SweetFX – advanced graphics settings for any game. We improve graphics in any game (SweetFX and ENB) Download sweetfx for all games


Version: SweetFX 2.0 (Preview 8 | ReShade 0.19.0)
Translation: not required

Description:
This program is an improvement in graphics for almost any game, SweetFX is the core that is necessary for work, but for everything to work you need presets that can be downloaded in the appropriate sections for different games. In this case, the description will be for the game The Witcher 3: Wild Hunt

Requirements:
SweetFX 2.0 (Preview 8 | ReShade 0.19.0 or higher) can be downloaded from us or on the author’s website
Presets - for the game The Witcher 3: Wild Hunt (the preset database is constantly updated)

Installing the SweetFX 2.0 program:
1. First of all, download SweetFX 2.0 (Preview 8 | ReShade 0.19.0 or higher)
2. Unpack it into any empty folder on your desktop
3. Run the ReShade Setup.exe file
4. A window will open with the choice of the path to your game, click the "Select Game" button
5. Next, select the path to the executable game file, in our case, for the game The Witcher 3: Wild Hunt, we are looking for the file witcher3.exe (mine is at C/Games/The Witcher 3: Wild Hunt/bin/x64
6. Click on the witcher3.exe file (for some you need to click once, for others you need to click twice), then the installation of all SweetFX components will begin directly in the game folder itself, the program itself will install everything you need
7. In fact, the program itself will determine what DirectX you have, as you can see in the screenshot DirectX is set as DX11 because I have a video card that supports DX11, but perhaps the program will not be able to determine the DX type itself, so manually mark which DX yours supports video card or check "Autodetect" and press the button again
8. As a result, the name of your game will be written on the button, in our case Run The Witcher 3
9. Press the button and the game will start, in the game you will immediately see notifications in the center and in the upper left corner that SweetFX 2.0 is running
10. At this point, installation of the program into the game is complete, in our case, for the game The Witcher 3: Wild Hunt, all components of the SweetFX 2.0 program are located at C/Games/The Witcher 3: Wild Hunt/bin/x64 (SweetFX folder and dxgi. dll, Sweet.fx and ReShade.fx)

Installing presets:
1. Now let’s start choosing the ready-made preset you need, you can choose a preset for The Witcher 3: Wild Hunt in the corresponding section for the game The Witcher 3: Wild Hunt (Presets are constantly updated or new ones are added)
2. We look at all the available options on the page for the game The Witcher 3: Wild Hunt
3. Select, look at the list and click on the line, for example -Exclusive Witcher FX- and ALWAYS look for which version of SweetFX the preset was made for, in our case, since the program is version SweetFX 2.0, then pay attention to the designation of the preset version to the right of the preset name , in our case it should be written SweetFX 2.0
4. Click on the name of the preset, in our case -Exclusive Witcher FX-, information on the preset will open and screenshots will be shown, in which there is immediately a comparison of the original game and the type of game with the preset, in the screenshot window there is a divided scale that can be moved left/right
5. After you have chosen a preset, download the preset by clicking the Download Preset button, you can download it to any folder and be sure to rename it to SweetFX_settings.txt, then upload it to the address C/Games/The Witcher 3: Wild Hunt/bin/x64/SweetFX and replace the one that is in the SweetFX folder, you can replace the preset as many times as you like when selecting other presets that you want to replace, you do not need to reinstall the program itself, then change only the presets with the name SweetFX_settings.txt
6. That's it, let's go into the game and admire...

SweetFX is a shader injector with which you can get additional graphics settings in computer games using DirectX libraries. They help achieve a richer picture and also provide access to those image parameters that were specially “locked” by the developer. This shader library also allows you to add new functions to d3d.dll. For example, image smoothing modes that are not supported by default: SMAA, FXAA, TXAA, and so on. In general, the developer initially created this solution specifically to manage anti-aliasing in PC games. Later, the injector received many more functions and applications.

Purpose

First of all, SweetFX is used by gamers seeking to improve the quality of the “picture” in games. These libraries help you get the most out of game engine, remove the "soap" in bad console ports (like Mafia III or Watch Dogs), and in general make the picture more “pleasant”. On the official website of the developer there is ready-made configurations libraries for different games. To “manually” adjust image parameters, it is recommended to use the SweetFX Configurator program.

The second important application of SweetFX is multiplayer shooters. Due to a more saturated and contrasting image, in some games like GS: GO or Overwatch you can get a clear gaming advantage. It lies in the fact that you can more easily see enemies in the overall gamut of the game environment. This injector is used by many professional esports athletes. The debate about whether SweetFX is considered a “cheat” or not has been going on for quite some time. Some players even claim that using these shader libraries can get you banned from VAC (Valve Anti-Cheat) and other anti-cheats, but there is no reliable evidence of this yet.

Key Features

  • can modify the d3d.dll library, opening additional graphic settings;
  • adds new anti-aliasing method;
  • Suitable for many PC games running on DirectX 9 and higher;
  • Helps you gain an advantage in multiplayer games like Counter-Strike: Global Offensive;
  • To work with the injector, it is recommended to use additional software - for example SweetFX Configurator;
  • You can download and use shader libraries completely free of charge.

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SweetFX is a program for “promotion” of shaders, which allows you to add additional settings for graphic display in computer games.
The software works with the DirectX library and helps increase picture clarity, as well as unlock image parameters that are not available in standard graphics mode.
SweetFX contains shader libraries that improve the graphical display of computer games without compromising the performance of the game itself. Using this software, you add new functions to the d3d.dll library.

SweetFX allows you to set new filters for the picture, as well as SMAA, FXAA, TXAA textures and other anti-aliasing. In the first versions of the program, a function was added to control “anti-aliasing” in modern games.

Now this “injector” has been created with functions and new options to improve the graphical display of the picture.

Purpose

SweetFX is popular among avid gamers who want to achieve best quality graphics in games. Take advantage of these libraries, which “squeeze out” all the settings of the game engine and remove the “soapy” picture in games, making it higher quality.

By logging onto the official website of the program creator, you will download ready-made library configs for various games. SweetFX Configurator is designed for manually setting picture parameters.

SweetFX is used in shooters that support multiplayer mode. By increasing the saturation and contrast of a GS:GO or Overwatch image, you will see the smallest details in the game.

After these settings, you will see enemies in a rich range of game environments. This software is popular among many players who are interested in eSports.

Some users consider this injector to be a "cheat tool", although this opinion is controversial. Gamers claim that for using this software you can be “banned” by VAC (Valve Anti-Cheat) and other anti-cheat. But all this information has not been officially confirmed.

Key Features

  • modification of the d3d.dll library, which “reveals” additional “graphics” in the game;
  • adding new textures and anti-aliasing methods;
  • the software works on games that support DirectX 9 and higher;
  • improves the “general light” gamuts in Counter-Strike: Global Offensive;
  • SweetFX Configurator works in tandem with the SweetFX injector;
  • The software is suitable for free downloading and does not take up much space on your hard drive.

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Preface

Progress is inexorable - every year the quality of graphics in games is closer to what we see in reality and in films.

Will we ever reach a point where games are completely indistinguishable from movies? Absolutely yes.

But what to do with old games? Remained on the sidelines of history, they can still, as they say, touch the soul. Graphics are not important if the game is interesting, but a feeling of regret creeps into the heart. Luckily, there are ways to make older games look better.

No, this is not a photograph. Craftsmen modified the game GTA IV (released in 2008, by the way!). The ENBSeries addition played a significant role.

Developers rarely update their old games. If this does happen, then the changes are minimal: they add the buzzword “HD” or “ Enhanced Edition"(Extended Edition), they put clearer textures and... that's it. For example, this is what it looks like Resident Evil 4 Ultimate HD Edition compared to the regular version:

Improved textures (left), of course, are good, but the implementation is so-so. The textures are still not clear enough to hide the flaws.

Even this modification is for the better. What if there is no HD version of your favorite game? Fortunately, this is fixable.

Ways to improve graphics in games

There are several ways to improve the game's graphics.

1. Own game settings

In the style of Captain Obvious, I inform you: every computer game has its own graphics settings. This is done so that you can comfortably play on low-performance computers. Who wants to see beautiful rays of light from the sky at dawn, reflected on the dew drops of roadside grasses on the roads of Tamriel, realistic shadows and glare from the fire, and so that all this does not slow down, take a more powerful computer or go outside. If your computer is “office” level, you will have to give up the beauties and set the settings to minimum - everything is blurry and primitive, but the game works without freezing.

Doesn't the game slow down at maximum graphics settings? Congratulations - the video card and processor can cope with the load, you can improve the graphics using third-party tools.

2. Video card driver settings

By using nVidia Control Panel(in Russian “nVidia Control Panel”), Catalyst Control Center or Intel Graphics and Media Control Panels(it all depends on the video card manufacturer) you can force some game settings if they do not change in the game itself or there are no such options at all. Unfortunately, the options are limited. We have access to settings for pixel smoothing, anisotropic filtering (clearness of distant textures) and mip bias (also responsible for the clarity of textures and objects), and some others. In practice, the only useful thing is to force antialiasing on if the game does not have such an option.

3. SweetFX - filter set

Imagine that the game image is a video recording on which you can apply effects. This is roughly how SweetFX works.

Most amateur graphics patches for games end up just being tweaked by this thing.

SweetFX(FXAA Post Process Injector, alternative - FXAA Tool) - a set of filters (so-called shaders) applied on top game pictures. With SweetFX you can't make water more realistic or make characters cast normal shadows, no. But you can impose whole line effects that improve the picture in general:

  • Enable pixel anti-aliasing even in games that generally do not support it (FXAA and more advanced SMAA methods). The pixels on the screen will no longer be noticeable.
  • Make the picture clearer with the sharpening filter.
  • Add a “vignette” effect - darkening the picture at the edges of the screen. This technique concentrates the gaze on the center of the screen and adds a volume effect.
  • Adjust the brightness, contrast, color scheme of the picture. If the game annoys you with some shade, just remove it.
  • Add a “bloom” effect - a glow around bright light sources.
  • Make a pseudo-HDR picture - when the dark and light areas of the picture are equally detailed, which is more natural for our vision.
  • Using a combination of different filters, you can achieve the same effects as, for example, photos on Instagram.

The most important thing is that all this does not slow down! That is, in principle, this puts a load on the processor and video card, but it is insignificant if everything is configured correctly.

Update from 08/06/2018: Now instead of SweetFX they use . There are more possibilities, it’s easier to configure (right in the game).

4.ENBSeries

  • high-quality pixel smoothing,
  • realistic reflections,
  • believable shadows,
  • lighting effects (beautiful light halos around lamps, the sun, high-quality bloom, rays of light in foliage, and so on),
  • the effect of adaptation to light, imitating the reaction of our eyes - when leaving a dark room into the light, the picture will be bright for a few seconds and vice versa,
  • focusing effect - when looking at close objects, the background will be blurred.

All effects are customizable in detail. You can add your own if you know how to create shaders.

ENBSeries has a capacity of a wagon and one hundred trolleys. Unfortunately, ENB heavily loads the computer’s video card, so all effects can be enabled at once only on a modern computer with an expensive video card.

5. Patches for games and manual editing of settings

Sometimes developers themselves turn off some effects. For example, popular game Watch Dogs caused a stir at E3 in 2012 with its revolutionary graphics. At E3-2013, the game got rid of some of the effects, and in 2014, players were in for an unpleasant surprise - the game looked even more faded. Here's a year-by-year comparison of the game, from exhibitions to the final version on modern game consoles:

True, there is another opinion - they say that the most impressive moments of the game were shown at exhibitions, in the final version in exactly the same situations (coincidence of time of day, weather, location) the game looks exactly the same as in 2012.

Be that as it may, enthusiasts find disabled options in the game code and enable them, making the graphics more realistic. I won’t provide a link to the patch for Watch Dogs for obvious reasons, I’ll just say its name: TheWorse Mod for Watch_Dogs.

You can always use Google to find patches and tips to improve graphics for your games. I also draw your attention to the site WideScreen Gaming, dedicated to ways to run games on modern widescreen monitors and multi-monitor configurations. Simply put, there is a database of patches that allow you to run old games in modern screen resolution.

SweetFX

The simplest and most interesting method for improving game graphics is to use SweetFX.

Install SweetFX

Let's start improving the graphics. Let's start with something simple - installing SweetFX.

Perhaps since this article was written, it has come out a new version, so you can look at the official website.

Step 1. Unpack the downloaded archive SweetFX-Configurator_standalone_with_SweetFX_1.5.1.7z to any folder. The easiest way is in the “Documents” folder.

If the archive does not open, it means that you do not have an archiver program installed. I recommend 7-zip.

Step 2. In the unpacked folder we find the program SweetFX_config.exe.Create a shortcut for it on the Desktop so that you don’t have to open the folder every time.

Step 3. To implement effects into the game, finally launch SweetFX_config and click Add new game:

For clarity, I decided to improve the old one, but interesting game GTA: San Andreas. After adding it to the list, install SweetFX using the “ Add SweetFX". All necessary files will be copied to the game folder, and the following settings will appear in the window:

To save settings automatically, check the box " Automatically save on changes«.

Each effect is enabled by checking the box. Everything is customizable in detail: just select the filter with the mouse - a list of its settings will appear below.

Some tips for setting up each effect:

  • The description contains the minimum and maximum values ​​of the parameter.
  • The description in square brackets shows the standard value of the parameter.
  • The value is set manually, and you can also enter a fractional value using period (not comma!).

You do not need to restart the game to view the changes. You can collapse it, edit the settings in SweetFX Configurator and expand it again - the effect is applied immediately. If something is wrong, the keyboard's Pause/Break button will manually reset the settings. And “Scroll Lock” turns SweetFX on and off.

Description of SweetFX filters

If you know English, great. If not, below you will find the translation of each name.

1.SMAA Anti-Aliasing: image smoothing using the SMAA method.

To show what pixel smoothing is, I have prepared a visual animation for you using the example GTA games San Andreas (by the way, SweetFX also works with GTA 5):

Individual pixels are almost invisible, sharp lines are smoothed out.

The standard (and popular) MSAA anti-aliasing method works clumsily, but efficiently: the game image is calculated by the video card at a resolution several times higher than the resolution of your monitor, and then reduced. High quality - pixels are not visible, the picture is clear - is achieved through a huge number of calculations, which not every video card is capable of performing.

In order not to overload the video card once again, they came up with methods for smoothing the image without scaling - FXAA and the more advanced SMAA. Unfortunately, SweetFX smooths out the entire image on the screen at once, so all the inscriptions are slightly distorted. If you select the SMAA line and set the SMAA_CORNER_ROUNDING parameter (corner smoothing strength) to the maximum value of 100, this distortion will be very noticeable, but the picture will become very “smooth”.

For those who don’t care about the clarity of fonts in games (like me), I recommend the following recipe: turn off standard anti-aliasing in the game (to reduce the load on the video card and increase the frame rate), turn on SMAA, set the effect parameters to maximum:

  • SMAA_THRESHOLD: 0.05
  • SMAA_MAX_SEARCH_STEPS: 98
  • SMAA_MAX_SEARCH_STEPS_DIAG: 16
  • SMAA_CORNER_ROUNDING: 100

This will save our eyes from contemplating sharp lines and pixels sticking out everywhere, but will make the picture a little blurry. Turn on the sharpening effect LumaSharpen- excessive blur will disappear.

To be fair, I note that immediately after installing SweetFX, these effects are enabled. I only recommend setting the anti-aliasing settings to maximum and turning off the built-in anti-aliasing in the game so that the frame rate remains high.

2. FXAA Anti-aliasing: ancestor of SMAA smoothing. Blurs the image more, smooths edges less effectively. Forget about this point.

3. Explosion:“explodes pixels.” The effect's only parameter, Explosion_Radius, controls the strength of the effect.

Why it is needed - I don’t know.

4.Cartoon: hand-drawn picture effect. The final result is highly dependent on other effects (SMAA, CRT, Bloom, HDR and Lumasharpen):

The SweetFX Bloom effect has three parameters:

  • BloomThreshold - the lower the value, the darker areas are captured by the effect. At zero the screen is almost entirely white.
  • BloomPower (from 0 to 8) - glow strength.
  • BloomWidth (from 0 to 1) - glow width.

I most often set the values ​​to 40, 8 and 1 - the picture becomes bright and “juicy” in overly dark games.

7.HDR: pseudo-HDR effect. The effect allows you to see the outlines of very bright and very dark objects. The default settings barely change the image:

To enhance the effect, I increased the HDRPower parameter by one:

Theoretically, light areas should become darker, dark areas lighter. But since this is pseudo-HDR, the picture simply becomes more contrasty. This effect is useful in games with low contrast images.

8. LumaSharpen- sharpening effect. Enabled by default. It has two parameters - sharp_strength and sharp_clamp. The first is the strength of the effect, the second is the limiter of the effect. The standard values ​​are quite optimal - a little clarity without fanaticism.

9.Levels- an effect that adjusts the brightness of the image. It is useless because it works clumsily, unlike the same effect in Photoshop.

10. Technicolor- an effect that allows you to simulate shooting with an old camera. Useful if you need to add some color to the image. At default settings, it slightly reduces color and gives black a blue tint.

11. Cineon DPX- an effect similar to the previous one simulating camera shooting, but implemented differently. You can also give any shade to the image, but there are more settings.

12. Monochrome- makes the picture black and white.

13. Lift Gamma Gain- a useful filter that allows you to separately adjust the brightness of light, dark and intermediate tones of an image. If you want to add some color to your image, try this tool first.

14. Tonemap- a set of filters for adjusting gamma, exposure, color, bleach and defog.

15.Vibrance- SweetFX filter, enhancing the color of faded tones:

The Vibrance filter can be enabled in almost all games by setting the Vibrance parameter (the effect and its parameter at the bottom of the SweetFX Configurator window are named the same) to “0.70”. This is enough to make the game shine with new colors without going overboard with bright colors.

16.Curves- curves. Those who use Photoshop will understand what it is. In short, this is a powerful tool for adjusting brightness and contrast.

17. Sepia- by default gives the image a brown tint (sepia). You can choose any other shade and adjust its strength.

18. Vignette- vignette effect. Darkens or lightens the edges of the image.

19. Dither- judging by the description, the effect allows you to show more shades on the monitor than it can show. In practice, no difference is noticeable.

20. Border- adding black stripes along the edges of the screen to give a “cinematic” effect. In practice it is useless, because the player needs to see as much of the playing space as possible; an embrasure gap is not needed here.

21. Splitscreen- split screen to compare pictures without effects and with them. For example:

To transfer settings to another game, you need to create settings in this window (enter a name in the field Name and press New preset), select it in the list at the top and click Export preset- the settings will be saved as a regular text document. Button Import preset will allow you to load such a settings file.

Where can I get ready-made SweetFX settings?

In the settings window described above, using the button Import preset You can load the settings of other players.

ENBSeries - a graphics revolution

Unlike SweetFX, ENB does not always work. But the result is impressive:

Please note: a shadow has appeared from the central palm tree, the sidewalk has begun to shine a little.

Depending on the ENB settings and game capabilities, the effects will vary. For example, for Skyrim games came up with many ENB options. Some of them:

You don’t have to mess around with the settings, but just turn on everything and adjust the color scheme - even this improves the quality of graphics:

ENBSeries, unlike SweetFX, improves graphics by adding high-quality reflections, realistic shadows and generally improves the picture by changing the algorithms for working with lighting.

How to install ENB

How to install this miracle?

2. The archive is unpacked into the game folder.

3. After starting the game, information about the ENB version should appear in the upper left corner.

How to set up ENB

How to set up this cool thing?

The first versions of ENBSeries were configured by editing the file enbseries.ini using a text editor (standard Notepad will do). The file is located in the game folder. You can do this now, but you will have to restart the game to see the changes.

A more modern way - after installing ENB and starting the game, click Shift+Enter- Settings will appear on the left side of the screen. Using the checkboxes you can both enable the effects themselves and their options in the corresponding sections.

Universal version of ENB for all games and special ones different sets settings. Therefore, do not be surprised if you do not see any items in the .ini file or menu.

Information about all settings:

  • ENBseries for GTA 4. Documentation - here there is information about setting up ENB for GTA4. In my opinion, everything is chewed there in as much detail as possible.
  • How to set up ENBSeries: part 1, part 2, part 3 - here we talk about old version ENB, with settings via editing enbseries.ini.

Ready-made ENB builds that improve graphics:

  • The largest repository of modifications for games - the Nexus mods website - has an “ENB Presets” section for a number of games. Follow this link, select your game (if it is there, of course), then menu Files - Categories and look for the item ENB Presets. If there are normal ENB builds for the game, then they are there. For example, I tried about fifty from there ENB builds for the game Skyrim.
  • Also, no one canceled Google. I don’t think I need to tell you how to use the search. For example, on the Internet there are a lot of ENB assemblies for games in the GTA series.
  • For fans of GTA IV and The Elder Scrolls: Skyrim, pay attention to the A State of Trance website - there the author talks (in English) about best mods to improve the graphics of these games.

Advice: often the archive with ENB settings does not contain the actual ENB files (and this is correct - the author of ENB prohibits the distribution of his creation in the form of assemblies). Therefore, you will have to first download and install the ENB version for your game from the official website (or the universal one, if there is no special one), then unpack the settings for ENB there. Read the instructions!

How to combine SweetFX and ENB

Both modifications work by replacing the same file - d3d9.dll. Making them work together is quite simple:

Step 1. Install SweetFX.

Step 2. In the game folder, rename the file " d3d9.dll" in, for example, " d3d9-sweetfx.dll«.

Step 3. Install ENB (SweetFX will not work yet).

Step 4. Open the file with Notepad enblocal.ini in the game folder, correct the beginning of the file like this:

EnableProxyLibrary= true InitProxyFunctions= true ProxyLibrary= d3d9-sweetfx.dll

I've highlighted what you need to fix.

Step 5. You can customize ENB and SweetFX.

ENB and SweetFX will work together.

Which games can improve graphics?

Unfortunately, SweetFX and ENB do not work with all games. To explain why this happens, we need to explain a little theory.

The image from the game that we see on the screen can be drawn in different ways. Most Popular:

1. GDI- a graphics output method that first appeared in Windows 95. It practically does not use the resources of the video card, so outputting three-dimensional graphics is impossible. SweetFX and ENB are not supported for a simple reason - games that use this method are primitive in terms of graphics (for example cards, checkers, chess). SweetFX and ENB do not work with GDI.

2.GDI+- a more modern method of outputting two-dimensional graphics, used in modern programs. For 3D it is still not practical to use because... Using GDI+, any complex graphics will take a long time to draw. SweetFX and ENB do not work with GDI+.

3.OpenGL- a method for displaying three-dimensional graphics, used not only by games, but also by professional programs such as 3DS Max. There are quite a few games that use OpenGL, especially older ones. SweetFX and ENB do not know how to improve graphics in OpenGL games, but you can cheat by transferring graphics to DirectX “rails” using QindieGL or GLDirect. UPD: It seems like they have already learned how to work with OpenGL.

4.DirectDraw- another method for displaying graphics. Many good old games work through DirectDraw. Unfortunately, SweetFX or ENB will not be able to improve the graphics in them.

5.DirectX- what is this, I’ll already cover it in another article. In short, this is a set of functions and algorithms that allow you to use the capabilities of a video card as efficiently as possible for rendering graphics. OpenGL solves a similar problem, but no one has yet developed SweetFX and ENB for OpenGL.

Games work with DirectX primarily through the d3d9.dll software library, located in the Windows system folder. Both SweetFX and ENB need to monitor rendering functions in order to work, changing them according to their algorithms. To do this, the d3d9.dll file is placed in the game folder, which contains functions for improving graphics and further redirecting commands to original file d3d9.dll. Therefore, if you suddenly decide to replace d3d9.dll in the Windows folder with such a file, instead of improving graphics in games, you will get, at best, a set of glitches, and at worst, an inoperable operating system.

So can SweetFX and ENB work with DirectX games? DirectX comes in different versions - from 1 to 11.1 at the moment (not counting intermediate ones). SweetFX and ENB can work with DirectX version 9. There is a DirectX 8 -> DirectX 9 converter from the author of ENB, but it does not always work. So many games that use an older version of DirectX remain in the dust (for example, the Mech Commander strategy series).

There is also no converter from DirectDraw to DirectX 9. But there are converters from OpenGL to DirectX. I recommend using QindieGL and

If you don't know English and/or don't want to read the instructions, don't try to download the above-mentioned converters, you'll just waste your time.

In the future, they will probably add support for 10-11 versions of DirectX, as there are more and more games supporting these technologies.

Graphics improvement - myths and reality

Myth one: animation and other features of old games

Ennoble appearance games are possible. It’s especially great when the game officially supports modifications (for example, TES4: Oblivion, Skyrim, MineCraft) - this can significantly improve graphics and gameplay.

But the graphics are a beautiful wrapper, nothing more. Inside, the game will remain old, no matter how you look at it. Characters will have constrained animations, you will not be able to kick/move objects where it was not intended, you will not be able to break through walls where they were not supposed to be broken through, and so on.

Does this mean SweetFX and ENB are useless? My opinion is that they provide the opportunity to get the most out of games that they are capable of, so their use is justified. Just don't expect miracles. Interactivity they won't add.

Myth two: modern games have the coolest graphics at the moment

Every year, developers use more and more technologies to attract the player's attention. The wrapper must be beautiful to be purchased. Accordingly, sales increase and game publishers get richer.

However, truly impressive innovations are extremely rare. Why? Firstly, these are unnecessary expenses - by the time the technology is implemented, the game will become obsolete. Secondly, the players they still buy games, even if their graphic design is quiet horror (for example, the series is famous for this Games Call of Duty).

To understand what technologies have been invented to enhance realism in games, I advise you to read some very interesting articles:

After the knowledge gained, you will understand that today's games are not nearly as good as they could be in terms of graphics. Moreover, it becomes obvious that the developers are lazy. They promise something unimaginable without using even a tenth of what can actually be achieved.

Myth three: good game must have cool graphics

If you like to play games solely for the realistic graphics, I have bad news for you - you missed out on the release of an absolutely amazing game called Life.

Games are not films. They captivate with their plot, features, and gameplay. Graphics play an important role, but often rough sketches are better than realism (Another World is a prime example).

Bottom line

We don't play old games because of the graphics. Strong feeling of nostalgia, pleasant memories of that time, interesting story or some little thing that will pass with a person through the years - graphics here do not occupy the most prominent place.

Advice: when trying to fit an old wardrobe into a modern interior, do not forget about Narnia in it.