World of Warcraft artifacts. Artifacts in WoW: Legion. General. Unlocking artifact talents

We present an overview of the possibilities of artifacts in World of Warcraft. In this video, we will show how able to increase the power of your character and how they can be changed and improved.

Having received its first artifact, you will open a new system of progress, as well as a number of new features - such as features of artifacts.

Artifacts for all specializations open a unique active ability and several passive features. To open the features, you need the strength of the artifact, which can be obtained in different ways:

  • performing ordinary / local tasks
  • fighting in the dungeons
  • on the arons
  • fields of battle not only.

You can view the features of the artifact at any time by pressing SHIFT and right-click on it in the bag or the character characteristics window. But you will need to return to the defold class to use the artifact power.

You can also improve the characteristics and level of artifact at the expense of relics - they are more rare than the power of the artifact, but in the game there are many ways to get them. At first, only two cells will be active, but you can open the third by performing a chain of tasks in the class malte.

To use the new relic, press SHIFT, right-click on the artifact and place the item into an open cell, while the relics already installed in it will be destroyed.

In the course of your adventure in the world of the game you will open new coloring and even new models for your artifact. Of course, you can use the new transmogrification system to change appearance Artifact.

So we told about the main features of the system of artifact weapons, but this is not all!

Artifacts Legion Goli

Artifacts Legion Goli - This is an artifact weapon that will be added to World of Warcrafts output. additions Legion.. In this video, we learn what artifact weapons are and how to get it.

To survive in battle with the Legion, you need the most powerful weapon in Azeroth. For each specialization there are our own weapons of the factory artifacts you have already been familiar, and others appeared in the game recently. After completing the introductory part of the Legion addition, you will arrive at.

There you will meet with a character who will explain how to get the first artifact for your chosen specialization. As long as you can get only one artifact, but do not worry, you will have the opportunity to get others when you reach the 102th level.

Then you can perform a unique chain of tasks, during which you learn more about your artifact and tests that need to go through to get it. Returning to the victory in the class of class, you will open the artifact progress system and a number of new features.

We will talk about them in more detail in the review of the features of artifacts.

In this guide we will tell all about the Artifacts of the Legion in World of Warcraft. Dadim detailed information On the talents and relics of artifacts, their appearance, strength and knowledge of the artifact in WoW.

Artifacts are unique weapons For each specialization added in the Legion. The power of such a weapon is growing as the player moves along the plot of additions.

Note: made some changes to the artifact system. The main thing: new talents have emerged and new artifacts have become available. For small changes, read the guide by patch 7.2 (section about artifacts).

What you need to know about artifacts in wow

Basic information:

  • For each specialization of each class there is an artifact - thus, in total in the Legion of 36 combat artifacts. This is an exceptional weapon.
  • The 37th artifact is associated with fishing is a fishing rod for fishermen.
  • To obtain an artifact, you must complete the task chain for your specialization. Through quests, you will learn a lot of information about the famous representatives of your class.
  • Artifact - the main weapon of your character in the Legion. No weapons are stronger.
  • Features / Talents of Artifact (Traits) - improve your class's ability.
  • Relic (Relic) are subjects that can be inserted into the artifact to strengthen certain talents and increase the overall level of the subject (and, accordingly, its characteristics).
  • The power of the artifact is growing as the force of the artifact is recruited. This opens up new available talents and relics.
  • The knowledge of the artifact is a special system that allows players to rapidly receive artifacts for the second and third specializations.
  • All artifacts of your class can be obtained through a campaign in classes.
  • Artifacts have different styles and colors that can be unlocked through the execution of certain actions. The artifact can be transformed into another weapon (see the guide on transmogrification in the Legion), but it is impossible to give weapons with arms.

All Artifacts WoW Legion + Guides

In total, 36 combat artifacts are available in the game - one for each specialization.

Table with all artifacts WOW. Legion + Links to guides for these artifacts:

Blood DK Cursed Blood, Darkness, Iron
Frost DC The blades of the fallen prince 2x ice, darkness
Anholi DK. Apocalypse Fire, Darkness, Blood
Retrie Pal. Agel hyde 2x light, fire
Holi Pal. Silver DLN 2x light, life
Prot. Guardian truth hyde Light, iron, mystery magic
Arms Var. Stromokaka Peacemaker hyde Iron, Blood, Darkness
Fury Var. Battle swords of Valaryarov hyde Iron, storm, fire
Proto var. Pancar of the keeper of the Earth Iron, blood, fire
Surv Hunt Predatory claw Storm, iron, blood
BM Hunt Titanium power hyde Storm, Iron, Mystery Magic
Mm Hunt Tasdor, the legacy of windy hyde Storm, blood, life
Anch Shaman Rock Molot hyde Fire, iron, storm
Ele Sham. Ra-Dena fist 2x storm, ice
Restor Sham. Skiptera Azshary 2 live, ice
Monk
Khmelevar Fu Tsan Life, storm, iron
Weaver Tumanov Shey Moon, Staff Tumanov Life, storm, ice
Dance. With wind Fists skies 2x storm, iron
Faran Kot. Fangs Peplošroj Ice, blood, life
Ferral Tank Clage Ursoka hyde Fire, Blood, Life
Restator friend Hkhanir, Mother's Tree 2 live, ice
Balance friend Kos Eluna 2x mystery magic, life
Muti Roga Tosca and sadness Darkness, iron, blood
Thug Blade horror Blood, iron, storm
SD Roga Fang Eater 2x sprues, darkness
Demon hunter
Tank Aldrachian combat martial blades Iron, Square, Mystery Magic
DD Paired blades tempter hyde 2x sprues, darkness
Fire Mag. Fel'Melorn 2h fire, mystery magic
Frost Mag. polar night hyde 2X ice, mystery magic
Arkan Mag. Alnet 2x mystery magic, ice
AFLI LOX Ult'Halesh 2x darkness, blood
Destro Lok. Skiptere Sargeras 2x bad, fire
Demonologist Skull Man'ar Darkness, Fire, Spruce
Holi Pri. Tuera, Sveta Naaru 2x light, life
DC Pri. Rage of light 2x light, darkness
SP Prost. Dark Empire Blade hyde 2x darkness, blood

Screenshot of the artifact of a hunter on demons (Glefs):

Artifact power in Wow Legion

Artifact talents can be pumped by artifact power. At the same time, the strength of the artifact is not currency (cannot be accumulated and spent), and it looks like more, to experience: getting the force of the artifact, you open up new talents in the talent tree of your weapons.

The current amount of accessible forces of the artifact is displayed above the strip of experience. By entering it the cursor, you will see how many units of the forces of the artifact you lack before the opening of the next talent.

The strength of the Artifact in the Legion can be obtained through the use of consumable items, such as a glass of Dalaranian wine or a brief history of centuries.

The items that give the strength of the artifact can be mined in different ways:

  • Search for treasures;
  • Mission in class malication;
  • PVP victory in battlefields and arons;
  • Performing major quests or local tasks;
  • Chest for performing a series of local quests (for 4 tasks for one fraction);
  • Additional goals and bonus tasks in open world;
  • Drop from rarities, bosses in the dungeons and Legion raids, WORLD bosses;
  • Passing random dungeons on ordinary and heroic complexity;

Good video about the strength of the artifact:

When you get one of these items, click on it to add power to artifact equipped with a character at the moment.

  • If you want to add the force of the artifact to the weapon in your inventory (artifact for other than your specialization) - you first need to equip this artifact, and only then use the consumable object.
  • The strength of artifacts is considered separately for each weapon. That is, if you have added to the current artifact of 10000 units of the forces of the artifact, it will not affect weapons for other specializations.

The number of the forces of artifacts obtained from such spent items, can be increased by artifact knowledge. More about it is written in the relevant section of our guide.

Every time you spend strength to pump the artifact talents, the cost of opening subsequent talents increases significantly. To pump the first talent, 100 units need, and then this number can reach up to 5,000,000.

Fresh video about artifacts in World of Warcraft:

Artifact Talents (Features)

Features (or talents) artifact - these are special skills that open as artifact pouring.. To explore each talent is necessary Power of Artifact.And as you pump more talents on one weapon, subsequent talents require more and more artifact forces.

Each artifact weapon has one free talent (the very first), which does not require resources for pumping and gives you a powerful class ability. Usually the ability of the first talent is active and appears on your ability panel, but for some classes and specializations may be passive.

Reliquia Effect number 1: Improving the level of the subject

Each relic has a certain level of the subject - it varied on the Bethe from 670 to 895.

  • The greater the level of relic, the greater the levels of the subject it will add to the artifact.
    • For example, the soul fibril (Ur. 805, Kraft) will add to the weapon of +31 ILVL, and the flickering spark of time (ur. 850, drop in raids) will add +43 ILVL.
    • Relics falling in the dungeons, raids and from WORLD bosses, when falling out with some chance, can obtain an improvement in +5 levels of the subject. Taking into account all the difficulty options, the maximum level of item for such relics is 895.
  • The initial level of all artifacts is 750, and each relic inserted into the nest increases this level. The maximum level of artifact that can be dispersed in content T19 - 918 (with three improved level 895 relics).

Relics can be inserted into your artifact to increase the level of the subject. Each relic also allows you to raise the rank of one feature of the artifact.

The table below is the levels of relics depending on the source of receipt:

A source Level Boist level Remarks
Ordinary quests and local tasks 670-815 + 2-33 ilvls. Awards for quests are scaled under the player's level when he gives the task.
Awards for local tasks have a level of 805+ (which can be crossed by improved)
Normals 700-805+* + 2-31 ilvls. The level of the subject depends on the level of the character during the murder of the monster / boss.
Kraft 805 +31 ilvls. Kraft relics can not be improved with repaturium, like other crafting items
Heroics 825+* +36 ilvls.
Raid (LFR) 835+* +39 ilvls.
Epochal Danza 840+* +40 ilvls.
Raid (Normals) 850+* +43 ilvls.
WORLD BOSSA 860+* +46 ilvls.
Raid (heroic) 865+* +48 ilvls.
Raid (Epochal) 880+* +52 ilvls.
Maximum level 895 +56 ilvls.

* Relics marked with an asterisk may be accidentally improved during falling out. In the table from this guide, the minimum level of the subject is specified.

Reliquia Effect number 2: Bonus ranks for talents

Each relic improves a certain artifact talent. On the Moveward list of such talents, you can see by selecting the "Improvement" tab on the Relic page. Thus, if you want to strengthen a certain talent on the artifact, you need to look for special relics.

  • The relic immediately gives additional rank, and increases it. If it was 0/3, it will be 1/4.
  • Relics do not allow to deceive talent system: if the relic has turned talent 0/1 in 1/2, you will still need to pump one rank to advance on the talent tree.
  • One talent can be as improved as possible until rank 6/6. In this case, all three relics in the surveys of the artifact should improve one talent.

An important video about the relics of the artifact:

How to get an artifact in WoW Legion

The first artifact in the Legion can be obtained at 100 levels.

All classes receive their artifact through the execution of the operation chain of the tasks. It will be necessary to use the unique abilities of your specialization.

For example, the hunters of "survival" will actively apply traps, and the robbers of the branch "Liquidation" - navigate through the stormygrad in the mode of inconsistency.

At the end of the tasks you get access to class optotics, as well as trained to control the artifact and the command table for missions in the malt.

Obtaining the second, third, fourth artifact

Having achieved 102 levels, your character will be able to get artifacts for all species of your class. For most, it is 3 artifacts for demons - 2 hunters, for Druids - 4.

To get the second artifact, you need to return to the class stronghold and take the task to choose from the artifact. Then the game will suggest you to perform a quest chain for this weapon.

After receiving the second artifact, the chain to receive the third (and then, for the druids - the fourth) will be available.

Video chains for obtaining artifact can be viewed on YouTube..

Note:

  • The chain for each artifact was created taking into account the specialization: Hemila will need to be treated by a group, tanks - to accept monsters, DD - to carry out standard quests for collecting objects / murder of monsters.
  • In the course of the chain, you can change specialization. That is, you can make a chain for the hell in DD-Speck, if you kill all opponents earlier than they destroy your group. However, it will not be the most simple task.
  • If you have several artifacts, they will be automatically equipped when changing specialization. You cannot equip an artifact that does not correspond to your current specialization.
  • Artifacts can not be destroyed. Remember that each artifact obtained will always occupy one cell in the inventory.
  • Getting all artifacts available for your class is awarded to achievement. Impressive arsenal .

Knowledge of artifact

The knowledge of the artifact is used to increase the strength of the artifacts that you get from items with time.

  • Artifact knowledge becomes available at 110 levels. You will receive two tasks associated with the execution of orders:
    • Hidden history - to restore 4 volumes of knowledge scattered through Azero.
    • Digging in books - perform a working order.
  • Once both tasks are completed, you will be able to continue the execution of orders for obtaining data on artifact, which increase your level of artifact knowledge.
  • At the start of Legion performing one order for the data on artifact takes 5 days. However, in a new addition, a special system will be implemented, which will count the number of days from the launch of the Legion, and on the basis of this amount to reduce the execution time of the order up to 4 days, 3 days and so on.
    • This system is designed for alto and those who start playing much later than the release date of the Legion.
  • Each order for notes on the Artifacts of the Legion will cost 500 employees (read where to take the resources of the class of class in the Legion).

1.1. Main Coloring: Default is available.

1.2 Color # 2: Return one of the pillars of creation.

You can get one pillar of creating a quest chain in each of the Legion locations. Below is a list of pillars, final tasks for their receipt and related locations:

Aegis Aggramara Securing the aegis Stormheim
Hammer Kaz'Gorota Hammer Kaz'Gorota Krutogorier
Tears Elune Tears of Elune, Walshara
Fight stylish: superior view .

2.1. Main Coloring: Complete the campaign in class malication.

In fact, you need to get achievement Weave for battle .

2.2. Color # 2: Unlock all artifact talents.

2.4. Color # 4: Perform achievement This side is up .

The only color of the artifacts associated with archeology. To obtain it, you need to collect 8 rare archaeological projects in the Legion.

Please note: in the Legion, rare finds are not mined as in other add-ons. Every two weeks at the coach of archeology (Darines knowledgeable) will appear to appear, as a reward for which you will be offered a rare project. To fulfill quests, the archeology teacher requires 110 levels.

3. Valorous view

Achievement for all 4 options for appearance: Fight stylish: valiant view .

3.1. Main Coloring: Complete the quest chain "Balance of Forces".

This is a rather long chain that begins in your class malication 110 levels and has many stages. Among other things, you will need to bring 30 sargeras blood (Read how to get Sargeras's blood in WoW), go through a few heroic dungeons And get items from raid Emerald nightmare.

3.2. Color # 2: Perform achievement Freed monsters .

To get the achievement, you need to kill 8 out of 10 workstations of the Legion on the split islands.

3.3. Color # 3: Go through the dungeon in test mode using the level key 15.

To open this coloring you need to pass an epochal dungeon at 15 difficulty. You can use both your own key and someone else's.

3.4 Color # 4: Perform achievement Thank Hero Legion .

For this, the meta-achievement is required to perform 26 advances in the 10 dungeons of the Legion on the epocal complexity. Achievement is common to the account, and this appearance for the artifact is also.

4. Weed View

5.2. Color # 2: Go through 100 dungeons using a hidden version of the appearance for the artifact.

5.3. Color # 3: Run 200 local tasks With hidden appearance on artifact.

5.4. Color # 4: Kill 1000 enemy players using hidden look Artifact.

6. Sixth appearance (one of the legion patches)

There is nothing known about the ways to obtain the sixth version of the appearance for the artifacts of the Legion. The information will appear closer to one of the following patches (7.1, 7.2, etc.)

All options for the appearance of artifacts for each class and specialization, see the artifact calculator on the Movesoveved (in the "Appearance" tab).

Artifact Death Knight Branch "Unholysiness":

Hidden Effects of Legion Artifacts

Artifacts in the Legion can have various hidden effects.

This is what one of the developers Wow Legion said about it:

"When you deal with such powerful objects, like some of the artifacts that players will receive in the Legion, no one knows what mysterious things can happen"

There are several assumptions that can be hidden effects of artifacts in the Legion:

  • Hunter's swiftness, Faer Druid: Claws Peploshroi are filled with beast animals, providing 3% increase to the speed of movement. The effect is dissipated when the druid enters the battle.
  • Valkira, Fury Var: If for 8 seconds after the effect of the effect, the warrior kills the enemy, it restores 50% of health.
  • Agel, Retrie Paladin: There is a chance that the apener will instantly kill a small demon or undead near the character.
  • Call of Orlov, Hunter: When the head of the hunter's health falls below 40%, an eagle comes to the rescue for 10 seconds; It works no more than once every three minutes.

Some artifacts can talk to their owners (for example, Alunet for the Magic Magician or Skull Man'ari for the Warlock), and more than once will whisper something during adventure in the world.

Video of the hidden effect Valkira view (Fury Var):

Cosmetic effects

Some cosmetic effects in the game are also associated with artifacts:

  • Paladines can see demons in Dalaran using open light.
  • Air elemental in the location Stormhames are friendly to the shamans of the "Element" branch.
  • Some classes have a special animation for the status "Departed" (Frost DK, Druids and Healing Shamans).
  • Some NPS react to the character with the artifact. For example, the Ehfi Kuznets in Dalaran admires Foil'Melor (artifact of fire magicians).

Frequently asked questions on artifacts

In this section, Hyde by artifacts collected the most frequent questions about the main weapons of the Legion.

1. How many places in the bag takes the artifact?

Two-handed artifacts obviously occupy one cell. But, what is interesting, double artifacts (for example, a creep + shield) also occupy only one place in the bag. Agree, this is a pleasant saving of space, especially if you collect artifacts for several specializations.

2. How does transmograph working with artifacts?

You can transmogrify the artifact to another weaponBut you can not transfer the appearance of the artifact to another weapon. For different parts Artifact (for example, daggers for the right and left hand) You can use different transmographs.

3. To change talents, relics or the appearance of the artifact anywhere?

Relics can be inserted into weapons anywhere. To change the appearance and activation of new talents (ranks), it is necessary to be near the special mountain in your class malt. For the redistribution of talents on the artifact, you need to talk to the NPS, which stands next to the mountain in classes.

4. What to do if I chose not the artifact, sold old weapons and want to swing up to 102 levels in another specs?

The intensity of your class unfold sells weapons, off-handes and level 740 shields of 100 gold. You can purchase them as a replacement of the artifact until the level reaches 102.

5. Is it possible to destroy the artifact in WoW?

After performing the chain of tasks and obtaining the artifact, you will not be able to destroy it or sell a merchant.

6. How to see the pumping of artifact talents from other players?

In standard wORLD interface Of Warcraft You can not see the layout of artifact talents from other characters, but you can see the level of the subject.

7. Is it possible to use the resulting guides of artifacts for transmographs after the Legion?

Most likely, yes - all variants of the appearance of artifacts can be transformed after the Legion (in the following add-on). In this case, it is understood that the appearance can be unlocked during the Legion, but after the addition, it will not be obtained. This also applies to the new forms of the Druid (the appearance of the cat and the bear varies from the artifact).

8. Is it possible to use artifacts in PVP?

Artifacts and their effects can be used in all PVP situations: Arena, BG, Open World.

9. Will the artifact knowledge be common to the account?

No, the knowledge of the artifact will not be tied to account. This system allows you to quickly receive artifacts for alternative specializations, but not for alternative characters.

10. How long will it be necessary to download the first artifact to the maximum?

For pumping all 34 ranks of the talent of the artifact in the Second World War, Legion will leave for several months. The developers did not name more accurate digit.

We do not wait to know your opinion on the introduction of such weapons in the legion as artifacts - we are waiting for your feedback in the comments!

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What you need to know about artifacts in wow

Basic information:

  • For each specialization of each class, there is an artifact - thus, in total in the Legion of 36 artifacts. This is an exceptional weapon.
  • To obtain an artifact, you must complete the task chain for your specialization. Through quests, you will learn a lot of information about famous game characters.
  • Artifact - the main weapon of the character in the Legion. No weapons more powerful.
  • Features / Artifact Talents (Traits) are passive abilities that improve your class's ability.
  • Relic (Relic) are subjects that can be inserted into the artifact to strengthen certain features of the weapons and increase the level of the item.
  • The power of the artifact is growing as the force of the artifact is recruited. This opens up new available features and relics.
  • The knowledge of the artifact is a system that allows players to rapidly receive artifacts for secondary specializations. All artifacts for your class can be obtained through a campaign in class malic.
  • Artifacts have different styles and colors that can be unlocked through the execution of certain actions. The artifact can be transformed into another weapon, but it is impossible to give arms with weapons.

Artifact Hunter on Demons (Glefs):

Artifact Features (Talents)

The full list of features is available (so far only in English).

Features / Talents are passive skills that strengthen the ability of a particular specialization. When you first get your artifact, the first feature is active (and quite powerful - for example, the flame of the Phoenix for magicians).

  • To choose new features, just click on your artifact.
  • Most features have 3 grade improvements. You need to spend the power of the artifact to increase the rank of features - and from this they will become more powerful.
  • Around some talents there is a frame in the form of a gold dragon. Such talents have a more noticeable effect on the game and usually have separate visual effects.
  • The number of improvement grades also increases the staminaire of the character.

An example of talents for a federator:

Relic artifact

The full list of the relics of the artifact can be viewed on Movesoves.

Relics can be inserted into your artifact to increase the level of the subject. Each relic also allows you to raise the rank of one feature of the artifact.

  • Maximum rank for features - 6/6.
  • There are different types of relics, and only certain types can be inserted into each artifact. For example, the priests of darkness can insert 2 relics of darkness and 1 relic, and frost magicians - 2 ice relics and 1 relic of magic magic.
  • The relic improves a certain feature of the artifact. Wherein not all specializations of the same class can get a bonus from a certain relic..
  • Relics can not be removed from the artifact: when replacing the old relic is destroyed. Unused relics can be sold a merchant or spray.
  • Relics are of different quality - unusual, rare and epic.
  • You can get relics as a reward for tasks, with bosses in dungeons and raids, as well as with the help of professions. The quality of the relics as a reward for the quest can randomically improved from unusual to rare / with rare before the epic.

Video with some artifacts of the Legion:

How to get an artifact in wow

All classes receive their artifact through the execution of the operation chain of the tasks. It will be necessary to use the unique abilities of your specialization.

For example, the hunters of "survival" will actively apply traps, and the robbers of the branch "Liquidation" - navigate through the stormygrad in the mode of inconsistency.

At the end of the tasks you get access to class optotics, as well as trained to control the artifact and the command table for missions in the malt.

Performing mission in class malt, you can get quest items that open access to the artifacts of other specializations of your class.

Video chains for obtaining artifact can be viewed on YouTube..

Power of Artifact.

Artifact talents can be pumped by artifact power.

The strength of the artifact in the Legion can be obtained by different ways:

  • The execution of major quests;
  • Killing bosses in dungeons and raids;
  • Search for treasures;
  • Passage of random heroes.

To apply an object that gives the force of the artifact, right-click on this item, and then on the right weapon.

When you develop the artifact, the value of subsequent levels of each feature increases, and quite strongly. To pump the first talent, you need 100 power units, and then this number can reach 6000-8000.

Artifact Robber Branches "Security":

Knowledge of artifact

The knowledge of the artifact is necessary to increase the amount of the forces of the artifacts you receive from the items.

  • Level 110 players can return worldwide special books from the NPS-researcher in class strongholds.
  • To study Tom, it is necessary to spend the resources of the whole. When the study is completed, you will get more artifact knowledge points. Here is a list of volumes associated with an increase in the level of force of the artifact.
  • Such an increase applies to most of the items that give the force of the artifact, but not to all.
  • The knowledge of the artifact increases the speed of obtaining the forces of the artifact on the character and applies to all artifacts. It will be useful if you pump artifacts for different specializations.
  • The knowledge of the artifact will be obtained faster with the progress of supplement.

Exterior Artifacts

Each artifact has 6 appearance styles, and each style has 4 color options - that is, total 24 appearance.

Each color option opens with different paths. For example:

  • Obtaining 2, 5, 9, 13 of the prestige level;
  • Achievement of the keeper of the Wisdom of the Legion;
  • Achieving the ascent of the traitor (kill Gul'dana);
  • Achieving for killing 8 times bosses;
  • Achievement of hidden potential (something secret).

The artifact can be transformed into anything, but the appearance of the artifact of another weapon can not be given.

All options for the appearance of artifacts can be viewed in the calculator of artifacts on the Movesoves (in the "Appearance" tab).

Artifact Death Knight Branch "Unholysiness":

Hidden effects of artifacts

Artifacts in the Legion can have some hidden effects.

One of the developers said this as:

"When you deal with such powerful objects, like some of the artifacts that players will receive in the Legion, no one knows what mysterious things can happen"

There are several assumptions that can be hidden effects of artifacts in the Legion:

  • Natisk Hunter, Faer Druid: Claws Peploshroi are filled with blood beasts, providing 3% increase to speed. The effect is dissipated when the druid enters the battle.
  • Valkira's view, Fury Var: If for 8 seconds after the effect of the effect, the warrior kills the enemy, it restores 50% of health.
  • Agel, Retrie Paladin: There is a chance that the apener will instantly kill a small demon or undead near the character.
  • Call of Eagle, Hunter: When the health of the hunter falls below 40%, an eagle comes to the rescue for 10 seconds; It works no more than once every three minutes.

Video of the hidden effect Valkira view (Fury Var):

Cosmetic effects

Some cosmetic effects in the game are also associated with artifacts:

  • Paladines can see demons in Dalaran by exposing light.
  • Air elemental in the location Stormhames are friendly to the shamans of the "Element" branch.
  • Some classes have a special animation for the status "Departed" (Frost DK, Druids and Healing Shamans).
  • Some NPS react to the character with the artifact. For example, the Ehfi Kuznets in Dalaran admires Foil'Melor (artifact of fire magicians).

We tell about the artifacts of the Legion in this guide. All about the talents and relics of artifacts, their appearance, strength and knowledge of the artifact in World of Warcraft. Artifacts are a unique weapon for each specialization added in the Legion. The power of such a weapon is growing as the player moves along the plot of additions.

Artifacts are one of the most important innovations of the Legion. They will be the most strong items in the game, and other weapons will be simply not competitive. However, the artifacts suitable for your class are not so simple. In this article we will tell you how to do it.

So, let's start with your first artifact. The first time you will be given the opportunity to choose the artifact at the beginning of the main chain of the Legion tasks. In it, you will get access to class optotics, without which you will not be able to get tasks in the future. Therefore, it is not very difficult to find the first artifact, and you should not have difficulties with getting any difficulties.

To obtain the second artifact (and third, and fourth), you need to get 102 levels. NPS, which gives a quest to obtain an artifact, will be in your malt and highlighted with an orange exclamation mark. It can be noted that the value chain of the second artifact is shorter than for the first one.

Tasks for each artifact differ significantly. To obtain the artifacts of the drug, you will need to heal the group of the Allies, for the artifact of tanks you need to make something ... by the way, you can make a task on the arifact of the priest of light, being in the specialization of Darkness, for example. Although these scenarios are adjusted for a specific specialization.

But receiving all artifacts - only the beginning.

The power of artifacts.

The main feature of the artifacts are talents built into it. Some talents simply increase the damage abilities or the likelihood of a critical strike, while others add new effects to the abilities. Some talents have levels (for example, the talent of the warlock of witchcraft "unstable witchcraft" increases the chance of Crete an unstable witchcraft by 2%, 4%, 6% depending on the level of pumping).

To study these talents, a new currency is necessary - the strength of artifacts (CA). It can be obtained for performing various actions: passage of dungeons, killing rare opponents, performing certain tasks, etc. Each subsequent study or improvement of talents requires greater than CA.

It is important to know that sa is tied to the artifact that is equipped at the moment! Breeding almost always falls in the form of an item that can be used at any time.

Relics

Initially, you get an artifact of 750 objects. At the moment, this is more than hardened mining from Epochimonda, but in Legion, naturally, this will be not enough. To increase the level of the artifact, you will use relics - objects that give additional characteristics to your artifact and, accordingly, increasing its power!

Each relic has its own element (light, darkness, fire, bad, etc.). And in your artifact there are three cells, also having an element. It is easy to guess that in a cell with light can only be inserted by the relic of light.

You can get relics in different ways - mining from bosses of dungeons, raids, tasks, etc.

The relics themselves also have levels of objects. The best will fall out from the raid bosses.

Knowledge artifacts

At the moment, the progress of artifacts is very slow. Sa is very small and it is tied to one artifact, so it is very ineffectively to play in parallel for two specializations to pour several characters. To make a little easy life to fans to play immediately for all there is a system of knowledge of artifacts. This feature increases the amount of CA. To get it, you need to pump the character to 110 levels. And getting sa on it to increase the multiplier.

But all the same, the more optimal option will determine the specialization at once.

This material is a translation big Guide by artifacts Legion.published on the Wowhead resource. You can read the original at this address. Also added some details from the personal experience of staying on the Bethe.

Update patch 7.2. In patch 7.2, the artifact system has been subjected to some changes. .

Update patch 7.3. In the patch 7.3, the artifacts system was once again upgraded. .

Introduction

Seven years ago, the announcement of Cataclysm add-ons was happening to BlizzCon 2009. Among the innovations that the players were expected, the "path of titans" was projected, new system The development of the character at the highest level. That is a little, which was shown, spoke of the trees (or rather - circles) talents, which were opened as various tasks were fulfilled, including archeology related. Those who play longer remember, than everything ended. The path of Titans was drank from the release of the third addition to the game.

Apparently, the developers decided to return to the topic of the additional branch of the character development, of course, with some adjustments. Indeed, we have a "closed" talents that need to be developed. Talents These guarantee some special abilities that can be strengthened. In general, in some point, the concept of the same received a continuation.

The main thing about artifacts:

  • each spec receives its artifact weapon (except for the fishing artifact, which will be available to everyone);
  • you can get an artifact by completing the quest that will reveal the unique features of your class and tell about important characters in the world;
  • artifact This is the main weapon in Legion, you will not have the other (or rather, it will be, but only to perform the starting scenario on the split islands and quests for the first artifact);
  • the artifact traits increase various class abilities, while relics improve certain traits and increase ILVL weapons;
  • the power of the artifacts increases through the strength of the Artifact Power, AP, the opening of traits and relics, which can be installed in sockets available on weapons;
  • Artifact Knowledge, AK) is a system that helps players faster to progress with artifacts for office. You can get all the artifacts for your class in malt;
  • artifacts have a different appearance and color that can be opened through various activities. You will have the opportunity to transmogrify the artifact, but another weapon cannot take the form and colors of the artifact;
  • pumping artifact is strongly tied to class strongholds, so, to increase the knowledge of the artifact, you need to make orders in the malt for the relevant resource.

How to get an artifact?

Everything is very simple. After the script, the actions of which occurs on the split islands, you will immediately give the quest in Dalaran. I passed her hunter. After selecting the artifact, another quest was received for execution in the scenario and at the first stage we needed to save the allery of the windmill. At the end of the script was given a "billet" of a bow without a trait. At the last stage, I was sent to the class stronghold, where the artifact was acquired by traits. Actually nothing special, just follow the instructions.

Artifacts and specialization

The appearance of the artifacts is presented.

Death Knight

  • Blood: Damned Eater (two-handed ax);
  • Ice: blades of the fallen prince (swords);
  • Unholy: Apocalypse (two-handed sword);

Demon hunter

  • Extermination: paired cramps of the tempter (Glava);
  • Revenge: Aldarahi martial blades (Glava);

Druid

  • Balance: Spit Eluna (staff);
  • The power of the beast: the fangs of the peplosha (daggers);
  • Guard: Claws Ursoka (auspic weapon);
  • Healing: G'Hanir, initial tree (staff);

Hunter

  • Shooting: Tas'Dore, the legacy of the windows (onions);
  • Survival: predatory claw (weapon);
  • Lord of animals: the power of titans (rifle);

Mag

  • Ice: polar night (staff);
  • Fire: Felo'Melorn and Phoenix Heart (swords);
  • Mystery Magic: Alunet (staff);

Monk

  • Khmelevar: Fu Tsan, Satellite of Wanderers (staff);
  • Tubes Tumanov: Shey-Moon, Staff Tumanov (staff);
  • Dancing with the wind: The fists of Heaven, Alra'ed and Al'bruk (Kistere Arms);

Paladin

  • Light: Silver DLN (two-handed Mace);
  • Protection: Guard of truth and keeper of the oath (shield and sword);
  • Retreat: Agel (two-handed sword);

Priest

  • Obedience: rage of light (staff);
  • Light: T'Uura, Svetok Naaru (staff);
  • Darkness: Xal'atat, the Dark Empire Blade and the Secrets of the Abyss (Daggers);

Robber

  • Liquidation: killers of kings, longing and sadness (daggers);
  • Thugs: horror blades, fortune and fate (swords);
  • Secrecy: fangs of the Eater, Testament Akaari and Bloody Fang (Daggers);

Shaman

  • Elements: Fist Ra-Dena and Supreme Custodian Slice (Kistere Weapon + Shield);
  • Improvement: rock hammer and wrath of mothers rocks (Maisa for both hands);
  • Healing: SharasDal, Scepter of Tides and the Shield of Masters Sea (Mais and Shield);

Warlock

  • Witchcraft: Ulthalash, Reaper of the Dead Wind (staff);
  • Demonology: Skull Man'ary and Tal'kiel Ridge (Daggers);
  • Destruction: Sargeras Scepter (staff);

Warrior

  • Weapons: Stromb, peacemaker (two-handed sword);
  • Fury: Walarian fighting swords, rage Odin and Helia's anger (two-handed swords);
  • Protection: scraching of the scales and the shear shell (shield and sword);

Pumping and customization of artifacts

Power of Artifact.

Tretes become available as the Artifact Power (ARTIFACT POWER, then AP) is obtained. This is not the currency that you collect and spend, it is more like expuations. As you receive you use it to open access to the new Treate of the Artifact. The strength of the artifact can be obtained through different types of items used (for example, Dalaraan Wine Glass, Brief History of the Agees, Brief History of the Ages).

The interface has a strip (above the strip of experience), showing how close you are close to the opening of access to the next track.

Items that allow you to obtain the strength of the artifact are obtained by the following ways:

  • main Quests / World Quests;
  • chests of world quests;
  • hidden treasures;
  • random dungeons of normal and heroic complexity;
  • drop with bosses in the dance, raids, world bosses, rarities;
  • class Ocloat Mission;
  • victory in the battlefields;
  • victories on the arons;

Having received such an item, click on it to add artifact power to the weapon that you currently wear. If you want to add strength to another artifact weapon, then you need to go on it first and only then use the subject. Artifact power This is a parameter that is tied to a certain weapon and does not apply to artifacts for other specs. Artifact's knowledge is an attribute that you can pump out and as a result, increase the flight of artifacts from most sources.

Tretes Artifacts

Tretes of artifacts are special abilities that are opened with time on arms artifact. Each trait requires a certain amount of artifact power. Each subsequent trait will require more and more artifact forces. Each weapon has an artifact ability that can be opened and which guarantees an additional spell that usually having a powerful effect. Some of them are passive, but for most species it will be active spells that can be used. These spells are displayed on a summary of information on each artifact.

Trait, for the most part, are passive abilities that improve your class's abilities. Let's say, increase damage from the ability x per certain amount. In order to see which traits are inherent in your artifact, press the SHIFT-Key combination of the right mouse button on your artifact weapon. Remember that the choice of new traits to your weapon can be made only in the blacksmith of artifacts in Class Lodge.

Tretes have levels from 1 to 3. To obtain a new level, you need to invest in the force of the artifact. Relics add "bonus" levels to a specific archet tite. This trait can be reinforced by a maximum of 6 levels. Additional levels of artifacts that add relics do not require the forces of artifact.

You must maximize the trait (up to the 3rd level) to continue to open the traits. A total of 34 points are available in order to invest in the tree of artifact traits and the path that you will open the traits depends only on your choice. In the end, when you get all 34 points, you maximize all the traits on your artifact weapon. Several tracks have a frame in the form of a gold dragon. These traits significantly strengthen your class abilities (more than the usual trait).

After receiving all 34 points for your weapon, you will get access to the "bonus" trait with 20 levels. This bonus trait increases damage. More about this train is told in the subsection below.

Reset and redistribution of traits

You can respect / redistribute your traits (dropping and reassigned glasses) for a certain price. Respect is the same as the forces of the artifact, how much does the following point for investing in your tree of traits. For example, you have invested 18 points in your tree of artifacts and want to reset and reassign them. To do this, you must give so much the forces of the artifact as it is required to buy a 19th point for the Trese traits - 24,000 forces of artifact. This procedure will restore you 18 points that you can spend on traits. It should be remembered that you do not restore the forces of artifact, only glasses.

As the cost of respecting your artifact weapons is high, it will not be so profitable. And in the end you will open all the traits of your artifact. The sequence of how you do it does not matter much.

Treit peppers

The total number of levels of the traits that you will gain increases the amount of stamina +/-applied damage (up to the 34th point of your tree of artifact traits). The chiler and tank specials get 0.75% + 1% damage due for each open trait (25.5% of the steel and 34% damage at maxian artifact weapons). Listening priests, such as hybrid damaggers / heels receive 0.75% of steel and 0.5% damage due to each trait, which will result in 25.5% increase in strip and 17% damage on completely grained artifact weapons. Damaggers receive 0.75% of the staminas for the trait, which increases the stamin by 25.5% on the fully picked artifact.

The cost of traits

The table is given below, which shows the cost of the points of the traits. The increase in the amount of the forces of the artifact occurs exponentially.

AP. AR Total
1 100 100
2 300 400
3 325 725
4 350 1075
5 375 1450
6 400 1850
7 425 2275
8 450 2725
9 525 3250
10 625 3875
11 750 4625
12 875 5500
13 1000 6500
14 6840 13340
15 8830 22170
16 11280 33450
17 14400 47850
18 18620 66470
19 24000 90470
20 30600 121070
21 39520 160590
22 50880 211470
23 64800 276270
24 82500 358770
25 105280 464050
26 138650 602700
27 182780 785480
28 240870 1026350
29 315520 1341870
30 417560 1759430
31 546000 2305430
32 718200 3023630
33 946660 3970290
34 1245840 5216130

Bonus Trete

The bonus trait becomes affordable if you received all 34 points for the main artifact weapons. As mentioned above, the bonus has 20 levels and investing in it increase damage, trembling and armor (depending on SPEC). The system is generally similar to "paragone" in Diablo III.

Point Level of bonus trait AR The cost of bonus trait total Cost of AP Total Bonus to Daultu Bonus to Cut Bonus armor to tank (shield) Bonus for tank health (without shield)
35 1 1,635,200 1,635,200 6,851,330 5% 5% 10% 5%
36 2 1,915,000 3,550,200 8,766,330 6% 6% 11% 6%
37 3 2,010,000 5,560,200 10,776,330 6% 6% 12% 6%
38 4 2,110,000 7,670,200 12,886,330 7% 7% 13% 7%
39 5 2,215,000 9,885,200 15,101,330 7% 7% 14% 7%
40 6 2,325,000 12,210,200 17,426,330 8% 8% 15% 8%
41 7 2,440,000 14,650,200 19,866,330 8% 8% 16% 8%
42 8 2,560,000 17,210,200 22,426,330 9% 9% 17% 9%
43 9 2,690,000 19,900,200 25,116,330 9% 9% 18% 9%
44 10 2,825,000 22,725,200 27,941,330 10% 10% 19% 10%
45 11 2,965,000 25,690,200 30,906,330 10% 10% 20% 10%
46 12 3,115,000 28,805,200 34,021,330 11% 11% 21% 11%
47 13 3,270,000 32,075,200 37,291,330 11% 11% 22% 11%
48 14 3,435,000 35,510,200 40,736,330 12% 12% 23% 12%
49 15 3,605,000 39,115,200 44,331,330 12% 12% 24% 12%
50 16 3,785,000 42,900,200 48,116,330 13% 13% 25% 13%
51 17 3,975,000 46,875,200 52,091,330 13% 13% 26% 13%
52 18 4,175,000 51,050,200 56,266,330 14% 14% 27% 14%
53 19 4,385,000 55,435,200 60,651,330 14% 14% 28% 14%
54 20 4,605,000 60,040,200 65,256,330 15% 15% 29% 15%

To obtain the 14th Trait, a significant number of AR (6480) is required - more than, for the preparation of previous thirteen (6500). Have it in mind if you plan to play regularly playing regularly. You can choose the pumping of the second artifact before you continue pumping the main one. The number of arms that is necessary for pumping artifacts:

The first 13 points in the main tree:

  • for one artifact - 6,500 AR
  • for two - 13,000 AR
  • for three - 19,500 AR
  • for four - 26,000 AR

All 34 points

  • for one artifact - 5,216,130 AR
  • for two - 10,432,260 AR
  • for three - 15,648,390 AR
  • for four - 20,864,520 AR

All levels 1-20 for bonus artifacts: 60,040,200
Fully maxiable weapon: 65,256,330

Knowledge of the artifact increases the amount of the forces of the artifact that you can receive the day, which will significantly reduce the time of pumping. On the maximum level Artifact's knowledge The amount of artifact strength increases by 6850%. Read more - in the "Knowledge of Artifact" section.

Relic artifacts

The relic is the subject, the mechanics of whose work is similar to how old methacani worked. When the relic is inserted into the arctic socket, it performs two functions:

  • increases the ILVL artifact (increases the main and secondary stages);
  • adds a bonus to a specific arch of artifact.

The artifact has three slots under relics, two of which are available immediately after you get weapons. The third slot is initially closed and will open after you perform a quest chain of the class unfathroom.

There are several types of relics and each artifact has a unique combination of slots that are associated with a certain topic. For example, a shadow weapon has two slots under the relics of the shade and one - blood, while Frostmag's weapons have two ice slots and one secret magic. There are ten types of relics:

  • Secret Magic;
  • Blood;
  • Square;
  • The fire;
  • Iron;
  • Shine;
  • A life;
  • Shadow;
  • Storm.

Not all the norks may have advantages from a certain relic - it all depends on what slots are on your weapons. According to the quality of relics, they are divided as well as objects - unusual, rare and epic. They give a reward for the fulfillment of quests, fall from mobs in the open world and with bosses in all types of dungeons, from 5Ppl to the raid and world. In addition, the relics can be screaming. Most often, the quests give the relics of unusual and rare quality, which have a chance to accidentally turn up to something higher quality, for example, instead of an unusual you will get a rare relic. Some crafting relics related to WORLDROPU can be in both, respectively, they can be sold at auction, where they are made for a special tab.

Requirements may vary. Say, the subject with the level of 670 will require a level above 100, and only a character is not lower than 105 levels will be able to use a relic with a level of 730. In general, ILVL relics fluctuates within 670 - 895.

Relics that fall out as a personal plot guarantee a set of characteristics that match your class and noise.

Relics can not be removed and inserted. Similarly gemstoneThey are destroyed when removing or replacing.

Each relic has an ILVL. At the start of the supplement it will range within 670-895. The higher the level of the relic, the more it will increase the level of the artifact. For example, the relics of the level 850 Pro Parapgradite your artifact at 43 levels, while the level kraft 805 is on 31. Relics falling from bosses, randomly can get +5 additional units to the possible level of artifact. Any titanforged subject can raise your level more than 15 points.

Starter level of artifact 750 and this level will increase if you insert a relic to sockets. The maximum possible level of artifact weapons - 918.

A source iLVL relic Boost Artifact. Notes
Quests 670-815 + 2-33 ilvls. Awards are scalded depending on the level of the character who completed Eve
Awards for world quests - 805 levels and may randomly increase the level
Dungeon normal level difficulties 700-805+ + 2-31 ilvls. Drop in prodes of normal complexity is scalded depending on the character level
Crafts 805 +31 ilvls. Kraft relics can not be pro-written with the help of lure
Dungeon of the heroic level of complexity 825+ +36 ilvls.
Emerald Nightmare and Night Citadel (LFR) 835+ +39 ilvls.
Dungeons of the mythical level of complexity 840+ +40 ilvls.
Emerald Nightmare and Night Citadel (Normal) 850+ +43 ilvls.
World bosses 860+ +46 ilvls.
Emerald nightmare and nightcore (heroic) 865+ +48 ilvls.
The Emerald Nightmare + The Nighthold (Mythik) 880+ +52 ilvls.
Maximum available level TitanForged items 895 +56 ilvls.

Knowledge of artifact

The knowledge of the artifact raises the possible amount of artifact force (AR), which you can get daily. Increasing the number of daily APs is possible only after reaching level 110. There you will receive two quests that will allow you to open orders for the knowledge of the artifact in the class malside. In Quests will also be told about the history of artifacts - as they need to be required, in which it will be disclosed.

On the release will be available one order, which will be performed 5 days. However, later this period will be reduced and it will also depend on how the character has advanced. The cost of execution of the order is 500 units of the Opto resources. In other words, every five days will be able to increase the knowledge of the artifact on the level of level 1. Total levels 25. Each level will increase the amount of available AP received from different sources. The first level of AP is 25%, and at 25 - 24.000%. It should be noted that it is not worth stagnating objects. You will receive an increase for the level of knowledge of the artifact, which acted at the time of receipt of the subject. The knowledge of the artifact will work for all weapons to ease the pumping for Off Schek. At the same time, this is distributed only per character, not the entire account.

The table in which it is indicated how much an AR add will at a certain level of the knowledge of the artifact is shown below.

Artifact knowledge level Bonus to the strength of the artifact (AR) Artifact knowledge level Bonus to the strength of the artifact (AR) Artifact knowledge level Bonus to the strength of the artifact (AR) Artifact knowledge level Bonus to the strength of the artifact (AR)
1 25% 8 500% 15 2850% 22 14200%
2 50% 9 650% 16 3600% 23 17800%
3 90% 10 850% 17 4550% 24 22300%
4 140% 11 1100% 18 5700% 25 24900%
5 200% 12 1400% 19 7200%
6 275% 13 1780% 20 9000%
7 375% 14 2250% 21 11300%

In general, it's all. How to change the appearance of the artifacts is told by.