Heroes Tactics is a cartoon strategy game with a large selection of heroes. Heroes tactic - "For fans of Heroes of Might and Magic" Heroes tactics tips

Heroes Tactics is another example that mobile toys do not need to be transferred to computers. Seriously, who even thinks of that?

Not a bad graphics, a good idea, a lot of heroes, but donat rules and it's completely impossible to play without it.

Video: trailer for the game Heroes Tactics

For half of the actions, energy is needed, pumping is reduced to endless passage missions of the same type. And that is not all.

Cartoon strategy with a linear plot

Another fantasy world, another story about saving mankind from insidious evil. This time - looking for allies, gathering a squad and go in search of the princess... In fact, we simply cut out the crowds of mobs one by one.

Ever played Heroes Charges? Here is the same scheme.

  • First, we go through the usual dungeons and get gold.
  • Then - elite, where along with gold they give out soul stones.
  • We buy new mercenaries for soul stones.
  • We fill 6 slots with equipment, we pump, we take the best into battle.

And the battles are copied from the "Heroes of Might and Magic"

Maybe a little oversimplified. As there, before us is a field, divided into cells with a number of obstacles. And armies of heroes on both sides of the field.

Dailies, awards and more

In addition to the story campaign, there is also PvP- it is implemented in the form of separate arenas, and the number of battles per day is strictly limited. And then there are daily login rewards and raid raids.

The game is suitable for killing time in line or public transport, on the mobile devices is popular. But have computer version, chances are small.

You can play without in-game purchases, atmospheric sound, beautiful animation, mesmerizing graphics, high-quality game design, interesting story, convenient control

The device heats up, lags, high consumption of system resources, unbalanced complexity

Heroes Tactics for Android from Lilith Mobile development studio. The studio is obviously very fond of magic worlds and colorful roleplaying, as evidenced by their previous brainchild - Soul Hunters. This time we are dealing with an interesting variation playing field and an amusing combat system, which I had never seen before in such a performance. As usual, players are encouraged to unite in guilds and increase their firepower through allies.

There is plenty of game content here. These are all kinds of awards and competitions, and more than two dozen different heroes, and several arenas, and spectacular combinations of blows, and quite interesting, albeit classic story line... Of course, the most curious thing happens in the arena in boss battles, as well as in PvP battles with other players - here you have difficulty, and a sea of ​​colors, and a pleasant variety of the most powerful enemies. The most interesting of all this wealth turned out to be combat system- for the most effective battle here, it is simply necessary to use not only attacks, but also defense and pause. Defense and pause can be used only once per round, and they need to be combined with attacks as quickly and efficiently as possible. And so, mission after mission (regular or elite), battle after battle, we collect new heroes and hone their skills.

Let's talk about the cons. At the very beginning, when entering the arena for training, I had a lag - an empty window appeared, from which there was no way to get out. On the next call, everything was already in order. As far as I know, these and various other lags happen all the time, and they have become more frequent due to latest update... In addition, the smartphone got very hot throughout the testing. The relative disadvantage is that the system of character development, recruiting a team and pumping skills almost completely copies the successful strategies that have existed for a long time. But here it was difficult to expect any innovations. In general, the game lacks a catchy feature, more pronounced competition and the same battles between guilds.

Heroes Tactics for Android pleases with a streamlined combat system and the need to use two forces at once for a successful gameplay- tactics and strategy. Advanced players with a high level notice a poor balance of difficulty, which manifests itself in the fact that in the arena they can put a hero against you, an order of magnitude stronger than yours. The rest of the game leaves a pleasant impression, quickly delays and is quite suitable for fans of RPGs, if the developers quickly resolve issues with lags, freezes and crashes with the latest update.

Hello. dear readers, for the second month now I have been pouring over a toy, I want to tell you about it. There are no reviews yet, I will be the first.

So, I played Best fiends, and there everything went down to constant advertising, and in one of the commercials they showed Heroes tactic, I decided to swing. And ... my delight knew no bounds. These are the heroes of might and magic three in their new life!

The main menu looks like this. It can be viewed for a long time by studying the characters.

Developer company


There are a lot of things in a toy. Confused about everything and out of order.

That's actually the Heiroys tactician. There is a lot here: the tower of heroes, the arena of heaven, fountains


There are 3 types of battles in the tower of heroes: the mine, the library and the blackthorn. The last one is the simplest. Each location has 6 levels and 5 attempts per day. On Sunday, you can go through each location 5 times. Difficulty, the amount of mined gold and artifacts change depending on the level. When you go to 3 stars, you can do raids with special permits. Spend per battle: VNS (stamina). Total stamina is around 70 units at the beginning, and with each level it increases by 1 unit. 1 VNS is restored in 10 minutes.


I play on Faltha server, Frosty server recently opened. Their server time does not match ours. On Faltha, all sorts of bonuses such as additional free VNS are received at 15:00, 21:00 and 00:00, on the Frosty server at 13:00, at 19:00 and at 22:00, and the boss wakes up at 12:00 on Faltha

This is what the heavenly arena looks like. This is the kind of place where there are 10 castles. 10 castles - 10 battles. At first, you are given light and weak heroes who are easy to beat, and the further - the harder. Here you need the skill of tactics: to predict when it is better to take from units, and in what order to wet them. As a reward, you receive artifacts, books, creature cards and money: gold and manna from heaven. Heavenly manna is given for completing 3 castles (150 units), 6 castles (200), etc. You can buy something for this currency in the shop of the heavenly arena.


There is a tutorial for beginners. It is optional, but passing it you get some bonuses


The game has the concept of experience. Your account experience and unit experience. Experience is gained after battles and completing tasks. Tasks are daily and basic.


The list of units looks like a book. there are many who can be found here, everyone has their own favorite.



Units are summoned using cards or obtained as a bonus in the fountain or daily bonuses... or drop out in the heavenly arena. Some are very difficult to catch. Basically, you need to go through locations to collect cards. It can be tricky. Some can have 80 pieces.

To assemble a unit, you need to go through locations in legend mode. There are 3 modes in total: warriors, legends and heroes.

1. Warriors. Here are the simplest locations, 6 VNS is spent, artifacts, money and experience for units are recruited.

2. Legends. It's more fun here. In addition to the above, unit cards are collected here. A battle is possible 3 times per day at each location. You can do raids. Cards do not always fall out. It happens that not a single card is dropped out of three battles, but it happens (but very rarely) when 3 cards are given in 3 battles

3. Heroes. This mode is significantly different. Not immediately available

Each mode has chapters that look the same on the outside. Basically, a division into 6 locations. The first 6 locations are the first chapter, then the second, then the third, and so on. IN heroic mode the same locations are traversed, but under different conditions: in the first chapter, all your units are of the 1st level without skills, in the second: all of the 10th level with minimal skills, in the third, all of the 20th, and in the fourth, 35th. This is the order. The passage becomes easier after watching the video on YouTube. It requires certain creatures with certain abilities.


This is what the unit / creature window looks like. each was given a name, each had experience, skills, stars and clothes. The number of stars is recruited by cards, when it is typed - the develop button lights up. the unit is getting stronger. after the first star, you need to score 20 for the second, 50 for the third, 100 for the fourth and somewhat for the fifth. artifacts (or in slang, gear) is put on when the plus sign lights up. The plus may be yellow (inactive, the conditions are not met, the level has not been reached), it may be green, when it is already possible to press and put on. the first, the simplest, consist of one part, the further the more difficult it is, it is convenient that if you do not have the required artifact, you can find out where to get it. The outfit can be enchanted. This gives a small bonus to what the artifact gives. They are also divided into levels of magic (1,3,5 ..) To enchant at the first level you need 20 points of magic, at the third 120. When all the clothes are collected, you can improve the character. It gets cooler again. Heroes also have color. The very first gray. After a set of clothes, it turns green, then green with a silver frame, then blue, then blue with silver, blue with gold, purple, then purple with a silver frame, then with a gold frame.

In addition to everything, each character has skills. The second skill is available on the green level, the third on the blue, and the fourth on the purple. Basically, the last one is the most recent.


Here is an example of how a crystal cloak was assembled from 5 pieces


skills increase for money and a maximum of 10 points, then there is a time limit and one point is restored in 10 minutes.


gold, VNS and crystals can be exchanged or bought


the field of play is slightly wider




From level 20, you can join a guild. Anything you like. there can be a maximum of 50 people in a guild. in it you can exchange heroes for money. This is handy in Heavenly Arena and Heroic Difficulties. There is a shop in the guild, but at first it is not needed. From level 50, it becomes possible to attack the boss. Two boss battles give the guild money 100 coins per day. When the boss is killed, give 200 coins.


for what you give for the exchange of heroes, you are also given money. The longer the hero lies there, the more income he will bring. At the same time, they can also fight


guild shop


book with bosses. there is only one boss available so far. when he is defeated, he appears again



write a percentage of damage and can optionally request an artifact that will be given to you when the boss is defeated


There are also friends. You can add up to 100 of them. Together you exchange VNS. First ask, then send. Each friend gives 2 VNS. A total of 200 free VNS per day


the game has a regular shop


There is also a pirate shop with discounts and cool artifacts. and camex shop. They appear when their heart desires

There are also fountains in the game.

Lily pond and fish pond. The first one is launched in the morning and you can get a bonus 5 times for free, the second is activated once every 46 hours.


every day they also give some kind of bonus



Stars are given for each battle. 1 star is level will pass... 3 stars - the level is passed and you can make a raid. Raid - this is with a special permission, you do not pass the level quickly, without wasting time on the battle. VNS is also spent, give books, money and artifacts, but the units themselves do not receive experience


in heroic mode, for 1 star they give two bags of gold, 50,000 each, for 2 stars something else, and for three artifacts and creature cards


this is how the battle in the heavenly arena looks like. Here the number of hit points HP and the number of charge points (ult) AP are saved at the end of the battle, the next battle begins with the same characteristics


below shows what will be given in case of victory


units can be placed before each battle. This is a very important function, you need to calculate who will go where and so on. For example, a griffin moves 4 cells. Hyperia at 3, vampire at 4, etc.


How many cells a unit walks is called mobility. It also affects the pain of the battle. The one who has more mobility walks first. The level of the unit is also taken into account. Some creatures have a bonus - an increase in mobility (for a centaur, for a minotaur in the first round, for a pei in subsequent rounds), some like a droplet or zia can freeze, and the unit will walk last and much slower

this is what a boss fight looks like. Quite a tricky thing. in addition to the octopus, fish also appear that interfere. killing fish, you earn chests, but you do less damage to the boss. the more damage you inflict on the boss, the more gold will be given


when the cards are collected, a joyful window appears


There is also an Arena in the game. 5 tickets are given per day, with a minimum time of one battle to another 10 minutes. There you try to increase your rating by choosing an opponent. Battles are fought in automatic mode. you can raise your position, and then they can attack you and lower it. For the position. Once a day, the bonus earned based on your position is transferred. The higher the position, the higher the bonus. These are the crystals and coins of the arena. For which you can also buy something in the arena shop. In general, there are many currencies in the toy: gold, crystals, guild coins, arena coins and manna from heaven

the game is interesting with a variety of characters and tactics. Each hero has its own counter and is not replaceable, and the basic gameplay is very similar to 3 heroes! In the first version, the artifacts were taken from the same place, but since then the icons have already been changed three times, which, of course, saddens and complicates the game process. And the dwellings have not been changed yet, and they look very similar to Heroes 3 so far! In general, the toy is very interesting and quite addictive. The only negative is that it really eats the battery on the phone. But, they say, you can put an android simulator on a computer, and this is called bluestax. I haven’t tried it, I don’t know. Well, it also only works with the Internet.

Having reached level 20, you can both create and join existing guilds (each guild has a unique ID). Guild- this is a place where you can communicate with other players by correspondence - regardless of the difference in level, as well as hire other people's characters and rent your own - using the Hero Exchange function.
A player, having earned 1 VNS in ordinary locations (i.e. Campaigns), additionally gives 1 VNS to his guild. The daily limit of earned stamina cannot exceed 600 units. The maximum limit of guild stamina is 200,000 VNS.

Hero Exchange Rules:

1). To earn some gold, send your hero to Trade. Every time someone leases your hero, you will receive payment in the form of gold. Perhaps thanks to this, your guildmates will be able to go through more difficult levels and locations;
2). If you sent the hero for an exchange, then you can return it yourself only after 30 minutes;
3). The higher the hero's rating, the more time he can be on the Exchange;
4). The higher the hero's rating, the more income from the Exchange;
five). Important! Even by sending a hero to the Exchange, you can still use him in your battles (except for the Arena).

Renting out your own characters:

In the Guild Shop, you can purchase equipment of rare and epic quality, as well as a dark essence (material for witchcraft), various character cards (in stacks of 5) and books of experience (in stacks of 20).
No more than 12 items can be sold at a time in the Guild Shop - 4 equipment, 6 stacks of cards, a dark essence and a stack of experience books. Updating the Shop costs 10 guild coins.

Map (x5). Cost: 500 guild coins; Equipment. Cost: a huge range of prices; Dark essence. Cost: 300 guild coins; The hero's diary (x20). Cost: 200 guild coins.


Twice a day you can use this mode in order to inflict a small portion of damage on the guild boss and earn an appropriate reward. Keep in mind that the problems in battles will not be the boss himself, but his small evil minions.

Mode rules:

1). Stamina is required to activate the mode;
2). Guild members can only hit the boss one by one. The boss's health is not restored;
3). So that all guild members have the same chance to fight the boss, each battle lasts no longer than 5 minutes (or 5 rounds);
4). When damaging the boss and completing guild quests, you can earn guild coins;
5). For the defeat of special organs of the boss (like the severed tentacles of the Octopus), an additional reward is issued, which becomes the property of your guild. To receive it, you need to send a request to your master;
6). After the battle, you can get guild coins, their number directly depends on the damage done;
7). The mode is available from 9-00 to 23-00 server time;
8). Distribution of production on request is carried out every hour - from 9-00 to 23-00.

Estimated Loot from the Guild Boss:

On the this moment(20.03.16) there is only one boss - Octopus (in English version Octavious). Beat him
is available in the period from 12-00 to 2-00 Moscow time (from 9-00 to 23-00 Europe). The current server time can be seen
by clicking on your character's avatar.
Any guild member who has reached level 50 can join the boss fight.
Guild stamina is spent on boss fights. Every time a guild member spends 1 unit
stamina for normal battles, 1 stamina is added to the guild (just added, you have nothing
decrease - don't worry!). The maximum guild can get from one player 600 stamina per day.
In this case, the guild can have a maximum of 200,000 stamina at a time. For every boss restart
spent 60,000 stamina. For damage done to the boss, you get gold, parts of items, and even whole
items!

By choosing a boss, you will see how many daily attempts you have left and your progress. Further, by selecting a bookmark with
with a scroll and a magnifying glass, you can see who got the rewards for the attack in the auto-distribution system. By clicking
the button "Battle" we will get to the preparation screen for the battle with the boss.
Here we can see how much time is left before getting additional loot (if you kill the boss), entered
whether someone is in battle, kill progress, server rating and guild rating for damage done to the boss. Likewise for us
will show the loot falling from this boss.

Ratings
The guild rating shows the maximum damage done to the current boss for each guild member. If
the player did not beat the boss in the rating it will not be.
This means that if you beat the current boss, let's say 2 times, 2 attempts at 30k, 80k, 17k and 24k, then in the rating
you will figure with 80k - your maximum damage.

Let's take a closer look at the server rating.
Here we can see the guild that killed the boss the fastest on the server. Due to bugs, the kill time in Russian
there is no localization. Next is the guild that killed the boss first on the server. And finally, the most interesting is the damage rating on the server.

In the server damage rating, the first three places stand out especially. The players who took these places, in addition to the maximum
of the damage inflicted, the heroes who participated in this significant battle will be shown. Viewing the server rating
every day we can track the most effective set of heroes and strive to download our
respectively.
Players ranked from 4 to 10 in the rating are shown without heroes, only with damage.
It is useful to take information not only from your server, but also from others. If you do not have heroes on other servers then
you can read the English-language forum for the game. There players share statistics.

Automatic prize distribution system
The prize distribution system works as follows. Before the boss fight, you make a request for one
of items. In doing so, you are queuing up from the players who made a request for this particular item earlier.
During the battle, if this item is knocked out, the first player in the queue will receive it. And so on until
the turn will not reach you. By clicking on the icon with a magnifying glass next to an item, you can see who is in line
behind the item, how many items have already dropped out and how much time is left until the next distribution. Once standing in
queue, you will be in it until you get the item, even when you change the boss.

Boss reward

Boss fight
Starting a boss fight, we get 1 minute to deploy our troops. Please note that on the boss you
you can hire one hero from those put up for rent by other players of the guild. This greatly increases
your damage if you take the necessary pumped heroes (especially donated ones!).
Each fight lasts 5 rounds and no more than 4 minutes. Think over your actions in advance.

Combat tactics
Initially, the boss has three tentacles available for attack. The illustration shows which cells they occupy
(each tentacle is 2 cells long). Try to find out before the fight which tentacles are left - placement
troops will be different.

The boss attacks in 4 different ways.
1.
Beats with a tentacle.
This type of attack makes life difficult because the tentacles stun and repel.
Push away tentacles available for attack, stun - inaccessible.
2.
Shuffles heroes.
Heroes fly from occupied cells to neighboring ones in random order.
3.
Throws fish away.
Fish attack like normal opponents. They have no special attacks. If you kill a fish, a part of it always drops.
subject.
4.
Sprinkles with ink.
Ink reduces damage and mobility of heroes.

Based on the boss's abilities, there are obvious and not very tactical moves:
● If one hero is close to the tentacle and the second hero is behind the back of the first, then they cannot
push away! The first hero successfully counterattacks the boss.
● After the boss has sprayed your heroes with ink, do not hit, but postpone the move - the effect of ink
will pass and you will hit with full force.
● Fish are not only annoying rivals but a source of energy for your skills! Same sometimes
their bodies will serve as your weapon!

The heap is small (information) to enter and find out:
HP boss - 40,000,000
shaking?
Xn Tentacles -?
Boss resists?
When is the fish attack?
Video from Royal https://www.youtube.com/watch?v=EGV77QH7u7M
Gladius, Pei, Hippo, Naga, Cyclops
613k, all tentacles
Video from NBSerg https://www.youtube.com/watch?v=1NFXNwgG4yk

765k, all tentacles
Video from NBSerg https://www.youtube.com/watch?v=HkzHFSaGcVg
Igor, Pei, Hippo, Naga, Cyclops
638k, no middle
Video from NBSerg https://www.youtube.com/watch?v=yaR37BkkioY
Igor, Pei, Hippo, Naga, Cyclops
675k, bottom only
Video from NBSerg https://www.youtube.com/watch?v=Ov7nPVDr9ZQ
Gable, Pei, Cyclops, Merlin, Pixie
186k, without tentacles
Video from NBSerg https://www.youtube.com/watch?v=6J2DroD7N1Y
When is the ink?
When

Server Tops

Heroes
Below is a list of the heroes most suitable for use in the boss battle. The list will be
supplemented as the game changes and new tactics appear. The heroes indicated in this list need to be downloaded in
first of all. Skills that should be pumped first are also indicated.
The table shows both the initial parameters of the hero (1 star, naked) and for the fully pumped one (F + 2, 5
stars, all equipment magically charged).
There is a small tactical reference for each hero.

Behemoth
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
The monster is now the most useful hero for the boss fight. It initially inflicts a gigantic
56
36 lucky
12
8kill
(6
2 counterattack
Blee
damage,
if
a couple of fish, the damage becomes prohibitive. But the most important thing
(50
(15
(7
483) cage
- Cruelty reduces physical
protection of the boss and if the whole squad will hit the weakened point
286) 917) 409)
ki
I
the damage increases significantly.
physical
Relentlessness
iché
sky
Decreases physical target protection. The effect increases with each hit.
Demonic Rage
a skill that wastes energy. Triple hit.
Amplification
increases damage for each kill until the end of the battle

Igor
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
Igor is notable for striking in front of him in three directions at once. Moreover, this basic
44
28
12
10 directly,
3
Blee by pumping the skill "Dispersed Strike". Three vectors taki - in three
attack
can
reinforce
(31
(12
(10
(7
reaper's cage
times more damage to the boss
if
put Igor between two tentacles. A counterattack, alas, only
719) 172) 132) 488)
ki
I
straight.
physical
iché
sky
Hells Jaws
a skill that wastes energy. Double punch in three directions, additional damage
Splash attack
increases from all attacks

Zia
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
Zia is good because of the multi-attack. Plus damage from shots is pumped by skill. Don't be afraid of the knife
36
32 18 shot
(7
10 - 4 holes.
3
Gave
be afraid
Zia:
(23
756)
(16
159)
997)
(7
074)
cage
ki
nya
I
physical
iché
sky
Multi attack
a skill that wastes energy. Shot at the target and 3 more nearby, additional damage
Bow mastery
increases damage from shots

Naga
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
The rain of Nagi's swords inflicts enormous damage. However, this skill often misses the mark.
52
34Na12slow.
12
2
Blee
Creeps
But
all damage of the hero is increased directly by pumping Mastery.
(31
268)
(16
437)
(9
053)
(7
265)
cage
ki
reaping
I
physical
iché
sky
Rain of swords (Storm of blades)
A skill that wastes energy. 4 strong blow contract.
Blade Mastery
increases the damage of all attacks

Pei
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
Pei is a team player. Its main advantage is that in the 3rd round it gives an additional move to all
44
32
8 (5
2
Gave
detachment
plus 10
enhances
to all
damage this turn. Although the damage it deals is also impressive.
(30
667)
(15
838)
(8
112)
548)
cage
ki
nya
I
physical
iché
sky
Power Throw
a skill that wastes energy. Double shot.
War Cry (Battle Roar)
starts in rounds 3.6 and 9. Increases the mobility and damage of the entire squad.

Cyclops
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
For the Cyclops, the main damage depends on the case. If he successfully throws a fish into a cluster of tentacles damage
44
30
12
10
2 throw
He gave the bomb to the same place.
will be
wow!
Do not forget
(40
639)
(16
594)
(7
979)
(6
680)
cage
ki
nya
I
physical
iché
sky
Living Core (Flesh Bomb)
a skill that wastes energy. Throw back the enemy and deal damage to all enemies in the place of the fall.
Babach (TNT)
starts in rounds 2.5 and 8. A bomb that damages the target and everyone around.

Merlin
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
The most powerful magic shooter. The skill affects all parts of the boss. Due to the lack
28
36on close
6 (5
20 fight and 1 gain
Gave
fine
melee attacks have the potential to frequently use
(18
(15
276)
(13
cage
basic skill in
invasions
fish.
869) 932)
984)
ka
I
magician
iché
sky
Thunder and Lightning (Chain Lightning)
a skill that wastes energy. Hits 4 targets within 4 cells from each other. Each subsequent
charge weaker by 30%

Gladius
Good
moat
th
Uro
n
Phys.
prote
ita
Mage
prote
ita
Sko
growth
b
A type
attacks
and
Gladius is the hero of the Donat. It can only be obtained from a paid fountain. So he tears everyone up and
66 If
34 is
16 possibility
16
4 - rent
Blee
all.
him in the guild.
(35
600)
(16
513)
(11
232)
(9
849)
Volley of Fire (Fire Cannon)
cage
ki,
years old
aet
reaping
I
magician
iché
sky
a skill that wastes energy. Hitting the target and around it.
Wind Knockback
starts in rounds 2.5 and 8. An attack that damages the target and knocks back the enemy.
Fire Penetration
increases damage