Dead Space: Personal Opinion. Dead Space: Personal Opinion What Dead Space is better

Dead Space. (Lifeless space or Dead space) - a multiplatform shooter from a third party in the genre survival Horror Full meat, blood, scenes of horror and violence.

Dead space"From the very beginning, all fears competently used, in order for the player to almost physically feel the entire vulnerability of the main character, he felt his fears and despair, literally, together with him, reached the stage of light and occasionally from what was happening. The whole world of the game was impregnated by oppressive loneliness, closely closed spaces, and hopeless.

By the third part, familiar to all fans of the series, respectable, albeit a bit strange, Engineer Isaac Clark, learned to roll and hide behind the shelters. All this happened because now the enemies learned to shoot. No, not necromorphs that everyone also continues to hope for their limbs and teeth, but ordinary people. It is in shootouts with them who will have to apply new abilities.

Combat clashes with people are one of the important innovations, and it is caused by a very interesting turn of the plot. In the new part of Isaac, it is no longer attempting to save his life, by all means, and does not meet with necromorpses in the first minutes of the game. He no longer wants to meet with fed herdes in two previous parts of the creatures, but calmly sit down in his cramped, but cozy apartment. In addition, in this apartment, it is convenient to hide from the search for his adept unitology, who dream of destroying a glowing engineer, all the time their plans. His relationships with Ellie, apparently ended for a long time, and she flew away to the next search for Logov Necromorp. But the love of Isaac did not pass to her, and therefore after certain events (I will not tell any), it turns out to be with her (and some other characters, the third part is rich in living people) on the distant planet Tau Volantis, on which the cradle of necromorfs was found .

It is believed that Dead Space is still translated as "Dead Space". The concept that existed before the game itself and marked part of the cosmos in which there is no little significant space objects, read the emptiness. In the game, this name hints that there is only death in space (through necromorphs, for example), or the fact that the necromorphs themselves are not alive and in general the number of living objects is equal, or striving for zero.

At the end of the trilogy, the point is set in the interpretation of the name: on the body of a scientist, whose studies laid the story can be raised throughout the third part, the last audio industry rises, where, he, dying, recalls how he was a child, and happily threw his teaching that when he would grow, That will definitely become a great researcher of the space that will acquaint humanity with alien civilizations, which he answered " lURK MOAR, NEWFAG, SPACE IS Dead", After which, in the last bulk, it says that death is the only thing that humanity will find in space.

Cult game Dead Space. From EA will satisfy any fan of exciting action games, especially those who crave cruel battles with terrible aliens.

36. Dead Space 3

In the third part Dead Space. Engineer Aizek Clark, in a team with a ruthless soldier, John Carver will have to go on a space mission to detect the focus of necromorphic infection. The journey leads them to the Oblase planet Tau Volantis, where they make an emergency landing. For the construction of tools for survival and improving weapons, heroes will have to explore a harsh terrain in search of all sorts of resources and materials.

It is here that Eizek engineering skills must pass a hardest check. The ice planet keeps the mystery about how to end the necromorphic plague once and for all. But first, the team needs to overcome avalanches, dangerous ice lifts and a cruel waste. Two, unlike each other, the heroes will have to work as one team if they want to cope with even more deadly enemies and the ruthless elements. The world on the verge of the apocalypse and it is in their hands that the fate of all mankind is.

35. Resident Evil 4

The fourth game in the series, released six years after the famous Resident Evil. 2 , tells the story of the former police officer (now the US government agent) Leon Scott Kennedy. Posted to the top secret task, he must investigate the disappearance of Ashley Graham, the daughter of the president.

While Leon is trying to find the true perpetrator of the abduction, old friends are waiting for him on every corner ... and enemies ... Faced with unimaginable horrors, Leon must figure out who or what is behind all this.

34. Mass Effect.

You take on the role of the famous captain of Shepard. For the sake of salvation of civilization, you and your team of elite fighters are destined to face an inevitable threat of long time, as well as to fight the insidious sarenas and his disadvantaged army. Immerse yourself in the heroic, filled with adventure journey throughout the galaxy. The fate of all life in the universe depends on your acts!

33. Resident Evil: Revelations

Resident Evil® Revelations. Returns to PC. Now with fully finalized visual effects of high quality and permit, improved lighting and amazing sound. In this, at the moment, last version Resident Evil Revelations Added Many additional content, including new terrifying enemies, new regime complexity, as well as integration with residentevil.net.

32. Resident Evil 4: HD Edition

IN Resident Evil 4. History unfolds around Spentagen Leon Scott Kennedy. He was committed to the mission to save the abducted daughter of the US President. The thread of the investigation leads it to the European rural settlement, where everyone refills the secret religious fraternity of Los Illumanados, standing by the abduction.

31. Arcania: Gothic 4

Legendary Saga Warrior Gothic.i fulfilled my destination and became King Robar III. But when he grazily gave the mysterious amulet with a blind woman, his soul was comprehended by a terrible curse. Hollowing on the side of evil, he became obsessed with only power and conquests. But this does not last forever, because somewhere new hero Waiting for its o'clock.

30. Bioshock 2.

Although from the beginning of the events of the original Bioshock.about ten years passed, the sins of the past are heard in the halls of the sunken city. Kindish kidnaps little girls along the Atlantic coast, carrying them back into an ancient underwater refuge. Survive and out the invisible enemy you will have the role of the "big daddy", a mutant of challenged into a spacecraft. This beautiful, but the fallen city keeps many more secrets.

29. Dante "s Inferno

The game Dante's Inferno. gives players the opportunity to plunge into the world of the "Divine Comedy", the classic poem created by the Italian poet Dante Aligiery in the XIII century. For the Western world, this grand product is perhaps the most accurate look at the posthumous life.

The game tells the adapted history, where the description of Hell Dante Aligiery is very indisputable. Preference is given to providing the opportunity to enjoy a large-budget game in the action genre, overlooking the third party. Players are invited to take on the role of Dante, who returned home, discovered his beloved Beatrice dead. She was cruelly killed, and her soul, worn in hell, is trying to seduce Lucifer himself. For the sake of rescue Beatrice, Dante will come to the hell, where he will open a terrible truth. He will be able to redeem their sins only if overpowering his own demons.

28. THE EVIL WITHIN

The Evil. Within. - This is another creation of a brilliant horror master Shinji Mikov, the creator of the series of games Resident Evil. In this game, history tells about the Castellanos Sebastian detective. Investigating the next murder, he suddenly falls into another nightmarish reality filled with cruel traps and disgusting creatures.

Now Sebastian must find a way out of this terrible place, without having lost the reason. Create deadly guns to survive and destroy opponents, but do not forget that you have only a limited number of resources. This deeply worked world along with advanced lighting and animations will terrify even the tempered player.

27. Shadows of the Damned

Psychological action-thriller from the pleiads of the Creators gaming Industrysuch as SUDA 51 (Developer No More Heroes), Sinji Miki (Developer Resident Evil 4) and Akira Yamaoka (sound engineer Silent Hill). History tells about Garci Hotsale, the Mexican hunter on demons. Having destroyed the countless plenty of hellish creatures, he was not a joke to angry the lord of the underworld. Now for the sake of saving their stolen beloved Paula, he will have a damn dangerous trip to the city of damned, as well as insane bloody battles with the headpoint.

26. Doom 3.

The Martian Research Complex, which is in the possession of the United Aerospace Corporation (UNION AEROSPACE CORPORATION - UAC) underwent an array attack from the highest. The legions of hellish creatures seize only horror and destruction. To break through the army of the exhaustion of hell to you will help you the whole arsenal of weapons, including firearms, explosive and chainsaw. The trail prepared for you is dangerous and terenist, but being one of the few surviving, you must make a way to hell and back.

25. Castlevania: Lords of Shadow

Gabriel Belmont is the Knight of the Holy Orden "Brotherhood of Light", whose members devoted themselves to the protection of innocent from the forces of Darkness. His wife Mary, killed by representatives of these very strength, fell into a trap between the land and heaven. Now the soul, as well as many others, was lost between the world of living and the dead. Gabriel finds out that behind all this is the lords of the shade, as well as the "Mask of God" belongs to them, the powerful artifact capable of returning his beloved to life.

Together with Zoekac, another member of the Brotherhood, he sends to put an end to the decentities of the Dark Bratswa. They will have to cross the destroyed and ruined edges, in addition, flooded with all sorts of evil spirits; From a short and vampires to the revived dead mans. Gabriel swore to do everything possible to return Maria, even the price of falling into the darkness, with which he fought for so long.

24. Dark Sector

The action of the game is unfolding in an alternative future. In the role of Special Bent, Heiden Tanno, you go to the fictional Eastern European state of Lasri. There, among the cities lying in ruins, there is still a lot scary secrets Cold War. One of them is an extremely dangerous virus "Technocyt", which was infected with Hyden. This cruel biological weapon turns living beings into insane, painful metal, murder machines.

23. Alice: Madness Returns

Alice: The Madness Returns. Developed by SPICY HORSE, this is a rare example of video game combining many genres, namely: psychological horror, action and adventure. It is a direct continuation of the story that began in American McGee "S Alice. The main heroine, orphaned Alisa Liddell, often runs into the world created by her imagination. At first to cope with the emotional injury after the loss of loved ones, and then for the sake of the mystery of their death.

To overcome obstacles in the game, the running mechanics, jumps and focate mechanics are used in the game. Also in the presence of many different puzzles and battles, where you need to be able to foresee an opponent's attack. One of the classic elements of the Platfirm is a phased passage of levels. For example, to unlock some locations will need keys, and special skills also to overcome obstacles. Most tasks require either a combination of several skills or pumping existing ones.

Many horror elements are manifested in visual effects games. For example, the country of wonders turning into a perverted version itself reflects the depressed emotional state of Alice. As for the environment and characters, they are based on real events from the life of the main character. Many key places in the root will change, as the face between reality and fantasy will be stacked. Thanks to the use of horror style, Alice: The Madness Returns is a decent heir to the original game.

22. Metro: 2033

Metro: 2033. This is a first-person shooter, as well as the first of a series of games based on the novel of Dmitry Glukhovsky. The story develops in postpocalyptic Moscow, or rather in its network of underground subway tunnels. There, the remnants of humanity are trying to hide from the nuclear winter, which rages on the surface.

21. Star Wars: Knights of the Old Republic 2

The world again wrapped in darkness. Five years later, the events of the original Kotor, Lords of Sith almost completely destroyed the knights of the Jedi Order. Being one of those few survivors, you must try to restore your spiritual connection with force. Any decision will affect the fate of everyone who surrounds you, and will lead either to light, or to the dark side of power. In your hands is the fate of the whole galaxy!

Science fiction with Aizek Clark in the lead role continues. "Dead Cosmos" has already acquired two excellent games, several anime prehistory and a bunch of comics. And so, the new game Dead Space 3 came out, which takes a series to an even coolest level. In no case do not miss the Dead Space trailer 3. And the main thing is to be a complete overview.

Dead Space 3.

Developer: Visceral Games Genre: Horror action from 3rd face Platform: PC, PS3, Xbox 360 Release date: February 5, 2013 Official site: http://www.deadspace.com Similar games: Dead Space, Dead Space 2, Lost Planet

The development of the third part answered all the same Visceral Games.who are at least masterpieces and do not create, but they know their work. In the second part Dead Space. They corrected everything that was annoyed in the original: empty scenery, crying action, not the most convenient control ... and in general, turned Isaac Clark to the death car, which, as if a combine, mowing hundreds of necromorphs on the way to the raysterity of visions and terrible events, associated with mysterious obelisk.

The third part, as expected, not only retained the Spirit of Sicvel, but really suggested a lot of new things. For example, do not be afraid when you learn that it remains not very much from Horror - mostly dark corridors poured with blood and suddenly jumping new modifications from necromorphs.

I must say that trailers were deceptive: I thought that the third part would most like to remind LOST PLANET.and understandable thing why. Frames with a snow-covered planet were demonstrated everywhere, where Isaac in a cumbersome costume fights against huge cockroaches. Yes, harsh frosts are available, and the game begins with this.

But it turns out that all this is only a small particle of what they actually offered Visceral Games.this time. Overcoming long accession, you understand that only the third part "Dead space"it developed to a full-fledged science fiction history, where there is a place not only to mutants and corridors of space stations, but also human factors. Here and the experiences of the main character, and his missing girlfriend, and new acquaintances, and opponents-people from the organization of crazy, who are all trying to promote a new religion based on hallucinations from obelisk.

In no case will not disclose the details regarding the development of the script, I will only say that every twenty minutes the game necessarily offers something new. It has long been not monotonous fermentation on similar corridors. Here you and Action in the spirit of Hollywood on the surface of the planet, and horror indoors, and cool moments in weightlessness, when you can enjoy the type of outer space, even at the moments of danger for Aizek.

Dead Space 3. It makes the most pleasant impression with the go: it can be seen that the authors tried not only to exploit old ideas, but also a maximum diversified gameplay. There, the action even reminds Mass Effect. 3 , no kidding! And this is still more compliment, rather than reproach in the plagiarism. And it is not necessary to say that, they say, to the third part, and the other turned into blunt shooters with shelters.

Just try to replay in the first parts and the first, and the second series and compare with those sensations that give the trickels - then at once all the soldiers will disappear! Game process It is built on all the same things: this is a shooting of necromorphs and bad guys overlooking the 3rd face. On the easy level The reserve of cartridges and the aidhechkops is almost endless, in harsh - already have to suffer, because the mutants run and jump very quickly, and without "pumped" equipment the main character It constantly risks being very crippled.

Similarities with previous parts

There is no cool episodes where it is necessary to use the Stasis and Magnetic Device: then the wagons move, then slow down the enemies or some kind of thing on their own way. Moreover, all this is performed in a completely new level. Not as in the original, when it was necessary to "slow down" the fought door. No, now, as they now love to speak, the game has acquired an epic scope.

It seems that all this was already in the second part, but in the third - more and better. The old proven formula works, both in kinobloch, and in games. That is what: I do not need to look for some depths and revelations in this game. The horror was slightly smaller, but firstly, to scare three times in a row with necromorpses and obelisk is no longer possible. So, increase the concentration of action and shielding scenes!

And secondly, to press the halves of necromorphs with heavy shoes and with surgical accuracy cut off their nasty limbs is still very fun. The blood flows the river, not previously seen first, the player will face the scene, the player will recognize new secrets regarding all this fueling with obelisky, and so on.

Plus if all this is boring to pass alone, please - here's you cooperative regime, in the game with a partner even more fun! And not so scary (well, this is for particularly impressionable). Well, what Dead Space 3.at times great reminds LOST PLANET.So it only praise. Thank God that is not a second part LP.. And u new game quite a lot of new compared to the second part. True, at the same time nothing fundamentally new, although as you pass, you will definitely be pushing at such moments that do not remember in any other game ...

Conclusion:

And it makes no sense to tell a long time about the plot riddles, which in the end it happened to Aizek. IN Dead Space 3. Just need to play and enjoy both viewing a long science fiction Hollywood thriller. Do not listen to those who say that the series turned into a shooter, it certainly has, but they are kind of leaf.

By the way, you can also say about graphics and sound: if we cut everything on the maximum and with good acoustics, the game never disappoints! Play and conclude yourself. From myself I will add that the third part I liked less than the previous ones (just because everything was already able to), but as a trickle, quite good. And your impressions and expectations from the further development of the series are left in the comments below.

Advantages Large duration Interesting characters and cat scene couple of new types of opponents Added Holoolets and crafting Improved picture and even better sound Disadvantages There is no longer a nightmare atmosphere Little innovations A lot of things similar at the end with other eponymous tasks little interesting "bosses"

Personal Note:

Everything is very predictable, the third part of the beginning and to the end is as it imagine. EA does everything equally, with rare exceptions. And since the performance is very good, and sorry about the time spent on the game there is no point.

Hello everyone, my name is Tonysal. And today's post is dedicated game Dead. Space. Yes, yes ... I know what you say "Now all who are not too lazy to write reviews and make reviews on the third part." But in contrast to them, I will not exacerbate attention on one part of the game, because I want

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Hello everyone, my name is Tonysal.. And today's post is dedicated to the game Dead Space.. Yes, yes ... I know what you say " Now everyone who is not too lazy to write reviews and make reviews for the third part"But in contrast to them I will not exacerbate attention on one part of the game, because I want to tell my opinion on the whole franchise. And I remind you that the review is exclusively entertaining and cognitive, and does not intend to offend someone And offend whose deepest feelings, as well as I want to say that the author's opinion may not coincide with the opinion of other users and those who have decided to do this article from Nefig. Well, we went.
Dead Space: Chapter I.

The first part of the game came out on October 21, 2008 and is still considered one of the most popular and successful. horrorwho came out for lately. It was all: chilling blood atmosphere, terrible moments, "silent" protagonist. But, by and large, there is nothing to say about the first part, because I honestly - I did not pass it. I was enough literally for three - four chapters. Do not understand me, I did not pass it because of the terrible moments from which I, like most of us, began to basically establish " bricks"In my pants, roll back on the chair back and how the crazy began to beat about the monitor with his hands, shouting something in style" No, no ... just not my brain you * Bath necromorphs" By no means. I could not pass the game to the end, just because wretched and inconvenient management. You know, in general, it is the harder to tell about the cryption of management or at least try to explain what it is ridiculous and dull. For my gamer experience I was seeking, and played in many games, with not the most best control. In such games in which the camera, for example, is like an autonomous republic, which lives in its own, completely removed from reality, the rules, without leaving no laws of physics, constantly clinging to the most idiotic places in terms of review, or in games When you only dream about that the camera would not be under your control. But in this case, no other word like pis * Ec You won't call it. Because in the game where the main aspect for survival is (let and not do headshot), and just shoot limbs, for strength aiming and cooking to the shot, the mouse, as if marshed over you say " E non-brother, I'll turn here for a couple of centimeters to the right, that would not seem sweet to you sweet"And of course, you wake up what actually uses necromorph, trying to raise you into parts. What further passage can we talk after this? For a short time, that I played in her, I saw everything inherent in great horror - a terrible dark atmosphere, suspicious dumb sounds, and cloud of monsters. Although, with the last everything was the opposite. Because " fishka»Games, it is in terms of Horror, there was a share expectations. Waiting for what they are about to attack, but this did not happen. And when you catch yourself thinking about what " Something for a long time nobody tried to kill"And you think that monsters will soon be climbing, and they are no longer there is a share of waiting. After all, at that moment, when you already relaxed after the next puzzle (by the way, it was quite cool in the game) and peacefully go to task - monsters are attacked on you and without warning that monsters are hitting you. In the idea, implementation and the like, the game turned out at the highest level and immediately used a bunch of fans. The game is just a sweetie (with the exception of a blunt control port). And there was a girl, with just a x r e n and t e l n o th ass, which was not little delivered. Therefore, the guys, if someone reads, and knows that some kind of patch, correcting the curvature of management, please write in the comments, I will be grateful. Oh, I almost forgot, recently stumbled upon a cool picture in the same group regarding the game - and that's just no need to say that you didn't do that.

Dead Space: Chapter II.

The phrase of developers, at the expense of the third part of the game, relatively stormy negative gamers reaction to the fact that there is too much scene in the game, what they answered " Do not worry, we will make a balance between horror and action"In my opinion, it is well applicable to the second part of the game. Because you agree - this particular balance was greatly implemented in it. Yes, terrible moments in the game became less than less, but at least they did not disappear at all. The bright example of this was the moment when passing one of the blocks, the fire extinguishing system suddenly triggers, or in a dark room, passing through which the TV turned on, showing the entire picture in the room. I honestly, it was planted, and I had a desire to purely from the principle of attaching the whole clip from the cutter into it, it's good that by the time it was not yet. Monsters in the game has become much larger, which added action to the game. I often heard from my friends who passed the first part that " monsters in the game not a lot" And how did I surprise me the very first level where we needed to run away from necromorphs in the strait shirt, where they were just quintessenceAs if all monsters from the first part were collected together, and threw the first level in the game. The main hero of the game, by the way, remained the protagonist of the first part - Isaacwho probably thought that " enough to mow"Sub Gordon Fremen And in the second part of the game, he spoke, maybe it is due to the fact that the helmets made him completely, on which the aspect of Horror was built on. But do not forget about the atmosphere of the first part, which was transferred to this. What is just one of the most dumb moments in the game - return to Ishimuru. Seriously, wandering on board the ship I listened to every rustle, and not in vain - because both in the first part, necromorphs had arrogance to appear from nowhere and unexpectedly. The game is not dedicated epic and cheerful Moments, remember at least a trip on the hood of the drilling machine, or extract information about Obelisk from the eye. Regarding weapons I can't say anything, it was cool, but by the end of the game I preferred to tear the limbs in necromorphs (I called them - ragulin) and with kinesisis - Make them in the remaining monsters. It was also fun to observe what Isaac Dies in different ways. In my opinion, the second part is done very high quality, and can deservedly be called continuation of a very cool game.

Dead Space: Chapter III.

Let us turn to the third, and the last moment, the game from the series. To tell the truth, like many, I expected from the third part moreThan one more shooter from a third party, posted by mass demand, on this kind of products. Reading the reviews and just comments of many people I realized that most fans were left to put it mildly " displeased"Those that the game turned. But it's not so bad in it. In the third part there was an opportunity to create own weaponsAgree, it was a dream for a very long time. Of course, who did not want to do something, the weapon, the unprecedented power, which could be taking straight from the machine and stall on the ground, test it on necromorphs? I wanted something like this, and there were enough goals. Because if you thought that in the second part of the monsters there were many guys, wait, you still have not seen the third parts. Personally, I was very strained by the fact that when you pass additional taskand you already see your prize, you understand the edge of the brain - well now startsAnd at first it is very delivered and fun, but when you go most of the game - you just get bored to kill necromorphs. You see when you already rummage in the eyes of the number of corpses and torn off limbs on the location, while you still have little cartridges, and these reptiles climb everything and climb, and there is no end and edges to them, you will agree - this is already starting to inflate. One of the shortcomings in the game was that cartridges Now alone to all types of weapons. You see, there was something funny in how in the second part we carefully treated the cartridges for one, strong weapons, saying I will not use it now, suddenly it will come in handy more" And here you can shoot from the machine, after which, pull out the clip, insert it into flamethrower and go fill on countless monsters. This little is stupid. The game also makes sense to collect relics, Because by collecting one full set, we opened unique knots (Improvement modules) for arms crafting. Separate attention deserves the innovation of developers in the game series - cooperative regime(or KO-OP). But if you do not have a friend at hand - you will be, a guy, pass yourself. And it is frankly stupid, it was impossible to do something similar as in Resident Evil 5.? Yes, often from the partner-bot, we do not get anything except headaches and nervous. He is always confused under his feet, spends already a small amount of ammunition, and generally behaves like that even a jerk. But it was in this game that this bot would be. He could help you in difficult situations, to cheer you up in some kind of wall, as if trying " textURKI"To see, in the end, he could just run around, working as a bait, collecting all necromorphs at the level, and entertain them while you calmly make your own business, ignoring his request for help. So no, instead you after another tightened shootout, catch yourself thinking - " Damn, where my partner". And I also noticed such a tendency that if some way, the game there is a mention of Sheparde of Mass Effect., or what is worse - the likeness of his armor is all, there is no point in passing the game, because at the end of the hero, for whom we are * PUT, that he would survive - it will still die, or his fate will remain unknown.

And in conclusion.

Yes, despite all that, good or bad, that I have slipped in this article, I could not not see myself thinking that I would love to play 4 part with pleasure. Yes, the third part received lower estimates than two predecessors, but we, fans, then know why. I hope that still, when the fourth part comes out. I hope that the main character will be the same simple engineer Isaac Clarke, After all, we cannot say that he died, which means everything can be. I hope that the developers will take their heads, and will cease to be conducted on the newly water " please all", And remember, about your devotees and loyal fans for which when they did such religious projects. We hope and wait.

Dead Space. - This is one of the most scary games In his genre. The creators published a real masterpiece. At first glance, an uncomfortable review of the main character makes it impossible to pass, but after 10 minutes you get used to and understand that you need this review. He makes you constantly be in tension. Monsters can attack you from all sides: from above, bottom, in front, rear and side. There are peculiar sounds of music, which constantly changes its rhythm, foregoing danger. It will not always mean that the danger is somewhere near. This is done so that the player relaxes, thinking that there is no danger. The situation may change dramatically when the organic count of the aliens is stuck in the back.

Features of the game

  • One of the most terrible games for computers has recently, where adrenaline is shrinking.
  • Interesting story linebut very confusing. The key characters constantly change the parties, excellent graphics.
  • The ability to shoot the limbs to aliens. It helps in slowing the enemies, if there are many of them. You can finish enemies with hand or press the foot. If you shoot the head of a mutant, do not relax, he did not die.
  • Constantly appear new types of mutants, which will have to constantly adapt.
  • Monsters have completing techniques, if you have health on zero. Do not allow such misses.
  • There are self-degenerate monsters, which cannot be killed by your weapon. It can only win you a few seconds.

Plot game

The action "Grandfather Space 1" takes place in the future, in which humanity has developed the current framework of modern technologies, and the population has criticized critical adhesives. The land could no longer hold such a huge number of people. Now they scattered on the planets in other galaxies. The actions of the game are developing through several parts, now you can already find out the continuation of the first part in, but for the beginning, go through this. The game begins with a huge space station, which was in the orbit of the longest and mysterious planet, a distress signal was received. You are a rescue group on a small aircraft. Brospopriceing S. space StationYou understand that their transmitters are broken and will have to be blindly parked within their station. Landing passed not very smoothly. Once at one of the stations on your team attacked some mutants. Part of your crew died in place. After some time, you recognize that your commander and assistant are still alive. Perform their instructions and do our best to get out of this hell. Soon you will learn that your beloved is on board the station, which committed suicide because of the strange events that happened here. Mutants manages a common mind, so it will be very difficult to deal with them.

Armament and armor

During his unpleasant travel, you will find money and precious metal. There are shops and workbenches at the station. In stores you can buy new weapons and costumes of higher levels. You will find nodes. With the help of them, you can improve almost everything you have. For this you need a workbench. If this is a weapon, then you can increase the power, rapidness, recharge and volume of the store. If this is a suit, then health and oxygen stock will go to the magnification. Basic devices available at the main character: X - an internal computer built into the costume. It provides communication with the ship. The spacecraft is an armored costume, connected to the ISS to remove the level of health and oxygen. Stasis is a very useful device that slows all around. When improving, the radius and validity period increases. Kinesis - a device for lazy people. It allows you to attract objects at a distance.