife come out to applause (it looks like this is from the day of Kennedy's assassination), and in the clapping crowd you can see a man who just stands, although his face is blurry, but it looks like it is Alex Mason.

You have completed the game, congratulations.

Easter eggs and other fun single player games

  • In Game Call of Duty: Black Ops there are Easter eggs, one of them: being in the main menu of the game, you can understand that the player is sitting chained to a chair. If you free yourself (to do this, you need to look at your feet using the right stick, and then press R2 / L2 on the console as quickly as possible Playstation 3 and LT / RT on console Xbox 360, or hold the "Space" key in the PC version) and get up from the chair, then you can go to the computer (it is located immediately behind the chair on which the player was sitting). The computer can be turned on. When the keyboard appears, you need to enter DOA, which will open an additional mode called Dead ops mode, which is available when you select the zombie fighting mode. The mode is a shooter game that can be played both alone and together - players move from bottom to top, in this mode you can also earn several trophies. Second Easter egg Is a text adventure game Zork. To activate this mode on the same computer, you must enter the word on the keyboard ZORK.
  • On the map Nuketown There is a little secret: if, within a certain time from the beginning of the game, all heads are knocked off the mannequins on the map, then the track Sympathy for the Devil by The Rolling Stones will start playing from the loudspeakers installed on the territory of the level. Also on this map you can see a model of a special Call of Duty: Black Ops editions Jeep wrangler.
  • In the "Vorkuta" mission, you have to use the manual version of the M134 Minigun, although its weight without ammunition is 20 kg, and with ammunition - all 40 kg. One can only guess how strong the protagonist was, who fired it from his hands.
  • One of the challenges of the new part of the franchise is the use of only dual weapons during the mission "Numbers" in Kowloon. So why not use the Thunder Cannon instead?

    To get it, you need to listen to several tapes scattered along the corridors of Kowloon. But I am sure that such an explanation will not make your search much easier. That is why we suggest you take a look at the video guide published by IGN and completely devoted to obtaining this unusual gun.

    Youtube link:

Hello everyone. Continuing the Call of Duty theme, today we will talk about a very important and difficult part of the game - the passage of Call of Duty Black Ops 3. There are many missions, and everyone has difficulties, so in our article we decided to collect all the information about each mission. Only a passage, without unnecessary water about the plot and long discussions on abstract topics. We read and evaluate.

Black Ops 3 has several game modes. The storyline campaign can be completed in approximately 7-8 hours. It consists of 11 missions, in each of which you have to try, depending on the chosen difficulty level.

In this article, you will learn:

Covert operations

You gain control of the character after the opening scene.

From the video you learn that the Prime Minister of Egypt has been captured, and your squad has captured the communications center. Shoot enemies behind the iron door and go with your group. Several soldiers will rush at you below. Shooting enemies from cover, move on.

The person you are looking for is in the interrogation room ahead. After rescuing Said and Khalil, you will be attacked by another group of the enemy. Destroy the enemy on the balcony and on the first floor.

We make our way to the next location, where even more opponents are waiting for us. Some of them will hide behind boxes. The target is an elevator that is located at the other end of the bridge. Destroy four enemies in the elevator before they can get out and receive your reward. Then enter the elevator and go upstairs. There will be a fresh portion of terrorists waiting for you, but they will come to your aid.

The next target is the hangar. Follow the captain. Clear the hangar. Next, the second hangar. There is an APC - try to get rid of it first of all, or it will quickly get rid of you. You can destroy it like this - you will see the plane from above, if you shoot at the missiles, they will destroy the armored personnel carrier.

After clearing the hangar, move on. The path lies through the enemy lines to the bridge. Two enemy pickup trucks will block your path to the goal on the bridge - throw a grenade at each car and move towards the building to the right of the bridge. In the building, go up to the second floor and put on a NVG (night vision device). As soon as the light turns off, begin total destruction.

Returning to the street, you will hear strange sounds and see robots emerging from the smoke. Hit only the first five and retreat to the garage - you still won't destroy all the robots.

After the negotiations of the captains, sit down at the machine gun and shoot the enemies that interfere with the movement. At the end of the journey, you will have to protect the escape pod. Defend from behind cover. You still won't be able to fly away on the capsule, because an evil robot will come and damage you. And Taylor will save you, after which you can proceed to the second mission.

New world

This mission begins with a lengthy video. The situation is as follows - you are in a deep sleep, there is a chip in your head, and everything that happens around is a simulation.

When you regain control, you will be taken to the factory. Start your path to victory with Diaz.

Be sure to use tactical mode. In this mode, enemy troops and danger zones are marked. Meet with Diaz, he will give you a briefing from which you will learn about parkour, mines and drones. At the end of the tutorial, you will come across turrets that need to be hacked. Then you will meet with a group of robots, which will make you remember what happened in the first mission and take you to real world.

In a new place, you will be introduced to Sarah and taught a new skill that can disable equipment. Chasing a spy, you can safely ignore the rest of the enemies. Sarah says that you must connect to the consciousness of the spy, and find out all the information. After connecting, we get into a new virtual reality... The goal is to understand how terrorists work.

After that, you will be given a new ability. Destroy all enemies and move on. In the process, use the skill with the funny name "Firefly". Try to use all the skills that you just acquired, since the environment requires practice.

As a result, you get to the control panel and with its help you will find out all the necessary information.

In the next segment, a passenger train must be rescued. Here you just need to go forward, along the way learning new skills. Find out the terrible truth about the terrorist attack. Watch the final scene, return to the real world and move on to the third mission.

In the dark

This is the first mission in which you can fully customize your equipment - explore all the possibilities and customize the way you like.

After the introductory cutscene, follow Hendrix. Try to move to the point and hide in shelters. When an enemy appears in a metal suit, blow it up with grenades.

Climb the ruins and keep the hook ready - bless the wind here. Go to the building behind Hendrix. You need to carefully go through the building and continue driving. The next target is the ship. Break through with a fight. Once the area is safe, hack the terminal and take over the captain's bridge. We are watching one of the best scenes of the game - a storm begins and another ship falls on your ship.

When you regain control, swim down the escalator to where Hendrix is ​​already standing. Swim with him through a small door, then through one of broken windows on right. Follow the yellow marker until you get out of the flood zone.

When you see an enemy, use a micro-rocket launcher to eliminate multiple opponents at once. As soon as you clear the entrance, carefully pass on.

Many 54i drones will be waiting for you inside. Some are located on the top floor. Use grenades to reach enemies who are hiding, and make sure DNI targeting is working - this will allow you to see enemies behind cover. Making your way deep into the building, you will meet an enemy with shields. There are two options - shots to the head with a combination of hand-to-hand combat or, in a simple way, a grenade.

Continue forward and follow Hendrix until you come to a destroyed building with a lot of enemies inside. A squad of robots and soldiers is waiting for you, so get ready to shoot them as you move around the rooms. After stripping, go to the console, which is located on the balcony.

We follow Hendrix and go down the cable. After a short dialogue, he will open the locked door - and the final battle awaits you at the top. Hide behind cover and calmly shoot everyone. We watch the final video and move on to the next mission.

Provocation

After the opening scene, you will start the fight again with Hendrix. You need to get out of Singapore, and the enemy units will try to stop you. Don't let them do it.

Eliminate enemy soldiers and robots near the building in front. Walk through the market. Use tactical mode to spot all enemies. Tactical grenades will be very useful for neutralizing units.

When you're ready to move on, climb the stairs at the other end of the market. Stay alert - two soldiers and a turret are located outside the window on the second floor of the bar. Eliminate enemies and keep going forward. Around the corner is a box where you can change equipment and skills.

We pass further and see a detachment of soldiers on the rocks in front. Some will run down the path towards you. Hide behind rocks and don't rush forward - the best tactic will shoot everyone from behind cover using tactical mode.

There will be even more soldiers in the next area. The turret is mounted on top of a small hut in the middle of the area. Take control of the turret or destroy it before moving on. When the area is cleared, jump across the gap in the direction of the city and enter the building on the left.

The next groups of enemies will be even larger and more diverse - you will meet robots, aerial drones and soldiers with shields. Shoot at the legs and throw grenades.

You can rejoice when you find a huge robot called P.A.W.W.S. It can be hacked and wrecked. If it fails to hack, then it's okay - just destroy it with the weapon that you have.

The next area is a multi-level building. Even more soldiers, including the field commander. On the ceiling you will see blue stalactites - shoot them and they will fall on your enemies.

We move upward and through a couple of floors, we stumble upon a group of robotics and two guard guns. You can hack everything or just blow it up. Next, we hack the terminal and wait for the development of events. After watching the cutscene, protect Hendrix from waves of enemy soldiers. You will have to work hard to survive and protect your partner.

After all the enemies are over, head towards the destroyed building and climb to the last floor. Jump into the water and swim to a point on the map. After that, get into the boat, grab the turret and shoot the enemy from all sides. Mission complete.

Hypocenter

After starting the mission, you will see a large building ahead and a soldier in it. Beware of the rooftop snipers. If you have a silenced sniper rifle, then you can take down these snipers without attracting the attention of other opponents.

When you come to the building at the other end of the parking lot, the large A.S.P. come to life. Take the rocket launcher near the fountain, but take your time to shoot. You will need to shoot at its sensor with a conventional weapon, otherwise it will shoot down your missiles. When the sensor is disabled, switch to the flare gun and hit it.

Then we go inside the building at the other end of the parking lot, follow in the direction of the goal and listen to Hendrix's speech.

After that, you must follow Hendrix to the object until you meet a group of hostile soldiers. During a firefight, use tactical mode to see better in the dark. Further more enemies will be waiting for you - soldiers and drones. Hide in cover, shoot back and move towards the goal on the map. Once the area is safe, Hendrix will open a path underground and you will find yourself in a room with a glowing seal on the wall.

We continue to move and shoot all the robots, of which there will be a lot. When you destroy everyone, go to the room with the skeletons and watch the cutscene.

The next area will be partially filled with water, in which robots are sitting in ambush. After you disassemble them into microcircuits, exit through the door at the end of the area. And in the next room, get ready to meet the enemy face to face - drones will attack from close range, so use a shotgun.

We pass into the circular hall and meet the boss. You must destroy Diaz in the middle of the room. To do this, you need to shoot at the indicated areas at the top of the tower. Until the end of the boss fight, you must protect Hendrix from the robots that come to Diaz's aid. Destroy them first, then the towers, and finally hack the boss. In total, you need to survive several waves of robots, shoot the towers and then the boss will be defeated.
As soon as you win, then leave this hall until it is flooded. Hendrix will follow you.

When you come running to the sealed door, take cover behind the large boxes and shoot back from enemies. Hendrix will then tell you to open the sealed door to flood the entire room. During the flood, follow him and he will lead you to the exit. Swim to the surface avoiding bombs and drones chasing you. The mission will end when you reach the surface.

Revenge

The mission begins with the fact that you need to destroy enemies in the apartments, following Hendrix. If you can do this before him, you will get the achievement. Going out into the street, you will meet a few more enemies and a huge robot. The fight will begin in slow motion, so we quickly shoot the soldiers and only then disassemble the robot for parts.

Follow the marker on the map. As soon as you go out into the open street, you will see how the soldiers poured fuel on the civilians. We advise you not to shoot right away, but to act according to the following plan. Shoot snipers on the rooftops. Then shoot the soldiers in the street, being careful not to injure civilians. At the very end, destroy the drones that will attack you.

After rescuing, continue towards the target down the street. You may encounter several enemy units along the way. Try to eliminate them quickly and quietly.

Then you will go to the temple, but do not run there headlong - there are snipers on the roof, and flying drones in the air. We liquidate everyone and continue to move towards the temple, trying not to stick out and not run into enemies. There is also a second option - to break through with noise and destroy everyone.

After meeting with Hendrix, you will need to get to a safe place. When you reach large garage, then you will meet a squad of enemy soldiers and a robot A.S.P. Try to use cover and remember that you must shoot down the defenses of the robot with regular weapons before using the rocket launcher. If you have the hacking skill, then use it on the robot and you will get a lot of firepower.

We continue to move towards the goal and meet another detachment of the enemy. You can take control of the turret on the left if you have the hacking skill. If it is not there, we take the machine gun into our hands and get down to business.

Continue to follow the marker on the map. On the way, you will encounter another squad of soldiers with a P.A.W.W.S. robot that does not have A.S.P. Here, if you don't have the hacking skill, you need to use your entire arsenal. At the end of the path, you will meet a squad of robots that will quickly fold from grenades if you still have them. We reach the marker on the map and enter the building - the mission ends.

Rise and fall

This mission will start with a long dialogue and a long walk. Follow your mates and listen to the conversation until you reach a dark room. You need a door nearby. Wait for Hendrix to finish speaking. Then there will be enemies that need to be quickly destroyed. Watch out for kamikaze robots on wheels whose purpose is to reach you and explode. After clearing the room, go up the escalator and follow the points on the map to find out how the story unfolds.

The next task is to protect from enemies and plant explosives. Enemy soldiers and drones in large numbers will pass through the front gate, so use tactical grenades or regular grenades to neutralize the enemy. You need to plant the explosives as soon as possible. After installing the last charge, detonate everything and enjoy a short cutscene.

The next area is the destroyed village. Before attacking enemies in the village, we advise you to use the tactical mode and make the necessary notes. After eliminating the soldiers and drones, continue towards the hotel and the downed plane. As soon as you clear the location from the enemy and approach the plane, you will be shown a small scene.

After the scene, we pass to the next location, where there will be a lot of soldiers, drones and combat robots. The most visible enemy is the big A.S.P. Disable his protection from conventional weapons before firing missiles. Or use the hacking skill - it will help you quickly multiply by zero all enemy units, including another A.S.P., which will appear some time after the start of the battle. As soon as you deal with him, the mission ends.

Demon among us

This mission begins in the midst of a juggernaut battle. Your main enemy will be the Manticore, which uses a machine gun and jumps from buildings to your group. Try to stay near the stone structure in the center of the location - there you can hide from shots. All fire must be concentrated on Manticore. Your group will monitor the progress of the battle and give you clues about their current health level.

When you're done with Manticore, go to Sarah. She will talk about events in the past and present. And the real battle will begin when you find yourself in the past during the Great Patriotic War. All the soldiers on the screen will come to life and start a war. In this case, some of them will fight with you, and the Germans against you. Follow Sarah across rough terrain to the outpost with a machine gun and eliminate enemy squads.

The next area is a small village. Push the enemies back and enter the large barn on the left and clear it from the enemy. Then go along with Sarah further, destroying the German soldiers. Look for a fountain, near which there should be a rocket launcher. She will be needed when she appears german tank to be destroyed.

After destruction, go to the church and the cemetery, taking cover from machine gun fire on the hill. As soon as you reach the church, a tank will appear which will transform into A.S.P. What a twist. You already know how to deal with such MechWarriors, so proceed according to the scheme. You will be hindered by German soldiers who have settled in the church, so try to deal with them before destroying the robot.

As soon as you deal with the enemy A.S.P., Sarah will come up to you and you will see another cutscene. After the cutscene, all the warriors will turn into zombies. As soon as you clear everyone again, Sarah will begin to turn into a zombie and ask you to relieve her of her suffering. We satisfy her request and move on to the next mission.

Sand castle

In this mission you will be piloting a fighter plane. Naturally, first you need to destroy enemy fighters using available weapons and heat traps. To aim a missile at an enemy, you need to keep him in the capture grid for a certain time. And if they are aimed at you, then shoot the heat traps and try to maneuver. When you clear the sky from the enemy, you will need to eliminate enemy air defenses.

Land after destroying all air defenses, run to the platform and prepare for defense. You need to cover Kane while she turns off her communicators. The enemy will not disregard your actions, so meet the enemy soldiers fully armed. If you have the hacking skill, it would be a good idea to hack an aerial drone and attack the enemy from the air. After disabling the communicators, return to the plane and eliminate other platforms.

Then you need to land and follow the marker on your map. As soon as you enter the building, you will be attacked by enemy soldiers and drones. Protect Kane and shoot the enemy. Then we board the plane again and fly to the next marker. When you reach your destination, dive into the pool and swim with Kane to the goal - there you can watch the next scene.

After the scene, you will need to destroy several enemy units and help Khalil's unit. We sit down in the plane again and attack the enemy in the sky, after which we eliminate ground detachments from the air. It is important here not to hurt the warriors from the Khalil detachment.

Then we land and meet with Hendrix, who will lead you to the object. It is necessary to clear out the remnants of the resisting soldiers and drones, after which you will enter the room where Maretti is hiding. He will try to dump you with a sniper rifle, so hide behind cover and try to overload the generators. As soon as you reload the generators, the cutscene will begin. We look at it and run to the plane to complete the task.

Lotus Towers

After a short dialogue at the beginning of the mission, you find yourself in the thick of things with Hendrix. Break through the corridor and destroy the soldiers who are holding the civilians. you can use hand-to-hand combat or grenades, but try not to hit civilians. Move from target to target until you clear the rooms of the enemy using tactical mode.

A detachment of drones and soldiers will be waiting for you in the corridor. We hide in shelters and eliminate everyone, after which we move on to ventilation. We climb into it and crawl until we crawl to a small room with the enemy. We use tactical grenades to clear the premises, after which we break into the console and watch a small video.

After viewing, we hide in the shelter and when the wall explodes, we destroy the arrived drones. In the next room there will be a small detachment - eliminate everyone, paying attention to the shelters where the soldiers can hide.

After clearing, follow the marker on your map. Next, you will encounter a giant P.A.W.W.S. robot. Try to use cover, because in open space his machine gun is very dangerous. Use grenades and large-caliber weapons to destroy him.

In the next area, you will be greeted by enemy units and sentry guns. If you have the hacking skill, hack the cannons and eliminate the soldiers. During the elimination, be prepared for an attack from the back.

After clearing the territory, you will be attacked by a squad of kamikaze drones, so hide, follow the target and shoot back in motion. In the end, you will go out into the street, where you will see the carnage of soldiers and drones. You can hide and watch what is happening - everyone will be too busy to pay attention to you. After the end of the battle, finish off the remnants of the enemy and follow to the mark on the map to start the next scene.

After the scene ends, some robots will break through the wall in front. Shoot the dust cloud or throw an EMP grenade to temporarily disable them. After total destruction, go down the path to the partially destroyed bridge in front of the billboards. At the bridge, go to the elevator and proceed to watch the video.

To complete the mission, you must destroy the flying ship called the Leviathan Taylor.
He has powerful machine guns and rockets in his arsenal that destroy buildings in the square. It's good that he won't fire rockets too often. Aim for the wings and destroy all four turbofan engines to eliminate the boss and complete the mission.

Life

This is the final mission. After the introductory cutscene, follow the team to the garage. If you have a hacking skill, then take control of the turret on the tower on the right and start a systematic sweep. Then go to the garage and continue cleaning there. We recommend using melee weapons, as the fight takes place in a confined space.

Follow Kane to the coalescence building, where a fierce battle awaits you with two A.S.P. in the yard. Several P.A.W.W.S.will emerge from the side garages. - use rockets and grenades to eliminate them. Turrets near the barriers at the front of the courtyard can be used as support. Let's add that you shouldn't try to destroy everything in the yard, because the number of robots is infinite. Break through with a fight and use grenades. Another A.S.P. with support from flying drones is located next to the front door in the coalescence building.

We enter the building together with Kane and follow to the room marked on your map. There you need to hack the terminal, after which you will be shown the next scene.

After the scene, you will move into virtual reality, in which enemy soldiers and drones will attack you in large numbers. Here you have to use everything that you have learned in the previous tasks.

Follow the marker up to three arches covered with vineyards. You need to go through each of the three.

The first path is a snow-covered city in which you need to destroy everyone and everything again. Shoot at containers with explosives located next to enemies. After leaving the city we find ourselves in the forest and move to the goal on the map. An impassable vineyard will appear on your way, so look for a passage in it. Then continue along the marker and you will find yourself in an area with a giant heart. You must burn the heart to return to the arches and follow the second path.

The second path is the desert. A large and open space with a lot of enemies. Follow the mark on the map and shoot enemy soldiers and drones. At the end of the route, you will stumble upon another heart, which is guarded by several kamikaze drones. We burn the heart and return to the arches.

The third route is an Asian city similar to Singapore. Again we follow to the mark on the map, destroying the enemy troops. You need to dive under the water, and, detonating depth charges, get to the third heart in order to destroy it. After that, we are shown another plot scene. After its completion, we go down to the goal in order to successfully complete the story mission.

Instead of an afterword

As we discussed in, the plot isn't very impressive. We see the future where artificial intelligence rules the ball, and drones and humanoid robots act as enemies. And the most in-demand skill turns out to be hacking, which helps you intercept control of drones and robots. And everything else depends only on the speed of your reaction and tactical instinct.

Now you know how to complete each mission and you can use our Call of Duty: Black Ops 3 walkthrough guide. That's all for today. If you liked the article, then share it with your friends in social networks... And stay tuned, because we will start analyzing Fallout 4 in the near future - it will be interesting. See you soon, friends.

Operation 40

The beginning of the game will find you in a bar in Cuba. You will be told about the main goal - to kill Fidel Castro himself. After the dialogue, the military will enter, say something in Spanish and push the girl away. Then they will pay attention to you, and a scuffle ensues. You will be given a weapon (M16) and the fun begins.

When control passes to you, run up to the window. You can shoot back from it until the door is opened. Now get out and walk down the street. On the way, you and your team will fight the police. Proceed further until two police cars jump out and crash. Shoot the survivors and continue walking down the street to the road blocks. Turn left. Walk to the end of the alley and get into the car. Hints will appear on the screen, which buttons should be pressed, something like a mini-game will turn out, so you won't be able to ride too much, the whole plot is like on the rails. Soon the trip will end and a new stage will begin.

When you receive the signal, the offensive will begin. Go down the ropes. Your partners will take care of the guards. Enter the building, approach the guard from behind and neutralize him without unnecessary noise with a stranglehold. Go through the door and see a Cuban soldier passing by. Let him pass and follow Woods (indicated by a yellow arrow above his head). Walk to the stairs. Start shooting the adversaries, from behind the fence several of your people will rush to your aid. Go up the stairs and Woods will open the door.

* As soon as you enter the building, kill two soldiers, go straight, enter the door, the computer will be right behind the rocket launcher

Go into the room and kill several enemies in the room. Now head down the hallway to the left of the rooms while Woods goes up the aisle. When you cross with Woods, he will run into the room to the left, follow him, shooting enemies at the bottom of the passage. Make your way to the door. You will enter slo-mo mode, kill three enemies. Behind the door, this mode will turn on again, and you will need to carefully poke a hole in the head of the bearded man holding the hostage. Deal with several enemies on the balcony.

Go down the stairs and exit into the courtyard.

* In the scene where Bowman throws an enemy off the balcony, search this room to find the Tape Recorder.

Pick up the RPG to your left, but do not lose your weapon, it will still come in handy. Deal with the trucks that have come in large numbers with missiles, smoke machine gunners from the tower, and you can finish off the remnants of the infantry. Woods will contact Carlos and ask for help. Follow him into the reeds.

* There will be a hangar behind the field. The Tape Recorder can be found inside on the left.

Run to the plane, ignoring the explosions and bullets. When you are loaded onto the plane, shoot at the barrels and fuel tankers. Soon the plane will be blocked, you will jump to the ground. Run to the illuminated anti-aircraft gun and shoot the trucks blocking the runway. Then shoot at everything that moves until enemies knock you out.

When the fight is over, you will have a stone in your hand. Use it in close combat and kill the guard. You will be given a knife. In the tunnel, kill the guard with a knife and follow your friend to the elevator.

Pick up the gun. This is a very important moment, without it it will be almost impossible to survive. Wait on the side of the doors until they are opened, and run after Reznov to the minecar with coal. Try not to stick out on the sides and keep up with your comrades pushing the cart. Shoot the guards entering from the side. When the trolley stops, wait until the machine gun nest is blown up, and only then you can leave the shelter.

* In the middle of the path near the tower is the Tape Recorder.

Run to the armory and climb the stairs. You have to destroy three firing points with a slingshot with dynamite. Grab the scope a little higher than the target so that the bottom bar is directly above it. Go downstairs and take the shotgun. Go outside and shoot at the castle. The rest will be done by your team, the main thing is not to get in the way under their feet. Pick up the machine gun and run on the right side. Most of the enemies will be concentrated on the left, and thus you will go to them from the flank. Move forward to a dead end until you see a doorway marked with a marker. Go into it, go up the stairs. Grab the hook and shoot it at the helicopter.

Enter the building and start clearing the narrow corridors. Everything is extremely simple, look around the corner, hide behind shelters, make short dashes between them. In most cases, the game throws you a new batch of allies as soon as you reach a certain place, so it's best to move as quickly as possible.

In the first hall, the enemies will hide behind two armor-piercing shields. Take a nearby machine gun with an underbarrel grenade launcher and neutralize enemies behind cover with grenades.

Climb the stairs and move on to the scene with the falling door. Slip under it, run to the control room and press the button. Wait until your team interrupts all the guards and move on with it.

* In the corner room on the table Tape recorder.

Climb and break through the crowds of enemies. Cutting will put on the welding machine and run to open the door, you need to protect it. Hide behind the shield near the door, which will be opened by your partner. Guards will run up the stairs, and heavily armored soldiers will come out on the right, focus on them, they can shower you with grenades. Watch the indicators carefully and be ready to run away at any time. When the door opens, quickly run there and take the light machine gun. Come out and deal with the oncoming enemies. Move to the marker, stop at the window and shoot everything that moves. Save ammo and keep an eye on the heat indicator of the implement.

Go down the streets and shoot at approaching cars and barrels of fuel. Shoot at scattered little people in short bursts, if you run out of cartridges, there will be very little chances of survival.

Walk down the street, trying not to linger. Tear gas grenades will explode and you will lose consciousness.

* Near Reznov's motorcycle you will find a Tape Recorder.

Get on the motorcycle and go out the window. This time you will have full control over the transport. Follow Rezov, shooting the guards on motorcycles. You will not have to aim, it will be enough to go into a direct line of fire with them. When you neutralize the machine gunner on the truck, drive up to her and get on board. Take control of a machine gun, shooting motorcyclists and approaching trucks. When you are level with the train, jump at the command of your partner.

Baikonur

After watching quite a bit of an interactive video in the Pentagoi, we begin the mission at the cosmodrome. Follow Woods again. At the end of the pipe, stop and take his binoculars. Follow your partner further, kill the guard on the left with a knife at the same time as Woods attack.

head towards the tall building. Meet your partners and get ready to be hot. Your partners will take the guards around the corner and deal with them. Open the door and deal with the guards as quickly as possible. Move up the floors, using various electronics as cover.

* On the third floor there is a Tape Recorder, on the right side (a room with a vertical staircase)

Climb the stairs and clear the roof. Take the Explosive Arrow Crossbow. Shoot the cars, the blast wave will be enough to kill all nearby enemies. Then you will replace the arrows with a hook. Shoot out the window and move out. As soon as you fly through the window, kill three soldiers in slow motion.

Then you need to have time to reach the bunker in 5 minutes. All the same hide behind cover and break forward without shooting from one point. Go to the control bunker, install the charge on the wall. After the explosion, the countdown will start from 15 seconds, no matter how quickly you reach it.

* Take the Tape Recorder in the bunker on the devices.

Run out into the street and grab the rocket launcher from the destroyed locker. Aim at the rocket taking off and shoot, press the acceleration button, otherwise the projectile will not have time to fly.

After the explosion, chaos will begin. Try to dodge burning objects, move into the tunnels. Follow Woods and go through a few rooms. In the rooms with the equipment, turn right, where there is a hall with a tribune, and thereby help your partners from the flank.

* In the mini-command center with a screen on the terminal there is a Tape recorder.

Pull your buddy and follow Woods, there will be helicopters and tanks to support you, so just remember that enemies on the left - friends on the right, this will be most of the level. Due to the large enough space, it is better to shoot with aimed fire, although it is better not to hesitate with it, there will be a lot of enemies. Try not to let them reach the trenches, they are too narrow for a fight.

Run after Woods, go under the blown up tank.

* Once you complete the mission to shoot enemies with a machine gun, climb the hill to a long tent full of weapons. Find the Tape Recorder there.

Follow the fortifications, and then run with Woods to the distant bunker. Destroy three tanks from the RPG, try to let them get closer, as the number of shells is limited. Move further down, from the bunker to the bunker.

* Pick up the Tape Recorder in the middle bunker.

Try not to be distracted by very massive enemy attacks. Each of them starts some kind of trigger and will be stopped either by volleys of aircraft or helicopters. So it's not even worth using machine-gun points, it is not effective, due to the lack of standard explosive barrels.

head further ahead, Woods will drop some barrels and the Vietnamese flamethrower will start a little fire show. Climb along the forest belt. here it is already worthwhile to linger on the ground, and shoot the entrenched enemies to a minimum, before starting the ascent from fortification to fortification. Above you are shell-shocked by an exploding shell, you will see a narrow-eyed attack on Woods. The character will enter the slo-mo mode, draw out a revolver, and you will only need one quick and accurate shot... Without waiting for words of gratitude from your partner, move on.

* There is a Tape Recorder on a makeshift shelf in the room with the American flag.

Get into the jeep. Your task is to destroy six tanks. You yourself will switch to the jeep cannon, so while you have a grenade launcher in your hands, use it more often, although its control is inconvenient, but the explosive power will destroy enemies even if you seriously missed. To knock out the tanks, you will have to control the shell from the cannon, which is not an easy task, since the tanks will not stand still. After destroying them, your comrad will arrive and the level will be completed.

Defector

Finally, you will be given a decent weapon. Incendiary bullets incinerate your enemies, even if you only hit the wall next to them. Move forward carefully bypassing the burning debris. There are many civilians on the level, try not to hit them with your powerful weapon. Behind the door, you can manage to save a civilian by carefully shooting at the military. A little further outside the window, the crowd will run civilians and they will be shot by two warriors, kill them, trying not to harm civilians, otherwise the mission will fail. Move on. The Viet Cong will attack one by one and in close combat they are quite easily killed. Go down to the basement, where old Reznov will save you. He is your informant.

* In the room next to the one where you will meet Reznov, Tape recorder.

Follow the group to the exit from the building, and take the radio from the would-be warriors. Do not try to shoot Viet Cong in the neighboring buildings, they are too far for your weapon. Aim at the building on the left, a helicopter will fly in and set up a brazier there.

* There is a Tape Recorder in this building.

Go downstairs and hide behind the tank. Use the radio again to aim the aircraft at the distant building. Follow the tank to the corner of the street and wait for the arrival enemy tank... As soon as he stops, aim the target at him. Pick up any automatic weapon, remove the enemy with a rocket launcher on the roof and move into the building on the left. From this building, aim your target at a distant building that is difficult to see. Run after the team and without being distracted by the shooting, help Woods open the door. Move after your partner, shoot the enemies located in the neighboring building through the side rift. Move on until you fall into the basement. Then run with Reznov to the building with the anti-aircraft gun, and place the charge on the ceiling. Detonate the bomb and run to the team.

* In the building, next to the one in which the anti-aircraft gun was, there is a Tape Recorder.

You can take mines and place them around the perimeter, but this will not bring any practical benefit, since even before the appearance of tanks on mines a couple of Viet Cong will be blown up. hide behind sandbags and shoot enemies in the east. As soon as the first wave falls, retreat. The second wave will be from the east and south, one tank will arrive. It will be best to lie behind the boxes, since it is useless to shoot from the tank with a machine gun. Air support will arrive, deal with the tank, on command, be ready to run to the docks and jump into the boat, you will be given a minimum of time.

Carry out the "correct" interrogation according to the pop-up tips. As soon as the raid begins, shoot the commandos with pistols, or wait until the gas kills them.

* On the right, behind the shelves, take the Tape Recorder.

Pick up a machine gun from a dead enemy, you will have to work hard to get a normal weapon. Climb up before the gas kills you. There are three enemies around the corner, one with a gun. Clear the next room. On the stairs, look through the window and kill the commando. on the roof, kill two, and run along the roof after Clark. Here you will need to take a running jump onto the balcony. Finally, you will get access to the arsenal. Take what you like and open the door. The commandos are running after her in search of you. Kill the first one while he kicks the door. On the left, one more shoots through the grate, do not let it pass. Further along the corridor, the commando will throw a blinding grenade at you, hide in the room. Move on to the balconies. Three enemies will jump out into the windows, be careful with them, they can throw a grenade. Exit the balconies. Better to use a sniper rifle and clear the building opposite. Get down. Enemies will be everywhere, try to always find cover. Go down the pipe and crawl after Clark. Shoot the two conversations below and jump down. Move on.

* In the course of the action there will be a scene where you will roll down from the roof in slow motion. Examine the left corner near the ramp, there is a Tape Recorder.

Enemies will attack randomly. Watch out for the one guy with the rocket launcher, take him down as soon as possible. Recharge in the next arsenal, preferably with automatic weapons. Protect Clark while he opens the door. Follow Clark and take the leap. After the scene, shoot the guys on the balconies. VERY IMPORTANT: Your health must be full to jump down.

* Before the last jump, look around, behind you lies the Tape Recorder.

Go down to the ground, grab your pistol and open random firing at 4 coming up special forces. A car will come for you.

Project "Nova"

You have to play for Reznov. Get down to the trucks and listen to the commands. Sit in it. After disembarking, head to the bases. The Nazis are dressed in white camouflage and are very difficult to shoot due to the distance. Pay attention to all the corners, windows and shelters, they are hiding there. Get down to the nearest bunker and clear it. Turn the corner, something will explode into the skaled and burning Nazis will run out. Shoot down the oncoming Nazis and move on. No one will take prisoners, so if you do not shoot an unarmed German, others will do it for you. Move left to the hangar. Go around the truck and go to the next hangar. Go through it and move to the building. Be careful, the Fritzes like to hide on the side of doorways. Climb the steps. Use the cracks in the table to carefully shoot the Germans. Go to the back room.

* Take the Tape Recorder in the corner of the room.

Come back. You will be given control over the artillery. Do not indulge in them in vain. There is an assault rifle leaning against the barrel in front, be sure to take it. The Germans knew how to make weapons! Approach from the right side to the bridge, on which the Fritzes are entrenched and throw the signal checker. Hide in the shelter, a random shelling of artillery will begin. Clear two buildings on the sides, and go behind the destroyed bridge. Head towards the hangar.

* Take the Tape Recorder inside the hangar.

Walk through it and you will begin to approach the main building. Move on the left side, it's safer there. When the Germans run out of the doors in a chain, calmly shoot them one by one. Don't let the Germans on the bridge get to the machine gun and fire from Panzershrek. When everyone is killed, enter the building and move along the marker.

After the return scene, head towards the ship. On the right you can see the scene of the execution of the captured Germans. Enter the ship and move to the doors. There will be a scene after the second door.

As soon as the British special forces will blow up the door, pick up the nearest weapon and leave. Move forward and place the charge on the rocket. You will have two minutes to get out of the ship, do not hesitate. Shoot at the illuminated beam and climb onto the deck. Don't stop, move as fast as possible. Shoot everything that moves, as Russian soldiers will attack you as enemies.

* Before the last staircase to the exit from the ship, on the right is the Tape Recorder.

Climb up, turn right and use the rope.

Victor Charlie

When you see two Viet Cong in front of the helicopter, kill them. Open the door and swim under the boat. Climb it and, hiding behind a Vietnamese, shoot enemies on boats. Kill the patrolmen who ran ashore, and swim to the shore. Again a short battle and follow Woods. The stealth mission begins. Run forward, dive under the water. Swim under the boat and use the knife. Swim to the place of installation of explosives and place it. Follow Woods and rise to the surface. Enter the window, and, following Woods' unspoken instructions, slaughter the nearest sleeping enemy while Woods deals with the second one. Go into the room and, sneaking up to the seated warrior, stab him in the chest.

* In this room, find the Tape Recorder.

Jump into the water and place explosives. Follow the meeting point and detonate the bombs. The battle for the village will begin. Take care of the guys on the rooftops and in the windows, your comrades will take care of the enemies on the ground. Turn right and clear the shore and boats. Raise the rocket launcher and destroy the anti-aircraft gun. Also watch out for the Vietcong rocket launcher. Return your weapon, the rocket launcher is no longer needed. Wait for the helicopters to arrive, they will clear a bunch of Viet Cong on the rooftops. Enter the building. Shoot from the window at the machine gunner and the enemy with a rocket launcher. Exit and head towards the tunnel.

* There is a Tape Recorder in the hut behind the descent into the hole.

Enter and turn on the flashlight. Don't shoot the first guy to fall into the opening. This is Reznov. Turn after your partner to enjoy his untimely demise. Be careful, the Viet Cong hide in the niches of the tunnel and attack with a knife when you approach. Shoot mainly in the head, there is little space for battle, and the machine guns in the hands of enemies are quite a formidable argument. Meet Reznov and go out to the laboratory.

* When Reznov at the turn says the phrase "Trust your instincts", turn left. There you will find a Tape Recorder.

Open the door. A landslide will begin, run into the tunnels. Dig a passage with your hands and go outside. Enemies start attacking you, but do not pay attention to them, helicopters will arrive soon.

Fall place

* On the left on the table in front of the docks lies the Tape Recorder.

Get on the boat. You will have the task not only to manage it, but also to shoot the adversaries. Swim forward. On the right there will be a tower with rocket men, destroy it with a machine gun and shoot rocket men on the ground, there is little use from your partners. When you enter a small cove, three trucks with mortars will drive around the edges. It is in your best interest to destroy them as soon as possible, otherwise they will sink your boat. Head to the gate and wait for their destruction. Swim further, destroying single mortars and towers with grenade launchers. After the suspension bridge, boats will still be your rivals. When you sail into the bay, your rival will be an armored yacht. Shoot at it with all your guns, using buildings as cover.

After destroying it, move along the river behind the marker. Go ashore.

* Pick up the Tape Recorder right near the drop-off point.

There is an ambush ahead. Be fully armed, you will have to break through to the top with a fight. Beware of snipers, as soon as your partners shout that they are in the trees, look at the crowns in search of an ambush. At first you will be covered by helicopters, but soon they will be driven away by the Soviet ones. When you get to the plane, climb the wing. Be prepared for a small explosion and you will be thrown to the edge of the wing, so balance and move further into the plane.

* Take the Tape Recorder inside the plane.

After inspecting the plane with your partners, take sniper rifle and shoot back from enemies on the ground. Two boats will appear. As soon as the helicopters appear, the mission will end.

The mission is quite long, but interesting. Get on the plane. Follow the prompts exactly on the screen. Take off.

On the radar, you need to find 4 human figures and bring the cursor closer. Follow the arrow and send the group east.

You will be transported to Hudson's body. Just kill all the guards of the enemy.

Move your cursor to the northeast. Click the space bar on the two human figures. When the group has destroyed the enemy, send it to the target. The next marker is in the southeast. Send the group there. But as soon as it reaches the trees, an enemy patrol will appear, sharply press the V button, and the group will go into cover. Once it's safe, send the group into the building.

Back in Hudson's body. Enter the building and destroy all enemies.

* In the building, take the Tape Recorder from the table.

Place explosives on the switchboard and detonate. Exit the building.

Give the order to the team to move to the indicated points twice.

The assault on the base begins. Go to the fence and hook on the hook. It is necessary to descend carefully, press the right mouse button to start the descent and after a second hold the left button to lean against the wall. Repeat the movements to the very bottom. Hang onto the second fence and repeat the descent to the window. After breaking the window, shoot all enemies in slo-mo mode. Follow further, you will see two enemies. Kill one, the second will be shot by Weaver. I hope you haven't changed your weapon, since you were originally given an automatic rifle with a silencer. Switch to the crossbow and move forward a little. There are two targets on the right of the car, two on the left in the building and one on patrol. You can kill them carefully with ordinary arrows, or using explosive arrows, destroy them by raising the alarm. Whatever happens, head to the doors of the building, killing all living things along the way. Shoot the loops and go inside.

* Take the Tape Recorder in this building.

It will be very hot in here. Move with the fight to the other side, go down. As soon as you go down the stairs, reinforcements will come running, be ready to fire on the upper floor. When everything is clean, cut off the wires. Go outside. The grenade launcher will bring down, you will not have time to do anything, but you must shoot him before the scene. After that, jump over the rift and rush after Weaver, trying to keep up with the team, otherwise the mission will fail. Feel free to jump off the cliff, soon open the parachute at the prompts on the screen.

After landing, take cover behind the concrete blocks. As soon as you kill the first enemy, it will begin hot battle... Therefore, it is best to blow up one of the cars from a crossbow with explosive arrows, and then start shooting the adversaries with a rifle, without leaving your shelter. After clearing the sector, head forward. A machine gun will start scribbling from the building in front. Press yourself against the right wall and run into the building. Follow to the indicated location.

* Before entering the central round room, find the Tape Recorder on the table next to it.

After the scene, leave the building, your partners will run from the side, break through to the truck with the machine gunner, taking care of his death as early as possible. Get up for the machine gun and shoot the approaching cars. Mission complete.

As soon as control passes to you, shoot from the pistol two enemies in front of you. All you have to do now is a standard cleanup. There is where to hide, an immortal partner is attached, so just move forward. In the second large room, the enemies will run out of the cave on the upper right, take them on yourself, and give Woods those in front.

* Take the Tape Recorder on the shelves on the right

Exit to the helipad. As soon as Woods says he's ready, kill the closest guard and take care of the rest. When the enemies are finished, head to the helicopter.

* Take the Tape Recorder from the table with the walkie-talkie.

Get into the helicopter, soon Woods will transfer control to you. Again, the task is not easy, you have to control the helicopter (and the control is terribly inconvenient) and conduct aimed fire. Fly along the markers destroying enemy buildings and boats. An enemy helicopter will start attacking you. Launch a couple of rockets at it and continue your flight. Further, according to the plan, it is necessary to destroy the enemy anti-aircraft guns in the cave. Do not fly in a straight line, you will be easily knocked down. Swing around and fire rockets

against an enemy target without a break. In the enemy village, destroy everything that is indicated by the marker: towers, buildings, trucks, bridge. Above the river behind the rock are two enemy helicopters. Do not engage in combat with two at once, try to lure one, and then the second. Head over to the next marker and you will arrive. Recharge your weapon and move forward. A lot of fun will start. Move towards the base, beware of the flamethrowers. Free the hostages and launch a massive offensive. Don't try to kill the person on the second floor. It is behind armor-piercing glass.

* On the left, look for the Tape Recorder.

After cleaning the room, climb the stairs to the second floor. Then there is a scene and the end of the mission.

Revival

Wait for the signal from Reznov and exit the container. Sneak up to the guard and kill him with a hatchet.

* To his left is the Tape Recorder.

Go ahead and kill another one. Now follow Reznov at his command, so as not to betray your presence. Go up the stairs. Be ready to press the button of the hand weapon, a guard will suddenly pop out from above. Now you have a weapon, powerful, but at close range. Go ahead and open the hatch. Kill both guards. Begin to clear the area. You can go first to the left and start killing from there, you can go to the right, it doesn't really matter.

In the next room, first get rid of the enemies in the middle, then take a better weapon, and shoot those who are above.

* Look for the Tape Recorder on the monkey cages.

Enter the door.

In the next part of the mission, you play as Hudson. You control the tank's gun. Shoot the rockets on the roof. Then blow up two cars. Around the corner you will be attacked by a helicopter, it will not bring many problems. Move on, shooting everything in your path. Unfortunately, happiness won't last long. The tank will be knocked down and sprayed with chemicals.

The hardest part of the game begins. You will put on a protective suit, and in no case should you fall under bullets, otherwise the suit will be damaged, and you will die, breathing gas. So move behind the team, looking at the surroundings through the night vision scope and shooting at the white silhouettes of people. Lie behind the shelters until it is safe, and climb the stairs. Enemies will begin to arrive, carefully shoot from behind cover, shoot at distant targets through the window. When everything calms down, leave the building. Walk down the alley, clear another building and exit it.

* After the building that explodes, go to the building to the right of it. Tape recorder on the shelves.

Two helicopters will start hunting you. Pick up the Arrow rocket launcher from the ground and hold the helicopter in sight by pressing the shot button for a couple of seconds. The missile will hit the target unmistakably. Shoot down the second helicopter. Don't forget to pick up your weapon back. Go on until you come out of the poisonous cloud. It will become much easier to play, since you do not have to worry about hits. Remove two guys from the roof and clear the area with huts. Head towards large building keeping to the left wall. Clear the room through the window and go inside. Follow the marker to the sanitizing room. A surprise awaits you at the exit. All the dirty work for you has already been done by you in the form of Mason. In one of the corridors, a wounded guard will open fire, so be prepared to shoot at the lying body. Then go through the already familiar corridors, you will see a group of soldiers passing by. Shoot them while they run in the narrow corridor. Then go to the door with the combination lock and open it. The ending of the mission will amaze you indescribably.

Memories

There is nothing difficult in the mission. Just go where they tell you. But you can find three tape recorders.

* After the double doors, go down to the left hall. The tape recorder is on the right.

* Behind the autopsy room, turn right. There is a Tape Recorder in the trash can.

* In a room full of tables, there is a Tape Recorder on the left.

Control the helicopter again. There are a lot of goals, so don't spare the bullets. Shoot the whole ship with a machine gun, anti-aircraft guns are easily destroyed, another thing is that you still have to hit them. Do not forget about the grenade launchers on the roofs, as you see the smoke plume, fire there with whatever you can. As soon as the team lands, you will need to protect it. Enemy infantry will run out in waves. Try to fly from the side of the ship where the landing took place. As soon as your team successfully enters the ship, an enemy helicopter with very powerful weapons will appear, not like yours. Your helicopter is not a very convenient means for maneuvers, so I think you will reload saved saves more than once. Remember that rockets can be fired at high frequency, use this. You will be deceived and you will need to reach the seat.

Keeping behind your crew, walk along the deck to the entrance to the ship. In the middle of the upper deck, two helicopters will fly at you. You will need to take a rocket launcher and shoot them down. guided missiles, such as you have already used, knocking out tanks in Vietnam. But with helicopters, the situation is a little more complicated, wait until they hover to fire and shoot.

* Next to the rocket launcher you picked up is the Tape Recorder.

Break through the inside of the ship, paying special attention to the enemies protruding from the doorways.

* In the mini-control room, there is a Tape Recorder under the table.

Get to an incomprehensible mechanism, clean the room. You need to approach Hudson, but to do this, you will have to run around the entire room along the perimeter to the left.

Swim to the lifting point. The character swims terribly slowly, but nothing can be done. In no case do not change the weapon that was given to you, it is better not to find it here. Look out, like enemies, from doorways and shoot everything that moves. Soon, almost Armageddon will begin, the station will begin to collapse. Because of this, it will be more difficult to conduct aimed fire, and to make out opponents in the general chaos.

* In the room where a blinding grenade is thrown at you, there is a Tape Recorder under the table.

But the main enemy is already close. After grappling with him, you will again have to play a mini-game, this time pressing two buttons as often as possible, SHIFT + V. After defeating your opponent, you will have to run a little and that's it, congratulations, the game is over!