Intellectual games with children 5-6 years old. Card file: intellectual games in older preschool age. What item is missing

Lyudmila Timonina
Card file: Mind games in senior preschool age

Mind games.

A game "Logic blocks of Gienesh"

Target. Contribute to the acceleration of the development process in preschoolers the simplest logical structures of thinking and mathematical representations

Short description:

From a randomly selected shape try build as long a chain as possible. Build options chains:

so that there are no figures of the same shape nearby (color, size, thickness);

so that there are no shapes that are the same in shape and color (by color and size, by size and shape, by thickness);

so that there are figures nearby, the same size, but different in shape;

so that there are figures of the same color and size, but different shapes nearby (same size but different shape).

Mind games.

A game "Math tablet"

Target. Create conditions for the child's research activity. Promote psychosensomotor, cognitive ( cognitive development, and also the development of creativity.

Short description:

The game presents the schemes according to which children reproduce the drawing with the help of rubber bands and colored figures. Schemes can be supplemented in accordance with the level of development of the child, come up with your own options. The game contains schemes for orientation in space, counting, geometry, games with numbers, letters, symmetry, road signs, riddles, illustrated poems, fairy tales, patterns.

Methodical instructions. Working with a group of children, you can conduct visual and auditory dictations on a mathematical tablet.

Intellectual game.

A game "Geometric mosaic"

Target. Consolidate knowledge about geometric shapes and basic colors, about the size of objects. Develop visual perception, memory. Contribute to development intellectual abilities.

Short description:

Invite the children to decompose the cut out geometrical figures according to groups:

by color (all blue pieces, all green pieces, etc.)

by size (small triangles and large triangles, small squares, large and medium squares, etc.)

in form (all triangles, all squares, all halves of circles, etc.)

laying out the same pictures from the set geometric shapes first by superimposing on card then next to picture, and then from memory.

Invite the players to lay out any image from the geometric figures.

Intellectual game.

"Remember"

Target. To develop visual perception, voluntary attention, memory. Develop visual-figurative thinking

Short description:

In game 12 cards... Assignments for everyone complication cards... At the first stage, we suggest looking at and remembering what is drawn. Featuring 2 map, children determine what has changed in comparison with the first by card... At the next stage, children examine, remember and draw the figures they see, then the numbers, remembering the order of the numbers. At the last stage, the child is invited to remember and draw schematic images corresponding to various picture-cam.

Intellectual game.

A game "Dangerous Items"

Target. Develop verbal and logical thinking

Short description:

Having laid out toys and drawings with objects in front of the children, the teacher invites the children to determine which objects are dangerous for games and why where to store these items. Children tell where dangerous items should be stored. How to behave if you have a similar object in your hands. Is it possible to distract, push a person if he cuts, sews, nails a nail. What can happen with this

Intellectual game.

A game "Signs"

Target. To teach children to identify the same signs in different objects, to develop logical thinking.

Short description:

cards... We offer a child of 40 cards card... Number of rounds cards

Intellectual game.

A game "What is made of what"

Target. To consolidate the knowledge of children about various materials and products from them. Develop logical thinking.

Short description:

1-10 people take part in the game. Better to start with one round cards... We offer a child of 40 cards pick up 4 suitable ones and attach them so that they logically complement the central card... Number of rounds cards-assignments should be increased gradually.

Methodical instructions. For a group of children, the game should be competitive - who will cope with the task faster.

Intellectual game.

A game "First grader quiz"

Target. Help children prepare psychologically for school, teach them how to quickly answer questions. Develop the speed of thinking.

Short description:

Players move in turns established by agreement or by lot. On his turn, the player rolls a die and rearranges the chip to the dropped out number of cells. By moving the chip, the player answers the question cards from a stack of the corresponding color. If the player answered correctly, then the turn goes to the next player. If the player answers incorrectly, the player rolls a die and steps back on the rolled value. Then he immediately answers the question of the color corresponding to the cell. This continues until the player either answers correctly or returns home. The one wins who comes to school first.

Intellectual game.

A game "Pick up picture»

Target. Learn to classify objects, name groups of objects with generalizing words, enrich vocabulary. Develop attention, memory, thinking

Short description:

cards cards puts it in a separate pile. The presenter takes the top one from the pile. card and calls it... The players by the classification method determine the belonging of the object to their map, gives a signal - if the answer is correct, the presenter gives to the player card... The first one to cover all plots in his field is declared the winner.

Intellectual game.

A game "Guess the Animals"

Target. Consolidate knowledge about wild animals, their habitat, nutrition. Develop logical thinking.

Short description:

Choose a leader. He shuffles the fields and cards and gives each player one field, and cards puts it in a separate stack, text side down. The presenter takes the top one from the pile. card and reads the text of the riddle on it aloud. If a player who has an image of this animal on the field has guessed the riddle and correctly answered questions about him (where he lives, what he eats, what character, then the presenter gives him a card with a riddle... If the player makes a mistake, the presenter corrects him, but card puts it under the bottom of the stack. The first one to cover all plots in his field is declared the winner.

Intellectual game.

A game "Where does the bread on the table come from?"

Target. Learn to consistently lay out plot Pictures, develop speech, teach to think logically, develop intellectual abilities.

Short description:

Choose from 3 topics to create a thread (milk, butter or bread) First, an adult lays out a chain with the children, through discussion they choose the correct solution to establish the sequence pictures... Next, the children independently lay out the chain and make up a story on the topic.

Methodical instructions. Try to make any of the chains in reverse order only. Start the story not with the first, but with the last chain kidney pictures.

Intellectual game.

A game "Cheerful luggage"

Target. Learn to classify objects of one group, to select words for a certain sound. Develop flexibility of mind.

Short description:

The player with the shortest hair acts first, then his neighbor to the left, then clockwise. Each player has 4 actions:

see any card;

put it in place;

shift one without looking card in place of another;

can only be swapped for 2 cards.

Actions can be combined in different ways, the main thing is that there are no more than 4. Less is possible.

The one who was able to lay out the last missing train card, takes this train for itself. The train is a locomotive and 4 carriages.

Methodical instructions.

If you are just looking card, she remains to lie picture down... If you change cards in places, then they will have to be put pictures up.

Intellectual game.

A game "Read the word"

Target. Build sound analysis skills and synthesis, the skills of correlating sound with a letter, contribute to the formation of a smooth, continuous, meaningful reading. Develop attention, memory, logical thinking.

Short description:

At the first stage, the presenter invites the children to highlight the first sounds in the names of the objects depicted on card, then say the selected sounds, pause where the empty window is, and name the resulting word. At the second stage, you can ask the children to read the word on the play card, find the missing letter and put the counter with this letter on the empty square. At the third stage, invite the children to find the missing letter and mark it with a token with the desired letter. And at the last stage, at the signal of the leader, the players pick up chips with letters and put them on an empty window. The team that completed the task first reads the words and becomes the winner.

Intellectual game.

Story «»

Target. Teach children to speak "Thin" voice and low voice. Developing the ability to raise and lower the tone of voice.

Short description:

The teacher begins to tell, accompanying his speech by showing the appropriate figurines: “Early in the morning at the dacha we went out for a walk. We hear someone thin squeaks: "Pee-pee"(pronounces onomatopoeia "Thin" voice). We look, this chick sits on a tree and squeaks; waiting for his mother to bring a worm. How thin does the chick squeak? ( "Pee-pee-pee".) At this time, the bird flew in, gave the chick a worm and squeaked: "Pee-pee" (pronounces onomatopoeia in a lower voice)... How did the bird mother squeak? ( "Pee-pee-pee".)

The bird flew away, and we went on. We hear someone at the fence is thin shouts: "Meow meow meow"(pronounces onomatopoeia "That's not little" voice). And the kitten jumped out onto the path. How did he meow? (Children reproduce the teacher's model.) It was he who called his mother cat. She heard, running along the path and meows:

"Meow meow meow"(speaks "Meow meow" in a lower voice). How did the cat meow? ( "Meow meow meow".)

And now, children, I will show you who came to visit us. " The feeder takes out the cat, shows how it walks across the table, then sits down. "How does the cat meow?" Children, lowering their voice, they say: "Meow meow meow".

Then the teacher takes out a kitten, a bird, a chick, and the children imitate their voices.

Methodical instructions. Make sure that the children do not shout, but speak calmly, raising and lowering their voice within the limits available to them.

Children are the flowers of our life. And the future of our children depends only on us. A great responsibility is entrusted to parents and teachers - to teach a child to be independent, sociable and, of course, a kind and sympathetic person. Our goal is to develop the mental and physical abilities of the child. This can be facilitated by intellectual and educational games for children.

It is high time for adults to understand that educational games for preschoolers and children primary school Is not just a fun pastime. By playing, the child not only gains mass positive emotions, but also gains experience of communication with peers, develops various abilities. Joint entertainment teaches children friendship and mutual assistance, makes up for the lack of communication between peers.

The development of personality, self-control, early formation of intelligence, the assimilation of knowledge, abilities and skills occurs during an intellectual game indoors (study of letters and numbers in early development groups, riddles, board games, quizzes with a well-thought-out scenario). Toddlers up to school age and students under 7-10 years old will benefit from outdoor exercises in the yard, especially if their parents take part in this.

Research by psychologists around the world has long proven that a person who did not have the opportunity in childhood to communicate and have fun with other children will not be easy to find mutual language with the outside world. The early development of many complexes and intellectual deficits is explained by the lack of communication between preschoolers and primary school children under 10 years of age with their parents and peers.

Intelligence grows through early exposure to concepts such as letters and numbers. Puzzles and riddles, board games and intellectual quizzes with an interesting scenario will undoubtedly captivate children of 7-10 years old and preschoolers. Indoor exercises and outdoor activities have a beneficial effect on the intellectual growth and strengthening of the immune system of children of preschool age and up to 10 years.

There are many educational games for preschoolers and children from 7 to 10 years old. These can be quizzes, board and educational games for children, as well as outdoor activities.

Quizzes for younger students


Participation in quizzes makes a tangible contribution to the development of children's abilities:

  1. Attention develops;
  2. non-standard thinking is developed;
  3. vocabulary increases;
  4. the horizons are broadened.

Scenarios, topics and questions of quizzes for preschoolers and children of primary school age can be very diverse: about the world around them, about space, history, sports, plants, animals, books and literary heroes. It could be team play or every man for himself. You can take popular programs from television screens into service.

To motivate elementary school children to participate in the quiz, you should think over its course to the smallest detail.:

  • fascinating scenario;
  • colorful design;
  • interesting prizes;
  • musical pause.

It is important that the game is short (from 30 to 60 minutes), since the child's body quickly gets tired of the monotony.

Examples of questions for the quiz "About everything in the world:

  • What device shows the time? (clock).
  • Which month is the shortest in the year? (February).
  • The most dangerous fish of the seas and oceans? (shark).
  • All in thorns, but not a hedgehog? (Cactus).
  • What do thunder and lightning portend? (rain).

Questions and answers to the quiz "Krylov's Fables":

  • How many fables did I. Krylov write? (about 200).
  • On which tree was the crow sitting with a piece of cheese? (on the spruce).
  • Who sang the summer red? (dragonfly).
  • What were Cancer, Pike and Swan going to do? (carry the cart).
  • How many musicians are there in the quartet? (four).
  • Who, in the opinion of the donkey, sings better - the nightingale or the rooster? (rooster).

Logic test! 5 simple questions

Indoor games (in the classroom or at home)

The age-old question - how to keep the kids busy at school breaks indoors? Or how can parents diversify the home leisure of a preschooler and schoolchild up to 10 years old, when the weather is bad outside the window? With children under 6 years old, you can study letters and numbers. Puzzles and board games will come to the rescue:

  • Checkers and chess - teach schoolchildren to think logically and calculate actions several moves ahead;
  • children's loto or dominoes - develop logical thinking and fine motor skills, facilitate the study of letters and numbers;
  • printed "walkers" - instill imagination, discipline and form various abilities
  • the game “in words” is capable of captivating both adults and children: the driver calls any noun, and each subsequent player names a word with the letter that ended the previous word.

In this way, you can play "cities", "fruits and vegetables".

In between lessons will be very useful and exciting for children of primary school age (7-10 years old) sedentary games indoors, designed for quiet leisure and having a beneficial effect on the psyche:

  • “Damaged phone” - the children take turns saying the hidden word in their ears. The leader's task is to ensure that this word reaches the trailing player unchanged, in its original form;
  • “Broken fax” - the rules are similar to “telephone”, only the players sit with their backs to each other and each draws an image on the player sitting in front, which must reach the end of the chain without changes;
  • “Associations” is a fun intellectual game that develops ingenuity and ingenuity. Children are divided into two groups. One team thinks of a word, which the second is trying to guess while one of the players depicts it with the help of movements and facial expressions;
  • “Ring” - the players sit in a row, fold their palms in a “boat”, and the presenter discreetly puts a small object (a coin or a ring) to one of the participants. The chosen one needs to run away from the rest of the players as soon as possible so as not to be caught.

Indoors or at home, children can play under the guidance of adults or on their own.

Outdoor games in the fresh air

It's no secret that active games in the yard are useful for children. Fresh air, sunlight, so necessary to strengthen the immune system - this is something that cannot be obtained indoors in sufficient quantities. Frequent colds are due to insufficient physical development child. By playing outdoor games, children of preschool and school age become hardened, develop dexterity and learn to act together, taking into account the interests of their comrades.

In the yard, the guys can play, for example, the following games:

  1. Hide and seek;
  2. napkins;
  3. catch-up or "in kwacha";
  4. Robber Cossacks is a fun team game full of adventures;
  5. “The sea is worried” - at the moment when the presenter finishes reading the rhyme, all the guys should freeze in the position in which they find themselves. The first one to move takes the lead.

Fun educational ball games will appeal to everyone without exception - both parents and their children:

  • Volleyball;
  • Bouncers;
  • "Hot potato";
  • “Edible-inedible” - the presenter throws a ball to each player in turn, while naming an object. The new leader is the one who caught and ate the “inedible”.

Roller skating, skateboarding, scooter or bicycle riding will also be fun and beneficial for your health and for improving your physical abilities. And it is better to do this together with parents - lack of communication with them badly affects the child's self-esteem.

Cognitive and educational games

It is a long known fact - any information submitted to game form, is perceived and assimilated by children of any age much better than in the classroom at school. Kindergarten and elementary school pupils may be interested in:

  • Puzzles;
  • puzzles;
  • Crosswords;
  • labyrinths;
  • confusion;
  • games - "walkers" (with chips and a dice).

While playing, the child gains many skills and abilities that will undoubtedly be useful to him in his studies, and in communicating with friends, and in adulthood:

  1. Logical judgment;
  2. Attention;
  3. memory;
  4. imagination;
  5. fine motor skills;
  6. attentiveness;
  7. observation;
  8. quick wits.

For schoolchildren and pupils senior group kindergarten, it is recommended to read cognitive literature that contributes to comprehensive development thought processes. Lack of information is one of the reasons for the inhibition of the growth of the child's abilities.

The younger generation will benefit from computer training programs. With their help, the study of letters, numbers, multiplication tables, foreign languages, grammar rules will turn into an exciting and cognitive game... However, you should not get too carried away with virtual learning - long-term computer sessions in the room can harm the child's body.

Children's games for the development of memory

What is memory is a mirror image of the experience and knowledge gained earlier. To develop memory, there are many entertaining exercises, tutorials and games with an interesting scenario.

  • Exercise for training visual memory“Describe what you saw” - the child studies the illustration for half a minute, and then retells in detail what he remembered. After the story, show the picture again and point out the missing points.
  • Exercise for training logical memory "Chaps" - the child says a word, and then - spells it back and forth. For starters, it is recommended to use small words consisting of three to four letters.
  • Memory game for memory development - at least five players take part. The topic is discussed, for example: plants. The first player calls a word, then the second player repeats this word and calls his own. Etc.

Reading various children's literature contributes to the development of verbal and logical memory. It is important to control that the child, after reading a story or fairy tale, can retell the content of what he has read as accurately as possible. It may not work the first time. But do not despair - “patience and work will grind everything”!

Start small - let your child, for a start, retell at least one paragraph. And then you can move in ascending order. Just do not overload the child, so as not to discourage the desire for knowledge. A walk in the yard after indoor intellectual exercise will benefit children of all ages - failure fresh air has a detrimental effect on a growing organism.

A bunch of computer games for preschool children and up to 10 years old are aimed at early development memory. But remember - the main thing is not to overdo it.

conclusions

Memory, imagination, attentiveness, logical thinking and other indicators of development are the intellectual abilities of a person. They need to be developed from early childhood to form a full-fledged personality - this is the main goal for parents.

Therefore, let your child “grow” and help him develop fully - learn letters and numbers with him, keep him interesting board games indoors, ask riddles, encourage peer interaction. Teach you to distinguish between good and bad.

Do not allow the weak and the weak to offend. Set an example of good social behavior. Connect your offspring to joint cleaning of the apartment or to caring for the backyard. Support all the aspirations and endeavors of the child.

Educational games for children

Preschool childhood- this is a period of intellectual development of all mental processes that provide the child with the opportunity to become familiar with the surrounding reality. The child learns to perceive, think, speak; he masters many ways of acting with objects, learns certain rules and begins to control himself. All of this presupposes the work of memory. The role of memory in the development of a child is enormous. The assimilation of knowledge about the world around us and about oneself, the acquisition of skills and habits - all this is connected with the work of memory. School education makes especially great demands on the memory of a child.

Modern psychology claims that the intellectual potential of children is genetically determined and that many people have a chance of achieving only an average level of intelligence. Of course, our development opportunities are not endless. But practice shows that if even "average" intellectual abilities are used even a little more effectively, the results exceed all expectations.

Mind games contribute to the development of children's memory, switching from one type of activity to another, developing the ability to listen and hear others, understand and perceive other points of view.

To successfully master the school curriculum, a child needs not only to know a lot, but also to think consistently and conclusively, to guess, to show mental stress, to think logically.

Teaching the development of logical thinking is of no small importance for the future student and is very important today.

Mastering any method of memorization, the child learns to single out a goal and carry out certain work with the material for its implementation. He begins to understand the need to repeat, compare, generalize, group material for memorization purposes.

Teaching children to classify contributes to the successful mastering of a more complex way of memorization - a semantic grouping with which children meet at school.

Using the opportunities for the development of logical thinking and memory of preschoolers, it is possible to more successfully prepare children for solving the problems that school education puts before us.

The development of logical thinking includes the use of didactic games, ingenuity, puzzles, solving various logic games and labyrinths and arouses great interest in children. In this activity, important personality traits are formed in children: independence, resourcefulness, ingenuity, perseverance is developed, constructive skills are developed.

Children learn to plan their actions, ponder them, guess in search of a result, while showing creativity.

Reasoning games help to educate children cognitive interest, contribute to research and creative search, desire and ability to learn. Didactic games as one of the most natural activities of children and contributes to the formation and development of intellectual and creative manifestations, self-expression and independence.

Mind games help your child acquire a taste for intellectual and creative work. They contribute to the "launch" of development mechanisms, which without special efforts of adults can be frozen or not work at all. Mind games help to better prepare the child for school education, expand the possibilities of free, informed choice in life and the maximum realization of his potential abilities.

For a child, especially in preschool age, play is very important. The game not only gives scope for creativity of children, but also stimulates them intellectual development... For children of senior preschool age - from five to seven years old - it is important to offer games of this type that make it possible to increase the child's thinking abilities, the ability to analyze, highlight the main thing, and compare.

Mind games for children of this age should teach the baby to take definite decision and choose from various options, as well as the ability to defend their position.

"Play with your child"

Perception games

Perception- a cognitive process that forms

subjective picture of the world. This is the selection of the most

qualities characteristic of a given object or situation,

Drawing up on their basis stable images (sensory

standards) and the correlation of these images-standards with the objects of the surrounding world. Perception is the basis of thinking and practical activity, the basis of a person's orientation in the world around them, in society. For preschool children, it is best to develop perceptions through play that parents can offer to their child at home.

Perception of form : "Get to know the object by touch"

To play the game, it is necessary to put various small objects in a tight bag: buttons, a coil, a thimble, a ball, a cube, a candy, a pencil, etc. Task for a child: determine by touch what kind of objects they are.

Perception of color : "Match a pair by color"

You need to find a pair of items of the same color. During the game, you need to make five logical pairs out of ten various subjects.

Perception of time : The game is based on questions and answers. Allows you to teach to perceive such characteristics of time as time of day, time of year, passage of time (quickly, long, often, rarely, long ago, recently, yesterday, today, tomorrow)

Questions to the child:

What time of day is it? How did you guess?

What time of year is it? Why do you think so?

What happens more often, a day or a week?

What grows faster than a flower, tree or person?

Perception of space : "Find a toy" An adult puts a toy in a certain place, a child determines the location of this toy (in the room, on the table, to the right / left of ..., below / above ... etc.

Perception of magnitude : Ask the child to arrange toys in size, to collect large and small toys separately from each other. Compare pencils by length. Draw tracks of different lengths.

Memory games

Memory the child is his interest. It is a complex of processes by which a person perceives, remembers, stores and reproduces information. Failures at each of these levels can cause learning difficulties. The games proposed in this section contribute to the development of the child's memory, teach logical memorization techniques.

Games for the development of motor memory.

Educational game "Puppeteer"

Option 1. An adult - "puppeteer" blindfolds the child and "leads" him, like a doll, along a simple route, holding the shoulders, in complete silence: 4-5 steps forward, stop, turn right, 2 steps back, turn left, 5-6 steps forward, etc.

Then the child is untied his eyes and asked to independently find the starting point of the route and walk it from start to finish, remembering his movements.

Option 2. Children can do these exercises in pairs: one person is the "puppeteer", the other is the "doll".

Educational game "Button"

Two people are playing. In front of them are two identical sets of buttons, each of which does not repeat a single button. Each player has a playing field - this is a square divided into cells. The beginner puts 3 buttons on his field, the second player must look and remember where which button is. After that, the first player covers his playing field with a piece of paper, and the second must repeat the same arrangement of buttons on his field.

The more cells and buttons are used in the game, the more difficult the game becomes.

Game "Fold the Pattern".

Make a track or pattern of shapes (start with three or four elements, when the child is comfortable with such tasks, increase the number). Ask him to look at the track (pattern), then turn away. Change the position of one shape (then two or three). Ask your child to restore the original position of the figures on the tracks (patterns).

Complicated option: remove the track (pattern) from the field. Offer to repair it yourself. You can remove the pattern again and invite the child to restore it with closed eyes to the touch.

Game "Cameras"

A game to develop memory and attention.

Option 1: children are shown a card with any image for a second, they must describe it in as much detail as possible.

Option 2: a picture is shown with a picture of a plot (30 seconds), after which another picture is given, similar to the first picture, but some items are missing or replaced with something else. I must say what has changed.

Attention games

Attention connected with the interests, inclinations, vocation of a person, such personality qualities as observation, the ability to note subtle, but essential signs in objects and phenomena depend on his characteristics. Attention is one of the main conditions that ensure the child's successful assimilation of the amount of knowledge and skills available to him and the establishment of contact with an adult. The development of attention is closely intertwined with the development of memorization, and these games will help develop it.

Educational game “On the table! Under the table! Knock!"

The game develops the child's auditory attention.

The child must follow the verbal commands of the adult, while the adult tries to confuse him. First, the adult says the command and executes it himself, and the child repeats after him. For example: an adult says: "Under the table!" and hides his hands under the table, the child repeats behind him. "Knock!" and starts knocking on the table, the child repeats after him. "On the table!" - puts his hands on the table, the child repeats after him, and so on. When the child gets used to repeating the movements after the adult, the adult begins to confuse him: he says one command, and performs another movement. For example: an adult says: “Under the table!” And knocks on the table himself. The child should do what the adult says, not what he does.

Top-clap game.

Game for the development of attention, memory.

The presenter pronounces phrases-concepts - right and wrong.

If the expression is correct, the children clap, if it is not correct, they stomp.

Examples: "It always snows in the summer." They eat raw potatoes. " migrant"It is clear that the older the children are, the more complex the concepts should be.

Twisted lines

Tracking a line with a gaze from its beginning to its end, especially when it is intertwined with other lines, contributes to the development of concentration and concentration.

"Where what?"

You should agree with your child that he will clap his hands when he hears a word on a given topic, such as animals. The adult then has to say a series of different words. If the child is mistaken, the game starts over.

Over time, you can complicate the task by inviting the child to stand up if he hears the name of the plant, and at the same time clap when he hears the name of the animal.

"Mirror"

It is better to play this game in pairs. Players sit or stand opposite each other. One of them makes different movements: raises his hands, moves them in different directions, scratches his nose. The other is a "mirror" of the first.

For a start, you can limit yourself to hand movements, but gradually complicate the game: make faces, turn, etc. The game time is limited to 1-2 minutes.

If the "mirror" manages to hold out for the right time, it gets one point, and the players switch roles.

"Finger"

The more pictures there are, the more difficult and stressful (and therefore more interesting) the game will be. For this game, the child definitely needs a partner - preferably a peer. If this is not the case, the role of a partner can be played by an adult (grandmother, grandfather, brother, etc.), who slightly plays along with the baby.

Before the game, 10-20 pictures depicting various objects are laid out on the table in two rows. After admiring the pictures and specifying the name of not too familiar objects, you draw the attention of the players to the fact that each of them has one finger on his hand called the index finger, because it points to something. "In this game," you say, "the index finger will point to the picture I will name. Whoever puts his index finger on the picture first will get it."

Then you put two playing kids opposite each other and ask to put the index fingers of your right hands on the very edge of the table and not lift them until they find the desired picture. The main requirement of the game is to look for a picture with your eyes, not with your hands (this is how mental activity is stimulated). Movement - a pointing gesture - is only the last step in solving a problem. The restrictive rule - keeping your finger at the edge of the table - helps the child keep from unnecessary hand movements.

Then you solemnly utter the words: "Which of you will find and show with your finger ... a camomile (a camel, a kettle, an umbrella, etc.)?" And you see who will be the first to indicate the desired picture.

Imagination games

These games contribute to the gradual assimilation of the principle of convention and the substitution of some objects by others, the development of imagination. In these games, children can learn to animate a variety of objects. Almost any object can be used for these games, they do not take a long time. Almost any moment in a child's life can be used to organize games.

"Squiggles"

Better to play with your child. Draw arbitrary squiggles for each other, and then exchange leaves. Whoever turns the squiggle into a meaningful drawing will win.

"Animating objects"

It is necessary to invite the child to introduce himself and portray himself as a new fur coat; lost mitten; a mitten that was returned to the owner; a shirt thrown to the floor; shirt folded neatly.

"Draw a picture"

The child is presented with an unfinished picture of an item and is asked to name the item. If the child cannot immediately identify the object, he is provided with help in the form of riddles and leading questions. After the children have recognized the object and imagined its image, they finish drawing and coloring the pictures.

The unfinished pictures shown to children can be made in different ways: a point image, a diagram of an object, its partial image. The pictures can be any object familiar to children. Subject images can be combined into semantic groups (for example, "vegetables", "clothes", "flowers", etc.) and use this exercise when studying the corresponding group.

"Imitation of actions"

Cook soup. Ask your child to show you how you wash and dry your hands before preparing food. Pour water into a saucepan. Light the gas stove burner and place the pot on the hotplate. Peel and cut vegetables, put them in a saucepan, salt, stir the soup with a spoon, scoop the soup with a ladle.

Show how to carefully carry a cup filled with hot water. Present and show: you raise a hot pan, pass a hot potato in a circle.

Thinking games

Thinking- one of the highest forms of human activity. This is a socially conditioned mental process, inextricably linked with speech. The proposed games will help children learn to reason, compare, generalize, make elementary conclusions - in other words, think independently.

"It happens - it does not happen"

Name a situation and throw a ball to the child. The child must catch the ball if this situation happens, and if not, then the ball must be hit.

Situations can be offered in different ways: dad went to work; the train flies across the sky; the cat wants to eat; the postman brought a letter; salted apple; the house went for a walk; glass shoes, etc.

"Guess by the description"

The adult offers to guess what (what vegetable, animal, toy) he is talking about and gives a description of this item. For example: This is a vegetable. It is red, round, juicy (tomato). If a child finds it difficult to answer, pictures with various vegetables are laid out in front of him, and he finds the right one.

"What if…"

The leader asks a question - the child answers.

"What happens if I get my feet in a puddle?"

"What happens if a ball falls into the bathtub? A stick? A towel? A kitten? A stone?" etc. Then switch roles.

"Ambiguous answers"

Think about the questions in advance for which ambiguous answers are possible. When your child answers your questions, you may be very surprised. Is this the answer you expected from him?

Small examples:

"Our cat's coat is very ..." ;

"At night on the street is very ...";

“People have hands in order to ...” .;

"I got sick because ..."

"What is prickly in the world?"

Try to remember with your child what is thorny in the world? Spruce and hedgehog needles, sewing needles and pins, rose and rose thorns, dad's chin ...

Name a few thorny objects, maybe the kid will add others to them. For example, name your own tree, hedgehog, needles and pins. And when you walk in the park or in the forest, find thorny plants, show your child the thorns. What does the plant need them for? Surely, the child will remember your game and himself will add the find to the category of "thorny things".

You can play with other properties as well. "What is cold in the world?", "What is round?", "What is sticky in the world?" Just don't ask too many properties at once. Better one thing. The main thing is that the child memorizes the principle and includes in the group, say, "prickly things" more and more new objects.