Chat commands for world of tanks. Management in the game World of Tanks. Customizable battle menu

#faq - Go to the forum in the topic "FAQ"

#rules - Go to the forum in the "Rules" topic

#plans - "Tasks and plans of developers"

#ranks - Go to the forum in the topic "Ranks"

#clans - Go to the forum in the "Clans" section

#forum - Go to the main page of the forum

#updates - Go to the forum in the "Updates" section

#theft - Go to the forum in the topic "What to do if your account was stolen / hacked"

#nick - Go Home - Help - I want to change my nickname

#news - Switch to "News"

#teams - Go to the forum in the "Teams" section

re: - the nickname of the player who last wrote to you will be inserted into the typing line.

How do I add a user to the blacklist?

/ block name - block receiving messages from the player (valid everywhere). For this, there are the following commands that must be entered into the chat:

/ unblock name - resume receiving messages from the player (valid everywhere).

/ blocklist - display a list of blocked players (valid only in general chat).

/ unblockall - clear the list of blocked players (valid only in general chat).

How to write a message in the battle only to players of my team?

Ctrl + Enter or T key

How do I report an intruder in battle?

All you need to do is just enter the command in the battle chat:

/ vote VIOLENT_NICK and press Enter.

What happens next? Nothing yet. For anything to happen, 25% of the participants in the battle must complain about the offender. If this happens, then for the moderators the violator's nickname will turn black, and the battle in which he is located will be highlighted in the list of battles, which will be an excellent signal to attract the attention of the moderator.

P.S. Sometimes when I have nothing to do I send violators to the forum in order to read the rules of the game again, newcomers all the time ask you what is the admin # haha ​​# Do not abuse this # haha ​​#

Do you know that...

Added to the game for New 2012. Moreover, it was created two years earlier (in 2010). After the map was displayed on the main servers, a bug was noticed: the prop of the tower from the inside could easily be shot from the Shaft cannon. Two days after the opening of the map, measures were taken, and the use of this bug began to be punished, and a week later the bug was completely fixed.

In 2009-2010, there was a party "KPTO" ("Communist Party Tankov Online"). This party was engaged in the development of various programs for maintenance.

In 2011, the developers decided to arrange a competition-race in which they had to constantly turn the tower. For this, a map was created called. It was handled by a special association of players - "KPTO" ("Communist Party Tanks Online"). It was assumed that it would be impossible to use supplies on the map (neither purchased nor falling from the sky). The game fell apart and the card was never released. It is worth noting that the map was developed by the legendary map maker Figishe.

The Ricochet cannon project appeared back in 2009. it was planned to be called "Volcano". The cannon shots were originally not supposed to bounce off surfaces and were blue... At that time, Vulcan / Ricochet was a machine gun, but during the testing phase, the idea of ​​bouncing balls arose, which later grew into a full-fledged cannon, now known as Ricochet.

When the Hornet body was first tested, it consisted of: a central part and four side ones, each of which was lower in level to the central block, and on each side block there were caterpillars. The Hornet was then changed to its current state due to the overly futuristic design and the complexities of gravity and traction.

The appearance of the Shaft cannon in June 2011 caused a real sensation among tankers. After the release, Shaft was bought at a rate of 3 pcs. per second! Later, its characteristics were edited, resists were introduced. But a day later it was seized, the crystals were returned, the description was changed. On the first day of the test on the test server, the maximum damage of the Schaft in the aiming mode was 150 - 175 - 200 - 250 units (for M0 - M1 - M2 - M3, respectively), on the second day - 200 - 225 - ~ 275 - 300.

The first film about Tanki Online appeared together with the Screening of a Fairy Tale competition in 2011. It used the ordered materials from the game, had its own story. There may have been short films up to this point, but they weren't that famous. Player FAK19 has created the most popular series of films - "B-mashina". A total of four films were shot. Later FAK19 decided to make a remake of "B-mashina" called "New Evil". FAK19 movies are packed with lots of special effects. Editing was carried out in the "3D Studio Max" program. YouTube channel: MrFAK12

The first gold in Tanki Online was 1000 crystals. Initially, no one knew where and when this bonus fell. The first gold fell on the Kungur map, on a fund of 700 crystals, it was taken by a tanker with the nickname Noosya. Later, gold boxes began to fall on almost all maps, but their denomination was reduced to 100 crystals. Now there are drop points for the golden box on all maps.

In 2010, a special modification of Smokey's weakest cannon, the Smokey XT, was introduced. This modification cost 3,950 crystals. It was available for purchase for exactly one week. The Smoky XT was better in all respects than the regular Smoky M3. It was assumed that good player will be able to recoup the cost of the Smokey XT.

In 2009, the developers decided to create such a gun that could inflict damage on opponents and at the same time heal tankers from their team. This is how the Isis cannon appeared. The first concept of Isis only healed and looked like, in its appearance resembling models from the game "Half-Life". Later it was converted into a two-toothed turret for a tank. Isis also allowed himself to be healed when shooting into the void. This ability was too strong and was removed. In November 2014 was redesigned visual effect shot, and on February 16, 2017, the gun lost its vampirism.

During beta testing (May 2009) Tanki Online received an award at the Game Developers Conference (KRI 2009) in the nomination Best game without a publisher. " This suggests that already in the testing phase, the game has earned recognition in the gaming industry.

In November 2009, Tanki Online reached the final of the Runet Prize popular vote and took 17th place in it. This despite the fact that the game was only six months old.

In the summer of 2012, a campaign was held in Tanki, timed to coincide with the European Football Championship. During this promotion, the denomination of the gold boxes increased several times, and as a result, it was calculated that in a little less than a month the players caught gold for 90 million crystals - in the current economy, this is almost a billion crystals!

On September 27, 2012, an unusual battle called "Kasim vs Sun" took place, in which community manager Maxim Khusainov and technical support specialist Ksenia Ignatieva fought against each other on "Vasposmoks". Maxim won with a score of 22:19. Players could support Maxim or Xenia by purchasing a special paint worth 100 crystals in the garage. Paints for Kasim were bought for 47,341, for Sun - 18,004, for both players at once - 4,844, everyone who bought paint for Maxim was enriched by 59 crystals.

Every year on October 31, Tanki celebrate Halloween. In 2012, during the campaign, a special card was created 59 597 times, and a special gold box was dropped 12 008 times. There were some interesting coincidences: on October 30, 2012, a tanker with the number 16 666 666 registered in the game, and the tweet about the festive special issue of the video blog became the 666th. In 2014, there were 45 ghosts on a special Halloween map. And in 2015, on October 31, tankers spent a total of 196 years in the game and caught 440,000 gold, and the Halloween card was created 184,652 times. The winner of the competition for the best gold trap - a player with the nickname Ti-To - caught 195 boxes and received the VicoGrom XT as an award.

The first mention of the mysterious player Godmode_ON can be seen in the issue of video blog # 61. The second time he appeared in video blog # 64, and in video blog # 80 he got into the "Question of the week" heading. It took 59 Smokey shots to destroy Godmode_ON, 5 of which were critical. Thus, taking into account the parameters of Smokey and Mammoth that were relevant at the time of the release of the video blog, the protection against Smokey in the Godmode_ON paint was about 85%. In the issue of video blog # 103, a mysterious man appeared who “collected all the mines in Silence” - perhaps it was Godmode_ON? In question of the week # 118, Godmode_ON drove along the mine path and blew up only on the 41st - taking into account the parameters of the Mammoth that were relevant at the time of the release of the video blog, the protection against a mine in the Godmode_ON paint was about 95%. In video blog # 130, Godmode_ON caught a gold box for 5001 crystals, although the maximum value of the April Fools' gold was 5000 crystals. The next appearance of Godmode_ON occurred in issue of the week # 133, where he was shot at once by six tanks. And in question of the week # 146 Godmode_ON used Hornet for the first time, not Mammoth. Who is this mysterious player? An indirect answer to this question is found in video blog # 145, where Nikolai Kolotov's profile says "Not Godmode_ON". A hint to the contrary, or just a joke? It seems that we will never know the truth ...

It took four and a half months to create the first test version of "Tanks". The first non-developer registered in Tanks is GlebNikitin. And the very first server programmer of "Alternatives" Alexey Kviring (arts80) registered in the game. The first map in Tanks was the prototype Tribute.

By mid-2010, the game had about 200,000 registered players. On December 19, 2010, the bar of one million registrations was taken. June 6, 2011 - registration number 3 million (player with the nickname katyana). January 4, 2012 - 7 million registration (player with the nickname stepan1234567891). March 25, 2012 - the milestone of 10 million registrations was passed (player with the nickname lYonsl). On Tanker's Day 2012, an account was registered under the number 15,000,000 (a player with the nickname adilov.amir). February 5, 2013 - twenty million registration (player with the nickname tolik755). End of July 2013 - thirty million registration (player with the nickname nadja8201).

The game "Tanki Online" is the most popular at home - in Russia. This is followed by Ukraine, Belarus, Armenia, Kazakhstan, Germany, Moldova, Georgia, USA and Saudi Arabia.

The official group "Tankov Online" VKontakte appeared in January 2011. Once community manager Maxim Khusainov promised to swim in the ice hole if the number of subscribers in the group exceeds 500,000. On September 27, 2014, this mark was passed, and on New Year Maxim fulfilled his promise - he began to lead the first video blog of 2015 from the hole.

The largest map is Dusseldorf (40 players), 36 players can enter Berlin at the same time, Temple and Madness - 32 each. In turn, Temple is the most spacious map, Berlin is just a little behind, and Dusseldorf closes the top three. The smallest maps are Island, Hill and Ping Pong.

In the summer of 2014, the FIFA World Cup was held in Brazil, and Tanks could not stay away from this event. In the Football Fever campaign, players were offered to purchase one of 32 paints that symbolized the countries participating in the championship. Those who bought paint for a country that was among the top three winners were returned up to 50% of the crystals spent on purchases during the promotion period. A total of 555,502 paints were bought, of which for Russia - 111 thousand (the most popular paint), for Germany that became the champion - 38,007, for Argentina - 17,641, for the Netherlands - 15,819, but the most rarely bought paint Kot-D "Ivoire - only about 1000 pieces. About 887 million crystals were distributed in prize money for the promotion.

A little about the names of objects: a long time ago the Rail was called Fear Machine, Ricochet could be called Vulcan, Hornet - Raptor, Viking - Centurion, and Hammer - Magnum. As for Vulcan, game designer Semyon Strizhak (known as Orekh) jokingly promised that "the machine gun will never be named Vulcan, otherwise I will have two extra fingers on my hand." By the way, the cannon-artillery was named the Magnum as a result.

The observer mode (spectator) in the game did not exist from the very beginning. And the first fight, broadcast with the help of a spectator, was the quarterfinals of the TOF Dream Team III upper bracket between the International and “Hard and Difficult” teams.

In the summer of 2014, the Tankov Online team visited the gamescom game exhibition in the German city of Cologne. In honor of this event, the map "Cologne" was briefly introduced into the game, on which gold with a double denomination dropped. During the promotion period, 191 million crystals were awarded for gold boxes, and about a million players visited the map.

The video blog is usually filmed on Wednesday, although the preparation of the footage begins much earlier. Thursday and Friday go to video editing.

The birthday of Tankov Online is June 4, 2009 - the date of the start of the open beta testing. The first player to reach the maximum rank (at that time it was Marshal) was the legendary T7000. In April 2010, a Chinese server was launched. On April 16, 2014, Tanki Online was launched in Brazil. The first generalissimo in the Brazilian locale is a player with the nickname limadj2, he reached 1,400,000 experience on September 2, 2014, spending about four and a half months on leveling. As a reward for his high-speed passage limadj2 received completely micro-pumped Viking M3, Ricochet M3 and Zeus paint.

Sometimes, in honor of some holidays, the funds in the game increase. The largest funds in the game were on August 2, 2015 - five times.

On May 9, 2015, it was possible for just 70 crystals to purchase a pass for endless supplies, which was valid until the restart on May 10. On that day, it was almost impossible to find a player in the game who would have traveled without a "garland" - except perhaps those who played PRO battles with disabled supplies.

The first players to see and test the early demo of Tanks on Unity were German players at a tank meeting in the town of Wildfleken, which took place in early July 2014. In June 2015 to the demo version new game touched players from five cities of Russia within the framework of the "TO Auto Rally" event. And in October 2015, a well-known video blogger DJAGERnout228 visited the Alternative's office, who not only played the beta version of the game, which had already received the final name Tanki X, but also spoke about his impressions in a video blog.

During the New Year holidays 2014-2015, an entrance to Tanki Online was registered from North Korea, a country where Internet access is severely restricted. Who could it be? ..

A long time ago, the game had a so-called "Hall of Fame" - an in-game window that displayed statistics of all players: experience points earned, number of tanks destroyed and their own deaths, wealth and rating - a conventional number calculated on the basis of a complex formula. The higher the rating, the higher the tanker was in the Hall of Fame. At the same time, one of the components of the rating formula was the number of crystals purchased for real money, therefore the top positions of the "Hall of Fame" were occupied by donors, who specially invested considerable sums to get ahead of their rivals. The Hall of Fame was later removed from the game for technical reasons.

On Halloween 2011, there was a pumpkin hunt competition. Should have been found in game of three different players with special pumpkin guns (they were given to administration assistants) and post screenshots with them in a special topic. And for the New Year 2011-2012, the "New Year's Postcard" competition was held, the winners of which received a unique snowman cannon for several days. Both the Pumpkin Cannon and the Snowman Cannon were essentially Smokey M3s with a unique texture.

The maximum number of tanks that can be destroyed with one shot is 39. To do this, you need a fully micro-upgraded M3 Rail and 39 players who will line up on the Dusseldorf map in the mode.

In the old days, it was impossible to have more than 32766 units of each consumable. This was due to the insufficient dimension of the data type of the variable in which the number of consumables was stored. Now this defect has been corrected.

In Tanki Online there are maps whose names repeat the names of real geographic sites... In particular, many of them are named after the objects of Perm or the cities of the Perm Territory (it is in Perm that the office of AlternativaPlatform, the developer of Tankov Online, is located).

  • Aleksandrovsk - a city in the Perm Territory;
  • Barda - a village in the Perm region;
  • Gubakha - a city in the Perm region;
  • Kungur is a city in the Perm Territory;
  • Molotov - the former name of Perm;
  • Osa is a city in the Perm Territory;
  • Solikamsk - a city in the Perm Territory;
  • Esplanade is a square in Perm.

Nauru, Kiribati and Guinea-Bissau are the most "non-tank" states in the world. Each of them has only one Tankov Online player.

The most popular quest in the game is to take first place in the battle. The second place is to collect N repair kits, the third is to collect N accelerations.

Right now, the main servers are running open testing HTML5 game client. Now on new version only a small number of new users are being sent, however, as development progresses, more players will gain access. If the HTML5 version of the game is open for you, but you want to return to the stable Flash version, follow the link.

From time to time in the game there is an action called "Crazy Weekend", the essence of which is to get frags. For the destruction of a certain number of tanks in standard battles participants are given valuable prizes.

From November 16 to 23, 2017, the game was a real battle between the social networks VKontakte and Odnoklassniki. To participate in it, you had to buy paint in the Garage for 1000 crystals for one of the social networks, install it on your tank and go into battle to destroy enemy tanks in the paint for the opposing side. 122,000 paints were bought for VKontakte, 39,000 for Odnoklassniki. The VKontakte faction won the event with a score of 52.54%. At the end of the action, the paints remained with their owners forever.

In the fall of 2017, Tanki Online hosted the #HochuvTO video competition, the participants of which had to be told why the developers should invite them to the TO office. The tanker became the winner Sochi-Areda, his competitive work can be viewed on link... Video report about the trip: part 1

Part 2 .

On November 24, 2017, on Black Friday, containers appeared in the game - boxes with previously unknown contents. They were sold in the Store, and also dropped in battles instead of the usual gold boxes. Containers were removed from the game on November 28, and on December 24, on new year holidays returned on a permanent basis. Now they can be purchased in the Store, caught in battles, or received as rewards for chains of daily tasks.

The "Assault" mode was introduced into the game on December 13, 2017, although it appeared in the game earlier - for the New Year celebrations 2015-2016 and 2016-2017. The essence of the regime is as follows: one team defends, and the other attacks. The blue team needs to defend their base, which is designated as a point in the mode, and the red team must deliver flags to the blue base. It's simple, and most importantly - very fun! The highlight of the mode is that the red team has several flags at the disposal of the red team, which means that the blue team needs to repel attacks from several sides at the same time.

Chat device

Lobby chat

The lobby chat is available while the player is out of battles (in the game lobby). It is divided into several thematic channels. Messages in chat channels are visible to all players in these channels. However, each language version of the game has its own set of chat channels.

Messages sent to the lobby chat can be addressed to a specific player. Such messages are still visible to everyone, but they are additionally highlighted for the addressee. To write a message to a channel, addressed to a specific player, you need to left-click on his nickname (for example, in chat) and select the "Write in general chat" option, or hold down the Ctrl key and left-click on the nickname.

If the player's nickname is not in the chat, you can copy it from somewhere in any way, paste it into the chat (however, you can type the nickname in the line yourself), after the nickname, put a semicolon ;

Battle chat

Battle chat is available when the player is in battle. It is activated by the Enter button. Accordingly, the messages from it are visible to all who are in the battle. If a player is in a battle with a command mode, then he has the opportunity to write to both all participants in the battle and allies. To switch between general and team chat, you need to press the Tab key while typing a message. You will see all messages, but those that were written in the team chat will be highlighted in the color of your team. It is impossible to write private messages while in battle.

Chat channel "Violations"

This channel operates in "write only" mode and is intended only for complaints about violations in chat and battles. Players see in this channel only their messages and address messages with responses from the moderators. This avoids channel flooding, preserves the privacy of complaints and speeds up the processing of complaints by moderators. If you constantly ignore the rules, you can be banned for flooding.

  • violations in the battle: link to the battle / violator's nickname / type of violation;
  • violations in the chat: chat channel / violator's nickname / type of violation.

Private messages

Private messages are the ability to send other players personal messages that are visible only to the addressee. In this case, the addressee must be online, and in which chat channel and in which language locale it does not matter.

To write to the player private message, you need to click on his nickname in the chat and select the "Write in person" option or hold down the Ctrl + Shift key combination and left-click on the nickname.

If the player's nickname is not in the chat, you can copy it from somewhere in any way, paste it into the chat (however, you can type the nickname in the line yourself), after the nickname put a colon : and a space, and then write your message text.

Private messages cannot be sent if the addressee is offline. In this case, the sender will see the warning “ This player is offline "Instead of your message. If a player accepts messages only from friends (in the settings menu, the option “PM only from friends” is enabled, by default it is disabled) and the sender is not a friend, then the sender sees the warning “ This player only accepts messages from friends "Instead of your message. If the player is in battle, the sender sees the warning “ This player is in combat and cannot read your message. "Instead of your message. Ignored player messages are not displayed in chat.

Chat availability

Anti-flood system

An anti-flood system works in public and private chats. It has two parameters: the "price" of sending a message and the "price" of one symbol - this cost is measured in milliseconds. This means that the limitation works not only on the number of messages, but also on the number of characters per unit of time. This format allows you not to ban the user, but to block the ability to send a message for a few seconds. The limit may not exceed your entire message, but only a part of it, a few characters. Extra characters are highlighted in red, and instead of the "send" button, a timer appears, notifying when it will be possible to send a message of this length. You can simply make the text shorter and send it immediately, or wait until the entire message is available for sending.

Key Features:

  • The maximum length of one chat message is 299 characters.
  • The "cost" of a symbol when chatting in the lobby chat depends on the chat speed.
  • Nick falls under the system, i.e. you will also have to "pay" for the nickname of the interlocutor.
  • The same link in the chat lobby can be sent every 60 messages. Otherwise, you will see the message "The link being published is already in the chat." The rule does not apply to links to battles.
  • The anti-flood system does not work in the clan chat.

Chat rules

Prohibited and threatened with temporary or permanent chat blocking:

  • insult other users of the game, be rude, publicly sort things out in an abusive manner, behave indecently;
  • use mat (everywhere, in any form);
  • flood (send messages consisting of repeating characters, repeat one message several times in a row, repeat any identical punctuation marks, symbols or individual letters in the amount of more than 5 identical characters in a message in a row);
  • write rude or provocative messages in the chat, interfere with the communication that other chat participants have;
  • troll, incite community members to actions that have adverse consequences for them, create nicknames and take any other steps that may cause conflicts or offend community members;
  • place advertisements without the consent of the administration of the game;
  • commit or incite third parties to commit actions prohibited by applicable law, including those related to drug trafficking, terrorist activities, calls for the overthrow of the legally elected government, pornography, any form of discrimination based on gender, age, religion or other grounds;
  • to carry out political campaigning, political advertising, election campaigning in any form in the game;
  • disseminate sexually explicit information that is not intended for public access by persons under the age of majority (remember - children also play here).

The rules apply to both public and private chats, although moderators do not have the ability to read personal correspondence.

Special designations

In the chat rooms of the game, you can meet players with the following icons next to their nicknames:

- community managers; - chat administrators; ; ; - candidates for organizers of competitions.

Chat commands

How do I add or remove another user from the blacklist?
To do this, there are the following commands that must be entered into the chat:

  • / block NIK - hide receiving messages from the player (valid in general and battle chats);
  • / unblock NIK - resume receiving messages from the player (valid in general and battle chats);
  • / blocklist - display a list of blocked players (valid only in general chat);
  • / unblockall - clear the list of blocked players (valid only in the general chat);
  • / vote NIK - a complaint about a player (valid only in battle chat) .;
  • #theft - go to the page of the Encyclopedia "What to do if your account was stolen / hacked";
  • #wiki - go to;
  • #nick - go to the page with instructions on how to change the nickname;
  • re: - the nickname of the player who last wrote to you will be inserted into the typing line.

V battles WoT often in the chat you can see phrases like “Gentlemen, it's time to take the enemy's base” or “Do not prop up” or something like “Are you transparent? Get away, I'm hitting right through ”this is nothing more than a mod for the game. This mod is called "Customized Combat Menu". What is a custom combat menu or as it is often called a daisy of commands for Online Games World Of Tanks and how to set it up, read this article.

Customizable battle menu

... and with what it is eaten ...

First, where to download?
Well, there is no definite answer, everyone shakes to his own taste, either a mod pack that includes this mod, or a separate mod "Custom Menu" and installs it according to the instructions.

The name of this mod speaks for itself, that's just why no one configures it hmm ..?! Maybe deer ?? Or crayfish ??? Yes, nope…. just don't know how

Well, let's learn ...

We need a file RadialMenu.xml... You can find it along the way: your computer: \ your drive \ WorldOfTanks \ res_mods \ current client version \ scripts \ client \ gui \ scaleform \ or somewhere deeper, depending on whether you have installed a mod pack or a separate mod. (in my case, it was a mod pack and the RadialMenu.xml file was located deeper). If you cannot find this file, then use the standard Windows search.

Next, open it with our favorite notebook. Notepad ++... It is with this program that it is desirable to open all mod files, tk. it does not change the encoding of the files. If you do not have it installed, then download, for example from here or from the official site, well, or from the Yandex disk and install it.

Opening the file RadialMenu.xml we see a lot of obscure text ... hmm ... but we want to learn how to edit a custom combat menu, so let's figure it out further. Let's take these lines as an example:

Capture! Attack % (randpart) s Drive harder to capture! We need to take the base! All to capture! Now we need to take the base! The time has come! If you can't fight - run to capture the base! Team

Aha ... something is already looming ...
The tags contain the name of the team.

In the tag - there is an icon displayed with a rose of teams.

I hope you don't need to explain the tags?

Command (macro) % (randpart) s do not touch, this is a command (macro) of the great Chinese random 😉 which outputs a random command enclosed in tags.
But you can change everything that is written between the tags to your taste.

Tags - display mode or write to the command Team or all All.

Valid icon names:
[‘Attack’, ‘Yes’, ‘Helpme’, ‘Backtobase’, ‘No’, ‘Reload’,
‘Followme’, ‘Turnback’, ‘Helpmeex’, ‘Stop’, ‘Support’, ‘AttackSPG’]

Valid command names:
[‘ATTACK’, ‘ATTACKENEMY’, ‘BACKTOBASE’, ‘FOLLOWME’, ‘HELPME’, ‘HELPMEEX’,
‘NEGATIVE’, ‘POSITIVE’, ‘RELOADINGGUN’ ’‘ STOP ’,‘ SUPPORTMEWITHFIRE ’,‘ TURNBACK ’]

Supported macros in the message text:
% (name) s - the name of the player whose tank is aimed at
% (vehicle) s - vehicle type name
% (clan) s - clan name
% (viewPos) s - the square the camera is directed to
% (ownPos) s - the square where your tank is located
% (randpart) s - a random string from the list in the tag
% (reload) s - remaining gun reload time, in seconds
% (ammo) s - the number of unused shells in the drum

For example, how one of the commands has been redone for me:

Attack squared Attack % (randpart) s Soldiers, help in this square IMHO, you have to go in that direction We push this flank Team % (viewPos) s

→ Commands in world of tanks

All teams in world of tanks are focused on only one thing - interaction between allies. Each of the fifteen tanks in the team is part of the team, albeit not very close-knit. You must use wot commands in order to help yourself or your allies by calling for help in time or performing other actions. After you have purchased your second / third / hundredth tank in the game store, you must know the commands in the game world of tanks by heart. If you don’t know, it doesn’t matter, in this article we will talk about all the commands and think about using the general chat.

F2 - Attack! As the name implies, in wot, the team allows you to give a signal to your allies, which calls for them to go on the attack. Use with caution and only when you are confident you can push the required flank. There are some personalities who, even with a large advantage of the opponent, throw this command into the battle chat wot and drive forward, hoping that medium tanks and all other teammates will follow.

F3 - to the base! In the game, the battle can end for several reasons, and one of them is the capture of the base. Therefore, the developers have implemented this command in the world of tanks. I have often witnessed a heartbreaking drama: more than half of our team drives forward, despite the fact that the firefly takes over the base. Everyone thinks that there will be a player who will turn back, but since everyone thinks about it, no one is going to knock down the capture. When this command appears in the world of tanks, I advise you to immediately look at the capture indicator, and if enemies are circling at the base, then immediately turn around and drive to shoot down the capture.

F4 - follow me! A useless feature that gets boring in every battle. Out of fifteen players, at least one will think of himself as Napoleon and will frantically urge you to follow him. Whether it is necessary? Doubtful ...

F5 - that's right! A quite useful command in wot, with which you can understand where the main allied forces will go. Napoleon shouts "Follow me!" - and immediately several answers - "so sure." They're going to graze, I suppose ...

F6 - no way! The same as F5, but only the other half of the players do not want Napoleon to become emperor and categorically declares this, clicking "no way" several times.

F7 - Help Needed! In wot, almost all of the commands are pretty useless, but this one looks different. Look closely, and if someone needs help, it's not in vain. It can be artillery swirling by a firefly or a tank that cannot defend an entire flank alone. You need to pay close attention to this team, because you always need to help, this is the key to team play.

Using chat in battle

Using combat chat wot is not only necessary for whining and mating other players as you thought. You can also write meaningless emoticons, command or play Wang and Nostradamus, saying in the general chat before the start of the battle: "Drain !!!". But what am I talking about, we're seriously talking here ... But seriously, the battle chat in game wot can and should be used. Ask the artillery for help, tell me where the tracer of the enemy art came from, warn about the planned lightning, ask the allies to destroy the light ... As you can see, the chat can also be used for good purposes. Of course, during a hot battle, the chat is filled with meaningless screams, but if you catch the moment, then your message will be seen. And not only will they see, but maybe they will help or listen to wise advice. Using the combat chat wot is recommended for everyone, but if you continue to clog the channel with rubbish, it will only get worse.

4 years and 11 months ago Comments: 13


Good day, dear tankers! Today I will describe the main controls of the tank in game World of Tanks. The article will be useful for novice tankers to read as a manual for operating a combat vehicle.

Quite simple and intuitive, especially for people who have played more than once computer games... I will list the main keys in the game with the default control settings.

Tank movement:

- W, S, A, D used to move the tank hull (forward, backward, turn the hull to the left, turn the hull to the right, respectively);

Double keystroke R full forward - turns on the automatic movement of the tank in the forward direction, while holding the button is not required W, but buttons A and D you can steer; button press S stops the tank;

Double press the button F full back - the action of the button is the same as with R, only includes automatic movement of the tank back;

- R / F cruise control (when moving forward, backward);

- Space holding and stopping the tank while moving for a shot, after releasing the button, the tank continues to move;

X the handbrake is used when playing on tank destroyers and self-propelled guns to fix the hull; turns off the rotation of the body when the sight reaches an angle horizontal guidance... Press again to turn off, or start driving.

Camera:

- Mouse movement / keyboard arrows movement of the sight, tower, aiming at the target;

- Mouse movement while holding the right mouse button, view without turning the tower, moving the sight;

- Mouse scroll wheel, keys PgUp, PgDn zoom - zoom in / out the camera / sight, switch to sniper / arcade mode;

- Ctrl+ click right click for self-propelled guns, the inclusion of an art-sight with aiming at the selected square of the minimap.

- Alt hold - turn on an alternative mode of displaying tank icons.

Fire:

- Click left mouse button shot;

Cry right mouse button by target, the inclusion of auto-guidance, auto-tracking for the selected target;

Cry right mouse button, E key out of target disabling the auto-sight;

- Shift manual activation of the sniper / arcade sight mode;

- C reload key;

With the keys 1, 2, 3 the keypad selects the type of projectile used, one press of the button selects for the next shot, the double loader immediately proceeds to change the type of projectile to the selected one.

Keys 4, 5, 6 use of consumable equipment depending on the installation slot; after clicking, you must select the module to be repaired, or a crew member who needs to be cured

Battle chat:

- Enter enabling combat chat, opening the message editor line, sending a message after writing;

- Tab switching between message recipients (own team, enemy team, message to your platoon / company); By default, messages are sent to your team;

- Esc when combat chat is open or click left mouse button outside the chat window, exit the battle chat message editor;

Combat interface:

- Click left mouse button on the minimap while holding the button Ctrl indicating to the team a square on the minimap;

Buttons + and - - respectively, increasing and decreasing the size of the minimap;

- M show / hide the minimap;

- Ctrl turning on the pointer;

- Ctrl + Tab the change appearance lists of teams (ears);

- V- show / hide everything combat interface in battle;

- Z opening the general menu of orders after opening it is necessary to select the order with the mouse pointer and confirm it by clicking left mouse button to send to the team;

Z when aiming at an ally / enemy, opening a menu of orders with a list applicable to this player... It also requires selecting the order with the mouse pointer and confirming its sending by pressing left mouse button.

Hotkeys:

- Button T when aiming at the enemy, the message to the team Support with fire on **, for the SPG Attack, where ** is the nickname of the player of the opposing team;

- F3 message to the team Defend the base!

- F5 message to the team That's right! - it is used as confirmation of an order, or confirmation of the completion of a combat mission, as well as a battle cry after a team wins a battle ☺;

- F6- message to the team No way! - refusal to perform a combat mission, or disagreement with an order;

- F7- message to the team Help is needed!

- F8- message to the command I am reloading still (where is the number of seconds remaining until the end of reloading), or Ready to fire! if the projectile / cassette is already loaded.

- Esc opening the main menu of the game. Attention! Do not leave the battle before it is over, if your tank is not destroyed and you are capable of any actions to the detriment of the enemy! Provided