When will the update in tanks 9.20. Technique of France, specific figures

In update 9.20, the rebalance will affect some vehicles of five nations: France, USA, USSR, Germany and Japan.

USSR research tree

As the game progressed, some Soviet vehicles lost combat effectiveness, and the expansion of tech trees at higher levels was not consistent. In Update 9.20, we will try to restore the development sequence of the tank destroyers, medium and heavy tanks.

The rebalance of medium tanks should secure their role as active MTs with a strong turret. This will allow Soviet STs to play "from the tower", while the hull will have to be securely hidden behind cover.

T-44, T-54arr. oneand T-44-100 (P)

Top tank turret VIII T-44 received 200 mm of reduced armor in the front (where it used to be 120-140 mm) and up to 300 mm on the sides. Now the tank will not need to avoid duels against classmates and even vehicles of higher levels. VIII T-54 first sample and VIII T-44-100 (R) received a similar improvement.

Moreover, the choice of T-44 guns did not provide a variety of gameplay. Therefore, we changed the parameters of the 100 mm LB-1 and 122 mm D-25-44 guns. The 122mm gun received an increase in rate of fire and became a good alternative with decent burst damage. The 100 mm gun will provide effective firing both on the move and from a stationary state thanks to improved stabilization and aiming. The gun will be an excellent choice for shooting at medium distances. And lastly, LB-1 armor-piercing shells will be able to penetrate 190 mm of armor, which will significantly increase the effectiveness of shooting at classmates.

T-54

IX T-54 could literally single-handedly "dismantle" any medium tank. However, his turret has lost its effectiveness over time, and now he does not feel as confident in battles at medium and long distances as he did before. We've increased the armor on this vehicle's turret (the area behind the gun mantlet) to bring back its former confidence.

The parameters of the top guns have also been revised to emphasize the difference between the study of the T-62A and the Object 140. The T-62A, which has higher accuracy and better stabilization, is being studied through the 100mm D-54 gun, which is more suitable for firing at medium and long distances. "Object 140" is more suitable for medium and close combat and is studied through the D-10T2S gun. Taking advantage of the opportunity, we also increased the armor of the tank's turret to the proper level.

"Object 140"

The combination of high speed, excellent guns and decent armor allows X Object 140 be a "universal soldier" - he can effectively do everything: both "shine" and perform flanking maneuvers. However, the thin armor of the turret roof was weak point. To fix this, we have upgraded the turret roof armor to match the T-62A. However, vulnerable turrets will remain. Be careful when going into battle on the updated Object 140: these turrets can still cause a quick loss of durability.

IS-7

Revision of tank parameters X IS-7 will set the direction of the rebalance for the entire heavy tank branch of the USSR. Poor stabilization and accuracy of the gun does not allow for aimed fire, especially on the move. Thus, players get the feeling that any other tier X heavy tank is much better. In order to give the vehicle the much-awaited “up”, we have reduced the aiming time, dispersion during movement and turret traverse. This should allow the vehicle to fully realize its firepower, and 2400 hit points will increase survivability in combat. We also replaced the engine of the top Soviet heavy with a more powerful one in order to improve mobility. The combination of these changes emphasizes the role of the IS-7 as a breakthrough tank that is always at the forefront of attack.

Let's get ahead of ourselves: in the future, we plan to significantly separate the roles of the IS and CV branches. Our goal is to make the entire HF branch consistent and relevant to the role of heavily armored vehicles with high firepower.

Although the game has two branches Soviet tank destroyers, most players prefer the one that leads to the Object 268, and within the branch itself, many stop at the ISU-152 or study the Object 268, but never play it. We realized that an incentive was needed to allow players to explore and play Object 268. To do this, we needed to change the characteristics of the ISU-152, and such things, as a rule, are difficult to do. We decided to leave the self-propelled gun with a high one-time damage, but reduce armor penetration, compensating for this with an increase in durability. Then it was possible to start improving the "Object 704" and "Object 268".

ISU-152

VIII ISU-152- this is a real "destroyer" of tanks, the "Object 704" is in many ways similar to the ISU-152, but stronger, but the "Object 268" slightly falls out of this trio. Consistency was needed on the way to the Object 268, and we started by replacing the top BL-10 gun with a 152mm D-4S. It is similar to the BL-10 in many respects, with the exception of slightly reduced armor penetration (260 mm). This weapon allows the ISU-152 to remain a tank destroyer, but gives us some freedom to improve its durability. In addition, some 122-mm guns were eliminated in order to speed up the upgrade of the vehicle to the top configuration.

If you haven't researched the top gun and are using the 122mm BL-9S, with the release of Update 9.20 you will get a new top gun.

"Object 704"

inspiring fear IX Object 704 will receive an alternative 152 mm D-4S gun in addition to the mighty BL-10 as a top-end weapon to diversify game process this self-propelled gun.

"Object 268"

To do X Object 268 a worthy reward for the entire journey, we increased the projectile speed from 760 to 950 m/s, and also increased the gun depression angle to the level of the Object 704. All this should increase efficiency when firing from a distance and at moving targets.

Technique of the USSR, specific figures

  • T-54 first sample
  • T-44-100 (R)
  • T-44
  • T-54
  • "Object 140"
  • IS-7
  • ISU-152
  • "Object 704"
  • "Object 268"

France research tree

Now the vehicles of France are only a shadow of what they used to be: tank destroyers are so weakened that few people want to explore them, and the AMX 30 and AMX 30 B simply duplicate the role of the German Leopard Prototyp A and Leopard 1. In update 9.20, we tried to return their role on the battlefield:

  • Tier IX and X Medium Tanks have been overhauled to become accurate mid-range support vehicles, providing players with a unique gameplay experience.
  • So that the French tank destroyers could once again shine on the battlefield, we gave them a magazine loading system. We also worked on mobility, armor, and vulnerable areas.

AMX 30 and AMX 30 B

Survival IX AMX 30 1er prototype and X AMX 30B will increase due to a significant increase in the armor of the tower and the game "from the terrain". However, do not forget that the hull will remain very vulnerable to enemy shells. These tanks will also get good stabilization, which, combined with decent speed and maneuverability, will allow them to quickly change positions and be exactly where the situation requires. As for the guns, the AMX 30 and AMX 30 B will have the highest DPM of any medium tank. They will be able to roll out, deal significant damage, and drive back into cover. In order for these tanks to play exactly at medium range, we will slightly reduce their accuracy and penetration of armor-piercing shells.

AMX 50 100

VIII AMX 50 100 has excellent mobility combined with impressive firepower. However, often these strengths he is difficult to implement in combat due to the high profile and extremely weak hull armor. In Update 9.20, the tank will receive an increase in gun depression angles. Now he will be able to fire, hiding his large and "soft" body from the enemy in the folds of the terrain.

We wanted to make the magazine loading system a hallmark of French Tier VIII-X tank destroyers, so we give the AMX AC mle. 48 and AMX 50 Foch.

AMX AC ml. 48 and AMX 50 Foch

IX AMX50 Foch received a 120-mm gun with a magazine-loading system for 4 shells and an average damage of 400 units per shot.

VIII AMX AC ml. 48 received a 120-mm gun with a 3-round magazine loading system and an average damage of 400 units per shot. Moreover, both self-propelled guns now have sufficient side armor to ricochet enemy shells. AMX AC ml. 48 will get a small increase in mobility, but the AMX 50 Foch will lose it a little.

AMX 50 Foch (155)

X AMX 50 Foch (155)- a real old-timer World of Tanks. Although in last years weaknesses vehicles have become obvious, and it is significantly inferior to other tier ten tank destroyers, it can still be seen on the battlefield from time to time. But we have changed specifications Tier VIII and IX vehicles, so it became necessary to also change the characteristics of the AMX 50 Foch (155) so that this tank destroyer would correspond to the general concept of the branch and at the same time retain all distinctive features for which the players love her so much.

In update 9.20, Foch (155) will become a promotional vehicle, and a new tank destroyer will be added to the tenth level AMX 50 Foch B. This vehicle, in fact, is a modified version of the AMX 50 Foch (155) self-propelled gun, on which, instead of a 155 mm gun, a 120 mm gun equipped with a six-round magazine is installed. Each of them is capable of dealing 400 damage. In addition, the armor of the sides and forehead of the hull will be strengthened in the new vehicle. Due to design features, the AMX 50 Foch (155) had poor angles vertical aiming, which negatively affected its combat effectiveness. We've improved these settings to allow players to take advantage of terrain folds when playing this vehicle.

AMX 50 Foch B

Some technical aspects of the AMX 50 Foch (155) translation:

What will happen to the combat performance of the AMX 50 Foch (155)?

We have improved the parameters of the vehicle in accordance with the characteristics of the new Tier X tank destroyer (except for the armament - the vehicle is still equipped with a 155 mm gun with a magazine-loading system): improved armor on the sides and front of the hull, as well as vertical aiming angles.

How can I get AMX 50 Foch B and AMX 50 Foch (155)?

If you previously researched and bought the AMX 50 Foch (155), the car will remain in the Garage, and it will become promotional. In addition, you will receive a new AMX 50 Foch B tank destroyer.

If you've already researched the car but haven't bought it yet, hurry up and do so before the release of Update 9.20.

If you haven't researched this tank destroyer yet, you should hurry, because after the release of the update, the AMX 50 Foch (155) will be withdrawn from sale.

What is left for players on the AMX 50 Foch (155)?

Players keep the current combat statistics for the vehicle, experience earned, achievements, medals and distinguishing marks.

What is being transferred to the new AMX 50 Foch B tank destroyer?

All elements appearance(camouflage, emblems and inscriptions) are transferred to the AMX 50 Foch B, taking into account the period for which this or that element was purchased. The crew of the AMX 50 Foch (155) is automatically retrained to the AMX 50 Foch B. Since the AMX 50 Foch (155) is a promotional vehicle, you can transfer crew from any other French tank destroyer to it.

What will happen to the existing ammunition and installed equipment?

Existing ammunition will be decommissioned, and the account will be credited with its full cost in credits as a refund. The equipment will be dismantled and sent to the Warehouse. You can install it on any other machine.

Technique of France, specific figures

  • AMX 13 75
  • Bat.-Ch. 25tAP
  • Bat.-Chat. 25 t
  • AMX30
  • AMX 30B
  • AMX 50 100
  • AMX AC ml. 48
  • AMX50 Foch
  • Foch (155)
  • AMX 50 Foch B

We know how anxious many of you are about Bat.-Châtillon 25 t. We analyzed the test results and did not find sufficient arguments to rebalance this iconic machine. Bat.-Châtillon 25 t will remain unchanged.

Germany research tree

Mauschen

IX Mauschen practically did not need changes, except for one thing: in the basic configuration, the tank was frankly weak, so we improved its mobility to make it more attractive to players. The change should also make it easier for players to progress through this branch of German heavy tanks.

Mouse

As a result recent changes Maus has once again become an invincible fortress capable of blocking great amount damage, however, in our desire to improve this tank, we went too far. Especially in increasing its fire performance. In Update 9.20, we want to keep its signature features, in particular its outstanding armor stats. At the same time, it is important to emphasize its difference from another German heavy tank, the E 100. We have reduced the Maus's HP and increased the reload time of the gun. Thus, damage per minute will decrease, but the style of play will remain unchanged. Maus will continue to play the role of a mobile fortress.

8.8cm Pak 43 Jagdtiger

Rate of fire and accuracy VIII 8.8 cm Pak 43 Jagdtiger leveled by her poor mobility, which did not allow the full potential of this machine. Her speed did not allow her to quickly change flank and help the allies if necessary. We have improved the mobility of this tank destroyer so that it can join the battle when needed. This way, players will be able to decide when to engage instead of waiting for the enemy to get within a reasonable distance.

German technology, specific figures

  • Mauschen
  • Mouse
  • 8.8 cm Pak 43 Jagdtiger

American medium tanks

M48A1 Patton and M46 Patton

IX M46 Patton and are popular among experienced players. Previously, these machines had a serious advantage on the battlefield, but later they became less popular. The weak armor of the tower did not allow players to effectively use the uneven terrain. And the enemy could easily target the commander's cupola. In the update, the cars will receive new tower, which is better protected from hits and has a smaller commander's cupola. Thus, these tanks will become dangerous weapon in the hands of an experienced player.

Game version 9.20 for World of Tanks went to the Supertest. In this article, we are ready to tell you what awaits the players in the upcoming update. Let's start with HD models.

HD models

Wargaming is slowing down the production of HD models of vehicles. Do you remember how there were almost 20 units of cars before? In update 9.20, according to preliminary data, only 12 units of military equipment in improved quality are expected.

Bat.-Châtillon 25 t

Churchill III

T69

T-44-85

SU-14-1

SU-5

Pz.Kpfw. 38H 735(f)

VK 30.01 (D)

M12

Pz.Kpfw. IV Ausf. D

Matilda Black Prince

M5A1 Stuart

New form of fighting

Do you still remember the May testing of battles, where 60 players played at once - 30 people for each team? At 9.20, a unique battle format for Tier X vehicles will be added to the "Random Battle" mode, where 60 players will fight - "General Battle".

The fights will take place on new map, which was created specifically for this battle format - "Nebelburg". The map size is 1.4x1.4 km, which is larger than any currently existing map in World of Tanks.

The rules of combat are the same as in other battles of the Random Battle mode: destroy all enemy vehicles or capture the map. The number of self-propelled guns is limited to four units per team. The battle format "General battle" can be turned on and off in the settings.

New branch of tanks

For a long time, Wargaming has been saying that the Chinese tank destroyer branch will be exclusive to the Chinese server, but in update 9.20 this branch will no longer be exclusive.

Yes, you didn't think so. Nine units of new Chinese cars will appear on all game servers. You can see what the branch will consist of.

SPG changes

After the release of update 9.18, when SPGs were significantly redesigned, Wargaming collected statistics and feedback from players in order to decide in which direction to move forward. A few months later, WG improved the mechanics of damage and stun calculation by adding a number of additional parameters when shooting through obstacles:

  • You don't have to worry about artillery fire if the building (destructible or indestructible) that is used for shelter is 2 m or more thick, and your vehicle is completely covered behind it. You will be safe there: your car will not take damage and will not be stunned.
  • A vehicle standing behind a fence or a small structure less than 2m thick will take damage and be stunned, as it would be in an open area.
  • The third scenario: the building is solid (2 m or more), but the car is not completely hidden behind it (for example, the stun occurred at the time of arrival behind the shelter). In this case, the duration of the stun and the damage will depend on which part of the vehicle was hit. Depending on the area under fire, the vehicle will receive:
    1. 25% of total damage and stun time;
    2. 50% of total damage and stun time;
    3. 75% of total damage and stun time;
    4. 100% total damage and stun duration.

Changes will also be made to the interface of post-battle messages: in order to fully display the combat effectiveness of the player, information about the total time of the stun inflicted will be shown in the battle results.

Vehicle rebalance

In Update 9.20, a lot of vehicles from the four nations that we have in the game will be rebalanced at once. These will be Soviet averages and heavy tanks, as well as tank destroyers; French medium and heavy tanks, as well as tank destroyers; German heavy tanks and tank destroyers; American medium tanks.

Here I would like to add separately that Wargaming abandoned the idea of ​​rebalancing the Bat.-Châtillon 25 t. During testing of new versions, sufficient arguments were not found to rebalance this iconic machine.

Also in the French tree, there will be changes in the tank destroyer branch at tier X. Wargaming has decided to make the AMX 50 Foch (155) a promotional vehicle, and replace it with the new AMX 50 Foch B tank destroyer. it will become promotional, and the AMX 50 Foch B will be added to replace it for free. So another small quest arrived in time for players who want another promotional car for themselves. As a reminder, Update 9.20 is coming out at the end of August.

Here, in fact, is everything that this moment We are aware of the upcoming update 9.20. Download French tank destroyers and be happy!

Update 9.20.1 will be released on October 17 at 10:00 a.m. (UTC) and will contain whole line changes in the technology of Great Britain, the USA and China. In addition, we have seriously improved the balancing mechanism: now the technique assembled teams will be additionally redistributed based on its roles. Personal combat missions have also been significantly redesigned - from the interface to rewards and completion mechanics, aimed at improving the overall experience. Bonuses will now be issued for rewards in the Epic Achievements and Battle Heroes categories. Find all the details about the changes below.

Servers unavailable

World of Tanks servers will be unavailable on October 17 from 03:00 to 10:00 (Moscow time) due to the release of the update. We kindly ask you to refrain from making payments during the specified period of time.

The clan portal will also be unavailable during the release of the update.

Premium account and compensation

Players who have an active Premium Account or other temporary services (for example, camouflage) at the time of the start of technical work will be compensated for a day of Premium Account and/or a day of using the services starting from October 17 from 00:00 (UTC) according to these rules. If you want to make purchases in the game, wait for the servers to start.

Vehicle rebalance

We will change british tank destroyers FV4005 Stage II branches to make them more comfortable to play. Medium tanks from Tier VIII to X will have increased turret armor, which will emphasize their role as medium-range fire support vehicles. We've also changed the UK heavy tank branch starting at tier VIII to provide a consistent gameplay similar to the style of play on Conqueror. The vacated FV215b spot at Tier X will be taken by a new heavy tank Super Conqueror, and the FV215b will become a promotional vehicle.

In the update, Tier X light tanks will receive an increase in firepower, and US LTs will be "shuffled" to provide a unique gameplay experience. Finally, we will significantly change the Chinese premium tanks, which have been outdated for years, in order to update them.

We revisited combat parameters Super Conqueror, Conqueror, FV4005 Stage II, FV4004 Conway and FV4202 (P) machines, taking into account your feedback during common test. Detailed information about this is in the article about changes in technology.

Personal combat missions

After analyzing your feedback, we have made significant adjustments to personal combat missions. Along with changing the conditions to match the realities of the game, Update 9.20.1 replaces reward lists with order forms and components that will make the passage of the first campaign more flexible. We've also improved navigation by redesigning the personal mission interface. We hope you appreciate it.

Bonds and medals

If you haven't reached Tier X yet, prefer to play lower tier vehicles and do it well, Update 9.20.1 will give you extra motivation to showcase your talents in every battle. You will receive bonds for rewards in the Epic Achievements and Battle Heroes categories. This new rule will only apply to rewards received after the release of Update 9.20.1.

Balancer Improvements

Now heavy and medium tanks will not be distributed randomly between teams. The matchmaker will split tank destroyers, medium and heavy tanks into smaller subgroups (according to their role in the battle) and try to create teams so that in each part of the list (top-middle-bottom) vehicles with the same playing roles are evenly distributed. We also satisfied some of your requests: we improved the logic of collecting teams, increased the chance of getting into pitched battle etc.

Update 9.20.1 WOT is officially released on the RU cluster on October 17, or rather on the night of Monday to Tuesday (October 16-17). The time to replace the FV215b is getting shorter and shorter. Many people have different expectations for each game update.

Overview of update 9.20.1

What will change in World of Tanks in the October update?

1. Replacing the FV215b in update 1.5.0.4 of World of Tanks and transferring it to promotional vehicles!

2. New Personal Rating and Hall

3. Changing vehicle booking:

  • AP of the T-34-3 tank in update 9.20.1
  • Reservation change of Bat.-Chatillon 155 55, Bat.-Chatillon 155 58, Churchill I, M6 in 9.20.1
  • Changed armor Valentine, Valentine II, KV-4 in 9.20.1
  • Changing the booking of T-44-122, T-150, STB-1 in 9.20.1

4. Changes in LBZ in 9.20.1 WoT

In the new patch, we have reworked the LBZ. And these are not only changes in conditions, with adjustments for difficulty or changed conditions of the "random" - we have made a new, convenient interface and revised the mechanics of completing task chains.

A little about the interface: the entry point to personal combat missions will be changed, now it will be in the hangar header, a new tab "Campaign" will appear between "Tasks" and "Achievements" (the name is not final and may change).
- In the hangar, LBZs are moved to a separate button.
- The main LBZ menu has also been redesigned. Now the interface displays the required order of performing Operations and Combat Missions.
- New interface selecting an operation where you can see the progress of the operation. You can now track the progress of completing tasks on a specially created tactical map. This screenshot shows the completion of all 15 KBs with honors.

// New mechanics completing combat missions: there are no more award lists. Now, for completing the final KB from the branch, you will receive a tank module, and for completing it with honors, you will also receive an order form.

"Modules" are needed to receive an award tank - completed all five KB chains and received a tank. But the “Order Form” is already more interesting, because. it allows you to skip the execution of any combat mission. That's right - if you get stuck on some task, you can now skip it if you previously managed to complete any final BR with honors and get the main reward for it. Including the final combat mission, but to skip it you will need as many as 4 order forms. A little more difficult, but worth it. By the way, the task can then be overfulfilled and you can get the “Order Form” back, it is reusable. Also, “Order Forms” are accumulated and transferred to the next operation, i.e. over time, as you accumulate, you will be able to skip the execution of not one chain of knowledge bases, but several. If enough "Order Forms",.

The progress of the LBZ, of course, is carried out and after the release of the update, you will receive "Order Forms" for all completed final BZs with honors - provided that you did not miss the final Combat missions. And a reward for fulfilling the main conditions of the missed final Battle missions. For example, if you have completed Operation StugIV and Operation T-28 HTC by skipping chains of self-propelled guns, we will give you a reward for the main conditions. But these are two additional tankers, by the way.

The conditions of combat missions have been revised: the video will be added later.
- Other changes: But that's not all. We have added a lot of new things: new rewards, revised the mechanics of recruiting tank girls (now you do not need to receive them to start the following operations), and so on.