Fable The Lost Chapters Sword Tears Avo. Fable: The Lost Chapters: An excellent collection of tips and secrets (silver keys, chests, weapons, pumping, quests, boutinal, their tattoos, etc.)

Passage of the game Fable: The Lost. Chapters (Light Path)

Passage of the game Legend: Lost Chapters (Light Path)

Introduction
So, the game Fable: The Lost Chapters has a simple plot, a bittenpid twig of minor quests, which are completely unrelated to the main storyline. In addition, the game turned out from Microsoft's developers very short, about 10 hours of playing time on the passage of the main quest. But these were the flaws of the game, but the advantages of the game Fable: The Lost Chapters are much more. For details on the game Fable: The Lost Chapters, read on our website www .. Let's stop more on the storyline. The plot of the game is very interesting, and the game is arranged in such a way that it is simply impossible to get lost, the pointer constantly indicates the current goal. So there should be no problems with the passage. But, if you are experiencing some difficulties in passing the main line of quests games Fable: The Lost Chapters, then this article is for you. But remember that it is better not to read the passage of games, as it reduces the pleasure received from the game. The plot of the game is formally nonlinear, there is a "kind" and "angry passing option", the definition of this issue is made in some key points. In this passage will be described the passage of the game on the path of good. The passage may also be interesting as those who passed the game for evil and wants to know the differences, but to take the game again. In passage, there may be some permutations of actions, but the total stroke of the plot is saved. The article is divided into several large parts, respectively scene lineI advise you to read exactly those parts that cause difficulties.

Childhood. Passage Fable: The Lost Chapters
In this part of the game, we are introduced to the basic principles of the game and the basic control. Our task is to buy a gift for your own sister. Candy can be bought from the merchant for 3 coins. You can make bad actions, but you can do good. For good actions, we will give a father one gold for one good deed. For one of their homes, you can get the wrong husband, who will offer a remuneration for silence, but as passing for good, then you can tell his wife about his practitioners. You can return the doll a bear girl. Doll at the kid, whom the hooligan offends. Now you can beat, then the baby will give us a bear. Painting a warehouse with supplies can earn another golden. We buy candy and give them their sister, after which the bandits are attacked and killed everyone. We themselves save some MEYZ and tolerates the heroes to the guild, where our hero will be trained. In the guild, we will be asked to crush several beetles in the forest.

Youth. Passage Fable: The Lost Chapters
In the guild, we begin to train advanced management and the system of fighting. Teach shoot from Luka and use magic. If you achieve the highest indicators in each of the disciplines, we are guaranteed gifts. Per hand-to-hand fight Give Katan, for the shooting of the arbalet, for magic - a pair of bottles. You can then go to the main part of the game, and you can still take a walk and perform several secondary quests.
Most part of the game. Guild exams. Passage Fable: The Lost Chapters
Before us is a very simple task - to pass the guild exams. To do this, you need to defeat Maiza. He will not attack you, so there is nothing complicated. After that, the Master of the Guild will tell about the system of issuing quests in the game and teach the experience of experience.

Simple tasks. Passage Fable: The Lost Chapters
Around Albion's pressing problems. First you need to defeat OS, led by their queen. Then waiting for the defining task. Protect the farm from the gangsters or help them with it. Perhaps this task is not to enter the main line of quests, well, okay. We help in protecting the farm, after that we have a fight with Visper, your former guild partner. She always joined you. We defeat it, for this it is not necessary to kill it, the battle will be not to death, in any case, not before her death.

Search for anguard. Passage Fable: The Lost Chapters
Maiz will give you the hope that your sister has survived after attacking the gangsters to the village, in this matter you can help the evidence that lives in the lagowers of Twinblad's gangs. Without thinking, we go there. First you need to get into the camp, but the gate is closed if you are noticed. After you notice you need to kill all the gangsters and wait a bit. Just not in sight of the guardians, otherwise the gate will not open. The gate opens up 3 more bandits, and so every time. So you, any case, have to go unnoticed. It is necessary to deceive only one bandit, in the event that you failed to go through this field is secretive. Breast stones near this will help you. You will have to get them down gradually, as the gangster will also cost them too. So, we are at the gate and our task is to find a suit of the gangsters. 5 pieces of costume scattered over the camp in the chests. Guards will have to destroy. So, then we go to the main camp, in the costume of the bandit, we are no longer threatened. You need to follow in the inner camp, for this you need a skip. It can be bought for 1000 gold from some passing nearby. Tepro need to penetrate the most inner camp, where Ataman and the Benemannian lives. To do this, you can agree with a group of murderers, for 2000 gold, they will arrange a sabotage and distract the security. But it is already too expensive, there is a budget option. You can kill the guard that protects the cells with slaughters, he is there one and no one will raise anxiety. Open the cage, which will be a diversion. This escape will distract security and we will be able to pass. But behind the goal we are waiting for the fight with the Twin Bladom. This is a huge kids with two tesacles. Damage it is decent. But at times sticking them to the ground, during these moments it is vulnerable to blows in the back. By the way, the gangsters surround your battle, so that the scene is better not to fit. After the victory in battle you have to choose. You can finish ataman, but you can leave the location. I first did not guessed that you can just leave and spare a robber, so I finished it, but for one thing and his shaky. Then it turns out that the very goodwent is your sister, and the bandits attacked your native village deprived her eyes. And the Twin Blad helped her. And your family is special, and somehow connected with some artifact. The sister simultaneously gives you a special strength and promises to better explore the ancient texts.

White Balverin. Passage Fable: The Lost Chapters
Our task, this time, is the salvation of the village from the invasion of the iswolf. The whole salt is that the iswolful calls whitewiestwhom you need to kill. The elder of the village advises to talk to the wife of the hunter, who hunted on a root, but recently disappeared. To begin with, you need to drive a revolute twice, applying it every time 5 times damage. Especially do not try, only the fact of applying damage is important while he is immune to your attacks. The hunter's wife will tell you that this Balverin is her husband, and she also will give an addition to the arms "Silver rise". A very useful thing, significantly increases the damage applied by weapons against all sorts of uncleanness, and such enemies in the game abundantly, especially in the second half. Then we need to finally donate with a white weathered, which was attached to the lake, which is located near the village. The complexity of the battle is that the less lives remaining the restraint, the more companions he calls himself to help.

Arena. Passage Fable: The Lost Chapters
Now our hero has become famous enough to take part in the battle of the arena. The battles in the arena occur badly, it can be purchased between rounds by elixirs, but the prize fund from this clearly suffers. Better before the first round is pretty procurement so as not to lose prize Fund, You will have to go through all the arena. Shortly after the first rounds to you the company will join Visper, haven't forgotten who is this? With her, you destroy all the enemies, a special difficulty of which represents a huge scorpion, but in periods of green glow, it becomes vulnerable. After that, the Guest of the competition Jack Blade hints that the prize in the arena one and the winner will be alone. Visper with this statement will agree and suggest you to arrange an indicative duel, but it will not forget to mention that the fight is not to death. After the victory over Visper, the same old Jack will say that if you kill Visper, then get a special prize, the Visper itself will be clearly not delighted with this offer. But we choose the path of light and just go with the arena, because we still have become the winner of the arena, and you will not kill an old friend. If then visit the native village of Okawl, then there will be a Visper, she admits to you that she always snatched envy, and she had no evil to you, and she realized that you were a real hero. Let's return to Quest. After the victory in the arena Jack Blade will tell you about your mother. She was not a simple peasant, but a famous heroine, thunderstorms of a weakened. She, too, was the winner of the arena, but after the raid the village died. In fact, it is alive, but it will be known to us much later.

Archaeologist. Passage Fable: The Lost Chapters
We learn that the archaeologist, a friend of Maiz, something found too interesting and now his life is in danger, which is confirmed by the fact that it disappeared. Go to the desired location and learn that the archaeologist hides behind the door of the demons. You need to call the name of the demon to open the door. To do this, you need to knock out a name on magic stones. The name of the Demon - Hits. His name can be found in humans, next to the temple of Avo, for several precious stones, or guess. Open the door, find there an archaeologist, he tells us something, then runs away.

Mother salvation. Passage Fable: The Lost Chapters
From the sister (maybe not from her) we learn that our mother is alive, and is in prison, the very archaeologist knows about the secret entrance, who has already managed to win the city in prison, on suspicion of schizophrenia. We resort to there, and he was painted by a boiled Jack Bladid, the main bad guy of the game. We need to save it for a certain time what to do enough. From Him we learn that the entrance to the prison lies through the Cemetery of Plywood. We are there. The passage lies through the door of the demons, but that stubbornly does not want to open, go to the cemetery's caretaker and see that he is talking to the stolenskiy stained. From their conversation, we learn that he loosened the crypt of Nestor and his armor spread over the entire cemetery. Then ask him to open the gate, then exploring the cemetery and find a crypt of nonzero. On the way, we do not pay special attention to small goddalakov, they are constantly being revived, although they themselves die in your absence. It is necessary to collect all parts of the disorder's armor and bring them to him in the crypt. The helmet lies in the house of the caretaker, in the chest next to the crypt lies a shovel or fishing rod (or even then together) will help the search, the chest hides behind the thickets. Several parts of the armor in graves, one piece in the lake. With the search for this part I had difficulty, but, finding a fishing rod in the chest next to the crypt, everything turned out. Fishing like that. As soon as the inscription appears - click on the left mouse button. Now the goal is on the hook, but it needs to be awaited. While the inscriptions do not, quietly pull the goal to the hook, but as soon as the inscription appears again, quietly sit and wait for its disappearance. And so until the goal has reached the hook on the lineup on the right above. Next, we take the armor to the nember and go to the door of demons. For the fact that we have helped the nember, the door of the demons opens. In the catacombs we are looking for your mother. In one of the rooms in the chest is obsidian Katana. Next, we find the mother of the hero and go to the exit, but here we catch the twigs of Jack Blade with him headed. Total we find ourselves in the chamber. In my opinion the most uninteresting quest. We need to win in the race, which is not too difficult to do. As a reward we heard the poems of the prison chief. But we are not interested in their content. It is necessary to sneak to the sheets with codes that are located next to the head, which in the meantime reads poems and does not see you, but it hears well. It is important to do all this quickly and quietly. Then get to the diaries, in one of which is the key from the cameras. In my version, the key was in the diary, which lies closest to the door, but in general, you have to guess. Much depends on your good luck. If you failed to guess, then the hero will have to sit in prison a year, and repeat the operation again. If everything succeeds, then we take escape, pass through the holidays. Somewhere you can find a stick. We go to the mother's chamber, she will explain that your uniform lies in the barracks. If you have rebuilding flasks (for some reason they are not selected), you can kill 2 guards in the yard, plus two more, which will come down later. And you can run to the barracks, take our weapons and dismissed them in full. Then we run to the mother, and save it. We run the path in the reverse order, caring about the health of mom's mom. At the end of the path to freedom will have to kill the sea monster. The situation is complicated by the fact that the Hero's mother cannot be stopped, she always follows you, but it does not cause a damage to her, which cannot be said about you. Perhaps this is a bug game. Candy kill so. First, rub all the tentacles, then the main head appears. Being your head, then she hides and is repeated several times. And the long-awaited freedom will wait for us at the entrance, more precisely. There your mother will give you mega power (which is especially unrelated) and the quest will be fulfilled.

Mega Sword and the first battle with Jack Blaised. Passage Fable: The Lost Chapters
It starts the most interesting. I strongly advise you to stock up the Botings of Mana and Health. The whole thing was started because of the sword of tremendous strength, we will conditionally call him mega sword, because I forgot the real name. And all your family is connected with this sword a special connection and Jack Blade wants to get a sword. He needs to prevent open portals. In this part of the game, the enemies will appear from everywhere, but the assistants will be abuse. Here, the developers were perfectly able to convey the atmosphere of chaos. We run, killing the path of enemies, but not getting driving hard. They will appear again and again. Our mission fails and we will find the native guild of heroes in the fire. In the basement of the guild, the battle with blad is waiting for us. He kills our mother and gets a sword. He constantly calls on assistants. First, beat him in hand-to-hand, but then he rises to the wind and shells us with powerful charges. Here we use a powerful bow or magic. After that, the enemy dies, leaving your mask. So, you can kill my sister and take possession of mega sword, but you can throw it into the abyss. We are not enough that we go through the game on the path of good, also kill relatives, although virtual, not in our rules. Boldly, throw off the sword. After that, the cartoon tells that you have become a mega hero, the glory is not knowing the borders, the guild has fixed and everything in the world is now good, but it is only visibility ...

Tear avo. Passage Fable: The Lost Chapters
Guild Heroes receives a message from his agent on an abandoned coast. He reports that dark forces are beginning to gather there, which causes the need to go there. Send the strongest hero, that is, you. But for traveling to the abandoned island, you must use the ghost ship, which is called up with the help of a lighthouse, but for this you need to use a fiery heart. But for the beginning we need good sword, because not to beat enemies with bare hands. The Master of the Guild mentions that Maiz was looking for a famous sword in the guild - a tear of Avo, but never could find. Since Maiz is already killed by you as a traitor, you can safely go to his room. There in the closet you will learn that to get a sword, it is enough to read the manuscript next to the empty grave of the hero in the yard of the guild. Maiz himself did this procedure, but he did not get the sword, as the sword will be given only good heroes, in the sense of good and fluffy. We are just like that. We go to an empty grave and read the scroll taken from the Mason room. If a good hero, then in your hands there will be a great light sword - tear AVO. With such a weapon, you can safely go further, not paying special attention to the enemies, because their days are already considered. Now we need to get a fiery heart - the sacred artifact.

Abandoned bank and fire heart. Passage Fable: The Lost Chapters
The fire heart is located behind the door of the demons in the yard of the guild. But the keepers protect him - small gnomes. To get the heart you need to kill any dwarves, or save. Well, we, of course, save them. To do this, you need to win 5 logical parties, where in a short time you need to paint all the cubes or signs of the sun (saving keepers), or the signs of the moon (killing keepers). The task is not very difficult, but you have little attempts. We get the fiery heart with the gratitude of the keepers for salvation. We direct your stupa to the lighthouse on the shore. In the city is clearly restless - perfume and similar undead wants to prevent you. We establish a heart on the lighthouse and protect it from the claries that are trying to destroy the heart. In this you will help the heroine of the guild (if I'm not mistaken, the name is her rosehip). Then go on an abandoned shore on the ship of ghosts.

Oracle. Passage Fable: The Lost Chapters
After reaching the snow-covered shores, we go to the local city, where the same guild agent awaits us, forgot his name. On the way, we pass some ancient sanctuary, which then will be directly related to the passage of the game. From the agent, we learn that he guarded Oracle from Blade, but now we need help the oracle, for this we go to the necropolis and we are looking for magic plates. In this location there is a demons door that opens for all the silver keys that you have at the moment. If you have little keys, you can safely give them. As a reward, we get Briver - a very powerful sword, but unfortunately, hard. With the signs we return to the city and learn that Blade was planted something bad, because his soul remained alive. And his mask is used to catch a shower.

Bronze gates and souls of heroes. Passage Fable: The Lost Chapters
It turns out that the blade was reborn and wants to lead the army of undead, but you should prevent him from, that is, kill him. It is behind magical bronze gates, to open which you need to collect 3 souls. The first soul is the soul of the hero of the Arena. Own better leave yourself. There are 2 options for passing - good and bad. Bladad's voice will point to a bad option. The first soul can be taken away from the old friend - the black giant, and you can get in the battle with spirits in the arena. Here is the second option for us. The soul of the heroine can be taken from your roshovnik's partner, but she is still needed. We go to the savage on the cemetery and put the soul of my own mother killed by blad. To do this, kill spirits in the cemetery. The third soul is the old soul. We go to the guild and learn ... From Blade, that this is the soul of our Guildmaster (Master of the Guild), who hid from sin to the peaks. But we go to the Plywood Cemetery behind the soul of Nestor. He, a proud warrior, agrees to give you a soul for such a matter, but it should happen in battle. So, all three souls with us, the gate of bronze is open. Jack is angry laugh, for you helped him to free yourself, but he laughs in vain.

Battle with blad. Passage Fable: The Lost Chapters
Blade in the latter fight appears as a black dragon. Attack has what it is necessary, but the protection is lame. After serious wounds, he begins to fly, but at times it landed for the next portion of cold steel. It will help him designed creatures, but it clearly does not save him. And the enemy is defeated, but the game is not finished. Blade's power was masked. And the Master of the Guild advises you to destroy it, the mask on the contrary strongly advises her to wear it. "Throw the ring, Frodo," the associations in the brain involuntarily arise. And we are her (mask) boldly throw out, we are so beautiful. And here, GG, what is called (Good Game).

Tips Novikom

Newbies in the world of Fable will not be easy to survive.
But do not worry, I will try to help you with this.
With the beginning of your fighting activity, you start getting experience points.
You can spend them anything. But in order to protect you from empty spending experience on unnecessary spells, I want to recommend the following:

  • FORCE
    At the beginning of the game, it is best to pump a physique, durability and health.
    It is necessary so that you do not die from the fight with some miserable hobb.
  • Skills
    Skills should also be pumped. But they already play a minor role than power.
    I advise them to pump them in priority:
    1. Speed (Increases the speed of attack. Quite the necessary thing)
    2. Accuracy (Not a particularly necessary thing at the beginning of the game, but still)
    3. Cunning (On it to spend experience at the beginning - stupidity. But she is useful in the Oakweiler)
  • Spells
    1. Physical shield
    In fact, the very necessary spell, even if not many think so.
    I advise him to completely pump it before entering the arena.
    What is so useful? The answer is simple: reflects attacks of opponents.
    With activated spell, it does not give opponents to hurt you.
    Actually, the combat factor does not fall. And the higher the combat multiplier, the more experience points you can collect. Ie, if you want to quickly gain experience at the beginning of the game, go to the Cave of Hobbes, activate the spell, raise the battle factor and rejoice at how much experience you scored.
    Also, with each missed strike, you have to spend your mana. Therefore, stock potions.
    When moving from one location to another - a combat factor decreases 2 times.
    Consider this.
    2. Grad arr. (In different translations in different ways)
    When shooting from Luke flies not one boom at a time, but as much as 5. Accordingly, the damage will be much higher.
    3. Underwerld anger
    Very necessary spell in the arena. When activated, a circle is formed around the hero, in which the flames are broken from under the ground. It is very good to apply when many enemies surrounded you and you need to get rid of them from them.
    4. Slow time
    The desired thing in the fight against bosses. Slows time for all and everyone, with the exception of the hero. Welcome to the matrix: D
Everyone chooses himself than to use it, but what not. I only advise.
There are a bunch of completely unwashed spells. Think before spending experience.

Easy Money

At the beginning of the game it is quite difficult to earn worthwhile capital in order to buy the necessary ammunition for battles. But I will help you with this.
So, how can I make money at the beginning of the game?

Method number 1.
It requires perfection and patience. Yes, he is a little dishonest.
So I advise you to miss the "clean" game to skip this item.
In the Bauerstone restaurant there are gambling. Namely - finding card pairs.
Everything is given 30 seconds. And during this time you need to compare 8 pairs of cards.
It is quite difficult, but if you find an approach - easy to implement.
What is the essence? And the point is that when the cards were distributed to you, you open the first row, remember the maps, click on the ESC and write down the whole thing on a pre-prepared piece of paper. Then repeat all this with 3 other rows. Well, what to do next, I think, and so clear. Solved the maximum rate of only 1000, then you will not particularly break in this business. But the best armor in this city will undoubtedly be enough.

Method number 2.
This method will require some progress in the game world.
You need to reach the mission where you need to hold merchants through the darkwood to the hill fields. So, as this quest passes, you will find yourself in location where the camp of merchants is located. There is one NPC that trades gifts. Gagata, Emeralds and all that. Everything is simple here. We buy and immediately sell them. Profit for one such operation is ~ 7000. A little earlier and no longer deny yourself anything.

Method number 3.
This is already clean kind of cheating gaming currency. But if you do not have a desire to get it more honest ways - read.
Do you have money and did you pass the arena? Welcome to Northern Bauerstone.
There is a shop in which the merchant trades emeralds.
Buy all the emeralds and immediately sell them.
Profit is very big and very easy.

Now I will describe how more honest money making money.

Method number 1.
Trophies. On the one hand, the thing is unpiring, but not.
Buy the house - draw it to the maximum.
Come and look for plates on the walls.
Come to her so that it will be illuminated blue.
Then, without leaving the climb into the inventory \\ things \\ trophies.
Choose a trophy and press apply.
The higher its cost, the more profit you will attract.
Then leave the house and sell it.
Come in, take a trophy. You repeat everything first.

Method number 2.
Trade. Useful at the initial stages of development.
Value for some things varies depending on the terrain.
In cities and taverns, everything is expensive, and merchants who travel around the world of Albion can be bought at the lowest price. Tobish buy things \\ food \\ items from traders and sell it to urban shops or the tumbler's taverns. It will not be particularly enriched, but the question will not arise: "I have everything, what's the point of further game?".

Method number 3.
Gambling. Do not underestimate them. With due attention and good skill, you can replenish your bag with gold new coins.

Theft

So, my young friend, now I will teach you the mastery of theft. There is nothing difficult, you only need patience and reaction. To steal objects, you need to pump the trick. What it is higher - the better. However, if it is less than three, then alas, nothing will come. Thus, you can make a good money.
We turn to the point. This way is better to apply in weapons and shops with clothing.
However, you can go and steal an apple from a merchant things, but we don't need it. Profit Your will depend on the value of things that you steal. Ie, they can be both valuable and cheap. It is best to apply in large stores where there is a lot of things.

We will need:
- Beer
- Patience

Go with beer to the store, come to the merchant and give him beer.
8 Mugs will be enough so that he has already wandered like a zombie shop.
Next, you have a choice:
-Wait for the night
-To pay a merchant from the store

If you have chosen first option, then get ready to wait.
This method contains much more risk than the second.
But if you are an amateur Extrum - read on.
After a long discrepancies in the store, the night comes.
We are waiting for this miracle to dwell on the spot and sleep.
We carry the Caps Lock (default - to rub), and come to things and we carry it out.
Also follow the eye on the minicar. If it opens - wait for the NPC looking at you does not fall. Since the door to the store is open - someone can go. But at night it usually does not happen.

If you have chosen second optionThis is the right decision.
At the beginning, everything just as in the first - take the beer and solder the merchant.
When he starts to hide the store - pushing him out of the door. It is advisable to push away from the porch. He will not find the road back. Walk that your soul wake.
However, if you do this in the afternoon - there is a chance that someone will go to the store.
It happens rarely, but be on a check.

What to do after you have cleared the store?
Go and sleep on the bed 2 times (if you finished another day). In the morning we again go to the shop - sell all the rustled things. Repeat, if necessary.
As for me, this way is much more interesting than selling emeralds.
And yes, do not forget to persist in front of the raids.
In case you notice, in order not to pay a fine - download the last saving.

You are already cool enough and famous hero. It is time for you to master magic. But there is no experience to improve spells. What to do?
There is a mission with jack-sidelines (in different translations in different ways).
So, in the middle of this mission, you appear in the Cave of Hobbes.
Go to the door at the end of the location, open. Possible in a more or less round room.
Monsters are endless. We give our spell "physical shield" and multiply your combat factor. Try to not fall. So you will collect more experience.
Personally, I had enough patience to bring my battle factor until 190.
I went about 25 minutes of real time on this. But I received 100,000,000 experience.
If you are very lucky and with you, you turned out to be the potions of howling the characteristics - boldly drink them. Only it is better to do with a high combat multiplier.
Normally, such potions give 1000 points. If you drink it when you do,
for example, 134x - your glasses will be not 1000, but 134 thousand.
In addition to all this, during the set of experience you can eat food that gives the characteristics - thereby increasing the amount of experience gained.

PRECURSOR
Almost everyone who reached the temple of Avo - wondered "How to pull this sword from the stone?" Only today, here and now you will learn the whole truth. To pull the sword from the stone you need to completely pump the physique, durability and health. The sword itself causes 198 damage and stands as your kidney 44100 coins. It is far from the best wayBut for the middle of the game - it is quite suitable. So when I find the unit better - you can safely sell it.

Tears Avo
This is what every hero dreams of the guild from early childhood. You can only get a sword of AVO if you refuse the sword of the centuries in the battle with Jack. How to find it? After the quest "Lost Sword", where you need to read the book in the Mason Tower - will go outside to the Mogilas and talk with one of them at night. After that, there will be a small screensaver with a monologue where you are recognized by a worthy sword. The sword itself causes 230 damage and costs 126250. Its indicators are similar to his Dark Meeting - the sword of the centuries. At least this sword does not have the greatest damage in the game, but the modifiers installed on it + its ease allows you to apply much more damage during the time you wait a heavy sword with a big damage. This makes it the best weapon in the game.

Sword of centuries
The full analogue of his, more "light" fellow. You can get it in the dark side and killing my sister Teresu. What to do and what kind of sword is to choose - to solve only you. It also causes 230 damage and costs 126250. Choice for you.

Sentinus
Huge spikes bulva. It is a two-handed weapon and rumored, belonged to the armor of Archont. Who is this this, of course I do not know. It has 255 damage and costs 62475 coins. I'm not a fan of such a weapon, so I can not say what I like it. You can get this device by sacrificing the USO 40000 coins Temple. Just do it you need at noon. You will also give good glasses for it.

Leaving life
In my opinion, this is one of the few weapons in the Fable TLC which looks very impressive. This beauty is 69825 and causes 285 damage. It is a two-handed heavy weapon, which is clearly inferior to a light and maneuverable tear of AVO. But if you are already completely pumped, and so most likely there is because this sword can be obtained almost at the very end, then it is quite suitable for you. You can pick it up in a necropolis for a demonic door. To open this door - you need to give it all the keys. But do not rush to do it. In the necropolis, in the chests, lies the highest armor in the game. It makes sense first to get it, and then give the keys. You can find out what the armor can be in the "Armor" section, which is lower.

Sword Solus
The object of lust and adoration of all schoolchildren who played this game. On the question of his 7-year brother "What is the most Baaalsh, the pottesto and the most powerful sword in the face?" Boldly answer the "Solus". And not in vain, because he distributes 314 damage that allows when hitting the jackets - to launch the enemy's head on a journey through neighboring galaxies. In addition to crushing damage - has a crushing value in 69825 coins. If you have money - buy, it will not be superfluous. If not, then copy or look at the 3rd method in the "Light Money" section of this manual. By minuses of this sword should be considered heaviness. If you are densti - it is not for you. Also, you should not forget that in one strike this sword - a tear AVO makes more blows that in the end gives the total amount of damage more. But in a bundle with the Berserk spell, you can chop enemies in half for one blow. Such a tear of avo is not under power. And of course, the screenshot of this beauty is to enjoy.

Onion might
This is the most powerful onion in the game. And it is possible to get it almost at its beginning. But for sure - do it after passing the mission "Two-knife camp". Your task is to raise the victim to the magicians in the chapel of the mummary. This chapel is in the Darkwood. The entrance to it is located not far from the refuge of merchants. Victims need to be frowning at midnight from Friday on Saturday. Your first day in Albiona (day 0) is Sunday, so start to sacrifice people a few minutes to day 6, 13, 20, 27 (days can be viewed in the character statistics). To get a weapon, you need to earn enough glasses for sacrificing followers. Hire mercenaries in Oakweile, South Bowerstone, Avo's Temple and two-knife camp and lead them in the chapel. Do not forget to preserve before the process. The threshold value of the evil glasses is 500 units. If you got so much for one sacrifice, then you will definitely get onions.

Boat armor Archont
Meet - this is Archont Armor, it is the best in the game. Armor class - 1109. You can get it in a necropolis, opening a silver chest that requires 25 keys. After that, the keys will not be needed, so you can give them a demonic door that is over the bridge. Behind the door is the sword "Turning Life." You can read about it in the section "Weapon". Also, how much we will not consider the rest of the reservation, then I would like to say that the top armor (as long as you did not find this) - these are dark / bright lats. Her armor class is 938 + helmet 100. Total \u003d 1038. Well, I would like to note that the dark / light helmet looks very cool. In the meantime, look at Archont armor in all its glory :)

Cellar in Buerstone
Perhaps many of you noticed a certain cellar for a tavern that is always closed.
How to get there? Everything is extremely simple. On the location "Observation Square", there is a statue which, for the most part, does not indicate anywhere. So, wait for that moment when she pointed to Bowerstone and can safely go to the basement. It will be open. However, there is nothing particularly valuable there. So it's not necessary to do all this. What does the statue look like on the observation square - see below.

Life after the end of the game
I liked the game but did you already almost pass it? No problem! After its passage, during inclusion final titers - See them until the end without pressing the ESC keys. After watching the titles you can play further. There will be no new quests, no. But it will be possible to complete the old, if such else remained. The world of Albion himself is quite interesting and without quests. True, over time, after studying each square meter, it becomes a bit boring, but it is not so scary. Successful research :)

Young husky
While studying in the Guild of Heroes - you will find NPC (at the entrance to the tavern) who will ask you to exterminate the tranquil sparrows. All of them are 7. But if you first kill 6, go to the NPC for a reward, and then finish the last - you will get more coins than kill all the sparrows and take the reward.

FIGHT CLUB
There are a fighter club in two-knife camp. If you have not yet pumped fighter skills, that is, the way to conquer in the fights is extremely easy. Just calling with you a few robbers, wait for the night and go to join the Fight Club. Your submitted (robbers) - will give everyone to your opponent, which will give you a lightweight victory.

Hits or S H I T
During the quest for the search for an archaeologist, you will need to open a demonic door. But to open it - you need to enter the door name on the stones (HITS). If instead of HITS introduce - S H I T, then two werewolves will attack you. I think those who have passed the game without a Russifier knows about this chip.

Queen Os.
When released from the guild, the first quest that you will take - the murder of Queen Os, who attacked the park. If you do not take it, the events of the game will stop and you can travel around Albion. Thus, it will be hurt so well. But I don't see much sense in this because the further game will be simply not interesting.

FOREVER YOUNG.
The aging factor constantly pursues the player from the very beginning of the game. Together with age, appearance changes, but there is one Maaalen feature. Besides you in Albion, no one agrees. "What is the shnyaga?" - you ask. Welcome to Fable, here it is normal. The only aging characters in the game (except you) is Wisper, Braar Rose and a girl with a bear. But to plant the latter, you still can not be able for for more thanks for the plank "still impossible." It's a shame.

Vegan in the masses
I do not know if you noticed, but if you follow the inhabitants in the morning, you will see that they have breakfast! The husband chinno sits down at the table, the wife also gives him breakfast. True, the morning menu includes only an apple, but the very fact!

Secret of Oucweila
This secret is little-known and not particularly useful, but which is definitely worth attention. If you kill 1020 guards in the Oakweil, the guard will be changed on whitewaters. This lesson will take about 5 hours, and even more.

BROTHEL
Temkoless Boutinal - the place of incarnation of all your desires. This location is full of opportunities both in terms of personal life and enriching and pumping your hero. So, we appear in the brothel and immediately want why they came here and come to embody their "dreams." In the backyard, the brothel is a demonic door. To open it - you need to make more 10 girls. After that, it will open, but inside there is nothing valuable. Owns a brothel a prom. And he has one weakness - alcohol. We will use this now. Let him 6-8 beer mugs, after the roller begins in which he will say where the bidder is buried. We go to the statue and dig up the invoice. After that you will have a choice:
- Become a width of a brothel and have all women for free (+1710 coins every three days)
- Make a brothel of the shelter for women (you will get good glasses and respect for women)
However, for lovers of exotic, there is another opportunity to get a bideline invoice without giving kurochupa. Clear into a woman (dress + red wig on the 2nd floor) and you can sleep with him. In statistics, it will be then written that you are bisexual. If desired, you can serve other customers. This is Fable, I have nothing more to say.

If you have not found some secret here, it means it is not particularly interesting or does not carry any practical benefit. This is mainly published, secrets with which you can get significant benefit in material plan. I do not see any particular sense from not carrying any meaning of Easter. If you think that your secret here is simply obliged to be - write it in the comments. In the case of its uniqueness - it will be added here, and the nickname of a person who suggested him will be highlighted by a large font. Popularity, all that.

Passage

Personally, I do not see the point in this section, as the game can be passed without any tips on the other hand. The whole process is intuitively understood and difficulties will not have anyone. But if you suddenly have faced insurmountable obstacles, then there is a video below full passage in Russian. Information on how to install the same crack as in the video is also available in this manual.

Silver keys

Russification

Information

Since the Fable TLC game community is almost inactive, then from the moment of writing a guide - it practically did not change because it was not an audience. But despite this, after almost 4 years, the leadership has changed dramatically. All sections with 0 were fully rewritten, a bunch of new and not very information was added. Also, graphics and some shutheeks were added, which was not enough for a variety of text array. In this guide, I gathered everything that an ordinary gamer needed, who does not want to spend his time on finding information on the Internet. It is collected here everything in one place. Someone has a lot of information, some of them. I tried to touch on all the important aspects of the game, thereby not imposing some actions by the player. Here you will not find any instructions for passing. It describes only those aspects, answers to which can occur during difficult moments or choosing equipment / searching secrets. I hope this guide will be useful for you and remember that if you have questions - ask them in the comments. I, as far as possible I look at them and answer you. Also, a big request when copying this manual is to indicate a reference to the source. And of course, if you think that there is no that info that should be - write it in the comments and if I calculate it necessary, I will add it to the guide with an indication of the authorship. Or you can write your own guide with a description of this information and also throw it to me. It will be added to the manual. I wish have a good game And thanks 4000+ unique visitors :)

UPD: Guide update date - 09/02/2017
UPD2: Small text fixes + update some sections. Also, graphic content is slightly changed. Yes, I still do not leave attempts to make a complete and exhaustive guide on Fable. Renewal date - 04/01/2018.

Favorite game

Why fable the lost chapters is the best that happened in your life?

Where else, if not in Fable, can you change clothes into a woman and serve anyone suspects of a brothel? Only here you can save the seller, then removing it from the store and eventually steal all things to sell them to him tomorrow. Here you can kick the chickens, take to yourself in my wife's wife, look at how old you are, and everything around - no. Here you are deceived if you are too trusting and punish if you do not know how to steal. You can turn into the face of the offender, seduce the men, poke the faci everyone (even to the measure), beat the Tatuch and do with your hair all your soul. Only in Fable yellow apples are called green, the heroes go with the title of "Kurcheupes", NPC for breakfast lunch and dinner eat only apples, and men are clamped with mistresses right on the yard of the rear house. Here you can change the enemy's clothing and go past the enemy post without any problems. In the world of Albion - each of your action affects not only for you, but immediately all. Here you will find riddles that need to be solved by the most abundant choice of magic and of course dynamic battles. And that is why this masterpiece is already the 9th time I have new sensations every time. Just 10 kuroches from 10. Masthelev for any amateur of suitable and good story.

Board for beginners:
Here is the rolling tactics from the very beginning:
First swing your health and strength at least (up to four)
2) then mana
3) Then the physical shield.
Health is needed in order for if suddenly mana to end up to end, you can easily leave alive.
Mana is needed in order to fiz. The shield did not end longer.
With the physical shield you can take the tasks of "without scratch" and "naked".

Always buy as many bottles as possible that increase your life.

Tips for pumping
At the very beginning of the game, pump yourself a physical shield, slowing down, push and the total number of mana from magic, strength (or physique, in all translations in different ways; in general damage in melee), accuracy and speed to the maximum, the rest is almost not used . With the money there will be no problems even without buying and selling, which, by the way, will enjoy in Darkwood Camp and in Boverstone North, and the effect depends on the outscarve, and from the worldview, and from tricks, so buying the potions of mana, activate the physical shield ripping enemies from afar And when they are far from this, they will resort (if just do it), rub them with a sword. Experience from this will be in bulk as the combat factor does not fall when missed shuffles.
With bosses, you can use magic that increases the power of the blow from Luke, I knew it three times - for the first time Jack, who was still with the masks, did not have time to hit me.
The best armor in the necropolis in a silver chest requiring 25 keys, for the sake of them and it is worth collecting them. Best weapon: heavy sword in Boverstone North for 76,000, but much better tear Avo or the sword of eternity, which you get after the first murder of Jack, but do not immediately reach these guns, then buy a pair of sets of light guns (swords of preferrators - when stunning and falling the enemy can It is possible to stick it immediately, and with an ax, you can only unpown with damage 10 for your kick, in practice it means that Rasamakh you kick will be five minutes) with different nasadkiydli different situations and weather types. The best bow is given in the temple of the screation for sacrifices. But here there is a mild secret - bring mercenaries exactly at midnight. I managed to get onions for two walking. There is also an arbelt in Darkwood for 20 keys, but the crown is worse than onions from the principle of developers, and it is more difficult to get it.
Total 92 combat factor. True, in the Mission TRY TO STOP JACK OF BLADES, where the bridges are infinite ...

How to make your own tattoo?

Naturally, do you think the character of everyone playing in the same one? But no, error. Everyone is trying to change the character to differ from others. So, if you have a desire to make the hero unlike all others, then you should read this article. Well, perhaps, let's start.

Open the folder with tattoos (it is "" "disk with the Windows folder": \\ My documents \\ My Games \\ Fable "). We are looking for your Tatoos folder, go to her, find your profile (folder with your name in the game) and open. Inside you will find: arms.bmp, background.bmp, chest.bmp, face.bmp and legs.bmp. Next, we open up any of these files in Paint "E and edit. After all the files on the file, we save it and go into the game. Then we are looking for a NPC, which will make you a cherished tattoo, it will look as well as everyone else, in the form of tattooing Cards.
We buy it, and it is automatically applied to the hero, then remove clothing from him and admire your creation.

Also, I also advise you to make a copy of the file that you change, because no one guarantees you that everything goes smoothly, and the game after modding "may not start.

Fast money
1) We buy a house
2) break the door and leave your trophy (than it is more expensive.
3) Sell a house with trophy (the price of sale increases at the expense of trophy)
4) After the sale take the trophy from the house
5) We buy anew

You can repeat as much as you like.

Simple murder of trolls
The easiest way to kill earth, stone and ice trolls without losing their lives is to pump out the magic "Fire Strong" - (the hero hits a fist to the ground, fire is diverged from the blow) at least on the 1st level. To beat the trol near (at least a stick), and when he raises his hands to strike, use the "Fiery strike" best of all shift + LKM, he will hit it, but life and experience do not take away ...

Brothel.
You can become the owner of the Bords. For this you need:
1) Six beer mugs.
2) change clothes to a woman (a wig is obligatory)
3) Farric's Brewery Beer Frames.
4) During sleep, he will say where the brothel's business buried.
5) present paper an old woman, which stands next to Grape.
6) Further you have 2 options: either make a brothel with a guinea for women, or do not do it, collect Rent from a brothel, and have all his women for free.
By the way, changing the woman, you can have men who go to the territory of the public house for 200 coins (they pay you)

Arena passage
1) When you fight with ordinary monsters, it is advisable to use the magic of "God's wrath", or "hell".
2) One of the most difficult in the arena is a fight with stone trips. Run for one, and Bates him, his jumps can be ignored. The second will throw stones in him.

There is a quest - find all the dolls of heroes, and give them to the BowerStone school. I know where to take three. Gambling is a useful thing, as mentioned above. If you have long and successfully playing the village where the Balverin-Knothole Glade was muted, the master of the game would give you a hero doll (Mother's Mother's Hero doll). And at the same time you can safely earn on good armor, Before the fight in the arena. In Bowerstone Manor, the hero doll is sold in the store. And another I selected the fallen murderer who attacked me.
Tips for arms
The coolest melee weapon is not outside the door of the demon in the necropolis, but in trade shop In North Bowerstone - a kind of wavy sword.
But it turns out that the damage parameter is not the main indicator of a slaughter, much more important than the "value" parameter. Let's say that the "damage" parameter is fully valid only at a successful combination, and different types Weapons in different ways distributed damage to each subsequent blow. Therefore, light weapons with less "damage", but with the same "meaning" often more efficiently than heavy, since they can be wrapped 2 times faster.
Thus, a light sword "Tears Avo" (or the sword is milder, it depends on the plot chosen by you) in which the "value" parameter is almost 2 times higher than that of that wavy sword, so do not forget to execute the Quest.
It can also be checked: hit by a specific weapon of the enemy and see how many points it has to be lost - good proof of the importance of the "value" parameter.
And one more moment, the thin hero takes the severity of the weapon, and pumped up with his own power;) Therefore, numerous experiments will not be superfluous.
Well, the coolest onion is natural "mightmome bow." Where to get it - written above. His maximum blow takes 600 points of life from NPC like a gangster.

Gray key
To get a gray key in the second part of the headman "S Hill (if you don't want to marry Lady Gray), pass the quest Mayor" s invitation to the Battle of Thunder (Thunder), and when he throws you down, just pull the key out of the water, sax, Load this save, and just leave the duel to North Burovers, take the quest Mayor "S Investigation, pass and do not marry Lady Gray.

Doors demons
How to open the doors of demons? That's how:

How to open: You need to use the lamp on it that you have in inventory.

2. Door B. Lookout Point.

How to Open: The door will open for the main quest closer to the end of the game. This moment you definitely do not miss.

3. Door in Greatwood Gorge.

How to open: Kill some NPC in front of this door or eat 10 crunchy chicks (chickens). The door will also open if you are angry by 100%.

4. Door in Greatwood Caves.

How to Open: You need to raise the Combat Multiplier to 14 or higher. To do this, it is best to descend in Hobbe to the very end. Rise to the exit, hovering against yourself Physical Shield, and kill all hobbe events. In this case, Force Push helps well. At the exit from the COMBAT Multiplier cave will be reset to half, so you need to pump it up to 30 and higher.
Alternatively, you can fix the earthen troll near the door of the bow. It will also be quite well to raise the Combat Multiplier, and the trol will die not so fast.

5. Door in Rosewood Cottage.

How to Open: Give the doors of any gift from the Gifts inventory section. Just make sure that the door you have "highlighted" before that.

6. Door in Darkwood Marsh.

How to open: everything is simple. The door will release you four waves of guards. Kill them all and the door will open.

7. Door in Darkwood Bordello.

How to open: In order for this door to opened, you have in statistics, in the column "how many times we have sex" should be 10.

8. Door in Barrow Fields.

How to Open: To open the door - you must be fat. For this you need to eat and drink. The cheapest way is to buy and eat 60 carrots. Or eat meat and drink beer in large quantities.

9. Door in Grey House.

How to open: To open it you should be married to Lady Gray.

10. Location: Abandoned Road.

How to Open: Go to the door first in the full BRIGHT Plate set
Mail Suit, then in Will Users Suit and finally in Bandits Suit.

11. Door in Witchwood Stones.

How to open: This door opens through a plot quest. So you are hardly missed or get to her before. What to open it, you need to get the word H.i.t.s. hitting the magic stones in the same location.

12. Door in Knothole Glade.

How to open: Sick on the door of the bow. Just before that you need to pull the tent as long as possible to achieve the maximum power of the shot. It is also better to use a powerful onion.

13. Door in HEADMENS HILL.

How to open: no way. This door serves for other purposes and opens during the quest if you decide to marry Lady Gray.

14. Door in Lychfield Graveyard.

How to open: the door also opens during scene Quest. It is necessary to find Nostro "s cemetery and bring them back to his grave.

15. Door in Necropolis.

How to open: The door takes all your silver keys (not depending on their quantity). So make sure they don't need you anymore

All silver keys:
1. Guild Woods. Fish on bubbles not far from the entrance on the right side. (For this, you, of course, need a fishing rod).
2. Lookout Point. Drive through the bushes next to the statue at the location center.
3. BOWERSTONE SOUTH. The key on the second floor of the tailor store (which is near the entrance to the city).
4. Bowerstone South. Donate 25 books for school.
5. Bowerstone Manor. The key can be reached as soon as you get access to this location. Or marry Lady Gray, or laid it down and become the mayor on your own. The key is in bed in the bedroom Lady Gray.
6. Fisher Creek. Rush over one of the bubbles north of the house of the fisherman.
7. Fisher Creek. Win fishing competition.
8. Orchard Farm. Fishing over bubbles with a pier.
9. Greatwood Lake. Raise to the closed bridge over the waterfall.
10. Rose Cottage. Look for a rose ring and dig in the center.
11. Hobe Cave. Focus Chamber. Look for a ring from mushrooms and dig in the center.
12. Ancient Cullis Gate. Fishing over bubbles from the bridge.
13. Darkwood Lake. In this location there is a big packed stone. He has a hole in the upper part. Shoot it from Luka and get the key.
14. GREY HOUSE. Fishing over bubbles next to Demon Door.
15. Oakvale. Memorial Garden. Kopinate under a big statue in the center.
16. Oakvale. Win to kick the chicken pine contest.
17. TWINBLADE'S CAMP. Roop next to the chest near the southern edge of the card.
18. Witchwood Stones. Fishing over bubbles next to Demon Door.
19. Witchwood Lake. Kopinate under the statue of redflowed red, not far from the entrance to the location.
20. Knothole Glade. In the area of \u200b\u200bthe house for sale (between the houses), look for a circle of grass and dig in the center.
21. WINDMILL HILL. Look for a circle of colors near the road (on the field to the left side), dig in the center.
22. WINDMILL HILL. Kopinate in a mug of flowers next to the mill.
23. Lychfield Graveyard. Roop on the grave in the southern part of the card, not far from the crypt.
24. Lychfield Graveyard. Look in the sarcophagus, in the crypt near the southern part of the map.
25. Lychfield Graveyard. Fishermen over bubbles in a pond to the west of the house of the caretaker.
26. Cliffside. Look for a ring from mushrooms and dig in the center.
27. HEADSMAN'S HILL. You will not get this key if you do not agree to marry Lady Gray. During the quest with a wedding, you will fight Thunder. He will throw you off the cliff to the bottom (not available earlier) part of the location. Fish there in the pond and get the key.
28. Hook Coast. Look in the closet inside the lighthouse.
29. The Bay.. Kopinate on the grave next to an abandoned building.
30. Necropolis. Fishing over bubbles next to Demon Door.

Sunnors opened by silver keys and their contents

Location: Heroe's Guild.
Number of keys: 20.
Content: The Murren Greathammer (two-handed hammer).

Location: Greatwood Lake.
Number of keys: 5.
Content: elixir of.

Location: Hobbe Cave. Cave Larder.
Number of keys: 5.
Content: Will Master "s elixir.

Location: Darkwood Lake.
Number of keys: 15.
Content: ARKEN "S Crossbow.

Location: Grey House.
Number of keys: 10.
Content: Sharpening Augmentation (stone for inserting weapons).

Location: Witchwood Stones (for Demon Door).
Number of keys: 15.
Content: Health AUGMENTATION (Stone to insert into weapons).

Location: Headsman's Hill (in the cave).
Number of keys: 15.
Content: Mana Augmentation (stone for inserting weapons).

Location: Bowerstone Manor (in Lady Gray bedroom).
Number of keys: 15.
Content: Katana Hiryu (actually Katana).

Location: Circle of the Dead.
Number of keys: 10.
ContentIercing Augmentation (Stone for inserting weapons).

Location: hook coast.
Number of keys: 15.
Content: The Murren Greataxe (two-handed ax).

Location: The Lost Bay.
Number of keys: 30.
Content: The Avenger (one-handed sword) + different stones.

Location: necrpolis.
Number of keys: 25.
Content: A complete set of Archon's armor (I recommend).

Blue mushrooms
In Quest, where you need to assemble 4 blue mushrooms there is a little "secret":
1. First mushroom in aunt in the "Picnic Zone"
2. The second - in the guild of heroes, near the door of the demon. (Bubbles over water - we use fishing rod)
3. The third in the guild forest in a man (kill him or perform his quest)
4. Fourth from the seller in Barrow Fields (hill fields) - you can buy ($ 1000) or strut ($ 750 fine, +8 to evil)
That's the whole secret.

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Description:


The sword of the centuries is the oldest of all weapons, the sword of the centuries was tempered in the blood long before the emergence of the older kingdom. The release of his force means power over all Albion.

Tears Avo - This blade was filled with unprecedented power, when one of the magicians of the Guild, Salzius, used him in the ritual to stop the giant whirlpool. Hundreds of years, the sword began to exist only in myths and legends among the guild ministers. Power it is comparable to the power of the sword of the centuries.

Installation:


Remove the SOA & AVOT folder from the downloaded archive. We open the folder and copy the "trweapons" to \\ Documents \\ Neverride Nights 2 \\ Override. Folder "Advanced" copy at will.
To get swords in the game, open the console (key "~") and enter the following commands in turns through ENTER:
DebugMode 1.
GiveItem.
tRWSOAGOOD (tear AVO)
GiveItem.
tRWSOAEVIL (Sword of centuries)
DebugMode 0.

Swords will appear in inventory.

Note:


The folder "Advanced" is the versions of swords without confidence. They can be obtained using the code:
GiveItem.
tRWSOGOOD1
GiveItem.
tRWSOAEVIL1

Removal:


Delete the Trweapons folder from \\ Documents \\ Neverride Nights 2 \\ Override.